Rémi Verschelde
0a3c21d999
Merge pull request #29785 from eligt/fix-richtext-alignment
...
Fix RichTextLabel alignment tags not working properly
2019-06-15 10:34:22 +02:00
Rémi Verschelde
e999929024
Merge pull request #29787 from Paulb23/fix_negative_cursor_column
...
Fix TextEdit cursor.column having a negative value
2019-06-15 00:29:07 +02:00
Paulb23
1d55207fd2
Fix TextEdit cursor.column having a negative value
2019-06-14 21:48:16 +01:00
Elia Sarti
c4e5ee1fd2
Fix RichTextLabel alignment tags not working properly
...
Also fixes #6982
Fix error and formatting
2019-06-14 21:38:33 +01:00
Rémi Verschelde
8e04aecb19
Merge pull request #29647 from YeldhamDev/file_dialog_hidden_toggle
...
Add toggle for hidden file visibility in FileDialog
2019-06-14 22:29:49 +02:00
clayjohn
52696e98b4
fix CPU particles bug with local_coords and transform
2019-06-14 13:22:19 -07:00
Rémi Verschelde
0b555fc70a
Merge pull request #29782 from JFonS/expose_camera_clip_offset
...
Expose ClippedCamera clip_offset
2019-06-14 18:31:47 +02:00
jfons
30b3591152
Expose ClippedCamera clip_offset
2019-06-14 17:39:13 +02:00
Rémi Verschelde
40f2480d0e
Merge pull request #29621 from DevinPentecost/feature/0_duration_tween
...
Implementing 0-duration tweens
2019-06-14 16:57:09 +02:00
Devin Pentecost
265eaf1a2c
Implementing 0-duration tweens
...
Some light refactor
Adding comments in functions
2019-06-14 07:20:13 -07:00
Rémi Verschelde
52dd0f8751
Implement missing orbit velocity for CPUParticles and CPUParticles2D
...
The relevant code was copied from (GPU) ParticlesMaterial but commented
out initially, and never ported.
Closes #29580 .
2019-06-13 11:35:07 +02:00
Rémi Verschelde
a745934761
Merge pull request #29731 from akien-mga/scene-is-off-limits
...
Cleanup some unecessary editor/ includes in scene/
2019-06-12 23:44:24 +02:00
Rémi Verschelde
84d969a42a
Cleanup some unecessary editor/ includes in scene/
...
Part of #29730 , handles false positives.
2019-06-12 22:48:43 +02:00
Rémi Verschelde
2cedf7173a
BaseButton: Make shortcuts call virtual methods
...
When buttons are not in Toggle Mode, shortcuts used to only trigger the
`pressed` signal, without calling the `_pressed` virtual method,
contrarily to what happens when you click the button.
For Toggle Mode buttons, it did call the `_toggled` virtual method
together with emitting the `toggled` signal *twice*.
This commit harmonizes it all and makes shortcuts behave the same as
mouse clicks or `ui_accept`, for both toggle and non-toggle modes.
Fixes #29604 .
2019-06-12 16:35:49 +02:00
Rémi Verschelde
df25679235
Merge pull request #29601 from NilsIrl/hiding_enabled
...
Treat hiding_enabled as bool throughout
2019-06-12 14:23:27 +02:00
Rémi Verschelde
434a1fddf3
Merge pull request #29648 from jbuck3/tree-tooltips
...
Fix Tree button tooltips
2019-06-12 13:29:36 +02:00
Rémi Verschelde
5688cb40b2
Merge pull request #29589 from kbajno/master
...
Add in missing 'FLAG_DRAW_NEXT_FRAME_IF_VISIBLE' to Flag enun
2019-06-12 12:52:47 +02:00
Rémi Verschelde
971b5160c6
Merge pull request #29306 from qarmin/small_code_fixes
...
Small fixes to unrechable code, possibly overflows, using NULL pointers
2019-06-12 12:49:21 +02:00
Rémi Verschelde
f160c81f68
Merge pull request #29696 from akien-mga/cpuparticles-randomness
...
CPUParticles: Do randomness ratio computations in phase instead of time
2019-06-12 10:54:02 +02:00
Rémi Verschelde
fd66a45f32
Merge pull request #29685 from akien-mga/cpuparticles-tangential-accel
...
CPUParticles: Fix inconsistent tangential acceleration
2019-06-12 10:53:31 +02:00
Rémi Verschelde
d0c2005da1
CPUParticles: Do randomness ratio computations in phase instead of time
...
The original shader code uses a phase (ratio from 0 to 1 for the particle
lifetime) for the randomness ratio computations, and this code was ported
over but converted to time computations.
The seeding/cycle logic was thus invalid, so we're going back to phase
for these computations, thus fixing the previous non-working time/emission
randomness property.
Part of #29692 . Follow-up to #26859 .
2019-06-11 23:40:56 +02:00
Rémi Verschelde
4043c8a8c9
Merge pull request #29678 from akien-mga/err-macros-semicolon
...
Fix error macro calls not ending with semicolon
2019-06-11 19:01:26 +02:00
Rémi Verschelde
9206bcabaa
CPUParticles: Fix inconsistent tangential acceleration
...
The tangential acceleration for both CPUParticles2D and CPUParticles had been
badly converted from their GPU counterpart (ParticlesMaterial).
This fixes it and ensures that both GPU and CPU particles behave the same with
regard to tangential acceleration.
2019-06-11 18:56:07 +02:00
Rémi Verschelde
15425b450f
Merge pull request #29573 from qarmin/fix_rich_text_process_line
...
Fix RichLabelText::_process_line crash
2019-06-11 16:00:03 +02:00
Rémi Verschelde
0d5b2dba91
Merge pull request #29543 from qarmin/fix_arvr_error_spam
...
Fix ARVRAnchor and ARVRController error spam
2019-06-11 15:58:04 +02:00
Rémi Verschelde
6d16f2f053
Fix error macro calls not ending with semicolon
...
It's not necessary, but the vast majority of calls of error macros
do have an ending semicolon, so it's best to be consistent.
Most WARN_DEPRECATED calls did *not* have a semicolon, but there's
no reason for them to be treated differently.
2019-06-11 14:49:34 +02:00
Rémi Verschelde
d8877d2df5
Merge pull request #29539 from qarmin/fix_crash_with_get_keywords_color
...
Fix crash with get_keywords_color
2019-06-11 14:19:18 +02:00
Rémi Verschelde
7b883d7d50
Merge pull request #29558 from SamSindt/fix-lifetime-reversed-CPUParticles2D
...
Reversed operator in SortLifetime fixing #29440
2019-06-11 12:14:26 +02:00
Rémi Verschelde
227b5d20ee
Merge pull request #29519 from Ranoller/master
...
Make tilemap texture origin point top-left.
2019-06-11 12:05:13 +02:00
Rémi Verschelde
9ec33eaee2
Merge pull request #29498 from bruvzg/fix_line_edit_alt_keys
...
Fix third and fourth level (AltGr / ⌥ modifier) keys input in LineEdit.
2019-06-11 11:49:44 +02:00
bruvzg
63d8dc0920
Fix third and fourth level (AltGr / ⌥ modifier) keys input in LineEdit.
2019-06-11 08:10:07 +03:00
qarmin
37c2595526
Fix crash when frames are empty
2019-06-10 08:36:28 +02:00
James Buck
215fed1fb3
Fix Tree button tooltips
...
Fixes #22777
2019-06-09 22:33:47 -05:00
Michael Alexsander Silva Dias
be6d48fcad
Add toggle for hidden file visibility in FileDialog
2019-06-10 00:20:24 -03:00
James Buck
17e1be6478
Connect OptionButton selection to menu's "index_pressed" signal
...
Simplifies code and fixes bug where only the first item with a given
ID could be selected.
2019-06-09 14:44:36 -05:00
Nils ANDRÉ-CHANG
e4f90337f2
Treat hiding_enabled as bool throughout
2019-06-08 12:37:57 +01:00
kbajno
c90fb3ec6c
Add in missing 'FLAG_DRAW_NEXT_FRAME_IF_VISIBLE' to Flag enun
2019-06-07 15:21:07 -07:00
qarmin
685451967c
Fix RichLabelText::_process_line crash
2019-06-07 12:36:11 +02:00
SamSindt
6a23eff748
Reversed operator in SortLifetime fixing #29440
2019-06-06 12:49:48 -07:00
qarmin
2621131549
Fix 2D Line crash
2019-06-06 21:09:37 +02:00
qarmin
3de3f87657
Fix ARVRAnchor and ARVRController error spam
2019-06-06 14:33:04 +02:00
qarmin
8d993f6357
Fix crash with get_keywords_color
2019-06-06 12:59:29 +02:00
Ranoller
f26e9daab5
Make tilemap texture origin point top-left.
