Gwyneth Lowe
45f78d786a
Give TextEdit a custom color for font when read only is set
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Previously there was some transparency hard coded into TextEdit when in read only mode.
This change adds a custom color for adjusting the font in read only mode.
It also applies when syntax highlighting is on.
2019-06-24 20:00:05 -05:00
Gwyneth Lowe
f07e5ac153
Give LineEdit a custom font color when un-editable
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By default the LineEdit's text when editable is unchecked had some transparency hardcoded.
This change adds a custom color to LineEdit for adjusting the font when editable is off.
Addresses issue 29814
2019-06-24 20:00:05 -05:00
Florian Marchal
0f2b25f83e
Line edit placeholders now react properly to translation changes.
2019-06-24 23:22:20 +02:00
Rémi Verschelde
6fbd045845
Merge pull request #29913 from eligt/fix-editor-help
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Ensure indentation works properly in rich text
2019-06-24 22:59:59 +02:00
Rémi Verschelde
29cddef895
Merge pull request #29940 from jonri/fix-vehicle-contact
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Prevent VehicleBody contact damping from exceeding the baseline value…
2019-06-24 22:58:46 +02:00
Rémi Verschelde
f34c8015cb
Area2D: Fix argument type of body_* signals
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Those signals receive either a PhysicsBody2D or a TileMap object,
and what the emitting method checks internally is only that the
object is a Node. In theory any Node could go through these signals
if they talk directly to the PhysicsServer2D.
Also updated docs.
Fixes #27076 .
Might need further (compat breaking) improvement as this API is a
bit confusing, cf. #24739 .
2019-06-24 21:40:31 +02:00
Rémi Verschelde
efa4264633
Merge pull request #30009 from Anutrix/tree-icons-height-fix
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Fixed script and visibility icons's highlight height in tree
2019-06-24 18:55:44 +02:00
Rémi Verschelde
908a50739a
Merge pull request #30031 from qarmin/prevent_setting_bad_index_enums
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Set to enum variables, only correct values
2019-06-24 18:34:23 +02:00
qarmin
33c15799c7
Set to enum variables, only correct values
2019-06-24 14:53:26 +02:00
Rémi Verschelde
25022a1d89
Merge pull request #29974 from clayjohn/particles_restart
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Properly set emitting when particles restart
2019-06-24 13:48:56 +02:00
Gwyneth Lowe
7142064110
Correct typo that broke custom selected font color
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Change several font_selected_color to font_color_selected; the actual name of the override
2019-06-24 04:55:29 -05:00
Rémi Verschelde
0099122706
Merge pull request #24764 from SoIAS/double_clicking_24444
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Center script line when double clicked on error in debugger
2019-06-23 23:53:06 +02:00
Rémi Verschelde
87039af95b
Merge pull request #29987 from Chaosus/fix_crashes
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Fix expression node crashes
2019-06-23 20:36:44 +02:00
unknown
c58b7ab094
Fixed script and visibility icons's highlight height in tree
2019-06-23 22:26:24 +05:30
Dawid Wdowiak
0f14489ecb
Center script line when double clicked on error in debugger
2019-06-23 15:58:07 +02:00
Rémi Verschelde
e294f0872e
TileSet: Don't error out on tile_ getters with wrong shape id
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Partial revert of 02319dceb2
,
previous code handled this cases without errors and the TileSet and
TileSetEditorPlugin are written with the expectation that those will
not error out.
This is a bit wonky and these classes should likely be refactored,
but until then it's best to keep things as they were.
Fixes #29962 .
2019-06-23 13:57:53 +02:00
Chaosus
7bed1a0f21
Fix expression node crashes
2019-06-22 17:41:51 +03:00
clayjohn
64ecc8a5a3
properly set emitting when particles restart
2019-06-21 22:33:11 -07:00
Rémi Verschelde
ee07560abf
Curve: Prevent forcing 1.0 min value to 0.99
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The setters are called when the property is first initialized, and before
that its default min and max are 0.0 and 1.0 respectively.
If you configured min_value to 1.0 and max_value to e.g. 3.0, since the
min_value setter can be called before that of max_value (which thus still
defaults to 1.0), the min will be set to 0.99.
Same conflict could happen with a configured max_value of 0 if its setter
is called before that of a valid, negative min value.
2019-06-21 16:08:45 +02:00
Rémi Verschelde
b3fe249e94
CPUParticles: Set linear velocity to 0, like GPU Particles
2019-06-21 15:23:48 +02:00
Rémi Verschelde
fae3df1204
Particles: Properly initialize angular velocity parameter
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Right now it would take garbage values when loading scenes,
which could end up written to the scene file.
