Commit Graph

841 Commits

Author SHA1 Message Date
jfons 767e374dce Upgrade Embree to the latest official release.
Since Embree v3.13.0 supports AARCH64, switch back to the
official repo instead of using Embree-aarch64.

`thirdparty/embree/patches/godot-changes.patch` should now contain
an accurate diff of the changes done to the library.
2021-05-21 17:00:24 +02:00
Haoyu Qiu d16bef8b55 Fix STL to Godot type convertion of polypartition 2021-05-21 17:24:32 +08:00
Hugo Locurcio d211c05111
Use a DynamicFont for the default project theme
This makes font oversampling work out of the box, while also increasing
the supported character set's size. The default font is now larger
as well to better fit today's screen resolutions.

The OpenSans SemiBold font was chosen for two reasons:

- Small file size, yet its character set supports Latin-1 and Cyrillic
  text.
- A heavier font weight looks better in most "game" scenarios and is
  more readable against mixed-color backgrounds.

This is considered a breaking change as it changes the default font's
metrics, which will likely affect how Control nodes are laid out in
scenes (unless a custom font is in use).
2021-05-17 15:19:13 +02:00
Rémi Verschelde 2d133177e9
basis_universal: Update to upstream commit from Apr 16, 2021
BinomialLLC/basis_universal@ba1c3e40f1.
2021-05-07 17:26:11 +02:00
Hugo Locurcio 3f078c99f6
Rename `IP_Unix`, `IP_Address` and `TCP_Server` to remove underscores 2021-05-06 02:52:01 +02:00
jfons 6995b0429c Assorted fixes to UV unwrapping and GPU lightmapper
Various fixes to UV2 unwrapping and the GPU lightmapper. Listed here for
context in case of git blame/bisect:

* Fix UV2 unwrapping on import, also cleaned up the unwrap cache code.
* Fix saving of RGBA images in EXR format.
* Fixes to the GPU lightmapper:
	- Added padding between atlas elements, avoids bleeding.
	- Remove old SDF generation code.
	- Fix baked attenuation for Omni/Spot lights.
	- Fix baking of material properties onto UV2 (wireframe was
	  wrongly used before).
	- Disable statically baked lights for objects that have a
	  lightmap texture to avoid applying the same light twice.
	- Fix lightmap pairing in RendererSceneCull.
	- Fix UV2 array generated from `RenderingServer::mesh_surface_get_arrays()`.
	- Port autoexposure fix for OIDN from 3.x.
	- Save debug textures as EXR when using floating point format.
2021-05-03 18:10:34 +02:00
Rémi Verschelde 690c00d522
Merge pull request #48235 from Faless/feature/network-local-port-enet-salvaged
[Net] Implement NetworkedMultiplayerENet.get_local_port
2021-04-28 19:04:09 +02:00
Fabio Alessandrelli cd22a2be2f Implement NetworkedMultiplayerENet.get_local_port
Allows retrieving the local port to which the peer is bound.
2021-04-28 16:53:13 +02:00
Rémi Verschelde 305b2a15bf
Merge pull request #48239 from akien-mga/goodbye-copymem
Core: Drop custom `copymem`/`zeromem` defines
2021-04-28 11:04:05 +02:00
Rémi Verschelde 95cfce661b
Merge pull request #48050 from JFonS/occlusion_culling 2021-04-27 19:07:12 +02:00
Rémi Verschelde 8247667a3e
Core: Drop custom `copymem`/`zeromem` defines
We've been using standard C library functions `memcpy`/`memset` for these since
2016 with 67f65f6639.

There was still the possibility for third-party platform ports to override the
definitions with a custom header, but this doesn't seem useful anymore.
2021-04-27 16:26:27 +02:00
Rémi Verschelde 72bd64c1d5
Merge pull request #47398 from Faless/feature/network-local-port-salvaged 2021-04-27 15:04:30 +02:00
Dennis Brakhane 31d41d83c3 Remove duplicate comments
A few single line comments were duplicated, probably due to bad merges.

This commit removes the obviously duplicate ones.
2021-04-25 20:03:52 +02:00
jfons 34b3e8f9e2 Add Embree-aarch64 thirdparty library 2021-04-23 15:57:28 +02:00
bruvzg b56241f22f
ICU: Update to version 69.1, improve ICU data export process. 2021-04-22 16:56:53 +03:00
Rémi Verschelde 698c7d26f9
Merge pull request #48002 from Geometror/update-meshoptimizer
update meshoptimizer to version 0.16
2021-04-19 10:37:20 +02:00
Hendrik Brucker 9d18610190 update meshoptimizer to 0.16 2021-04-18 18:00:15 +02:00
Rémi Verschelde 0ab928e060
Import: Cleanup and optimize etcpak compression method
Avoid unnecessary allocation of temporary buffers for each mip, and creates
only one Image with the compressed data.
Also renames variable and reorders code for clarity.

Clarify that squish is now only used for decompression.

Documented which formats can be decompressed in Image.
2021-04-16 17:08:36 +02:00
Rémi Verschelde 638cfec853
etcpak: We only need the compression code, remove rest of etcpak app
We do our own image loading, threading, and memory management in Godot already,
so the only components we need from etcpak (at least as of now) are the
`Compress*` methods defined in `ProcessDxtc.cpp` and `ProcessRGB.cpp`.

So we don't need to compile or vendor the rest.
2021-04-14 16:50:02 +02:00
Rémi Verschelde d137ccbfc8
etcpak: Fix handling of pthread naming API for Linux and MinGW
For MinGW this is tricky to do as a two-step process like it was implemented,
as `std:🧵:native_handle()` is implementation-defined and depending on
the MinGW distribution, it may or may not be a pthread handle.

With mingw-gcc as packaged in Linux distros with pthread support it worked
fine, but with llvm-mingw it was problematic.

Setting the name in the thread directly as done for Apple platforms is simpler
and works fine.

Co-authored-by: Hein-Pieter van Braam-Stewart <hp@tmm.cx>
2021-04-13 21:04:09 +02:00
K. S. Ernest (iFire) Lee d840165a32
Add `etcpak` library for faster ETC/ETC2/S3TC imports.
- `etc` module was renamed to `etcpak` and modified to use the new library.
- PKM importer is removed in the process, it's obsolete.
- Old library `etc2comp` is removed.
- S3TC compression no longer done via `squish` (but decompression still is).
- Slight modifications to etcpak sources for MinGW compatibility,
  to fix LLVM `-Wc++11-narrowing` errors, and to allow using vendored or
  system libpng.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2021-04-13 00:12:12 +02:00
Fabio Alessandrelli 4d5c8e0b18 This renames PacketPeerUDP.listen to bind. 2021-04-12 21:05:33 +02:00
Fabio Alessandrelli 8d5df826cb [Net] Fix miniupnpc UWP build.
The patch has already been upstreamed, and custom patching won't be
needed during next version update.
2021-03-24 12:53:43 +01:00
bruvzg b79e8c22f0
HarfBuzz: Update to version 2.8.0 2021-03-16 19:56:52 +02:00
Rémi Verschelde 69486b1059
miniupnpc: Update to version 2.2.2 2021-03-16 10:54:38 +01:00
Fabio Alessandrelli 163fc125cd [Net] Fix miniupnpc when no interface is specified
This is a tricky one, it used to work, but it was wrong, because in such
a scenario instead of passing NULL as required by the API, it would pass
a buffer containing the `\0` terminator.
This stopped working on a specific miniupnpc version, when they fixed
some network endianess issue on Windows, to which we made a workaround,
which in turn would probably result in failures when the interface is
specified.

This commit address the issue properly, by checking the specified
interface string size, and correctly passing NULL instead of the empty
string when necessary.

Also reverts the commit that introduced the bogus workaround:
e85330231c

One of those PR when the explaination is much longer then code changes
:).
2021-03-15 17:33:26 +01:00
Fabio Alessandrelli 18bc1f2a8f Bump mbedtls to version 2.16.10. 2021-03-12 18:37:34 +01:00
Rémi Verschelde 76c6007aa6
Cleanup: Remove executable bit from files which don't need it
Drop unused xpmfix.sh script.
2021-01-19 23:36:42 +01:00
Aaron Franke ddd6fb37e8
Update PolyPartition / Triangulator library 2021-01-12 13:46:16 -05:00
K. S. Ernest (iFire) Lee 59b61a1f64 Scale error in mesh optimizer so it uses absolute scale.
Switch to simplify sloppy for another try.

Update to meshoptimizer e3f53f66e7a35b9b8764bee478589d79e34fa698.
2021-01-11 06:07:54 -08:00
Rémi Verschelde 98ccaa1bad
Merge pull request #45021 from akien-mga/spirv-reflect-c0ce03a
spirv-reflect: Update to upstream commit c0ce03a (Jan 6, 2021)
2021-01-08 14:48:01 +01:00
Rémi Verschelde 7a0a5f0a00
Merge pull request #45020 from akien-mga/pcre-10.36
pcre2: Update to upstream version 10.36
2021-01-08 14:47:47 +01:00
Rémi Verschelde 07e89131c6
spirv-reflect: Update to upstream commit c0ce03a (Jan 6, 2021) 2021-01-08 14:30:44 +01:00
Rémi Verschelde 951ad29c0f
pcre2: Update to upstream version 10.36
Changelog: https://vcs.pcre.org/pcre2/code/tags/pcre2-10.36/ChangeLog?view=markup
2021-01-08 14:10:32 +01:00
Rémi Verschelde 1899bb6254
r128: Update to upstream 1.4.4, fixes warnings 2021-01-08 13:56:21 +01:00
Fabio Alessandrelli 9241aebecd
Merge pull request #45013 from akien-mga/enet-1.3.17
enet: Sync with upstream 1.3.17
2021-01-08 13:55:03 +01:00
Rémi Verschelde c6802a65c6
COPYRIGHT: Update with recent additions, cleanup
Also include public domain assets in `COPYRIGHT.txt` with Unlicence text or
dual-licensing scheme.

And document commit hashes for most thirdparty code in `thirdparty/README.md`
for clarity, and in case there's no tag matching the included version numbers.
2021-01-08 13:37:16 +01:00
Rémi Verschelde d8495d41ca
enet: Sync with upstream 1.3.17 2021-01-08 12:02:03 +01:00
Rémi Verschelde b72ad9d97b
Merge pull request #45012 from akien-mga/zstd-1.4.8
zstd: Update to upstream version 1.4.8
2021-01-08 11:57:20 +01:00
Rémi Verschelde 7917cb12df
doctest: Update to 2.4.4
Make ClassDB test macros enforce their msg to be constructed as String,
since doctest 2.4.2 changes the message passing to vararg.
2021-01-08 11:37:36 +01:00
Rémi Verschelde 3645c9c80c
zstd: Update to upstream version 1.4.8 2021-01-08 11:21:43 +01:00
Rémi Verschelde b5334d14f7
Update copyright statements to 2021
Happy new year to the wonderful Godot community!

