Daeil Kim
608af1a786
Prevent invisible/inactive cpupparticles2d to redraw
2019-03-08 16:05:00 +09:00
Gilles Roudière
a6c229bbfd
Fixes bad gizmo alignment for textures with odd size
2019-03-07 21:05:23 +01:00
Rémi Verschelde
e28e849012
Merge pull request #21534 from volzhs/fix-scrollcontainer-size
...
Precise size calculation of ScrollContainer
2019-03-07 14:19:43 +01:00
Juan Linietsky
06dbeab5d4
No longer crash due to wrongly requesting a gizmo, fixes #26735
2019-03-07 09:26:49 -03:00
Juan Linietsky
34a29cb0de
Merge pull request #26669 from RandomShaper/fix-26460
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Improve/fix picking
2019-03-06 13:55:01 -03:00
Juan Linietsky
3d34df0e79
Hide StreamTexture flags, fixes #26640
2019-03-06 12:50:24 -03:00
Juan Linietsky
5f079e2ef9
-Make tileset and meshlibrary edit in a separate inspector, fixes #26671
...
-Made relationship lines appear based on theme settings, not previous hack
-Fix drawing of relationship lines (was broken)
-Fix double initialization of theme settings
2019-03-06 12:12:42 -03:00
Rémi Verschelde
4ab4ff67ff
Merge pull request #26642 from DrMoriarty/check_cursor_line
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Check cursor line and column
2019-03-05 22:57:55 +01:00
Pedro J. Estébanez
82902656ac
Improve/fix picking
...
Acknowledge mouse button events as position tellers (to make picking more solid; for instance, the touch mouse is raised with a mouse unpressed event that may have a more current position)
Forget mouse position for physics if touch mouse raised (because the position known as last is no longer meaningful)
Remove needless check for mouse over/exit (now there's code to inject an spurious move for cases where camera/objects have moved)
Restrict 2D mouse over/exit to mouse events (including emulated from touch; true touches shouldn't trigger the signals)
Fixes #26460 .
2019-03-05 22:33:34 +01:00
Rémi Verschelde
12fefc1a6c
Merge pull request #26638 from KoBeWi/fix_audio_stream_player
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Pause AudioStreamPlayer on SceneTree pause
2019-03-05 16:58:40 +01:00
Vasiliy Makarov
a3d9b7d916
Check cursor line and column
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Added a trivial check if cursor.line and cursor.column are valid.
Fix #26245
2019-03-05 18:27:37 +03:00
Tomasz Chabora
4f840168d2
Pause AudioStreamPlayer on SceneTree pause
2019-03-05 15:04:29 +01:00
Michael Alexsander Silva Dias
a292d1fefb
Fix general issues with filesystem-related UI components in the editor
2019-03-05 10:12:06 -03:00
Mariano Suligoy
078b869d9a
TileSet/TileMap: Decompose solid non-convex polygons into convexes. Real fix for #24003
2019-03-04 21:03:10 -03:00
Juan Linietsky
53bec9deeb
Fix and restore text, material and mesh previewers.
2019-03-04 15:53:18 -03:00
Juan Linietsky
03cafd4895
Update focus mask only if there is a focused control, fixes #26524
2019-03-04 10:26:48 -03:00
Juan Linietsky
9dd9737cb4
Warn about plane shape usage, closes #26503
2019-03-04 10:12:03 -03:00
Juan Linietsky
4f041d3afa
Specifically error when users try to use sync to physics and move and slide, closes #26545
2019-03-04 09:53:02 -03:00
Rémi Verschelde
4da21d1ce1
Merge pull request #26511 from clayjohn/giprobe_gles2_warning
...
Add warning to GIProbe when using GLES2
2019-03-04 09:40:20 +01:00
clayjohn
d566c5b75e
add warning to GIProbe when using GLES2
2019-03-03 11:26:08 -08:00
Juan Linietsky
0b7f20c7ed
Fixed missing exclude raycast shapes arguments in snap, closes #25230
2019-03-03 16:10:10 -03:00
Juan Linietsky
6b8b1cabae
Add a warning when using plain Container, as many users seem to misunderstand what this is.
