Commit Graph

2090 Commits

Author SHA1 Message Date
clayjohn 64ecc8a5a3 properly set emitting when particles restart 2019-06-21 22:33:11 -07:00
hilfazer 9986cf7005 editor save/delete layout dialog with layout list 2019-06-21 19:38:04 +02:00
Rémi Verschelde 5c66771e3e
Merge pull request #29283 from qarmin/fix_some_always_same_values
Remove always true/false values
2019-06-20 21:10:10 +02:00
qarmin 072e40368e Fix always true/false values 2019-06-20 16:59:48 +02:00
Rémi Verschelde 974b07fc70
Merge pull request #29914 from YeldhamDev/fix_onion_errors
Fix minor onion layering control errors
2019-06-20 11:23:46 +02:00
Michael Alexsander Silva Dias 8a9b3d24f5 Fix minor onion layering control errors 2019-06-19 19:42:26 -03:00
Rémi Verschelde 5a29be31b3
Merge pull request #27188 from samH-FIT/MacroUpdate
Made use of semicolons after GDCLASS more consistent, added semicolons where I found them missing.
2019-06-19 22:59:49 +02:00
JohnJLight 38d3bfe971 Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
Zach Young 7b1e112f1d Fixed navigation schemes Modo/Maya when used with grid map tile placement 2019-06-19 14:03:08 +02:00
Rémi Verschelde 57bd26082b
Merge pull request #29547 from santouits/filter-scripts
Add filter search for script list and the members in the script editor
2019-06-19 00:15:17 +02:00
Rémi Verschelde d61d1af64d
Merge pull request #29489 from groud/fixes_nan
Fixes NaN errors with anchors mode
2019-06-18 09:53:25 +02:00
Rémi Verschelde 0ac3687d6f
Merge pull request #28766 from pgoral/editor_validation_issue
Changing method signature in other class in not recognized in working…
2019-06-17 23:13:08 +02:00
Emmanuel Barroga fc568d9d5b Bring selected script in view of open scripts list
Resolves issue: #29721
2019-06-16 09:48:42 -07:00
Michael Alexsander Silva Dias 28683237c5 Check for inherited methods before attempting to create one when connecting a signal 2019-06-13 15:15:17 -03:00
Rémi Verschelde 8c11f883d9
Merge pull request #29129 from kis3lori/remove-save-theme-for-default
Created a fallback from the "Save Theme" button to "Save Theme As" when a default theme is in use.
2019-06-13 12:10:05 +02:00
Kis Levente Lorand 0823d78374 Created a fallback from the "Save Theme" button to "Save Theme As" when a default theme is in use. 2019-06-13 11:26:08 +03:00
Rémi Verschelde 3b53db750a
Merge pull request #22863 from Paulb23/reload_shader_external_change_issue_19852
Reload text shaders when externally edited, issue 19852
2019-06-12 22:44:55 +02:00
Rémi Verschelde 1e5a02f006
Merge pull request #29599 from Calinou/assetlib-project-icon-loading
Display a "loading" placeholder while icons are loading in the assetlib
2019-06-12 13:36:06 +02:00
Rémi Verschelde 5522d7c2b0
Merge pull request #29664 from akien-mga/external-editor-default-flags
Always pass script path to external editor
2019-06-12 13:24:57 +02:00
Rémi Verschelde a2a5273a07
Merge pull request #29703 from YeldhamDev/method_signal_warning_base
Check base scripts for signal receiving methods before warning about them missing
2019-06-12 13:11:17 +02:00
Rémi Verschelde c010714732
Merge pull request #29710 from Calinou/assetlib-remove-unimplemented
Remove some references to unimplemented features in the assetlib
2019-06-12 12:55:16 +02:00
Rémi Verschelde f47f905248
Merge pull request #29517 from KoBeWi/pan_shop
Allow to change 2D pan hotkey
2019-06-12 12:51:22 +02:00
Rémi Verschelde 94fbaf71a6
Merge pull request #29474 from YeldhamDev/pick_subtile_fix
Fix subtile picking in TileMap editor
2019-06-12 12:50:31 +02:00
Rémi Verschelde 971b5160c6
Merge pull request #29306 from qarmin/small_code_fixes
Small fixes to unrechable code, possibly overflows, using NULL pointers
2019-06-12 12:49:21 +02:00
santouits ca4c33cdad Add filter search for script list and the members
in the script editor
2019-06-12 13:31:53 +03:00
Hugo Locurcio 75f1e93ac0
Remove some references to unimplemented features in the assetlib
This removes rating icons and the associated sorting option as
this feature wasn't implemented (and is unlikely to be in the
near future).

This also renames "Cost" to "License", as the "cost" field refers
to SPDX license names on the Godot Asset Library.
2019-06-12 12:26:37 +02:00
Rémi Verschelde a458365780
Merge pull request #29659 from YeldhamDev/script_connections_node_deleted
Fix connection info still appearing on scripts if the node source is deleted
2019-06-12 09:46:33 +02:00
Michael Alexsander Silva Dias 831dd19546 Check base scripts for signal receiving methods before warning about them missing 2019-06-11 22:11:26 -03:00
Hugo Locurcio 7fd7dac69c
Add spacing between the icon and details in the assetlib list
This also scales margin and separation values on hiDPI displays.
2019-06-12 01:14:29 +02:00
Rémi Verschelde 4043c8a8c9
Merge pull request #29678 from akien-mga/err-macros-semicolon
Fix error macro calls not ending with semicolon
2019-06-11 19:01:26 +02:00
Rémi Verschelde 7842f4ca5c
Merge pull request #29262 from DarknessCatt/issue-27476
Automatically add new line to scripts
2019-06-11 15:07:09 +02:00
Rémi Verschelde 6d16f2f053 Fix error macro calls not ending with semicolon
It's not necessary, but the vast majority of calls of error macros
do have an ending semicolon, so it's best to be consistent.
Most WARN_DEPRECATED calls did *not* have a semicolon, but there's
no reason for them to be treated differently.
2019-06-11 14:49:34 +02:00
Rémi Verschelde 227b5d20ee
Merge pull request #29519 from Ranoller/master
Make tilemap texture origin point top-left.
2019-06-11 12:05:13 +02:00
Rémi Verschelde 4a757a2d96 Always pass script path to external editor
Previously you had to set the Exec Flags manually, reading the documentation
to find out what placeholders to use. As most editors should support having
the file path passed as the last argument, we default to doing this if no
custom {file} flag is defined. We also default the Exec Flags to "{file}" and
the placeholder text gives some documentation.

