Commit Graph

14421 Commits

Author SHA1 Message Date
Juan Linietsky 15144c24bd Implement a transient_to_focused mode
This intends to be the correct way to handle non-child windows becoming covered by the current window when becoming focused.
Enabling this property on select windows, they will become transient to the currently focused one when becoming visible.

This deprecates the "unparent_when_invisible" function introduced by #76025.
2024-01-14 18:51:44 +01:00
kleonc baa5504700 Fix some TileMap debug drawing truncating to ints 2024-01-14 02:02:46 +01:00
Jakub Marcowski 06534f8ad5 Add deprecation notice to a duplicate method of class `Window` 2024-01-12 18:18:28 +01:00
Rémi Verschelde 1b25b4ca5f
Merge pull request #83397 from thiagola92/readability_skeleton_2d_calculate_length_and_rotation
Refactor function `calculate_length_and_rotation()` from Skeleton2D
2024-01-11 20:44:26 +01:00
Rémi Verschelde cab27498bd
Merge pull request #86957 from RandomShaper/mt_mends
A couple of enhancements to user-visible threading semantics
2024-01-11 17:40:37 +01:00
Rémi Verschelde 79791a3855
Merge pull request #86931 from LeoBelda/fix-create-prism-mesh-division-by-zero
Prevent division by 0 when creating vertices of a PrismMesh
2024-01-11 17:40:12 +01:00
Rémi Verschelde 087a397477
Merge pull request #86301 from KoBeWi/deferred_cleanup
Update deferred calls to use Callables
2024-01-11 17:36:29 +01:00
thiagola92 6a05825b24 Refactor function `calculate_length_and_rotation()` from Skeleton2D 2024-01-11 13:35:28 -03:00
Rémi Verschelde f3fc35eb17
Merge pull request #81506 from twobitadder/reparent_keep_owner
Fix `reparent()` losing owner
2024-01-11 17:34:19 +01:00
mnemoli a407219693 Add Viewport setting for picking only first-encountered CanvasItem physics object 2024-01-11 14:18:37 +00:00
Leo Belda 83992fd7bd Fix PrismMesh::_create_mesh_array division by 0 2024-01-10 23:01:43 +01:00
Rémi Verschelde 365755fb34
Merge pull request #84946 from DarkMessiah/default-theme-checkbox-disabled-state
Use disabled icons for CheckBox in DefaultTheme
2024-01-10 12:03:12 +01:00
Sofox 6888d957dc Fix LineEdit caret rendering/positioning on Undo. 2024-01-09 17:14:55 +00:00
kobewi 0e8f90f4c8 Update deferred calls to use Callables 2024-01-09 16:11:47 +01:00
Rémi Verschelde 1d3f98ac6a
Merge pull request #86894 from jsjtxietian/merge-dafault-font
In `merge_with` also merge some default fields of theme
2024-01-09 11:29:52 +01:00
Rémi Verschelde 4181027596
Merge pull request #84442 from Calinou/colorpicker-allow-more-hex-codes
Allow additional hexadecimal color codes in ColorPicker
2024-01-09 11:27:14 +01:00
Yaohua Xiong 43b184b409 Fix PathFollow3D update issues
- transform is not updated after setting new flags such as `use_model_front`
- transform is not updated when the parent Path3D changes
- correct_posture() behaves differently when assuming model front
- _update_transform() was in immediate mode, could leads to chained calls on scene instantiation.
2024-01-09 10:28:16 +08:00
Silc Lizard (Tokage) Renew f8da9460c1 Make default blend_left consider current blend amount 2024-01-09 05:07:27 +09:00
Hugo Locurcio 80a770a8ed
Allow additional hexadecimal color codes in ColorPicker
The following formats are now accepted (leading `#` is optional):

- `#1` -> `#111111`
- `#12` -> `#121212`
- `#12345` -> `#11223344` (`5` at the end is discarded)
- `#1234567` -> `#123456` (`7` at the end is discarded)
2024-01-08 20:51:45 +01:00
Rémi Verschelde 84e205b5a1
Merge pull request #86950 from jsjtxietian/fix-compress-image-error
Fix wrong fail condition in compressed texture's `_set_data`
2024-01-08 14:53:43 +01:00
Rémi Verschelde d8dc554241
Merge pull request #86847 from kleonc/tilemap-make-quadrant-canvas-item-position-local
Fix `TileMap` quadrant canvas item position not being local
2024-01-08 14:52:54 +01:00
Rémi Verschelde a7e347482b
Merge pull request #86687 from TokageItLab/AnimationMixer-remove-object-pointer
Fix TrackCache conflict when tracks have same name but different type
2024-01-08 14:52:30 +01:00
Rémi Verschelde 129332e3b9
Merge pull request #82468 from kitbdev/tabcontainer-bottom
Option to put TabContainer tabs at bottom
2024-01-08 14:51:37 +01:00
kleonc 3c25274870 Fix TileMap quadrant canvas item position not being local 2024-01-08 14:20:16 +01:00
Silc Lizard (Tokage) Renew a51958a2a0 Remove Object pointer/solve types conflict in AnimationTrackCache
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-01-08 21:48:19 +09:00
Rémi Verschelde 4ca33d318b
Merge pull request #86908 from AdSkipper1337/collision-object-2d-gdextension-virtuals
Fix virtual calls for GDExtension in `CollisionObject2D`
2024-01-08 12:01:31 +01:00
Rémi Verschelde c9ef2fdb0b
Merge pull request #86891 from Mickeon/autocompletion-get-node-or-null
Add autocompletion to `get_node_or_null`
2024-01-08 12:00:19 +01:00
Rémi Verschelde 6226388bac
Merge pull request #86874 from AThousandShips/no_3d_fix
Fix some build errors with `disable_3d=yes`
2024-01-08 11:59:31 +01:00
Rémi Verschelde c7fb7273c5
Merge pull request #86811 from TheSofox/light2d-blend-3to4
Added compatibility for Blend Mode in `Light2D`/`PointLight2D` when converting from Godot 3 to 4.
2024-01-08 11:57:07 +01:00
Rémi Verschelde 665c3edee2
Merge pull request #86557 from kleonc/polygon2d-with-skeleton-transform-fix
Fix Polygon2D to Skeleton2D transform calculation
2024-01-08 11:55:06 +01:00
Rémi Verschelde 97607b6ab3
Merge pull request #86474 from KoBeWi/particular_velocity
Only update particle velocity when it changes
2024-01-08 11:53:53 +01:00
Rémi Verschelde 48b726deba
Merge pull request #86417 from LimestaX/tscn-escape-char-fix
Ensure special characters are escaped in TSCN connections and editable hint
2024-01-08 11:53:28 +01:00
Rémi Verschelde 26ae551108
Merge pull request #85870 from dsnopek/collision-object-3d-gdextension-virtuals
Fix overriding `CollisionObject3D::_mouse_enter()` and `_mouse_exit()` from GDExtension
2024-01-08 11:51:52 +01:00
Rémi Verschelde 81f618d63a
Merge pull request #85180 from AThousandShips/self_list_fix
[Core] Prevent copying of `SelfList` and `SelfList::List`
2024-01-08 11:51:27 +01:00
Rémi Verschelde df29fc91ed
Merge pull request #82669 from 4d49/graph-node-slot-custom-icon
Add `set_slot_custom_icon` and `get_slot_custom_icon` to GraphNode
2024-01-08 11:49:46 +01:00
Rémi Verschelde 91dacb469d
Merge pull request #51156 from Muller-Castro/value2ref
Add const lvalue ref to container parameters
2024-01-08 11:48:34 +01:00
LimestaX 0a32c160ac
Ensure special characters are escaped in tscn connections and editable hint 2024-01-08 11:42:30 +01:00
Yaohua Xiong 0e344f0d0b Path3D notify transform change to CSGPolygon 2024-01-08 18:29:18 +08:00
Pedro J. Estébanez 631d1e3a86 Let read thread guards allow access to out-of-tree nodes 2024-01-08 10:33:09 +01:00
Mansur Isaev 631d722674
Add `set_slot_custom_icon` and `get_slot_custom_icon` to GraphNode 2024-01-08 08:30:10 +01:00
jsjtxietian 6a3b63eb36 Fix wrong fail contion in compressed texture and some clean up 2024-01-08 12:53:18 +08:00
jsjtxietian 6f3568e3db In `merge_with` also merge some default fileds of theme 2024-01-08 10:41:30 +08:00
Nikolai Davydov 0517000e6f Fix virtual calls for GDExtension in `CollisionObject2D` for _mouse_enter, _mouse_exit, _mouse_shape_enter, _mouse_shape_exit 2024-01-07 05:30:26 +01:00
A Thousand Ships 904ecb1d36
[Core] Prevent copying of `SelfList` and `SelfList::List`
Copying of these types is unsafe and should be detected