...
Fix https://github.com/godotengine/godot/issues/29487 . In this commit: https://github.com/godotengine/godot/pull/28896 bad offset of textures and shapes was fixed, but a center of texture was added too, and this seems not dessired by default because breaks too much compatibility with demos and user projects. A future Check box for center texture can be added
2019-06-05 23:23:36 +02:00
Rémi Verschelde
197b65f32a
Merge pull request #29411 from clayjohn/multimesh_instance_2d
...
Added MultiMeshInstance2D node for using MultiMesh in 2D
2019-06-04 22:40:13 +02:00
Rémi Verschelde
46c56cad0c
Merge pull request #29469 from bojidar-bg/29446-graphnode-seperation
...
Fix GraphNode not adding separation after the first node
2019-06-04 22:37:55 +02:00
Gilles Roudière
df0a69bbac
Fixes NaN errors with anchors mode
2019-06-04 21:58:21 +02:00
Bojidar Marinov
8a1a067b91
Fix GraphNode not adding seperation after the first node
...
Fixes #29446
2019-06-04 16:05:23 +03:00
Tomasz Chabora
2f75471f24
Fix crash when searching Tree with no selection
2019-06-04 01:50:50 +02:00
Rémi Verschelde
774a9fde84
Merge pull request #26848 from ptrojahn/utf8navigation
...
Support UTF-8 in TextEdit and LineEdit navigation
2019-06-03 22:28:54 +02:00
qarmin
8245db869f
Small fixes to unrechable code, possibly overflows, using NULL pointers
2019-06-03 21:52:50 +02:00
clayjohn
2b8b1d7c46
added MultiMeshInstance2D node for using MultiMesh in 2D
2019-06-03 12:11:54 -07:00
Rémi Verschelde
22583ec6a3
Merge pull request #29432 from bojidar-bg/29401-tscn-serialization
...
Escape node names when saving to .tscn
2019-06-03 16:25:00 +02:00
Bojidar Marinov
cc004485bc
Escape node names when saving to .tscn
...
Fixes #29401
2019-06-03 16:54:41 +03:00
Rémi Verschelde
0dac4d6db6
Merge pull request #25522 from aqnuep/MeshLibrary_improvements
...
MeshLibrary export improvements
2019-06-03 13:59:43 +02:00
Rémi Verschelde
164fae9c1d
Merge pull request #29414 from YeldhamDev/meshinstance2d_texture_signal
...
Properly add "texture_changed" signal to MeshInstance2D
2019-06-03 13:57:32 +02:00
Rémi Verschelde
1e55f8a241
Merge pull request #29422 from akien-mga/particlesmaterial-missing-enum-value
...
Bind missing FLAG_DISABLE_Z enum value in ParticlesMaterial
2019-06-03 12:24:40 +02:00
Rémi Verschelde
7da9f28035
Merge pull request #29424 from JFonS/add_heightmap_gizmo
...
Add HeightMapShape mesh in CollisionShape gizmo
2019-06-03 12:18:28 +02:00
JFonS
6f31143996
Add HeightMapShape mesh in CollisionShape gizmo
2019-06-03 11:59:55 +02:00
Rémi Verschelde
a3462c97ad
Bind missing FLAG_DISABLE_Z enum value in ParticlesMaterial
...
Fixes #29419 .
2019-06-03 11:18:13 +02:00
JFonS
c2a2a1083d
Remove MeshLibrary from disable_3d=true builds
2019-06-03 10:25:11 +02:00
Michael Alexsander Silva Dias
962652f14b
Properly add "texture_changed" signal to MeshInstance2D
...
Fixes #29410 .
2019-06-02 23:51:44 -03:00
Rémi Verschelde
a25e52fb72
Merge pull request #29378 from KoBeWi/why
...
Fixed get_item_at_position being weird
2019-06-02 21:11:53 +02:00
Tomasz Chabora
59f403de0b
Fixed get_item_at_position being weird
2019-06-02 14:32:32 +02:00
Rémi Verschelde
449395716f
Merge pull request #28390 from KoBeWi/smaller_bigger_gizmo
...
Allow to change Position2D gizmo size
2019-06-02 00:06:28 +02:00
Tomasz Chabora
662c8f95ec
Allow to change Position2D gizmo size
2019-06-01 12:33:24 +02:00
Rémi Verschelde
64a88e8ef3
Merge pull request #28841 from KoBeWi/option_button_options
...
Improvements to incremental search
2019-06-01 11:47:06 +02:00
Rémi Verschelde
4b399034aa
Merge pull request #24560 from guilhermefelipecgs/fix_24549
...
Add EDITMODE_PRIORITY for ATLAS_TILE
2019-06-01 09:49:18 +02:00
Rémi Verschelde
af2c742f53
Fix and expose String::strip_escapes(), use it in LineEdit paste
...
Supersedes #27736 .
2019-05-31 15:49:14 +02:00
Tomasz Chabora
9de912caf5
Improvements to incremental search
2019-05-31 14:56:49 +02:00
Rémi Verschelde
7770f8cb7e
Merge pull request #29331 from KoBeWi/animation_time_machine
...
Add track_set_key_time() to Animation
2019-05-31 10:12:37 +02:00
Rémi Verschelde
77880d1b4d
Merge pull request #29299 from creikey/master
...
Check if parent is null before updating transform
2019-05-31 09:51:05 +02:00
Tomasz Chabora
adcbcf87dd
Add track_set_key_time() to Animation
2019-05-31 00:40:29 +02:00
Rémi Verschelde
62b868fd37
Merge pull request #26942 from RandomShaper/fix-vp-issues
...
Fix Viewport and Camera issues
2019-05-30 18:31:15 +02:00
Rémi Verschelde
603bb98340
Merge pull request #29188 from Calinou/improve-ssao-performance-quality
...
Improve SSAO performance and quality
2019-05-30 14:27:25 +02:00
Rémi Verschelde
24dd8e29ea
Merge pull request #29296 from jbuck3/cleanup
...
Remove some redundant lines
2019-05-30 12:52:23 +02:00
Cameron Reikes
9f29c28918
Check if parent is null before updating trasnform
...
- parent being null means it's not a CollisionObject
2019-05-29 16:09:52 -07:00
James Buck
4f4513f99c
Remove some redundant lines
2019-05-29 15:20:39 -05:00
Rémi Verschelde
c11bf884e0
Merge pull request #25012 from avencherus/prevent-duplicate-keyframes
...
Do precision comparison to prevent the creation of keyframes with a time that already exists
2019-05-29 18:59:19 +02:00
Rémi Verschelde
586539d867
Fix wrong property binding for NavigationPolygon::vertices
2019-05-29 17:28:22 +02:00
Rémi Verschelde
e9ca1a1299
Merge pull request #25520 from Zylann/expose_node_custom_aabb
...
Exposed custom AABB setter on GeometryInstance
2019-05-29 17:18:17 +02:00
Rémi Verschelde
e832a3269c
Merge pull request #29261 from volzhs/fix-basebutton
...
Fix BaseButton not emitting signal with virtual function
2019-05-29 13:16:02 +02:00
volzhs
5c01e066e1
Fix BaseButton not emitting signal with virtual function
...
Fix #29258
2019-05-29 06:28:34 +09:00
Rémi Verschelde
bbb1af91d8
Merge pull request #29251 from qarmin/some_uninitialised_values_fixes
...
Fix some unintialised variables
2019-05-28 22:29:02 +02:00
Rémi Verschelde
84331549db
Merge pull request #28896 from Ranoller/master
...
Fix tilemap displaced textures and shapes
2019-05-28 22:25:18 +02:00
Rémi Verschelde
3a1c096eb8
Merge pull request #29246 from akien-mga/whats-in-a-name
...
Node::duplicate: Don't set name if original node is nameless
2019-05-28 19:26:33 +02:00
Rémi Verschelde
0e441e9a1a
Merge pull request #29248 from Cheeseness/camera_project_fix
...
Add a depth parameter to Camera::project_position()
2019-05-28 19:25:37 +02:00
qarmin
66a36ba474
Fix some unincialised variables
2019-05-28 19:12:19 +02:00
Cheeseness
6fe957de63
Add a depth parameter to Camera::project_position()
2019-05-29 02:04:50 +10:00
Tomasz Chabora
86e4677fb4
Add HSV mode to color picker
2019-05-28 18:00:52 +02:00
Rémi Verschelde
235172e26b
Merge pull request #26355 from fire/expose_surface_tool
...