Fixes #29662.
2019-06-11 09:20:42 +02:00
Michael Alexsander Silva Dias b3010d9734 Fix connection info still appearing on scripts if the node source is deleted 2019-06-10 19:37:56 -03:00
Rémi Verschelde ee86b18a5e
Merge pull request #29497 from qarmin/fix_memory_leak_in_files
Fix memory leak after closing files
2019-06-10 15:23:26 +02:00
Hugo Locurcio 9f6b470ea8
Display a "loading" placeholder while icons are loading in the assetlib 2019-06-08 11:18:52 +02:00
Ranoller f26e9daab5 Make tilemap texture origin point top-left.
Fix https://github.com/godotengine/godot/issues/29487. In this commit: https://github.com/godotengine/godot/pull/28896 bad offset of textures and shapes was fixed, but a center of texture was added too, and this seems not dessired by default because breaks too much compatibility with demos and user projects. A future Check box for center texture can be added
2019-06-05 23:23:36 +02:00
Tomasz Chabora f472f0491c Allow to change 2D pan hotkey 2019-06-05 22:44:52 +02:00
qarmin 53c0a29fb0 Fix memory leak after closing files 2019-06-05 09:34:16 +02:00
Gilles Roudière df0a69bbac Fixes NaN errors with anchors mode 2019-06-04 21:58:21 +02:00
Rémi Verschelde e22dde1b18
Merge pull request #29452 from YeldhamDev/remember_selected_subtile
Remember selected subtile when updating the TileMap editor
2019-06-04 17:16:03 +02:00
Rémi Verschelde 33163c0040
Merge pull request #29460 from YeldhamDev/tilemapeditor_atlas_copy_fix
Fix TileMap editor not correctly copying atlas tiles
2019-06-04 16:56:59 +02:00
Michael Alexsander Silva Dias 6be7fea798 Fix subtile picking in TileMap editor
Fixes #29445.
2019-06-04 11:36:05 -03:00
Michael Alexsander Silva Dias 412a0b73e9 Fix error spam when typing in the TileMap editor's search box while having no results 2019-06-04 01:44:38 -03:00
Michael Alexsander Silva Dias 6b7d8fd946 Fix TileMap editor not correctly copying atlas tiles
Fixes #29307.
2019-06-04 00:44:01 -03:00
Michael Alexsander Silva Dias 0a03ed7544 Remember selected subtile when updating the TileMap editor
Fixes #29444.
2019-06-03 21:20:38 -03:00
qarmin 8245db869f Small fixes to unrechable code, possibly overflows, using NULL pointers 2019-06-03 21:52:50 +02:00
Rémi Verschelde b9dc2e7e4d
Merge pull request #28099 from lupoDharkael/fix-completion
Fix code completion not working with class_name
2019-06-03 14:01:07 +02:00
Rémi Verschelde 0dac4d6db6
Merge pull request #25522 from aqnuep/MeshLibrary_improvements
MeshLibrary export improvements
2019-06-03 13:59:43 +02:00
Michael Alexsander Silva Dias a5f1635bf2 Fix pausing in audio player editor acting the same as stopping 2019-06-02 22:40:28 -03:00
Paulb23 eed3753357 Reload text shaders when externaly edited, issue 19852 2019-06-01 14:05:44 +01:00
Rémi Verschelde 0f26d09fbf
Merge pull request #29360 from Calinou/improve-curve-editor-rendering
Improve the curve editor rendering
2019-06-01 11:13:09 +02:00
Rémi Verschelde 4b399034aa
Merge pull request #24560 from guilhermefelipecgs/fix_24549
Add EDITMODE_PRIORITY for ATLAS_TILE
2019-06-01 09:49:18 +02:00
Rémi Verschelde d7163fb77a
Merge pull request #24708 from uzimonkey/sub-resource-names-in-script-editor
Add sub-resource name when available to script editor
2019-06-01 09:45:08 +02:00
Rémi Verschelde 44bddecb89
Merge pull request #28695 from Ranoller/patch-2
FIX Script editor doesn´t send unsaved script #28693
2019-06-01 09:01:55 +02:00
Hugo Locurcio 9f8bed3cdb
Improve the curve editor rendering
- Fix grid rendering when using a light theme
- Enable anti-aliasing for the main curve line
  (only applies when using the GLES3 renderer)
- Swap the main line and edge line colors for better visibility
- Scale some line widths on hiDPI displays
  (not all of them could be scaled due to rendering bugs)
2019-06-01 02:07:42 +02:00
Rémi Verschelde 1f91de4783
Merge pull request #29318 from bojidar-bg/29313-control-constant-update
Fix constant redrawing of the editor when selecting a Control in a Container
2019-05-31 10:17:56 +02:00
Rémi Verschelde 0fc6b86797
Merge pull request #29329 from volzhs/fix-animation-player
Fix animation player
2019-05-31 10:13:30 +02:00
UziMonkey 7056c825a3 Add sub-resource name when available to script editor 2019-05-31 02:39:58 -04:00
Tomasz Chabora 1141ab8b25 Allow undo conversion to CPUParticles 2019-05-30 23:08:57 +02:00
volzhs e16e5012ca Revert "Fix AnimationPlayer editor length and step synchronization"
This reverts commit ca80ebe9f6.
2019-05-31 04:43:46 +09:00
Bojidar Marinov 647fb155c3
Fix constant redrawing of the editor when selecting a Control in a Container
Fixes #29313
2019-05-30 18:25:22 +03:00
hbina085 21078621dd added ability to undo conversion of Particles2D to CPUParticles2D 2019-05-30 06:51:36 -04:00
Matheus Lima Cunha 7fbb6d986f Automatically add new line to scripts 2019-05-29 18:13:29 -03:00
Goral aabd9980d1 Changing method signature in other class in not recognized in working class in typed GDScript #28685 2019-05-29 22:27:16 +02:00
Chaosus cd3d538f12 Fix incorrect scroll when the user perform first action on visual shader 2019-05-29 07:41:29 +03:00
Rémi Verschelde 84331549db
Merge pull request #28896 from Ranoller/master
Fix tilemap displaced textures and shapes
2019-05-28 22:25:18 +02:00
Rémi Verschelde 500fe89600
Merge pull request #28349 from KoBeWi/sprite_editor_mistake_eraser
Add undo for Sprite Editor
2019-05-28 18:39:14 +02:00
Rémi Verschelde 88539cf680
Merge pull request #27972 from ahouts/add-hotkeys-to-tileset-editor
add hotkeys to tileset editor
2019-05-28 11:57:23 +02:00
Rémi Verschelde 2f1de365fe
Merge pull request #29231 from AlexHoratio/method_list_drag_fix
Fix method list to no longer forwards drag commands to script list
2019-05-28 10:20:59 +02:00
Rémi Verschelde 25e36f3540
Merge pull request #29002 from Chaosus/vs_constants
Added a bunch of scalar constants to visual shaders
2019-05-27 22:26:13 +02:00
AlexHoratio 3b5112567a method list no longer forwards drag commands to script list 2019-05-27 17:28:29 +01:00
Chaosus 44de8b4964 Added a bunch of scalar constants to visual shaders 2019-05-27 18:39:59 +03:00
Michael Alexsander Silva Dias 560f5cb104 Actually fix animation editor's bottom panel button not being pressed on certain occasions 2019-05-27 12:12:51 -03:00
Rémi Verschelde cc8023cd1e
Merge pull request #29157 from YeldhamDev/spatial_view_button_container
Place the spatial editor's top left buttons in a container
2019-05-25 10:46:03 +02:00
Michael Alexsander Silva Dias c4f797644d Fix animation editor's bottom panel button not being pressed on certain occasions 2019-05-25 04:07:51 -03:00
Michael Alexsander Silva Dias d29d856933 Place the spatial editor's top left buttons in a container 2019-05-24 16:21:07 -03:00
Rémi Verschelde 11f20c43d7
Merge pull request #28907 from dankan1890/contextual_help
ScriptEditor: Changed the shortcut for contextual help in ALT + F1
2019-05-24 19:55:42 +02:00
Michael Alexsander Silva Dias e12b482022 Improve bookmarks 2019-05-24 13:17:09 -03:00
Rémi Verschelde 147ff2095d
Merge pull request #29112 from hbina/fix_auto_ordering
Fixed scripts list ordering despite being disabled
2019-05-24 17:45:33 +02:00
Rémi Verschelde 04ee4f45e5
Merge pull request #24771 from timoschwarzer/animation-player-editor-pos-drag-fix
Fix AnimationPlayer editor length and step synchronization
2019-05-24 15:21:47 +02:00
hbina085 e1816ee0cb fixed problem where the script lists gets ordered even when ordering is disabled 2019-05-24 07:32:27 -04:00
Rémi Verschelde c088386c5b
Merge pull request #29109 from RandomShaper/fix_onion_skinning
Fix onion skinning
2019-05-23 07:58:27 +02:00
Pedro J. Estébanez 88153fbb61 Fix 2D bones ignored by onion skinning
Fixes #27819.
2019-05-22 20:40:57 +02:00
Rémi Verschelde 02bc82f9be
Merge pull request #29022 from mrcdk/preview_generator_fixes
Add some extra functions to EditorResourcePreviewGenerator
2019-05-22 12:16:32 +02:00
Rémi Verschelde bc17704fd7
Merge pull request #29085 from YeldhamDev/node2d_bones_undoredo
Add undo/redo to Node2D bone creation
2019-05-22 11:26:11 +02:00
Rémi Verschelde 41d3f4787e
Merge pull request #29074 from YeldhamDev/theme_editor_panel_fix
Fix bottom panel visibility behaviour in the theme editor
2019-05-22 10:45:25 +02:00
Chaosus e70ea5d97b Makes the expression node to apply expression only when the focus leaves out 2019-05-22 07:46:47 +03:00
Michael Alexsander Silva Dias c18e4f0f01 Add undo/redo to Node2D bone creation 2019-05-21 17:17:25 -03:00
Michael Alexsander Silva Dias b5c8205312 Fix bottom panel visibility behaviour in the theme editor
Fixes #29034, fixes #29056
2019-05-21 13:16:06 -03:00
Chaosus 6f2abd68f2 Fix few bugs in expression node 2019-05-21 18:37:31 +03:00
Rémi Verschelde 7d42ca8384
Merge pull request #28838 from Chaosus/vs_exp
Expression node for visual shaders
2019-05-21 16:32:02 +02:00
Rémi Verschelde e3ead06c1d
Merge pull request #29062 from swarnimarun/theme-editor-improvements
Fix Theme Editor Preview
2019-05-21 15:10:14 +02:00
Chaosus 5648924eef Expression node for visual shaders 2019-05-21 12:11:41 +03:00
Swarnim Arun 7ec7dba766 Fix Theme Editor Preview 2019-05-21 14:38:46 +05:30
Rémi Verschelde 63e7d2db08
Merge pull request #28218 from KoBeWi/b00km4rk5
Add bookmarks for easier code navigation
2019-05-20 22:39:19 +02:00
Pedro J. Estébanez 3b17e6de33 Remove ghost of canvas zoom controls during onion skinning 2019-05-20 22:36:34 +02:00
Pedro J. Estébanez 4dd9efe757 Fix canvas zoom controls lazy position update
After hiding/showing rulers, zoom controls were kept at the wrong position until an update happened because of other reason.
2019-05-20 22:35:31 +02:00
Rémi Verschelde fdea3d48b0
Merge pull request #26809 from KoBeWi/undo_set_text_like_a_boss
Allow to undo TextEdit.set_text
2019-05-20 22:00:39 +02:00
Rémi Verschelde 8498fcf831
Merge pull request #29015 from dfelinto/fix-ui-lowercase
Fix upper/lowercase in some UI strings
2019-05-20 17:56:56 +02:00
Rémi Verschelde 79cc95c6a7
Merge pull request #27559 from groud/anchor_mode
Improve the anchors and margin workflow
2019-05-20 17:44:56 +02:00
Rémi Verschelde fead547ba5
Merge pull request #28972 from erammos/28943_script_editor_plugin
minor change in scriptEdtiorPlugin ref #28943
2019-05-20 11:22:47 +02:00
MrCdK f8a9844d80 Renamed EditorResourcePreviewGenerator.should_generate_small_preview() to generate_small_preview_automatically()
Added can_generate_small_preview() so the generator uses generate() or generate_from_path() if it returns true
Added can_generate_small_preview() and generate_small_preview_automatically() to the scripting languages
2019-05-20 11:08:39 +02:00
Dalai Felinto 5b6e7935d1 Fix upper/lowercase in some UI strings
Note: I was tempted to also change "Align with View" since we use the word
"With" with uppercase in "Align Selection With View".

However I believe "With" should be lower case and the old stripg
(Align Selection ...) is the one to be fixed.
2019-05-19 18:08:11 -03:00
Rémi Verschelde a940b4cf64
Merge pull request #28997 from akien-mga/codespell
Fix typos with codespell
2019-05-19 22:04:14 +02:00
Rémi Verschelde e0574e1d98 Fix typos with codespell
Using codespell 1.15.0.

Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
doubleclick
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF

$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2019-05-19 13:10:35 +02:00
Chaosus 719a9a9c1c Added Fresnel and OneMinus to visual shaders 2019-05-19 13:44:30 +03:00
Elias Rammos 20ebfefad1 minor change in scriptEdtiorPlugin ref #28943 2019-05-18 14:46:45 +03:00
Max Hilbrunner 580b0c651d
Merge pull request #28920 from hmumm/dragging-directory-adds-it-to-script
Directories can now be dragged into the script editor
2019-05-17 19:51:18 +02:00
Ibrahn Sahir cbf2d3cdc4 Removed an unused and leaked CheckButton instance in theme editor plugin 2019-05-17 15:39:48 +01:00
Tomasz Chabora 3bc0445e05 Allow to undo TextEdit.set_text 2019-05-16 23:05:17 +02:00
Hayden c9b9ba26db Directories can now be dragged into the script editor 2019-05-16 10:44:05 -05:00
dankan1890 81e48e2cf3 ScriptEditor: Changed the shortcut for contextual help in ALT + F1, to resolve the conflict with the help menu opening shortcut. 2019-05-15 14:27:24 +02:00
Ranoller 7a8e4f64b8 Fix tilemap displaced textures and shapes with origin point BOTTOM_LEFT and CENTER and other casuistry
This commit fix https://github.com/godotengine/godot/issues/22989 fixing displaced textures and not coincident shapes in tilemap. Fix too: https://github.com/godotengine/godot/issues/15249, https://github.com/godotengine/godot/issues/28206, https://github.com/godotengine/godot/issues/28610 and probably others
2019-05-15 04:14:27 +02:00
Michael Alexsander Silva Dias c66bcedb7a Make "Onion Skinning" toggle its own button 2019-05-14 00:42:05 -03:00
Gilles Roudiere e875f05c3b Improve the anchors and margin workflow 2019-05-13 18:55:31 +02:00
Rémi Verschelde 3fa84efb03
Merge pull request #28831 from dankan1890/spriteframes_sheet_fix
AnimatedSprite: Add from spritesheets now work as expected. Fix #28030
2019-05-13 12:13:07 +02:00
dankan1890 abeb61f220 AnimatedSprite: Add from spritesheets now work as expected. Fix #28030 2019-05-12 02:33:05 +02:00
freestraws 537ee747be Apply sprite frames editor FPS value correctly upon _animation_select 2019-05-11 16:32:32 -04:00
ahouts c9abff4bae add hotkeys to tileset editor 2019-05-10 18:08:56 -07:00
Timo Schwarzer ca80ebe9f6
Fix AnimationPlayer editor length and step synchronization 2019-05-06 21:39:24 +02:00
Tomasz Chabora 0bfcf8bc2f Add bookmarks for easier code navigation 2019-05-05 18:57:53 +02:00
Ranoller d33b4f4de8
FIX Script editor doesn´t send unsaved script #28693
This commit fix #28693.
Script editor doesn´t send unsaved version of a script in editor_script_changed signal (sends disk stored version) unless you close other script and apply_scripts() is performed.
2019-05-05 06:56:19 +02:00
Rémi Verschelde 84401e8cdf
Merge pull request #28629 from YeldhamDev/findfiles_always_available
Make "Find in Files" always available in the script editor
2019-05-03 23:00:45 +02:00
Chaosus 8a8b7af638 Fix collapse visual shader tree 2019-05-03 11:10:08 +03:00
Chaosus e57d761f9b Fix build visual_shader_editor_plugin 2019-05-03 08:50:00 +03:00
Michael Alexsander Silva Dias 52651509f0 Make "Find in Files" always available in the script editor 2019-05-02 20:07:06 -03:00
Chaosus 62b7132947 Fix input entries when switching to new visual shader 2019-05-02 10:00:08 +03:00
Chaosus 3c159ea379 Added missed inputs for other modes in visual shaders 2019-05-01 17:04:39 +03:00
Rémi Verschelde ae41e35191
Merge pull request #27676 from qarmin/small_fixes_2
Small fixes to static analyzer bugs
2019-05-01 08:19:04 +02:00
Rémi Verschelde 36d4f86ed9
Merge pull request #27707 from Calinou/tweak-message-wording
Improve wording of various messages and make casing more consistent
2019-04-30 11:10:36 +02:00
Rémi Verschelde ac0369e9ff
Merge pull request #27845 from samdze/master
Make TileMap overridable "set_cell" function called on undo/redo
2019-04-30 10:55:53 +02:00
Rémi Verschelde 5313ce232d
Merge pull request #27870 from mawenzy/pr_gotoline
Bind goto_line function for Script Editor
2019-04-30 10:53:23 +02:00
Rémi Verschelde d647f7ce71
Merge pull request #28491 from guilhermefelipecgs/ux_tile_map
[TileMapEditor] Improve tool picking usability
2019-04-30 10:09:05 +02:00
Rémi Verschelde 7018de8425
Merge pull request #28016 from YeldhamDev/spritesheet_dialog_improvements
Small improvements to the new Sprite Sheet dialog
2019-04-29 18:40:59 +02:00
Rémi Verschelde 23147ae2c3
Merge pull request #28101 from MunWolf/debugger_cursor
Added a marker in text_edit that tells which row is executing.
2019-04-29 18:38:38 +02:00
Guilherme Felipe 99958c99da [TileMapEditor] Improve tool picking usability
When KEY_CONTROL is released, go back to the last tool.