2019-03-03 16:00:56 -03:00
Juan Linietsky
2f32a75d2e
Skeletons can now choose between using local or world coords for processing, fixes #26468
2019-03-03 12:24:00 -03:00
Rémi Verschelde
88e0bed081
Merge pull request #26514 from clayjohn/hide_properties_gles2
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Hide hdr and shadow_contact in gles2
2019-03-03 13:43:43 +01:00
Rémi Verschelde
467f18b738
Fix style issues from recent commits
2019-03-03 12:45:20 +01:00
clayjohn
95837049e8
hide hdr and shadow_contact in gles2
2019-03-02 19:01:26 -08:00
Juan Linietsky
c00429c33b
Removed some prints
2019-03-02 12:15:48 -03:00
Juan Linietsky
1b8f56c099
Clean up and fix some situations where triangulation may fail, closes #26366
2019-03-02 12:04:24 -03:00
Juan Linietsky
90038a4eef
Fixed a case of broken loop due to wrapping on the edge, closes #25245
2019-03-02 11:07:13 -03:00
Juan Linietsky
b84b015225
Make query checks less agressive, fixes #24694
2019-03-02 08:48:47 -03:00
Juan Linietsky
4b679f7f16
Remove old method that makes no sense today, fixes #25566
2019-03-01 18:02:45 -03:00
Juan Linietsky
51b80f6857
Fixed some crashers, closes #26393
2019-03-01 17:24:57 -03:00
Rémi Verschelde
03862d43ad
Merge pull request #26441 from QbieShay/fix_sigill_when_no_parent_escn
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Engine does not crash anymore if a non root node in escn is missing a parent.
2019-03-01 20:18:59 +01:00
Rémi Verschelde
994bdc9adc
Merge pull request #26140 from karliss/meta-item
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Use correct meta item in rich text.
2019-03-01 18:16:27 +01:00
Ilaria Cislaghi
9d41ee71f6
Editor does not crash anymore if a non root node in escn is missing a parent
2019-03-01 14:38:02 +01:00
Justin Vesper
079ed007c8
Fixed wrong method binding in control
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Control.get_parent_area_size() is now bound to
Control::get_parent_area_size() instead of Control::get_size()
2019-03-01 14:16:19 +01:00
clayjohn
9fdc77c222
added diffuse and specular as inputs to visual shader
2019-02-28 22:02:06 -08:00
Rémi Verschelde
ed37408907
Merge pull request #26257 from kaadmy/procedural_sky_sun_energy
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Use sun energy for ProceduralSky generation
2019-02-27 21:42:28 +01:00
Rémi Verschelde
ce615c1a82
Merge pull request #26352 from bojidar-bg/21633-progress-stylebox
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Fix minimum size of ProgressBar-s
2019-02-27 17:19:01 +01:00
Bojidar Marinov
a7b564db6e
Fix minimum size of ProgressBar-s
...
Was a leftover from 0a1c1c660f
.
Fixes #21633 .
2019-02-27 15:56:49 +02:00
Rémi Verschelde
426a6fdc17
Merge pull request #26134 from marxin/fix-Wsign-compare
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Fix -Wsign-compare warnings.
2019-02-27 09:22:47 +01:00
Rémi Verschelde
0ba75c195e
Fix GCC 5 build after #26331 and cleanup style
...
Also cleanup after 01a3dd3
.
2019-02-27 09:01:24 +01:00
marxin
e5f665c718
Fix -Wsign-compare warnings.
...
I decided to modify code in a defensive way. Ideally functions
like size() or length() should return an unsigned type.
2019-02-27 07:45:57 +01:00
Hein-Pieter van Braam
464e1142c4
Don't crash on previewing an AtlasTexture without a region
2019-02-27 00:44:09 +00:00
Juan Linietsky
3299045988
Remove setting that caused is_inside_tree() errors on doppler tracking enabled.
2019-02-26 09:16:23 -03:00
Windy Darian
52538b200f
Fix saturate ScalarFunc in Visual Shader
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Was getting this error when using a saturate node. This change fixes it.
