Rémi Verschelde
0783874ff2
Merge pull request #34782 from akien-mga/multiplayerapi-set_network_peer-invalid
...
MultiplayerAPI: Fix disconnect errors when passing invalid peer
2020-01-03 14:33:25 +01:00
Rémi Verschelde
136846a6ec
Merge pull request #34772 from clayjohn/ETC-support-alpha
...
Fallback to RGBA4444 for textures with alpha set to ETC compression
2020-01-03 14:29:19 +01:00
Rémi Verschelde
fa82664419
Merge pull request #34726 from nekomatata/polygon2d-antialiasing-fix
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Fixed antialiasing option for Polygon2D with concave/hollow shapes
2020-01-03 14:17:05 +01:00
Rémi Verschelde
3cbfb11460
MultiplayerAPI: Fix disconnect errors when passing invalid peer
...
Fixes #34634 .
2020-01-03 13:34:54 +01:00
Rémi Verschelde
9d3424f61d
Merge pull request #34688 from sheepandshepherd/gdnative_class_ptr
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Expose is_class_ptr to GDNative for dynamic casts
2020-01-03 11:32:01 +01:00
clayjohn
7a9fc69a16
Fallback to RGBA4444 for textures with alpha set to ETC compression
2020-01-02 21:37:48 -08:00
sheepandshepherd
3056c4bd5a
Expose cast_to to GDNative for dynamic casts
2020-01-03 04:27:13 +01:00
Rémi Verschelde
eadf04e1dd
Merge pull request #34476 from volzhs/no-slash-localize_path
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Make sure no additional slash being added with localize_path
2020-01-02 19:11:18 +01:00
Rémi Verschelde
bde52cc688
Merge pull request #34618 from qarmin/vector_please_dont_crash
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Don't use constant reference in Vector push_back, insert and append_array
2020-01-02 15:44:41 +01:00
Rémi Verschelde
a97b08e7d2
Merge pull request #34745 from timothyqiu/vararg-return-nil-34743
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Allows to doc vararg method return type as void
2020-01-02 15:20:58 +01:00
Rémi Verschelde
e772a1241a
Object::disconnect: Better errors when no signal or locked
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It will now give information about the originating object instance
and when locked, the target callback.
This should help debugging editor and game issues that are now being
reported due to adding signal locking in
22637beb2e
.
2020-01-02 14:51:50 +01:00
Haoyu Qiu
4d727f1ee6
Allows to doc vararg method return type as void
2020-01-02 21:37:26 +08:00
PouleyKetchoupp
1591677eb8
Fixed antialiasing option for Polygon2D
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Some cases were not handled properly for Polygon2D after making changes in common code to fix Line2D antialiasing. Added an option for drawing polygons to differentiate the two use cases.
Fixes #34568
2020-01-01 11:40:14 +01:00
Rémi Verschelde
a7f49ac9a1
Update copyright statements to 2020
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Happy new year to the wonderful Godot community!
We're starting a new decade with a well-established, non-profit, free
and open source game engine, and tons of further improvements in the
pipeline from hundreds of contributors.
Godot will keep getting better, and we're looking forward to all the
games that the community will keep developing and releasing with it.
2020-01-01 11:16:22 +01:00
Rémi Verschelde
ccedda9c71
Merge pull request #34682 from Calinou/os-exit-code-nonportable-warning
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Print a warning message if `OS.exit_code` is set to a non-portable value
2019-12-30 18:09:32 +01:00
Hugo Locurcio
d441a6aefa
Print a warning message if `OS.exit_code` is set to a non-portable value
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This also improves the related documentation.
2019-12-29 16:56:22 +01:00
Danil Alexeev
134755ebcf
Add ord() function to Expression class
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The ord() function was recently added in GDScript and VisualScript,
but was missed in the Expression class.
2019-12-29 09:20:10 +03:00
Rafał Mikrut
1ac701cc37
Don't use constant reference in Vector push_back, insert and append_array
2019-12-26 17:38:08 +01:00
Fabio Alessandrelli
cbc772d696
Fix buffers size calculation in PacketPeerStream.
...
The calculation used to be wrong when exactly at a power of 2.
`nearest_shift` always return the "next" power of 2
`nearest_shift(4) == 3 # 2^3 = 8`.
On the other hand `next_power_of_2` returns the exact value if that
value is a power of 2 (i.e. `next_power_of_2(4) == 4`).
I.e. :
```
WARN_PRINT(itos(next_power_of_2(4)) + " " + itos(1 << nearest_shift(4)));
// WARNING: ... : 4 8
```
Is this by design?