2019-06-21 15:23:10 +02:00
qarmin
c77ff48a85
Fix some editor crashes
2019-06-21 11:34:32 +02:00
Rémi Verschelde
5c66771e3e
Merge pull request #29283 from qarmin/fix_some_always_same_values
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Remove always true/false values
2019-06-20 21:10:10 +02:00
qarmin
532a7ba06a
Fix TextEdit Select
2019-06-20 17:13:16 +02:00
qarmin
072e40368e
Fix always true/false values
2019-06-20 16:59:48 +02:00
Rémi Verschelde
8591691b9b
Merge pull request #24249 from zorbathut/zorbathut/animimmediate
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Implement AnimationPlayer call modes as per #23498 .
2019-06-20 13:04:34 +02:00
Elia Sarti
81065d53df
Fix for #29810
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Ensure indentation works properly in rich text
Fix formatting
2019-06-20 11:42:25 +01:00
Rémi Verschelde
300d4dfd54
Merge pull request #25573 from nekomatata/button-shortcut-fix
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Fixed shortcut events in BaseButton (now acts the same as ui_accept action)
2019-06-20 12:06:31 +02:00
Rémi Verschelde
b9f8e072ce
Merge pull request #26205 from Calinou/spatialmaterial-use-packed-channels
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Tweak SpatialMaterial's default metallic and roughness texture channels
2019-06-20 11:46:01 +02:00
PouleyKetchoupp
1e6fa5d1a5
Fixed shortcut events in BaseButton (now acts the same as ui_accept action)
2019-06-20 09:13:23 +02:00
Rémi Verschelde
5a29be31b3
Merge pull request #27188 from samH-FIT/MacroUpdate
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Made use of semicolons after GDCLASS more consistent, added semicolons where I found them missing.
2019-06-19 22:59:49 +02:00
Rémi Verschelde
02ed4b392c
Merge pull request #29902 from KoBeWi/dem_setters
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Fix set_pick_color error
2019-06-19 20:43:15 +02:00
Tristan Grespinet
14f8ed3317
Added a Width Curve to Line2D + UVs fix
2019-06-19 15:44:07 +02:00
JohnJLight
38d3bfe971
Made use of semicolons more consitent, fixed formatting
2019-06-19 15:24:31 +02:00
Rémi Verschelde
30cbe28677
Merge pull request #27310 from KoBeWi/angular_dank
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Make angular_damp of new Area nodes match the global default
2019-06-19 15:00:44 +02:00
Tomasz Chabora
9bdf110840
Fix set_pick_color error
2019-06-19 14:52:54 +02:00
Rémi Verschelde
d7af08aa95
Merge pull request #27389 from YeldhamDev/acceptdiag_label_wrap
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Add option to enable autowrapping for label inside 'AcceptDialog'
2019-06-19 14:46:32 +02:00
Rémi Verschelde
66a854da78
Merge pull request #29878 from Dentrax/fixes
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Added ERR_FAIL checks for `Animation::track_set_key_value` and `AnimationNodeStateMachine::remove_node`
2019-06-19 14:18:52 +02:00
Rémi Verschelde
bb0aeb4874
Merge pull request #28659 from KoBeWi/rainbow_mode
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Add HSV mode to color picker
2019-06-19 12:41:51 +02:00
Furkan Türkal
09907a28b3
added forgotten err_fail_index check
2019-06-19 13:07:18 +03:00
Jon Ring
b2d433c4a8
Prevent VehicleBody contact damping from exceeding the baseline value when roll influence is very small.
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When contact damping exceeds 1.0, the wheels will lose grip when the vehicle is not moving.
2019-06-18 17:40:49 -04:00
Rémi Verschelde
d6176db271
Unexpose subclasses of ResourceFormatLoader and -Saver
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ResourceFormatLoader and ResourceFormatSaver are meant to be overridden
to add support for different formats in ResourceLoader and ResourceSaver.
Those should be exposed as they can be overridden in plugins.
On the other hand, all predefined subclasses of those two base classes
are only meant to register support for new file and resource types, but
should not and cannot be used directly from script, so they should not
be exposed.
Also unexposed ResourceImporterOGGVorbis (and thus its base class
ResourceImporter) which are editor-only.
2019-06-18 17:56:23 +02:00
Rémi Verschelde
d61d1af64d
Merge pull request #29489 from groud/fixes_nan
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Fixes NaN errors with anchors mode
2019-06-18 09:53:25 +02:00
clayjohn
7d1ee6d3c3
change emit shape circle to sphere in CPUParticles2D
2019-06-17 11:59:31 -07:00
Rémi Verschelde
3b3ba7d179
Merge pull request #29847 from yurchor/master
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Fix minor typos
2019-06-17 17:28:55 +02:00
Rémi Verschelde
1d93b4abef
Merge pull request #29633 from jbuck3/optionbutton-selection
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Connect OptionButton selection to menu's "index_pressed" signal
2019-06-17 16:56:16 +02:00
Yuri Chornoivan
340c2c0584
Fix minor typos
2019-06-17 15:11:49 +03:00
Rémi Verschelde
24ee8c3566
Add script to fix style issues and copyright headers
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This is only meant to check the validity of the whole codebase every
now and then, or to apply clang-format config changes when relevant.