```
:39 - Invalid arguments for built-in function: max(float,int)
drivers\gles3\rasterizer_storage_gles3.cpp:2150 - Condition ' err != OK ' is true.
```
2019-02-25 23:30:03 -05:00
Juan Linietsky
a32b26dfa2
Several fixes to make GLES2 on HTML5 work much better.
...
Changed math class error reporting to be a bit less paranoid.
2019-02-25 21:47:29 -03:00
Bojidar Marinov
8dad5f1e10
Update controls when a stylebox or icon override changes; change to CONNECT_REFERENCE_COUNTED
...
Also, cleanup unnessesary calls to update() and NOTIFICATION_THEME_CHANGED.
Fixes #25904 .
2019-02-25 17:42:38 +02:00
Juan Linietsky
74d0ed2236
Many separate fixes to ensure non power of 2 textures work on GLES2, closes #25897 and many others
2019-02-24 22:36:53 -03:00
KaadmY
bffe97c110
Use sun energy for ProceduralSky generation
2019-02-24 17:12:35 -08:00
Hein-Pieter van Braam
a83e77fded
Explicitly use floating point numbers in the our shaders
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We need to be explicit about using floating point numbers in our shaders
for compatibility with mobile GLES drivers.
2019-02-24 23:35:10 +00:00
Juan Linietsky
3ea04c1366
Prevent circular references to scene being saved, fixes #24384
2019-02-24 10:48:38 -03:00
Juan Linietsky
bfa9be85d3
Remove copy and use instance material override in gizmos, fixes #23783
2019-02-23 20:20:54 -03:00
Juan Linietsky
6cd4006fb3
Do not crash on empty path, closes #23701
2019-02-23 20:07:16 -03:00
Juan Linietsky
fd68bb2596
-Treat scalar conversions when calling functions as error, closes #24261
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-Make shader editor display errors if exist when just opening it
-Make ShaderMaterial not lose parameters if opened in error.
2019-02-23 17:55:09 -03:00
Juan Linietsky
9dfe3b6d9e
Ensure move and slide snap respects stop on slope, fixes #26180
2019-02-23 10:24:21 -03:00
Rémi Verschelde
a291c837f0
Merge pull request #26157 from YeldhamDev/splitcont_update_check
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Make 'SplitContainer' update drawing only if actually needs to
2019-02-23 10:36:09 +01:00
Juan Linietsky
4f697f73a5
Change MAX for MIN, fixes #26170
2019-02-22 21:19:31 -03:00
Juan Linietsky
7f63b0e8cd
Added a workaround to avoid crashes due to how TileSet editor works, fixes #23672
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Also fixed a few uninitialized memory variables.
2019-02-22 17:42:29 -03:00
Juan Linietsky
aab8f443f9
-Support DEPTH_TEXTURE in GLES2, fixes #25106
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-Fix use of transparent framebuffers in GLES2
-Fix use of ambient color clearing in GLES2 when no environment exists.
2019-02-22 11:35:39 -03:00
Michael Alexsander Silva Dias
52abab5aa7
Make 'SplitContainer' update drawing only if actually needs to
2019-02-22 10:12:39 -03:00
Juan Linietsky
edbf1d0ea4
Check that area is inside tree besides checking that queries are flushed, fixes #26148
2019-02-22 09:05:34 -03:00
Rémi Verschelde
5f5f338e3f
Merge pull request #26146 from YeldhamDev/splitcont_hover_fix
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Fix 'SplitContainer's showing their handles when they shouldn't
2019-02-22 10:02:06 +01:00
Rémi Verschelde
c4b736d7ad
Fix code style issues
2019-02-22 09:52:27 +01:00
Rémi Verschelde
60fe9321ac
Merge pull request #26099 from marxin/fix-Wtype-limits-warnings
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Fix all -Wtype-limits warnings.
2019-02-22 09:44:59 +01:00
Michael Alexsander Silva Dias
f2f09f00b7
Fix 'SplitContainer's showing their handles when they shouldn't
...
Fixes #25735 .
2019-02-21 23:01:30 -03:00
Juan Linietsky
8b231b96e3
Implement a cleaner (and better) way to save imagedata from ImageTexture, fixes #18801
2019-02-21 20:49:42 -03:00
Kārlis Seņko
05f5774592
Use correct meta item in rich text.