Also removed unnecessary constructors for `TileMap` `DebugQuadrant` and
`RenderingQuadrant` which used copying of `SelfList::List`
2024-01-07 00:48:23 +01:00
A Thousand Ships c6a1ae7875
Fix some build errors with `disable_3d=Yes`
* Some tests were incorrectly included
* SCU builds with animation
* Animation `switch`
2024-01-07 00:44:33 +01:00
kit f6a212837b TabContainer bottom position 2024-01-06 15:31:08 -05:00
nklbdev e72ccc2080 Fix lossless formats in PortableCompressedTexture2D (fix data format storing) 2024-01-06 22:56:25 +05:00
Micky f996003fb4 Add autocompletion to `get_node_or_null` 2024-01-06 17:33:32 +01:00
Micky e5c1da1c61 Add Autocompletion for AnimationNodeStateMachine & BlendTree 2024-01-06 17:03:46 +01:00
Zi Ye 97f9dbda81 Changed various editor transform operations to be committed in local instead of global space. Fixed a couple of bugs when syncing transforms to debug instance. 2024-01-05 17:07:20 -06:00
Muller-Castro 96a95cb974 Add const lvalue ref to container parameters 2024-01-05 14:49:57 -03:00
Sofox 58ae3c577c Added compatibility for Blend Mode in Light2D/PointLight2D when converting from Godot 3 to 4 2024-01-05 15:39:47 +00:00
Rémi Verschelde 62616fb14f
Merge pull request #86799 from Mickeon/autocompletion-animationlibrary
Add autocompletion for AnimationLibrary & AnimationMixer's methods
2024-01-05 12:06:21 +01:00
Rémi Verschelde 1e676e4a0a
Merge pull request #85791 from groud/move_tilemap_layers_to_own_file
Move TileMapLayer to its own files
2024-01-05 12:04:18 +01:00
Rémi Verschelde dc5b57ea44
Merge pull request #81325 from AttackButton/path_2d_editor_plugin-clear_points
Add a button to clear curve points in the Path2D editor
2024-01-05 12:02:41 +01:00
Rémi Verschelde d1b7c60afc
Merge pull request #77712 from nklbdev/Fix_lossless_formats_in_PortableCompressedTexture2D
Fix lossless formats in PortableCompressedTexture2D
2024-01-05 12:02:14 +01:00
Rémi Verschelde 85e999dc5e
Merge pull request #64908 from marcinn/lightmap-gi-texel-scale
Add `texel_scale` property to LightmapGI
2024-01-05 12:01:49 +01:00
Gilles Roudière 6bc5b3f812 Move TileMapLayer to its own files 2024-01-05 11:58:21 +01:00
Micky 787f61d70b Add autocompletion for AnimationLibrary's & AnimationMixer 2024-01-04 21:11:36 +01:00
nklbdev 47d991678d Fix lossless formats in PortableCompressedTexture2D
Update scene/resources/portable_compressed_texture.cpp

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-01-05 00:11:01 +05:00
Rémi Verschelde f4059d0e3c
Merge pull request #86576 from bikemurt/no-concave-warnings
Add warning for using concave shape on CharacterBody3D
2024-01-04 16:40:10 +01:00
Rémi Verschelde 5eb22a317d
Merge pull request #83577 from DennisManaa/fix-translation-for-item-list
Add automatic translation of items to ItemList
2024-01-04 16:39:36 +01:00
Rémi Verschelde 8c48e99c17
Merge pull request #82894 from Quimisagi/label-align-values-discarded
Add compatibility rename of `(v)align` properties of `Label`
2024-01-04 16:39:04 +01:00
Rémi Verschelde b88eddb682
Merge pull request #78378 from 0xafbf/curve-evaluate-correct-transform
Changed the way the rotation of a curve at a point is evaluated to match PathFollow2D
2024-01-04 16:38:38 +01:00
Marcin Nowak eea2ad4019 Add texel_scale property to LightmapGI 2024-01-04 16:24:19 +01:00
Michael Burt 6838fe3f44 Add warning for using concave shape on CharacterBody3D
Additionally updated descriptions for RigidBody3D and VehicleBody3D
2024-01-04 09:33:01 -05:00
Rémi Verschelde 4a14f9d968
Merge pull request #86754 from Mickeon/autocompletion-spriteframes-animation
Add autocompletion for SpriteFrames' methods
2024-01-04 14:26:37 +01:00
Rémi Verschelde 50a073cb0e
Merge pull request #86732 from TheSofox/line-edit-delete-fix
Make `LineEdit` scrolling show as much text as possible
2024-01-04 14:26:30 +01:00
Rémi Verschelde 6c390b620d
Merge pull request #84445 from Rubonnek/add-const-references-clang-tidy
Add const references detected by clang-tidy
2024-01-04 14:25:33 +01:00
Rémi Verschelde 5d306202b8
Merge pull request #84348 from jsjtxietian/screen-uv-in-visual-shader-preview-should-uv
Fix visual shader's `screen_uv` input preview uses position of node rather than a sample area like uv
2024-01-04 14:25:21 +01:00
Rémi Verschelde eb830b3484
Merge pull request #72341 from aXu-AP/text_edit_carriage_return_selection
Show selected end of line in TextEdit
2024-01-04 14:24:30 +01:00
Sofox 8661667dde Make LineEdit scrolling show as much text as possible 2024-01-04 04:13:35 +00:00
Micky c2f9a227f7 Add autocompletion for SpriteFrames' methods 2024-01-03 19:25:28 +01:00
Rémi Verschelde fbaab3cf53
Merge pull request #86745 from KoBeWi/internal_error
Ignore internal children when replacing node
2024-01-03 15:48:41 +01:00
Rémi Verschelde 5042f543ab
Merge pull request #86460 from reach-satori/double_textchanged_emit
Fix double `text_changed` signal when overwriting selection in LineEdit
2024-01-03 15:47:03 +01:00
Rémi Verschelde 73c5deff76
Merge pull request #82916 from jsjtxietian/update-scene-tree-tooltip-after-editor-description-chnage
Support updating tooltip immediately after editor description change
2024-01-03 15:41:31 +01:00
Rémi Verschelde 0c36bd791d
Merge pull request #82900 from bruvzg/macos_menu_global_shortcuts
[PopupMenu] Handle shortcuts with "global" flag directly.
2024-01-03 15:41:04 +01:00
kobewi cd2edfef25 Ignore internal children when replacing node 2024-01-03 13:04:16 +01:00
Rémi Verschelde d822fd5322
Merge pull request #86733 from Mickeon/autocompletion-more-animated-sprite
Add autocompletion options for AnimatedSprite's other play methods
2024-01-03 10:15:01 +01:00
Rémi Verschelde 4acfe4aa3c
Merge pull request #86729 from Mickeon/autocompletion-for-all
Fix missing autocompletion for inheriting classes
2024-01-03 10:14:37 +01:00
Rémi Verschelde 0d922f61e3
Merge pull request #86220 from Sauermann/fix-embed-subwindow
Fix changing `gui_embed_subwindows` while a child window is displayed
2024-01-03 10:13:03 +01:00
Markus Sauermann 62587d2d19 Fix changing `gui_embed_subwindows` while a child window is displayed
Changing `gui_embed_subwindows` while a child window is displayed can lead
to crashes or other unintended behavior.
This PR adds checks to prevent the change while child windows are
displayed.
2024-01-03 10:09:51 +01:00
Rémi Verschelde 03b1934b63
Merge pull request #86350 from Eoin-ONeill-Yokai/text_resource_parse_error_reporting
Improve error message in text resource format parser
2024-01-03 10:00:43 +01:00
Rémi Verschelde 2d6d726a51
Merge pull request #86227 from TokageItLab/fix-discrete-key-retrieval-after-start
Fix discrete key retrieval method after start
2024-01-03 09:59:55 +01:00
Rémi Verschelde a6dc1b3907
Merge pull request #84527 from Calinou/colorpicker-display-revert-icon
Display a revert icon on ColorPicker's old sample
2024-01-03 09:59:06 +01:00
Micky d5a7c7818c Add autocompletion options for AnimatedSprite's other play methods 2024-01-03 01:33:08 +01:00
Micky ca2f340384 Fix missing autocompletion for inheriting classes 2024-01-03 00:13:04 +01:00
Eoin O'Neill 2283e072b5 Improve error message in text resource format parser
This improves the error message in our text resource parsing code to
help the user potentially fix parsing issues in case of failure. It also
helps with the debugging process of finding out which sub_resource is
causing the parser to fail with line messages.
2024-01-02 14:59:32 -08:00
Silc Lizard (Tokage) Renew b438e28509 Fix discrete key retrieval method after start 2024-01-03 02:29:00 +09:00
Rémi Verschelde 2f8005cd14
Merge pull request #86601 from TokageItLab/add-cubic-interpolation-variant
Add `cubic_interpolate_in_time_variant()` to Animation
2024-01-02 18:05:55 +01:00
Rémi Verschelde 60b20963ce
Merge pull request #86511 from Sauermann/fix-drag-transform
Fix D&D viewport position calculation
2024-01-02 18:05:23 +01:00
Rémi Verschelde 4566e96839
Merge pull request #82897 from bruvzg/mac_menu_phy_lbl
[PopupMenu] Handle `physical_keycode` and `key_label` of shortcuts.
2024-01-02 18:05:08 +01:00
Rémi Verschelde 957378a69e
Merge pull request #84151 from YeldhamDev/that_was_not_a_resize_you_dunce
Fix `NOTIFICATION_WM_SIZE_CHANGED` firing if the size hasn't changed
2024-01-02 15:08:46 +01:00
EddieBreeg 8747c67d9e
Fix potential integer underflow in rounded up divisions
A new `Math::division_round_up()` function was added, allowing for easy
and correct computation of integer divisions when the result needs to
be rounded up.

