Commit Graph

1035 Commits

Author SHA1 Message Date
Rémi Verschelde f956f2979e Merge pull request #12006 from diowonderland/docs-dynamicfont
[DOCS] DynamicFont

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2017-10-12 19:43:53 +02:00
Dio a425a986eb [DOCS] DynamicFontData 2017-10-12 16:40:29 +02:00
Dio f43e49b1c0 [DOCS] DynamicFont 2017-10-12 16:37:45 +02:00
Rémi Verschelde b1f2c31a36 doc: Sync classref with current source
Ensure that s/fixed_process/physics_process/ is handled properly.
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2017-10-11 23:55:04 +02:00
Chris Bradfield da47f58b24 Merge pull request #11999 from Grosskopf/AudioServerAndStream-docs
[DOCS] Updated AudioStream docs and added AudioServer docs
2017-10-10 19:09:41 -07:00
Grosskopf 3ac7cc9e57 updated AudioStream docs and added AudioServer docs 2017-10-11 00:51:59 +02:00
Chris Bradfield 51b41dcdbb Merge pull request #11945 from saltares/docs-os
[DOCS] - Completes the docs for the OS class
2017-10-10 12:56:39 -07:00
David Saltares ee513aba44 [DOCS] - Completes the docs for the OS class 2017-10-10 20:51:58 +01:00
Chris Bradfield 0bf58c0525 Merge pull request #11942 from saltares/docs-engine
[DOCS] - Complete Engine docs
2017-10-10 12:43:25 -07:00
David Saltares 23a2e2a2a9 [DOCS] - Complete Engine docs 2017-10-10 20:41:01 +01:00
Andreas Haas 1d8a546a07 Merge pull request #11919 from Toizi/array_sort_ref
Array::sort/invert now return reference to Array
2017-10-10 20:31:48 +02:00
Chris Bradfield f240cfe5a9 Merge pull request #11921 from mhilbrunner/docs-tree-treeitem
[DOCS] Document Tree & TreeItem
2017-10-09 13:53:30 -07:00
mhilbrunner b776330cb7 [DOCS] Document Tree 2017-10-09 22:44:27 +02:00
Marius Guggenmos 2f173a67ab Array::sort, sort_custom and invert now return reference to Array to allow chaining of operations 2017-10-09 16:36:09 +02:00
Rémi Verschelde cbeeba9c03 Merge pull request #11908 from mhilbrunner/docstatus-flagerror
doc_status.py: Error message for unknown CLI flag, shebang change

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2017-10-09 14:52:11 +02:00
Chris Bradfield bf0b328197 Added VisualScript* descriptions
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2017-10-09 12:57:21 +02:00
Jérôme GULLY 9e93f5b478 [DOCS] Review and improve 17 classes (#11890) 2017-10-09 12:49:12 +02:00
Unknown 17011f5d12 Added documenation for Line2D
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2017-10-09 11:45:41 +02:00
Chris Bradfield e4dc1f93d2 Merge pull request #11943 from Nallebeorn/documentation_2
[DOCS] Add documentation for Performance
2017-10-08 23:34:37 -07:00
Nathan Lovato c022a32e63 Merge pull request #11820 from cbscribe/kcc_particles_doc
[DOCS] Update ParticlesMaterial, Particles, Particles2D class ref
2017-10-09 08:08:53 +02:00
authenticate 6d2abb4877 A minor documentation typo fix. 2017-10-08 22:59:07 -04:00
Chris Bradfield c95ba4d7a7 Merge pull request #11938 from brunosxs/docs
[DOCS] File Class method description
2017-10-08 14:07:09 -07:00
brunosxs 22436f6bf1 [DOCS] File Class method description 2017-10-08 17:04:00 -03:00
Benjamin Larsson fc839f9fe8 Fix a typo in KinematicBody and KinematicBody2D. 2017-10-08 18:39:24 +02:00
Benjamin Larsson be8d343f2c Add documentation for Performance. 2017-10-08 18:31:56 +02:00
Chris Bradfield 0fb22b1d24 Merge pull request #11920 from mhilbrunner/docs-camera
[DOCS] Camera documentation
2017-10-07 16:38:13 -07:00
Poommetee Ketson 7d50c5de86 Merge pull request #11902 from GDquest/texture-button-progress
[DOCS] Write TextureButton, review and fill missing entries in TextureProgress

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2017-10-08 06:37:38 +07:00
Poommetee Ketson a645c38084 Merge pull request #11918 from Nallebeorn/documentation
[DOCS] Write missing method and member descriptions of KinematicBody2D

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2017-10-08 06:36:33 +07:00
Chris Bradfield da94eab3ea Merge pull request #11914 from diowonderland/docs-backbuffercopy
[DOCS] BackBufferCopy: Document members
2017-10-07 16:35:14 -07:00
Chris Bradfield 96a5aeeea6 Merge pull request #11917 from brunosxs/docs
[DOCS] Add descriptions to members of Camera2D
2017-10-07 16:34:03 -07:00
Benjamin Larsson acf81338aa Minor fixes to KinematicBody and KinematicBody2D 2017-10-07 22:57:31 +02:00
brunosxs a5e5c0855d [DOCS] Add descriptions to members of Camera2D 2017-10-07 17:54:25 -03:00
Benjamin Larsson 9b15bf26f6 Edit move_and_slide, it does a bit more than I first thought. 2017-10-07 22:40:18 +02:00
Benjamin Larsson 5e7b98171b Fixed an error in get_floor_velocity() docs 2017-10-07 22:10:28 +02:00
Dio 1aef04a397 [DOCS] BackBufferCopy: Document members 2017-10-07 21:03:40 +02:00
Benjamin Larsson 94150b8e8e Small changes to KinematicBody2D docs. 2017-10-07 20:31:04 +02:00
Benjamin Larsson 25300a324c Update KinematicBody2D docs. 2017-10-07 20:31:04 +02:00
mhilbrunner 255f30a9b7 [DOCS] Camera documentation 2017-10-07 20:04:42 +02:00
Grosskopf a2f504c728 Added Documentation for Sprite3D, AnimatedSprite3D and SpriteBase3D etc. 2017-10-07 19:07:21 +02:00
Nathan f50bac71df [DOCS] Write TextureButton, review and finish TextureProgress 2017-10-07 17:48:38 +02:00
mhilbrunner b772f5adc9 doc_status.py: Error message for unknown CLI flag, switch shebang to python 2017-10-07 14:57:04 +02:00
Chris Bradfield 44292bf77f [DOCS] Update ParticlesMaterial, Particles class ref 2017-10-06 09:06:59 -07:00
BastiaanOlij ce74efacbb Made a few tweaks to the interface 2017-10-06 20:35:55 +11:00
Poommetee Ketson 4c2b5491b5 Merge pull request #11828 from Jerome67000/regexmatch_doc
[DOCS] Adds RegExMatch doc and fix RegEx typo

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2017-10-05 11:05:22 +07:00
Jerome67000 5c6172c5cf [DOCS] Adds RegExMatch doc and RegEx fix typo 2017-10-04 20:09:52 +02:00
Hein-Pieter van Braam 7c2cda72b8 Merge pull request #11816 from terahxluna/video_player_set_stream_position
Add function set_stream_position to VideoPlayer. Closes #8727
2017-10-04 18:03:13 +02:00
Julian Murgia f4ddbc024c Merge pull request #11802 from mhilbrunner/docstatus-todo-filter
doc_status.py: Add -t (--todo) option, show only non-empty items
2017-10-04 11:07:36 +02:00
Terah 43410ca363 Add function set_stream_position to VideoPlayer
Also add docucmentation for set_stream_position in VideoPlayer
2017-10-04 07:46:08 +02:00
mhilbrunner 328b78a0b9 doc_status.py: Add -e (--empty) option to hide items with nothing left to do 2017-10-03 21:58:38 +02:00
Nathan Lovato d08f7ee7bf Merge pull request #11793 from NathanWarden/updated_os_doc
Updated some documentation for the OS class.
2017-10-03 18:52:43 +02:00
Nathan Warden 0b3a49ef18 Updated some documentation for the OS class. 2017-10-03 09:30:04 -05:00
Hein-Pieter van Braam 2bece6bbd3 Merge pull request #11782 from eska014/persistent-userfs-test
Add OS::is_userfs_persistent, allow starting HTML5 platform in private mode
2017-10-03 12:24:11 +02:00
Nathan Lovato cc40784728 Merge pull request #11653 from bojidar-bg/doc-vscript-1
[DOCS] Document some of the VisualScript classes
2017-10-03 11:58:06 +02:00
Bojidar Marinov 10469c1962
Document some of the VisualScript classes. 2017-10-03 12:01:53 +03:00
Andreas Haas a4cfec4e21 Merge pull request #11757 from mhilbrunner/doc_status_py27
doc_status.py Python 2.7 backwards compatibility & Windows support
2017-10-02 22:24:38 +02:00
Andreas Haas ab65a0cda0 Merge pull request #11768 from cbscribe/kcc_polygon2d_doc
[DOCS] Update Polygon2D and CollisionPolygon2D
2017-10-02 22:21:13 +02:00
Leon Krause 7b23665e72 Add OS::is_userfs_persistent to check user:// persistence
Allows starting HTML5 export when IndexedDB is not available.
2017-10-02 21:07:05 +02:00
Poommetee Ketson 30c1449289 Merge pull request #11725 from GDquest/control-docs
[DOCS] Write member, signals and constants in the Control class

