kobewi
59f05ed31a
Cleanup unused/underused singleton StringNames
2024-05-14 18:18:29 +02:00
Rémi Verschelde
c0d2464d6b
Merge pull request #91939 from AThousandShips/pressed_sname
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[Scene] Add `SceneStringNames::pressed`
2024-05-14 18:10:05 +02:00
Rémi Verschelde
380f63489f
Merge pull request #91728 from kitbdev/assimilate-split-container
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Use `as_sortable_control()` in SplitContainer
2024-05-14 18:09:51 +02:00
Rémi Verschelde
de329556f7
Merge pull request #91449 from Arnklit/particles-emission-ring-shape-fix2
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Fix sqrt application for radius in particle ring emission
2024-05-14 18:09:47 +02:00
A Thousand Ships
ee79386f7b
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
Kasper Arnklit Frandsen
94eefe168a
Fix sqrt application for radius in particle ring emission
2024-05-14 12:22:21 +01:00
Rémi Verschelde
61b970ea44
Merge pull request #91929 from matheusmdx/fix-error-91914
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Fix error in AudioStreamPlayer2D
2024-05-14 12:07:20 +02:00
Rémi Verschelde
bdefe53992
Merge pull request #91909 from KoBeWi/have_fun_reviewing_this
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Use Core/Scene stringnames consistently
2024-05-14 12:07:03 +02:00
Rémi Verschelde
2b3d913906
Merge pull request #91802 from Rindbee/round-icon-rect-when-drawing-the-button
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Round the icon's drawing rect when drawing the button
2024-05-14 12:06:48 +02:00
Magian
8a92615ba0
Resolve conflict between shader uniform tooltips "/**" and general annotation "/**/".
2024-05-14 15:32:47 +08:00
matheusmdx
305967c021
Fix error in AudioStreamPlayer2D
2024-05-14 02:07:12 -03:00
kobewi
413c11357d
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
Rémi Verschelde
5cb9a748d6
Merge pull request #91630 from RandomShaper/enh_mat_sh_update
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Let materials' shaders update happen on loader threads
2024-05-13 17:32:11 +02:00
Yaohua Xiong
ed3d311687
Add antialias support for CanvasItem draw primitives
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including
- rect, circle; both filled and unfilled.
- polyline, multiline
2024-05-13 19:03:31 +08:00
A Thousand Ships
2f442ff21a
Fix outdated name for `script` `StringName`
2024-05-13 12:39:41 +02:00
Rémi Verschelde
3bb7fd8ac4
Merge pull request #91329 from warriormaster12/dont-do-things-twice
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Fix a performance regression when duplicating a node
2024-05-13 12:05:34 +02:00
Rémi Verschelde
dcd6db8680
Merge pull request #90534 from Geometror/vs-reroute-node
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[VisualShader] Add reroute node and improve port drawing
2024-05-13 12:05:25 +02:00
Rémi Verschelde
ba533f5375
Merge pull request #81303 from KoBeWi/the_forbidden_name_of_strings
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Add shorthand for using singleton string names
2024-05-13 12:05:17 +02:00
Hendrik Brucker
62776842df
[VisualShader] Add reroute node and improve port drawing
2024-05-13 03:26:01 +02:00
warriormaster12
f14455fd3d
Fix a performance regression when duplicating a node
2024-05-12 21:43:22 +03:00
kobewi
a262d2d881
Add shorthand for using singleton string names
2024-05-11 18:53:08 +02:00
Silc Lizard (Tokage) Renew
d654acbd39
Invert start offset on AnimationNode custom timeline
2024-05-11 15:47:21 +09:00
风青山
82fef614ce
Round the icon's drawing rect when drawing the button
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Each component of the icon's drawing rect needs to be snapped to an
integer.