Fixes #80358.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-01-02 14:14:47 +01:00
bruvzg 15cdc52658
[PopupMenu] Handle physical_keycode and key_label of shortcuts. 2023-12-30 13:17:46 +02:00
Silc Lizard (Tokage) Renew e538ce3851 Add cubic_interpolate_in_time_variant() to Animation 2023-12-30 13:30:14 +09:00
kleonc 41e4f3c215 Fix Polygon2D to Skeleton2D transform calculation 2023-12-27 18:46:59 +01:00
Markus Sauermann 4b6516c843 Fix D&D viewport position calculation
It is necessary to transform screen position to viewport position.
2023-12-25 23:32:29 +01:00
Mateus Reis cab48493d8 Fix double text_changed signal when overwriting selection in LineEdit
The part of gui_input that handles unicode wasn't checking
text_changed_dirty before emitting the signal, unlike the rest of the text editing functions.

Fixes #86451
2023-12-24 14:23:01 +02:00
kobewi cb0a37f61a Only update particle velocity when it changes 2023-12-23 18:04:24 +01:00
Haoyu Qiu 58db3e5d7b Emit slider's drag_started signal before the first value change 2023-12-21 11:23:35 +08:00
Yuri Sizov b8635157eb Merge pull request #86218 from TheSofox/arrow-key-scene-tree-nav
Fix `Node` selection when navigating `Tree` with Arrow keys
2023-12-20 15:07:59 +01:00
Yuri Sizov f77da033f2 Merge pull request #86169 from Repiteo/gdvirtual-call-refactoring
Replace `GDVIRTUAL_CALL` with `GDVIRTUAL_REQUIRED_CALL` where applicable
2023-12-20 15:07:55 +01:00
Yuri Sizov 02bc2a37dd Merge pull request #86118 from TheSofox/complex-undo-select-fix
Fix so undoing complex operations in `TextEdit` will restore selections
2023-12-20 15:07:52 +01:00
Yuri Sizov 40e7192393 Merge pull request #85191 from HolonProduction/off-by-one-code-edit
Fix updating delimiter cache of `CodeEdit` when typing on the first line
2023-12-20 15:07:44 +01:00
Yuri Sizov 3a44484ab8 Merge pull request #83623 from rarysson/label-progressbar-allow-greater
Make ProgressBar reflect the real value in the percent label when "allow greater" is checked
2023-12-20 15:07:30 +01:00
Yuri Sizov bc6be82f5a Merge pull request #81260 from KoBeWi/min_maxing_particle_editing
Improve editing of min/max particle properties
2023-12-20 15:07:25 +01:00
Yuri Sizov 6296333bad Merge pull request #60965 from DarkMessiah/global-groups-implementation
Implement project-wide node groups
2023-12-20 15:07:20 +01:00
风青山 f19c419126 Fix duplicating sub-scene may get two copies of internal node
Previously, internal node might be mistaken for `hidden_root` and be duplicated again.
Exclude those internal nodes to avoid this case, unless the owner is set intentionally.
2023-12-20 18:29:25 +08:00
kobewi ce9fec9b4d Improve editing of min/max particle properties 2023-12-20 06:31:08 +01:00
Sofox 4b82cacc21 Fix so undoing complex operations in TextEdit will restore selections. 2023-12-20 00:12:52 +00:00
Yuri Sizov 26834d298d Merge pull request #85652 from rsubtil/bugfix-can_grab_focus
Ensure slider grabs focus only when it can
2023-12-19 20:33:05 +01:00
Yuri Sizov 252c462a9d Merge pull request #85594 from addmix/camera3d-current-bug
Prevent `Camera3D.current` from being set to `true` automatically in the editor.
2023-12-19 20:33:00 +01:00
Yuri Sizov 7182c47309 Merge pull request #85436 from chocola-mint/fix-#85401
Make it possible to show code hint and code completion at the same time
2023-12-19 20:32:50 +01:00
Yuri Sizov dee2604d99 Merge pull request #84729 from nickyfoo/add-navigationserver-getters
Add missing getters to navigation servers
2023-12-19 20:32:46 +01:00
Yuri Sizov 179b8c7973 Merge pull request #84185 from bruvzg/lbl_char_rects
[Label] Add get_character_bounds method to get bounding rectangles of the characters.
2023-12-19 20:32:39 +01:00
Yuri Sizov b9dff50282 Merge pull request #83785 from Geometror/graphedit-dotted-grid
Add dotted grid to GraphEdit
2023-12-19 20:32:35 +01:00
Nicholas Foo e7ee672120 Add getters to navigation servers
Add virtual functions and bind to navigation servers
Implement getters
Add documentation
2023-12-19 19:51:49 +01:00
CHM 3744ef50e4 Make it possible to show code hint and code completion at the same time
Make code completion position more consistent

Add whitespace before if
2023-12-19 19:34:34 +01:00
Stanislav Labzyuk 958699a0c4 Implement project-wide node groups 2023-12-19 18:07:19 +01:00
Yuri Sizov 547374b07a Merge pull request #85473 from miv391/fix-horizontal-mouse-wheeling-in-2d-view
Fix horizontal scroll in editor's 2D view
2023-12-19 13:02:04 +01:00
Yuri Sizov 13dd72ce78 Merge pull request #85219 from dsnopek/light-bake-mode-no-gi-method
Remove GI methods in parentheses from light baking options
2023-12-19 13:01:40 +01:00
Yuri Sizov 02d4579fa2 Merge pull request #85000 from bruvzg/ed_ui_direction
[Editor] Add option to override editor UI layout direction.
2023-12-19 13:01:35 +01:00
Yuri Sizov 1ecba5d341 Merge pull request #84940 from Calinou/editor-textureprogressbar-inspector-hide-properties
Hide ineffective TextureProgressBar properties in the editor
2023-12-19 13:01:30 +01:00
Yuri Sizov 7aae85edfd Merge pull request #84845 from DarkMessiah/tree-disabled-checkbox
Implement disabled state for Checkbox in Tree
2023-12-19 13:01:25 +01:00
Yuri Sizov 5d9dce43bb Merge pull request #84575 from rsburke4/fix-cpu-tangent-force
Fix `CPUParticles2D` tangential force does not match `GPUParticles2D`
2023-12-19 13:01:05 +01:00
Yuri Sizov 8a9aa30348 Merge pull request #81243 from Sauermann/fix-window-events
Fix internal events not being delivered to some Window types
2023-12-19 13:01:00 +01:00
bruvzg e9c219cff2
[Label] Add get_character_bounds method to get bounding rectangles of the characters. 2023-12-19 13:53:21 +02:00
bruvzg a759d97a51
[MenuBar] Store and use global menu item indices. 2023-12-19 09:57:48 +02:00
Yuri Sizov a4d789370f Merge pull request #85966 from Kimau/claire/expose_mouseover
Expose a method to get hovered Control in Viewport
2023-12-18 18:17:57 +01:00
Yuri Sizov 1125235c95 Merge pull request #85749 from bs-mwoerner/color_picker_quantize_fix
Fix unnecessarily quantizing current color in color picker
2023-12-18 18:17:53 +01:00
Yuri Sizov 4600acfc41 Merge pull request #85311 from miv391/add-change-guards-to-sprite2d
Add property change guards to Sprite2D, Sprite3D and AnimatedSprite2D
2023-12-18 18:17:49 +01:00
Yuri Sizov 644e236e5c Merge pull request #83987 from bruvzg/macos_window_and_help
[macOS] Add default Window and Help menus, allow special menu customization.
2023-12-18 18:17:41 +01:00
A Thousand Ships 0081a50e32 Prevent mapping areas with invalid IDs for `Area2D/3D`
This occurs when areas are created directly from the servers, and no
instance is linked.
2023-12-18 16:02:46 +01:00
Claire Blackshaw fe7725239e Expose a method to get hovered Control in Viewport 2023-12-18 14:53:52 +01:00
HolonProduction d5847fa54e Fix updating delimiter cache of `CodeEdit` when typing on the first line 2023-12-18 14:07:46 +01:00
Michael Wörner 21d778b0c3 Changed HTML input color_changed logic.
Made the HTML field send change events based on whether the new color's string is different from the previous color's string (instead of whether the new string parses to the current color value).
Previously, updating the color value even when the corresponding string hadn't changed would unnecessarily quantize the color value to 8 bits just by opening/closing the Color Picker.
2023-12-17 15:36:57 +01:00
Sofox f894eb1768 Fixes Node selection when navigating SceneTree with Arrow keys 2023-12-16 19:53:04 +00:00
Wilson E. Alvarez a3cb1b096f
Add const references detected by clang-tidy 2023-12-16 13:36:44 -05:00
Mika Viskari 5b9e67e0a5 Add property change guards to Sprite2D and AnimatedSprite2D 2023-12-16 20:25:35 +02:00
Yuri Sizov df9be54b2f Merge pull request #86177 from KoBeWi/depren_never_forgets
Fix file disappearing when renaming dependencies
2023-12-16 17:50:05 +01:00
Yuri Sizov 3fef8910c7 Merge pull request #85575 from TokageItLab/Make-unstore-library
Make unstore AnimationLibrary if AnimationTree is assigned AnimationPlayer
2023-12-16 17:49:43 +01:00
Yuri Sizov 1e86ce0b40 Merge pull request #85317 from miv391/fix-breaking-frame-index-in-sprites
Fix invalid `frame` index when Sprite2D's `hframes` or `vframes` has been changed
2023-12-16 17:49:38 +01:00
Yuri Sizov 486e3a82e8 Merge pull request #84583 from timothyqiu/path-to-ap
Make AnimationTree reference AnimationPlayer instead of AnimationMixer
2023-12-16 17:49:30 +01:00
风青山 ea30aabfb1 Clear monitoring in `Area*` when its space changes to invalid
So that it can work properly when the space changes to valid again.