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2017-10-02 23:39:50 +07:00
Poommetee Ketson ce88118a71 Merge pull request #11734 from Jerome67000/json_doc
[DOCS] Adds JSON and JSONParseResult doc

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2017-10-02 23:39:16 +07:00
Chris Bradfield ee1afc8bca [DOCS] Update Polygon2D and CollisionPolygon2D 2017-10-02 09:36:09 -07:00
Poommetee Ketson 5005818798 Merge pull request #11654 from bojidar-bg/docstatus-fnmatch
Allow using wildcards to filter docstatus class names
2017-10-02 23:31:52 +07:00
Jerome67000 b8db909f48 [DOCS] Adds JSON and JSONParseResult doc 2017-10-02 12:01:38 +02:00
Nathan 55ac818d9a [DOCS] Write member, signals and constants in the Control class
I left the following properties and constants out:

- rect_clip_content, I think it should let me resize the node below the content's size, but even with the minimum size set to (0,0) Godot won't let me
- mouse_filter, grow_horizontal and grow_vertical, same issue, after testing I don't know when they're necessary, so can't document them.
- GROW_DIRECTION_BEGIN, GROW_DIRECTION_END, MOUSE_FILTER_STOP, MOUSE_FILTER_PASS, MOUSE_FILTER_IGNORE, constants that correspond to the member variables above

For the mouse_filter, I couldn't see what it does in 3.0 alpha 1. For the grow_direction, I can see they might change the size calculation when the node's size changes, but in practice, with containers, I couldn't see a difference. If you know when to use it, please tell me and I'll add them to the PR.
2017-10-02 08:34:11 +02:00
mhilbrunner 2d46ee36cc doc_status.py Python 2.7 backwards compatibility 2017-10-01 21:47:54 +02:00
Poommetee Ketson 42e2821d04 Merge pull request #11635 from Jerome67000/docs_AudioEffects
[DOCS] AudioEffects doc

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2017-10-01 00:06:47 +07:00
Indah Sylvia 392a94686c Fixed typo: 'texure' to 'texture' 2017-09-29 04:40:01 +07:00
Jerome67000 8c19cc7b3d [DOCS] Adds AudioEffects doc 2017-09-28 13:26:18 +02:00
Bojidar Marinov 1f60d0c23f
Allow using wildcards to filter docstatus class names
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2017-09-28 13:13:32 +03:00
Chris Bradfield 129a37421d [DOCS] Update AnimatedSprite class ref 2017-09-26 22:56:16 -07:00
Chris Bradfield 06ce436144 [DOCS] Update SpriteFrames class ref 2017-09-24 12:21:19 -07:00
Poommetee Ketson f5201d44a8 Merge pull request #11530 from cbscribe/kcc_area_doc
[DOCS] Area/Area2D class ref update

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2017-09-24 17:44:27 +07:00
Chris Bradfield 0843d2379c [DOCS] Area/Area2D class ref update 2017-09-24 00:24:41 -07:00
Poommetee Ketson 9b3215b977 Merge pull request #11526 from cbscribe/kcc_collision_doc
[DOCS] Update CollisionObject/CollisionObject2D class ref

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2017-09-24 10:02:13 +07:00
Chris Bradfield 29f37120dd [DOCS] Update CollisionObject/CollisionObject2D class ref 2017-09-23 19:58:48 -07:00
FigyTuna 36bc8f4f72 Added documentation for Range 2017-09-23 16:28:17 -07:00
Poommetee Ketson ea7646aabe Merge pull request #11515 from cbscribe/kcc_staticbody2d_doc
[DOCS] Update StaticBody2D class ref
2017-09-23 23:30:48 +07:00
Chris Bradfield d82a7cdcf7 [DOCS] Update StaticBody2D class ref. 2017-09-23 09:28:16 -07:00
Poommetee Ketson 480b417c5b Merge pull request #11514 from cbscribe/kcc_sprite_doc
[DOCS] Update Sprite class ref

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2017-09-23 23:24:22 +07:00
Chris Bradfield 7c863d43b8 [DOCS] Update Sprite class ref 2017-09-23 09:11:51 -07:00
Rémi Verschelde bac8f6332e Merge pull request #11509 from StraToN/docs-environment
Partial documentation for Environment resource.

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2017-09-23 16:57:26 +02:00
Marcelo Fernandez 46af050e93 Rename get_position => get_playback_position and seek_pos => seek on audio classes 2017-09-23 16:55:00 +02:00
Julian Murgia 75d95fca79 Partial documentation for Environment resource. 2017-09-23 16:18:35 +02:00
Linus c3b79b1e07 RayShape, Shape, SphereShape 2017-09-23 14:35:39 +02:00
Rémi Verschelde 210ebb5cdb doc: Sync classref with current source
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2017-09-23 10:59:41 +02:00
Alexander Meerhoff a11a9ddffc makerst.py: Support split classes XML and use folders and/or single files as input
The new syntax is (from `doc/`): `tools/makerst.py classes/ ../modules/`.
Also adapted `make rst` target accordingly.

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2017-09-23 10:34:35 +02:00
Marcelo Paez 5e50fde3d9 Changed get_audio_bus and set functions to get_audio_bus_name and set
and edited docs for Area2D due to renaming o get_audio_bus and set_audio_bus
2017-09-22 15:05:09 -03:00
Ross Hadden 1a97d6455d Fixed a bunch of typos, including an error code. 2017-09-21 23:58:29 -04:00
Rémi Verschelde 791f69419d Merge pull request #11304 from rminderhoud/editor_import_docs
Added EditorImportPlugin class ref docs

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2017-09-21 10:36:49 +02:00
letheed 5ad9be4c24 Rename pos to position in user facing methods and variables
Rename user facing methods and variables as well as the corresponding
C++ methods according to the folloming changes:

* pos -> position
* rot -> rotation
* loc -> location

C++ variables are left as is.
2017-09-20 13:11:10 +02:00
FigyTuna ba568456c6 Modified/Added documentation for RigidBody and RigidBody2D 2017-09-18 10:18:05 -07:00
RaTi17 608c2eb3b5 Added code tags and corrected some lines 2017-09-18 10:26:28 +02:00
Rémi Verschelde fba938e574 Merge pull request #11313 from deliciousfudge/boxcontainershape-docs
Refactor the docuementation of BoxContainer and BoxShape classes

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2017-09-17 22:50:27 +02:00
Rémi Verschelde 39e2af32ca Merge pull request #11352 from FigyTuna/physics_body_docs
[DOCS] Modified/Added documentation for PhysicsBody and PhysicsBody2D
2017-09-17 22:43:39 +02:00
Rémi Verschelde cb20441ac9 Merge pull request #11351 from cbscribe/kcc_kinematiccollision_doc
[DOCS] Add KinematicCollision descriptions

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2017-09-17 22:42:34 +02:00
Rémi Verschelde a829c77a58 Merge pull request #11349 from willt/getsetmove
[DOCS] added member descriptions to various shapes

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2017-09-17 22:42:10 +02:00
Rémi Verschelde 574a5714dc doc: Sync classref and escape comparators
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2017-09-17 18:57:17 +02:00
Grosskopf 10269b74c8 Added Documentation of AudioStream 2017-09-17 13:48:10 +02:00
Poommetee Ketson 27370a9d16 Merge pull request #11322 from Grosskopf/audio-stream-player-3D-docs
[DOCS] wrote documentation for audio stream player 3D

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2017-09-17 18:19:51 +07:00
Grosskopf 4ca06efd11 wrote documentation for audio stream player 3D 2017-09-17 13:08:08 +02:00
Rémi Verschelde 2115935f46 Merge pull request #11346 from cbscribe/kcc_light2d_doc
[DOCS] Add Light2D member descriptions.

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2017-09-17 12:39:09 +02:00
Rémi Verschelde d67c9ef8a3 Merge pull request #11332 from Grosskopf/audio-stream-player-docs
[DOCS] Added Documentation of AudioStreamPlayer

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2017-09-17 12:38:14 +02:00
Rémi Verschelde 7d35a8c6fd Merge pull request #11331 from Grosskopf/audio-stream-player-2D-docs
[DOCS] Added Documentation of AudioStreamPlayer2D

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2017-09-17 12:38:07 +02:00
Rémi Verschelde bc404c093a Merge pull request #11311 from FigyTuna/collision_polygon_docs
[DOCS] Modified the docs for CollisionPolygon and CollisionPolygon2D

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2017-09-17 12:37:01 +02:00
Rémi Verschelde 5d8d899385 Merge pull request #11227 from willt/@GDScript
In @GDScript added previous changes that went missing. added more des…