2019-06-17 13:35:47 +02:00
Rémi Verschelde
2935caa13f
Merge pull request #29838 from KoBeWi/4real
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Fix selection undo... for real
2019-06-17 11:07:26 +02:00
Rémi Verschelde
e7c8682075
Merge pull request #29835 from Calinou/tweak-editor-property-hints
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Tweak some editor property hints to be more flexible and consistent
2019-06-17 11:06:48 +02:00
Tomasz Chabora
e5cfb9d6b2
Fix selection undo... for real
2019-06-17 03:54:28 +02:00
Hugo Locurcio
c0b3e20ca7
Tweak some editor property hints to be more flexible and consistent
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This partially addresses #19242 .
2019-06-16 23:52:16 +02:00
Michael Alexsander Silva Dias
98d0c99652
Fix Range's "changed" signal emitting with a value even if binded to emit none
2019-06-16 12:00:49 -03:00
Rémi Verschelde
9d3342545d
Merge pull request #29700 from clayjohn/cpuparticles_transform_bug
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Fix CPU particles bug with local_coords and transform
2019-06-16 10:49:30 +02:00
Rémi Verschelde
baab976d0f
Merge pull request #10643 from BastiaanOlij/camera_server
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CameraServer class
2019-06-16 10:22:26 +02:00
Rémi Verschelde
68735d2a88
Fix compilation warnings in JS and Windows builds
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Warnings raised by Emscripten 1.38.0 and MinGW64 5.0.4 / GCC 8.3.0.
JS can now build with `werror=yes warnings=extra`.
MinGW64 still has a few warnings to resolve with `warnings=extra`,
and only one with `warnings=all`.
Part of #29033 and #29801 .
2019-06-15 14:40:45 +02:00
BastiaanOlij
02ea99129e
Adding a new Camera Server implementation to Godot.
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This is a new singleton where camera sources such as webcams or cameras on a mobile phone can register themselves with the Server.
Other parts of Godot can interact with this to obtain images from the camera as textures.
This work includes additions to the Visual Server to use this functionality to present the camera image in the background. This is specifically targetted at AR applications.
2019-06-15 21:30:32 +10:00
Rémi Verschelde
0a3c21d999
Merge pull request #29785 from eligt/fix-richtext-alignment
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Fix RichTextLabel alignment tags not working properly
2019-06-15 10:34:22 +02:00
Rémi Verschelde
e999929024
Merge pull request #29787 from Paulb23/fix_negative_cursor_column
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Fix TextEdit cursor.column having a negative value
2019-06-15 00:29:07 +02:00
Paulb23
1d55207fd2
Fix TextEdit cursor.column having a negative value
2019-06-14 21:48:16 +01:00
Elia Sarti
c4e5ee1fd2
Fix RichTextLabel alignment tags not working properly
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Also fixes #6982
Fix error and formatting
2019-06-14 21:38:33 +01:00
Rémi Verschelde
8e04aecb19
Merge pull request #29647 from YeldhamDev/file_dialog_hidden_toggle
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Add toggle for hidden file visibility in FileDialog
2019-06-14 22:29:49 +02:00
clayjohn
52696e98b4
fix CPU particles bug with local_coords and transform
2019-06-14 13:22:19 -07:00
Rémi Verschelde
0b555fc70a
Merge pull request #29782 from JFonS/expose_camera_clip_offset
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Expose ClippedCamera clip_offset
2019-06-14 18:31:47 +02:00
jfons
30b3591152
Expose ClippedCamera clip_offset
2019-06-14 17:39:13 +02:00
Rémi Verschelde
40f2480d0e
Merge pull request #29621 from DevinPentecost/feature/0_duration_tween
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Implementing 0-duration tweens
2019-06-14 16:57:09 +02:00
Devin Pentecost
265eaf1a2c
Implementing 0-duration tweens
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Some light refactor
Adding comments in functions
2019-06-14 07:20:13 -07:00
Rémi Verschelde
52dd0f8751
Implement missing orbit velocity for CPUParticles and CPUParticles2D
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The relevant code was copied from (GPU) ParticlesMaterial but commented
out initially, and never ported.
Closes #29580 .
2019-06-13 11:35:07 +02:00
Rémi Verschelde
a745934761
Merge pull request #29731 from akien-mga/scene-is-off-limits
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Cleanup some unecessary editor/ includes in scene/
2019-06-12 23:44:24 +02:00
Rémi Verschelde
84d969a42a
Cleanup some unecessary editor/ includes in scene/
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Part of #29730 , handles false positives.
2019-06-12 22:48:43 +02:00
Rémi Verschelde
2cedf7173a
BaseButton: Make shortcuts call virtual methods
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When buttons are not in Toggle Mode, shortcuts used to only trigger the
`pressed` signal, without calling the `_pressed` virtual method,
contrarily to what happens when you click the button.
For Toggle Mode buttons, it did call the `_toggled` virtual method
together with emitting the `toggled` signal *twice*.
This commit harmonizes it all and makes shortcuts behave the same as
mouse clicks or `ui_accept`, for both toggle and non-toggle modes.