Also add a tooltip for paint button with shortcuts for line draw and
rectangle paint.
2019-04-29 12:38:33 -03:00
Rémi Verschelde 85c27f9c90
Merge pull request #28452 from Sintinium/undoredo-lock
Undo support for locking and grouping for both 2D and 3D
2019-04-29 16:23:28 +02:00
Rémi Verschelde 18e88c8563
Merge pull request #18992 from aaronfranke/mono-equal-approx
[Core] [Mono] Improve and use approximate equality methods
2019-04-29 10:16:46 +02:00
Samuele Zolfanelli e2dd0c101e Make TileMap overridable "set_cell" function called on undo/redo 2019-04-27 17:20:32 +02:00
Sintinium d1fa546dc9 Undo support for locking and grouping for both 2D and 3D 2019-04-26 18:16:59 -05:00
Chaosus 7a9735eef4 Fix uniform title color in visual shaders(regression) 2019-04-26 10:53:40 +03:00
Rémi Verschelde 77f576e2a1
Merge pull request #28418 from guilhermefelipecgs/fix_scroll
Fix scroll for texture_region and polygon_2d editor
2019-04-25 22:58:03 +02:00
Rémi Verschelde ae8f8530af
Merge pull request #28417 from guilhermefelipecgs/more_switch_on_hover
Set switch_on_hover to true for the remaining menus
2019-04-25 22:57:07 +02:00
Aaron Franke b659e1eb2b
Use approximate equallity methods in many places 2019-04-25 13:20:29 -04:00
Rémi Verschelde cce2e4b07c
Merge pull request #22301 from YeldhamDev/button_popup_highlight
Enable toggle behaviour for buttons that trigger popups
2019-04-25 17:47:23 +02:00
Guilherme Felipe f662f1505e Fix scroll for texture_region and polygon_2d editor 2019-04-25 10:51:27 -03:00
Guilherme Felipe 32b9b3159a Set switch_on_hover to true for the remaining menus 2019-04-25 10:27:33 -03:00
Rémi Verschelde 42194e2f09
Merge pull request #28354 from gdupr/gui_improvements_in_asset_editor
GUI improvements in the asset library editor.
2019-04-25 13:34:12 +02:00
Rémi Verschelde 5fe971145c
Merge pull request #28347 from homer666/tilemap-hide-menu
Hide "TileMap" menu properly in CanvasItem view
2019-04-25 13:32:04 +02:00
Rémi Verschelde cfc6ae8920
Merge pull request #28336 from guilhermefelipecgs/fix_play_pos
[StateMachine] Fix play position
2019-04-25 13:28:58 +02:00
Rémi Verschelde 7dc7cbea0a
Merge pull request #28410 from guilhermefelipecgs/fix_typo
[Tilemap] Fix typo
2019-04-25 12:17:53 +02:00
Rémi Verschelde c26f0c9bbd
Merge pull request #28377 from YeldhamDev/connection_info_script_changes
Make small changes to the new connection info on script feature
2019-04-25 10:41:27 +02:00
Yuri Roubinsky 9f3899b20a
Merge pull request #28411 from Chaosus/fix_vs_crash
Fix crash regression in visual shader
2019-04-25 07:48:59 +03:00
Chaosus 446f8a2cc2 Fix crash regression in visual shader 2019-04-25 07:46:18 +03:00
Guilherme Felipe 6fb19bebbb [Tilemap] Fix typo 2019-04-24 21:30:50 -03:00
Michael Alexsander Silva Dias 11bac340d0
Merge pull request #28363 from YeldhamDev/themeeditor_namepopup_size_fix
Fix "Name" popup's size in theme editor
2019-04-24 17:22:18 -03:00
Chaosus 3a3df84d3b Fix connection lines glitch in visual shaders 2019-04-24 12:47:54 +03:00
Yuri Roubinsky 93e7eb0ddb
Merge pull request #28375 from Chaosus/fix_vs_loopback
Disallow loopback connection in visual shaders
2019-04-24 09:41:06 +03:00
Chaosus 21ca9f6c7c Disallow loopback connection in visual scripts and visual shaders 2019-04-24 09:14:45 +03:00
Michael Alexsander Silva Dias 4bca3236d1 Make small changes to the new connection info on script feature 2019-04-24 03:13:25 -03:00
Chaosus 9ac770be45 Removes preview from existing transform nodes in visual shader 2019-04-24 08:08:29 +03:00
Michael Alexsander Silva Dias dac9a5ba96 Fix "Name" popup's size in theme editor 2019-04-23 20:21:31 -03:00
Rémi Verschelde 80f91c9d36
Merge pull request #28351 from Paulb23/fix_state_crash
Fix crash when restoring script editor state
2019-04-23 23:23:32 +02:00
Rémi Verschelde 0453e6eddc
Merge pull request #28348 from Chaosus/fix_vs_transform_preview
Removed incorrect "Transform" preview from visual shaders
2019-04-23 23:19:31 +02:00
Rikhardur Bjarni Einarsson 9bfa63496a Added a marker in text_edit that tells which row is executing. 2019-04-23 21:51:01 +01:00
gdupr b89d8bb56c Separated description from the preview content and centered the playbutton for video thumbnails in the Asset Library Editor 2019-04-23 21:53:15 +02:00
Paulb23 2fedd2559c Fix crash when restoring script editor state 2019-04-23 20:52:30 +01:00
Tomasz Chabora a93ff8d210 Add undo for Sprite Editor 2019-04-23 21:10:44 +02:00
Chaosus be11b6f04d Removed incorrect "Transform" preview from visual shaders 2019-04-23 21:52:06 +03:00
homer666 1aaab30a2b Hide "Tilemap" menu properly in CanvasItem view 2019-04-24 04:31:53 +10:00
Chaosus eb53c0fb32 Enlarge Vector3 constant node in visual shaders 2019-04-23 21:21:17 +03:00
Guilherme Felipe 0fcbf4da8f [StateMachine] Fix play position
Continuation of 771fbd282a
2019-04-23 14:59:16 -03:00
Hein-Pieter van Braam 2ea75764c0
Merge pull request #24796 from guilhermefelipecgs/fix_play_pos_sm
Show play position of sub state machine
2019-04-23 06:32:07 +03:00
Hein-Pieter van Braam 696d9d20cf
Merge pull request #25510 from groud/tilemap_editor_enhancement
Move some tilemap options to the toolbar
2019-04-23 06:26:46 +03:00
Hein-Pieter van Braam c794107988
Merge pull request #25744 from YeldhamDev/enhanced_theme_preview
Enhance theme preview
2019-04-23 06:23:00 +03:00
Hein-Pieter van Braam a112eb599f
Merge pull request #28064 from DarknessCatt/issue-27077
Moving Polygon2D vertices along axis
2019-04-23 05:55:57 +03:00
Mariano Javier Suligoy 1bbe95b452
Merge pull request #28178 from dankan1890/tileset_editor_add_1
Tileset-Editor: Added alternative tool for drawing a rectangular shape.
2019-04-22 14:08:50 -03:00
Rémi Verschelde a342131eba
Merge pull request #27673 from qarmin/small_fixes
Small fixes, mostly duplicated code
2019-04-22 12:00:34 +02:00
Rémi Verschelde 22457b907e
Merge pull request #28234 from Paulb23/connection_info_on_script
Display connection information in the script editor
2019-04-22 11:52:13 +02:00
Hugo Locurcio 0fc0641e7d
Fix rotation offset/snap fields being cut off in Configure Snap dialog 2019-04-22 00:51:48 +02:00
Hugo Locurcio 35a0162167
Improve wording of various messages and make casing more consistent
This also adds the number of selected projects to the confirmation
dialog that appears before removing projects.
2019-04-21 14:37:14 +02:00
Rémi Verschelde e292cc0a0a
Merge pull request #28028 from homer666/visual-shader-editor-member-dialog-fixes
Misc. improvements to visual shader's "Add Node" dialog
2019-04-21 13:48:51 +02:00
Rémi Verschelde 78eb25a4a8
Merge pull request #27860 from Calinou/improve-3d-snapping
Make 3D snapping finer when holding Shift
2019-04-21 13:12:10 +02:00
Rémi Verschelde 71bbe6eb01
Merge pull request #27979 from Paulb23/remember_script_state
Restore script editor state between sessions
2019-04-21 13:01:43 +02:00
Rémi Verschelde 7879968136
Merge pull request #28026 from Dentoid/insert_keyframe_fix
Fix for "Insert Keyframe" shortcut doing nothing
2019-04-21 12:58:24 +02:00
Rémi Verschelde e003324a1e
Merge pull request #28245 from guilhermefelipecgs/open_menu
Small ux improvement
2019-04-21 12:50:45 +02:00
Rémi Verschelde db3dd67d47
Merge pull request #28130 from JFonS/add_3d_grouping
Add grouping to 3D editor
2019-04-21 09:30:15 +02:00
Michael Alexsander Silva Dias aa7d10b2bc Small improvements to the new Sprite Sheet dialog 2019-04-21 00:32:45 -03:00
dankan1890 12a01a33aa Tileset-Editor: Added alternative tool for drawing a rectangular shape. 2019-04-21 02:51:49 +02:00
Guilherme Felipe d835738045 Small ux improvement 2019-04-20 17:43:23 -03:00
Paulb23 a6562cd004 Display connection information in the script editor 2019-04-20 13:13:54 +01:00
Rémi Verschelde c1444ebeaf Fix typo in SpriteFrameEditor preview draw
As spotted by @DennisWG.
2019-04-20 09:08:07 +02:00
JFonS 42043a22e8 Add grouping to 3D editor 2019-04-17 18:24:28 +02:00
lupoDharkael 2ad302cec4 Don't allow class_name in built-in scripts 2019-04-17 17:06:21 +02:00
Matheus Lima Cunha 0110a88547 Move vertex along a single axis while editing and holding shift 2019-04-16 20:26:22 -03:00
lupoDharkael 145a45fd3f Fix code completion not working with class_name 2019-04-16 22:27:13 +02:00
mawenzy d87021de93 Bind goto_line function for Script Editor #9153
- added doc for ScriptEditor:goto_line
2019-04-16 17:32:10 +02:00
Rémi Verschelde 6420768887
Merge pull request #28073 from lupoDharkael/early-validation
Validate scripts when they are loaded in the text editor
2019-04-16 10:10:57 +02:00
homer666 557122fdda Misc improvements to visual shader Add Node dialog 2019-04-16 15:40:54 +10:00
lupoDharkael f137166251 Validate scripts when they are loaded in the text editor 2019-04-16 02:14:58 +02:00
James Buck ae646261e3 Fix setting of PopupMenu item IDs in editor 2019-04-15 14:36:42 -05:00
Michael Alexsander Silva Dias 55c7590763
Merge pull request #27944 from YeldhamDev/tile_name_position_fix
Fix position of tile names in TileSet editor when zooming in/out
2019-04-15 15:35:48 -03:00
Yuri Roubinsky f213055e11
Merge pull request #28005 from Chaosus/vs_delete
Restored possibilty to delete multiple nodes in visual shaders via Delete key
2019-04-15 07:31:17 +03:00
Juan Linietsky 296c74072c Implement autokeying in Animation editor. 2019-04-15 00:49:03 -03:00
Anders Stenberg 645c656571 Proper passing of the "transform_key_request"
signal from SpatialEditorViewport to InspectorDock
2019-04-14 22:27:59 +02:00
Juan Linietsky 4203266923 Add support for FPS snap in Animation Editor. 2019-04-14 16:43:38 -03:00
Chaosus 24faddc211 Added possibilty to delete multiple nodes in visual shaders via Delete key 2019-04-14 09:49:51 +03:00
Juan Linietsky 3f76d2c2f3 Ability to create sprite frames in AnimatedSprite from sprite sheet. 2019-04-13 22:15:31 -03:00
Chaosus 87f87839a6 Added conditional nodes to visual shaders 2019-04-13 18:17:20 +03:00
Paulb23 6ea253aa77 Restore script editor state between sessions 2019-04-13 13:07:12 +01:00
Michael Alexsander Silva Dias d2a7624687 Fix position of tile names in TileSet editor when zooming in/out
Fixes #27713.
2019-04-11 19:03:03 -03:00
Juan Linietsky 5823b5d77d Bundled VHACD library for convex decomposition.
Modified both MeshInstance tools as well as importer to use it instead of QuickHull.
2019-04-10 17:47:28 -03:00
Rémi Verschelde 07b76c0376
Merge pull request #27170 from timoschwarzer/allow-whitespaces-in-warning-ignore-comments
Allow whitespaces in warning-ignore comments
2019-04-10 18:16:10 +02:00
Hugo Locurcio 156faf535c
Make 3D snapping finer when holding Shift
This also changes the default rotation and scale snapping increments
to better make use of fine snapping possibilities.
2019-04-09 17:57:19 +02:00
Rémi Verschelde c8994b56f9 Style: Apply new changes from clang-format 8.0
It seems to stay compatible with formatting done by clang-format 6.0 and 7.0,
so contributors can keep using those versions for now (they will not undo those
changes).
2019-04-09 17:09:48 +02:00
Rémi Verschelde 38104bb89d Fix TTR string for class reference tooltip
Fixes #27852.
2019-04-09 16:06:39 +02:00
Rémi Verschelde def6655964
Merge pull request #27553 from ShyRed/sprite2polygon
Add Sprite to CollisionPolygon2D and LightOccluder2D converter
2019-04-09 12:14:58 +02:00
qarmin 856a8226a5 Small fixes, mostly dupicated code 2019-04-08 11:03:37 +02:00
Rémi Verschelde 853af06f5a
Merge pull request #27770 from KoBeWi/moving_pan_v2
Allow panning while moving a node
2019-04-08 10:07:24 +02:00
Rémi Verschelde de33c37196
Merge pull request #27565 from SpechtMagnus/tileset_autotile_ignore_flags
Added ignore flag / wildcard bit to tileset autotile
2019-04-08 10:04:30 +02:00
Guilherme Felipe ccbf57611b [AnimationNodeBlendTreeEditor] Usability improvements
- Add possibility to exclude multiple (selected) nodes.
- Add context menu (Right click) to add nodes.
2019-04-07 23:28:23 -03:00
Magnus Specht a3af9d5714 + Added ignore flags to autotile bitmask
+ Added ignore functionality to tileset editor
+ Updated tileset editor autotile tooltip
+ Autotile ignore bits are processed and rendered correctl
2019-04-08 00:41:05 +02:00
Tomasz Chabora 7abd0a3976 Allow panning while moving a node 2019-04-07 16:43:21 +02:00
Chaosus 54bf313e07 Small hotfix to visual shader entries.. 2019-04-07 16:25:32 +03:00
Rémi Verschelde 3dabe862af
Merge pull request #26164 from Chaosus/vshader_improvements
Major update for visual shader system
2019-04-07 14:24:23 +02:00
Rémi Verschelde 6475c990a2
Merge pull request #25311 from qarmin/third_point
Add third point to change size RectangleShape2D in two axis
2019-04-07 13:04:59 +02:00
Chaosus 5fd671b8a7 Major improvements for visual shader system 2019-04-07 08:17:38 +03:00
Rémi Verschelde f1dc158ebd
Merge pull request #27602 from YeldhamDev/tileset_emptypoly_crash_fix
Fix crash when using the Tileset Editor when the given shape has no points
2019-04-06 20:51:38 +02:00
Rémi Verschelde c20c2870a7
Merge pull request #27699 from LATRio/fix_region_editor_margin
Fix TextureRegion margin bug
2019-04-06 20:45:20 +02:00
Timo 1c178da72c
Merge pull request #26609 from nekomatata/shadow_offset
Support for shadow offset in box style
2019-04-06 19:36:57 +02:00
Rémi Verschelde 72be5ddc43
Merge pull request #26650 from YeldhamDev/filesys_tooltips
Small tooltip changes to filesystem-related UI componentes in editor
2019-04-06 13:03:59 +02:00
ShyRed c218c631f6 Add converters / generators to Sprite
Adds the following menu options to the Sprite editor: "Convert to Mesh2D", "Convert to Polygon2D", "Create CollisionPolygon2D Sibling" and "Create LightOccluder2D Sibling"
2019-04-06 10:48:07 +02:00
Michael Alexsander Silva Dias 9501900e1b Fix crash when using the Tileset Editor when the given shape has no points 2019-04-05 21:32:48 -03:00
Rémi Verschelde e16fc72cef
Merge pull request #26903 from guzzard/polygon-point-hover
Display vertex number when hovering point in collision polygon
2019-04-05 16:50:54 +02:00
Rémi Verschelde a71d8b561d
Merge pull request #26927 from qarmin/fix_perspective_button_hide
Fix perspective button hide when it actually should be disabled
2019-04-05 16:45:29 +02:00
Rémi Verschelde 945f7f83d3
Merge pull request #27330 from qarmin/fix_bones_not_showing_after_create
Show bones after creating
2019-04-05 16:39:55 +02:00
Rémi Verschelde a61ad365f5
Merge pull request #27677 from akien-mga/Wimplicit-fallthrough
Fix -Wimplicit-fallthrough warnings from GCC 8
2019-04-05 16:12:45 +02:00
LATRio f38173fb19 Fix TextureRegion margin bug introduced in #27122 2019-04-05 22:33:53 +09:00
Rémi Verschelde 570fa6a477
Merge pull request #27254 from piyushdagar/fix-animation
Fixes Adding animation to AnimatedSprite doesn't update inspector immmediately #26381
2019-04-05 15:28:28 +02:00
Juan Linietsky 19a6a6286a Ability to make CanvasLayers have pseudo 3D depth. 2019-04-05 10:25:51 -03:00
Rémi Verschelde fc370b3feb Fix -Wimplicit-fallthrough warnings from GCC 8
Adds `FALLTHROUGH` macro to specify when a fallthrough is intentional.
Can be replaced by `[[fallthrough]]` if/when we switch to C++17.

The warning is now enabled by default for GCC on `extra` warnings level
(part of GCC's `-Wextra`). It's not enabled in Clang's `-Wextra` yet,
but we could enable it manually once we switch to C++11. There's no
equivalent feature in MSVC for now.