Expose more surface tools and add create_from_blend_shape.
2019-05-28 14:07:16 +02:00
Rémi Verschelde
bf6f41e0b9
Merge pull request #26978 from qarmin/fix_recursive_bitmapfont_crash
...
Fix crash when trying to set as Bitmap Font fallback one of his parent
2019-05-28 13:49:34 +02:00
Rémi Verschelde
0823ae7ae4
Node::duplicate: Don't set name if original node is nameless
...
In practice this only happens when duplicating a node which is not in
the scene tree yet, as nameless nodes get assigned a generated name
when added to the scene tree.
Fixes #27319 .
2019-05-28 12:40:44 +02:00
Rémi Verschelde
8384582828
Merge pull request #27836 from turtletooth/right-click
...
Allow Right Click in Empty Space on FileSystemDock
2019-05-28 12:07:06 +02:00
Rémi Verschelde
b546591d1b
Merge pull request #27875 from Thource/vehicle_wheel-get_rpm
...
Added a get_rpm() function to VehicleWheel
2019-05-28 12:06:09 +02:00
Rémi Verschelde
47f00925dc
Merge pull request #28454 from homer666/popup-centered-maxsize
...
Add `popup_centered_clamped()` method to Popup
2019-05-28 11:36:41 +02:00
Rémi Verschelde
335111c98f
Merge pull request #28581 from Lisapple/patch-1
...
Fixing Curve2D/3D baked interpolated values
2019-05-28 10:56:00 +02:00
Rémi Verschelde
06da7bf6b9
Merge pull request #28726 from megalike/add_mac_os_hotkeys_le
...
Support Mac OS hotkeys in line_edit
2019-05-28 10:37:04 +02:00
Rémi Verschelde
556ee71277
Merge pull request #29174 from Chaosus/fix_line_wrap_output
...
Fix "Index out of size" TextEdit's spam to output (when using Expression nodes in the visual shaders)
2019-05-28 10:21:54 +02:00
Michael Alexsander Silva Dias
fad0338beb
Make animation editor change tracks positions instead of swapping them
2019-05-27 22:03:26 -03:00
Rémi Verschelde
2a74d852fe
Merge pull request #29228 from neikeq/issue-29117
...
Fix GetTypeInfo error due to missing include
2019-05-27 22:25:23 +02:00
Silvano Cerza
f23e1aab34
Implemented remote scene tree filtering
...
User can now filter the remote scene tree, like the local one is filtered, while
the game is running
2019-05-27 17:46:57 +02:00
Rémi Verschelde
9f6eb3882c
Merge pull request #29182 from clayjohn/radiance_map
...
Fix radiance map settings
2019-05-27 17:33:45 +02:00
Ignacio Etcheverry
d426dcabf8
Fix GetTypeInfo error due to missing include
2019-05-27 17:33:25 +02:00
Rémi Verschelde
4c77332e32
Merge pull request #29118 from JFonS/improve_navmesh_generation
...
Various improvements to NavigationMesh generation
2019-05-27 17:27:14 +02:00
Rémi Verschelde
ec5be4ee68
Merge pull request #29223 from Jummit/add-get-camera-rid
...
Add get_camera_rid method to Camera
2019-05-27 17:11:31 +02:00
Ibrahn Sahir
e975d9dcdb
Fix uninitialised member variable 'meta_hovering' in RichTextLabel
2019-05-27 15:14:48 +01:00
Jummit
ce2c45bde7
add get_camera_rid method
2019-05-27 16:05:27 +02:00
Rémi Verschelde
d4e26fd588
Merge pull request #29172 from KoBeWi/path_deoverflowing
...
Don't allow PathFollow offset outside bounds
2019-05-27 12:09:17 +02:00
Rémi Verschelde
89b5025adc
Merge pull request #29176 from Calinou/tweak-particle-animation-warning
...
Tweak the particle animation node configuration warning message
2019-05-27 12:04:32 +02:00
Tomasz Chabora
90ea9dfede
Fix TextEdit blocking scroll without scrollbar
2019-05-26 20:51:08 +02:00
Hugo Locurcio
eb0cced3c0
Improve SSAO performance and quality
...
This decreases the number of samples significantly, leading to a
notable performance increase with only a very slight loss in
visual quality.
This also tweaks the default SSAO settings to use 3×3 blurring,
which makes noise patterns much less visible.
2019-05-26 12:01:01 +02:00
clayjohn
4c55a909ad
fix radiance map settings
2019-05-25 18:57:32 -07:00
Hugo Locurcio
33fd5538d0
Tweak the particle animation node configuration warning message
2019-05-25 19:59:17 +02:00
Chaosus
e5f5a71d27
Fix "Index out of size" TextEdit's spam to output
2019-05-25 20:57:32 +03:00
Tomasz Chabora
f3c5db662d
Don't allow PathFollow offset outside bounds
2019-05-25 18:27:22 +02:00
Rémi Verschelde
25d2ee677f
Merge pull request #29152 from nekomatata/fix-node-rename-tool-script
...
Fixed scene tree update after changing node name in tool script
2019-05-24 22:41:37 +02:00
Rémi Verschelde
71c784f796
Merge pull request #29078 from KoBeWi/scroll_stuff
...
Improvements to scroll handling
2019-05-24 19:56:15 +02:00
Rémi Verschelde
01c41c782b
Merge pull request #28796 from clayjohn/GLES2-optimization
...
GLES2: Allow Viewports to render directly to screen
2019-05-24 17:31:44 +02:00
Rémi Verschelde
f173d242a2
Merge pull request #28811 from iwek7/editor_remove_spaces_to_closes_indention
...
Change rules of indenting for spaces
2019-05-24 16:21:04 +02:00
Rémi Verschelde
f279837f3e
Merge pull request #29067 from KoBeWi/spin_edit
...
Pass mouse events to SpinBox from its LineEdit
2019-05-24 15:51:03 +02:00
Rémi Verschelde
d1b4b62eb5
Merge pull request #29133 from KoBeWi/ninja_modulate
...
Don't modulate canvas on invisible color change
2019-05-24 15:45:24 +02:00
Rémi Verschelde
8689af6238
Merge pull request #29060 from volzhs/toggled-group
...
Refactor BaseButton event handling
2019-05-24 15:44:35 +02:00
PouleyKetchoupp
3f174c86d0
Fixed scene tree update after changing node name in tool script
2019-05-24 15:27:22 +02:00
Tomasz Chabora
01491aaf32
Improvements to scroll handling
2019-05-24 14:56:39 +02:00
Tomasz Chabora
5e9400b2e3
Don't modulate canvas on invisible color change
2019-05-24 13:10:21 +02:00
Rémi Verschelde
7c73a741f3
Merge pull request #29125 from rodolforg/fix_spatial_look_at_affecting_scale
...
fix un-scaling in Spatial::look_at_from_position
2019-05-23 17:01:40 +02:00
Rodolfo Ribeiro Gomes
48e4d62554
fix un-scaling in Spatial::look_at_from_position
...
As mentioned in
https://github.com/godotengine/godot/pull/26897#issuecomment-491178089
the look-at scaling issue solved by PR #26897 happens also in another
look-at method.
Spatial::look_at_from_position() also does not have same input checking
Spatial::look_at() has. Therefore, I fixed it too at same time.
2019-05-23 09:49:50 -03:00
Rémi Verschelde
2b1c3878f9
Merge pull request #29031 from BastiaanOlij/alpha_shadow
...
Implement shadow to opacity
2019-05-23 13:37:54 +02:00
jfons
1add4c15ab
Various improvements to NavigationMesh generation
...
* Expose EditorNavigationMeshGenerator as an engine singleton so users
can generate navmesehes from `tool` scripts.
* Add support for generating navmeshes from static colliders. All
collision shapes are supported except for Plane (since Plane is an
infinite collider and navmeshes need to have finite geometry).
* When using static colliders as a geometry source, a layer mask can be
specified to ignore certain colliders.
* Don't rely on global transform. It still should give the exact same
results but allows for building navmeshes on nodes that are not in the
tree (useful in `tool` scripts).
* Update navigation gizmos after every new bake.
This work has been kindly sponsored by IMVU.
2019-05-23 08:37:58 +02:00
Rémi Verschelde
c088386c5b
Merge pull request #29109 from RandomShaper/fix_onion_skinning
...