2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.

We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)

Here's to a great year 2021 for all Godot users 🎆
2021-01-01 20:19:21 +01:00
Rémi Verschelde 6010c49424
Merge pull request #44740 from fire/mesh-opt-collapse
Meshoptimizer Update: Restrict edge collapses to avoid triangle flipping
2020-12-30 16:40:44 +01:00
K. S. Ernest (iFire) Lee 8b69f9c18a Meshoptimizer update library 2020-12-30 06:30:25 -08:00
Rémi Verschelde e495c2cb21
bullet: Sync with upstream 3.08 2020-12-30 13:39:14 +01:00
Marcel Admiraal 5b937d493f Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
bruvzg 86006ce476
HarfBuzz: Update to upstream version 2.7.4 2020-12-27 10:38:37 +02:00
Rémi Verschelde 727faf9b48
Merge pull request #44540 from jacobcoughenour/vulkan-sdk-1.2.126.0
Vulkan: loader, headers, and glslang updated to sdk-1.2.162.0
2020-12-23 01:13:18 +01:00
Gordon MacPherson 5b5fdb0adf remove assimp pending fbx upgrade 2020-12-22 21:31:06 +00:00
jacobcoughenour 66d429576c Vulkan: loader, headers, and glslang updated to sdk-1.2.162.0
Updated glslang and Vulkan headers/loader following the instructions found in thirdparty/README.

glslang was updated to the 'known good' matching Vulkan SDK version 1.2.162.0.  Vulkan headers and loader were updated to the commit tagged with sdk-1.2.162.0.

'vk_mem_alloc.h' and 'vk_mem_alloc.c' are unchanged since there hasn't been a new tagged release since 2.3.0.

Here's the Vulkan release notes for this update:
https://vulkan.lunarg.com/doc/sdk/1.2.162.0/windows/release_notes.html

Reverted and removed the unnecessary fix-mingw-snprintf patch for glslang as well as the mention of it in thirdparty/README.md.
2020-12-21 20:28:49 -05:00
Rémi Verschelde 0923494c78
Merge pull request #44507 from bruvzg/icu_update_68_2
ICU: Update to upstream release 68.2
2020-12-21 12:36:47 +01:00
Rémi Verschelde 229fb888a3
Merge pull request #44505 from akien-mga/mbedtls-2.16.9
mbedtls: Update to upstream version 2.16.9
2020-12-19 13:11:02 +01:00
reduz 7bf90c7888 Improved shadow rendering efficiency
-Do not bind attributes that are not needed
-Improve a bit more how meshoptimizer interacts with Godot
2020-12-18 19:47:32 -03:00
bruvzg bf5ca85d61
ICU: Update to upstream release 68.2 2020-12-18 23:03:46 +02:00
Rémi Verschelde 2872006039
mbedtls: Update to upstream version 2.16.9 2020-12-18 21:43:21 +01:00
reduz d2302f53d6 Implement automatic LOD (Level of Detail)
-Happens on import by default for all models
-Just works (tm)
-Biasing can be later adjusted per node or per viewport (as well as globally)
-Disabled AABB.get_support test because its broken
2020-12-18 15:48:03 +01:00
Rémi Verschelde 3cbf8bde84
bullet: Sync with upstream 3.07 2020-12-18 13:41:11 +01:00
Rémi Verschelde c7b53c03ae
SCons: Add explicit dependencies on thirdparty code in cloned env
Since we clone the environments to build thirdparty code, we don't get an
explicit dependency on the build objects produced by that environment.

So when we update thirdparty code, Godot code using it is not necessarily
rebuilt (I think it is for changed headers, but not for changed .c/.cpp files),
which can lead to an invalid compilation output (linking old Godot .o files
with a newer, potentially ABI breaking version of thirdparty code).

This was only seen as really problematic with bullet updates (leading to
crashes when rebuilding Godot after a bullet update without cleaning .o files),
but it's safer to fix it everywhere, even if it's a LOT of hacky boilerplate.
2020-12-18 10:29:34 +01:00
reduz 77a045e902 Rework Mesh handling on scene importing.
-Reworked how meshes are treated by importer by using EditorSceneImporterMesh and EditorSceneImporterMeshNode. Instead of Mesh and MeshInstance, this allows more efficient processing of meshes before they are actually registered in the RenderingServer.
-Integrated MeshOptimizer
-Reworked internals of SurfaceTool to use arrays, making it more performant and easy to run optimizatons on.
2020-12-13 21:29:51 -03:00
Fabio Alessandrelli 3936da7ab4 Fix some easing equations' undefined behaviours.
Spotted via -Wunsequenced.
Easing equations had different behaviours depending on the toolchain
due to its abusing of inline assignments.
2020-12-08 18:21:16 +01:00
Rémi Verschelde d32878bfa8
Merge pull request #43007 from DeleteSystem32/mp3-support
Add MP3 import and playback support
2020-12-07 11:36:03 +01:00
Sacha Waked 7e2b88a7eb Updated open-simplex to have const noise functions
"open-simplex-noise-in-c" now updated to master and "opensimplex" module refactored accordingly
2020-12-04 11:26:05 +01:00
Vincent 704d6de84c add mp3 import and playback support 2020-12-03 17:51:43 +01:00
Adam Brown 23c754360a xatlas: Sync with upstream 5571fc7
Fixes #44017 by changing the `normalize()` function to check for non-negative rather than non-zero via an epsilon check.
2020-12-02 00:17:45 -08:00
bruvzg 99666de00f
[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.
Implement interface mirroring.
Add TextLine and TextParagraph classes.
Handle UTF-16 input on macOS and Windows.
2020-11-26 14:25:48 +02:00
bruvzg b9f441e81e
[Complex Text Layouts] Add third-party TextServer dependencies (ICU, HarfBuzz, Graphite). 2020-11-26 13:55:27 +02:00
bruvzg 493da99269
[Complex Text Layouts] Implement TextServer interface. Implement Fallback TextServer. 2020-11-26 13:55:26 +02:00
Rémi Verschelde 932c6ff3fb
Merge pull request #43719 from akien-mga/nanosvg-3e403ec
nanosvg: Sync with upstream 3e403ec
2020-11-20 18:42:43 +01:00
Andrii Doroshenko (Xrayez) 282ac09eef doctest: Update to 2.4.1
Includes a patch for breakpoint inline assembly for macOS.
2020-11-20 13:50:07 +02:00
Rémi Verschelde 1bb6491992
nanosvg: Sync with upstream 3e403ec
Includes some loop condition fixes after fuzzing.

The previously identified regression (#43641) is now fixed upstream.
2020-11-20 12:01:29 +01:00
Rémi Verschelde cd6afc05d1
Revert "nanosvg: Sync with upstream cc6c08d"
This reverts commit f697e7879b.

Part of the update introduced a regression:
https://github.com/memononen/nanosvg/issues/188.

We could include a local revert of the problematic commit but let's just do a
full revert to our previous version, and I'll re-update once the regression
is fixed upstream.

Fixes #43641.
2020-11-18 13:23:17 +01:00
Rémi Verschelde f697e7879b
nanosvg: Sync with upstream cc6c08d
Includes some loop condition fixes after fuzzing.
2020-11-18 08:21:46 +01:00
Pun1sher ec6a4c92fe
Checking for half_image_size[ x & y ] to be non-negative.
This make sure that (1x1) , (1 x X) and (X , 1) pixel images using sub-sampling will get correct half_image_size i.e NON-NEGATIVE.
fix : https://github.com/godotengine/godot/issues/42363
2020-11-10 21:23:08 +05:30
bruvzg 70bdf0ecf2
Update "open-simplex-noise-in-c" to fix undefined signed overflow. 2020-11-09 14:31:12 +02:00
reduz 127458ed17 Reorganized core/ directory, it was too fatty already
-Removed FuncRef, since Callable makes it obsolete
-Removed int_types.h as its obsolete in c++11+
-Changed color names code
2020-11-07 20:17:12 -03:00
Yuri Roubinsky 38fb26794b Exposed randi_range to global funcs + renamed rand_range to randf_range 2020-11-06 17:06:26 +03:00
Rémi Verschelde f98db723b9
Merge pull request #43184 from Chaosus/fix_randi_range_biased
Fix biased output of randi_range
2020-10-30 15:00:44 +01:00
Yuri Roubinsky 31faa1f226 Fix biased output of randi_range 2020-10-29 15:41:00 +03:00
Rémi Verschelde 6a951267ae
vulkan: Backport build fix for MinGW-w64 8.0.0
Taken from https://github.com/KhronosGroup/Vulkan-Loader/pull/475.

Supersedes and reverts #43119 since the upstream change removes the need for
that custom define.
2020-10-29 12:47:35 +01:00
Rémi Verschelde 9000db505e
vulkan: Re-add Windows patch to fix static library use
Fixes #43105.
2020-10-26 23:30:47 +01:00
Rémi Verschelde 825ab3b784
Merge pull request #42817 from akien-mga/vulkan-sdk-1.2.154.0
vulkan: Sync loader, headers and glslang to sdk-1.2.154.0
2020-10-26 15:15:19 +01:00
volzhs 42959d54ff Update freetype to 2.10.4 2020-10-22 01:47:48 +09:00
Rémi Verschelde 148ad49c93
vulkan: Sync loader, headers and glslang to sdk-1.2.154.0
Actually sdk-1.2.154.1 for Vulkan-Loader.

glslang is updated to bacaef3237c515e40d1a24722be48c0a0b30f75f which is the
known-good version for Vulkan-ValidationLayers 1.2.154.0.

COPYRIGHT.txt was synced with the current version of the glslang LICENSE.txt,
and `glslang/register_types.cpp` now uses the upstream definition for its
default builtin resource instead of hardcoding it.
2020-10-15 12:29:42 +02:00
Rémi Verschelde 914591c9ae
zstd: Update to upstream version 1.4.5 2020-09-18 21:47:12 +02:00
Rémi Verschelde fa35f53dd2
tinyexr: Sync with upstream 1.0.0 2020-09-09 22:07:24 +02:00
Fabio Alessandrelli a905764e3d Update mbedTLS to version 2.16.8 (+ patch). 2020-09-07 15:47:38 +02:00
Rémi Verschelde 33b2070d2e Remove obsolete GLES2 backend code
This code currently isn't compiled (and cannot compile).

We plan to re-add OpenGL ES-based renderer(s) in Godot 4.0 alongside Vulkan
(probably ES 3.0, possibly also a low-end ES 2.0), but the code will be quite
different so it's not relevant to keep this old Godot 3.2 code.