Fixes #29604 .
2019-06-12 16:35:49 +02:00
Rémi Verschelde
df25679235
Merge pull request #29601 from NilsIrl/hiding_enabled
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Treat hiding_enabled as bool throughout
2019-06-12 14:23:27 +02:00
Rémi Verschelde
434a1fddf3
Merge pull request #29648 from jbuck3/tree-tooltips
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Fix Tree button tooltips
2019-06-12 13:29:36 +02:00
Rémi Verschelde
5688cb40b2
Merge pull request #29589 from kbajno/master
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Add in missing 'FLAG_DRAW_NEXT_FRAME_IF_VISIBLE' to Flag enun
2019-06-12 12:52:47 +02:00
Rémi Verschelde
971b5160c6
Merge pull request #29306 from qarmin/small_code_fixes
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Small fixes to unrechable code, possibly overflows, using NULL pointers
2019-06-12 12:49:21 +02:00
Rémi Verschelde
f160c81f68
Merge pull request #29696 from akien-mga/cpuparticles-randomness
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CPUParticles: Do randomness ratio computations in phase instead of time
2019-06-12 10:54:02 +02:00
Rémi Verschelde
fd66a45f32
Merge pull request #29685 from akien-mga/cpuparticles-tangential-accel
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CPUParticles: Fix inconsistent tangential acceleration
2019-06-12 10:53:31 +02:00
Rémi Verschelde
d0c2005da1
CPUParticles: Do randomness ratio computations in phase instead of time
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The original shader code uses a phase (ratio from 0 to 1 for the particle
lifetime) for the randomness ratio computations, and this code was ported
over but converted to time computations.
The seeding/cycle logic was thus invalid, so we're going back to phase
for these computations, thus fixing the previous non-working time/emission
randomness property.
Part of #29692 . Follow-up to #26859 .
2019-06-11 23:40:56 +02:00
Rémi Verschelde
4043c8a8c9
Merge pull request #29678 from akien-mga/err-macros-semicolon
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Fix error macro calls not ending with semicolon
2019-06-11 19:01:26 +02:00
Rémi Verschelde
9206bcabaa
CPUParticles: Fix inconsistent tangential acceleration
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The tangential acceleration for both CPUParticles2D and CPUParticles had been
badly converted from their GPU counterpart (ParticlesMaterial).
This fixes it and ensures that both GPU and CPU particles behave the same with
regard to tangential acceleration.
2019-06-11 18:56:07 +02:00
Rémi Verschelde
15425b450f
Merge pull request #29573 from qarmin/fix_rich_text_process_line
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Fix RichLabelText::_process_line crash
2019-06-11 16:00:03 +02:00
Rémi Verschelde
0d5b2dba91
Merge pull request #29543 from qarmin/fix_arvr_error_spam
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Fix ARVRAnchor and ARVRController error spam
2019-06-11 15:58:04 +02:00
Rémi Verschelde
6d16f2f053
Fix error macro calls not ending with semicolon
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It's not necessary, but the vast majority of calls of error macros
do have an ending semicolon, so it's best to be consistent.
Most WARN_DEPRECATED calls did *not* have a semicolon, but there's
no reason for them to be treated differently.
2019-06-11 14:49:34 +02:00
Rémi Verschelde
d8877d2df5
Merge pull request #29539 from qarmin/fix_crash_with_get_keywords_color
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Fix crash with get_keywords_color
2019-06-11 14:19:18 +02:00
Rémi Verschelde
7b883d7d50
Merge pull request #29558 from SamSindt/fix-lifetime-reversed-CPUParticles2D
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Reversed operator in SortLifetime fixing #29440
2019-06-11 12:14:26 +02:00
Rémi Verschelde
227b5d20ee
Merge pull request #29519 from Ranoller/master
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Make tilemap texture origin point top-left.
2019-06-11 12:05:13 +02:00
Rémi Verschelde
9ec33eaee2
Merge pull request #29498 from bruvzg/fix_line_edit_alt_keys
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Fix third and fourth level (AltGr / ⌥ modifier) keys input in LineEdit.
2019-06-11 11:49:44 +02:00
bruvzg
63d8dc0920
Fix third and fourth level (AltGr / ⌥ modifier) keys input in LineEdit.
2019-06-11 08:10:07 +03:00
qarmin
37c2595526
Fix crash when frames are empty
2019-06-10 08:36:28 +02:00
James Buck
215fed1fb3
Fix Tree button tooltips
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Fixes #22777
2019-06-09 22:33:47 -05:00
Michael Alexsander Silva Dias
be6d48fcad
Add toggle for hidden file visibility in FileDialog
2019-06-10 00:20:24 -03:00
James Buck
17e1be6478
Connect OptionButton selection to menu's "index_pressed" signal
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Simplifies code and fixes bug where only the first item with a given
ID could be selected.