Fix onion skinning
2019-05-23 07:58:27 +02:00
Michael Alexsander Silva Dias
de378ef012
Fix 'TextEdit's line wrapping being highlighted incorrectly
...
Fixes #22867 .
2019-05-22 18:45:24 -03:00
Pedro J. Estébanez
88153fbb61
Fix 2D bones ignored by onion skinning
...
Fixes #27819 .
2019-05-22 20:40:57 +02:00
Ibrahn Sahir
d8a5fcd3d1
Initialize readonly/editable in LineEdit and TextEdit controls
2019-05-21 21:50:02 +01:00
Chaosus
6d38754a06
Fix expression node parsing when input_port + \0 is occured
2019-05-21 19:45:01 +03:00
Yuri Roubinsky
ebb6eb8be8
Merge pull request #29073 from Chaosus/express_fixes
...
Fix few bugs in expression node
2019-05-21 19:26:14 +03:00
Chaosus
6f2abd68f2
Fix few bugs in expression node
2019-05-21 18:37:31 +03:00
Rémi Verschelde
b6bd19dfc5
Merge pull request #29018 from guilhermefelipecgs/fix_28969
...
[StateMachine] Fix error message for travel method
2019-05-21 17:12:11 +02:00
Rémi Verschelde
7d42ca8384
Merge pull request #28838 from Chaosus/vs_exp
...
Expression node for visual shaders
2019-05-21 16:32:02 +02:00
Rémi Verschelde
1d9bb73a15
Merge pull request #29040 from swarnimarun/fix_override_bug
...
Clear overrides on passing null
2019-05-21 15:23:18 +02:00
Rémi Verschelde
26e0cc7aa3
Merge pull request #29041 from hbina/add_const
...
add const to methods that return literals
2019-05-21 15:16:41 +02:00
volzhs
5e8017721a
Refactor BaseButton event handling
...
also _toggled() function and "toggled" signal called when unpressed by ButtonGroup
2019-05-21 22:14:01 +09:00
Tomasz Chabora
2d84ec5468
Pass mouse events to SpinBox from its LineEdit
2019-05-21 14:49:53 +02:00
Bastiaan Olij
3ea778e66e
Implement shadow to opacity
2019-05-21 20:07:46 +10:00
Chaosus
5648924eef
Expression node for visual shaders
2019-05-21 12:11:41 +03:00
Rémi Verschelde
aa33b6a3fa
Merge pull request #29046 from volzhs/tree-page-down
...
PageDown key selects last one when left items count is short
2019-05-21 10:06:09 +02:00
volzhs
6f97022041
PageDown key selects last one when left items count is short
2019-05-21 15:32:17 +09:00
hbina085
f78baa5f93
added a const keyword for a methods that return constant literal...
2019-05-21 02:16:30 -04:00
Swarnim Arun
6ab7fb4976
Clear overrides on passing null
2019-05-21 10:50:43 +05:30
Rémi Verschelde
8c95e1aaf8
Merge pull request #28952 from jbuck3/update-margins
...
Update Control margins when size is overridden by change to minsize
2019-05-20 22:40:35 +02:00
Rémi Verschelde
63e7d2db08
Merge pull request #28218 from KoBeWi/b00km4rk5
...
Add bookmarks for easier code navigation
2019-05-20 22:39:19 +02:00
Rémi Verschelde
fdea3d48b0
Merge pull request #26809 from KoBeWi/undo_set_text_like_a_boss
...
Allow to undo TextEdit.set_text
2019-05-20 22:00:39 +02:00
Rémi Verschelde
79cc95c6a7
Merge pull request #27559 from groud/anchor_mode
...
Improve the anchors and margin workflow
2019-05-20 17:44:56 +02:00
Rémi Verschelde
6920c82742
Style: Fix issues with clang-format 8.0
2019-05-20 13:51:51 +02:00
Guilherme Felipe
4de6c94eb0
[StateMachine] Fix error message for travel method
2019-05-19 23:43:26 -03:00
Rémi Verschelde
a940b4cf64
Merge pull request #28997 from akien-mga/codespell
...
Fix typos with codespell
2019-05-19 22:04:14 +02:00
Rémi Verschelde
e0574e1d98
Fix typos with codespell
...
Using codespell 1.15.0.
Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
doubleclick
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF
$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2019-05-19 13:10:35 +02:00
Chaosus
719a9a9c1c
Added Fresnel and OneMinus to visual shaders
2019-05-19 13:44:30 +03:00
Max Hilbrunner
ee5ba3e097
Merge pull request #28366 from iwek7/feature/issue28355/showSpacesInEditor
...
Add feature to show spaces in code editor
2019-05-17 20:38:40 +02:00
James Buck
5f5507cc62
Update Control margins when size is overridden by change to minsize
2019-05-16 21:56:17 -05:00
Paulb23
a8a0392c12
Fix text_edit drawing incorrect chars when syntax highlighting enabled
2019-05-16 22:32:06 +01:00
Tomasz Chabora
3bc0445e05
Allow to undo TextEdit.set_text
2019-05-16 23:05:17 +02:00
Michael Alexsander Silva Dias
be8dc97be7
Fix leftover connection to the "Open" signal in FileSystemDock
...
Fixes #28903 .
2019-05-15 11:25:52 -03:00
Ranoller
7a8e4f64b8
Fix tilemap displaced textures and shapes with origin point BOTTOM_LEFT and CENTER and other casuistry
...
This commit fix https://github.com/godotengine/godot/issues/22989 fixing displaced textures and not coincident shapes in tilemap. Fix too: https://github.com/godotengine/godot/issues/15249 , https://github.com/godotengine/godot/issues/28206 , https://github.com/godotengine/godot/issues/28610 and probably others
2019-05-15 04:14:27 +02:00
Michael Alexsander Silva Dias
15cda53d80
Merge pull request #28583 from theoniko/show-long-name-variables-correctly
...
Fix First Ctrl+R and Ctrl+F not showing long name variables correctly
2019-05-14 21:53:36 +00:00
clayjohn
65c211d303
Implement ability to render viewports directly to screen
2019-05-13 15:20:15 -07:00
Gilles Roudiere
e875f05c3b
Improve the anchors and margin workflow
2019-05-13 18:55:31 +02:00
Rémi Verschelde
868ee3ea10
Merge pull request #28761 from aqnuep/texture_resource_reload_fix
...
Fix texture resource reload bug
2019-05-13 17:20:42 +02:00
Rémi Verschelde
647021e864
Merge pull request #28326 from BastiaanOlij/center_heightmap
...
Center shape according to logic Bullet applies
2019-05-13 12:58:00 +02:00
miwanczuk
cbc68a3e04
Change rules of indenting for spaces
...
Now indentations and deindentations of spaces attemt to align text to
closest full indent level. It works with tab/tab+shift (both with
selection and no selection) as well as backspace. Also fixes bug where
selection and cursor position were mispaced after (un)indenting selected
text.
2019-05-11 10:30:40 +02:00
Rémi Verschelde
fea0c8858e
Merge pull request #28770 from volzhs/fix-scroll-back-top
...
Fix scroll back top
2019-05-11 09:44:11 +02:00
Bojidar Marinov
68bee3d9a2
Allow or_greater for most properties of NavMesh
...
Closes #28624
2019-05-10 18:05:17 +03:00
JFonS
9e97bac0cf
Fixes to ClippedCamera
...
This work has been kindly sponsored by IMVU.
2019-05-10 10:35:15 +02:00
Aaron Franke
702b539405
Change "ID" to lowercase "id"
...
Reasoning: ID is not an acronym, it is simply short for identification, so it logically should not be capitalized. But even if it was an acronym, other acronyms in Godot are not capitalized, like p_rid, p_ip, and p_json.
2019-05-09 06:25:32 -04:00
volzhs
68c3728b47
Revert "Merge pull request #26053 from qarmin/back_scroll_to_start"
...
This reverts commit b5deb1dc72
, reversing
changes made to 2cc8848c3c
.
This change causes unwanted regression.
It's too risky to have scroll back to top in ItemList.clear()
2019-05-09 03:51:08 +09:00
Daniel Rakos
e34eb5c26c
Fix texture resource reload bug
...
If a non-imported texture resource file (e.g. DDS) gets updated the editor
doesn't reload it. The cause of the problem is two-fold:
First, the code of ImageTexture assumes that textures are always imported
from an image, but that's not the case for e.g. DDS. This change thus adds
code to issue a resource reload in case an image reload is not possible
(which is the case for non-imported texture resources).