2024-05-11 00:15:36 +08:00
Rémi Verschelde
9c388ce5d3
Merge pull request #91760 from groud/fix_PropertyListHelper_not_handling_array_size
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Fix `PropertyListHelper::_get_property` returning a valid value even if an index is outside the array valid indices
2024-05-10 10:48:42 +02:00
Gilles Roudière
7705265477
Fix PropertyListHelper::_get_property returning a valid value even if an index is outside the array valid indices
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Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2024-05-10 10:46:04 +02:00
Rémi Verschelde
a29482506a
Merge pull request #91757 from Chaosus/fix_color_picker_placement
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Fix placement of ColorPicker in the editor
2024-05-10 09:56:06 +02:00
Rémi Verschelde
c469ab0104
Merge pull request #91507 from lyuma/expose_process_modification
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Allow users to override `SkeletonModifier3D._process_modification`
2024-05-10 09:55:44 +02:00
Lyuma
1ccf0c2947
Allow users to override SkeletonModifier3D._process_modification
2024-05-09 19:48:56 -07:00
Yuri Rubinsky
1fd1adc285
Fix placement of ColorPicker in the editor
2024-05-09 15:16:33 +03:00
kit
d8acd8caa6
Use `as_sortable_control()` in SplitContainer
2024-05-08 13:17:34 -04:00
kobewi
47aefbb415
Add support for AtlasTexture in draw_polygon()
2024-05-08 19:10:53 +02:00
kit
a53c8e8d70
Fix TextEdit minimap tab drawing and click check
2024-05-08 11:43:44 -04:00
DeeJayLSP
97a70cbd6e
Use data length on QOA checks instead of min size
2024-05-08 12:05:21 -03:00
Rémi Verschelde
a9a1d0a162
Merge pull request #91619 from AThousandShips/find_improve
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Replace `find` with `contains/has` where applicable
2024-05-08 14:35:44 +02:00
Rémi Verschelde
1d101329c9
Merge pull request #91611 from AThousandShips/string_containsn
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[Core] Add case-insensitive `String::containsn`
2024-05-08 14:35:41 +02:00
kobewi
eb570463a2
Revert as_sortable_control() change in SplitContainer
2024-05-08 13:36:49 +02:00
A Thousand Ships
b4c6cc7d82
[Core] Add case-insensitive `String::containsn`
2024-05-08 12:48:01 +02:00
A Thousand Ships
a0dbdcc3ab
Replace `find` with `contains/has` where applicable
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* Replaces `find(...) != -1` with `contains` for `String`
* Replaces `find(...) == -1` with `!contains` for `String`
* Replaces `find(...) != -1` with `has` for containers
* Replaces `find(...) == -1` with `!has` for containers
2024-05-08 12:37:42 +02:00
Rémi Verschelde
281fe39929
Merge pull request #91699 from KoBeWi/buff_tree_folding
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Fold TreeItems when clicking to the left of fold icon
2024-05-08 12:31:39 +02:00
kobewi
5c28814b39
Add as_sortable_control() to unify Container checks
2024-05-08 11:45:52 +02:00
kobewi
9bc5a85b2b
Fold TreeItems when clicking to the left of fold icon
2024-05-08 11:30:26 +02:00
Rémi Verschelde
17a81260cb
Merge pull request #91684 from Chubercik/embree4_aftermath
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Fix `builtin_embree=no` build linking the wrong version of Embree
2024-05-08 09:54:24 +02:00
Jakub Marcowski
7699d678c4
Fix `builtin_embree=no` build linking the wrong version of Embree
2024-05-08 00:40:45 +02:00
kobewi
5c0f7968e3
Fix crash when adding a child while duplicating a node
2024-05-07 21:56:38 +02:00
Rémi Verschelde
316c4d50d5
Merge pull request #91112 from RandomShaper/fix_double_confirm
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Avoid double handling of rename in the file system dock
2024-05-07 16:49:34 +02:00
Rémi Verschelde
594498e718
Merge pull request #90966 from Calinou/debug-draw-use-runtime-colors
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Use same colors for editor and running project for collision/path debug
2024-05-07 16:49:31 +02:00
Rémi Verschelde
29607924bd
Merge pull request #88741 from adamscott/fix-shared-variables-of-inherited-scenes-redux
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Fix shared exported variables of inherited scenes
2024-05-07 16:49:20 +02:00
kobewi
82b6f9d7a7
Fetch argument options from ThemeDB
2024-05-07 15:02:50 +02:00
Pedro J. Estébanez
eb2bd41fb8
Make handling of rename line-edit popups more robust
2024-05-07 14:29:35 +02:00
Rémi Verschelde
4db9103c2b
Merge pull request #91650 from akien-mga/codespell
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Fix various typos with codespell
2024-05-07 13:49:03 +02:00
Rémi Verschelde
472273f07a
Merge pull request #91326 from aaronp64/line_edit_min_size
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Update `LineEdit` to include `read_only` StyleBox in `get_minimum_size()`
2024-05-07 13:48:44 +02:00
Rémi Verschelde
4b070e8031
Fix various typos with codespell
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Using 2.2.7.dev217+g10c2abcf.