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2017-09-17 12:35:40 +02:00
Grosskopf a2f9ffb0c7 Added Documentation of AudioStreamPlayer
Fixed according to Comments
autoplay issue fixed
2017-09-17 10:54:13 +02:00
Grosskopf 0babf9cd0c Added Documentation of AudioStreamPlayer2D
Fixxed according to comments
Somehow that fix was messed up again
Forgot some quotationmarks
updated autoplay, tried again
2017-09-17 10:52:41 +02:00
FigyTuna 4fc0910ed3 Modified/Added documentation for PhysicsBody and PhysicsBody2D 2017-09-16 23:47:20 -07:00
Chris Bradfield ffe7708491 [DOCS] Add KinematicCollision descriptions 2017-09-16 21:56:03 -07:00
William Taylor d2419c840e [DOCS] added member descriptions to various shapes 2017-09-16 21:55:23 -07:00
Chris Bradfield 9b4a0e2836 [DOCS] Add Light2D member descriptions. 2017-09-16 21:05:40 -07:00
Chris Bradfield e1e9dde4f3 [DOCS] CanvasLayer member descriptions 2017-09-16 19:14:03 -07:00
Poommetee Ketson 7df94c69b2 Merge pull request #11279 from cbscribe/kcc_kinematiccollision_doc
Document new KinematicCollision2D class

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2017-09-17 08:43:48 +07:00
FigyTuna 60a929d18e Modified the descriptions for CollisionPolygon2D and created descriptions for CollisionPolygon 2017-09-16 18:42:47 -07:00
Chris Bradfield 33da7b4913 Document new KinematicCollision2D class 2017-09-16 18:42:07 -07:00
Poommetee Ketson 82aaaad30c Merge pull request #11330 from cbscribe/kcc_textureprogress_doc
[DOCS] Update TextureProgress class ref
2017-09-17 08:41:05 +07:00
Poommetee Ketson b31123c670 Merge pull request #11329 from cbscribe/kcc_visibilitynotifier2d_doc
[DOCS] update VisibilityNotifier(2D) class ref
2017-09-17 08:40:28 +07:00
Poommetee Ketson 91b5a15ebc Merge pull request #11324 from GDquest/ui-nodes
[DOCS] Write and update TextureRect, Label and NinePatchRect
2017-09-17 08:38:52 +07:00
Poommetee Ketson 515869537e Merge pull request #11320 from bojidar-bg/x-doctool-markdownify
Make doc_status output a bit more markdown-friendly, hide some prints
2017-09-17 08:36:47 +07:00
Poommetee Ketson d30682ad2e Merge pull request #11312 from deliciousfudge/acceptdialog-docs
Rewrite the documentation of AcceptDialog class
2017-09-17 08:33:04 +07:00
Chris Bradfield b5838bc4de [DOCS] update VisibilityNotifier2D class ref. 2017-09-16 17:13:33 -07:00
Nathan dfb3386184 Write TextureRect, Label and NinePatchRect 2017-09-16 21:09:43 +02:00
Rémi Verschelde 191ff0ecb5 Merge pull request #11255 from n-pigeon/spatial_doc_tweaks
Spatial, Transform and Transform2D documentation tweaks

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2017-09-16 20:10:18 +02:00
Chris Bradfield bbed82de29 [DOCS] Update TextureProgress class ref 2017-09-16 09:45:41 -07:00
Ralph Minderhoud ef0671763e Added EditorImportPlugin class ref docs 2017-09-16 07:51:38 -05:00
Bojidar Marinov ca72a4806f
Make doc_status output a bit more markdown-friendly, hide some prints 2017-09-16 13:47:44 +03:00
Roger Smith f818448199 Refactor the BoxContainer and BoxShape classes 2017-09-16 18:39:00 +12:00
Roger Smith cbe7e9e309 Rewrite the AcceptDialog class 2017-09-16 14:56:04 +12:00
Rémi Verschelde 62cb43bb8d doc: Sync classref with current source
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2017-09-16 01:46:29 +02:00
Daniel J. Ramirez e23454d5c3 Update doc status generator.
[ciskip]
2017-09-15 12:12:22 -05:00
Przemysław Gołąb (n-pigeon) c32d857480 Spatial, Transform and Transform2D documentation tweaks 2017-09-15 09:16:30 +02:00
Jeroen ca5abae1e7 Fix 2 typos 2017-09-14 10:31:43 +02:00
William Taylor b1894e6016 Fix up examples/descriptions based on feedback. Added more content
In @GDScript added previous changes that went missing. added more descriptions and code examples
2017-09-13 23:07:19 -07:00
Rémi Verschelde cc30e2a9a5 doc: Sync classref with current source
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2017-09-13 20:56:23 +02:00
Rémi Verschelde 375378b4e8 Merge pull request #11226 from StraToN/docssprint-atlastexture-2
Documentation for AtlasTexture.
2017-09-13 20:22:59 +02:00
Rémi Verschelde e6a3ea1e26 Merge pull request #11209 from djrm/pr_docs
Added documentation for ClassDB and Marshalls

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2017-09-13 20:22:29 +02:00
Daniel J. Ramirez 2551647690 Added documentation for ClassDB and Marshalls 2017-09-13 12:43:12 -05:00
Julian Murgia cb3bb26521 Documentation for AtlasTexture. 2017-09-13 13:37:33 +02:00
Rémi Verschelde a4005221f5 doc: Sync classref with current source
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2017-09-13 08:53:01 +02:00
Juan Linietsky 4f929a0fdf Changed the doc class generation to individual files per class. It is also possible to save module files in module directories and the build system will
recognize them.
2017-09-12 17:45:41 -03:00
Julian Murgia b7a0a77f4f Documentation for AtlasTexture. 2017-09-12 21:58:22 +02:00
Juan Linietsky 50bc1f2922 Merged docs and small correction to lowdpi feature (it supports windows now) 2017-09-12 11:40:18 -03:00
Juan Linietsky 512b9fbf4a Fixed conflict in len() function 2017-09-12 10:51:24 -03:00
Franco Falleti 69017974be Document AStar (#11056)
Add code examples
2017-09-12 15:02:57 +02:00
Rémi Verschelde aebf4fb48c Merge pull request #11106 from hpvb/documentation-fix-poolarrays
Correct the Pool*Array documentation
2017-09-12 15:02:22 +02:00
aarroz 017e6e8a4c Added descriptions to AudioEffect, AudioEffectAmplify, and AudioEffecChorus 2017-09-12 15:01:55 +02:00
Rémi Verschelde 574fdf89be Merge pull request #11083 from BastiaanOlij/doc_arvr_server
Added documentation for the ARVR server classes
2017-09-12 15:01:24 +02:00
William Taylor 8632408dbd Changed/Added descriptions in @GDScript. Added examples. Fixed return types of two … (#11146)
Doc: Improved descriptions in GDScript docs

Added examples and fixed return types of two methods.
2017-09-12 15:00:29 +02:00
Rémi Verschelde d6fa5e302c Merge pull request #11144 from deliciousfudge/thread-docs
Rewrite the methods section of the Thread class

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2017-09-12 14:59:14 +02:00
Nathan ae78127ca5 rewrite the methods and member variables for the Node2D class 2017-09-12 14:21:23 +02:00
Bastiaan Olij 2bee3fba18 Added documentation for the ARVR server classes 2017-09-12 22:00:08 +10:00
Rémi Verschelde 4f51211dfb Merge pull request #11028 from mrawlingst/color-RGBA32
Change Color.to_32() to Color.to_rgba32() and lowercase other functions
2017-09-12 13:44:43 +02:00
Rémi Verschelde c5e0e31f51 Merge pull request #11108 from oOo0oOo/docs-meshes
Added docs for Mesh and MeshInstance
2017-09-12 12:09:48 +02:00
Rémi Verschelde d455b13fcf Merge pull request #11051 from mrawlingst/classref-colorrect
Update ColorRect class ref documentation
2017-09-12 11:20:10 +02:00
Rémi Verschelde cbe7c23afe Merge pull request #11023 from mrawlingst/classref-color
Update Color class ref documentation

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2017-09-12 11:15:32 +02:00
Oliver Dressler 8aa778cee5 Added Mesh docs 2017-09-12 09:58:42 +02:00
Rémi Verschelde 9bacb67754 Merge pull request #11140 from deliciousfudge/boneattachment-docs
Document methods for the BoneAttachment and IP classes

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2017-09-12 08:59:19 +02:00
Rémi Verschelde e8ad604865 Merge pull request #11181 from cbscribe/kcc_tilemap_doc
Update TileMap class ref.