Second, the code is filled with bogus calls to Image::get_image_data_size()
to determine the mipmap offset when that should be done using
Image::get_image_mipmap_offset(). Previous code literally passed the integer
mip level value to Image::get_image_data_size() where that actually expects
a boolean. Thus this part of the change might actually solve some other
issues as well.
To be pedantic, the texture_get_data() funciton of the rasterizer drivers is
still quite a mess, as it only ever returns the whole mipchain when
GLES_OVER_GL is set (practically only on desktop builds) but this change does
not attempt to resolve that.
2019-05-08 17:22:40 +02:00
Bastiaan Olij
e4dea0595a
Add transform support to deal with Bullets centering of shapes
2019-05-07 22:43:10 +10:00
Bastiaan Olij
4bb0df7060
Center shape according to logic Bullet applies
2019-05-07 20:44:09 +10:00
megalike
ed37912e66
Support Mac OS hotkeys in line_edit
2019-05-06 22:59:34 +03:00
Rémi Verschelde
2a8cb46c8e
Merge pull request #28516 from Chaosus/fix_vs_mix_title
...
Renames captions of Scalar/VectorInterp in Visual Shaders
2019-05-06 17:34:15 +02:00
Rémi Verschelde
7b7a664a97
Merge pull request #28709 from YeldhamDev/tabcontainer_locale_update
...
Fix 'TabContainer' not updating its tab titles when locale is changed
2019-05-06 10:53:22 +02:00
Rémi Verschelde
563d4b0e7f
Merge pull request #28696 from raphael10241024/debug_fix
...
fix CollisonShape changing shape cause crash when not in a tree
2019-05-06 10:42:56 +02:00
Rémi Verschelde
1a3a0e3d95
Merge pull request #28679 from megalike/fix_mac_os_delete_char_hotkeys
...
Support Mac OS default delete char hotkeys
2019-05-06 10:17:22 +02:00
Rémi Verschelde
9123db748e
Merge pull request #28330 from BastiaanOlij/improve_multimesh
...
Added set_as_bulk_array, fixed transform2D saving and documentation
2019-05-06 09:57:48 +02:00
Michael Alexsander Silva Dias
a242bf464a
Fix 'TabContainer' not updating its tab titles when locale is changed
2019-05-06 01:59:34 -03:00
Tomasz Chabora
0bfcf8bc2f
Add bookmarks for easier code navigation
2019-05-05 18:57:53 +02:00
yakun.zhang
2206c5e9c0
fix CollisonShape changing shape cause crash when not in a tree
2019-05-05 13:30:58 +08:00
Colin Redman
359d7f178c
Fix ParallaxBackground breaking when moving it out the scene tree
2019-05-04 17:09:33 -07:00
megalike
c6310e9a7e
Support Mac OS default delete char hotkeys
2019-05-04 17:15:32 +03:00
Michael Alexsander Silva Dias
37f4d51a75
Make 'TabContainer' update when icon/title is changed
...
Fixes #28655 .
2019-05-03 14:55:32 -03:00
Rémi Verschelde
7b64a24eb3
Merge pull request #28548 from YeldhamDev/check_button_disabled_icon
...
Add "disabled" icon for 'CheckButton'
2019-05-03 14:55:32 +02:00
qarmin
4270403724
Fix crash when trying to set fallback or next pass with one of parent
2019-05-03 13:39:46 +02:00
Rémi Verschelde
913620a9b8
Merge pull request #28640 from bojidar-bg/17885-navmesh-entry-broken
...
Fix navmesh not finding optimal paths
2019-05-03 12:20:39 +02:00
Bojidar Marinov
f1b7b74d65
Fix navmesh not finding optimal paths
...
Addresses part of #17885
2019-05-03 11:13:03 +03:00
Rémi Verschelde
d962820453
Merge pull request #28620 from megalike/fix_mac_os_move_cursor
...
Fix Mac OS move cursor behaviour
2019-05-03 09:51:57 +02:00
Rémi Verschelde
f1e39e1fc8
Merge pull request #28636 from bojidar-bg/d2426-panel-styles
...
Remove unused panelf and panelnc styles
2019-05-03 09:40:11 +02:00
Bojidar Marinov
3d47dad2b1
Remove unused panelf
and panelnc
styles
...
Fixes godotengine/godot-docs#2426
2019-05-03 09:44:46 +03:00
megalike
39398f173e
Fix Mac OS move cursor behaviour
2019-05-02 21:13:41 +03:00
Michael Alexsander Silva Dias
acadfe0a49
Add "disabled" icon for 'CheckButton'
2019-05-02 13:39:56 -03:00
Jared
e03f9ead21
Do precision comparison to prevent the creation of keyframes with a time that already exists.
2019-05-02 19:14:36 +03:00
Rémi Verschelde
262924296b
Merge pull request #27415 from aqnuep/kinematicbody_fixes
...
KinematicBody performance and quality improvements
2019-05-02 18:03:58 +02:00
Michael Alexsander Silva Dias
d6489374e7
Fix regression in 'PopupMenu' when icons have different values for width and height
2019-05-02 11:40:13 -03:00
Hugo Locurcio
818f756d90
Add a property hint for DynamicFont size
...
This caps its size to reasonable values in the Inspector.
This closes #22581 .
2019-05-02 00:46:53 +02:00
theoniko
505ab3d225
Fix First Ctrl+R and Ctrl+F not showing long name variables correctly
2019-05-01 20:59:17 +02:00
Maxime Leroy
6bd271139d
Fixing Curve2D/3D baked interpolated values
...
If bake interval is a multiple of the curve length, the curve would return NaN for some offset values (when `frac == 0.0`, it matches the start and end of the curve segment so `fmod == 0.0`, `frac` becomes NaN)
```
# Godot 3.1.1
var c = Curve3D.new()
c.add_point(Vector3())
c.add_point(Vector3(0.5,0,0))
c.add_point(Vector3(1,0,0))
c.bake_interval = 0.5
c.interpolate_baked(0.5) == Vector3(NAN, NAN, NAN)
```
2019-05-01 20:47:38 +02:00
Rémi Verschelde
2f74e6b854
Merge pull request #28559 from megalike/mac_os_move_cursor_hotkeys
...
Support Mac OS default move cursor hotkeys
2019-05-01 15:08:30 +02:00
megalike
17d14fe511
Support Mac OS default move cursor hotkeys
...
Add missing FALLTHROUGH define
2019-05-01 13:45:00 +03:00
miwanczuk
c86b03abd8
Expose TextEdit's drawSpaces feature to GDScript
2019-05-01 11:32:54 +02:00
Rémi Verschelde
f3eafcec1a
Merge pull request #25350 from Connall/master
...
Fix "Auto Brace Complete" inserting extra quotation character sometimes in a string.
2019-05-01 10:32:41 +02:00
Rémi Verschelde
a72552367e
Merge pull request #25453 from nekomatata/button-keep-pressed-option
...
Add option to keep button pressed when moving cursor outside while pressing
2019-05-01 10:30:40 +02:00
Rémi Verschelde
59b553b2af
Merge pull request #28493 from mitchcurtis/mac-line
...
Make Command + Left go to first non-whitespace character
2019-05-01 08:25:40 +02:00
Rémi Verschelde
ae41e35191
Merge pull request #27676 from qarmin/small_fixes_2
...
Small fixes to static analyzer bugs
2019-05-01 08:19:04 +02:00
Michael Alexsander Silva Dias
48bfa9d17a
Fix regression on 'PopupMenu's minimal size
2019-05-01 02:30:56 -03:00
Rémi Verschelde
dd2cd06165
Merge pull request #25670 from aqnuep/bake_mode_affect_gi_prove
...
Disable GI probe capturing lights with bake mode disabled
2019-04-30 18:33:34 +02:00
Rémi Verschelde
0644040872
Merge pull request #27021 from MarianoGnu/font
...
Add and expose to Font a function to get the word-wraped text size
2019-04-30 18:33:00 +02:00
Rémi Verschelde
5f3dd5fdc7
Merge pull request #28481 from iwek7/issue28446/highlighingOfWhitespaces
...
Disable higlighting all occurences of selection in editor if it contains only whitespaces
2019-04-30 18:31:53 +02:00
K. S. Ernest (iFire) Lee
22ce1e2709
Expose more surface tools and add create_from_blend_shape.
2019-04-30 06:50:25 -07:00
Rémi Verschelde
9dc9434b1b
Merge pull request #24437 from mateusfccp/single_quotes_option
...