Fixes #26135.
2019-04-05 15:14:53 +02:00
Mariano Javier Suligoy bfc3ba5af0
Merge pull request #27365 from Byteron/tile_map_negative_offset
TileMap, negative Y and X Offset
2019-04-05 09:24:32 -03:00
Aaron Winter 63e0fd7675 added negative X and negative Y offset to TileMap
clang-format

added negative X and negative Y offset to TileMap
2019-04-05 10:37:35 +02:00
Mariano Javier Suligoy 1ab9b86a21
Merge pull request #27500 from samdze/master
Allow TileMap to override set_cell behaviour while using TileMap editor
2019-04-04 23:17:29 -03:00
Mariano Javier Suligoy 60fbbba398
Merge pull request #27201 from siddharth952/issue1
Fixed Tileset Editor bug related to polygon size
2019-04-04 23:09:50 -03:00
Mariano Javier Suligoy a6e9af7222
Merge pull request #27122 from LATRio/fix_texture_region_zoom
Fix zooming in TextureRegion
2019-04-04 23:09:25 -03:00
qarmin 8460d0678c Small fixes to static analyzer bugs 2019-04-04 22:00:16 +02:00
Rémi Verschelde d9b9c9f98a
Merge pull request #27567 from Calinou/selection-boxes-use-accent-color
Use the editor theme's accent color for 2D/3D selections and rotations
2019-04-04 17:45:01 +02:00
Rémi Verschelde de54ee975d
Merge pull request #27238 from ShyRed/cpu2dmask
Add Emission Mask to CPUParticle2D
2019-04-03 09:13:14 +02:00
Samuele Zolfanelli a6f5cf7de7 Allow TileMap to override set_cell behaviour while using TileMap editor 2019-04-01 13:03:35 +02:00
Rémi Verschelde 9347142484
Merge pull request #26701 from qarmin/do_not_lost_focus
Do not lose focus when moving through scene tree
2019-04-01 11:57:46 +02:00
Rémi Verschelde 9bef886fa3
Merge pull request #27117 from Faless/editor/asset_lib_image_error
Enabled logging of failed image download.
2019-04-01 11:03:03 +02:00
Hugo Locurcio d59b210aec
Use the editor theme's accent color for 2D/3D selections and rotations 2019-03-31 23:54:46 +02:00
Siddharth fcd39a506a Update tile_set_editor_plugin.cpp 2019-03-27 22:50:52 +05:30
Siddharth ba2b09b034 Revert "Updated tile_set_editor_plugin.cpp And area.cpp# This is a combination of 2 commits."
This reverts commit 2d995372d8.
2019-03-27 22:49:19 +05:30
Rémi Verschelde 37969e71e4
Merge pull request #27383 from SpechtMagnus/master
TileMap: Fixed unfinished max_lines draw handling for freeze/crash avoidance.
2019-03-27 17:20:56 +01:00
Michael Alexsander Silva Dias d819ad6f78 Small tooltip changes to filesystem-related UI componentes in editor 2019-03-27 01:50:50 -03:00
Juan Linietsky 6574c557c9 Add a "Request Docs" button to code editor. 2019-03-26 16:36:19 -07:00
Magnus Specht 601acdf0e1 Fixed unfinished max_lines handling for crash avoidance. 2019-03-24 19:17:02 +01:00
Siddharth 13ead635d9 Merge branch 'master' of https://github.com/godotengine/godot into issue1 2019-03-23 20:09:08 +05:30
Siddharth 2d995372d8 Updated tile_set_editor_plugin.cpp And area.cpp# This is a combination of 2 commits.
Updated tile_set_editor_plugin.cpp And area.cpp

Updated with clang-format

Updated tile_set_editor_plugin.cpp And area.cpp
2019-03-23 20:03:59 +05:30
qarmin 1b6e0d04f0 Show bones after creating 2019-03-22 19:14:54 +01:00
piyushdagar d86d7981cc Fixes Adding animation to AnimatedSprite doesn't update inspector immediately 2019-03-20 09:08:39 +05:30
ShyRed dcd268e183 Add Emission Mask to CPUParticle2D
Add ability to load emission masks to CPUParticle2D.
2019-03-19 17:28:57 +01:00
PouleyKetchoupp 8346d90c5e Properly handle different border widths in rounded corner aa
Note: removed (unused and not implemented) support for multiple border colors
2019-03-19 11:51:32 +01:00
Paulb23 6f6d4a6c2e Fix script editor attempting to set current line to -1 on script open 2019-03-17 20:02:05 +00:00
Timo Schwarzer 7a0dfc04aa
Allow whitespaces in warning-ignore comments 2019-03-17 18:42:59 +01:00
LATRio 22030d4cc4 Fixing zooming in TextureRegion
Fixes #20710
2019-03-17 10:37:58 +09:00
Rémi Verschelde e5a310cd38
Merge pull request #25782 from hsandt/feature/fix-toggle-comment-indent
Feature/fix toggle comment indent
2019-03-16 11:17:47 -07:00
Rémi Verschelde 43f147b5aa
Merge pull request #26308 from bojidar-bg/11722-meshlibrary-transforms
Consider StaticBody and NavMesh position when converting to a MeshLibrary
2019-03-16 11:15:15 -07:00
Rémi Verschelde 8965ff90ca
Merge pull request #26919 from jabcross/master
Implement source lookup for class_name defined classes
2019-03-16 11:06:34 -07:00
Rémi Verschelde 18fa1846ea
Merge pull request #27115 from Janglee123/master
Fix toggling snap mode while transforming the Spatial object
2019-03-16 10:54:44 -07:00
Fabio Alessandrelli 37c0ac1d6d Enabled logging of failed image download. 2019-03-16 10:58:07 +01:00
janglee123 05446e8b53 fixed toggelling snap mode while transforming 2019-03-16 13:45:39 +05:30
Sebastian Hartte 7bab7fd777 Don't crash when the saved editor state contains fewer viewports than currently supported. 2019-03-12 12:17:17 +01:00
JFonS 2658e5d03d Add priority to gizmos and fix small issues
User defined gizmos will haave higher preference than editor gizmos by
default. Also fixed some inconsistencies in the gizmos menu when using
custom gizmos.
2019-03-12 00:30:50 +01:00
qarmin 2e5b6b5bde Fix perspective button hide when it should be actually disabled 2019-03-11 18:10:00 +01:00
Pedro Ciambra e8fe174616 Implement source lookup for class_name defined classes
Previous to this, classes defined with class_name had no
behavior when ctrl-clicked in the editor.

Fixes #26882
2019-03-11 12:52:17 -03:00
Martin Wallin ed06ed38fb Display vertex number when hovering point in collision polygon 2019-03-11 10:42:55 +01:00
Juan Linietsky 95c6d9caba Fix crash in texture previeer, closes #26749, probably others 2019-03-08 14:18:12 -03:00
Juan Linietsky 9af7fa193f Do not annoy unrelated textures with texture editor. 2019-03-07 13:54:05 -03:00
Rémi Verschelde b38f44e177
Merge pull request #26758 from qarmin/fix_error_dragging_empty_script_editor
Fix error when dragging empty script list in Script Editor
2019-03-07 17:40:42 +01:00
qarmin 7837276597 Fix error when dragging empty script list in Script Editor 2019-03-07 16:09:02 +01:00
Mariano Suligoy 6c08f4ea4e TileSetEditor: Don't draw invalid occlusion shapes. Fixes #24238 2019-03-06 15:31:16 -03:00
Juan Linietsky 6eac688952 Don't hide/show top editor if they did not change, fixes #26644 2019-03-06 12:42:01 -03:00
qarmin 138698e51f Do not lose focus when moving through scene tree 2019-03-06 12:10:09 +01:00
merumelu e4b20a9a51 AssetLib: convert video thumbnails to RGBA
Image::blend_rect only works with images that have the same format.
2019-03-05 21:02:56 +01:00
Rémi Verschelde f43ee4aff8
Merge pull request #26639 from YeldhamDev/tileeditor_coordnav_disable
Disable coord navigation buttons in TileSet editor when no texture is selected
2019-03-05 16:59:05 +01:00
Rémi Verschelde ae24258842
Merge pull request #26622 from pyrophone/TilesetPreviewFix
Fixed Tileset preview stretching textures
2019-03-05 16:57:21 +01:00
Gio Aleman 4cf197fa48 Fixed Tileset preview stretching textures 2019-03-05 09:53:08 -05:00
Michael Alexsander Silva Dias 9b52ad5caf Disable coord navigation buttons in TileSet editor when no texture is selected 2019-03-05 11:22:44 -03:00
Andrii Doroshenko (Xrayez) a4e6e2f342 Ensure to disable freelook when leaving spatial editor
Fixes and prevents the problem with mouse getting stuck in MOUSE_MODE_CAPTURED when switching to canvas item editor plugin by any means other than manually (with mouse).
2019-03-05 12:42:25 +02:00
Rémi Verschelde 3aff78f532
Merge pull request #26599 from MarianoGnu/fix_25817
TileSetEditor: Expose to the user OneWayCollision+Margin properties.
2019-03-05 00:19:48 +01:00
Juan Linietsky 5b77aa6bea Ensure shader is not set if code did not change 2019-03-04 19:39:06 -03:00
Tomasz Chabora 4599e98341 Add UndoRedo for Generate AABB (Particles) 2019-03-04 21:00:56 +01:00
Juan Linietsky 53bec9deeb Fix and restore text, material and mesh previewers. 2019-03-04 15:53:18 -03:00
Mariano Suligoy 33406131c1 TileSetEditor: Expose to the user OneWayCollision+Margin properties. Fixes #25817. 2019-03-04 14:10:31 -03:00
Rémi Verschelde 878950db16
Merge pull request #26590 from Chaosus/fix_sprite_region_crash
Fix editor crash when converting sprite to 2D mesh
2019-03-04 16:58:39 +01:00
Chaosus 8b5e070ec7 Fix editor crash when converting sprite to 2D mesh 2019-03-04 17:37:38 +03:00
xDGameStudios d2f73d4a27 Add UndoRedo on Generate Visibility Rect (Particles2D) 2019-03-04 12:49:32 +00:00
Rémi Verschelde c0e1c66e3d
Merge pull request #26385 from MarianoGnu/tileset_editor
TileSetEditor: Improvements and fixes
2019-03-03 11:24:16 +01:00
Mariano Suligoy 7b933d70a8 TileSetEditor: Allow to toggle Convex/Concave collisions. Alternative fix to #24003 2019-03-02 19:40:56 -03:00
Mariano Suligoy 65084a70fd Allow to change selection of collision shapes added to the same tile. Fixes #26369. 2019-02-28 22:45:16 -03:00
Mariano Suligoy 33be8b0701 Allow to change selection around all tiles on the texture without clicking on them. Fixes #25203. Fixes #22077 2019-02-28 20:48:34 -03:00
Michael Alexsander Silva Dias 6cf1a94af0 Make TileSet editor's workspace change size according to region changes 2019-02-27 22:40:54 -03:00
Rémi Verschelde ce615c1a82
Merge pull request #26352 from bojidar-bg/21633-progress-stylebox
Fix minimum size of ProgressBar-s
2019-02-27 17:19:01 +01:00
Bojidar Marinov a7b564db6e
Fix minimum size of ProgressBar-s
Was a leftover from 0a1c1c660f.
Fixes #21633.
2019-02-27 15:56:49 +02:00
Rémi Verschelde f0f277faf1
Merge pull request #26330 from AlmostBearded/tileseteditor_multiplecollisionshapes
Allow Creation of Multiple Collision Shapes for Tiles
2019-02-27 11:33:45 +01:00
Hein-Pieter van Braam 464e1142c4 Don't crash on previewing an AtlasTexture without a region 2019-02-27 00:44:09 +00:00
Peter Oberrauner 657f83148c Allow Creation of Multiple Collision Shapes for Tiles #24003 2019-02-26 23:45:01 +01:00
Bojidar Marinov 1a397a7878
Consider StaticBody and NavMesh position when converting to a MeshLibrary
Would have added mesh transform, but realized that will cause problems when moving the mesh around the scene for visualization purposes.