The `drivers/gles2` code from the `3.2` branch can be used as a reference for
a potential new implementation.
2020-08-13 10:04:53 +02:00
Sergey Minakov 6e0d4e21ff Thirdparty Vulkan: patch VMA to fix assets
Applies VMA master branch patch that removes incorrect asserts:
issue: https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator/issues/102
patch: 39aeff7a43
2020-07-25 21:55:05 +02:00
bruvzg 09f301029a
[macOS / ARM64] Remove "-msse2" flag from ARM64 release export template build. Add ARM64 breakpoint inline assembly to "doctest". 2020-07-24 17:54:34 +03:00
RevoluPowered 579342810f t Add unit testing to Godot using DocTest and added to GitHub Actions CI
Implements exit codes into the engine so tests can return their statuses.
Ideally we don't do this, and we use FIXUP logic to 'begin' and 'end' the engine execution for tests specifically.

Since realistically we're initialising the engine here we don't want to do that, since String should not require an engine startup to test a single header.

This lowers the complexity of running the unit tests and even for
physics should be possible to implement such a fix.
2020-07-24 13:05:33 +01:00
Rémi Verschelde 896e7193d8 ENetGodot: Apply clang-format and style guide 2020-07-21 11:48:14 +02:00
Rémi Verschelde 8dffca4196 stb_vorbis: Update to upstream version 1.20
Upstreams our crash fixes from #38422 and #40174.
2020-07-20 11:18:26 +02:00
Fabio Alessandrelli 32fbe37ab4 Reorganize ENet pactches. 2020-07-14 14:10:18 +02:00
Fabio Alessandrelli 7ec5c917d1 Funnel refuse_new_connections to Godot ENet. 2020-07-14 14:10:18 +02:00
Rémi Verschelde 24a01c0d39 stb_vorbis: Add missing error checks in comment reading mallocs
Backported from https://github.com/nothings/stb/pull/989.

Fixes #40164.
2020-07-07 11:47:02 +02:00
Rémi Verschelde c85a51cf87
Merge pull request #40058 from Faless/wslay/1.1.1
Update to wslay 1.1.1 .
2020-07-02 23:25:17 +02:00
Fabio Alessandrelli d988b0d1a3 Update to wslay 1.1.1 .
A minor fix, but let's stay in sync.
2020-07-02 16:00:56 +02:00
Fabio Alessandrelli 8ddf9fe4b0 Update to mbedtls 2.16.7 2020-07-02 15:53:50 +02:00
Rémi Verschelde 38a200f1e3 oidn: Fix build for VS 2017
Backporting this upstream patch:
1e42e6db81

Fixes #39186.
2020-06-06 21:27:32 +02:00
jfons dd79d1ce78 Upgrade OpenImageDenoise to v1.1.0
Upgrade OIDN to 1.1.0, the latest stable version that doesn't need
the ISPC compiler.

Documented the changes made during the removal of TBB and added a patch
file for them.
2020-06-06 19:03:16 +02:00
Rémi Verschelde 59780fd046 xatlas: Sync with upstream 470576d 2020-05-20 13:51:15 +02:00
Rémi Verschelde 9a75425b5b xatlas: Revert style changes made by mistake in #38386 2020-05-20 13:02:04 +02:00
Rémi Verschelde 5ee340ab4c
Merge pull request #38711 from clayjohn/force-float
Force using floats in cubemap coefficient
2020-05-18 16:38:48 +02:00
Pedro J. Estébanez abe03ff1f0 Remove no longer needed patches to jpgd.cpp 2020-05-18 14:38:28 +02:00
Hugo Locurcio d935a4348d
Remove HQ2X and the `Image.expand_2x_hq2x()` method
As of Godot 3.0, HQ2X is no longer used to upscale the editor theme
and icons on hiDPI displays, which limited its effective uses.
HQ2X was also used to upscale the project theme when the "Use Hidpi"
project setting was enabled, but results were often less than ideal.
The new StyleBoxFlat and SVG support also make HQ2X less important
to have as a core feature.

This decreases binary sizes slightly (-150 KB on most platforms,
-212 KB on WebAssembly release).

This partially addresses #12419.
2020-05-16 16:10:50 +02:00
Marcel Admiraal 8efd1ca9f7 Update r128.h to include latest fix for mingw-64 32 bit builds. 2020-05-16 10:30:51 +01:00
Marcel Admiraal 0aac6a2853 Fix #include <windows.h> for case-senstive cross-compilation. 2020-05-15 15:36:44 +01:00
clayjohn 408c4881ae Force using floats in cubemap coefficient 2020-05-12 23:34:01 -07:00
Rémi Verschelde 83b630b8c2 thirdparty: Cleanup after #38386, document provenance and copyright
Also renamed `delaunay.h` to `delaunay_2d.h` to match the class name.
2020-05-11 14:50:06 +02:00
Juan Linietsky 1bea8e1eac New lightmapper
-Added LocalVector (needed it)
-Added stb_rect_pack (It's pretty cool, we could probably use it for other stuff too)
-Fixes and changes all around the place
-Added library for 128 bits fixed point (required for Delaunay3D)
2020-05-10 15:59:09 -03:00
Rémi Verschelde 9c1b20eab6 freetype: Update to upstream version 2.10.2 2020-05-09 13:24:14 +02:00
Rémi Verschelde 3806efbaa7 jpgd: Fix detection of SSE2 support with MSVC
The previous code would always use SSE2 intrinsics, which is not valid
on UWP ARM platforms (and likely not on some x86 platforms either).

The patch has been submitted upstream too:
https://github.com/richgel999/jpeg-compressor/pull/13
2020-05-07 13:11:46 +02:00
Marcel Admiraal 75553c4f90 Fix scale calculation in VHACD Volume::Voxelize(). 2020-05-06 13:14:33 +01:00
Rémi Verschelde a928a10e83
Merge pull request #38422 from RandomShaper/fix_stb_vorbis
Fix crash in stb_vorbis.c
2020-05-03 09:52:35 +02:00
Pedro J. Estébanez d259094c3a Fix crash in stb_vorbis.c 2020-05-03 02:22:33 +02:00
Rémi Verschelde 959ffd5979 thirdparty: List release years in README.md
And expand commit hashes to full hashes instead of shortened ones.
2020-05-01 10:50:19 +02:00
Rémi Verschelde 092a1cfb39
Merge pull request #38365 from akien-mga/tinyexr-4dbd05a
tinyexr: Sync with upstream 4dbd05a + enable C++11 threaded loading
2020-04-30 17:58:17 +02:00
Rémi Verschelde 41ac6cfac1
Merge pull request #38364 from akien-mga/recast-57610fa
Recast: Update to upstream commit 57610fa (2019)
2020-04-30 17:57:55 +02:00
Rémi Verschelde f870118323
Merge pull request #38363 from akien-mga/pcre2-10.34
pcre2: Update to upstream version 10.34
2020-04-30 16:36:39 +02:00
Rémi Verschelde 69f5665ceb
Merge pull request #38361 from akien-mga/stb_vorbis-1.19
stb_vorbis: Update to upstream version 1.19
2020-04-30 16:28:49 +02:00
Rémi Verschelde 8e819ae4c1
Merge pull request #38360 from akien-mga/drop-unused-curl_hostcheck
Drop now unused curl_hostcheck.c
2020-04-30 16:26:24 +02:00
Rémi Verschelde 3a80fce8be tinyexr: Sync with upstream 4dbd05a 2020-04-30 15:24:46 +02:00
Rémi Verschelde 6ba546f98b Recast: Update to upstream commit 57610fa (2019) 2020-04-30 15:16:13 +02:00
Rémi Verschelde 824736d271 pcre2: Update to upstream version 10.34
Changelog: https://vcs.pcre.org/pcre2/code/tags/pcre2-10.34/ChangeLog?view=markup
2020-04-30 15:09:03 +02:00
Rémi Verschelde 8ce7dce511 stb_vorbis: Update to upstream version 1.19
1.19 - 2020-02-05 - warnings
1.18 - 2020-02-02 - fix seek bugs; parse header comments; misc
                    warnings etc.
2020-04-30 14:56:33 +02:00
Rémi Verschelde 05cf8b7c63 Drop now unused curl_hostcheck.c
One less thirdparty library to document \o/
2020-04-30 14:35:25 +02:00
Rémi Verschelde 5167c9186a FastLZ: Update to upstream version 0.5.0
Upstream development restarted after 13 years. Changes:

2020-02-02: Version 0.5.0

    Minor speed improvement on the decompressor.
    Prevent memory violation when decompressing corrupted input.

2020-01-10: Version 0.4.0

    Only code & infrastructure clean-up, no new functionality.
2020-04-30 14:25:00 +02:00
Rémi Verschelde d29514acce
Merge pull request #38073 from akien-mga/enet-1.3.15
enet: Update to upstream version 1.3.15
2020-04-30 10:33:39 +02:00
Rémi Verschelde f7e2ff5223
Merge pull request #38253 from nekomatata/bullet-update-2.90
Update to bullet master (2.90)
2020-04-27 16:44:17 +02:00
PouleyKetchoupp 3e7db60d56 Update to bullet master (2.90) 2020-04-27 11:37:47 +02:00
Rémi Verschelde 4d3a18d9ff Windows: Appease capricious MSVC versions with moody headers
Fixes #37799.
Fixes #37986.
2020-04-26 22:27:04 +02:00
Pedro J. Estébanez 1e5a93a416 Fix compilation of jpgd.cpp on MSVC 2017 2020-04-21 21:12:09 +02:00
Rémi Verschelde ebe38044fd enet: Update to upstream version 1.3.15 2020-04-21 12:27:11 +02:00
Rémi Verschelde 1061cf9f66
Merge pull request #38072 from akien-mga/jpgd-fuzzed
jpgd: Upgrade to upstream 2.00, fuzzed with zzuf and afl
2020-04-21 12:27:06 +02:00
Rémi Verschelde c842ddcf76 jpgd: Upgrade to upstream 2.00, fuzzed with zzuf and afl 2020-04-21 11:38:29 +02:00
Rémi Verschelde 6b00357d53 mbedtls: Update to upstream version 2.16.6
Fixes https://tls.mbed.org/tech-updates/security-advisories/mbedtls-security-advisory-2020-04
2020-04-21 10:37:14 +02:00
PouleyKetchoupp 802bbe87ad Fix extra warnings in Android build 2020-04-10 11:06:11 +02:00
Rémi Verschelde ff14d071cc
Merge pull request #37492 from akien-mga/warnings-clang-displayserverwindows
Fix Clang warnings on Windows
2020-04-01 17:12:58 +02:00
Rémi Verschelde 516b3bb88f Fix Clang warnings on Windows
Fixes #37490.
2020-04-01 16:28:20 +02:00
Rémi Verschelde dbf52c63cc etc2comp: Fix max iterations for RGBA channels
Those checks were *very likely* meant to clamp the max value,
not the min one.