[ci skip]
2017-09-12 08:21:33 +02:00
Rémi Verschelde 40f7b6b47b Merge pull request #11082 from cbscribe/kcc_raycast2d_doc
Update RayCast2D class ref

[ci skip]
2017-09-12 08:20:31 +02:00
Poommetee Ketson fb9f41a071 Merge pull request #11135 from willnationsdev/area2d-docs
Area2D Documentation + constants in _bind_methods
2017-09-12 13:16:27 +07:00
Poommetee Ketson db4b81d96f Merge pull request #11117 from cbscribe/kcc_timer_doc
Update Timer class ref.
2017-09-12 13:10:44 +07:00
Poommetee Ketson a1007cceb0 Merge pull request #11113 from cbscribe/kcc_texturerect_doc
Update TextureRect class ref
2017-09-12 13:10:12 +07:00
Poommetee Ketson 73a8f621dd Merge pull request #11085 from cbscribe/kcc_raycast_doc
Update RayCast class ref
2017-09-12 13:09:23 +07:00
Chris Bradfield 11cbf8e2ec Update TileMap class ref. 2017-09-11 22:52:12 -07:00
Roger Smith 41cfa664a5 Rewrite the methods section of the IP class
Document methods for the BoneAttachment class

Fix indentation issues present in IP and BoneAttachment class doc commits

Further indentation corrections to the IP and BoneAttachment classes
2017-09-12 17:36:21 +12:00
Will Nations d441cc9660 Updated Area2D docs and added enum constants to scripting 2017-09-11 22:39:28 -05:00
Roger Smith 05b3bec70d Rewrite the methods section of the Thread class 2017-09-12 15:33:55 +12:00
Chris Bradfield e42176d549 Update RayCast class ref 2017-09-11 18:06:36 -07:00
Chris Bradfield 693510984f Update RayCast2D class ref. 2017-09-11 17:57:33 -07:00
Nathan Warden 767f9ce29a Documented 'resource_changed' for CollisionShape 2017-09-11 18:17:01 -05:00
Poommetee Ketson b7ee8b2f32 Merge pull request #11097 from GDquest/control-docs
rewrite the Control node's class description, improve some others
2017-09-12 06:06:05 +07:00
Poommetee Ketson 3d50a9d958 Merge pull request #11098 from oOo0oOo/classref-edit
Added documentation for PrimitiveMeshes
2017-09-12 06:04:53 +07:00
Poommetee Ketson 7947b7c1d6 Merge pull request #11100 from NathanWarden/rigidbody_docs
Updated the 'members' documentation for Rigidbody.
2017-09-12 06:02:52 +07:00
Poommetee Ketson bdf7ab1b05 Merge pull request #11101 from n-pigeon/spatial-doc
Documented Spatial node.
2017-09-12 06:01:58 +07:00
Poommetee Ketson d891a91ef1 Merge pull request #11105 from NathanWarden/static_body_docs
Updated documentation for StaticBody.
2017-09-12 05:56:20 +07:00
Poommetee Ketson adc8215e9c Merge pull request #11107 from hpvb/document-inputevent
Correct InputEvent documentation
2017-09-12 05:50:23 +07:00
Poommetee Ketson 5665bdea1b Merge pull request #11112 from LikeLakers2/master
Make Node.queue_free's documentation description a little more verbose
2017-09-12 05:47:07 +07:00
Poommetee Ketson f45258ad8d Merge pull request #11115 from hpvb/document-line2d
Document Line2D
2017-09-12 05:45:32 +07:00
Poommetee Ketson 1aa5fe387f Merge pull request #11120 from cbscribe/kcc_lightoccluder2d_doc
Update LightOccluder2D class ref
2017-09-12 05:39:05 +07:00
Poommetee Ketson b259fcfbd3 Merge pull request #11134 from notonfire/script-doc
Document the Script and GDScript classes
2017-09-12 05:33:22 +07:00
Poommetee Ketson a447fdb199 Merge pull request #11139 from djrm/pr_docs
Added documentation for some clases (Variant, ToolButton, Button (partial), GradientTexture, BitMap, CollisionShape2D, CollisionShape)
2017-09-12 05:25:01 +07:00
Przemysław Gołąb (n-pigeon) decd5052d8 Documented Transform and Transform2D. 2017-09-11 23:13:39 +02:00
Daniel J. Ramirez ecb92bc6c3 Added documentation for some clases
Variant, ToolButton, Button, GradientTexture, BitMap

Added documentation for CollisionShape(2D)
2017-09-10 13:38:40 -05:00
Ryan Phillips d12ff0d09e Document the Script and GDScript classes 2017-09-10 11:16:15 -07:00
Oliver Dressler d73f09ef48 Added docs for PrimitiveMesh 2017-09-10 13:12:44 +02:00
Chris Bradfield 134e24408a Merge branch 'master' of git://github.com/godotengine/godot into kcc_lightoccluder2d_doc 2017-09-09 20:10:28 -07:00
Chris Bradfield 030528a285 Update Timer class ref. 2017-09-09 13:30:27 -07:00
Chris Bradfield f66e9158a8 Update LightOccluder2D class ref 2017-09-09 13:15:01 -07:00
Hein-Pieter van Braam b7c4b9b8cd Document Line2D 2017-09-09 21:53:58 +02:00
Chris Bradfield c68a34d6bf Update TextureRect class ref 2017-09-09 11:17:37 -07:00
LikeLakers2 e4c274752a Use gdquest's suggestions 2017-09-09 13:12:06 -04:00
Przemysław Gołąb (n-pigeon) 9ee65942db Documented Spatial node. 2017-09-09 17:23:29 +02:00
Hein-Pieter van Braam 13fe1a344e Correct InputEvent documentation 2017-09-09 17:22:14 +02:00
Hein-Pieter van Braam daa66cd5c2 Correct the Pool*Array documentation 2017-09-09 16:39:22 +02:00
Nathan Warden 236025dccf Updated documentation for StaticBody. 2017-09-09 09:30:38 -05:00
Nathan Warden 8f1cf87a82 Updated the 'members' documentation for Rigidbody. 2017-09-09 08:55:41 -05:00
Nathan 6cb6be4b89 improve some descriptions for the Control node 2017-09-09 15:31:42 +02:00
mrawlingst 06627fad20 Update ColorRect class ref documentation 2017-09-08 09:24:16 -04:00
mrawlingst 4f65c4d092 Update Color class ref documentation 2017-09-08 09:17:31 -04:00
Poommetee Ketson 11ccf22540 ClassRef: fill in the blanks 2017-09-08 15:15:04 +07:00
mrawlingst 6aa5bc2347 Change Color.to_32() to to_rgba32() and format as RGBA 2017-09-07 16:19:44 -04:00
Rémi Verschelde 7e2d03bd14 doc: Sync classref with current source
[ci skip]
2017-09-06 11:35:10 +02:00
Ignacio Etcheverry a9f917c649 Escape special character in classes.xml 2017-09-05 22:02:52 +02:00
Rémi Verschelde b295163d67 Merge pull request #10912 from toger5/doc_sbf
documented StyleBoxFlat

[ci skip]
2017-09-04 21:45:05 +02:00
toger5 0bf521f33b documented StyleBoxFlat 2017-09-04 19:39:38 +02:00
Jared A. Scheel 11947b4584 Add note to Array#sort_custom about the dangers of using random return values 2017-09-03 15:56:34 -05:00
Rémi Verschelde 0da386a9ea doc: Sync classref to fix default args and enum returns
Following #10903 and #10906.
2017-09-03 12:27:29 +02:00
Poommetee Ketson 459f526119 Fix typos 'a' and 'an' 2017-09-02 21:19:06 +07:00
Rémi Verschelde 4d580d76ca doc: Sync classref with current source
Lots of changes due to new MethodBind logic, a few issues here and there
that will need to be fixed later on (wrong default values, imprecise return types).
2017-09-02 11:47:54 +02:00
Poommetee Ketson e5aec72bae Fix typo 'inetria' to 'inertia' 2017-09-01 01:32:29 +07:00
toger5 2aa735757a unified draw_center naming for (9patch,StyleBoxes)
- filled -> draw_center
 - is_draw_center -> is_draw_center_enabled
 - get_draw_center -> is_draw_center_enabled
2017-08-31 15:25:24 +02:00
Ferenc Arn a0bbf5c9af Remove Basis::set_scale and Basis::set_rotation_* functions.
Those functions were added in #8277 but they did more harm than good. They're subtle, don't do what people think and requires users to understand the non-uniqueness of polar decomposition. They ended up confusing people.

Until we store additional information enough to make a unique polar decomposition, these functions shouldn't be a part of Basis.
2017-08-29 21:47:59 -04:00
Evgeny Zuev 1a2622d344 Add stretching to `TextureProgress`
Now `TextureProgress` has `nine_patch_stretch` flag. With this flag enabled,
it's being rendered as 9-path using `stretch_margin_*` properties as texture margins.

Stretching doesn't support `FILL_CLOCKWISE` and `FILL_COUNTER_CLOCKWISE` fill modes.
2017-08-22 13:46:59 +07:00
Rémi Verschelde d37bd15cb9 Merge pull request #10443 from karroffel/propagate_call
add "propagate_call" method to Node
2017-08-21 23:21:47 +02:00
Rémi Verschelde 93f1fb1c2f Fixes for new two-dash long command line arguments
- Fixes some single-dash leftovers that were missed in the previous commit
- Reorder the help output for clarity, and document missing options
- Drop obsolete options: --noop, --pack, --editor-scene, --level, --import, --import-script, --no-quit
- Improve error message on malformed arguments and do not display help on error
- Always use long form of arguments when starting a new Godot process from C++, for clarity and easy grepping
- Cleanup obsolete code here and there
2017-08-21 08:09:22 +02:00
Juan Linietsky b9dcebb37c Revert "Second take at making command-line arguments more UNIX-like + main.cpp and help cleanup" 2017-08-19 17:47:27 -03:00
Rémi Verschelde 70b0857f6c Fixes for new two-dash long command line arguments
- Fixes some single-dash leftovers that were missed in the previous commit
- Reorder the help output for clarity, and document missing options
- Drop obsolete options: --noop, --pack, --editor-scene, --level, --import, --import-script, --no-quit
- Improve error message on malformed arguments and do not display help on error
- Cleanup obsolete code here and there
2017-08-19 16:48:11 +02:00
Karroffel 390f7def39 add "propagate_call" method to Node
It is possible to propagate a notification down the Node tree by
using `propagate_notification`, but there was no such method for
doing the same but with method calls.