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Prevent incorrect static cast and unnecesarry meta_hover_ended/started
events.
2019-02-22 00:23:05 +02:00
Juan Linietsky
87b303aa95
Fixed bugs in test body motion and removed unnecesary test in move_and_slide. Fixes #25968
2019-02-21 17:21:36 -03:00
marxin
7de7f0ef17
Fix all -Wtype-limits warnings.
2019-02-21 19:34:35 +01:00
Rémi Verschelde
47c4ec7f1d
Merge pull request #26105 from nekomatata/texture-button-mask-fix
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TextureButton with click mask only can be clicked
2019-02-21 14:48:43 +01:00
PouleyKetchoupp
f07dfe8a3f
Fixed TextureButton click mask when no other texture is set
2019-02-21 01:11:56 +01:00
Rémi Verschelde
16934c7411
Merge pull request #26068 from luizcarlos1405/master
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Fix AnimationPlayer jumping to the beggining after ending on editor.
2019-02-20 22:30:41 +01:00
Luiz
e27bbb075a
Fix AnimationPlayer jumping to the beggining after ending on editor.
2019-02-20 14:58:53 -04:00
marxin
8d51618949
Add -Wshadow=local to warnings and fix reported issues.
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Fixes #25316 .
2019-02-20 19:44:12 +01:00
Rémi Verschelde
9714f701c5
Merge pull request #26089 from ianb96/word_wrap_cutoff_fix
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Fix word wrap cutoff and tab wrapping issue
2019-02-20 16:28:43 +01:00
Rémi Verschelde
6709ff6a96
Merge pull request #26049 from vixelz/textureprogress-nineslice-fill-fix
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Truncate first segment in TextureProgress 9slices
2019-02-20 15:23:31 +01:00
ianb96
39f537e481
Fix word wrap cutoff and tab wrapping issue
2019-02-20 08:52:33 -05:00
Kārlis Seņko
86374c0431
Allow moving LineEdit visible window left by more than one symbol.
2019-02-19 23:59:09 +02:00
Vixelz
559b8fd236
Truncate first segment in TextureProgress 9slices
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Much in the way that TextureProgress was truncating the last segment
of the nine slice when the value wasn't close to the end, perform
similar work on the beginning segment. This fixes the beginning segment
always being drawn, sometimes in the incorrect location.
2019-02-19 08:28:32 +00:00
Rémi Verschelde
0fa3b80850
Merge pull request #26025 from clayjohn/particles_lifetime
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Allowing setting particles lifetime greater than 600
2019-02-18 21:20:24 +01:00
clayjohn
0fec83bc92
allowing setting particles lifetime greater than 600
2019-02-18 10:46:41 -08:00
Marcelo Fernandez
b31e1b84fc
Fix AudioStreams::stop possibly causing a small noise
2019-02-17 11:20:10 -03:00
Juan Linietsky
623f7b64ae
Updat polygons when skeleton setup changes, fixes #25949
2019-02-16 20:08:17 -03:00
Rémi Verschelde
a034cac583
Merge pull request #25953 from nekomatata/fix-radial-texture-progress
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Fixed TextureProgress in Radial Mode when using center offset
2019-02-16 22:26:06 +01:00
PouleyKetchoupp
1974f6995f
Fixed radial progress with center offset by taking distance to edge into account in uv calculation
2019-02-16 21:02:29 +01:00
Rémi Verschelde
bf53132217
Merge pull request #25931 from qarmin/fix_copy_readonly
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Fix copy text when TextEdit is readonly
2019-02-16 20:00:24 +01:00
Juan Linietsky
0cee7ab4c9
Change snapping to only happen when the floor normal remains as floor, fixes #22312
2019-02-16 15:50:31 -03:00
Juan Linietsky
ee464f56c4
Add a minimum treshold for acquiring rest contacts to avoid numerical precision issues. Fixes #25074
2019-02-16 13:45:01 -03:00
Juan Linietsky
c54330c6b0
Make sure stop on slope can have a tiny bit of precision edge.