Fixes https://github.com/godotengine/godot/issues/10059#issuecomment-606993001.
2020-04-01 11:23:42 +02:00
Rémi Verschelde 60d486acc8 Fix copyright headers for recently added files 2020-03-28 13:29:29 +01:00
Fabio Alessandrelli 87d50da9fc Fix basis_universal to not include tool main file.
Avoid build error due to duplicate `main` symbol definition.
2020-03-11 16:06:28 +01:00
Rémi Verschelde 8189abd64a mbedtls: Re-add patch to disable VIA padlock
The comment mentioned a conflict with libwebsockets, but we actually
still get this conflict even now that we don't use libwebsockets.
Not sure what component is clashing but we should basically just keep
this patch.

Follow-up to #36823.
2020-03-10 09:15:00 +01:00
Rémi Verschelde 640169da5b
Merge pull request #36943 from akien-mga/mbedtls-reapply-pr1453
mbedtls: Re-apply upstream PR 1453 after #36823
2020-03-09 19:06:57 +01:00
Rémi Verschelde 9a727714ee mbedtls: Re-apply upstream PR 1453 after #36823
For some weird reason 'git apply' does not error out when it does nothing,
so I missed that I did not apply the patch properly in #36823...

This broke the UWP 32-bit x86 build.
2020-03-09 16:03:27 +01:00
Rémi Verschelde d744d3046e vulkan: Re-add option to build Vulkan-Loader statically
Upstream removed the option in KhronosGroup/Vulkan-Loader#260, which
breaks our current use case.
This commit reverts KhronosGroup/Vulkan-Loader#260 is our vendored
loader.

We may need to re-evaluate how we link the loader, but until then,
reverting this PR fixes Windows support after the upgrade to a recent
SDK version in #36932.
2020-03-09 15:25:54 +01:00
Rémi Verschelde da1f80c1f2 Revert "assimp: Sync with upstream 0201fc5"
This reverts commit 78b22393a8.

It caused a regression in FBX import leading to crashes.
Fixes #36908.
2020-03-09 10:42:18 +01:00
Rémi Verschelde 1231c2ecfc glslang: Sync with upstream 4fc7a33 for Vulkan SDK 1.2.131
Fixes #36888.
2020-03-09 09:36:38 +01:00
Rémi Verschelde 214bc9e5a1 Update Vulkan loader and headers to sdk-1.2.131.2
(Headers are actually sdk-1.2.131.1, they did not get a re-release.)

Also synced VMA 2.3.0 again, fixing unwanted clang-formatting of
thirdparty code.
2020-03-09 09:36:37 +01:00
CodeforEvolution 0c37c4021b miniupnpc: Sync with upstream master (4436632) 2020-03-06 16:29:50 -06:00
Rémi Verschelde 78b22393a8 assimp: Sync with upstream 0201fc5 2020-03-06 14:43:31 +01:00
Rémi Verschelde 9d8a9ea826 assimp: Clean and document buildsystem, prepare for unbundling
- Improve the SCsub to allow unbundling and remove unnecessary code.
- Move files around to match upstream source.
- Re-sync with upstream commit 308db73d0b3c2d1870cd3e465eaa283692a4cf23
  to ensure we don't have local modifications.
- Doesn't actually build against current version 5.0.1 due to the lack
  of the new ArmaturePopulate API that Gordon authored. We'll have to
  wait for a public release with that API (5.1?) to enable unbundling.
2020-03-06 14:37:52 +01:00
Rémi Verschelde e435bed847 mbedtls: Update to upstream version 2.16.5
Fixes https://tls.mbed.org/tech-updates/security-advisories/mbedtls-security-advisory-2020-02

Drop patch to disable VIA padlock since we no longer use libwebsockets,
so there's no conflict anymore.
2020-03-05 16:12:50 +01:00
Mateo Dev .59 1b432147cb glslang: Remove unused revision.template 2020-02-19 05:41:47 -03:00
Rémi Verschelde 27326f8238
Merge pull request #36296 from Faless/dtls/enet_vulkan
DTLS support + optional ENet encryption
2020-02-18 15:01:53 +01:00
Juan Linietsky 3205a92ad8 PoolVector is gone, replaced by Vector
Typed `PoolTypeArray` types are now renamed `PackedTypeArray` and are
sugar for `Vector<Type>`.
2020-02-18 10:10:36 +01:00
Fabio Alessandrelli 119c2a4f70 Custom godot sockets for ENet now support DTLS.
Non-DTLS implementation uses plain NetSocket for performance as before.
2020-02-17 12:03:47 +01:00
Rémi Verschelde b6d684ec65 basis_universal: Update to upstream commit from Jan 4, 2020
BinomialLLC/basis_universal@895ee8ee7e.
2020-02-13 16:09:00 +01:00
bruvzg 4cc439922a
Update VulkanMemoryAllocator to 2.3.0 (Fixes build for 32-bit Windows and Linux). 2020-02-11 19:05:50 +02:00
Rémi Verschelde 8c73e81313
Merge pull request #36102 from bruvzg/rvo2_mingw_fix
[MinGW] Remove unused WinAPI includes/defines from RVO2.
2020-02-11 16:32:26 +01:00
Rémi Verschelde db81928e08 Vulkan: Move thirdparty code out of drivers, style fixes
- `vk_enum_string_helper.h` is a generated file taken from the SDK
  (Vulkan-ValidationLayers).
- `vk_mem_alloc.h` is a library from GPUOpen:
  https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
2020-02-11 14:08:44 +01:00
bruvzg d544baf174
Remove unused WinAPI includes/defines to fix MinGW cross-build. 2020-02-11 14:49:12 +02:00
bruvzg 7bf72ed14e Update Vulkan loader to 1.1.127 2020-02-11 12:05:27 +01:00
Rémi Verschelde 7458a601ce basis_universal: Fix py3 build and document license and provenance
Also drop unneeded files.

Fix build with MinGW. Closes #32384.
2020-02-11 12:02:45 +01:00
Juan Linietsky 4aea9f74e6 Rewritten StreamTexture for better code reuse, added basis universal support 2020-02-11 12:02:36 +01:00
Rémi Verschelde 511f65214f SCons: Streamline Vulkan buildsystem + fixups
- Renamed option to `builtin_vulkan`, since that's the name of the
  library and if we were to add new components, we'd likely use that
  same option.
- Merge `vulkan_loader/SCsub` in `vulkan/SCsub`.
- Accordingly, don't use built-in Vulkan headers when not building
  against the built-in loader library.
- Drop Vulkan registry which we don't appear to need currently.
- Style and permission fixes.
2020-02-11 11:59:04 +01:00
Rémi Verschelde ae3ce08982 VulkanLoader: Make Windows includes lowercase for MinGW
MinGW-w64 ships all Windows SDK headers as lowercase, which prevents
cross-compiling this code from Linux.

Windows filesystems are case insensitive so it should work fine with
lowercase includes.

PR'ed upstream: https://github.com/KhronosGroup/Vulkan-Loader/pull/212
2020-02-11 11:58:54 +01:00
bruvzg eb48be51db Add static Vulkan loader.
Initial Vulkan support for Windows.
Initial Vulkan support for macOS.
2020-02-11 11:57:11 +01:00
Juan Linietsky 60c7498cee Replaced GLSLang reflection by SPIRV-Reflect, eventually allowing to move GLSLang out. 2020-02-11 11:53:29 +01:00
Juan Linietsky fd188ddd51 Initial work on Vulkan:
-Added VulkanContext
-Added an X11 implementation
-Added a rendering device abstraction
-added a Vulkan rendering device abstraction
-Engine does not work, only shows Godot logo (run it from bin/)
2020-02-11 11:53:26 +01:00
Duroxxigar 383c583a0b Documented the new NavigationServer and all its associated nodes (2D and 3D) 2020-02-10 15:24:06 +01:00
Andrea Catania e6be3f68da - Integrated NavigationServer and Navigation2DServer.
- Added Navigation Agents and Obstacles.
- Integrated Collision Avoidance.

This work has been kindly sponsored by IMVU.
2020-02-10 14:38:52 +01:00
Fabio Alessandrelli e85330231c Fix UPNP on windows after #30205.
The problem could be related to different byte ordering when copying
the interface address over the binding address.
2020-02-06 16:26:02 +01:00
Rémi Verschelde 724487b3c1 mbedtls: Update to upstream version 2.16.4
Fixes CVE-2019-18222.

`include/mbedtls/version.h` was modified to include the forgotten
version bump to 2.16.4, fixed upstream by ARMmbed/mbedtls#2992.
2020-01-26 18:19:29 +01:00
volzhs 65f2ab1b61 Update libwebp to 1.1.0 2020-01-17 03:49:31 +09:00
Rémi Verschelde 29e07dfa4e bullet: Sync with upstream 2.89
This allows distro unbundling again for distros that ship Bullet 2.89+.
2020-01-08 18:05:43 +01:00
Fabio Alessandrelli 141da69c84
Merge pull request #34843 from akien-mga/enet-1.3.14
enet: Sync with upstream 1.3.14
2020-01-06 17:30:36 +01:00
Rémi Verschelde 078527465f
Merge pull request #33566 from akien-mga/xatlas-5b9de84
xatlas: Sync with upstream e12ea82
2020-01-06 14:20:08 +01:00
Rémi Verschelde c35f461445 enet: Sync with upstream 1.3.14
We still have local modifications necessary for IPv6 support
and using Godot sockets.
2020-01-05 19:19:56 +01:00
Rémi Verschelde 571c713a5e enet: Resync with upstream we forked at, add patch
Before rebasing on the newly released enet 1.3.14, let's resync with the actual
commit we initially imported, which seems to be:
f46fee0acc
2020-01-05 19:15:23 +01:00
Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020
Happy new year to the wonderful Godot community!

We're starting a new decade with a well-established, non-profit, free
and open source game engine, and tons of further improvements in the
pipeline from hundreds of contributors.

Godot will keep getting better, and we're looking forward to all the
games that the community will keep developing and releasing with it.
2020-01-01 11:16:22 +01:00
Rémi Verschelde 84a3d3b981 xatlas: Sync with upstream e12ea82 2019-12-22 11:23:44 +01:00
Rémi Verschelde f111d1aaed Drop b2d_convexdecomp. no longer necessary.
We now use `thirdparty/misc/triangulator.h` for all physics-related
(collision, navigation) triangulation needs.

Follow-up to #34293.
2019-12-13 23:29:52 +01:00
Rémi Verschelde 19252d48ed vhacd: Patch to fix UWP ARM build
This is a very outdated copy of Bullet's btScalar.h,
we're probably only discovering the tip of the bad
cross-platform compatibility of the unmaintained vhacd.
2019-12-13 17:46:51 +01:00
James Westman 589eb80a90 Fix build on musl-based systems
On some systems, including Alpine Linux, musl is used instead of
glibc. This commit patches the third-party V-HACD module to provide
a macro not provided by musl.