This commit adds the `propagate_call` method, which calls a method
on a node and all child nodes. An optional paramter `parent_first`
determines whether the parent node gets called before or after the
children have been visited. It defaults to false, so the parent
gets called last.
2017-08-19 15:22:37 +02:00
Rémi Verschelde 18a7315381 Rename localization method to `tr` again
Partial revert of #10380 based on contributor ~~bullying~~ feedback.
2017-08-18 22:38:38 +02:00
Rémi Verschelde c72529baf0 Rename `XL_MESSAGE` aka `tr` to `localize`
Also renames `set_message_translation` to `set_message_localization`
for consistency.
2017-08-17 18:10:22 +02:00
Rémi Verschelde 5c6e41cc13 Merge pull request #10190 from tagcup/euler_yxz
Use YXZ convention for Euler angles.
2017-08-11 10:38:46 +02:00
Ferenc Arn 53c23b0222 Use YXZ convention for Euler angles.
As discussed in issues #1479 and #9782, choosing the up axis (which is Y in Godot) as the axis of the last (or first) rotation is helpful in practical use cases.
This also aligns Godot's convention with Unity, helping with a smoother transition for people who are used to working with Unity (issue #9905).

Internally, both XYZ and YXZ functions are kept, for potential future applications.
2017-08-09 09:05:37 -04:00
Naughty ce543bc079 Added missing descriptions to Vector2 methods abs and clamped. 2017-08-07 19:55:59 -07:00
Indah Sylvia 5ae78fdf6a Makes all Godot API's methods Lower Case 2017-08-07 18:24:35 +07:00
Bojidar Marinov 7b7c7c8dc0
Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTER
Closes #7695
2017-08-06 16:26:07 +03:00
Poommetee Ketson c6740ddc05 Docs: fix method/type renames, fill some blanks 2017-08-02 14:47:34 +07:00
Rémi Verschelde 7348fbbea2 Merge pull request #9909 from kubecz3k/docs-collobject-collshapes
firsts docs for CollisionObject -> collision shape api
2017-07-31 22:44:36 +02:00
Rémi Verschelde 2d162a60da Merge pull request #9863 from kubecz3k/move-docs
Documentation update for KinematicBody.move()
2017-07-28 11:06:23 +02:00
Jakub Grzesik bb4b98defe Documentation update for KinematicBody.move() 2017-07-27 18:41:44 +02:00
Jakub Grzesik fe7365dcde firsts docs for CollisionObject -> collision shape api 2017-07-27 11:30:19 +02:00
bruvzg 7de7ca8ae4 Remove duplicate keycode constant for Numpad Enter key. 2017-07-26 14:43:02 +03:00
Julian Murgia 61572a57e9 Corrects usage of 'is' instead of 'extends' for testing node inheritance. 2017-07-26 13:12:44 +02:00
ISylvox cefc02a4f9 tagents --> tangents 2017-07-26 15:14:52 +07:00
Rémi Verschelde b6665c6c93 Merge pull request #9690 from 648trindade/classref-edit
Improved math functions descriptions and added many AStar descriptions
2017-07-25 21:08:34 +02:00
Jakub Grzesik d3d4ad193e documentation for EditorPlugin and ScriptEditor 2017-07-25 18:27:42 +02:00
Rémi Verschelde 374cffaa11 Merge pull request #9764 from Noshyaar/pr-fix2
Add object type hint for docs
2017-07-24 08:07:32 +02:00
Poommetee Ketson 2777f81d29 Add object type hint for docs 2017-07-23 18:57:03 +07:00
Rémi Verschelde 56724dc07b Merge pull request #9772 from Noshyaar/pr-classxml
Docs: fix broken ref tags
2017-07-23 13:13:29 +02:00
Poommetee Ketson 90c2c1e7f8 Docs: fix broken ref tags 2017-07-22 22:15:59 +07:00
Poommetee Ketson 5bbbecc315 Docs: ignore tags inside code,codeblock tag 2017-07-22 21:22:38 +07:00
Juan Linietsky 25678b1876 -Renamed GlobalConfig to ProjectSettings, makes more sense.
-Added system for feature overrides, it's pretty cool :)
2017-07-19 17:06:03 -03:00
Rafael Gauna Trindade 5dee7161b6 Improved math functions descriptions and added many AStar descriptions 2017-07-19 12:35:39 -03:00
Rémi Verschelde 1bed4c6783 Merge pull request #9629 from kubecz3k/tabs-addons
Tabs enhancements: get_tab_rect(), move_tab()
2017-07-18 18:12:26 +02:00
Jakub Grzesik b5de36b29d Tabs enhancements: get_tab_rect(), move_tab_from_to()
exposed: get_tab_rect(tab_idx)
new and exposed: move_tab_from_to(idx_from, idx_to)
2017-07-18 17:57:02 +02:00
Rémi Verschelde f36cd77feb Merge pull request #9639 from rminderhoud/primitives
Moved binds of PRIMITIVE_* contants from ArrayMesh to Mesh
2017-07-18 00:44:57 +02:00
Jakub Grzesik fb33644652 missing object.get_incoming_connections() documentation 2017-07-17 20:22:38 +02:00
dumitru-stama 06831d5088 Added documentation for blit_rect_mask 2017-07-15 09:40:52 -07:00
dumitru-stama 03425fe088 sync doc template 2017-07-15 09:38:46 -07:00
Rémi Verschelde e70d36071e doc: Sync classref with current source
Some descriptions were lost for refactored APIs, but they cannot be matched 1:1
with the new ones, so will need to be rewritten anyway.
2017-07-14 17:56:27 +02:00
Ralph Minderhoud bf18c35dd7 Moved binds of PRIMITIVE_* contants from ArrayMesh to Mesh 2017-07-14 08:46:21 -05:00
Jakub Grzesik 90bcb345b4 EditorPlugin ability to open and reload scns from filepath 2017-07-11 10:22:44 +02:00
ducdetronquito 566655adc1 [#9292] Renamed Image.put_pixel() to set_pixel(). 2017-07-07 19:05:45 +02:00
ducdetronquito 76e6b2d33b Improved GDScript parse_json() doc about numerical values conversion. 2017-07-06 16:46:37 +02:00
mdraw 070384c9c9 docs: Correct xform descriptions in class_basis 2017-06-27 08:59:08 +02:00
Thomas Herzog 86407aebc5 Merge pull request #8407 from Jylhis/popup_item_select_hide
Update PopupMenu hiding
2017-06-20 00:20:21 +02:00
Thomas Herzog 9d67be447a Merge pull request #9274 from vnen/compress-functions
Expose compression functions to GDScript
2017-06-19 22:59:24 +02:00
George Marques 34b6922caa
Add documentation to compression functions 2017-06-19 16:52:01 -03:00
d 053a4fdcd9 Added two new methods to 3.0 'blend_rect_mask' and 'fill' 2017-06-18 11:29:37 -07:00
Rémi Verschelde 5fc3a9956e doc: Sync classref with current source 2017-06-17 11:29:55 +02:00
Rémi Verschelde 43a84429ff doc: Sync classref with current source
Tried to salvage what I could of the Image and InputEvent changes.
2017-06-15 20:52:51 +02:00
Julian Murgia 9c7b4c82a7 Add Signals descriptions when they exist. 2017-06-14 15:48:50 +02:00
Juan Linietsky a8e845a474 Merge pull request #8548 from tagcup/etc2comp
Add ETC1/ETC2 compression support though etc2comp.
2017-06-13 19:17:13 -03:00
Ferenc Arn f177c15347 Add zstd compression support.
zstd has much better compression speed and ratio, and better decompression speed than currently available methods.
Also set zstd as the default compression method for Compression as well as FileAccessCompressed functions.
2017-06-08 23:48:14 -05:00
Ferenc Arn 6a9c990da7 Add ETC1/ETC2 compression support though etc2comp.
Remove rg-etc1 code. Also updated travis to use ubuntu 14.04.

Fixes #8457.
2017-05-31 18:59:00 -05:00
Ferenc Arn e4eb093c62 Avoid overestimating the cost in AStar heuristics.
This is a necessary condition for finding optimal solutions.
This is achieved by simply requiring/ensuring that no weights are smaller than 1.

Fixes #8584.
2017-05-21 15:13:09 -05:00
Juan Linietsky 5b3709d309 Removal of InputEvent as built-in Variant type..
this might cause bugs I haven't found yet..
2017-05-20 17:05:38 -03:00
Pedro J. Estébanez b69d4ebff4 Add extended check option to GDFunctionState::is_valid() 2017-05-17 14:55:59 +02:00
Rémi Verschelde 1b5c579166 Merge pull request #8762 from honix/master
Docs: ERR_EOF -> ERR_FILE_EOF
2017-05-14 20:02:19 +02:00
Christian Winter 25776dbf76 fixed typo 'one short connection' to 'one shot' 2017-05-14 19:56:58 +02:00
honix 78c7847d1d docs: ERR_EOF -> ERR_FILE_EOF 2017-05-14 20:35:40 +03:00
Rémi Verschelde 32afcbc482 Put brave old bb10 platform to a well-deserved rest
Add some 🔥 to appease @reduz. Fixes #8692.
2017-05-08 22:22:20 +02:00
Rémi Verschelde 5d10b8fabd Doc: Drop unmainted converters for html, textile, dokuwiki 2017-05-06 23:43:02 +02:00
Rémi Verschelde 091b30d4cb Doc: Remove unused tool translation 2017-05-06 22:55:20 +02:00
Rémi Verschelde 7ce8342ac5 Rename project file to "project.godot"
Slimmed down variant from the reverted #8375.
The rationale behind the name change is to give Godot's project file a unique
extension (".godot") that can be registered on the OS to be associated with
the Godot binary (OS registration not implemented here).