Add settings for single-quotes on completion
2019-04-30 14:58:33 +02:00
miwanczuk
fda3a568ef
Issue-28355 - show spaces in editor
2019-04-30 14:57:48 +02:00
Rémi Verschelde
b5deb1dc72
Merge pull request #26053 from qarmin/back_scroll_to_start
...
Back scroll bar to start when changing folder
2019-04-30 13:35:45 +02:00
Rémi Verschelde
2cc8848c3c
Merge pull request #26224 from hilfazer/autocomplete
...
Working autocomplete for $" and $'
2019-04-30 13:32:37 +02:00
Rémi Verschelde
88c0a8d4b8
Merge pull request #26252 from ZahFox/colorpicker
...
ColorPicker: Properties to toggle the editability and visibility of presets
2019-04-30 13:31:51 +02:00
Rémi Verschelde
e949d6c2ae
Fix build error after #27294
2019-04-30 12:33:02 +02:00
Rémi Verschelde
712b789dc8
Merge pull request #26897 from rodolforg/fix_spatial_look_at_affecting_scale
...
Spatial::look_at() now preserves its scale values
2019-04-30 12:09:45 +02:00
Rémi Verschelde
0327d57cfd
Merge pull request #27007 from BastiaanOlij/arvr_notifications
...
Send notifications to ARVRInterfaces
2019-04-30 12:05:46 +02:00
Mariano Suligoy
33c39e4c25
Add and expose to Font a function to get the rect size needed to draw a word-wraped text
2019-04-30 12:03:17 +02:00
Rémi Verschelde
0da61614c0
Merge pull request #27204 from YeldhamDev/popupmenu_checkicon_offset
...
Offset items in PopupMenu when Icons and Checks are present
2019-04-30 11:49:16 +02:00
Rémi Verschelde
d6b20e854c
Merge pull request #27294 from lupoDharkael/rect2i
...
Add missing methods to Rect2i
2019-04-30 11:46:40 +02:00
Rémi Verschelde
f40c62fa29
Merge pull request #27371 from ShyRed/fixdisabled2dcollisions
...
Allow adding disabled shapes
2019-04-30 11:43:11 +02:00
Rémi Verschelde
9916319df8
Merge pull request #27693 from YeldhamDev/method_brackets_smart
...
Make brackets only be inserted when necessary when autocompleting methods
2019-04-30 11:11:08 +02:00
Rémi Verschelde
36d4f86ed9
Merge pull request #27707 from Calinou/tweak-message-wording
...
Improve wording of various messages and make casing more consistent
2019-04-30 11:10:36 +02:00
Rémi Verschelde
9d42565f81
Merge pull request #27763 from maksloboda/priority-improvement
...
Changed autotile priority picking algorithm
2019-04-30 11:07:41 +02:00
Rémi Verschelde
4f10a08d1b
Merge pull request #27796 from Leytak/patch-2
...
Reset button state on exit tree
2019-04-30 11:05:09 +02:00
Rémi Verschelde
6e1b8b07b9
Merge pull request #27805 from Kanabenki/line2d-add-point-idx
...
Add optional position argument for add_point in Line2D
2019-04-30 11:02:47 +02:00
Rémi Verschelde
ac0369e9ff
Merge pull request #27845 from samdze/master
...
Make TileMap overridable "set_cell" function called on undo/redo
2019-04-30 10:55:53 +02:00
Rémi Verschelde
79040656e1
Merge pull request #27869 from jean-dao/scenetree_call_group
...
Fix: use function in SceneTree::call_group
2019-04-30 10:55:05 +02:00
Rémi Verschelde
ea30bcdfef
Merge pull request #28287 from YeldhamDev/text_editable_contextmenu
...
Make 'Line/TextEdit's context menus hide their editing options when in readonly mode
2019-04-30 10:15:47 +02:00
Rémi Verschelde
d0e628fa55
Merge pull request #28334 from YeldhamDev/popup_buttons_scale
...
Make buttons that trigger popups have the same scale
2019-04-30 10:15:02 +02:00
miwanczuk
1001c7fdde
issue-28446 - disable higlighting all occurences of string in editor if only whitespaces are selected
2019-04-30 09:59:59 +02:00
homer666
80e9e93e27
Add Popup::popup_centered_clamped method
...
- Also replace redundant duplicate code in editor dialogs with calls to popup_centered_clamped()
2019-04-30 05:35:43 +10:00
Chaosus
4131b2b891
Renames captions of Scalar/VectorInterp in Visual Shaders
2019-04-29 21:04:11 +03:00
Michael Alexsander Silva Dias
f7a45eb0de
Make 'Line/TextEdit's context menus hide their editing options when in readonly mode
...
Fixes #28243 .
2019-04-29 14:03:31 -03:00
Rémi Verschelde
23147ae2c3
Merge pull request #28101 from MunWolf/debugger_cursor
...
Added a marker in text_edit that tells which row is executing.
2019-04-29 18:38:38 +02:00
Michael Alexsander Silva Dias
b8e09f98c4
Make buttons that trigger popups have the same scale
2019-04-29 13:07:47 -03:00
Rémi Verschelde
7e87a410fa
Merge pull request #28205 from mikolasan/26937-hide-popup-menu
...
Hide popup menu when OptionButton is hidden
2019-04-29 17:28:49 +02:00
Rémi Verschelde
6822ee37dd
Merge pull request #28281 from zqyoung1/fix-selection-undo
...
Fix selection undo
2019-04-29 17:25:14 +02:00
Rémi Verschelde
17ad16e396
Merge pull request #28284 from Daw11/doc-link-fix
...
Fix the unclickable links inside the doc
2019-04-29 17:23:50 +02:00
Rémi Verschelde
1af18ab235
Merge pull request #28399 from YeldhamDev/textedit_expose_tab_fold
...
Expose 'TextEdit's tab drawing and folding to GDScript
2019-04-29 17:04:46 +02:00
Rémi Verschelde
18e88c8563
Merge pull request #18992 from aaronfranke/mono-equal-approx
...
[Core] [Mono] Improve and use approximate equality methods
2019-04-29 10:16:46 +02:00
Mitch Curtis
b0956915c9
macOS: make Command + Left go to first non-whitespace character
...
Instead of going to column 0. This matches the behaviour of other
popular IDEs.
Fixes #28462 .
2019-04-28 17:51:47 +02:00
Daw11
ce6ab56e9f
Fix the unclickable links inside the doc
...
Fixes #27384
2019-04-27 21:30:08 +02:00
Juan Linietsky
876c509a9d
Removed function to compute time, should not be that useful in practice.
2019-04-27 15:28:20 -03:00
Juan Linietsky
c2027c8233
Added functions to further improve music timing
2019-04-27 14:05:16 -03:00
Juan Linietsky
040b59c010
Properly deal with clicking on audio stream change or stop (AudioStreamPlayer only)
2019-04-27 12:58:22 -03:00
Samuele Zolfanelli
e2dd0c101e
Make TileMap overridable "set_cell" function called on undo/redo
2019-04-27 17:20:32 +02:00
Juan Linietsky
60eec47077
Revert "Fix AudioStreams::stop possibly causing a small noise"
2019-04-27 12:17:54 -03:00
Rodolfo Ribeiro Gomes
9742d0c323
Spatial::look_at() now preserves its scale values
...
It always normalized basis after look_at() computation.
Now it applies previous scale back, in order to avoid
distortions when global scale was different of (1,1,1).
fix #10003 and #19000
Related to #17924
2019-04-26 20:10:32 -03:00
Bastiaan Olij
1a1b35721a
Send notifications to ARVRInterfaces
2019-04-27 08:39:21 +10:00
Bastiaan Olij
b652fcd241
Added set_as_bulk_array, fixed transform2D saving and documentation to MultiMesh
2019-04-26 20:30:16 +10:00
Rémi Verschelde
9ef46996cd
Merge pull request #28430 from AnthonyYoManz/issue-28186-fix-crash-on-exit-when-3d-disabled
...
Fix Crash On Close When 3D Is Disabled
2019-04-26 00:20:39 +02:00
AnthonyYoManz
fc65cc64b9
Fix Crash On Close When 3D Is Disabled
2019-04-25 21:59:07 +01:00
Aaron Franke
b659e1eb2b
Use approximate equallity methods in many places
2019-04-25 13:20:29 -04:00
Aaron Franke
b2e1c9c276
[Core] Approximate equality
2019-04-25 13:20:29 -04:00
James Buck
bc7863775c
Cancel tooltip when hiding the node it belongs to
2019-04-25 11:19:31 -05:00
Rémi Verschelde
cce2e4b07c
Merge pull request #22301 from YeldhamDev/button_popup_highlight
...