Closes #11722
2019-02-26 15:38:23 +02:00
Juan Linietsky f436047cf5 Clear canvas item after rendering font, fixes #23774 2019-02-23 21:31:09 -03:00
Juan Linietsky bfa9be85d3 Remove copy and use instance material override in gizmos, fixes #23783 2019-02-23 20:20:54 -03:00
Juan Linietsky fd68bb2596 -Treat scalar conversions when calling functions as error, closes #24261
-Make shader editor display errors if exist when just opening it
-Make ShaderMaterial not lose parameters if opened in error.
2019-02-23 17:55:09 -03:00
Mariano Suligoy 5a21847f23 TileSetEditor: Show Edition Context by demand 2019-02-23 00:04:31 -03:00
Juan Linietsky 7f63b0e8cd Added a workaround to avoid crashes due to how TileSet editor works, fixes #23672
Also fixed a few uninitialized memory variables.
2019-02-22 17:42:29 -03:00
Michael Alexsander Silva Dias 3ef8238c1c Make translatable some undo/redo operations in the editor 2019-02-21 16:41:01 -03:00
marxin 8d51618949 Add -Wshadow=local to warnings and fix reported issues.
Fixes #25316.
2019-02-20 19:44:12 +01:00
Rémi Verschelde 1f257d3f8c
Merge pull request #26085 from mrcdk/tileset_shape_rectangle
Added a create rectangle button to the tileset editor.
2019-02-20 13:26:51 +01:00
MrCdK 7827c2fd57 Added a create rectangle button to the tileset editor.
It makes easier to create collision shapes covering the full tile.
2019-02-20 12:27:53 +01:00
Rémi Verschelde d1f68e2eaf Add tooltip for in-editor FPS display in 3D viewport
Also enhance Control/Label documentation about tooltips and mouse filter,
as it took me a while to understand why Labels didn't show tooltips.

Closes #26082.
2019-02-20 12:16:22 +01:00
Michael Alexsander Silva Dias 5dfbdbcd0b Enhance theme preview 2019-02-19 21:52:56 -03:00
Rémi Verschelde 6201159a47
Merge pull request #25958 from YeldhamDev/poly2d_edit_disable_fix
Fix Polygon2D Editor interacting with its buttons too soon
2019-02-16 23:16:53 +01:00
Michael Alexsander Silva Dias 637f41e833 Fix Polygon2D Editor interacting with its buttons too soon 2019-02-16 20:13:02 -02:00
Rémi Verschelde 4f6dd779a3
Merge pull request #25913 from Chaosus/fix_gizmo_icons
Fix icon color for gizmos menu when theme changed
2019-02-16 23:06:46 +01:00
Michael Alexsander Silva Dias 8bef68fe6f Better and non-buggy Polygon2D editing disabling 2019-02-16 16:46:09 -02:00
Michael Alexsander Silva Dias aca756fce8 Revert "Disallow polygon2D editing if internal vertices exists, as suggested in #24853"
This reverts commit 419fb45a3e.
2019-02-16 16:43:51 -02:00
Fabio Alessandrelli 1aa1f42963 Fix uninitialized value 2019-02-16 16:01:20 +01:00
Chaosus a51088a7f9 Fix icon color for gizmos menu when theme changed 2019-02-15 20:32:38 +03:00
marxin 7ae160f661 Fix 2 more UBSAN issues (#25217). 2019-02-14 20:47:35 +01:00
Juan Linietsky 419fb45a3e Disallow polygon2D editing if internal vertices exists, as suggested in #24853 2019-02-13 13:11:39 -03:00
Juan Linietsky 7f69da488e Change some editing display options to make it clearer, as requested in #24853 2019-02-13 11:42:05 -03:00
Rémi Verschelde d2765cd04a
Merge pull request #25814 from allkhor/hide_warning_panel
Hide the warning panel when no warnings presents.
2019-02-13 12:56:59 +01:00
allkhor 0137ec3468 Hide the warnings panel when no warnings presents. 2019-02-13 17:01:21 +06:00
Rémi Verschelde 55ca2a7c88
Merge pull request #25821 from akien-mga/sync-class-and-filenames
Ensure classes match their header filename
2019-02-13 08:49:39 +01:00
samHFIT 5e28fa53c4 Fixes issue #25822 2019-02-12 12:30:56 -05:00
Rémi Verschelde c5dcbeb160 Scene: Ensure classes match their header filename
Also drop some unused files.

Renamed:
- `scene/2d/navigation2d.h` -> `navigation_2d.h`
- `scene/2d/screen_button.h` -> `touch_screen_button.h`
- `scene/3d/scenario_fx.h` -> `world_environment.h`
- `scene/audio/audio_player.h` -> `audio_stream_player.h`
- `scene/resources/bit_mask.h` -> `bit_map.h`
- `scene/resources/color_ramp.h` -> `gradient.h`
- `scene/resources/shape_line_2d.h` -> `line_shape_2d.h`
- `scene/resources/scene_format_text.h` -> `resource_format_text.h`
- `scene/resources/sky_box.h` -> `sky.h`

Dropped:
- `scene/resources/bounds.h`
2019-02-12 17:21:48 +01:00
Rémi Verschelde b7cc2bb1e2 Core: Ensure classes match their header filename
Also drop some unused files.

Renamed:
- `core/dvector.h` -> `pool_vector.h`
- `core/io/resource_import.h` -> `resource_importer.h`
- `core/sort.h` -> `sort_array.h`
- `core/string_db.h` -> `string_name.h`