Had to add `colour` to the ignore list as we used it as an alias/keyword for the
documentation of color-related APIs.
Also ignore recommendations to change `thirdparty` to either `third-party` or
`third party`, which are correct but we use the former fairly consistently.
2024-05-07 10:08:42 +02:00
Rémi Verschelde
107fd30ae7
Merge pull request #91647 from jsjtxietian/fix-uint-hightlight
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Make native shader source visualizer highlight uint suffix
2024-05-07 09:04:55 +02:00
Rémi Verschelde
e63252b421
Merge pull request #90705 from AThousandShips/foreach_list
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Reduce and prevent unnecessary random-access to `List`
2024-05-07 09:04:44 +02:00
Rémi Verschelde
965bae735e
Merge pull request #72323 from Koyper/flow_container_center_wrap_options
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Add FlowContainer wrap options for center alignment.
2024-05-07 09:04:34 +02:00
jsjtxietian
cff1111359
Make native shader source visualizer can highlight uint suffix
2024-05-07 14:18:48 +08:00
Pedro J. Estébanez
187e5ef258
Let materials' shaders update happen on loader threads
2024-05-06 19:40:00 +02:00
A Thousand Ships
86de59d60a
[Core] Add `LocalVector::has` for convenience
2024-05-06 18:03:37 +02:00
Rémi Verschelde
94b8a1d808
Merge pull request #91495 from TokageItLab/fix-control-saving
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Avoid incorrect computing anchor of Control node when reset on save with `saving` flag
2024-05-06 15:15:04 +02:00
Rémi Verschelde
16eb8dbdc0
Merge pull request #89595 from apples/89559-cpuparticles3d-angle-rotate_y-fix
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Fix `CPUParticles3D` using angle incorrectly when `ROTATE_Y` is set.
2024-05-06 15:14:53 +02:00
Silc Lizard (Tokage) Renew
57cd00aee9
Avoid incorrect computing anchor of Control node when reset on save
2024-05-05 08:33:37 +09:00
A Thousand Ships
955d5affa8
Reduce and prevent unnecessary random-access to `List`
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Random-access access to `List` when iterating is `O(n^2)` (`O(n)` when
accessing a single element)
* Removed subscript operator, in favor of a more explicit `get`
* Added conversion from `Iterator` to `ConstIterator`
* Remade existing operations into other solutions when applicable
2024-05-04 16:08:55 +02:00
Rémi Verschelde
84013a31ea
Merge pull request #91122 from TokageItLab/simulator-memdel
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Modify allocation process of the PhysicalBoneSimulator in Skeleton3D
2024-05-04 11:52:22 +02:00
Rémi Verschelde
a5d4ddc18a
Merge pull request #90517 from TokageItLab/cache-bones-mod
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Static allocation bones copy for SkeletonModifier
2024-05-04 11:52:19 +02:00
Rémi Verschelde
a2fc5e2d78
Merge pull request #89894 from BastiaanOlij/improve_foveated_rendering
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Improvements to VRS/Foveated rendering
2024-05-04 11:52:15 +02:00
Rémi Verschelde
471ddf4327
Merge pull request #87231 from Calinou/geometryinstance3d-transparency-warn-mobile-compatibility
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Show warning for GeometryInstance3D transparency in Mobile/Compatibility
2024-05-04 11:52:06 +02:00
Silc Lizard (Tokage) Renew
a22923daf7
Static allocation bones copy for SkeletonModifier
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Co-authored-by: SlugFiller <5435495+SlugFiller@users.noreply.github.com>
2024-05-04 11:16:26 +09:00
jsjtxietian
b851514b10
Fix uint's suffix is not highlighted in text shader editor
2024-05-03 21:45:53 +08:00
Rémi Verschelde
03e6fbb010
Merge pull request #85474 from fire/packedvector4array
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Add `PackedVector4Array` Variant type
2024-05-03 12:25:26 +02:00
Bastiaan Olij
9042ddf19f
Improvements to VRS/Foveated rendering
2024-05-03 17:20:30 +10:00
Rémi Verschelde
c3a650ac46
Remove unused code to convert text resource format to binary
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This is now handled in `ResourceSaver::save` when saving with a binary extension.