Change `space` in advance to prevent disabled areas from being queried again.
2023-12-15 20:54:54 +01:00
Mika Viskari 484c5b5aff Fix invalid frame index when Sprite2D's hframes or vframes has been changed 2023-12-15 20:32:18 +02:00
Haoyu Qiu 7946e84187 Make AnimationTree reference AnimationPlayer instead of AnimationMixer 2023-12-16 00:40:44 +08:00
kobewi 397f0b31e4 Fix file disappearing when renaming dependencies 2023-12-14 22:28:48 +01:00
Yuri Sizov a5529f759c Merge pull request #86129 from TheSofox/color-picker-memory
Remember last `color_mode` and `picker_shape` in `ColorPicker`s in the editor
2023-12-14 21:22:39 +01:00
Yuri Sizov 302e41c264 Merge pull request #82561 from ershn/fix_navigation_agents_is_target_reached_behavior
Make `target_desired_distance` affect the navigation of `NavigationAgent2D/3D`
2023-12-14 21:22:35 +01:00
Thaddeus Crews 83ef789745
Replace `GDVIRTUAL_CALL` with `GDVIRTUAL_REQUIRED_CALL` where applicable 2023-12-14 13:22:40 -06:00
Sofox 7979412c75 Remember last 'color_mode' and 'picker_shape' in 'ColorPicker's in the editor 2023-12-14 18:57:57 +00:00
Yuri Sizov f79f2ef801 Merge pull request #86065 from bruvzg/non_vis_no_draw
[TextServer] Do not draw non-visual characters.
2023-12-14 17:38:53 +01:00
Yuri Sizov 203c8c31d3 Merge pull request #85071 from Rubonnek/remove-unnecessary-assignments
Remove unnecessary assignments
2023-12-14 17:38:34 +01:00
Yuri Sizov 4cf6325aa1 Merge pull request #84660 from groud/better_tileset_polygons
Move tile transforms handling cache to TileData
2023-12-14 17:38:14 +01:00
Yuri Sizov 16d1d85a56 Merge pull request #78206 from alula/node-count-in-group
Add SceneTree.get_node_count_in_group()
2023-12-14 17:38:00 +01:00
Marius Hanl 18fedd9c13 Fix Popup hover and height calculation are off by some pixels
This was caused by an incorrect calculation of the v_separation where it was not needed
2023-12-14 02:24:25 +01:00
bruvzg 0d44b50520
[macOS] Add default Window and Help menus, allow special menu customization. 2023-12-13 23:20:05 +02:00
Gilles Roudière 18fe0bd025 Move tile transforms handling cache to TileData 2023-12-13 17:44:59 +01:00
Wilson E. Alvarez 80fb8db31f
Remove unnecessary assignments
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2023-12-13 11:06:26 -05:00
Rémi Verschelde 7635530e11
Merge pull request #86046 from bs-mwoerner/linear_animation_typemix
Fix linear interpolation not working with mixed (int/float) keyframes
2023-12-13 12:20:38 +01:00
Rémi Verschelde 2d5ceaab3e
Merge pull request #86028 from jsjtxietian/prevent-crash-when-notify-change-empty-tree
Prevent crash when calling `set_text()` on a removed TreeItem
2023-12-13 10:32:48 +01:00
Michael Wörner 12ce2e33b2 Restored the ability for linear interpolation to work on a mix of integer and float keyframes. 2023-12-13 00:24:46 +01:00
bruvzg 575e1201cb [TextServer] Do not draw non-visual characters. 2023-12-12 12:17:10 +02:00
Rémi Verschelde 63f3de3aad
Merge pull request #86056 from ShatReal/fix-skeletonmodification2dtwoboneik-meters
Change suffix of SkeletonModification2DTwoBoneIK from m to px
2023-12-12 10:41:29 +01:00
Rémi Verschelde 5352490cc9
Merge pull request #84384 from zeux/meshopt-update
meshoptimizer: Update to v0.20 (with a reduced patch)
2023-12-12 10:39:28 +01:00
jsjtxietian 7a2831db57 Prevent crash when call set_text() on a removed treeItem 2023-12-12 12:58:14 +08:00
Emily b7d5f3e984 Change suffix from m to px 2023-12-11 16:52:03 -08:00
Rémi Verschelde 15a03ed98e
Merge pull request #86034 from kleonc/color_picker_alpha_slider_fix_arrow_offset
Fix `ColorPicker`'s alpha slider arrow offset
2023-12-12 00:34:37 +01:00
Rémi Verschelde e1d4b3cc07
Merge pull request #85794 from TokageItLab/stablemixer
Remove differences of the code between old AnimationTree and AnimationMixer
2023-12-12 00:33:01 +01:00
Rémi Verschelde 1f3c16dd1c
Merge pull request #85001 from alesliehughes/anim_mixer_leak
Replace memory allocation point of ValueTrack correctly in AnimationMixer
2023-12-12 00:18:31 +01:00
Rémi Verschelde 4450ae98b9
Merge pull request #84969 from alesliehughes/shader_refactor
VisualShader: Refactor use of Connection
2023-12-12 00:18:07 +01:00
Rémi Verschelde 4943b6e6b3
Merge pull request #84451 from ShirenY/FixSkeletonMeshCulling
Transform mesh's AABB to skeleton's space when calculating mesh's bounds
2023-12-12 00:16:51 +01:00
Rémi Verschelde 5529d32b56
Merge pull request #83938 from clayjohn/sky-exposure
Expose `energy_multiplier` to remaining SkyMaterials
2023-12-12 00:16:25 +01:00
Rémi Verschelde 4e2350b1af
Merge pull request #82661 from bruvzg/custom_ellipsis
[Text Overrun] Add option to set custom ellipsis character, add support for system font fallback.
2023-12-12 00:15:34 +01:00
Alistair Leslie-Hughes bfd62d7cdf Visual shader refacter use of connection 2023-12-12 07:36:28 +11:00
Alistair Leslie-Hughes ea84effb84 Replace memory allocation point of ValueTrack correctly in AnimationMixer
When a animation track doesn't have an keys, it's possible that we leak memory due the ERR_CONTINUE_MSG macro usage.

By checking the error condition first, we avoid a allocation and thus the leak.
2023-12-12 07:33:35 +11:00
kleonc d76d8c5f29 Fix ColorPicker's alpha slider arrow offset 2023-12-11 16:17:45 +01:00
ShirenY 27f71c4e78 Transform mesh's AABB to skeleton's space when calculate mesh's bounds. 2023-12-09 11:41:15 +08:00
Yuri Sizov b94eb58d35 Merge pull request #85893 from groud/fix_tilemap_occluders
Fix TileMap occluders
2023-12-08 18:46:08 +01:00
Yuri Sizov 6269341461 Merge pull request #85054 from miv391/highlight-minimap-error-lines
Highlight error lines in minimap
2023-12-08 18:45:54 +01:00
Yuri Sizov 07677f0f51 Merge pull request #85885 from YuriSizov/bench-pressing
Improve engine startup/shutdown benchmarks
2023-12-08 17:12:26 +01:00
Yuri Sizov 9cd9831883 Merge pull request #82887 from aaronfranke/capsule-cylinder-rings
Reduce minimum capsule/cylinder mesh rings to 0
2023-12-08 16:57:58 +01:00
Yuri Sizov dcbb18ded8 Merge pull request #85313 from kitbdev/fix-exit-hide
Fix crash on hiding grandparent Control on mouse exit
2023-12-08 15:23:32 +01:00
Yuri Sizov 44d544fc98 Merge pull request #85120 from dsnopek/gl-lightmap
OpenGL: Implement rendering of lightmaps
2023-12-08 15:23:27 +01:00
Yuri Sizov 6c86974022 Merge pull request #84122 from kitbdev/fix-dock-visibility
Fix dock visibility issues
2023-12-08 15:23:09 +01:00
Yuri Sizov de5583c821 Merge pull request #83698 from BlueCube3310/curve-runtime-draw-improvement
Improve Curve3D debug drawing
2023-12-08 15:23:03 +01:00
Yuri Sizov 13305d31b5 Merge pull request #83343 from warriormaster12/node-property-duplication
Fix export variable of type Node pointing to a wrong child node when duplicating
2023-12-08 15:22:59 +01:00
Yuri Sizov ae4e48246a Merge pull request #80994 from aitorciki/zoom-from-pan-gesture
Trigger zoom from pan gestures when pressing ctrl
2023-12-08 15:22:43 +01:00
Yuri Sizov b6c15736bd Merge pull request #78997 from Sauermann/fix-owner-crash
Fix crash caused by stale owner
2023-12-08 15:22:39 +01:00
Yuri Sizov fc3f40f37d Improve engine startup/shutdown benchmarks
- Add contexts to give a better sense of benchmarked areas.
- Add missing benchmarks and adjust some begin/end points.
- Clean up names.
- Improve Android's internal benchmarks in a similar manner.