This PR also adds the possibility to start the game or editor if launched
with the project.godot passed as argument, which paves the way for allowing
a similar behaviour on a double-click in the OS file manager (code originally
by @Hinsbart).

Closes #6915.
2017-05-01 17:50:19 +02:00
Juan Linietsky 6d2f985db4 Revert "Use .godot as file extension for project files." 2017-04-29 17:56:51 +02:00
clayjohn 478817abad added documentation for SurfaceTool 2017-04-25 21:35:25 -06:00
clayjohn 5fdc7ac88a added descriptions for WorldEnvironment node in documentation 2017-04-24 13:45:57 -06:00
Rémi Verschelde 5ae1e172da Merge pull request #8277 from tagcup/math_checks
Added various functions basic math classes. Also enabled math checks …
2017-04-24 11:16:20 +02:00
Chris Bradfield d9149847ed Clarification of degrees/radians in angle methods 2017-04-20 01:59:36 +02:00
Andreas Haas c06a2db63a
Use .godot as file extension for project files.
Now project files don't have to be named "godot.cfg" anymore, they can have any name so as long as it ends with *.godot.
Also godot will automatically start the editor now if launched with a project file as an argument.
This allows for double-clicking of projects to open them :)

Code-wise this should be complete, but there's still work to do:

- Make a nice icon for godot projects.
- Work on installers/packaging -> register the extension and icon with godot.
- Update the 2.1 to 3.0 exporter.

Tested on linux and windows so far.
2017-04-16 10:19:07 +02:00
Jylhis 8ccb9d13c3 Update PopupMenu hiding
Make PopupMenu hiding distinguish between checkable item and non checkable
item.
2017-04-14 15:00:38 +03:00
Sergey Pusnei 8589ca3903 Rename [gs]et_pos to [gs]et_position for Controls
Control set_pos -> set_position
Control set_global_pos -> set_global_position
[gs]et_mouse_pos -> [gs]et_mouse_position
[gs]et_global_mouse_pos -> [gs]et_global_mouse_position
fixes #8005
2017-04-10 08:27:34 +02:00
Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
Rémi Verschelde 3708d88719 classref: Sync with current source 2017-04-07 19:44:42 +02:00
Ferenc Arn 9a37ff1e34 Added various functions basic math classes. Also enabled math checks only for debug builds.
Added set_scale, set_rotation_euler, set_rotation_axis_angle. Addresses #2565 directly.
Added an euler angle constructor for Basis in GDScript and also exposed is_normalized for vectors and quaternions.
Various other changes mostly cosmetic in nature.
2017-04-06 13:03:56 -05:00
Rémi Verschelde 4989cc3617 Fix URLs to moved docs pages
Closes #8266.
2017-04-05 07:34:27 +02:00
Rémi Verschelde 02f9851d0d Merge pull request #8259 from bojidar-bg/move-slide-wall-fix
Fix is_move_and_slide_on_wall, make move_and_slide floor angle configurable
2017-04-05 01:24:19 +02:00
Bojidar Marinov 289abd3710
Fix is_move_and_slide_on_wall, make move_and_slide floor angle configurable
Fixes #7313
2017-04-04 18:32:27 +03:00
Ferenc Arn 1a620bd5fa Made slide and reflect active verbs acting on itself in Vector2 and Vector3.
This is in alignment with other functions in vector classes.
Also added checks for normalization, fixed the sign of reflect (which now corresponds to reflection along a plane mathematically), added bounce method and updated docs.

Fixes #8201.
2017-04-03 10:02:12 -05:00
Bojidar Marinov 669956849a
Update classes.xml to master version, add a small feature to doc_status 2017-03-29 22:27:59 +03:00
Rémi Verschelde beba97c0c3 Merge pull request #8122 from tagcup/axis_check_normalization
Explicitly documented that Transform.basis is not necessarily an orth…
2017-03-24 22:51:27 +01:00
Rémi Verschelde debeee56f7 Fix typos in source code using codespell
From https://github.com/lucasdemarchi/codespell
2017-03-24 21:45:31 +01:00
Ferenc Arn 6bb9b58b09 Explicitly documented that Transform.basis is not necessarily an orthogonal matrix.
Also added a check that in axis-angle rotations, axis is a normalized vector, and modified the docs accordingly.

Fixes #8113.
2017-03-23 12:27:00 -05:00
CrazyGuy108 9589936d6e
List Control::has_point as a virtual method
According to Issue #8018, a BIND_VMETHOD macro wasn't present in scene/gui/control.cpp, while it was declared to be a virtual method in scene/gui/control.h.

classes.xml was updated to also list this method in Control.
2017-03-14 19:08:13 -07:00
Rémi Verschelde 630158c992 Merge pull request #7916 from RebelliousX/tab_container
TabContainer's signal changes (v3)
2017-03-05 12:03:09 +01:00
Thaer Razeq c9bda06dfd - `tab_changed` signal emits only by selecting a different tab.
- Added `tab_selected` signal. Which emits a signal by selecting any tab, if current tab is selected again.
- Added `get_previous_tab()`. Which returns the previous shown tab. **Note:** only `tab_changed` can modify previous tab index.
- Add documentation for the added function and signals. Fix a typo too.
2017-03-05 02:47:09 -06:00
Karol Walasek 29908d32ba Added a SceneTree.has_network_peer, closes #7922 2017-03-04 11:35:44 +01:00
Rémi Verschelde 70b9aa379d Merge pull request #7581 from Faless/v6_wild_bind
TCP/UDP listen bind to address and bugfixes
2017-02-12 23:31:40 +01:00
Juan Linietsky 102b5fce85 Renamed engine.cfg to godot.cfg, to forcefully break compatibility with 2.x 2017-02-04 20:53:55 -03:00
Chris Bradfield 10176228b2 grammar fixes, it's -> its 2017-01-29 23:01:34 -08:00
Fabio Alessandrelli e5e4e7b6a9 Update docs reference for TCP_Server::listen and UDPPacketPeer::listen 2017-01-23 20:18:23 +01:00
Ferenc Arn 4c9004671a Replace the existing PRNG (Xorshift31) with (minimal) PCG (XSH-RR variant with 32-bit output, 64-bit state).
PCG is better than many alternatives by many metrics (see www.pcg-random.org) including statistical quality with good speed.
2017-01-15 19:15:16 -06:00
Rémi Verschelde 7b9f2d9929 Finish renaming *Frame GUI classes to *Rect
ReferenceFrame had been overlooked, and the cpp files still used the old
names. Also ripgrep'ed it all to find some forgotten references.
2017-01-14 10:52:54 +01:00
Rémi Verschelde f392b340ff Tween: Rename times_in_sec (sic) param to duration 2017-01-13 19:40:18 +01:00
Juan Linietsky da477b76a9 some class renames
TextureFrame -> TextureRect
Patch9Frame -> NinePatchRect
ColorFrame -> ColorRect
2017-01-12 18:28:12 -03:00
Juan Linietsky 710692278d Merge pull request #7426 from m4nu3lf/bugfix/physics
Fixed inertia tensor computation and center of mass
2017-01-10 22:27:32 -03:00
Juan Linietsky 0acd4fccd5 Merge pull request #7438 from tagcup/matrix3_rotate_fix
Fix the order in which additional transformations are applied
2017-01-10 22:22:56 -03:00
Emmanuel Leblond 0fbf3b990d Remove deprecated Vector2.floorf method 2017-01-10 09:11:36 +01:00
m4nu3lf 2e38b32e0f Fixed inertia tensor computation and center of mass 2017-01-09 00:13:54 +00:00
Ferenc Arn 6b1252cdfa Fix the order in which additional transformations are applied in Matrix3 and Transform.
This is a part of the breaking changes proposed in PR #6865, solving the issue regarding the order of affine transformations described in #2565. This PR also fixes the affected code within Godot codebase. Includes improvements to documentation too.

Another change is, Matrix3::get_scale() will now return negative scaling when the determinant of the matrix is negative. The rationale behind this is simple: when performing a polar decomposition on a basis matrix M = R.S, we have to ensure that the determinant of R is +1, such that it is a proper rotation matrix (with no reflections) which can be represented by Euler angles or a quaternion.

Also replaced the few instances of float with real_t in Matrix3 and Transform.

Furthermore, this PR fixes an issue introduced due to the API breakage in #6865. Namely Matrix3::get_euler() now only works with proper rotation matrices. As a result, the code that wants to get the rotation portion of a transform needs to use Matrix3::get_rotation() introduced in this commit, which complements Matrix3::get_scaled(), providing both parts of the polar decomposition.