2019-06-09 14:44:36 -05:00
Nils ANDRÉ-CHANG
e4f90337f2
Treat hiding_enabled as bool throughout
2019-06-08 12:37:57 +01:00
kbajno
c90fb3ec6c
Add in missing 'FLAG_DRAW_NEXT_FRAME_IF_VISIBLE' to Flag enun
2019-06-07 15:21:07 -07:00
qarmin
685451967c
Fix RichLabelText::_process_line crash
2019-06-07 12:36:11 +02:00
SamSindt
6a23eff748
Reversed operator in SortLifetime fixing #29440
2019-06-06 12:49:48 -07:00
qarmin
2621131549
Fix 2D Line crash
2019-06-06 21:09:37 +02:00
qarmin
3de3f87657
Fix ARVRAnchor and ARVRController error spam
2019-06-06 14:33:04 +02:00
qarmin
8d993f6357
Fix crash with get_keywords_color
2019-06-06 12:59:29 +02:00
Ranoller
f26e9daab5
Make tilemap texture origin point top-left.
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Fix https://github.com/godotengine/godot/issues/29487 . In this commit: https://github.com/godotengine/godot/pull/28896 bad offset of textures and shapes was fixed, but a center of texture was added too, and this seems not dessired by default because breaks too much compatibility with demos and user projects. A future Check box for center texture can be added
2019-06-05 23:23:36 +02:00
Rémi Verschelde
197b65f32a
Merge pull request #29411 from clayjohn/multimesh_instance_2d
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Added MultiMeshInstance2D node for using MultiMesh in 2D
2019-06-04 22:40:13 +02:00
Rémi Verschelde
46c56cad0c
Merge pull request #29469 from bojidar-bg/29446-graphnode-seperation
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Fix GraphNode not adding separation after the first node
2019-06-04 22:37:55 +02:00
Gilles Roudière
df0a69bbac
Fixes NaN errors with anchors mode
2019-06-04 21:58:21 +02:00
Bojidar Marinov
8a1a067b91
Fix GraphNode not adding seperation after the first node
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Fixes #29446
2019-06-04 16:05:23 +03:00
Tomasz Chabora
2f75471f24
Fix crash when searching Tree with no selection
2019-06-04 01:50:50 +02:00
Rémi Verschelde
774a9fde84
Merge pull request #26848 from ptrojahn/utf8navigation
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Support UTF-8 in TextEdit and LineEdit navigation
2019-06-03 22:28:54 +02:00
qarmin
8245db869f
Small fixes to unrechable code, possibly overflows, using NULL pointers
2019-06-03 21:52:50 +02:00
clayjohn
2b8b1d7c46
added MultiMeshInstance2D node for using MultiMesh in 2D
2019-06-03 12:11:54 -07:00
Rémi Verschelde
22583ec6a3
Merge pull request #29432 from bojidar-bg/29401-tscn-serialization
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Escape node names when saving to .tscn
2019-06-03 16:25:00 +02:00
Bojidar Marinov
cc004485bc
Escape node names when saving to .tscn
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Fixes #29401
2019-06-03 16:54:41 +03:00
Rémi Verschelde
0dac4d6db6
Merge pull request #25522 from aqnuep/MeshLibrary_improvements
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MeshLibrary export improvements
2019-06-03 13:59:43 +02:00
Rémi Verschelde
164fae9c1d
Merge pull request #29414 from YeldhamDev/meshinstance2d_texture_signal
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Properly add "texture_changed" signal to MeshInstance2D
2019-06-03 13:57:32 +02:00
Rémi Verschelde
1e55f8a241
Merge pull request #29422 from akien-mga/particlesmaterial-missing-enum-value
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Bind missing FLAG_DISABLE_Z enum value in ParticlesMaterial
2019-06-03 12:24:40 +02:00
Rémi Verschelde
7da9f28035
Merge pull request #29424 from JFonS/add_heightmap_gizmo
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Add HeightMapShape mesh in CollisionShape gizmo
2019-06-03 12:18:28 +02:00
JFonS
6f31143996
Add HeightMapShape mesh in CollisionShape gizmo
2019-06-03 11:59:55 +02:00
Rémi Verschelde
a3462c97ad
Bind missing FLAG_DISABLE_Z enum value in ParticlesMaterial
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Fixes #29419 .
2019-06-03 11:18:13 +02:00
JFonS
c2a2a1083d
Remove MeshLibrary from disable_3d=true builds
2019-06-03 10:25:11 +02:00
Michael Alexsander Silva Dias
962652f14b
Properly add "texture_changed" signal to MeshInstance2D
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Fixes #29410 .