Dropped:
- `core/allocators.h`
- `core/os/shell.h`
- `core/variant_construct_string.cpp`
2019-02-12 13:34:25 +01:00
Rémi Verschelde ba0a4a942e i18n: Sync translation template with current source 2019-02-10 13:19:03 +01:00
qarmin c8f084b0d5 Fix latest regression error in SpriteFramesEditor 2019-02-09 12:50:19 +01:00
Rémi Verschelde 8253cdbda3
Merge pull request #25692 from YeldhamDev/spriteframes_editor_changes
Small changes to the SpriteFrames editor
2019-02-08 19:52:20 +01:00
Rémi Verschelde 5e837b3f13
Merge pull request #25552 from groud/better_error_message
Displays errors and warnings in a better way in the script editor
2019-02-08 17:03:55 +01:00
Michael Alexsander Silva Dias d3082c99b5 Small changes to the SpriteFrames editor 2019-02-07 22:54:59 -02:00
hsandt 5165a90ef6 [Script Editor] Refactored ScriptTextEditor::_edit_option by extracting EDIT_TOGGLE_COMMENT case
CodeEditor::toggle_inline_comment is now used by both ScriptTextEditor and ShaderEditor
2019-02-04 20:21:08 +01:00
Daniel Rakos 6df53e0401 MeshLibrary export improvements
- From now materials assigned to the MeshInstance (not the Mesh) get exported
  into the MeshLibrary when such materials exist. This enables workflows where
  the MeshLibrary is exported from an imported scene (e.g. GLTF) where the
  materials assigned to the Mesh (not the MeshInstance) get overwritten on
  re-import, thus can't use editor set materials in the exported MeshLibrary
  unless they are assigned to the MeshInstance whose materials get saved with
  the inherited scene thus persist across re-imports.
- When appending to an existing MeshLibrary only generate previews for newly
  added or modified meshes.
- During preview generation transform camera and lights instead of the mesh
  and use the source MeshInstance's transform for the mesh to avoid weird
  previews being generated for meshes with a position dependent material
  (e.g. when using triplanar mapping).
- Adjust the camera angle and light directions used in mesh preview generation
  for better results.
2019-02-03 22:48:35 +01:00
Gilles Roudière 5f981d7fef Displays errors and warnings in a better way in the script editor 2019-02-01 17:20:59 +01:00
Rémi Verschelde 58de384978
Merge pull request #25540 from JFonS/remove_gizmo_errors
Fix gizmo errors on "Align with view"
2019-02-01 14:12:37 +01:00
JFonS 2232d3336e Fix gizmo errors on "Align with view" 2019-02-01 12:16:05 +01:00
Gilles Roudiere 96f25c8b67 Move some tilemap options to the toolbar 2019-01-30 16:06:40 +01:00
volzhs 1c14da3273 Remove unnecessary call VS::get_singleton() twice 2019-01-29 02:55:13 +09:00
Rémi Verschelde 2ad6212a3f
Merge pull request #25372 from JFonS/add_gizmo_docs
Minor fixes and documentation for Spatial Gizmos
2019-01-27 19:06:42 +01:00
JFonS e90fb5b0ab Minor fixes and documentation for Spatial Gizmos 2019-01-27 18:40:01 +01:00
Rémi Verschelde 1bed784c9a
Merge pull request #25380 from godotengine/fix_pivot
Fixes the pivot setting with control nodes
2019-01-27 18:20:06 +01:00
Juan Linietsky a089061120 Fix pixelized previews, but also instances of breaking ImageTexture cache. Closes #25378. 2019-01-27 13:41:47 -03:00
Gilles Roudiere d3619f8743 Disables the Layout menu when a Control node is child of a container 2019-01-27 16:36:10 +01:00
Gilles Roudiere 3cfd80b0bf Fixes the pivot setting with control nodes 2019-01-27 15:51:45 +01:00
qarmin 6c159acf47 Add third point to move Rectangle Shape 2D in two axis 2019-01-25 09:49:28 +01:00
groud 8676370aa5 Fixes Node2D selection not adapting to editor zoom level 2019-01-24 20:43:11 +01:00
Rémi Verschelde 4a184a79e0
Merge pull request #25215 from akien-mga/scripteditor-goto-line
Fix going to script line on VisualScript errors
2019-01-22 12:19:15 +01:00
Rémi Verschelde 79a4c41b22 Fix going to script line on VisualScript errors
Fixes #18103, which was a regression from #16888.
2019-01-22 10:55:55 +01:00
Michael Alexsander Silva Dias f1cd587bbd Make the Texture Region Editor able to edit regions of Sprite3Ds 2019-01-21 16:52:57 -02:00
groud 056ea997e5 Displays the pivot all the time and rotate the icon 2019-01-18 19:30:45 +01:00
Juan Linietsky 541422a4a2 Clean up and fix issues after merging #21701 , closes #21104 2019-01-18 13:01:24 -03:00
Rémi Verschelde e4f1b995cc Fix radio buttons support in ItemListEditorPlugin
This was missed in bf14a6deff.
2019-01-17 16:14:01 +01:00
jlahman b8a524efa3 Fix order of a nullptr test in canvas item editor 2019-01-16 01:11:11 -05:00
Juan Linietsky 96445cd90e Clear internal vertex counter when redrawing polygons, closes #24862. 2019-01-15 15:43:55 -03:00
Juan Linietsky 6f884cc884 Use SceneTreeDock to replace particles node properly, fixes #24162 2019-01-14 13:41:54 -03:00
Rémi Verschelde 0222841357 i18n: Sync translation template with current source 2019-01-14 16:42:58 +01:00
Guilherme Felipe 771fbd282a Show play position of sub state machine
Sub state machine now show the play position of the current state
playing.
2019-01-13 16:00:33 -02:00
Rémi Verschelde 8972c05e80
Merge pull request #24899 from YeldhamDev/poly2duv_editor_undoredo_fix
Fix UndoRedo operations for the new features in the Polygon2D UV Editor
2019-01-11 10:08:05 +01:00
Juan Linietsky 2cd15849f9 Fixes to auto triangle editing in BlendSpace2D 2019-01-10 21:40:46 -03:00
Michael Alexsander Silva Dias 7cef10a503 Fix UndoRedo operations for the new features in the Polygon2D UV Editor 2019-01-10 22:20:06 -02:00
groud c48f92e394 Fixes 2D bones selection 2019-01-09 20:55:04 +01:00
Guilherme Felipe c7d4807b7b Hides error_panel of state machine on the first time. 2019-01-09 15:16:41 -02:00
x2f b50fa06c6d
Fix for issue #24810 (find in files logic)
Match case check box was used for whole words as well as match case.
2019-01-09 00:23:46 -05:00
Juan Linietsky e46f28e02d Removed splits in Polygon editor, replace by internal vertices and polygon support. 2019-01-08 19:11:08 -03:00
Rémi Verschelde ac8ae09bc3 i18n: Sync translation template with current source
Misc fixes to source strings.
2019-01-07 16:57:52 +01:00
Rémi Verschelde db33b03f49
Merge pull request #24814 from YeldhamDev/animtree_editor_statemach_scrolls
Move scrolls in the StateMachine editor inside the panel
2019-01-07 15:11:05 +01:00
Michael Alexsander Silva Dias 67ac8fe359 Move scrolls in the StateMachine editor inside the panel 2019-01-07 00:21:48 -02:00
Guilherme Felipe 59df3ca911 Fix state machine scroll 2019-01-06 12:35:12 -02:00
Rémi Verschelde 495e40cff8
Revert "Fix blend tree generating wrong node names" 2019-01-04 19:45:39 +01:00
Timo Schwarzer 163e0e3ebd
Add thumbnails to LargeTexture 2019-01-03 13:09:25 +01:00
Rémi Verschelde f1d1ecb383
Merge pull request #24686 from YeldhamDev/autotile_grid_separation_fix
Fix incorrect grid snapping in TileSet editor with separation
2019-01-01 19:04:04 +01:00
Rémi Verschelde b16c309f82 Update copyright statements to 2019
Happy new year to the wonderful Godot community!
2019-01-01 12:58:10 +01:00
Rémi Verschelde d1f3b622f0 Fix missing/malformed license headers 2019-01-01 12:46:36 +01:00
Michael Alexsander Silva Dias 07fdd2c702 Fix incorrect grid snapping in TileSet editor with separation 2018-12-31 13:36:51 -02:00
Rémi Verschelde ac46862097
Merge pull request #24506 from JFonS/expose_gizmos
Expose the new gizmo plugin system to scripting
2018-12-30 15:42:30 +01:00
Rémi Verschelde 1d7b69ebbc
Merge pull request #24664 from SoIAS/graph_node_headers_statemachine-24458
Removed graph node headers from state machine nodes
2018-12-30 14:06:58 +01:00
Michael Alexsander Silva Dias 4a91f94c13 Add undo-redo to the TileSet editor, and other improvements 2018-12-30 10:54:03 -02:00
Dawid Wdowiak 58ae20f239 Removed graph node headers from state machine nodes 2018-12-30 09:25:13 +01:00
Michael Alexsander Silva Dias 8aad7ef016 General fixes for the TileSet editor 2018-12-24 18:27:43 -02:00
Guilherme Felipe bacf5124cf Add EDITMODE_PRIORITY for ATLAS_TILE
When editing ATLAS_TILE, now it's possible to enable priority to
randomize subtiles.
2018-12-23 18:56:18 -02:00
Guilherme Felipe 8a202bc223 Fix blend tree generating wrong node names
Now it's possible to connect nodes again.
2018-12-22 12:18:04 -02:00
JFonS 6b15b4f904 Expose the new gizmo plugin system to scripting 2018-12-21 23:56:39 +01:00
Rémi Verschelde be8c0d57c5
Merge pull request #24519 from Chaosus/error_label_fix
Change LinkLabel back to Label in error status bar
2018-12-21 10:14:04 +01:00
Rémi Verschelde f09956c86c
Merge pull request #24513 from YeldhamDev/fix_tileset_editor_draw
Fix small drawing error in TileSet editor
2018-12-21 10:09:00 +01:00
Chaosus 260b5818f1 Change LinkLabel back to Label in error status bar 2018-12-21 11:39:54 +03:00
Michael Alexsander Silva Dias daf54133c2 Fix small drawing error in TileSet editor 2018-12-20 19:52:56 -02:00
Guilherme Felipe 21bad78bd8 Fixes for TileSetEditor and TileMapEditor
[TileSetEditor] Hide Bitmask and Priority for ATLAS_TILE
[TileMapEditor] Hide "Disable autotile" if the selected tile isn't
autotile
Fix #22756, don't update bitmask when tilemode is ATLAS_TILE
2018-12-20 15:31:45 -02:00
Rémi Verschelde 26058376aa
Merge pull request #24462 from guilhermefelipecgs/fix_copy_paste_tilemap
Fix copy/paste for TileMap
2018-12-19 08:43:52 +01:00
Guilherme Felipe 06a929ace7 Fix copy/paste for TileMap
Fix #24440
2018-12-18 22:48:59 -02:00
Michael Alexsander Silva Dias 2b278a5336 Small fixes for the AnimationTree editor 2018-12-18 15:24:22 -02:00
Rémi Verschelde 1621270f26
Merge pull request #24432 from YeldhamDev/animationtree_editor_fixes
General fixes for the AnimationTree editor
2018-12-18 09:08:10 +01:00
Rémi Verschelde 75c6ad9756
Merge pull request #24427 from guilhermefelipecgs/fix_bread_crumb
Fix bread crumb of AnimationTree
2018-12-18 09:06:57 +01:00
Michael Alexsander Silva Dias 3c9ce2406b Make the AnimationTree editor's path section more obvious 2018-12-17 23:52:14 -02:00
Michael Alexsander Silva Dias b86b497cec General fixes for the AnimationTree editor 2018-12-17 21:03:58 -02:00
Guilherme Felipe 317561863d Fix bread crumb of AnimationTree 2018-12-17 17:08:41 -02:00
Rémi Verschelde 28b10ea668 Fix sometimes uninitialized variable warning raised by Xcode 9.4.1
Fixes this warning raised by Travis CI on macOS:
```
editor/plugins/polygon_2d_editor_plugin.cpp:95:6: warning: variable 'skeleton' is used uninitialized whenever 'if' condition is true [-Wsometimes-uninitialized]
        if (!node->has_node(node->get_skeleton())) {
            ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
editor/plugins/polygon_2d_editor_plugin.cpp:106:7: note: uninitialized use occurs here
        if (!skeleton) {
             ^~~~~~~~
editor/plugins/polygon_2d_editor_plugin.cpp:95:2: note: remove the 'if' if its condition is always false
        if (!node->has_node(node->get_skeleton())) {
        ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
editor/plugins/polygon_2d_editor_plugin.cpp:94:22: note: initialize the variable 'skeleton' to silence this warning
        Skeleton2D *skeleton;
                            ^
                             = NULL
```
2018-12-17 12:28:11 +01:00
Michael Alexsander Silva Dias 9d4a996a08 Fix titles in graph editors being invisible when headers are enabled 2018-12-16 23:18:04 -02:00
Guilherme Felipe bcd2659a2f Fix "undo" of the state machine losing node's position 2018-12-16 18:06:26 -02:00
Rémi Verschelde 2f31d31c23
Revert "Use more subtle indentation guides in the script editor" 2018-12-13 19:57:34 +01:00
Rémi Verschelde 17c3c64a80 i18n: Sync translation template with current source
Also French translation update and misc fixes to source strings.
2018-12-13 14:47:24 +01:00
Rémi Verschelde 4d27b1fe4f
Merge pull request #24109 from remorse107/godotengine-path2d-editor-fix
Fixed Path2D Plugin Editor so segments can be split.
2018-12-12 16:02:55 +01:00
Rémi Verschelde c8a5400654
Merge pull request #24241 from Rubonnek/move-to-initializer-list
Moved member variables to initializer list
2018-12-12 09:25:34 +01:00
Wilson E. Alvarez 08f22f1cf0
Moved member variables to initializer list 2018-12-11 18:33:01 -05:00
Michael Alexsander Silva Dias 8f9447310d Enable toggle behaviour for buttons that trigger popups 2018-12-11 19:23:26 -02:00
Mariano Suligoy 1884952ae3 Fix "index -1 out of range" error spam when the Editor is using translations. Fixes #24277 2018-12-11 08:26:36 -03:00
Andrii Doroshenko (Xrayez) feb12559e6 Properly reselect duplicated visual shader nodes
This makes it much easier to drag duplicated nodes away from original ones.
2018-12-10 14:20:58 +02:00
Rémi Verschelde bf59b73250
Merge pull request #20609 from YeldhamDev/menu_hover_explicit
Make opening menus with the same parent on mouse focus explicit
2018-12-09 23:15:33 +01:00
Rémi Verschelde 3a312dbd32
Merge pull request #20725 from Calinou/textedit-subtle-indent-guides
Use more subtle indentation guides in the script editor
2018-12-09 23:10:32 +01:00
Rémi Verschelde dc54ee18ae
Merge pull request #24236 from Xrayez/fix-20212
Fix duplicating visual shader nodes
2018-12-09 21:45:05 +01:00
Andrii Doroshenko (Xrayez) 86eb6951c7 Fix duplicating visual shader nodes 2018-12-09 15:37:57 +02:00
Michael Alexsander Silva Dias 1bb14971e5 Minor changes to the File menu in the Script Editor 2018-12-08 15:59:15 -02:00
Michael Alexsander Silva Dias e425f2d498 Expose "meta" to the Inspector 2018-12-08 02:27:20 -02:00
Guilherme Felipe 69f6f787c0 Add Z-Index for Autotile 2018-12-07 18:42:56 -02:00
Robert Morse bce3599bd7 Fixed an issue with the Path2D plugin editor not supporting the capability to split curves as its toolbar buttons originally advertised. 2018-12-07 08:27:36 -06:00
Rémi Verschelde c2e96c65b3
Merge pull request #23327 from YeldhamDev/search_shaders
Added "shader" filter to "Find in Files"
2018-12-07 15:11:32 +01:00
Michael Alexsander Silva Dias d514ac405b Hide "Script" section in the "TilesetEditorContext" 2018-12-07 02:18:02 -02:00
Rémi Verschelde 3f1bec5887
Merge pull request #23977 from YeldhamDev/editor_plugins_improvements
General enhancements to the Polygon2D, TextureRegion, and TileSet editors
2018-12-06 16:26:16 +01:00
David Kennedy 29284f628c Fixes editor crashing when editing autotiles issue #24004 2018-12-06 07:15:48 -03:00
Michael Alexsander Silva Dias e4d0ecce7a General enhancements to the Polygon2D, TextureRegion, and TileSet editors 2018-12-06 03:29:27 -02:00
Rémi Verschelde 99640ac583
Merge pull request #24165 from YeldhamDev/light_occluder_reuse_polygon
Make LightOccluder2D Editor use the AbstractPolygon Editor instead of its own
2018-12-05 08:59:29 +01:00
Michael Alexsander Silva Dias 53764a5ee6 Make LightOccluder2D Editor use the AbstractPolygon Editor instead of its own 2018-12-04 18:25:19 -02:00
Michael Alexsander Silva Dias 3ae5eec366 Add tooltips to GraphEdit node 2018-12-04 15:00:27 -02:00
asheraryam 79ca8e7305 Use filename as fallback instead of the class name for mesh instance loaded by dragging from file to editor. 2018-12-02 23:41:09 +02:00
Rémi Verschelde 8dd00ed176
Merge pull request #24117 from Paulb23/txt_file_last_modified_time
Fix text files constantly asking for reload as no last modified time
2018-12-02 21:45:24 +01:00
Paulb23 69fe17639e Fix text files constantly asking for reload as no last modified time 2018-12-02 16:24:23 +00:00
Michael Alexsander Silva Dias 2823251c2f Fix ItemList editor not hiding on node removal 2018-11-30 01:59:29 -02:00
Aaron Franke cb01268562 Fix many errors found by PVS-Studio
Fix errors 2, 3, 4, 6, 8, 9, 11, 12, 13, 14, and 15.
2018-11-28 05:03:24 -05:00
Juan Linietsky cdafb7bce2 Properly show 2D bone previews in 2D skeleton UV editor, fixes #20950 2018-11-22 22:23:19 -03:00
Rémi Verschelde da31d63f76
Merge pull request #23680 from YeldhamDev/unified_help_search_revived
Unified Class and Reference Search 2: Resurrection
2018-11-22 16:16:52 +01:00
Rémi Verschelde edbecf5908
Merge pull request #23875 from Chaosus/error_btn
Allows user to click on error line in status bar to jump into error.
2018-11-22 16:06:39 +01:00
Chaosus 1129d83272 Allows user to click on error line to jump into error. 2018-11-22 11:55:36 +03:00
Juan Linietsky 9018e8b132 Add Discrete and Carry blend modes for BlendSpace2D, allows to fix #20135 2018-11-21 16:07:24 -03:00
Ray Koopa fddffa9eb8 Unify editor class and reference search
Co-authored-by: Michael Alexsander Silva Dias <michaelalexsander@protonmail.com>
2018-11-20 20:52:27 -02:00
Michael Alexsander Silva Dias da7d3c5a58 Make opening menus with the same parent on mouse focus explicit 2018-11-20 20:37:45 -02:00
Rémi Verschelde 57b634ad3d
Merge pull request #23813 from JFonS/change_gizmo_default
Change default gizmo visibility and icons
2018-11-20 08:50:18 +01:00
JFonS e5a4fa5281 Change default gizmo visibility and icons 2018-11-18 22:01:09 +01:00
Rémi Verschelde 9eb4b6d91a
Merge pull request #23748 from groud/fix_drag_and_drop_canvas_items
Fixes drag and drog of image files on scaled nodes
2018-11-17 17:20:50 +01:00
Rémi Verschelde efd4228892 EditorSettings: Rename invert_y-axis to invert_y_axis for consistency
No other option uses a dash in its identifier.
2018-11-17 16:19:02 +01:00
groud 60f2e94c08 Fixes drag and drog of image files on scaled nodes 2018-11-16 16:55:28 +01:00
Juan Linietsky 7f347cc31a It is now possible to cancel on 2D polygon editor. RMB (previously close) and ESC will cancel polygon. Closes #15474 2018-11-13 18:50:54 -03:00
Ibrahn Sahir ed337085cf Fixed various uninitialised member variables in editor plugins. 2018-11-11 17:32:47 +00:00
Juan Linietsky d16ce4a8ed Many fixes to script editor remote debugger, closes #13346 2018-11-11 09:16:27 -03:00
Rémi Verschelde f2873e5d06
Merge pull request #23638 from DualMatrix/tileset_spam
Fixed error spam when deleting cell in tileset
2018-11-10 21:53:11 +01:00
DualMatrix b6c386a3b0 Fixed error spam when deleting cell in tileset
Fixes #23556 and should fix #21549
2018-11-10 18:52:52 +01:00
Juan Linietsky eb2d7228cd Make TextureRegion grid settings occupy less space, closes #12679 2018-11-10 08:08:27 -03:00
Rémi Verschelde d4c62e714c
Merge pull request #23578 from Liangdi/master
fix tile set editor crash when drawing polygon shapes
2018-11-09 15:57:31 +01:00
Rémi Verschelde eef2625ae5
Merge pull request #23059 from groud/change_ci_selection
Allow the Container children selection but don't allow them to move
2018-11-09 10:04:34 +01:00
Juan Linietsky 531dc2f435 Proper time tracking in AnimationNodeAnimation, closes #22887 2018-11-08 16:51:45 -03:00
Liangdi 5116c009c9 fix tile set editor crash when drawing polygon shapes 2018-11-08 02:10:13 +08:00
groud 0ec448d21d Fixes icons in itemlist not working 2018-11-07 18:29:24 +01:00
Rémi Verschelde de0d306558
Merge pull request #23383 from groud/better_tilemap_transform
Enhance the tilemap transform buttons
2018-11-06 22:27:29 +01:00
groud 742a9d9023 Fixes uniform scaling issues (for real this time) 2018-11-06 21:51:48 +01:00
groud c2b6a900fc Fixes uniform scaling weird behavior 2018-11-05 23:31:57 +01:00
Michael Alexsander Silva Dias f6d137d3d0 Added "shader" filter to "Find in Files" 2018-11-05 12:13:08 -02:00
Rémi Verschelde 06a133bdd1
Merge pull request #23518 from volzhs/confirmed_already_connected
Fix error with a specific dock layout
2018-11-05 13:06:27 +01:00
Rémi Verschelde 5f8af252e8 doc: Use HTTPS for docs.godotengine.org and point to latest branch
Fixes #23509.
2018-11-05 08:46:27 +01:00
Rémi Verschelde 935537c531
Merge pull request #23508 from Paulb23/clone_last_line_issue_21811
Fix clone line undo history and extra new line, issue 21811
2018-11-05 08:38:42 +01:00
Rémi Verschelde 4c63772f54
Merge pull request #22622 from JFonS/fix_particle_animation
Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D
2018-11-05 07:59:30 +01:00
volzhs 9f62f79dbb Fix error with a specific dock layout 2018-11-05 11:45:25 +09:00
Paulb23 6c54cb8bff Fix clone line undo history and extra new line, issue 21811 2018-11-04 18:33:16 +00:00
JFonS 85ce4a67ed Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D
Remove animation loop from ParticlesMaterial and move it to
SpatialMaterial for 3D particles and Particles2D for the 2D case.