2024-05-03 01:14:40 +02:00
K. S. Ernest (iFire) Lee
f9b488508c
Add PackedVector4Array Variant type
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Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-05-03 00:58:27 +02:00
Silc Lizard (Tokage) Renew
6fd8b25d38
Add argument options to AnimationPlayer for auto capture
2024-05-03 07:06:37 +09:00
Silc Lizard (Tokage) Renew
4900dddb88
Modify allocation process of the PhysicalBoneSimulator in Skeleton3D
2024-05-03 06:00:10 +09:00
Rémi Verschelde
4e9543d849
Merge pull request #91457 from kitbdev/fix-multicaret-disabled
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Fix TextEdit crash with multiple carets disabled and paste
2024-05-02 17:31:47 +02:00
Rémi Verschelde
e249df4f5e
Merge pull request #89275 from bruvzg/status_rect
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[StatusIndicator] Add method to get indicator icon screen rect.
2024-05-02 17:31:18 +02:00
kit
0162683da4
Fix TextEdit crash with multiple carets disabled
2024-05-02 09:26:08 -04:00
Rémi Verschelde
06d105e268
Merge pull request #91437 from TokageItLab/auto-capture
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Add `auto_capture` option to AnimationPlayer
2024-05-02 14:01:25 +02:00
bruvzg
e5205e589f
[StatusIndicator] Add method to get indicator icon screen rect.
2024-05-02 14:39:33 +03:00
bruvzg
360d365b33
[RTL] Adds extra argument to `remove_paragraph` to skip cache invalidation and a method for manual cache invalidation.
2024-05-02 14:03:21 +03:00
Silc Lizard (Tokage) Renew
36abb55dd2
Add auto_capture option to AnimationPlayer
2024-05-02 19:57:36 +09:00
Rémi Verschelde
b2af040423
Merge pull request #91425 from Sauermann/fix-force-drag-focus-crash
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Make `mouse_focus` and `mouse_focus_mask` consistent for force_drag
2024-05-02 12:46:45 +02:00
Rémi Verschelde
098a4e945e
Merge pull request #91188 from YeldhamDev/love_fixing_other_peoples_regressions
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Fix `TabContainer` regressions related to switching tabs in certain cases
2024-05-02 12:46:39 +02:00
Rémi Verschelde
9cb3a16a8e
Merge pull request #91014 from DeeJayLSP/qoa-wav-playback
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Add QOA (Quite OK Audio) as a WAV compression mode
2024-05-02 12:46:32 +02:00
Rémi Verschelde
0b6c29f2d2
Merge pull request #89114 from AThousandShips/vec_elem_scalar
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[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
2024-05-02 12:46:22 +02:00
Yaohua Xiong
1f2aa17d14
Extend `CanvasItem::draw_circle()` with filled, width, and antialiased options
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Make it possible to draw unfilled circle, like draw_rect(). Antialising is only implemented for unfilled version.