2019-06-02 23:51:44 -03:00
Rémi Verschelde
a25e52fb72
Merge pull request #29378 from KoBeWi/why
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Fixed get_item_at_position being weird
2019-06-02 21:11:53 +02:00
Tomasz Chabora
59f403de0b
Fixed get_item_at_position being weird
2019-06-02 14:32:32 +02:00
Rémi Verschelde
449395716f
Merge pull request #28390 from KoBeWi/smaller_bigger_gizmo
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Allow to change Position2D gizmo size
2019-06-02 00:06:28 +02:00
Tomasz Chabora
662c8f95ec
Allow to change Position2D gizmo size
2019-06-01 12:33:24 +02:00
Rémi Verschelde
64a88e8ef3
Merge pull request #28841 from KoBeWi/option_button_options
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Improvements to incremental search
2019-06-01 11:47:06 +02:00
Rémi Verschelde
4b399034aa
Merge pull request #24560 from guilhermefelipecgs/fix_24549
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Add EDITMODE_PRIORITY for ATLAS_TILE
2019-06-01 09:49:18 +02:00
Rémi Verschelde
af2c742f53
Fix and expose String::strip_escapes(), use it in LineEdit paste
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Supersedes #27736 .
2019-05-31 15:49:14 +02:00
Tomasz Chabora
9de912caf5
Improvements to incremental search
2019-05-31 14:56:49 +02:00
Rémi Verschelde
7770f8cb7e
Merge pull request #29331 from KoBeWi/animation_time_machine
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Add track_set_key_time() to Animation
2019-05-31 10:12:37 +02:00
Rémi Verschelde
77880d1b4d
Merge pull request #29299 from creikey/master
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Check if parent is null before updating transform
2019-05-31 09:51:05 +02:00
Tomasz Chabora
adcbcf87dd
Add track_set_key_time() to Animation
2019-05-31 00:40:29 +02:00
Rémi Verschelde
62b868fd37
Merge pull request #26942 from RandomShaper/fix-vp-issues
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Fix Viewport and Camera issues
2019-05-30 18:31:15 +02:00
Rémi Verschelde
603bb98340
Merge pull request #29188 from Calinou/improve-ssao-performance-quality
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Improve SSAO performance and quality
2019-05-30 14:27:25 +02:00
Rémi Verschelde
24dd8e29ea
Merge pull request #29296 from jbuck3/cleanup
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Remove some redundant lines
2019-05-30 12:52:23 +02:00
Cameron Reikes
9f29c28918
Check if parent is null before updating trasnform
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- parent being null means it's not a CollisionObject
2019-05-29 16:09:52 -07:00
James Buck
4f4513f99c
Remove some redundant lines
2019-05-29 15:20:39 -05:00
Rémi Verschelde
c11bf884e0
Merge pull request #25012 from avencherus/prevent-duplicate-keyframes
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Do precision comparison to prevent the creation of keyframes with a time that already exists
2019-05-29 18:59:19 +02:00
Rémi Verschelde
586539d867
Fix wrong property binding for NavigationPolygon::vertices
2019-05-29 17:28:22 +02:00
Rémi Verschelde
e9ca1a1299
Merge pull request #25520 from Zylann/expose_node_custom_aabb
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Exposed custom AABB setter on GeometryInstance
2019-05-29 17:18:17 +02:00
Rémi Verschelde
e832a3269c
Merge pull request #29261 from volzhs/fix-basebutton
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Fix BaseButton not emitting signal with virtual function
2019-05-29 13:16:02 +02:00
volzhs
5c01e066e1
Fix BaseButton not emitting signal with virtual function
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Fix #29258
2019-05-29 06:28:34 +09:00
Rémi Verschelde
bbb1af91d8
Merge pull request #29251 from qarmin/some_uninitialised_values_fixes
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Fix some unintialised variables
2019-05-28 22:29:02 +02:00
Rémi Verschelde
84331549db
Merge pull request #28896 from Ranoller/master
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Fix tilemap displaced textures and shapes
2019-05-28 22:25:18 +02:00
Rémi Verschelde
3a1c096eb8
Merge pull request #29246 from akien-mga/whats-in-a-name
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Node::duplicate: Don't set name if original node is nameless
2019-05-28 19:26:33 +02:00
Rémi Verschelde
0e441e9a1a
Merge pull request #29248 from Cheeseness/camera_project_fix
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Add a depth parameter to Camera::project_position()
2019-05-28 19:25:37 +02:00
qarmin
66a36ba474
Fix some unincialised variables
2019-05-28 19:12:19 +02:00
Cheeseness
6fe957de63
Add a depth parameter to Camera::project_position()
2019-05-29 02:04:50 +10:00
Tomasz Chabora
86e4677fb4
Add HSV mode to color picker
2019-05-28 18:00:52 +02:00
Rémi Verschelde
235172e26b
Merge pull request #26355 from fire/expose_surface_tool
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Expose more surface tools and add create_from_blend_shape.
2019-05-28 14:07:16 +02:00
Rémi Verschelde
bf6f41e0b9
Merge pull request #26978 from qarmin/fix_recursive_bitmapfont_crash
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Fix crash when trying to set as Bitmap Font fallback one of his parent
2019-05-28 13:49:34 +02:00
Rémi Verschelde
0823ae7ae4
Node::duplicate: Don't set name if original node is nameless
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In practice this only happens when duplicating a node which is not in
the scene tree yet, as nameless nodes get assigned a generated name
when added to the scene tree.