Co-authored-by: Fredia Huya-Kouadio <fhuya@meta.com>
2023-12-08 12:53:04 +01:00
Gilles Roudière fcb8d19de0 Fixes TileMap occluders 2023-12-08 10:07:28 +01:00
Mika Viskari 609eb8bc01 Highlight error lines in minimap 2023-12-07 16:26:08 +02:00
David Snopek bfdcd8559b Fix overriding `CollisionObject3D::_mouse_enter()` and `_mouse_exit()` from GDExtension 2023-12-06 16:39:43 -06:00
bruvzg f9c42d9fff
Limit window size updates on title translation change. 2023-12-06 10:51:27 +02:00
Aaron Franke 6ee9edb946
Reduce minimum capsule/cylinder mesh rings to 0 2023-12-05 22:27:23 -06:00
Silc Lizard (Tokage) Renew 5acf6b4ca6 Remove differences of the code between old AnimationTree and Mixer 2023-12-06 02:29:29 +09:00
Rémi Verschelde 36e033bce8
Merge pull request #85312 from YuriSizov/window-and-the-case-of-an-unexpected-shrinkage
Make sure `Window`'s title is respected before we compute the size
2023-12-05 13:05:23 +01:00
David Snopek 749f60ee36 OpenGL: Implement rendering of lightmaps 2023-12-04 18:34:06 -06:00
Rémi Verschelde 654132cb9c
Merge pull request #85753 from groud/allow_invisible_scene_tiles
Keep scene tiles even if the TileMap is invisible
2023-12-04 23:29:33 +01:00
Rémi Verschelde 1d520f5d11
Merge pull request #85681 from KoBeWi/continue_but_not_now
Fix Tween loop initial value
2023-12-04 23:21:34 +01:00
Rémi Verschelde 6a10b99228
Merge pull request #85631 from Malcolmnixon/gltf-convex-decomposition
Fix memory corruption and assert failures in convex decomposition
2023-12-04 23:20:23 +01:00
Rémi Verschelde b8ba602e8c
Merge pull request #85569 from TokageItLab/fix-seek-diecrete
Fix AnimationPlayer seeking for Discrete keys
2023-12-04 23:19:58 +01:00
Rémi Verschelde e6d83058b9
Merge pull request #85542 from bruvzg/win_title_upd
Limit window size updates on title change.
2023-12-04 23:15:42 +01:00
Rémi Verschelde 6b21a185e2
Merge pull request #85428 from jsjtxietian/prevent-nullptr-crash-in-AnimationMixer--restore
Prevent a crash when calling `AnimationMixer::restore` with an invalid resource
2023-12-04 23:14:29 +01:00
Rémi Verschelde 8580874d0f
Merge pull request #85363 from bruvzg/rtl_fx_nl
[RTL] Fix CharFX character offset calculation.
2023-12-04 23:12:48 +01:00
Rémi Verschelde c7137673d3
Merge pull request #85269 from Calinou/material-conversion-fix-typo
Fix typo in BaseMaterial3D conversion from 3.x SpatialMaterial
2023-12-04 23:11:59 +01:00
Rémi Verschelde 0e4aead7a1
Merge pull request #85258 from smix8/navregion2d_transform
Fix NavigationRegion2D transform update
2023-12-04 23:11:15 +01:00
Rémi Verschelde f444818c7e
Merge pull request #84794 from akien-mga/videoplayer-fix-reloading-translation-remapped-stream
VideoPlayer: Fix reloading translation remapped stream
2023-12-04 23:05:15 +01:00
Rémi Verschelde 74880abd15
Merge pull request #84507 from SaracenOne/terrain_icon_fix
Fix generating terrain icon with certain image formats.
2023-12-04 23:03:35 +01:00
Rémi Verschelde 4ce65c6190
Merge pull request #83816 from smix8/navobstacle_properties
Fix missing NavigationObstacle property updates in constructor
2023-12-04 23:00:02 +01:00
Rémi Verschelde 1389d8a23f
Merge pull request #83814 from smix8/navagent_properties
Fix missing NavigationAgent property updates in constructor
2023-12-04 22:59:38 +01:00
Rémi Verschelde 4bd5ffd669
Merge pull request #83812 from smix8/navregion_properties
Fix missing NavigationRegion property updates in constructor
2023-12-04 22:59:13 +01:00
Rémi Verschelde 9be2f25c57
Merge pull request #83802 from smix8/navlink_properties
Fix missing NavigationLink property updates in constructor
2023-12-04 22:58:49 +01:00
Rémi Verschelde cbae80006c
Merge pull request #82079 from RoyBerube/OutputScroll
Enable scrolling of output with UI scale changes
2023-12-04 22:57:33 +01:00
Rémi Verschelde 94edf0f9a1
Merge pull request #80326 from MewPurPur/no-exp-with-zero
Remove exp hint of a few properties
2023-12-04 22:57:09 +01:00
smix8 25bf20d7a5 Fix missing NavigationRegion property updates in constructor
Fixes missing NavigationRegion property updates in constructor.
2023-12-04 19:50:17 +01:00
Gilles Roudière 25e927e56b Keep scene tiles even if the TileMap is invisible 2023-12-04 18:39:16 +01:00
bruvzg 56579f397d
[Text Overrun] Add option to set custom ellipsis character, add support for system font fallback. 2023-12-04 08:21:42 +02:00
Jummit 7957354091 Fix push_input only working the first time
Subviewports didn't update their parent's local_input_handled correctly.