2019-02-16 11:19:47 -03:00
Rémi Verschelde
2293559c9f
Merge pull request #25888 from marxin/fix-25217-part-2
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Fix 2 more UBSAN issues (#25217 ).
2019-02-16 12:45:18 +01:00
qarmin
7a254b303b
Fix copy text when TextEdit is readonly
2019-02-16 07:56:24 +01:00
Rémi Verschelde
fe7d2dc4d3
Revert "Fix MenuButton item label disappearing when setting shortcut."
2019-02-15 11:44:27 +01:00
Rémi Verschelde
3f74a54cd4
Merge pull request #25894 from marcelofg55/last_mouse_focus_crash
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Fix possible crash with an invalid last_mouse_focus pointer
2019-02-15 09:27:32 +01:00
Rémi Verschelde
e7e4d41a29
Merge pull request #25841 from Awkor/menubutton-fix
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Fix MenuButton item label disappearing when setting shortcut.
2019-02-15 09:10:05 +01:00
Marcelo Fernandez
761caac0b2
Fix possible crash with an invalid last_mouse_focus pointer
2019-02-14 22:16:56 -03:00
Unknown
3236c9a0e7
Fix MenuButton item label disappearing when setting shortcut.
2019-02-14 23:17:29 +01:00
marxin
7ae160f661
Fix 2 more UBSAN issues ( #25217 ).
2019-02-14 20:47:35 +01:00
Luiz
5ec4f14a24
Fix AnimationPlayer bug where it wouldn't reset its position when finished
2019-02-14 15:32:29 -03:00
Juan Linietsky
4a24ba6e77
-Fixes to undo redo to avoid crash, closes #24251
...
-Changed Animation to have a special signal when tracks are changed, to avoid unnecesary track cache rebuilds in AnimationPlayer
-Added missing emit_changed whe modifying keys to Animation
-Changed AnimationPlayer to use the new refcounted connections instead of the previous hacky way to keep references
-Changed AnimationEditor to update the current track when keys are edited
-Fixed bug where undo/redo did not work with AnimationKeyEdit (was not being updated)
-Made sure UndoRedo does not mind deleted objects in undo/redo history, this would corrupt the history or clear it without need.
2019-02-14 10:22:34 -03:00
Rémi Verschelde
6b184e4d3b
Merge pull request #25717 from nekomatata/dynamic-font-settings-fix
...
Fixed undefined behavior when loading dynamic font settings
2019-02-14 12:54:33 +01:00
Rémi Verschelde
325efb60b7
Merge pull request #25776 from luizcarlos1405/master
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Fixes some AnimationPlayer bugs
2019-02-13 20:34:35 +01:00
Rémi Verschelde
b340b7e804
Merge pull request #25422 from azagaya/optionbutton
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Fix docs about item_selected and item_focused . Fixes #25273
2019-02-13 20:31:53 +01:00
Luiz
06a0a29711
Fix some AnimationPlayer bugs and update documentation
2019-02-13 14:40:22 -03:00
Naoto Kondo
f48829d1a4
Fix button alignment of Package Installer on OSX
...
This problem occurs only in the HiDPI environment.
2019-02-13 23:52:14 +09:00
Rémi Verschelde
5fc86026ca
Fix typos with codespell
...
Using codespell 1.14.0.
Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
doubleclick
lod
nd
numer
que
te
unselect
EOF
$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2019-02-13 09:23:29 +01:00
Rémi Verschelde
55ca2a7c88
Merge pull request #25821 from akien-mga/sync-class-and-filenames
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Ensure classes match their header filename
2019-02-13 08:49:39 +01:00
PouleyKetchoupp
9418f6a557
Fixed undefined setting values when loading dynamic fonts
2019-02-12 23:21:48 +01:00
Guilherme Felipe
67eda1d4dd
Fix state machine priority for auto advance
2019-02-12 15:57:26 -02:00
Rémi Verschelde
c5dcbeb160
Scene: Ensure classes match their header filename
...
Also drop some unused files.