Fixes #27319 .
2019-05-28 12:40:44 +02:00
Rémi Verschelde
8384582828
Merge pull request #27836 from turtletooth/right-click
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Allow Right Click in Empty Space on FileSystemDock
2019-05-28 12:07:06 +02:00
Rémi Verschelde
b546591d1b
Merge pull request #27875 from Thource/vehicle_wheel-get_rpm
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Added a get_rpm() function to VehicleWheel
2019-05-28 12:06:09 +02:00
Rémi Verschelde
47f00925dc
Merge pull request #28454 from homer666/popup-centered-maxsize
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Add `popup_centered_clamped()` method to Popup
2019-05-28 11:36:41 +02:00
Rémi Verschelde
335111c98f
Merge pull request #28581 from Lisapple/patch-1
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Fixing Curve2D/3D baked interpolated values
2019-05-28 10:56:00 +02:00
Rémi Verschelde
06da7bf6b9
Merge pull request #28726 from megalike/add_mac_os_hotkeys_le
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Support Mac OS hotkeys in line_edit
2019-05-28 10:37:04 +02:00
Rémi Verschelde
556ee71277
Merge pull request #29174 from Chaosus/fix_line_wrap_output
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Fix "Index out of size" TextEdit's spam to output (when using Expression nodes in the visual shaders)
2019-05-28 10:21:54 +02:00
Michael Alexsander Silva Dias
fad0338beb
Make animation editor change tracks positions instead of swapping them
2019-05-27 22:03:26 -03:00
Rémi Verschelde
2a74d852fe
Merge pull request #29228 from neikeq/issue-29117
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Fix GetTypeInfo error due to missing include
2019-05-27 22:25:23 +02:00
Silvano Cerza
f23e1aab34
Implemented remote scene tree filtering
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User can now filter the remote scene tree, like the local one is filtered, while
the game is running
2019-05-27 17:46:57 +02:00
Rémi Verschelde
9f6eb3882c
Merge pull request #29182 from clayjohn/radiance_map
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Fix radiance map settings
2019-05-27 17:33:45 +02:00
Ignacio Etcheverry
d426dcabf8
Fix GetTypeInfo error due to missing include
2019-05-27 17:33:25 +02:00
Rémi Verschelde
4c77332e32
Merge pull request #29118 from JFonS/improve_navmesh_generation
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Various improvements to NavigationMesh generation
2019-05-27 17:27:14 +02:00
Rémi Verschelde
ec5be4ee68
Merge pull request #29223 from Jummit/add-get-camera-rid
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Add get_camera_rid method to Camera
2019-05-27 17:11:31 +02:00
Ibrahn Sahir
e975d9dcdb
Fix uninitialised member variable 'meta_hovering' in RichTextLabel
2019-05-27 15:14:48 +01:00
Jummit
ce2c45bde7
add get_camera_rid method
2019-05-27 16:05:27 +02:00
Rémi Verschelde
d4e26fd588
Merge pull request #29172 from KoBeWi/path_deoverflowing
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Don't allow PathFollow offset outside bounds
2019-05-27 12:09:17 +02:00
Rémi Verschelde
89b5025adc
Merge pull request #29176 from Calinou/tweak-particle-animation-warning
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Tweak the particle animation node configuration warning message
2019-05-27 12:04:32 +02:00
Tomasz Chabora
90ea9dfede
Fix TextEdit blocking scroll without scrollbar
2019-05-26 20:51:08 +02:00
Hugo Locurcio
eb0cced3c0
Improve SSAO performance and quality
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This decreases the number of samples significantly, leading to a
notable performance increase with only a very slight loss in
visual quality.
This also tweaks the default SSAO settings to use 3×3 blurring,
which makes noise patterns much less visible.