2024-05-02 10:42:24 +02:00
A Thousand Ships
308dbb8c63
[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
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Convenience for a number of cases operating on single values
2024-05-02 10:31:13 +02:00
Markus Sauermann
30a19a5c2f
Make `mouse_focus` and `mouse_focus_mask` consistent for force_drag
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In `Viewport::_gui_force_drag` currently `Viewport::gui.mouse_focus`
gets cleared, but `Viewport::gui.mouse_focus_mask` doesn't get cleared.
This is an inconsistency which can cause a crash.
With the change of this PR, `mouse_focus_mask` also gets cleared.
This is in alignment with how regular drag and drop clears both variables.
2024-05-02 00:10:29 +02:00
DeeJayLSP
b9cbf2c96f
Add QOA (Quite OK Audio) as a WAV compression mode
2024-05-01 19:05:14 -03:00
Markus Sauermann
792b38813f
Remove unused variable Viewport::gui.last_mouse_focus
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The last use was removed in January 2023
2024-05-01 11:20:40 +02:00
Rémi Verschelde
5a63d1db41
Merge pull request #91223 from Arnklit/particle-cylinder-emission-distribution-fix
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Fix particle cylinder emission shape random distribution
2024-05-01 09:55:06 +02:00
Rémi Verschelde
f89de7ab43
Merge pull request #90960 from TokageItLab/fix-animation-playback-track-seek
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Make seeking animation playback track consider internal seeking
2024-05-01 09:55:00 +02:00
Rémi Verschelde
de00cfbc01
Merge pull request #90892 from Chaosus/vs_fix_expression_port_expand
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Prevent expanding output port in visual shader expression
2024-05-01 09:54:57 +02:00
Rémi Verschelde
70247adf25
Merge pull request #89734 from BastiaanOlij/openxr_reorder_wait_frame
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OpenXR: Change timing of xrWaitFrame and fix XR multithreading issues
2024-05-01 09:54:51 +02:00
Rémi Verschelde
85062e37ef
Merge pull request #89588 from bruvzg/status_ind_menu_direct
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[StatusIndicator] Switch API to use Texture2D instead of Image, improve handling on macOS, add method to set native popup menu directly.
2024-05-01 09:54:44 +02:00
Rémi Verschelde
e950d7ad36
Merge pull request #85609 from QbieShay/qbe/premul-builtin
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Add premult alpha blending to 3D (spatial) shaders
2024-05-01 09:54:41 +02:00
Rémi Verschelde
3cb9e84cde
Merge pull request #85189 from QbieShay/qbe/fix-emission-at-end
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Correctly emit sub-emitter's emission at the end
2024-05-01 09:54:38 +02:00
Bastiaan Olij
cbab7dc049
OpenXR: Change timing of xrWaitFrame and add thread safety features to OpenXR
2024-05-01 14:24:41 +10:00
QbieShay
41a2b0e83e
Added premult alpha blending to 3D (spatial) shaders.
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Co-authored-by: jitspoe <jitspoe@yahoo.com>
Co-authored-by: Clay John <claynjohn@gmail.com>
2024-05-01 00:53:29 +02:00
Silc Lizard (Tokage) Renew
b346e2a722
Make seeking animation playback track consider internal seeking
2024-05-01 06:39:17 +09:00
Kasper Arnklit Frandsen
af22d504da
Fix particle cylinder emission shape random distribution
2024-04-30 17:24:58 +01:00
Rémi Verschelde
ec73f5631c
Merge pull request #91335 from devloglogan/xr-hand-modifier-update
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Store previous relative transforms in `XRHandModifier3D`
2024-04-30 17:03:53 +02:00
Rémi Verschelde
ca38212604
Merge pull request #89643 from mnemoli/pickone-fix-89641
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Fix mouse events when `physics_object_picking_first_only` enabled
2024-04-30 17:03:10 +02:00
Rémi Verschelde
e19b808a7a
Merge pull request #86978 from kitbdev/multicaret-overhaul
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Overhaul multicaret editing and selection in TextEdit
2024-04-30 17:03:04 +02:00
devloglogan
a35196ba22
Store previous relative transforms in XRHandModifier3D
2024-04-30 08:59:40 -05:00
aaronp64
3337c160a4
Update LineEdit to include read_only StyleBox in get_minimum_size()
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Fixes #90522
2024-04-29 14:43:16 -04:00
Koyper
e3efd51592
Add FlowContainer wrap options for center alignment.