Renamed:
- `scene/2d/navigation2d.h` -> `navigation_2d.h`
- `scene/2d/screen_button.h` -> `touch_screen_button.h`
- `scene/3d/scenario_fx.h` -> `world_environment.h`
- `scene/audio/audio_player.h` -> `audio_stream_player.h`
- `scene/resources/bit_mask.h` -> `bit_map.h`
- `scene/resources/color_ramp.h` -> `gradient.h`
- `scene/resources/shape_line_2d.h` -> `line_shape_2d.h`
- `scene/resources/scene_format_text.h` -> `resource_format_text.h`
- `scene/resources/sky_box.h` -> `sky.h`
Dropped:
- `scene/resources/bounds.h`
2019-02-12 17:21:48 +01:00
Rémi Verschelde
dfe4990b18
Merge pull request #25496 from ptrojahn/lookat
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Fix look_at with non uniform scaling
2019-02-12 13:41:42 +01:00
Rémi Verschelde
b7cc2bb1e2
Core: Ensure classes match their header filename
...
Also drop some unused files.
Renamed:
- `core/dvector.h` -> `pool_vector.h`
- `core/io/resource_import.h` -> `resource_importer.h`
- `core/sort.h` -> `sort_array.h`
- `core/string_db.h` -> `string_name.h`
Dropped:
- `core/allocators.h`
- `core/os/shell.h`
- `core/variant_construct_string.cpp`
2019-02-12 13:34:25 +01:00
Rémi Verschelde
fb8dce3e2e
Merge pull request #25602 from mcccclean/dont-ignore-listener-nodes
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Fix 3D Listener nodes not being used
2019-02-12 12:30:50 +01:00
Rémi Verschelde
13c50e8aa5
Merge pull request #25481 from hpvb/fix-ubsan-asan-reports
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Fix many asan and ubsan reported issues
2019-02-12 12:21:01 +01:00
Rémi Verschelde
f60e5efadd
Merge pull request #25725 from clayjohn/multimesh_transform_2d
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Added ability to set_instance_transform_2d in multimesh
2019-02-12 11:35:42 +01:00
Rémi Verschelde
9c6f19117c
Merge pull request #25754 from JFonS/fix_25567
...
Fix canvas particle material for old GLSL versions
2019-02-12 11:25:32 +01:00
JFonS
4d933b1530
Fix canvas particle material for old GLSL versions
2019-02-11 14:56:23 +01:00
azagaya
7051685a77
Fixes differences between docs and item_selected and item_focused signals in optionbutton
...
Description in docs about item_selected and item_focused signals in optionbutton is fixed to match the real behaviour. Also, get_item_index function is added.
2019-02-11 08:52:09 -03:00
Michael Alexsander Silva Dias
e322fd140e
Add disabled tab style
2019-02-10 18:12:17 -02:00
Michael Alexsander Silva Dias
4fd7115e13
General cleanup of script and doc search bars
2019-02-10 14:18:08 -02:00
Rémi Verschelde
1aa7fc09eb
TSCN: Remove extra newline after [resource]/[ext_resource]
...
Some cases had been handled in #17602 , but those two were missed.
Fixes #24677 .
2019-02-10 16:58:45 +01:00
Rémi Verschelde
034cd62a77
Warn when using GPU particles with GLES2
...
Closes #25733 .
2019-02-09 20:49:58 +01:00
Rémi Verschelde
8908bdc7f2
Merge pull request #25653 from BastiaanOlij/fix_hide_skyrotation
...
Hide new sky properties if we don't have sky as a background
2019-02-09 13:09:39 +01:00
Rémi Verschelde
6d98ce281f
Merge pull request #25671 from vnen/physics-material-2d
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Include PhysicsMaterial when 3D is disabled
2019-02-09 12:10:12 +01:00
clayjohn
20ff01b8e4
added ability to set instance_transform_2d in multimesh
2019-02-08 20:59:09 -08:00
Rémi Verschelde
e190589f3d
Merge pull request #25627 from clayjohn/visual_shader_texture_bug
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Change hint_color to hint_albedo for sampler2ds
2019-02-08 20:19:28 +01:00
Paul Trojahn
163cdb8954
Fix look_at with non uniform scaling
...