Finally, it is now possible to construct a rotation matrix from Euler angles using the new constructor Matrix3::Matrix3(const Vector3 &p_euler).
2017-01-08 10:36:14 -06:00
Emmanuel Leblond 28d7486267 Fix codeblock tag in classes.xml for EditorSettings 2017-01-08 12:34:39 +01:00
Ferenc Arn bd7ba0b664 Use right handed coordinate system for rotation matrices and quaternions. Also fixes Euler angles (XYZ convention, which is used as default by Blender).
Furthermore, functions which expect a rotation matrix will now give an error simply, rather than trying to orthonormalize such matrices. The documentation for such functions has be updated accordingly.

This commit breaks code using 3D rotations, and is a part of the breaking changes in 2.1 -> 3.0 transition. The code affected within Godot code base is fixed in this commit.
2017-01-03 17:41:04 -06:00
Rémi Verschelde 3f3f5a5359 Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Various merge conflicts have been fixed manually and some mistakes
might have been made - time will tell :)
2017-01-02 21:52:26 +01:00
Rémi Verschelde c9366f8b56 Merge pull request #7410 from nounoursheureux/master
Add the 'finished' signal to AnimatedSprite
2017-01-02 15:54:58 +01:00
Rémi Verschelde 0b2771bd65 Merge pull request #7271 from Faless/ipv6_cleanup
Fixes and improvementes for IPv6 implementation.
2017-01-02 15:51:45 +01:00
Bruno Ortiz 7e0d0d0bb9 Exposing edit_resource method of EditorNode in the EditorPlugin (#7355) 2017-01-02 13:37:22 +01:00
Wilhem Barbier f6262fde11 Add the 'finished' signal to AnimatedSprite 2017-01-02 12:24:37 +01:00
Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader!
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer
with state-of-the-art rendering techniques tuned to work as low as middle
end handheld devices - without compromising with the possibilities given
for higher end desktop games of course. Great times ahead for the Godot
community and the gamers that will play our games!
2017-01-01 22:03:33 +01:00
Rémi Verschelde f8e6cdd89d Merge pull request #7322 from Jerome67000/classref-edit
doc improvement for get_colliding_bodies() methods
2016-12-23 15:48:47 +01:00
Ivan P. Skodje da950cd0f2 PopupMenu upgrade: Hide on item selection (#7306)
* Added the option to set hide on item selection. Usable in GDScript and from within the source code when you want to specify popup menus you don't want to close immediately when selecting an item

* Renamed getter from get_ to is_, fixed parent/child behavior, renamed bool variable to match most code and added ADD_PROPERTYNO to save some memory
2016-12-23 15:43:45 +01:00
Jerome67000 3cd5c86b1a doc improvement for get_colliding_bodies() methods 2016-12-17 17:18:33 +01:00
Fabio Alessandrelli c18c5013f8 Migrate int.IP_TYPE_ constants to IP.TYPE_ 2016-12-09 18:24:59 +01:00
Rémi Verschelde 440c37fbd9 Revert "Do not emit NOTIFICATION_READY more than once (breaking change)"
This reverts commit b6eab006db.

This commit broke compatibility in an undesired way, as outlined in
https://github.com/godotengine/godot/issues/3290#issuecomment-263388003
2016-11-30 00:08:01 +01:00
Rémi Verschelde 35e754db59 Merge pull request #7138 from bojidar-bg/ready_guard
Do not enter _ready twice
2016-11-28 15:19:50 +01:00
George Marques a692b7a1c1 Merge pull request #7149 from Kazuo256/array-last
Add Array.front() and Array.back()
2016-11-22 08:08:59 -02:00
romeojulietthotel f8d523b68b Correct description for the return values from get_status. (#7137) 2016-11-21 11:55:57 +01:00
Kazuo256 bf4fda64fd Add Array.front() and Array.back() 2016-11-18 18:45:51 -02:00
Bojidar Marinov b6eab006db
Do not emit NOTIFICATION_READY more than once (breaking change)
Currently, there is no notification with the old behaviour, so probably breaks all cpp code relying on that notification as well.
2016-11-17 18:46:45 +02:00
Rémi Verschelde f0f04d5082 Merge pull request #6862 from Faless/fix_6388
Fix Keyboard Input Hangs when using modifiers
2016-11-11 10:47:10 +01:00
ISylvox b5c383fd61 vsnc --> vsync 2016-11-08 21:06:57 +07:00
Rémi Verschelde 9f7b781657 Merge pull request #7050 from DTV96Calibre/master
Fixed minor typo
2016-11-06 12:09:40 +01:00
DTV96Calibre 37098419c5 Fixed minor typo 2016-11-06 01:38:41 -05:00
George Marques 411faaa6f4
Rename remaining WinRT references to UWP 2016-11-03 14:51:08 -02:00
Rémi Verschelde f34151ff0f style: Various other PEP8 fixes in Python files
Done with `autopep8 --select=E7`, fixes:

- E701 - Put colon-separated compound statement on separate lines.
- E702 - Put semicolon-separated compound statement on separate lines.
- E703 - Put semicolon-separated compound statement on separate lines.
- E711 - Fix comparison with None.
- E712 - Fix (trivial case of) comparison with boolean.
- E713 - Fix (trivial case of) non-membership check.
- E721 - Fix various deprecated code (via lib2to3).
2016-11-01 00:35:16 +01:00
Rémi Verschelde 817dd7ccbb style: Fix PEP8 blank lines issues in Python files
Done with `autopep8 --select=E3,W3`, fixes:

- E301 - Add missing blank line.
- E302 - Add missing 2 blank lines.
- E303 - Remove extra blank lines.
- E304 - Remove blank line following function decorator.
- E309 - Add missing blank line.
- W391 - Remove trailing blank lines.
2016-11-01 00:35:16 +01:00
Rémi Verschelde d4c17700aa style: Fix PEP8 whitespace issues in Python files
Done with `autopep8 --select=E2,W2`, fixes:

- E201 - Remove extraneous whitespace.
- E202 - Remove extraneous whitespace.
- E203 - Remove extraneous whitespace.
- E211 - Remove extraneous whitespace.
- E221 - Fix extraneous whitespace around keywords.
- E222 - Fix extraneous whitespace around keywords.
- E223 - Fix extraneous whitespace around keywords.
- E224 - Remove extraneous whitespace around operator.
- E225 - Fix missing whitespace around operator.
- E226 - Fix missing whitespace around operator.
- E227 - Fix missing whitespace around operator.
- E228 - Fix missing whitespace around operator.
- E231 - Add missing whitespace.
- E231 - Fix various deprecated code (via lib2to3).
- E241 - Fix extraneous whitespace around keywords.
- E242 - Remove extraneous whitespace around operator.
- E251 - Remove whitespace around parameter '=' sign.
- E261 - Fix spacing after comment hash.
- E262 - Fix spacing after comment hash.
- E265 - Format block comments.
- E271 - Fix extraneous whitespace around keywords.
- E272 - Fix extraneous whitespace around keywords.
- E273 - Fix extraneous whitespace around keywords.
- E274 - Fix extraneous whitespace around keywords.
- W291 - Remove trailing whitespace.
- W293 - Remove trailing whitespace.
2016-11-01 00:35:16 +01:00
Rémi Verschelde 97c8508f5e style: Start applying PEP8 to Python files, indentation issues
Done with `autopep8 --select=E1`, fixes:

- E101 - Reindent all lines.
- E112 - Fix under-indented comments.
- E113 - Fix over-indented comments.
- E115 - Fix under-indented comments.
- E116 - Fix over-indented comments.
- E121 - Fix a badly indented line.
- E122 - Fix a badly indented line.
- E123 - Fix a badly indented line.
- E124 - Fix a badly indented line.
- E125 - Fix indentation undistinguish from the next logical line.
- E126 - Fix a badly indented line.
- E127 - Fix a badly indented line.
- E128 - Fix a badly indented line.
- E129 - Fix a badly indented line.
2016-11-01 00:33:51 +01:00
Fabio Alessandrelli 7f42da0330 Update docs to IPv6 2016-10-30 17:46:05 +01:00
Rémi Verschelde 21828209ec Merge pull request #6950 from rdb/master
Add "Never" underline mode to LinkButton
2016-10-30 12:11:49 +01:00
rdb d517bc908f Add "Never" underline mode to LinkButton 2016-10-28 10:52:57 +02:00
Juan Linietsky 53d8f2b1ec PBR more or less working, still working on bringing gizmos back 2016-10-27 11:50:26 -03:00
Zher Huei Lee c3b4686082 Added global sub and bounds checking to RegEx 2016-10-27 10:27:40 +01:00
Zher Huei Lee 439d439321 RegEx re-implemented as a module
Re-wrote nrex as a module using godot-specific parts and new
features:

 * Added string substitutions.
 * Named groups are now supported.
 * Removed use of mutable variables in RegEx. RegExMatch is returned
   instead.
2016-10-27 10:27:40 +01:00
Rémi Verschelde afd86ee240 Merge pull request #6090 from WalasPrime/raytrace_force
Added force_raycast_update GDScript method for RayCast[2D]
2016-10-22 12:40:14 +02:00
Fabio Alessandrelli 17d7e6a142 Fix Keyboard Input Hangs when using modifiers
Main input parsing loop only update actions for keyboard if the state has changed.
`InputMap::event_is_action` now ignores keyboard modifiers if the event is not pressed.
Clarify difference between `InputMap::action_has_event` and `InputMap::event_is_action` in docs.