2019-12-22 15:35:44 +01:00
volzhs
02d5591d9d
Make sure no additional slash being added with localize_path
2019-12-20 14:49:01 +09:00
Haoyu Qiu
e7e095da3f
Encodes property names properly in project.godot
2019-12-20 10:42:08 +08:00
Rémi Verschelde
791c84bbbb
Merge pull request #34421 from Chaosus/fix_strcpy_warning
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Fix build warning in ustring.cpp on Windows/MSVC platform
2019-12-19 12:19:45 +01:00
Juan Linietsky
28599e6c20
Suggest use of deferred or oneshot on disconnect if the signal is locked. Closes #34443 .
2019-12-18 19:32:00 -03:00
Yuri Roubinsky
8674655a45
Fix build warning in ustring.cpp on Windows/MSVC platform
2019-12-18 17:40:51 +03:00
Rémi Verschelde
7d34d1a85f
Merge pull request #34348 from Catchawink/master
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Fixed issues with using a relative path in the export window.
2019-12-17 22:24:34 +01:00
Juan Linietsky
0dd6079e4e
Improve error message and do not spam forever.
2019-12-17 11:18:47 -03:00
Juan Linietsky
22637beb2e
Restore signal locking, for some reason missing.
2019-12-17 10:43:51 -03:00
Catchawink
b2a14042d5
Fixed issues with using a relative path in the export window.
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Before this fix, opening relative export paths inside of an EditorFileDialog was not possible. This was fixed by modifying String::path_to_file() to save relative paths in EditorExportPreset::set_export_path() more appropriately and changing EditorFileDialog::set_current_dir() to open relative paths.
2019-12-16 09:50:42 -05:00
Aaron Franke
1b8b380993
Document that translated does not behave like rotated or scaled
2019-12-15 12:31:08 -05:00
Rémi Verschelde
d3a07d3550
Merge pull request #33910 from Faless/net/android_mlock
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Acquire MulticastLock on Android when using broadcast/multicast
2019-12-14 21:53:08 +01:00
Fabio Alessandrelli
9269d6be32
UDP sockets broadcast is now disabled by default.
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Add method `set_broadcast_enabled` to allow enabling broadcast via
GDScript.
2019-12-14 17:48:16 +01:00
Rémi Verschelde
f111d1aaed
Drop b2d_convexdecomp. no longer necessary.
...
We now use `thirdparty/misc/triangulator.h` for all physics-related
(collision, navigation) triangulation needs.
Follow-up to #34293 .
2019-12-13 23:29:52 +01:00
Rémi Verschelde
d31ff039ed
Merge pull request #34310 from qarmin/shift_operators
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Don't allow to use too big or too small shift count
2019-12-13 09:47:43 +01:00
Rafał Mikrut
162a64efcd
Don't allow to use too big or too small shift operators
2019-12-12 20:00:26 +01:00
Haoyu Qiu
50c37ed986
Fixes crash when using Resource::_take_over_path
2019-12-12 14:39:03 +08:00
Rémi Verschelde
9abc0ad8a5
Merge pull request #27792 from Giacom/fix_quat
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Fixes being unable to use the Quat(Vector3) constructor
2019-12-11 22:04:09 +01:00
Fabio Alessandrelli
ab1bfb9007
NetSocket set_broadcast_enabled returns Error enum
2019-12-10 12:11:52 +01:00
Rémi Verschelde
2845e6a21a
Merge pull request #34040 from qarmin/unused_variable_more_precise_numbers
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Removed unused variables, add some constants numbers
2019-12-10 08:25:31 +01:00
Rafał Mikrut
ed1c4bc77d
Removed unused variables, add some constants numbers
2019-12-10 05:13:02 +01:00
Hugo Locurcio
fe06966181
Make some arguments in PCKPacker methods optional
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Those arguments aren't required for most common use cases,
so making them optional should help with code readability.
2019-12-07 01:06:42 +01:00
Rémi Verschelde
95242b7faf
ResourceLoader: Add language code matching for localized resources
...
Near matching was not implemented like in TranslationServer, so a
resource remapped for 'ru' (but not 'ru_RU') would not be used as
fallback if the system locale was 'ru_RU'.
Fixes #34058 .
2019-12-04 16:53:40 +01:00
Rémi Verschelde
0fcb68ffa1
Translation: Refactor locale matching to use proper language code
...
The previous code only parsed the first two characters (potentially reading
out of bounds if input was invalid), but some locales use a 3-letter language
code (e.g. 'nah_MX').
So I refactored the logic a bit to properly parse the locale and extract the
part left of the regional code, if provided (supports both 'en_US' and 'en-US'
style).
I made TranslationServer::get_language_code() public as I'll use it in a
follow up commit.
2019-12-04 16:53:08 +01:00
TerminalJack
e1dda5195c
Added support for vertical syncing via the Windows OS compositor (DWM.)
2019-12-04 11:14:21 +01:00
Andrii Doroshenko (Xrayez)
749d917424
Fix severe performance drop while deflating polylines
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Underscaled arc tolerance produced very small values so that changes
to this parameter were negligible when scaled internally, hence significant
performance drop (lots of intermediate points inserted in an arc). Now the
performance is mostly the same compared to other types of offsetting
(SQUARE, MITER).