Fixes #31555.
2019-12-10 15:54:32 -06:00
Ignacio Etcheverry 066ae9d83b Mono/C#: Several android fixes
- Added correct config file for android dllmaps.
- Fix __Internal DllImports with a dlopen fallback.
- Add missing P/Invoke functions and internal calls expected by the monodroid BCL and our custom version of the 'Android.Runtime.AndroidEnvironment' class (this last one can be found in the godot-mono-builds repo).
- Make sure to set 'btls' instead of 'legacy' as the default TLS provider on Android.
2019-12-04 19:03:42 +01:00
Rémi Verschelde 46ae64cd60 Revert "Update opus to 1.3.1 and opusfile to 0.11"
This reverts commit e00426c512.

The way we handle platform-specific intrinsics is not good, so the
current state will not compile on armv8. This commit also requires
SSE4.1 support, which is likely not a good idea for portable binaries.

We'll have to redo this with more caution after 3.2 is released, or
we might simply drop opus as we're only using it as dependency for
theora right now.

Fixes #33606.
2019-11-18 09:56:48 +01:00
Rémi Verschelde 974646309b Revert "opus: Packaging fixups after #33311"
This reverts commit 0387657fa4.
2019-11-18 09:56:09 +01:00
Rémi Verschelde 0387657fa4 opus: Packaging fixups after #33311
Removes the custom code for VS2012 support in config.h,
and reduces diff with upstream config.h.

We still have many custom defines for ARM optimizations
which we probably don't use properly, since we don't
compile the included asm code, so a thorough review and
cleanup would be welcome.
2019-11-12 12:58:32 +01:00
Rémi Verschelde 7d836a7cc3
Merge pull request #33565 from akien-mga/vhacd-b07958e
vhacd: Sync with upstream b07958e
2019-11-12 09:57:10 +01:00
Rémi Verschelde 466e867d77
Merge pull request #33563 from akien-mga/tinyexr-656bb61
tinyexr: Sync with upstream 656bb61
2019-11-12 09:53:40 +01:00
Rémi Verschelde cbc5d9405f
Merge pull request #33562 from akien-mga/nanosvg-25241c5
nanosvg: Sync with upstream c1f6e20
2019-11-12 09:52:47 +01:00
Rémi Verschelde 604891a87d
Merge pull request #33561 from akien-mga/miniupnpc-0ab1d67
miniupnpc: Sync with upstream master (0ab1d67)
2019-11-12 09:49:45 +01:00
Rémi Verschelde f6e62f1147
Merge pull request #33560 from akien-mga/mbedtls-2.16.3
mbedtls: Update to upstream version 2.16.3
2019-11-12 09:49:38 +01:00
Rémi Verschelde 424d2fcfb4 vhacd: Sync with upstream b07958e
Nothing to see here, it is just a cosmetic sync to confirm
that we have the latest upstream changes.
2019-11-12 09:24:09 +01:00
Rémi Verschelde 6a2c2e5062 tinyexr: Sync with upstream 656bb61 2019-11-12 09:17:05 +01:00
Rémi Verschelde 097b746fdd nanosvg: Sync with upstream c1f6e20
Now formally unmaintained, so probably no further sync to expect
from this repository.
2019-11-12 09:12:11 +01:00
Rémi Verschelde e2fbfb1ded miniupnpc: Sync with upstream master (0ab1d67) 2019-11-12 09:06:31 +01:00
Rémi Verschelde a3d77be53b mbedtls: Update to upstream version 2.16.3 2019-11-12 08:56:18 +01:00
Rémi Verschelde 92c3b6c85e glad: Sync with upstream 0.1.33 2019-11-12 08:45:51 +01:00
Rémi Verschelde ba4c808721
Merge pull request #33311 from SneakyFish5/update-opus
Update opus to 1.3.1 and opusfile to 0.11
2019-11-12 07:55:25 +01:00
Rémi Verschelde 01e24447a5
Merge pull request #33524 from SneakyFish5/update-std-vorbis
Update stb_vorbis to 1.17
2019-11-10 18:08:31 +01:00
Jonathan Mannancheril 97af5569d9 Update stb_vorbis to 1.17 2019-11-10 10:31:24 -06:00
Jonathan Mannancheril 55afd6e784 Update zstd to 1.4.4 2019-11-09 23:20:49 -06:00
unknown e00426c512 Update opus to 1.3.1 and opusfile to 0.11 2019-11-09 13:06:56 -06:00
RevoluPowered 5fb160c7c6 Updated assimp to 308db73 from https://github.com/assimp/assimp/ 2019-11-05 20:38:26 +00:00
RevoluPowered 0bd877780f FBX Importer Generation 3
Basic skin support

Various fixes

- Fixes bind mount id and mesh index
- Fixed duplicate nodes being created
- Prevented leak when instances being freed during re-import.
- Improved camera and light transform import
- skeleton handling and technical debt removal
- ASSIMP: bone nodes were unlinked from bones by this code
- bone_add working can distinguish between armatutes
- Updated transform to be the correct offset
- Added safety for state.root node errors
- Fixed memory leak with leaf bones
- Implemented children re-parenting for mesh template
- import_animation fixes to basic skeleton data
- Adds some more debug messages
- Fixed Godot import segfault
- Fix build failing on mono
- Clear resources we use which are no longer required after import
- Fixed bone duplication issue
- Working skeleton_bone_map which can lookup armatures properly now.
- Fixed stack being used up when mesh swapped & Fixed bone ID

Additional notes:
We use a mesh template which is a fake node to instance the initial
mesh nodes . This is to ensure the entire tree can be built.

We replace mesh node templates with the real mesh after the
skeleton is available, since this makes it ensure that the fully
built skeleton exists with all bones, all nodes, etc.

The bone stack is a stack which pops when it finds bones,
this overcomes duplicate bones with the same names.

FBX has lots of these because animation armature has bone names like bone001
and another armature will also have bone001
Fixed errors in node path assignment

Simple explanation:
- Every mesh uses a node from the stack
- Node stack was empties before completed
- Every time node not found, stack must be rebuilt to maintain correct armature order :)

Additional fixes:
- Fixes destructor in assimp
- Implements aiNode* mArmature in bone data
- Implements aiNode* mParent in bone data
- Fixes parent ID on bones.

Implemented skeleton assignment in generate_mesh_indicies

This is the only place we can safely do a lookup for the skeleton for the mesh.h
I used a pointer reference so we can pass this back out, since the skeleton assignment happens inside the function.

Added mesh re-parenting to the armature node this is a permanent feature and must be enforced, just like GLTF2 specification.

Fixed import_animation spawning tracks per skin
2019-11-05 17:54:57 +00:00
Rémi Verschelde 68dc6c6c62
Merge pull request #33254 from SneakyFish5/update-zstd
Update zstd to 1.4.3
2019-11-03 18:07:34 +01:00
unknown 61ad365fc9 Update zstd to 1.4.3 2019-11-03 10:37:48 -06:00
Jonathan Mannancheril e70e894433
Add new file in libogg readme 2019-10-31 17:30:36 -05:00
Jonathan Mannancheril 6eb8c11d32 Update libogg to upstream c8fca6b 2019-10-30 19:03:26 -05:00
volzhs 074d421dca Update libwebp to 1.0.3 2019-10-27 21:29:43 +09:00
Hugo Locurcio 379e1789dd
Remove unused stb_truetype-based DynamicFont implementation
The DynamicFont implementation currently in use is based on
FreeType, which provides much better visual quality.

This old implementation wasn't exposed anywhere, so this shouldn't
break compatibility.

This decreases binary sizes by a few kilobytes.
2019-10-03 01:19:02 +02:00
RevoluPowered 269ba00fd3 Implemented maya stingray support 2019-09-19 16:45:33 +01:00
RevoluPowered efd6f6dbad Implemented basic texture mapping for PBR material definitions
This reads materials properly from Maya and expands on existing functionality to make this work properly.

aiTextureType_SHININESS no longer used as not appropriate for PBR texture as it is legacy.

This fix will be also present in assimp soon.
2019-09-19 16:45:33 +01:00
Gordon MacPherson ad214c0356 Assimp FBX Import support
Issues fixed:
- Updated assimp to latest and backported fixes into godot.
- Fixed file scale being ignored from FBX file.
- Fixed bone removal
- Implemented proper armature binding
- Fixed recursion not always going through the entire path
- Implemented assimp global scaling system
- Fixed assimp global scale process to support unit conversion
- Implemented proper fbx scaling
- Fixed asserts caused by missing faces in some models which could crash
- Fixed valid bone removal
- Fixed root node being overwriten by assimp which caused data loss
- Fixed armature construction so that it works with multiple roots
- Implemented basic support for FBX standard materials
- Refactoring to improve code quality and improve function reuse.
- Simplified node creation from assimp scene into subsections: create_light, create_mesh, create_bone.
- Creating meshes is now done after hierarchy is created so that the skeleton is always available.
- Added support to assimp to support file scale in all formats which call SetFileScale.
- Many other fixes provided into assimp.

Known issues:
- FBX pivots from Maya do not currently work. (workaround: for now use blender import and export to remove pivot tracks)
- Hierarchy creates an extra node for each mesh - this was done intentionally but we intended to do a pass to remove these as they're a required node.
- When an animated mesh has not executed any animation the rest pose is wrong.

Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
2019-09-01 19:08:34 +01:00
K. S. Ernest Lee c3c805aff8 Tweak xatlas and import new version b4b5426
* Avoid xatlas crash
* Enable alignment and disable bruteforce for speedups
* Update xatlas to b4b5426
* Delete old patches
2019-08-28 01:12:56 -07:00
follower 84698dfa3d Fix error when building assimp on older Mac OS X version.
Prevents this error when building with Mac OS X 10.9 SDK:

    error: no member named 'atoi' in namespace 'std'; did you mean simply 'atoi'?
2019-08-02 04:19:51 +12:00
Rémi Verschelde 4b7b1b0d4a
Merge pull request #30945 from RevoluPowered/feature/assimp_update
Updated assimp to commit 1d565b0 with iFire
2019-07-30 20:47:34 +02:00
RevoluPowered 243f400ee2 Updated assimp to commit 1d565b0 with iFire
Signed-off-by: RevoluPowered <gordon@gordonite.tech>
Signed-off-by: K. S. Ernest (iFIre) Lee <ernest.lee@chibifire.com>
2019-07-30 18:59:29 +01:00
Rémi Verschelde 5c333270ed jpgd.h: Backport security vulnerabilities fixes from Google Android
Squashed version of https://github.com/richgel999/jpeg-compressor/pull/10
with the line endings fixed (DOS to Unix).

See https://github.com/richgel999/jpeg-compressor/pull/10 and #30952
for details. Relates to CVE-2017-0700.