Fixes #6388.
2016-10-19 17:52:49 +02:00
Rémi Verschelde e96c49f849 Merge pull request #6850 from akien-mga/pr-scsub-shebang
SCsub: Add python shebang as a hint for syntax highlighting
2016-10-17 20:13:18 +02:00
Rémi Verschelde fc8ccd5b8c SCsub: Add python shebang as a hint for syntax highlighting
Also switch existing shebangs to "better" /usr/bin/env python.
2016-10-17 20:10:46 +02:00
Rémi Verschelde 345f82d4ca Merge pull request #6779 from WalasPrime/rpc_docs
Documentation of RPC-related methods and classes
2016-10-17 09:58:34 +02:00
Rémi Verschelde 292132ef6b Merge pull request #6821 from akien-mga/pr-bye-speex
Remove speex support, it is obsoleted by opus
2016-10-14 18:14:33 +02:00
Rémi Verschelde d3d0507c05 Remove speex support, it is obsoleted by opus
As mentioned by upstream, Xiph.Org [0]:
> The Speex codec has been obsoleted by Opus. It will continue to be
> available, but since Opus is better than Speex in all aspects,
> users are encouraged to switch.

[0] http://www.speex.org/
2016-10-13 18:58:56 +02:00
Karol Walasek 5687fa4709 Fixed Particle2D docs - radians to degrees for some params 2016-10-13 18:25:06 +02:00
Karol Walasek 61cca26ddf Documentation of RPC-related methods and classes 2016-10-13 18:00:24 +02:00
Rémi Verschelde abfa42dd39 Merge pull request #6781 from volzhs/unnecessary-parentheses
Remove unnecessary parentheses

[ci skip]
2016-10-10 20:06:46 +02:00
volzhs 42c72eee66 Remove unnecessary parentheses 2016-10-11 02:59:29 +09:00
Rémi Verschelde ddf2acad4e Merge pull request #6613 from pkowal1982/tween
Tween reset/stop/resume/remove for all object properties at once
2016-10-09 13:56:33 +02:00
Juan Linietsky 22d83bc9f6 Begining of GLES3 renderer:
-Most 2D drawing is implemented
-Missing shaders
-Missing all 3D
-Editor needs to be set on update always to be used, otherwise it does not refresh
-Large parts of editor not working
2016-10-03 21:35:16 +02:00
Karol Walasek 8d57640d37 Added general notes on RayCast[2D] updating behaviour and force_raycast_update() 2016-10-03 12:40:25 +02:00
Karol Walasek db0a46d7f7 Filled blanks and normalized documentation on RayCast[2D] 2016-10-01 16:21:33 +02:00
Rémi Verschelde 3ecd8560fd Classref: Sync template with current source 2016-10-01 13:01:44 +02:00
Pawel Kowal acc242fd6a Tween reset/stop/resume/remove for all object properties at once 2016-09-25 23:25:52 +02:00
George Marques 7cd64c3c8d
Add docs for XMLparser, VideoPlayer and most of Tree 2016-09-19 18:39:36 -03:00
George Marques 98e7c1edba
Add a function to plugin get the main screen parent
- Fix a bug where the main screen button did not disappear when the plugin
  was deactivated.
2016-09-16 15:02:01 -03:00
Andreas Haas cef70a5f8b
Update documentation on joystick vibration.
Added a note that long vibration durations are not recommended because of hardware limitations.
For example, my ps4 controller can only vibrate for ~3s on linux.
2016-09-16 11:08:32 +02:00
Juan Linietsky 2a003d7b4e fix get_selected_nodes() 2016-09-10 17:50:20 -03:00
Juan Linietsky 65b93d177e -Added bindings to the resource filesystem for editor
-Added set_child_rect, which was unavailable for script
2016-09-10 17:34:27 -03:00
Juan Linietsky 2da3aaefc2 small clarification in doc 2016-09-10 16:46:00 -03:00
Juan Linietsky 491dde2eb4 Made it possible to properly draw over the 2D canvas for 2D objects. Arranged some functions to achieve this. 2016-09-10 16:44:03 -03:00
Juan Linietsky 67d3935eb1 -Added way to generate resource previews from script plugin.
-Updated documentation
2016-09-10 15:32:17 -03:00
Juan Linietsky 6abd1437cd Merge pull request #5879 from gau-veldt/subarray_patch
Subarray patch
2016-09-10 12:22:31 -03:00
Juan Linietsky 026c7913cf Merge pull request #5942 from pkowal1982/scroll
ScrollContainer expand children bug fix
2016-09-10 12:14:33 -03:00
Paulb23 7d455fca71 Added ItemList get_v_scroll to docs 2016-09-09 15:28:01 +01:00
Gastronok cd82fafd58 Change the documentation to reflect that Directory.list_dir_begin()
returns true (not false) when a stream could not be initialized. (See, for
example,
https://github.com/godotengine/godot/blob/master/drivers/windows/dir_access_windows.cpp#L76
)
2016-09-07 16:32:59 -07:00
Rémi Verschelde a40309b532 Merge pull request #6420 from Paulb23/itemlist_tooltip_disable_issue_6240
Itemlist tooltip disable issue 6240
2016-09-07 20:42:26 +02:00
Paulb23 607d602493 Document itemlist disable tooltip 2016-09-07 18:13:44 +01:00
Rémi Verschelde b1ce9821e7 classref: Sync with current source 2016-09-07 08:54:42 +02:00
Rémi Verschelde 028171845f classref: Sync with recent changes 2016-08-31 08:57:39 +02:00
Rémi Verschelde 9a35ed5d54 Merge pull request #5670 from timoschwarzer/feature/camera2d_limit_smoothing
Add an option to smooth camera limits when camera smoothing is enabled.
2016-08-30 16:52:55 +02:00
Rémi Verschelde 41ee85b6a0 Merge pull request #5262 from vnen/button-signals
Add button_down and button_up signals
2016-08-30 16:49:12 +02:00
Rémi Verschelde 835ee75d57 Merge pull request #6159 from touilleMan/issue-6148
Add Node2d global rot/rotd/scale methods
2016-08-29 19:04:24 +02:00
Rémi Verschelde c29c70275e Merge pull request #6187 from TheHX/pr-pinfo-function
Added add_property_info function to Globals and EditorSettings classes
2016-08-27 22:04:50 +02:00
George Marques 141360ed82
Better document the BaseButton signals 2016-08-26 22:01:11 -03:00
Gau o fthe Veldt f9e931bf12 Documentation for most of ItemList control.
The icon stuff is incomplete since I haven't used icons.
2016-08-18 08:29:51 -07:00
Franklin Sobrinho 038e99e107 Update Globals and EditorSettings docs 2016-08-16 17:11:30 -03:00
Franklin Sobrinho a27d2e4c29 Update EditorPlugin doc 2016-08-15 15:28:21 -03:00
Emmanuel Leblond c402ac13df Add Node2D's set_global_rot get_global_rot set_global_rotd get_global_rotd set_global_scale get_global_scale methods. 2016-08-15 11:39:19 +02:00
Rémi Verschelde df12333fab classref: Sync with current source 2016-08-10 20:14:48 +02:00
MSC 7b05b4c83c Some additions to the OS documentation (#6037) 2016-08-05 12:29:23 +02:00
Hubert Jarosz 1445553fea
[ci skip] update Raycast documentation
clarification that set_cast_to needs LOCAL point
and get_collision_point gives GLOBAL point
2016-08-03 22:46:50 +02:00
eska b80c42ef4e Document FuncRef, GDFunctionState, InstancePlaceholder, RID, World2D 2016-07-30 21:27:58 +02:00
Pawel Kowal 853161a000 ScrollContainer expand children bug fix 2016-07-27 20:24:10 +02:00
Pawel Kowal 535a6f9faf Array has() documentation 2016-07-27 15:49:15 +02:00
Javier López Úbeda 2f8910185e Update Tween class documentation 2016-07-25 21:15:27 +02:00
MarianoGNU 23a20791d1 Update documentation. 2016-07-24 18:09:56 -03:00
Gau o fthe Veldt 82d4cb5114 Added slicing operation to DVector via DVector.subarray(int start,int end) method.
Negative indices index from the end of the array.
Indices are range checked before attempting and return appropriate error when out of range.
Binding for RawArray in gdscript to access DVector.subarray() provided.
Documentation of RawArray.subarray() in classes.xml provided.
2016-07-23 12:52:41 -07:00
Juan Linietsky 221cb58382 Add some doc to ImmediateGeometry 2016-07-23 08:58:57 -03:00
Rémi Verschelde 51519b5d6b Merge pull request #5851 from 29jm/typo-scroll
Fix typo in ScrollContainer documentation
2016-07-22 13:32:36 +02:00
Johan Manuel 908f585ef6 Fix typo in ScrollContainer documentation 2016-07-22 12:03:10 +02:00
Rémi Verschelde c57b992774 Merge pull request #5847 from 29jm/patch-3
Expose virtual keyboard functions to GDScript
2016-07-22 08:39:07 +02:00
Johan Manuel ec8c6e2c7c Expose virtual keyboard functions to GDScript 2016-07-21 23:58:58 +02:00
Zher Huei Lee 3dd5ffb48a Added examples to RegEx doc 2016-07-21 22:01:53 +01:00
Rémi Verschelde d723e5a62f Merge pull request #5560 from vnen/os-request-attention
Add OS.request_attention() for Windows
2016-07-21 17:29:45 +02:00