2024-04-29 08:26:45 -05:00
Rémi Verschelde
5bd9f4dea5
Don't run Shader doc comments logic outside the editor
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Fixes #91306 .
2024-04-29 14:54:35 +02:00
Rémi Verschelde
77caf02802
Merge pull request #89705 from bruvzg/rtl_draw_steps
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[RTL] Move shadow and foreground/background boxes drawing into a separate draw steps.
2024-04-29 13:00:22 +02:00
Rémi Verschelde
c1f8d24f18
Merge pull request #91275 from ajreckof/Fix-RichTextLabel-Scroll-Following-randomly-stops-working
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Fix RichTextLabel "Scroll Following" randomly stops working.
2024-04-29 10:10:38 +02:00
Rémi Verschelde
164f28e066
Merge pull request #91242 from TokageItLab/player-activating
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Make activating on ready in AnimationPlayer respect the property value
2024-04-29 10:10:28 +02:00
Rémi Verschelde
7cd6ea0f7e
Merge pull request #91183 from KoBeWi/small_stuff
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Misc code cleanup
2024-04-29 10:09:57 +02:00
Rémi Verschelde
ba27c0c31c
Merge pull request #91177 from markusstephanides/master
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Add no-change check to `Label3D::set_text`
2024-04-29 10:09:49 +02:00
Rémi Verschelde
9286ac7aa5
Merge pull request #90161 from magian1127/4.0sTip
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Implement tooltips for shader uniform in the inspector.
2024-04-29 10:09:35 +02:00
ajreckof
7faafb1448
Fix RichTextLabel "Scroll Following" randomly stops working.
2024-04-28 12:15:14 +02:00
Silc Lizard (Tokage) Renew
470c2f24e9
Make activating on ready in AnimationPlayer respect the property value
2024-04-27 13:06:10 +09:00
kit
773a473807
Overhaul multiple caret editing in TextEdit.
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Use a multicaret edit to delay merging overlapping carets until the end.
2024-04-26 14:26:10 -04:00
kit
154f727c7a
Overhaul TextEdit selection.
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The caret is now a part of the selection.
2024-04-26 14:24:10 -04:00
kobewi
914528180f
Misc code cleanup
2024-04-26 15:30:21 +02:00
Rémi Verschelde
1c584ec9e0
Merge pull request #91190 from kitbdev/dont-scroll-if-fit
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Don't use vscroll when fit to content height in TextEdit
2024-04-26 15:13:40 +02:00
Rémi Verschelde
bd598d5657
Merge pull request #85678 from KoBeWi/editor_walktime
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Add separate feature tags for editor runtime
2024-04-26 15:13:16 +02:00
kobewi
3ebb5b84a0
Add separate feature tags for editor runtime
2024-04-26 14:44:38 +02:00
kobewi
0b877a9962
Expose is_part_of_edited_scene()
2024-04-26 11:49:38 +02:00
Magian
e3a7c751f2
Implement tooltips for shader uniform in the inspector.
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using regular expressions
2024-04-26 17:48:11 +08:00
Rémi Verschelde
86bf8354a0
Merge pull request #91198 from jsjtxietian/SurfaceTool
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Fix `SurfaceTool.create_from_arrays` crash with bad index
2024-04-26 11:09:08 +02:00
Rémi Verschelde
f55b81be1e
Merge pull request #91193 from timothyqiu/tab-icon-size
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Allow setting max icon width per tab for TabContainer
2024-04-26 11:09:05 +02:00
Rémi Verschelde
0a6335924a
Merge pull request #91031 from Malcolmnixon/old-body-tracker-signals
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Subscribe to correct tracker signals
2024-04-26 11:08:35 +02:00
Rémi Verschelde
a37db390e0
Merge pull request #90229 from Santoss1809/master
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Fix error message when removing only child from GraphNode
2024-04-26 11:08:25 +02:00
João Santos
eb9e193477
Fix error message when removing only child from GraphNode
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Fixes #89695 .