Fixes #30952.
2019-07-30 12:32:57 +02:00
Rémi Verschelde b81fa47f38 zstd: Update to upstream version 1.4.1 2019-07-20 20:47:07 +02:00
K. S. Ernest (iFIre) Lee a04e99ce4d Update xatlas to f65a664.
xatlas is now multicore.
2019-07-16 14:35:56 -07:00
Rémi Verschelde eb98c5e047
Merge pull request #30129 from fire/xatlas_update
[WIP] Update xatlas to latest upstream commit (1efe581).
2019-07-11 19:44:55 +02:00
Rémi Verschelde 8a1dc8393a
Merge pull request #30515 from akien-mga/tinyexr-a685e33
tinyexr: Sync with upstream a685e33
2019-07-11 13:45:43 +02:00
Rémi Verschelde 41c28aae9a
Merge pull request #30514 from akien-mga/pcre2-10.33
pcre2: Update to upstream version 10.33
2019-07-11 13:45:27 +02:00
Rémi Verschelde 60c6cf9f71
Merge pull request #30513 from akien-mga/stb_vorbis-1.16
stb_vorbis: Update to upstream version 1.16
2019-07-11 13:45:14 +02:00
Rémi Verschelde 36d587fc7f
Merge pull request #30512 from akien-mga/glad-0.1.31
glad: Sync with upstream 0.1.31
2019-07-11 13:45:02 +02:00
Rémi Verschelde af5c02def8
Merge pull request #30511 from akien-mga/freetype-2.10.1
freetype: Update to upstream version 2.10.1
2019-07-11 13:44:52 +02:00
Rémi Verschelde 3e727bc659 stb_vorbis: Update to upstream version 1.16 2019-07-11 10:37:28 +02:00
Rémi Verschelde ca71f7d3d0 freetype: Update to upstream version 2.10.1 2019-07-11 10:36:54 +02:00
Rémi Verschelde 2bbcc521b6 glad: Sync with upstream 0.1.31 2019-07-11 10:36:32 +02:00
Rémi Verschelde 518e23424e pcre2: Update to upstream version 10.33 2019-07-11 10:35:39 +02:00
Rémi Verschelde b5b3aa920b tinyexr: Sync with upstream a685e33 2019-07-11 10:34:40 +02:00
Rémi Verschelde 6321cc8da3 mbedtls: Update to upstream version 2.16.2 2019-07-11 08:32:07 +02:00
K. S. Ernest (iFire) Lee d81d29dcbf Update xatlas to b7d7bb. 2019-07-09 15:24:10 -07:00
Fabio Alessandrelli 9233edd344 Godot addition to wslay, fixes MSVC build 2019-07-04 15:03:04 +02:00
Fabio Alessandrelli aae6c075aa Remove libwebsocket. No longer used, yay! 2019-07-04 15:03:04 +02:00
Fabio Alessandrelli 9e303ef71c WebSocket module now uses wslay library.
Both client and server are supported on native builds (as usual).

SSL server is still not supported, but will soon be possible with this
new library.

The API stays the same, we just need to work out potential issues due to
this big library switch.
2019-07-04 15:03:04 +02:00
Rémi Verschelde e9d624d7ce
Merge pull request #30239 from Faless/crypto/crypto_core
CryptoCore class to access to base crypto utils.
2019-07-02 14:52:43 +02:00
Martin Liska f48bb8fac8 Fix few GCC9 warnings:
thirdparty/assimp/include/assimp/material.inl: In member function 'aiReturn aiMaterial::Get(const char*, unsigned int, unsigned int, aiColor3D&) const':
thirdparty/assimp/include/assimp/material.inl:176:33: error: implicitly-declared 'aiColor3D& aiColor3D::operator=(const aiColor3D&)' is deprecated [-Werror=deprecated-copy]
  176 |     pOut = aiColor3D(c.r,c.g,c.b);

modules/dds/texture_loader_dds.cpp:167:50: error: comparison of integer expressions of different signedness: 'uint32_t' {aka 'unsigned int'} and 'int' [-Werror=sign-compare]
  167 |  if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("DXT1")) {
      |                                                  ^
[ 28%] modules/dds/texture_loader_dds.cpp:170:57: error: comparison of integer expressions of different signedness: 'uint32_t' {aka 'unsigned int'} and 'int' [-Werror=sign-compare]
  170 |  } else if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("DXT3")) {
      |                                                         ^
modules/dds/texture_loader_dds.cpp:174:57: error: comparison of integer expressions of different signedness: 'uint32_t' {aka 'unsigned int'} and 'int' [-Werror=sign-compare]
  174 |  } else if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("DXT5")) {
      |                                                         ^
modules/dds/texture_loader_dds.cpp:177:57: error: comparison of integer expressions of different signedness: 'uint32_t' {aka 'unsigned int'} and 'int' [-Werror=sign-compare]
  177 |  } else if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("ATI1")) {
      |                                                         ^
modules/dds/texture_loader_dds.cpp:180:57: error: comparison of integer expressions of different signedness: 'uint32_t' {aka 'unsigned int'} and 'int' [-Werror=sign-compare]
  180 |  } else if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("ATI2")) {
      |                                                         ^
modules/dds/texture_loader_dds.cpp:183:57: error: comparison of integer expressions of different signedness: 'uint32_t' {aka 'unsigned int'} and 'int' [-Werror=sign-compare]
  183 |  } else if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("A2XY")) {
      |                                                         ^

thirdparty/assimp/include/assimp/material.inl: In member function 'aiReturn aiMaterial::Get(const char*, unsigned int, unsigned int, aiColor3D&) const':
thirdparty/assimp/include/assimp/material.inl:176:33: error: implicitly-declared 'aiColor3D& aiColor3D::operator=(const aiColor3D&)' is deprecated [-Werror=deprecated-copy]
  176 |     pOut = aiColor3D(c.r,c.g,c.b);
2019-07-02 13:35:30 +02:00
Fabio Alessandrelli 564d93ff10 CryptoCore class to access to base crypto utils.
Godot core needs MD5/SHA256/AES/Base64 which used to be provided by
separate libraries.
Since we bundle mbedtls in most cases, and we can easily only include
the needed sources if we so desire, let's use it.

To simplify library changes in the future, and better isolate header
dependencies all functions have been wrapped around inside a class in
`core/math/crypto_base.h`.

If the mbedtls module is disabled, we only bundle the needed source
files independently of the `builtin_mbedtls` option.
If the module is enabled, the `builtin_mbedtls` option works as usual.

Also remove some unused headers from StreamPeerMbedTLS which were
causing build issues.
2019-07-02 12:36:27 +02:00
Fabio Alessandrelli 78907d91f1 Update miniupnpc library to latest master 2019-06-30 17:49:40 +02:00
Rémi Verschelde 99acec63f1 bullet: Sync with current upstream master branch
This updates our local copy to commit 5ec8339b6fc491e3f09a34a4516e82787f053fcc.
We need a recent master commit for some new features that we use in Godot
(see #25543 and #28909).

To avoid warnings generated by Bullet headers included in our own module,
we include those headers with -isystem on GCC and Clang.

Fixes #29503.
2019-06-11 13:19:42 +02:00
Rémi Verschelde 900d90bb61 Git: Explicitly list binary files as such to avoid EOL change
text=auto works well in Git 2.10+ but it's broken in previous versions,
which are still used in production on e.g. Ubuntu 16.04 LTS.

Also fix a couple missed text files with CRLF terminators.
.bat files likely require it to be processed properly on Windows,
but core.autocrlf should take care of converting them on the fly
when checking out on Windows.
2019-05-25 10:43:48 +02:00
Andrii Doroshenko (Xrayez) 9bf48db891 Build Clipper with `tools=no` and patch it to auto-disable exceptions
Reverts "Build polygon clipper only in tools builds" (see #17319)
which allows to build Clipper with tools disabled (release) and because
of that, Clipper has to be patched to optionally disable exceptions in
order to be built on some platforms.

Patched Clipper 6.4.2 to be compiled with exceptions enabled/disabled.
and ensure that Clipper-specific exception macros are defined: don't use
exceptions by default unless exception handling is detected.

Compilation with exceptions will be determined by various
C++ exceptions defines:

* ` __cpp_exceptions` is part of C++ feature testing macros (since C++98);
* `__EXCEPTIONS` is used by some GNU compilers;
* `_CPPUNWIND` is used by MSVC.

The user can override specific exceptions behavior via corresponding
`*_USER` macros (i.e. compiling for embedded systems).
2019-05-22 13:12:21 +03:00
Rémi Verschelde b7e737639f Fix non UTF8-encoded thirdparty files 2019-05-22 10:34:57 +02:00
Rémi Verschelde c38d9180df
Revert "Revert "Implemented terrain raycast acceleration"" 2019-05-16 10:18:48 +02:00
Rémi Verschelde e0517a12c5
Merge pull request #28518 from clayjohn/GLES2-MSAA
Added MSAA to GLES2 backend
2019-05-13 17:46:11 +02:00
Fabio Alessandrelli 0239d8bd9f
Merge pull request #28453 from Tarik02/enet_socket_set_option
Partially implement enet_socket_set_option
2019-05-07 10:14:52 +02:00
clayjohn a3d5aec68d added MSAA to GLES backend 2019-05-02 14:24:20 -07:00
Fabio Alessandrelli be414e4476 Revert "Update libwebsockets to 3.1 (plus UWP patch)"
This reverts commit 90210c4862.
2019-05-01 14:41:47 +02:00
Rémi Verschelde 12cc760538
Merge pull request #26051 from 20kdc/videofix
webm/theora/yuv2rgb/libsimplewebm: Fix colour issues I could find.
2019-04-30 13:38:44 +02:00
Tarik02 63d1a80656 Removed a call to `set_blocking_enabled` from function `enet_socket_create` since it is already called from https://github.com/godotengine/godot/blob/master/thirdparty/enet/host.c#L63 2019-04-26 22:27:50 +03:00
Tarik02 bb3089895c Implement function enet_socket_set_option using ENetSocket class's methods.
Implemented options:
 - ENET_SOCKOPT_NONBLOCK
 - ENET_SOCKOPT_BROADCAST
 - ENET_SOCKOPT_REUSEADDR
 - ENET_SOCKOPT_NODELAY
Not implemented options:
 - ENET_SOCKOPT_RCVBUF
 - ENET_SOCKOPT_SNDBUF
 - ENET_SOCKOPT_RCVTIMEO
 - ENET_SOCKOPT_SNDTIMEO
2019-04-26 22:23:52 +03:00
Rémi Verschelde 225b61ab2a libpng: Update to upstream 1.6.37
Fixes CVE-2019-7317.
2019-04-26 10:37:22 +02:00
Rémi Verschelde 458827efc2
Revert "Implemented terrain raycast acceleration" 2019-04-23 13:56:23 +02:00
Hein-Pieter van Braam 4575769115
Merge pull request #25543 from Zylann/optimize_bullet_heightfield_raycast2
Implemented terrain raycast acceleration
2019-04-23 06:25:15 +03:00
Rémi Verschelde 1e67f214c5
Merge pull request #27817 from fire/assimp_d3d98a
Update Assimp to master at d3d98a7ec0c8d38e1952b46dfe53f7e9233dc92d
2019-04-22 12:00:06 +02:00
Rémi Verschelde 5899972049
Merge pull request #27554 from volzhs/freetype-2.10.0
Update freetype to 2.10.0
2019-04-20 20:00:56 +02:00
Rémi Verschelde 8269ed9cdf
Merge pull request #28196 from akien-mga/xatlas-cleanup
xatlas: Document provenance, copyright and custom changes
2019-04-19 12:59:41 +02:00
Rémi Verschelde 44f9a966e0 xatlas: Redo our custom changes, but properly documented 2019-04-19 12:40:01 +02:00
Rémi Verschelde 1e39fee140 xatlas: Revert to unmodified upstream code, add to COPYRIGHT
Imported by @reduz from b8ec29b6b6
Custom changes will be remade properly in the next commit.
2019-04-19 12:39:26 +02:00
Rémi Verschelde 6640f397f1 Drop unused thekla_atlas dependency
Since f12cb82 @reduz dropped the use of the thirdparty thekla_atlas
library, which is replaced by xatlas.