Added animation to CPUParticles2D as well as the "Convert to
CPUParticles2D" to the PAarticles2D menu.
2018-11-04 15:58:12 +01:00
groud 952f3004f1 Fixes CollisionShape extends not updating when draggind handles 2018-11-03 19:15:10 +01:00
Rémi Verschelde a3501c096f
Merge pull request #21897 from Calinou/3d-display-camera-coordinates
Display camera coordinates in the 3D viewport's information pane
2018-11-02 11:33:22 +01:00
Pedro J. Estébanez d856ec611a Let TileSet editor sanitize out tiles with wrong textures 2018-11-02 04:54:28 +01:00
Rémi Verschelde 91e5782795
Merge pull request #23311 from YeldhamDev/editor_capitalization_fix
Small capitalization fixes across the editor
2018-11-01 21:37:33 +01:00
Juan Linietsky 755249f7d9
Merge pull request #22311 from Xrayez/fix-22037
Fix blend tree editor updating invalid blend tree node graph
2018-11-01 16:59:48 -03:00
Rémi Verschelde 9000b1a75d
Merge pull request #22938 from groud/open_spriteframes_on_animatedsprites_edit
Opens the SpriteFrames editor when editing an AnimatedSprite
2018-11-01 10:49:38 +01:00
Rémi Verschelde c7928bc27f
Merge pull request #23195 from Liangdi/master
support New TileSet Editor zooming use CTRL/CMD + MouseWheel
2018-11-01 10:37:27 +01:00
groud 0c2ebbe626 Add an overlay on editor to display error messages 2018-10-30 18:53:58 +01:00
groud a05ef683a5 Allow the Container children selection but don't allow them to move 2018-10-30 14:56:55 +01:00
groud bdb5282ea0 Enhance the tilemap transform buttons 2018-10-30 14:43:52 +01:00
Michael Alexsander Silva Dias ec00ec08aa Fix issues with the "Search Results" panel 2018-10-27 22:48:09 -03:00
Michael Alexsander Silva Dias f3835282c4 Small capitalization fixes across the editor 2018-10-26 16:11:36 -03:00
Liangdi aaa7f625df support New TileSet Editor zooming use CTRL/CMD + MouseWheel
fixed code style for clang-format

apply clang-format
2018-10-26 23:58:58 +08:00
Michael Alexsander Silva Dias 46d02bade4 Fix inconsistences in some buttons in the Canvas/Spatial editor menubar 2018-10-25 12:15:39 -03:00
Rémi Verschelde 3f23b2ecf4
Merge pull request #23017 from Calinou/increase-source-font-line-spacing
Increase the source font's line spacing
2018-10-25 17:31:24 +02:00
Rémi Verschelde 48c6844b00
Merge pull request #23171 from capnm/fix-orthogonal-mode-freelook
Disable 'freelook' in the orthogonal mode.
2018-10-25 11:35:32 +02:00
Rémi Verschelde bf737ee8da
Merge pull request #23211 from YeldhamDev/spatial_editor_preview_adjustment
Readjust "Preview" button in Spatial editor
2018-10-25 10:58:50 +02:00
M. Huri b46ba24e3b Repaired mistyped of 'its' on several files. 2018-10-25 07:19:21 +07:00
Martin Capitanio 808b46cfc2 Fix 'Align selection with view' in orthogonal mode
Fixes #23096
2018-10-22 17:05:16 +02:00
Michael Alexsander Silva Dias 36575fe628 Readjust "Preview" button in Spatial editor 2018-10-21 23:06:27 -03:00
Rémi Verschelde 3ac0e8d0df
Merge pull request #23181 from Calinou/tweak-min-panel-sizes-hidpi
Resize some editor panel minimum sizes on hiDPI displays
2018-10-21 11:26:58 +02:00
Timo a94e25016b
Merge pull request #22972 from YeldhamDev/3d_view_perspective_button
Make "Perspective" button look like a actual clickable button
2018-10-21 03:59:59 +02:00
Hugo Locurcio f126b61748
Resize some editor panel minimum sizes on hiDPI displays
This also increases the plugin description TextEdit's height,
so that 3 lines can be viewed instead of just 2 (leaving a few pixels
for the scroll bar).
2018-10-20 22:09:42 +02:00
Martin Capitanio 9548707298 Disable 'freelook' in the orthogonal mode.
Fixes #23095
Thanks @aaronfranke for hints.

Fixes #23078
2018-10-20 12:49:33 +02:00
Dualtagh Murray b902a2f2a7 Fixing warnings generated by MSVC
Fixes #22684.
2018-10-19 11:45:24 +02:00