The angle function doesn't consider the scaling of the local coordinates,
so it needs to be removed first. Fixes #23247
2019-02-08 18:00:54 +01:00
Rémi Verschelde
17d92c2b09
Merge pull request #25551 from JFonS/fix_rogue_cpu_particles
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Fix local_delta when resetting CPUParticles
2019-02-08 12:17:16 +01:00
Rémi Verschelde
3dd00e77b4
Merge pull request #25524 from Calinou/fix-font-oversampling-warning
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Fix a font oversampling warning being printed when it shouldn't
2019-02-08 11:52:45 +01:00
Rémi Verschelde
9523403192
Merge pull request #25509 from bojidar-bg/25504-update-bitmask-crash
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Fix crashes when calling update_bitmask_area
2019-02-08 11:16:38 +01:00
Rémi Verschelde
4ddefe9142
Merge pull request #25467 from fire/folding_spam
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Add check in folding to see if the nodepath exists to avoid message spam and expose get_node_or_null
2019-02-08 10:13:36 +01:00
George Marques
5743c7910a
Include PhysicsMaterial when 3D is disabled
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It's still needed by 2D physics.
2019-02-06 19:23:44 -02:00
JFonS
a7a21bd9fe
Fix particles animation on GLES2
2019-02-06 16:00:22 +01:00
Tom McLean
8159ee93a7
Prefer a viewport's listener over a camera where available
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Fix clang formatting issue
2019-02-06 21:43:57 +11:00
Bastiaan Olij
edc5628541
Hide new sky properties if we don't have sky as a background
2019-02-06 21:27:31 +11:00
Rémi Verschelde
25027d60f7
Merge pull request #25606 from Paulb23/fix_textedit_scroll_selection
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Fixed selection being activated when using scroll lines.
2019-02-06 11:27:16 +01:00
clayjohn
b78a384921
change hint_color to hint_albedo for sampler2ds
2019-02-04 22:12:25 -08:00
Michael Alexsander Silva Dias
1e3e770073
Add frame support for Sprite3D with region enabled
2019-02-04 20:31:45 -02:00
Paulb23
69374cd378
Fixed selection being activated when using scroll lines
2019-02-04 10:55:45 +00:00
JFonS
fe6123fca4
Fix local_delta when resetting CPUParticles
2019-02-01 17:16:09 +01:00
Hein-Pieter van Braam
37aa06bf8a
When an animationplayer sets a property on itself recreate the caches
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this fixes #25507
2019-02-01 16:15:39 +01:00
Hugo Locurcio
355d65aa8d
Fix a font oversampling warning being printed when it shouldn't
2019-01-31 19:49:10 +01:00
Bojidar Marinov
abfeba8d12
Fix crashes when calling update_bitmask_area
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Fixes #25504
2019-01-31 11:48:37 +02:00
K. S. Ernest (iFire) Lee
b83c3827f3
Add check in folding to see if the nodepath exists to avoid message spam.
2019-01-30 20:19:44 -08:00
Hein-Pieter van Braam
d308eb091a
Fix many asan and ubsan reported issues
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This allows most demos to run without any ubsan or asan errors. There
are still some things in thirdpart/ and some things in AudioServer that
needs a look but this fixes a lot of issues. This should help debug less
obvious issues, hopefully.
This fixes #25217 and fixes #25218
2019-01-30 06:43:56 +01:00
Rémi Verschelde
308e66442e
Merge pull request #25439 from YeldhamDev/color_picker_toggle_fixup
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Small fixup on button toggle behaviour in ColorPicker
2019-01-29 08:57:45 +01:00
Yusuf
a7e6a31d7f
binding for get_frustum() of camera class
2019-01-28 21:43:59 +03:00
Michael Alexsander Silva Dias
8d3ae29e8f
Small fixup on button toggle behaviour in ColorPicker
2019-01-28 15:51:57 -02:00
Rémi Verschelde
402cfa983d
Fix recursive assignment of Textures and BitMapFont
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Fixes #24213 .
2019-01-28 15:10:34 +01:00
Rémi Verschelde
7e99ac22ae
Merge pull request #25366 from clayjohn/visual_shader_builtins
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Updated visual shader builtins
2019-01-27 22:23:32 +01:00