2024-04-26 10:45:45 +02:00
Michael Alexsander
1c32fa2f40
Fix `TabContainer` regressions related to switching tabs in certain cases
2024-04-26 03:07:21 -03:00
jsjtxietian
01135bc533
Fix `SurfaceTool.create_from_arrays` crash with bad index
2024-04-26 11:44:15 +08:00
Haoyu Qiu
779426b2fa
Allow setting icon max width for TabContainer
2024-04-26 08:27:27 +08:00
kit
d9b0561601
Don't use vscroll when fit to content height in TextEdit
2024-04-25 19:19:08 -04:00
Markus Stephanides
c14b395c78
Add no-change check to Label3D
2024-04-25 22:13:20 +02:00
Koyper
4c5a904faf
[PopupMenu] Fix incorrect vertical scroll bar visible at fractional content scale
2024-04-25 09:33:36 -05:00
Rémi Verschelde
50a38cd1c2
Merge pull request #91137 from ckaiser/fix-minimap-lightmode
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Use TextEdit caret color for minimap highlight (fix minimap regression)
2024-04-25 12:11:28 +02:00
Rémi Verschelde
ab2daa2923
Merge pull request #91095 from timothyqiu/min-tree
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Fix Tree minimum size calculation
2024-04-25 12:11:23 +02:00
Rémi Verschelde
81aa139e0d
Merge pull request #91083 from nagidev/master
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Fix port cache calculation in GraphNode
2024-04-25 12:11:20 +02:00
Rémi Verschelde
f819c77d27
Merge pull request #90915 from rburing/no_more_speedrun
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Fix `move_and_slide` wall slide acceleration (3D)
2024-04-25 12:11:13 +02:00
Haoyu Qiu
4f4e8589df
Fix Tree minimum size calculation
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- Take scroll bar space and column title buttons into account
- Fix first column min size sometimes missing one level of indent
- Fix cell min size ignoring text overrun behavior and item inner margin
- Update min size when `hide_root` or `column_title_visible` changes
Wrong description of `item_inner_margin_*` constants is also fixed
2024-04-25 16:00:45 +08:00
Christian Kaiser
91fff47fdc
Use TextEdit caret color for minimap highlight
2024-04-25 04:27:49 -03:00
nagidev
b0cafc1077
Fixed port cache calculation in GraphNode
2024-04-24 13:33:38 +05:30
Rémi Verschelde
6149359dac
Merge pull request #91076 from Bn-Fang/master
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Fix typo in Camera2D node's anchor mode
2024-04-24 09:59:48 +02:00
Rémi Verschelde
17d9c52ad9
Merge pull request #90894 from lyuma/animation_step_30
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Set animation step from importers. Increase default step from 10 to 30FPS
2024-04-24 09:59:21 +02:00
Rémi Verschelde
6f21267a46
Merge pull request #85880 from Rudolph-B/GPU-particles-2D-spread-issue
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Fixed particle spread values affecting particle velocity
2024-04-24 09:59:04 +02:00
johnsonbaugh
e2995d3b88
Reset state of SkeletonModification2D when loaded from cache
2024-04-23 21:29:59 -07:00
johnsonbaugh
ef8acbde9a
Fix errors and warnings when loading Skeleton2D Modifications
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Fixes #73247
2024-04-23 20:42:23 -07:00
Bn-Fang
5d0a229a58
Fixed Typo in Camera 2D node's anchor mode
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Fixed the Camera 2D node's anchor mode descriptor from "Fixed TopLeft" to "Fixed Top Left"
2024-04-23 16:24:45 -04:00
Rémi Verschelde
a3b9344a37
Merge pull request #91044 from timothyqiu/column-title
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Fix wrong Tree column title position
2024-04-23 19:12:08 +02:00
Rémi Verschelde
d7abefd0a3
Merge pull request #91038 from timothyqiu/tab-container-toggle-icon-text
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Fix TabContainer using wrong content rect after tab title update
2024-04-23 19:12:03 +02:00