Fixes #28180.
Fixes #28182.
2019-04-19 11:42:58 +02:00
Rémi Verschelde 88cb9bd27f zstd: Update to upstream 1.4.0
One step towards fixing #17374 as most experimental APIs we use are now
part of the stable 1.4.0.
2019-04-18 12:39:11 +02:00
Rémi Verschelde 74ab31b7f7 vhacd: Fix -fpermissive build issue with MinGW
Fixes #27926.
2019-04-11 18:20:33 +02:00
Rémi Verschelde 668439d16a vhacd: Reapply downstream changes to namespace conflicting bullet code
Also adding a patch to easily identify and reapply them.
2019-04-11 18:20:32 +02:00
Rémi Verschelde 531b158897 vhacd: Recommit unmodified upstream code without style changes
Godot-specific changes will then be redone without touching upstream formatting.
Also documented current state in thirdparty/README.md and added LICENSE.

Add vhacd to COPYRIGHT.txt.
2019-04-11 18:11:59 +02:00
Windy Darian f05af9d492 fix vhacd namespace placing in thirdparty/vhacd/src/btConvexHullComputer.cpp 2019-04-10 23:45:26 -04:00
Juan Linietsky 5823b5d77d Bundled VHACD library for convex decomposition.
Modified both MeshInstance tools as well as importer to use it instead of QuickHull.
2019-04-10 17:47:28 -03:00
K. S. Ernest (iFire) Lee cc72bc6713 Update Assimp to master at d3d98a7ec0c8d38e1952b46dfe53f7e9233dc92d
* ASCII FBX embedded content
* Improved uv scaling metadata
2019-04-09 07:42:31 -07:00
K. S. Ernest (iFire) Lee 793b0de197 Add Assimp library in thirdparty
From https://github.com/assimp/assimp repo at d2b45377e4b09a1f43be95e45553afcc06b03f4b
2019-04-05 07:17:52 -07:00
volzhs a6300b454d Update freetype to 2.10.0 2019-03-31 23:20:36 +09:00
Chaosus 6280be46a6 Properly setup seed in RNG 2019-03-27 19:37:25 +03:00
Fabio Alessandrelli 6d64a54d75 Disable WebSocket IPv6 support on OpenBSD.
OpenBSD does not support dual stacking, disabling IPv6 for now.
Will possibly come back if/when we get websocket running using our own
NetSocket class.
2019-03-06 06:34:31 +01:00
Fabio Alessandrelli e3ddf12693 Add fix to libwebsocket to disable V6ONLY.
This was enabled by default on some systems (e.g. Windows).
2019-03-06 06:29:46 +01:00
Fabio Alessandrelli 90210c4862 Update libwebsockets to 3.1 (plus UWP patch) 2019-03-06 02:02:52 +01:00
Rémi Verschelde ab11496a92
Merge pull request #26586 from akien-mga/tinyexr-65f9859
tinyexr: Sync with upstream 65f9859
2019-03-04 16:41:04 +01:00
Rémi Verschelde fcabdf9e83
Merge pull request #26585 from akien-mga/pcre2-10.32
pcre2: Sync with upstream 10.32
2019-03-04 16:14:25 +01:00
Rémi Verschelde f173f8625d
Merge pull request #26584 from akien-mga/nanosvg-c1f6e20
nanosvg: Sync with upstream c1f6e20
2019-03-04 15:20:44 +01:00
Rémi Verschelde a1d707f9de
Merge pull request #26583 from akien-mga/stb-truetype-1.21-vorbis-1.15
stb: Update to upstream stb_truetype 1.21 and stb_vorbis 1.15
2019-03-04 15:12:10 +01:00
Rémi Verschelde a9e48b981d Updates to thirdparty README and COPYRIGHT
Notably, we now track stable Bullet 2.88, so distros can
unbundle it again.
2019-03-04 14:51:16 +01:00
Rémi Verschelde 9ce6588466 tinyexr: Sync with upstream 65f9859 2019-03-04 14:33:42 +01:00
Rémi Verschelde 0455bc64b6 pcre2: Sync with upstream 10.32 2019-03-04 14:25:49 +01:00
Rémi Verschelde 43d6774dcc nanosvg: Sync with upstream c1f6e20 2019-03-04 14:11:26 +01:00
Rémi Verschelde f102546f34 stb: Update to upstream stb_truetype 1.21 and stb_vorbis 1.15 2019-03-04 14:06:31 +01:00
Rémi Verschelde d2c57e8431
Merge pull request #26577 from akien-mga/webp-1.0.2
libwebp: Sync with upstream 1.0.2
2019-03-04 13:49:50 +01:00
Rémi Verschelde 6e13002034
Merge pull request #26576 from akien-mga/glad-0.1.29
glad: Sync with upstream 0.1.29
2019-03-04 13:49:22 +01:00
Rémi Verschelde 93f6a065f8 libwebp: Sync with upstream 1.0.2 2019-03-04 13:13:33 +01:00
Chaosus 5a89d08e3f Update libpng (1.6.35 --> 1.6.36) 2019-03-04 14:55:47 +03:00
Rémi Verschelde e860d69183 glad: Sync with upstream 0.1.29 2019-03-04 12:48:43 +01:00
Rémi Verschelde b09f3f93af opus: Better sync sources list with upstream buildsystem 2019-02-28 14:27:56 +01:00
Hein-Pieter van Braam ab276f67b8 Disable all use of avx instructions
For some reason CPU feature detection isn't working on our vendored
libvpx. This breaks Godot on older CPUs (pre-2011).
2019-02-24 23:03:48 +01:00
Hein-Pieter van Braam e33e0a5ea7 Disable support for VIA Padlock
This code defines a symbol 'unsupported' which is also in a newer
version of libwebsockets. To fix 32bit linux builds just disable
padlock support. Processors that support this are rare and old.
2019-02-24 00:11:35 +00:00
Aina 9e6aefa3ae Enabling ipv6 in libwebsockets 2019-02-23 08:23:24 +01:00
20kdc b1f5cee7d9 webm/theora/yuv2rgb: Fix YUV conversion issues and add BGRP WEBM handling. (Now clang-format friendly.)
This should fix the various issues with colours in Ogg Theora and WEBM playback.
(A reference project is attached to PR #26051, which this commit should be part of.)

This version of the commit, rather than moving x->RGBA handling into libsimplewebm, uses a colourspace field added to libsimplewebm by a PR there.
Thus, the commit that precedes this should be the synchronization & cleanup commit for that.

Also, this version is now clang-format friendly. I hope.
2019-02-21 22:33:43 +00:00
20kdc 006f6f5ba1 Sync libsimplewebm with fe57fd3 (but not the libwebm sub-lib)
This is to get the colourspace information commit in,
 but it also performs a bit of cleanup regarding the entry in the thirdparty README.

The reason libwebm wasn't synced is because it has a bunch of unmarked changes,
 and it'd be better if the person responsible untangled that as
 they may know what they did and why they did it.

Given this, it might be a good idea to disconnect libwebm from the libsimplewebm code.
2019-02-21 20:43:41 +00:00
Rémi Verschelde 51c9ffaec0 Drop RtAudio driver on Windows
We've been defaulting to WASAPI since 3.0 and it's superior to RtAudio
in all aspects.

Obsoletes and closes #25503.

Also enable WINMIDI on MinGW, this had been missed initially.

Fix os_windows.cpp and crash_handler_windows.cpp which had weird
dependencies on RtAudio.h's includes (ugh).
2019-02-20 13:47:01 +01:00
Fabio Alessandrelli a056e8dc77 Update mbedtls PR 1453 diff (UWP crypto fixes)
Also remove .orig file which should not have been committed in the first
place
2019-02-20 01:30:39 +01:00
Fabio Alessandrelli 2e495c73d6 Bump mbedTLS to version 2.16 (LTS version) 2019-02-20 01:30:32 +01:00
Marc Gilleron bd9f92cdf8 Implemented terrain raycast acceleration using Bresenham traversal and 1 level of chunks 2019-02-01 14:57:17 +01:00
Rémi Verschelde 8c67b43ba1 theora: Add upstream patch to fix UB warning
Patch from https://git.xiph.org/?p=theora.git;a=commit;h=0ae66d565e6bead8604d312bc1a4e9dccf245c88
Fixes #25221.
2019-01-23 12:02:36 +01:00
Rémi Verschelde b21b0ff236 base64.h: Fix return type mismatch
Fixes #25220.
2019-01-22 12:47:11 +01:00
Oussama 22b7c9dfa8 Update Bullet to the latest commit 126b676 2019-01-07 12:30:35 +01:00
Guilherme Felipe e64391f47b Update zstd to 1.3.8 2019-01-03 22:35:20 -02:00
Hein-Pieter van Braam e9ee1273de Disable support for VIA Padlock
This code defines a symbol 'unsupported' which is also in a newer
version of libwebsockets. To fix 32bit linux builds just disable
padlock support. Processors that support this are rare and old.
2019-01-01 19:24:21 +01:00
Rémi Verschelde b16c309f82 Update copyright statements to 2019
Happy new year to the wonderful Godot community!
2019-01-01 12:58:10 +01:00
Rémi Verschelde 123710123d
Merge pull request #24503 from akien-mga/certs-update-f29
certs: Sync with latest ca-certificates-2018.2.26-2.fc29
2018-12-20 19:13:11 +01:00
Rémi Verschelde 6770357e47 Android: Better identify thirdparty C/C++ code
- The `cpu-features.{c,h}` code was only used by chance by the webm
  (libvpx) code, so I moved it there. It was actually introduced before
  that and wasn't in use, and libvpx just happened to be able to
  compile thanks to it being bundled.
  It could potentially be compiled on the fly from the Android NDK, but
  since we plan to replace the webm module by a GDNative plugin in the
  near future, I went the bundling route.

- `ifaddrs_android.h` is already provided in the Android NDK as
  `ifaddrs.h`, same as on other Unixes. Yet we cannot use it until we
  up the min API level to 24, where `getifaddrs` is first defined.
  I moved the files to `thirdparty/misc` and synced them with upstream
  WebRTC (only indentation changes and removal of `static` qualifiers).