Enable toggle behaviour for buttons that trigger popups
2019-04-25 17:47:23 +02:00
Rémi Verschelde
c26f0c9bbd
Merge pull request #28377 from YeldhamDev/connection_info_script_changes
...
Make small changes to the new connection info on script feature
2019-04-25 10:41:27 +02:00
Rémi Verschelde
778322161c
Merge pull request #28380 from kiidmale/fix-cpuparticles
...
Make multimesh invisible initially in CPUParticles
2019-04-25 09:00:46 +02:00
Michael Alexsander Silva Dias
350bcce041
Expose 'TextEdit's tab drawing and folding to GDScript
2019-04-24 12:42:12 -03:00
Daeil Kim
692205da33
Make multimesh invisible initially in CPUParticles
...
Fixes #28252
2019-04-24 16:52:49 +09:00
Chaosus
21ca9f6c7c
Disallow loopback connection in visual scripts and visual shaders
2019-04-24 09:14:45 +03:00
Michael Alexsander Silva Dias
4bca3236d1
Make small changes to the new connection info on script feature
2019-04-24 03:13:25 -03:00
Rikhardur Bjarni Einarsson
9bfa63496a
Added a marker in text_edit that tells which row is executing.
2019-04-23 21:51:01 +01:00
ShyRed
a9d4cde0f5
Allow adding disabled shapes
...
Adds the ability to directly add disabled shapes to a collision object. Before this commit a shape has always been assumed to be enabled and had to be disabled in an extra step.
2019-04-23 18:06:48 +02:00
Rémi Verschelde
b4d561013f
Revert "RichTextLabel: Adding the ability to change the default cursor"
2019-04-23 16:10:15 +02:00
Daniel Rakos
de33ef2d1b
Disable GI probe capturing lights with bake mode disabled
...
The bake mode property of lights previously didn't affect GI probes.
This change makes the GI probe ignore lights that have their bake mode
set to disabled.
2019-04-23 11:36:36 +02:00
Hein-Pieter van Braam
5c28296efe
Merge pull request #24489 from mateusfccp/18264_wrong_animation_error
...
Make AnimatedSprite.animation complain when invalid animation name
2019-04-23 06:36:32 +03:00
Hein-Pieter van Braam
bf7634b625
Merge pull request #25155 from Timofffee/Timofffee-patch-vehicle
...
Added check engine_traction
2019-04-23 06:28:26 +03:00
Hein-Pieter van Braam
5d33f241f0
Merge pull request #26064 from JFonS/add_frustum_camera_mode
...
Add FRUSTUM camera mode, allowing tilted frustums
2019-04-23 06:20:13 +03:00
Hein-Pieter van Braam
05ef1f4998
Merge pull request #27903 from Calinou/richtextlabel-brighten-default-color
...
Brighten the RichTextLabel color in the default theme
2019-04-23 05:59:16 +03:00
qarmin
479649b5fb
Fix typo count_count to count
2019-04-23 01:25:29 +02:00
Juan Linietsky
33a0011ab2
Added bindings for methods related to obtaining base an instance from VisualInstance
2019-04-22 19:27:30 -03:00
Nikolay Neupokoev
ebe54833a9
Fix popup visibility for OptionButton, MenuButton and ColorPickerButton
...
Hide popup when its button or another parent object is hidden
Fixes #26937
2019-04-22 15:11:49 -07:00
Juan Linietsky
f46899e922
Expose visible instance count to multimesh
2019-04-22 18:38:49 -03:00
Rémi Verschelde
886afa9b76
Merge pull request #26868 from NilsIrl/master
...
Add Attenuation Model "NO" for AudioStreamPlayer3D
2019-04-22 13:36:07 +02:00
hilfazer
17166f5640
autocomplete for $" and $'
2019-04-22 12:53:24 +02:00
Rémi Verschelde
a342131eba
Merge pull request #27673 from qarmin/small_fixes
...
Small fixes, mostly duplicated code
2019-04-22 12:00:34 +02:00
Rémi Verschelde
201cdd358a
Merge pull request #28140 from Daw11/orphan-nodes
...
Add a monitor for the orphan nodes
2019-04-22 11:55:15 +02:00
Rémi Verschelde
22457b907e
Merge pull request #28234 from Paulb23/connection_info_on_script
...
Display connection information in the script editor
2019-04-22 11:52:13 +02:00
Nils ANDRÉ-CHANG
a1fc73e6d3
Add Attenuation Model "DISABLED" for AudioStreamPlayer3D
2019-04-22 10:34:28 +01:00
Rémi Verschelde
86aa22b2ac
Merge pull request #28266 from coldrye-collaboration/gh-28241
...
Fix LineEdit not expanded to text length on undo/redo
2019-04-22 10:47:58 +02:00
Rémi Verschelde
0fc67767a4
Merge pull request #28276 from YeldhamDev/lineedit_offset_limit
...
Fix 'LineEdit' offset limit not accounting for the right/clear icon width
2019-04-22 10:45:49 +02:00
Zach Young
516b80cd65
Fix completely #14835 -proper selection reset on undo
2019-04-21 17:20:58 -04:00
Rémi Verschelde
33b69340ad
Merge pull request #27219 from raphael10241024/debug_fix
...
Fix collider debug shape didn't changes with collider size changes
2019-04-21 20:34:34 +02:00
Rémi Verschelde
6d8b209fc5
Merge pull request #27448 from avencherus/light2d-height
...
Light2D height range expanded to -2048 to 2048.
2019-04-21 20:06:14 +02:00
Carsten Klein
da2a0a3814
Call minimum_size_changed() on redo/undo if expand_to_text_length is true
...
Fixes #28241
2019-04-21 19:10:01 +02:00
Michael Alexsander Silva Dias
ac1c523989
Fix 'LineEdit' offset limit not accounting for the right/clear icon width
...
Fully fixes #28242 .
2019-04-21 13:55:40 -03:00
Hugo Locurcio
35a0162167
Improve wording of various messages and make casing more consistent
...
This also adds the number of selected projects to the confirmation
dialog that appears before removing projects.
2019-04-21 14:37:14 +02:00
Rémi Verschelde
2226ce0fa8
Merge pull request #28248 from YeldhamDev/lineedit_clearbutton_limit
...
Fix 'LineEdit' contents not ending before the clear button if no right icon was set
2019-04-21 13:25:38 +02:00
Rémi Verschelde
36a54ffebb
Merge pull request #27577 from guilhermefelipecgs/continuation_of_27562
...
Continuation of #27562
2019-04-21 13:16:35 +02:00
Rémi Verschelde
71bbe6eb01
Merge pull request #27979 from Paulb23/remember_script_state
...
Restore script editor state between sessions
2019-04-21 13:01:43 +02:00
Rémi Verschelde
03dfac8609
Merge pull request #28093 from fire/expose_localize_rest
...
Expose localize_rests to gdscript.
2019-04-21 09:31:18 +02:00
Michael Alexsander Silva Dias
d84acb98d0
Fix 'LineEdit' contents not ending before the clear button if no right icon was set
...
Fixes #28242 .
2019-04-20 18:22:37 -03:00
Paulb23
a6562cd004
Display connection information in the script editor
2019-04-20 13:13:54 +01:00
Rémi Verschelde
f25b057846
Fix disable_3d=yes -Wunused-variable errors
2019-04-20 11:07:58 +02:00
Rémi Verschelde
b3d2584960
Merge pull request #28210 from hpvb/fix-28134
...
Object::script may not be a valid Ref<Script>
2019-04-20 10:25:39 +02:00
Hein-Pieter van Braam-Stewart
20b0046945
Object::script may not be a valid Ref<Script>
...
It appears that Object::script may be a valid ScriptInstance but not be
castable to Ref<Script>. There were only 5 places in the code that made
this assumption. This commit fixes that.
2019-04-20 02:13:28 +02:00
Juan Linietsky
04847ef5f9
Added ability for multiple images to be imported as an atlas
...
This adds support for groups in the import system, which point to a single file.
Add property hint for saving files in file field
2019-04-19 15:56:34 -03:00
griant
eb5807984c
fix improper uncommenting behavior in TextEditor
2019-04-19 15:39:57 +08:00
Daw11
04d0371648
Add a monitor for the orphan nodes
...
- Allow the user to keep track of the nodes that might leak
- Possible fix for #27103
2019-04-17 23:13:16 +02:00
Rémi Verschelde
6697fd9a05
Merge pull request #27821 from mawenzy/pr_sliderfix
...