Fixes #76439.
2023-12-02 20:30:26 +01:00
kit 78e1702adb fix crash on hiding grandparent on mouse exit 2023-12-02 14:24:56 -05:00
kobewi 20aecefd9b Fix Tween loop initial value 2023-12-02 20:20:50 +01:00
Marius Hanl dbee4cde1d Mark 'gui/theme/custom' and 'gui/theme/custom_font' as basic properties 2023-12-02 16:00:39 +01:00
Ricardo Subtil fde51aeb28 Ensure slider grabs focus only when it can 2023-12-02 11:06:06 +00:00
Malcolm Nixon bf7cdc5229 Fix memory corruption and assert failures in convex decomposition
This PR fixes how triangular faces are decomposed into vertices and indices. The pre-increment resulted in the indices table skipping entry 0 and potentially overrunning the end of the vertices vector.
2023-12-01 16:38:08 -05:00
addmix 5b5ac92de5 Prevent Camera3D.current from being set to true automatically in the editor. 2023-12-01 02:48:53 -07:00
Silc Lizard (Tokage) Renew 7ed7ea53e6 Fix AnimationPlayer seeking for Discrete keys 2023-12-01 05:26:21 +09:00
Silc Lizard (Tokage) Renew c380b1296a Make unstore AnimationLibrary if AnimationTree is assigned Player 2023-12-01 04:50:58 +09:00
bruvzg 5dd11e8eee
Limit window size updates on title change. 2023-11-30 16:04:00 +02:00
Ershn fce16b6662 Make target_desired_distance affect the navigation of NavigationAgent2D/3D
When the target is reachable, stop the navigation only when the target is reached.
2023-11-29 23:48:54 +09:00
Mika Viskari 187bb61e7b Fix horizontal mouse wheeling in 2D editor view 2023-11-28 17:36:02 +02:00
Rémi Verschelde a0d7649192
Merge pull request #85463 from akien-mga/tilemap-fix-cell_quadrant_size-compat
TileMap: Fix compatibility code for old `cell_quadrant_size` property name
2023-11-28 13:37:32 +01:00
Rémi Verschelde efe5c856b8
TileMap: Fix compatibility code for old `cell_quadrant_size` property name
Fixes #85423.
2023-11-28 12:44:07 +01:00
Rémi Verschelde a363269479
AnimationMixer: Validate ObjectID before blend in case the object was freed
Works around #85365, but it's likely only a partial fix.
The proper fix would be to remove the Object pointer from the TrackCache
and always go back to the ObjectID before doing operations like this.
2023-11-28 12:27:23 +01:00
Rémi Verschelde a008a85443
Merge pull request #85411 from TokageItLab/fix-animpbtrack-stop
Make AnimationPlaybackTrack keep state when stopping
2023-11-28 08:28:25 +01:00
jsjtxietian 937411e152 Prevent a crash when calling AnimationMixer::restore when an invalid reference 2023-11-28 12:54:06 +08:00
Rémi Verschelde eda44bfe10
Merge pull request #85252 from QbieShay/qbe/fix-radial-inwards-velocity
Fix radial inwards velocity clamping incorrectly (regression from #83488)
2023-11-27 21:25:58 +01:00
Rémi Verschelde a807d4bfa7
Merge pull request #85418 from bruvzg/fix_crash_on_late_enterexit
Fix crash on late mouse enter/exit event arrival.
2023-11-27 16:01:30 +01:00
bruvzg bf19ced15d
Fix crash on late mouse enter/exit event arrival. 2023-11-27 08:47:43 +02:00
Silc Lizard (Tokage) Renew d3a429962f Make AnimationPlaybakTrack keep state when stopping 2023-11-27 12:14:25 +09:00
HolonProduction 8cc85515af Suggest scene unique nodes in `get_node` autocompletion 2023-11-26 15:41:29 +01:00
Silc Lizard (Tokage) Renew c36200b9a1 Check the seek process immediately after playback as a special case 2023-11-26 07:32:34 +09:00
bruvzg 7a59efac32
[RTL] Fix CharFX character offset calculation. 2023-11-26 00:07:46 +02:00
Yuri Sizov d9677be0ca Make sure `Window`'s title is respected before we compute the size
Also removes some suspicious and outdated code that forced this particular
dialog to change size when the warning message changed.
2023-11-24 16:31:41 +01:00
Yuri Sizov 671c04f89f Fix a crash when trying to restore uncopyable animation tracks 2023-11-24 14:20:30 +01:00
Pedro J. Estébanez fbb931df8c Perform safe copies in AnimatedValuesBackup::get_cache_copy() 2023-11-24 11:38:59 +01:00
Rémi Verschelde 066e7d483a
Merge pull request #85284 from Sauermann/fix-enter-hide
Fix crash when hiding a Control during mouse-entering
2023-11-24 00:01:15 +01:00
Markus Sauermann 3de9afc4a9 Fix crash when hiding a Control during mouse-entering
gui.mouse_over can be set to `nullptr` in the `NOTIFICATION_MOUSE_ENTER`-
user-callback a few lines above. This case was previously not handled.
2023-11-23 23:25:00 +01:00
kobewi 1c0a0f5fdd Fix TrackCache memory crash 2023-11-23 20:26:03 +01:00
Rémi Verschelde bb63963486
Merge pull request #85254 from TokageItLab/bind-reset-animedit
Bind `_reset`/`_restore` in AnimationMixer
2023-11-23 15:35:15 +01:00
Rémi Verschelde 1524972aa5
Merge pull request #85221 from TokageItLab/clear-seek-flg
Clear seeked/started flag after seeking/advancing in AnimationPlayer
2023-11-23 15:34:46 +01:00
Hugo Locurcio 70959a9c04
Fix typo in BaseMaterial3D conversion from 3.x SpatialMaterial 2023-11-23 15:18:03 +01:00
Silc Lizard (Tokage) Renew f66224dd2d Bind `_reset`/`_restore` in AnimationMixer 2023-11-23 22:47:52 +09:00
QbieShay a879e59581 Fixed radial inwards velocity clamping incorrectly (regression from 83488) 2023-11-23 10:32:56 +01:00
smix8 6fdb16af47 Fix NavigationRegion2D transform update
Fixes NavigationRegion2D transform update.
2023-11-23 07:23:20 +01:00
David Snopek ce488930ea Remove GI methods in parentheses from light baking options 2023-11-22 08:42:40 -06:00
Silc Lizard (Tokage) Renew 9c3104292d Clear seeked/started flag after seeking/advancing in AnimationPlayer 2023-11-22 23:40:53 +09:00
Pedro J. Estébanez 8bebabda18 Let scene replacemnent benefit from certain late pieces of frame logic 2023-11-21 18:32:49 +01:00
Rémi Verschelde c2f8fb3015
Merge pull request #85039 from RandomShaper/mingwthreads
Use mingw-std-threads in MinGW builds
2023-11-21 15:44:18 +01:00
kobewi c6c872ba34 Provide more context when scene fails to load 2023-11-20 14:57:00 +01:00
Stanislav Labzyuk ff59496632 Use disabled icons for CheckBox in DefaultTheme 2023-11-19 22:01:53 +01:00
Pedro J. Estébanez fe4850c0d0 Use mingw-std-threads in MinGW builds 2023-11-18 11:56:05 +01:00
Markus Sauermann d3d00c7039 Fix crash caused by stale owner
Adjust `NOTIFICATION_PREDELETE` in `Node` to clean up owned nodes.
Also print a warning, when the owner becomes invalid.
2023-11-17 19:53:58 +01:00
bruvzg 932174fedf
[Editor] Add option to override editor UI layout direction. 2023-11-17 14:56:45 +02:00
Lera Elvoé 60cb44e84c
Add GraphEdit connection layer child as internal 2023-11-17 15:29:39 +03:00
Rémi Verschelde 4065266119
Merge pull request #84968 from groud/fix_tilemap_reparenting
Update tilemap physics' world2D on reparenting
2023-11-16 14:53:15 +01:00
Rémi Verschelde 6ae6cc0bf5
Merge pull request #84815 from TokageItLab/array-animation
Rework blending method in `Variant` animation for `Int`/`Array`/`String`
2023-11-16 14:52:00 +01:00
Silc Lizard (Tokage) Renew 80c9533810 Rework blending method in Variant animation for Int/Array/String 2023-11-16 21:37:18 +09:00
Gilles Roudière dae641625a Update tilemap physics' world2D on reparenting
Co-authored-by: Alon Ran <newdefectus@gmail.com>
2023-11-16 11:31:42 +01:00
Alistair Leslie-Hughes 5b6f641e99 Fix sizeof usage for Variant pointers in alloca
Coverity report this as a non portable usage of sizeof
2023-11-16 07:13:14 +11:00
Rémi Verschelde 56a2b143a2
Merge pull request #84942 from TokageItLab/leak-res-track-cache
Fix ValueTrack with Resource is leaking
2023-11-15 18:47:10 +01:00
Hugo Locurcio 9f1870ec49
Hide ineffective TextureProgressBar properties in the editor
Radial fill properties only have an effect when using a radial fill mode.
Stretch margin properties only have an effet when Nine Patch Stretch
is enabled.
2023-11-15 18:35:54 +01:00
Silc Lizard (Tokage) Renew f853d675e8 Fix ValueTrack with Resource is leaking 2023-11-16 02:12:39 +09:00
Stanislav Labzyuk ff8797e980 Implement disabled state for Checkbox in Tree 2023-11-15 17:13:34 +01:00
jsjtxietian 4680ced5fa support updating tooltip after editor description change 2023-11-15 14:27:49 +08:00
Mikael Hermansson a3278c772e Fix transform sync in `RigidBody*D::_body_state_changed` 2023-11-15 01:45:45 +01:00
Mikael Hermansson a98b94758b Revert "Fix transform notification not getting sent out for RigidBody2D" 2023-11-14 22:17:26 +01:00
Markus Sauermann fa02d19fd1 Fix internal events not being delivered to some Window types
`AcceptDialog`, `Popup` and `PopupMenu` no longer subscribe to
"window_input" signal, because that is only sent if it is not an
internal signal.

Instead they receive events in `_input_from_window`. They ensure that
the event is also propagated to their super-function, just like
previously the signals would be treated.
2023-11-14 20:29:17 +01:00
Hendrik Brucker 1a8e676131 Add different grid patterns to GraphEdit 2023-11-14 19:48:31 +01:00
Rémi Verschelde c26b36e0e5
Merge pull request #84870 from jsjtxietian/add-set-selected-protection
Make Tree's `set_selected` check if the TreeItem belongs to the tree
2023-11-14 19:31:47 +01:00
Rémi Verschelde 9c67a02259
Merge pull request #84856 from mihe/fix-block-transform-notify
Fix transform notification not getting sent out for RigidBody2D
2023-11-14 19:31:43 +01:00
clayjohn ead36fdcc4 Store ArrayMesh path in RenderingServer for use in error messages 2023-11-14 16:27:10 +01:00
Rémi Verschelde 75e0b90f1d
Merge pull request #84874 from bruvzg/rtl_excessive_draw
[RTL] Fix excessive underline and table border draw calls.
2023-11-14 11:27:55 +01:00
Rémi Verschelde 7c7d9e2169
Merge pull request #83781 from martinfelis/fix-animationplayer-ready-autoplay
Ensure AnimationPlayer evaluate animations when autoplay is enabled and node becomes ready
2023-11-14 11:27:44 +01:00
Martin Felis f04ec34b78 Ensure AnimationPlayer evaluate animations when autoplay is enabled and node becomes ready.
Fixes #83326.