Also removes dropped thirdparty files from COPYRIGHT.txt after changes
in #24105 and #24145.
2018-12-20 13:07:54 +01:00
Rémi Verschelde e50407d2d2 certs: Sync with latest ca-certificates-2018.2.26-2.fc29 2018-12-20 13:04:39 +01:00
Arjen van Staalduinen c3c7ac0953 Disable gzip and lzw support for freetype
This resolves #24287 that causes linking issues when using the debug target for platform iOS.
2018-12-18 15:42:25 +01:00
Rémi Verschelde fa024537a3
Merge pull request #24258 from volzhs/libwebp-1.0.1
Update libwebp to 1.0.1
2018-12-10 14:58:13 +01:00
volzhs d4133ac844 Update libwebp to 1.0.1 2018-12-10 22:34:39 +09:00
Rémi Verschelde 9105538b45 TinyEXR: Sync with upstream master branch
Fixes #24247.
2018-12-10 08:15:16 +01:00
David Sichma 555c4bcb19 Fix GLES2 Red Green Texture Decompression
Replaced broken decompression code with two calls to DXT5 decompression.

This should fix some issues with normal maps as they usually are stored
as RG Textures and were decompressed incorrectly.
2018-11-27 20:45:28 +01:00
Rémi Verschelde 1a41daf3d8 glad: Sync with upstream 0.1.28 2018-11-23 00:53:45 +01:00
Rémi Verschelde e8f702469e
Merge pull request #23124 from Faless/net_enet
Use NetSocket directly for ENet.
2018-11-20 14:53:52 +01:00
Fabio Alessandrelli 3703655ce2 Update libwebsocket to 3.0.1 2018-11-03 17:45:33 +01:00
Fabio Alessandrelli c5a4d638c6 Use NetSocket directly for ENet.
Avoid PacketPeerUDP buffering.
2018-11-02 20:17:54 +01:00
Marcelo Fernandez fe93bb03fe Server platform works on OS X too 2018-10-29 12:54:51 -03:00
Rémi Verschelde 62ecb44035 Fix warning about functions defined but not used [-Wunused-function]
Fixes the following GCC 5 warnings:
```
core/io/zip_io.h:128:26: warning: 'zlib_filefunc_def zipio_create_io_from_file(FileAccess**)' defined but not used [-Wunused-function]
core/script_debugger_remote.cpp:110:17: warning: 'ObjectID safe_get_instance_id(const Variant&)' defined but not used [-Wunused-function]
drivers/unix/socket_helpers.h:103:12: warning: 'int _socket_create(IP::Type&, int, int)' defined but not used [-Wunused-function]
drivers/unix/socket_helpers.h:45:15: warning: 'size_t _set_sockaddr(sockaddr_storage*, const IP_Address&, int, IP::Type)' defined but not used [-Wunused-function]
drivers/unix/socket_helpers.h:76:15: warning: 'size_t _set_listen_sockaddr(sockaddr_storage*, int, IP::Type, IP_Address)' defined but not used [-Wunused-function]
editor/editor_fonts.cpp:40:24: warning: 'Ref<BitmapFont> make_font(int, int, int, int, const int*, const Ref<Texture>&)' defined but not used [-Wunused-function]
editor/editor_themes.cpp:85:26: warning: 'Ref<StyleBoxFlat> change_border_color(Ref<StyleBoxFlat>, Color)' defined but not used [-Wunused-function]
editor/import/editor_import_collada.cpp:493:13: warning: 'void _generate_normals(const PoolVector<int>&, const PoolVector<Vector3>&, PoolVector<Vector3>&)' defined but not used [-Wunused-function]
editor/import/editor_import_collada.cpp:524:13: warning: 'void _generate_tangents_and_binormals(const PoolVector<int>&, const PoolVector<Vector3>&, const PoolVector<Vector3>&, const PoolVector<Vector3>&, PoolVector<float>&)' defined but not used [-Wunused-function]
editor/pvrtc_compress.cpp:118:13: warning: 'void _compress_etc(Image*)' defined but not used [-Wunused-function]
modules/etc/image_etc.cpp:89:13: warning: 'void _decompress_etc1(Image*)' defined but not used [-Wunused-function]
modules/etc/image_etc.cpp:93:13: warning: 'void _decompress_etc2(Image*)' defined but not used [-Wunused-function]
modules/gdscript/editor/gdscript_highlighter.cpp:46:13: warning: 'bool _is_whitespace(CharType)' defined but not used [-Wunused-function]
scene/2d/cpu_particles_2d.cpp:510:14: warning: 'float rand_from_seed_m1_p1(uint32_t&)' defined but not used [-Wunused-function]
scene/3d/cpu_particles.cpp:474:14: warning: 'float rand_from_seed_m1_p1(uint32_t&)' defined but not used [-Wunused-function]
scene/resources/default_theme/default_theme.cpp:123:20: warning: 'Ref<Shader> make_shader(const char*, const char*, const char*)' defined but not used [-Wunused-function]
scene/resources/default_theme/default_theme.cpp:130:24: warning: 'Ref<BitmapFont> make_font(int, int, int, int, const int*, const Ref<Texture>&)' defined but not used [-Wunused-function]
```

Had to split `core/io/zip_io.h` into header and .cpp file without 'static' keyword.

Not fixed yet (static definition in header used in some files but not all):
```
modules/websocket/lws_helper.h:111:13: warning: 'void _lws_make_protocols(void*, int (*)(lws*, lws_callback_reasons, void*, void*, size_t), PoolVector<String>, _LWSRef**)' defined but not used [-Wunused-function]
```

Also fixed a couple other warnings missed in previous commits.
2018-09-29 22:26:12 +02:00
Juan Linietsky 6cbdeedf57 Added xatlas as alternative to thekla, forced it on.
Did some hacks to it to avoid it from failing on bad geometry.
2018-09-29 09:46:26 -03:00
Rémi Verschelde 82f2674e8d Move Penner easing equations to thirdparty/misc
It was Godot-ified and integrated into Tween originally (#628)
without mention that it was thirdparty code, but it's actually
derived from https://github.com/jesusgollonet/ofpennereasing.

It's also very bad quality code and should be replaced by a better,
properly-maintained library of easing equations.
2018-09-28 16:01:26 +02:00
Rémi Verschelde a9e17af09a SCons: Build core's thirdparty code in own environment
Also move Zlib and Zstd's build instructions to core/SCsub.
2018-09-28 11:40:41 +02:00
Rémi Verschelde 197a3b2924
Merge pull request #22044 from Faless/uwp_miniupnpc
Update miniupnpc to use UWP compatible APIs.
2018-09-19 09:30:16 +02:00
JFonS f12a1b8863 Add SimplexNoise and NoiseTexture as new resources
SimplexNoise can be used to generate parameterized fractal noise based on Open Simplex.

NoiseTexture uses SimplexNoise to generate noise textures for using in
shaders/visual effects.
2018-09-14 15:24:34 +02:00
Fabio Alessandrelli f961758fbe Update miniupnpc to use UWP compatible APIs.
Use GetBestInterfaceEX and GetAdaptersAddresses instead of GetBestRoute
and GetIpAddrTable.
2018-09-13 20:31:09 +02:00
Rémi Verschelde afb486e7c9
Merge pull request #22015 from vnen/uwp-arm-zstd
Patch zstd to build for UWP ARM
2018-09-13 11:04:28 +02:00
George Marques fb6fe54058
Patch zstd to build for UWP ARM
Patch comes from upstream and can be removed when it makes to stable
release.
2018-09-12 22:02:48 -03:00
Fabio Alessandrelli 75b2db8c5f Fix libwebsockets 32-bits UWP builds.
Also fix bogus windows detect.py
2018-09-13 02:26:54 +02:00
Fabio Alessandrelli 1b99806b47 Unify PacketPeerUDP using NetSocket 2018-09-12 15:56:16 +02:00
Fabio Alessandrelli 7de28be764 ENet wrapper properly detect disconnect on poll
Now PacketPeerUDP.get_available_packet_count() return -1 if the socket
is in error state.
2018-09-12 12:50:53 +02:00
Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path
This allows more consistency in the manner we include core headers,
where previously there would be a mix of absolute, relative and
include path-dependent includes.
2018-09-12 09:52:22 +02:00
Rémi Verschelde af57515775 UPnP: Fix includes of thirdparty headers 2018-09-11 18:09:12 +02:00
Andrea Catania 6142448417 Update bullet to Master 12409f1118a7c7a266f9071350c70789dfe73bb9 2018-09-07 16:11:04 +02:00
volzhs 1dc6d47df9 Add Hindi font for editor 2018-08-30 05:11:09 +09:00
Rémi Verschelde 57ba7caa6d
Merge pull request #21511 from eska014/webm-nomt
Fix WebM and Theora video in HTML5 export
2018-08-28 07:56:52 +02:00
Rémi Verschelde 439e562b1a
Merge pull request #21474 from elasota/fix-cvtt-scalar
Fix CVTT scalar version not compiling
2018-08-27 13:36:23 +02:00
elasota 0fe3bda9af Fix CVTT scalar version not compiling 2018-08-27 04:15:52 -04:00
elasota 4b7885fb1e Fix tiled EXR crash, update tinyexr to head to fix corrupted uncompressed EXR loading 2018-08-27 02:52:12 -04:00
Leon Krause 92b259ccf1 Fix WebM module for HTML5 platform 2018-08-27 04:08:04 +02:00
elasota 2dbd74b3a9 Fix CVTT compile failures in VS2015 2018-08-24 13:18:33 -04:00
Rémi Verschelde 3573d5f4ae
Merge pull request #21281 from elasota/fix-squish-sse
Fix Squish SSE misconfiguration
2018-08-22 09:55:57 +02:00
elasota 35f6ba5c5d BPTC support 2018-08-21 22:56:04 -04:00
elasota 04410346bb Fix Squish SSE misconfiguration 2018-08-21 22:21:56 -04:00
Juan Linietsky 4e55835e48
Merge pull request #18096 from aaronfranke/master
[Core] Split up math_2d.h
2018-08-14 18:58:32 -03:00
Rémi Verschelde 139e621338
Merge pull request #20913 from pulkomandy/master
Rebase patches for fixing haiku build.
2018-08-13 21:26:15 +02:00
Rémi Verschelde fed34c3fef
Merge pull request #20581 from ronchaine/nvmath-dont-use-obsolete-functions-on-linux
Do not use deprecated stuff that only glibc now implements
2018-08-13 09:04:43 +02:00
Adrien Destugues a294a842cb Rebase patches for fixing haiku build. 2018-08-11 17:20:51 +02:00
Aaron Franke 28fc195339 [Core] Change math_2d includes to vector2 includes where relevant 2018-08-10 14:59:29 -05:00