2019-05-26 12:01:01 +02:00
clayjohn
4c55a909ad
fix radiance map settings
2019-05-25 18:57:32 -07:00
Hugo Locurcio
33fd5538d0
Tweak the particle animation node configuration warning message
2019-05-25 19:59:17 +02:00
Chaosus
e5f5a71d27
Fix "Index out of size" TextEdit's spam to output
2019-05-25 20:57:32 +03:00
Tomasz Chabora
f3c5db662d
Don't allow PathFollow offset outside bounds
2019-05-25 18:27:22 +02:00
Rémi Verschelde
25d2ee677f
Merge pull request #29152 from nekomatata/fix-node-rename-tool-script
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Fixed scene tree update after changing node name in tool script
2019-05-24 22:41:37 +02:00
Rémi Verschelde
71c784f796
Merge pull request #29078 from KoBeWi/scroll_stuff
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Improvements to scroll handling
2019-05-24 19:56:15 +02:00
Rémi Verschelde
01c41c782b
Merge pull request #28796 from clayjohn/GLES2-optimization
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GLES2: Allow Viewports to render directly to screen
2019-05-24 17:31:44 +02:00
Rémi Verschelde
f173d242a2
Merge pull request #28811 from iwek7/editor_remove_spaces_to_closes_indention
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Change rules of indenting for spaces
2019-05-24 16:21:04 +02:00
Rémi Verschelde
f279837f3e
Merge pull request #29067 from KoBeWi/spin_edit
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Pass mouse events to SpinBox from its LineEdit
2019-05-24 15:51:03 +02:00
Rémi Verschelde
d1b4b62eb5
Merge pull request #29133 from KoBeWi/ninja_modulate
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Don't modulate canvas on invisible color change
2019-05-24 15:45:24 +02:00
Rémi Verschelde
8689af6238
Merge pull request #29060 from volzhs/toggled-group
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Refactor BaseButton event handling
2019-05-24 15:44:35 +02:00
PouleyKetchoupp
3f174c86d0
Fixed scene tree update after changing node name in tool script
2019-05-24 15:27:22 +02:00
Tomasz Chabora
01491aaf32
Improvements to scroll handling
2019-05-24 14:56:39 +02:00
Tomasz Chabora
5e9400b2e3
Don't modulate canvas on invisible color change
2019-05-24 13:10:21 +02:00
Rémi Verschelde
7c73a741f3
Merge pull request #29125 from rodolforg/fix_spatial_look_at_affecting_scale
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fix un-scaling in Spatial::look_at_from_position
2019-05-23 17:01:40 +02:00
Rodolfo Ribeiro Gomes
48e4d62554
fix un-scaling in Spatial::look_at_from_position
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As mentioned in
https://github.com/godotengine/godot/pull/26897#issuecomment-491178089
the look-at scaling issue solved by PR #26897 happens also in another
look-at method.
Spatial::look_at_from_position() also does not have same input checking
Spatial::look_at() has. Therefore, I fixed it too at same time.
2019-05-23 09:49:50 -03:00
Rémi Verschelde
2b1c3878f9
Merge pull request #29031 from BastiaanOlij/alpha_shadow
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Implement shadow to opacity
2019-05-23 13:37:54 +02:00
jfons
1add4c15ab
Various improvements to NavigationMesh generation
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* Expose EditorNavigationMeshGenerator as an engine singleton so users
can generate navmesehes from `tool` scripts.
* Add support for generating navmeshes from static colliders. All
collision shapes are supported except for Plane (since Plane is an
infinite collider and navmeshes need to have finite geometry).
* When using static colliders as a geometry source, a layer mask can be
specified to ignore certain colliders.
* Don't rely on global transform. It still should give the exact same
results but allows for building navmeshes on nodes that are not in the
tree (useful in `tool` scripts).
* Update navigation gizmos after every new bake.
This work has been kindly sponsored by IMVU.
2019-05-23 08:37:58 +02:00
Rémi Verschelde
c088386c5b
Merge pull request #29109 from RandomShaper/fix_onion_skinning
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Fix onion skinning
2019-05-23 07:58:27 +02:00
Michael Alexsander Silva Dias
de378ef012
Fix 'TextEdit's line wrapping being highlighted incorrectly
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Fixes #22867 .
2019-05-22 18:45:24 -03:00
Pedro J. Estébanez
88153fbb61
Fix 2D bones ignored by onion skinning
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Fixes #27819 .
2019-05-22 20:40:57 +02:00
Ibrahn Sahir
d8a5fcd3d1
Initialize readonly/editable in LineEdit and TextEdit controls
2019-05-21 21:50:02 +01:00
Chaosus
6d38754a06
Fix expression node parsing when input_port + \0 is occured
2019-05-21 19:45:01 +03:00
Yuri Roubinsky
ebb6eb8be8
Merge pull request #29073 from Chaosus/express_fixes
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Fix few bugs in expression node
2019-05-21 19:26:14 +03:00
Chaosus
6f2abd68f2
Fix few bugs in expression node
2019-05-21 18:37:31 +03:00
Rémi Verschelde
b6bd19dfc5
Merge pull request #29018 from guilhermefelipecgs/fix_28969
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[StateMachine] Fix error message for travel method
2019-05-21 17:12:11 +02:00
Rémi Verschelde
7d42ca8384
Merge pull request #28838 from Chaosus/vs_exp
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Expression node for visual shaders
2019-05-21 16:32:02 +02:00
Rémi Verschelde
1d9bb73a15
Merge pull request #29040 from swarnimarun/fix_override_bug
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Clear overrides on passing null
2019-05-21 15:23:18 +02:00
Rémi Verschelde
26e0cc7aa3
Merge pull request #29041 from hbina/add_const
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add const to methods that return literals
2019-05-21 15:16:41 +02:00
volzhs
5e8017721a
Refactor BaseButton event handling
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also _toggled() function and "toggled" signal called when unpressed by ButtonGroup
2019-05-21 22:14:01 +09:00
Tomasz Chabora
2d84ec5468
Pass mouse events to SpinBox from its LineEdit
2019-05-21 14:49:53 +02:00
Bastiaan Olij
3ea778e66e
Implement shadow to opacity
2019-05-21 20:07:46 +10:00