The issue was introduced in the refactoring done in 1b95827d3e.
2023-11-14 08:30:40 +01:00
bruvzg 4a82d3b16d
[RTL] Fix excessive underline and table border draw calls. 2023-11-14 08:31:44 +02:00
jsjtxietian b79cac6d2d Make Tree's set_selected check if treeitem belongs to the tree 2023-11-14 11:34:00 +08:00
Rémi Verschelde 8b705af9e5
Merge pull request #84832 from alesliehughes/fix_use_after_free
Fix VisualShader connection use after free.
2023-11-14 00:03:45 +01:00
Rémi Verschelde 8d731b17f1
Merge pull request #84829 from bitsawer/fix_particle_material_names
Fix several ParticleProcessMaterial texture names
2023-11-14 00:03:21 +01:00
Alistair Leslie-Hughes a30dc67007 Fix VisualShader connection use after free. 2023-11-14 07:34:41 +11:00
Mikael Hermansson 9fb0b52608 Fix transform notification not getting sent out for RigidBody2D 2023-11-13 15:44:32 +01:00
kobewi 4296f0a771 Fill remaining global scope constant descriptions 2023-11-13 15:17:10 +01:00
jsjtxietian 306a8eec58 Add protection in RichTextLabel.update_image to prevent crash 2023-11-13 18:01:14 +08:00
bitsawer 7c4d07c5a0 Fix several ParticleProcessMaterial texture names 2023-11-13 05:51:01 +02:00
Rémi Verschelde 64150060f8
Merge pull request #84799 from mihe/fix-83412
Fix transform changes in `_integrate_forces` being overwritten
2023-11-12 23:01:18 +01:00
Rémi Verschelde 5a5b456fca
Merge pull request #84774 from akien-mga/fix-TTR-in-ERR-WARN-prints
Don't use TTR/RTR for ERR/WARN prints
2023-11-12 22:59:38 +01:00
Mikael Hermansson 21a3ed1715 Fix transform changes in `_integrate_forces` being overwritten 2023-11-12 19:32:08 +01:00
Rémi Verschelde 7d0c561e02
VideoPlayer: Fix reloading translation remapped stream
Fixes #43917.
2023-11-12 15:22:16 +01:00
Rémi Verschelde 8928b2044b
Merge pull request #80281 from KoBeWi/unacceptable
Assign temporary path to preloaded resources
2023-11-12 12:13:55 +01:00
Rémi Verschelde 15b8185c68
Don't use TTR/RTR for ERR/WARN prints
We don't translate those, only editor strings are translated.
2023-11-12 12:00:55 +01:00
biswas08433 92fe4bb693 Fixes Texture2dParameter node filter option
This bug was appending 2 colons in the generated code.  Fixed it.
2023-11-12 01:59:53 +05:30
Rarysson Guilherme beeca2ae82 Make ProgressBar show the real percent when allow greater/lesser is checked 2023-11-11 11:18:41 -03:00
Rémi Verschelde 7f8edaa238
Merge pull request #82660 from coumcashier/itemlist_height_fix
Fix storing invalid item height values in `ItemList`
2023-11-10 21:54:33 +01:00
Rémi Verschelde 28ada4582e
Merge pull request #82604 from Calinou/editor-camera3d-size-property-hint
Tweak Camera3D `size` property hint to make dragging more useful
2023-11-10 21:54:10 +01:00
coumcashier 1533292f09 Fix storing invalid item height values in `ItemList`
The height of the last N items is incorrectly overwritten with
the max height of first row (N = number of columns). This happen
in the first iteration of the while loop. Moving this code inside
if (all_fit) makes sure the last rows height is only updated at
the end when max height (max_h) is calculated for the last row.
2023-11-10 19:54:31 +01:00
bitsawer 0f66bc9ba6 Fix FogMaterial memory leak 2023-11-10 12:13:52 +02:00
kobewi a3627b6e37 Assign temporary path to preloaded resources 2023-11-10 00:43:30 +01:00
Rémi Verschelde 0e6160a00f
Merge pull request #81525 from KoBeWi/tweening_the_impossible
Check if property exists before tweening
2023-11-09 20:03:53 +01:00
Rémi Verschelde c2246a5a6f
Merge pull request #84668 from YuriSizov/gui-dont-warn-when-popup-subs-are-nameless
Allow auto-generated node names in `PopupMenu::add_submenu_item`
2023-11-09 18:10:35 +01:00
Rémi Verschelde f7a701587e
Merge pull request #84662 from YuriSizov/gui-warn-about-autowrapping
Warn about autowrapped labels in containers
2023-11-09 18:09:25 +01:00
Rémi Verschelde d36cc7313e
Merge pull request #84547 from kitbdev/mouse-notif-3
Make Mouse Enter/Exit notifications match Mouse Events
2023-11-09 18:08:37 +01:00
Yuri Sizov edcad2ea88 Allow auto-generated node names in `PopupMenu::add_submenu_item` 2023-11-09 17:12:41 +01:00
Yuri Sizov 58a3cfa192 Warn about autowrapped labels in containers 2023-11-09 16:33:46 +01:00
kit d24d73ba31 Make mouse-enter/exit notifications match mouse event propagation
`NOTIFICATION_MOUSE_ENTER` and `NOTIFICATION_MOUSE_EXIT` now includes
the areas of children control nodes if the mouse filters allow it.

In order to check if a Control node itself was entered/exited, the newly
introduced `NOTIFICATION_MOUSE_ENTER_SELF` and
`NOTIFICATION_MOUSE_EXIT_SELF` can be used.

Co-authored-by: Markus Sauermann <6299227+Sauermann@users.noreply.github.com>
2023-11-09 09:11:59 -05:00
rsburke4 f191330968 Node3D children using top_level in different position in-editor vs. runtime 2023-11-09 05:10:35 -05:00
Rémi Verschelde cfcb0a1efc
Merge pull request #84605 from bruvzg/fix_list_al
[RTL] Fix list bullet alignment.
2023-11-08 19:10:47 +01:00
Rémi Verschelde f0c52c0e35
Merge pull request #84576 from clayjohn/mesh-tangents-always
Create tangent array if mesh created without tangents
2023-11-08 19:09:36 +01:00
Rémi Verschelde 491160c33d
Merge pull request #83888 from KoBeWi/remove_all_properties_instead_of_adding_one
Fix TileMap layer reverts and defaults
2023-11-08 19:08:19 +01:00
bruvzg e1c6dd522b
[RTL] Fix list bullet alignment. 2023-11-08 08:26:30 +02:00
clayjohn 031f221b9d Create tangent array if mesh created without tangents
This extends our previous change to ensure that compressed meshes have tangents

Now we ensure tangents are always used. This greatly simplifies our compression code at the cost of a small amount of bandwidth
2023-11-07 14:24:23 +01:00
rsburke 76377230ac Fixed CPUParticle tangential force to match GPUParticle implimentation 2023-11-07 08:02:43 -05:00
Hugo Locurcio 079f1c8ead
Display a revert icon on ColorPicker's old sample
This denotes that the color can be clicked to revert to the old color.
2023-11-07 10:04:39 +01:00
Saracen 35c105e796 Fix generating terrain icon with certain image formats. 2023-11-06 22:19:54 +00:00
Roy Berube a7b2e090ad Enable scrolling of output with UI scale changes 2023-11-06 12:17:49 -07:00
DinDotDout 15ec132ea2 Fix ColorPicker shape icon is invisible until shape is changed 2023-11-06 18:08:48 +01:00
Yuri Sizov b7449a3d1a Merge pull request #84419 from YuriSizov/core-remove-orphan-notification
Remove unused `NOTIFICATION_NODE_RECACHE_REQUESTED` notification
2023-11-06 13:23:21 +01:00
Yuri Sizov dfcbc1d758 Merge pull request #84405 from KoBeWi/no_escaping_the_RESET
Fix RESET not effective when saving inactive scene
2023-11-06 13:23:18 +01:00
Yuri Sizov e5f1cbfe2a Merge pull request #84376 from YuriSizov/animation-unexpose-internal-property
Unexpose internal data property of `AnimationLibrary`
2023-11-06 13:23:15 +01:00
Yuri Sizov 623b905d2e Remove unused `NOTIFICATION_NODE_RECACHE_REQUESTED` notification 2023-11-06 12:16:32 +01:00
jsjtxietian d920bdeda5 Fix visual shader's screen_uv input preview uses position of node
rather than a sample area like uv
2023-11-06 11:20:42 +08:00
Danni 734166f796 Ensure Camera2D scroll is updated on transform like 3.x 2023-11-05 18:01:34 -05:00
warriormaster12 de1dc6c8d4 Fix node property duplication 2023-11-04 10:45:38 +02:00
kobewi 8d71095622 Fix RESET not effective when saving inactive scene 2023-11-03 12:58:56 +01:00
Yuri Sizov f1426a533d Merge pull request #84390 from TokageItLab/patch-packed-array-anim
Add `PackedArray` to the list of enforcing `Discrete` for `AnimationMixer`
2023-11-03 12:52:31 +01:00
Silc Lizard (Tokage) Renew a33884943f Add PackedArray to the list of enforcing Discrete for AnimationMixer 2023-11-03 09:35:17 +09:00
Arseny Kapoulkine 2b8215a196 Fix dramatically overallocated normal weights
The weight is per-attribute scalar (X, Y, Z), not per-vertex; this was
the case even before the library update so this appears to be an
oversight.
2023-11-02 14:17:41 -07:00
Arseny Kapoulkine c5f73a1783 Update thirdparty/meshoptimizer to v0.20
Note: this change completely overwrites the meshoptimizer library source
(from git SHA c21d3be6ddf627f8ca852ba4b6db9903b0557858)
without including any patches; a distance error metric patch is still
needed and will be reapplied in the next commit.