Fix slider handle being hard to select
2019-04-17 09:03:30 +02:00
K. S. Ernest (iFire) Lee
48a03b514c
Expose localize_rests to gdscript.
2019-04-16 11:38:13 -07:00
Max Hilbrunner
7a0c086e45
Merge pull request #27762 from rcorre/anim_docs
...
AnimationNode* docs
2019-04-16 15:47:47 +02:00
Rémi Verschelde
f7b5fa8cf2
Merge pull request #28038 from CatThingy/area-error-fix
...
Removed unnecessary error from _area_inout
2019-04-16 10:35:29 +02:00
Michael Alexsander Silva Dias
87e42e4f66
Merge pull request #24171 from YeldhamDev/occluder_polygon_grab
...
Make OccluderPolygon2D draggable in the editor
2019-04-15 16:10:48 -03:00
CatThingy
8166f8d3c8
Removed unnecessary error from _area_inout
...
The error was previously removed from _body_inout
for the same reason. Fixes #28022 .
2019-04-15 09:19:30 -07:00
Rémi Verschelde
39c5f363f7
Merge pull request #24654 from groud/better_dragging_autoscroll
...
Enhance tree scrolling when dragging
2019-04-15 10:35:08 +02:00
Juan Linietsky
ad1368a625
Clean up ASSIMP import code.
2019-04-13 15:19:47 -03:00
Chaosus
87f87839a6
Added conditional nodes to visual shaders
2019-04-13 18:17:20 +03:00
Paulb23
6ea253aa77
Restore script editor state between sessions
2019-04-13 13:07:12 +01:00
groud
14a901e88f
Enhance tree scrolling when dragging
2019-04-12 21:58:48 +02:00
Juan Linietsky
9f4b5a91c0
Reorganized connection dialog for much improved ease of use.
...
-Removed dest path field
-Added a "Source" signal
-Added an "Advanced" button to hide complexity
-Fix bug on Tree to make sure "ensure visible" works on hidden trees
-Fix bug on TextEdit to ensure signals created with script not open sill focus the right line
2019-04-11 23:23:24 -03:00
Juan Linietsky
c1dcdf6109
No more metadata and dependency indices kept in resources saved.
...
-Node folding is now saved externally together with the properties
-External resources remember their ID when scenes are saved.
2019-04-11 14:36:58 -03:00
yakun.zhang
e5f531620e
Fix collider debug shape didn't changes with collider size changes
2019-04-11 23:31:55 +08:00
Rémi Verschelde
2feec990e7
Merge pull request #27887 from godotengine/AndreaCatania-patch-1
...
Added No bone set state in the IK
2019-04-11 09:42:56 +02:00
Rémi Verschelde
2d67eaf2c3
Merge pull request #27917 from volzhs/init_autorestart_random_delay
...
Set initial value for autorestart_random_delay of AnimationNodeOneShot
2019-04-11 09:35:23 +02:00
Rémi Verschelde
9c514c2606
Merge pull request #27895 from nekomatata/fix-animation-tree-error
...
Fix caches_cleared signal discrepancies in AnimationTree
2019-04-11 09:33:33 +02:00
Rémi Verschelde
0e7f116b52
Merge pull request #27902 from Calinou/decrease-tooltip-delay
...
Decrease the default tooltip delay to 0.5 seconds
2019-04-11 08:46:30 +02:00
volzhs
eea3bddd1d
Set initial value for autorestart_random_delay of AnimationNodeOneShot
2019-04-11 14:56:38 +09:00
Juan Linietsky
5823b5d77d
Bundled VHACD library for convex decomposition.
...
Modified both MeshInstance tools as well as importer to use it instead of QuickHull.
2019-04-10 17:47:28 -03:00
Hugo Locurcio
fa586289c6
Brighten the RichTextLabel color in the default theme
...
This makes its default color match Label's color, which leads to
a more consistent appearance.
This partially addresses #24570 .
2019-04-10 20:00:29 +02:00
Hugo Locurcio
73ad31c0fa
Decrease the default tooltip delay to 0.5 seconds
...
This matches other applications' and OS' tooltip behaviors
more closely.
2019-04-10 19:45:29 +02:00
Juan Linietsky
e33764744c
Added generator audio stream, and spectrum analyzer audio effect
...
Made AudioFrame and Vector2 equivalent for casting.
Added ability to obtain the playback object from stream players.
Added ability to obtain effect instance from audio server.
2019-04-10 12:58:06 -03:00
PouleyKetchoupp
66e07a2ec6
Fixes caches_cleared signal discrepancies in AnimationTree ( fixes #25460 )
2019-04-10 16:25:18 +02:00
Andrea Catania
f65fde73da
Added No bone set state in the IK
...
The problem is that initially the root bone was not set, and you didn't know that because the "no set" state was missing. Now I've added it. https://github.com/godotengine/godot-docs/issues/2333
2019-04-10 07:50:09 +02:00
Adam Sharp
c8d32ac29b
Added a get_rpm() function to VehicleWheel
2019-04-09 23:49:37 +01:00
Jean Dao
7240701ec9
Fix: use function in SceneTree::call_group
...
When calling call_group from C++, the function name is not passed on to
call_group_flags, resulting in first argument being mistakenly used
instead of function.
2019-04-09 22:06:33 +02:00
mawenzy
e2e8457ca6
Fix #24124 , Slider control size
2019-04-09 21:58:19 +02:00
Jeremy Bullock
36bdf78927
Allow Right Click in Empty Space on FileSystemDock
2019-04-09 11:22:14 -06:00
Rémi Verschelde
c8994b56f9
Style: Apply new changes from clang-format 8.0
...
It seems to stay compatible with formatting done by clang-format 6.0 and 7.0,
so contributors can keep using those versions for now (they will not undo those
changes).
2019-04-09 17:09:48 +02:00
Ryan Roden-Corrent
584288a32c
Fill out some of the AnimationNode docs.
...
The API docs for various animation nodes are pretty empty, yet the
tutorial at
https://docs.godotengine.org/en/latest/tutorials/animation/animation_tree.html
contains some details.
These details should be included in the API docs so looking up a
particular class actually provides some information rather than
requiring the user to hunt for a different tutorial.
This also links the AnimationTree tutorial and demo in the docs.
I've found the TPS demo to be the best resource so far for learning
how to use the AnimationTree. This should be easy to find if someone
looks up the AnimationTree API docs.
Finally, this fixes a param typo in AnimationNodeStateMachine.
2019-04-09 10:49:21 -04:00
Rémi Verschelde
8fb54ef19b
Merge pull request #27814 from nekomatata/transition-node-xfade
...
Fixed uninitialized xfade in AnimationNodeTransition
2019-04-09 16:46:51 +02:00
Juan Linietsky
a20235aeb0
Add ability to edit editor feature profiles
...
Allows enabling/disabling parts of the editor and storing/loading profiles for that.
2019-04-08 19:18:51 -03:00
PouleyKetchoupp
dafd7768ab
Fixed uninitialized xfade in AnimationNodeTransition
2019-04-08 17:13:30 +02:00
Rémi Verschelde
918de768a5
Merge pull request #27711 from neikeq/ifdef-clang-tidy
...
Replace a few #if/#elif with #ifdef and "#elif defined"
2019-04-08 12:24:30 +02:00
Kanabenki
714953b3ac
Add optional position argument for add_point in Line2D
2019-04-08 11:29:13 +02:00
Max
d9f0d9cdac
Changed autotile priority picking algorithm
2019-04-08 12:26:28 +03:00
qarmin
856a8226a5
Small fixes, mostly dupicated code
2019-04-08 11:03:37 +02:00
Alexey Kashlakov
c7fbc63cc2
Reset button state on exit tree
...
Steps to reproduce a bug:
1) Hold / hover the button
2) Remove it (or parent node) from the tree
3) When we return the button back to the tree, it's pressed / hover
2019-04-08 15:11:07 +07:00
Rémi Verschelde
de33c37196
Merge pull request #27565 from SpechtMagnus/tileset_autotile_ignore_flags
...
Added ignore flag / wildcard bit to tileset autotile
2019-04-08 10:04:30 +02:00
Magnus Specht
a3af9d5714
+ Added ignore flags to autotile bitmask
...
+ Added ignore functionality to tileset editor
+ Updated tileset editor autotile tooltip
+ Autotile ignore bits are processed and rendered correctl
2019-04-08 00:41:05 +02:00
PouleyKetchoupp
cb3842833a
Early exit when nothing to draw in style box flat ( fixes #27764 )
2019-04-07 22:23:44 +02:00