The changes elsewhere are due to a signature change for
meshopt_simplifyWithAttributes.
2023-11-02 14:10:39 -07:00
Yuri Sizov e4ea16e37f Merge pull request #84261 from KoBeWi/Schrödinger's_colliders
Fix rotated tile collision not working at runtime
2023-11-02 20:34:07 +01:00
Yuri Sizov f2de1137d9 Unexpose internal data property of `AnimationLibrary` 2023-11-02 18:57:39 +01:00
Rémi Verschelde c6c4728440
Merge pull request #84303 from bitsawer/fix_material_texture_updates
Fix several Material texture parameter updates
2023-11-01 22:33:23 +01:00
Aitor Guevara 6b45694836 Trigger zoom from pan gestures when pressing ctrl
Enables zooming using pan + ctrl on macOS trackpads / Magic Mouse.
Windows and Linux don't emit pan gesture events, so shouldn't be
affected. Not tested on Android.
2023-11-01 17:49:04 +01:00
Rémi Verschelde 3d0041ff97
Merge pull request #84287 from bruvzg/rtl_img_resize_and_dropcap_flow
[TextServer] Fix line breaks for dropcap and resizing embedded objects.
2023-11-01 15:11:20 +01:00
Rémi Verschelde cfbccdbf44
Merge pull request #84183 from jsjtxietian/fix-activate_item_by_event-crash
Fix `activate_item_by_event` infinite recursion crash
2023-11-01 15:10:08 +01:00
jsjtxietian 137b25cf53 Fix `activate_item_by_event` infinite recursion crash 2023-11-01 10:29:59 +08:00
Michael Alexsander 62ab9bf1c4
Fix `NOTIFICATION_WM_SIZE_CHANGED` firing if the size hasn't changed 2023-10-31 22:58:12 -03:00
bitsawer 1ec97a7b91 Fix several Material texture parameter updates 2023-11-01 03:10:46 +02:00
bruvzg 9ad55dc32d
[TextServer] Fix line breaks for dropcap and resizing embedded objects. 2023-10-31 22:39:42 +02:00
David Crespo 0be873bed2 Add compability rename of (v)align properties of Label 2023-10-31 14:39:57 -05:00
kobewi b63533bf3f Fix rotated tile collision not working at runtime 2023-10-31 18:22:26 +01:00
bruvzg 75d22aa816
[RTL] Fix underline/strikethrough line color changes. 2023-10-31 09:34:43 +02:00
Rémi Verschelde 17a575625e
Merge pull request #84159 from clayjohn/uv-compression
Fix multiple issues with UV compression
2023-10-30 23:19:45 +01:00
Rémi Verschelde bb997d787d
Merge pull request #84127 from quirkylemon/get-type-variations
Include empty type variations in `Theme::get_type_list`
2023-10-30 23:18:58 +01:00
clayjohn 3f5c16dd9e Fix multiple issues with UV compression 2023-10-30 23:11:34 +01:00
QuirkyLemon b3970336ce Added variations to get_type_list() 2023-10-30 10:27:38 -05:00
Rémi Verschelde ceaa8333f3
Merge pull request #84028 from QbieShay/qbe/fix-damp-fric
Fix friction being in the correct if/else branch
2023-10-30 16:26:40 +01:00
kit a2674463fa fix dock visibility issues 2023-10-30 10:52:07 -04:00
QbieShay 8f2a2ece80 Fix friction being in the correct if/else branch
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-10-30 15:00:02 +01:00
aXu-AP 16e0fcd04a Show selected end of line in TextEdit
Continues selection box at the end of line if eol/carriage return is selected.
2023-10-30 12:49:30 +02:00
Rémi Verschelde 2f1f1206a9
Merge pull request #84180 from bruvzg/text_mesh_offset
[Text Mesh] Fix incorrectly cached glyph offsets.
2023-10-30 10:20:32 +01:00
Rémi Verschelde 5eb5a99379
Merge pull request #84165 from clayjohn/softbody-bug
Ensure SoftBody3D does not use compressed mesh format.
2023-10-30 10:19:43 +01:00
Rémi Verschelde ad9297ee8c
Merge pull request #84097 from stoofin/plane-mesh-tangent
Fix PlaneMesh tangents for 'Face X' orientation
2023-10-30 10:18:57 +01:00
Rémi Verschelde 47101c0cb1
Merge pull request #84056 from QbieShay/qbe/fix-orbit-z
Fix wrong rotation matrix for orbit z velocity
2023-10-30 10:18:33 +01:00
Rémi Verschelde e2c79bcb95
Merge pull request #82471 from SaracenOne/recache_bone_attachment
Reimport bone attachment fixes
2023-10-30 10:18:00 +01:00
bruvzg 2a06594ff2
[Text Mesh] Fix incorrectly cached glyph offsets. 2023-10-30 10:56:28 +02:00
clayjohn 1d9554103c Ensure SoftBody3D does not use compressed mesh format. 2023-10-29 22:45:47 +01:00
Rémi Verschelde 9144457484
Merge pull request #84103 from QbieShay/qbe/fix-turbulence
Fix turbulence post rework
2023-10-28 21:40:15 +02:00
Rémi Verschelde 214405350f
Merge pull request #84113 from BlueCube3310/texture2d-dropdown-fix
Change dropdown type filter from Texture to Texture2D in certain nodes
2023-10-28 18:36:32 +02:00
Rémi Verschelde e2645d8a52
Merge pull request #84109 from clayjohn/disable-disable_2d
Revert "Add a Disable 2D property to Viewport"
2023-10-28 18:36:09 +02:00
Rémi Verschelde 191195a303
Merge pull request #84060 from AThousandShips/get_set_fix
Fix invalid return from some more `_get/_set`
2023-10-28 18:34:58 +02:00
Rémi Verschelde a379beeaa8
Merge pull request #84029 from QbieShay/qbe/fix-last-flag
Fix damp as friction not updating shader code
2023-10-28 18:34:34 +02:00
QbieShay 3b9cd04e1f fixed turbulence post rework. 2023-10-28 18:31:01 +02:00
BlueCube3310 bd67e0a0bc Change dropdown type filter to Texture2D in certain nodes 2023-10-28 17:39:47 +02:00
QbieShay a764e42860 fixed wrong rotation matrix for orbit z velocity 2023-10-28 15:03:36 +02:00
Rémi Verschelde 17da2c5b53
Merge pull request #83963 from YeldhamDev/try_active_tabs_first
Fix disabled tabs being selected when removing the current one
2023-10-28 12:31:38 +02:00
Rémi Verschelde 51875ac998
Merge pull request #83678 from qycyfjy/master
Fixing visual shader crash when arranging
2023-10-28 12:30:51 +02:00
Andrés Botero acae382010 Changed the way the rotation of a curve at a point is evaluated to match PathFollow2D 2023-10-28 01:23:38 -05:00
stoofin 6099d9f3d1 Fixed PlaneMesh tangents for 'Face X' orientation 2023-10-27 21:43:54 -07:00
Saracen 4b671eec0e Reimport bone attachment fixes:
Assign bone_idx to GLTF importer to fix serialization.
Notifies Skeletons and BoneAttachments when reimporting.
Removes usage of NOTIFICATION_NODE_RECACHE_REQUESTED
2023-10-27 20:34:01 +01:00
A Thousand Ships 3ef6314980 Fix invalid return from some more `_get/_set`
Invalidly returned `true` on the non-matched path
2023-10-27 21:26:13 +02:00
Rémi Verschelde e65459294c
Merge pull request #84054 from AThousandShips/mesh_fix
Fix invalid return from some `_get/_set`
2023-10-27 17:45:48 +02:00
A Thousand Ships b04cf8486d Fix invalid return from some `_get/_set`
Invalidly returned `true` on the non-matched path
2023-10-27 15:49:19 +02:00
clayjohn f672198f5e Revert "Add a Disable 2D property to Viewport"
This reverts commit f6cc2603a1.
2023-10-27 14:45:59 +02:00
Rémi Verschelde 5664f09f78
Merge pull request #84047 from clayjohn/mesh-3x-upgrade-crash
Fix crash when upgrading meshes from 3.x format
2023-10-27 13:33:30 +02:00
clayjohn 1e3408c5b7 Fix crash when upgrading meshes from 3.x format 2023-10-27 12:21:00 +02:00
Rémi Verschelde 090f616998
Merge pull request #84006 from AThousandShips/particle_fix
[Particles] Fix invalid parameter ranges
2023-10-27 11:38:56 +02:00
Rémi Verschelde 924d861f6c
Merge pull request #84001 from chybby/83801-truncate-custom-icons
Fix TreeItem truncating node names too much when using a custom icon
2023-10-27 11:38:32 +02:00
Rémi Verschelde ad5ebd7503
Merge pull request #83893 from kitbdev/save-current-tab
Save current tab in `TabBar` and `TabContainer`
2023-10-27 11:37:21 +02:00
Rémi Verschelde d3fb6c17b6
Merge pull request #83560 from groud/allow_physics_for_hidden_tilemap
Allow TileMap physics/navigation to still work when hidden
2023-10-27 11:36:57 +02:00
QbieShay aad644514f Fixed damp as friction not updating shader code 2023-10-27 01:02:23 +02:00
kit 8985a46bdd TabBar save current tab 2023-10-26 18:32:22 -04:00
twobit b4aa6ad36e Fix `reparent` losing owner if relationship to original owner is not broken 2023-10-26 13:08:05 -04:00
Gilles Roudière 9d90f1774c Allow TileMap physics/navigation to still work when hidden 2023-10-26 16:54:35 +02:00
A Thousand Ships 5688bb1888 [Particles] Fix invalid parameter ranges 2023-10-26 16:14:58 +02:00
Rémi Verschelde 09946f79bd
Merge pull request #84004 from groud/support_y_sort_with_runtime_data
Fix Y-sort origin not working when set in TileMap runtime updates
2023-10-26 16:02:32 +02:00
Rémi Verschelde 23b1f213a8
Merge pull request #81616 from bitsawer/fix_multimesh_voxelgi_bake
Fix VoxelGI MultiMesh and CSG mesh baking
2023-10-26 15:58:29 +02:00
Rémi Verschelde bf46ee144d
Merge pull request #77788 from gongpha/stop-posting-about-(re)importing-assets-whatever-dot-exr
Avoid reimporting lightmap textures every getter call
2023-10-26 15:57:46 +02:00
Gilles Roudière 3b5a288bc8 Fix Y-sort origin not working when set in TileMap runtime updates 2023-10-26 15:45:30 +02:00
Adam Chyb 1785978872 Fix TreeItem truncating node names too much when using a custom icon
Fixes #83801.
2023-10-27 00:30:48 +11:00
Rémi Verschelde 346459e9fb
Merge pull request #83986 from SaracenOne/skeleton_bones_renamed_check
Add method check for `_notify_skeleton_bones_renamed`.
2023-10-26 12:10:32 +02:00
Saracen d0e5bff542 Add method check for _notify_skeleton_bones_renamed. 2023-10-26 10:22:59 +01:00