2019-12-03 15:43:59 +02:00
Rémi Verschelde
c3609eb211
Merge pull request #34072 from arlez80/master
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fixed pitch bend value and MIDI running status on the InputEventMIDI.
2019-12-03 09:45:19 +01:00
あるる / きのもと 結衣
e8410c03f5
fixed set pitch bend value and implemented midi running status
2019-12-03 16:22:02 +09:00
Rémi Verschelde
10bae7c05b
Merge pull request #33857 from nekomatata/polygon-2d-antialiasing
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Fixed antialiased option for Polygon2D
2019-12-03 07:51:16 +01:00
Fabio Alessandrelli
6f38aeef52
Merge pull request #33640 from mewin/http_head_request
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Fix HTTP HEAD requests
2019-12-01 05:50:33 +01:00
PouleyKetchoupp
e6ebc43d72
Fixed antialiased option for Polygon2D / Line2D
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Polygon2D:
The property wasn't used anymore after switching from canvas_item_add_polygon() to canvas_item_add_triangle_array() for drawing.
Line2D:
Added the same property as for Polygon2D & fixed smooth line drawing to use indices correctly.
Fixes #26823
2019-11-28 22:57:27 +01:00
Hugo Locurcio
21a3923410
Add an `OS.is_window_focused()` getter
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This makes it possible to know whether the window is focused
at a given time, without having to track the focus state manually
using `NOTIFICATION_WM_FOCUS_IN` and `NOTIFICATION_WM_FOCUS_OUT`.
This partially addresses #33928 .
2019-11-28 16:42:51 +01:00
Patrick Wuttke
2cd68a2566
do not wait for response body when making a HEAD request
2019-11-26 14:17:34 +01:00
Emmanuel Leblond
a1f1a1d798
Revert "Fix localise_path method so that uncached scripts don't sometimes get loaded with two backslashes"
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This reverts commit 1342551664
.
2019-11-26 13:42:18 +01:00
Rémi Verschelde
967cc2c014
Merge pull request #33862 from Faless/net/http_request_chunk_size
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Add download_chunk_size property to HTTPRequest.
2019-11-25 14:29:59 +01:00
Fabio Alessandrelli
ed19b4076e
Add download_chunk_size property to HTTPRequest.
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This allows setting the `read_chunk_size` of the internal HTTPClient.
This is important to reduce the allocation overhead and number of file
writes when downloading large files, allowing for better download speed.
2019-11-24 19:32:20 +01:00
Fabio Alessandrelli
9b2073aa97
Merge pull request #33652 from Black-Cat/http-client-fix
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Fix HTTPClient::poll crash when connection set to null
2019-11-23 10:15:45 +01:00
Artem Burjachenko
b73073ae36
Fix HTTPClient::poll crash when connection set to null
2019-11-23 11:06:14 +04:00
Rémi Verschelde
083d088de3
Merge pull request #33583 from qarmin/fix_overflows_unitialized
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Fix some overflows and unitialized variables
2019-11-20 21:31:12 +01:00
Rafał Mikrut
99d8626f4a
Fix some overflows and unitialized variables
2019-11-20 16:22:16 +01:00
stoofin
8abd64dcbb
Fixed bug caused by a copy/paste error in Face3::get_closest_point_to
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s * edge0 = -d / a * edge0 = -edge0⋅v0 / (edge0⋅edge0) * edge0 = vector projection of -v0 onto edge0
By incorrectly using -e/c instead of -d/a, Face3::get_closest_point_to was returning the wrong point in certain cases. Specifically, I noticed it returning vertex[0] when it should have been returning vertex[1].
2019-11-19 22:30:28 -08:00
Fabio Alessandrelli
0d7409adfb
Fix explain message not being stripped in release.
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Messages coming from ERR_EXPLAIN / ERR_*_MSG macros used to strip the
error explanation in release builds and was changed in a recent
refactoring.
This commit restores the old behaviour (fixing release builds).
2019-11-13 14:21:32 +01:00
Rémi Verschelde
6b1628f9fc
Merge pull request #33517 from madmiraal/fix-_MSG-macros
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Send *_MSG macros' explanations directly to the _err_print_error().
2019-11-11 13:27:51 +01:00
Marcel Admiraal
83069a3c0f
Remove ERR_EXPLAIN macros and the scaffolding they needed.
2019-11-11 10:57:00 +01:00
Marcel Admiraal
d18b2e599d
Remove all uses of ERR_EXPLAIN macros.
2019-11-11 10:24:04 +01:00
Marcel Admiraal
b7fdac60f1
Send m_msg directly to _err_print_error().
2019-11-10 08:03:54 +01:00
Hugo Locurcio
e6d53ba75f
Expose the `OS.low_processor_usage_mode_sleep_usec` property
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This makes it possible to change it at runtime in projects.
2019-11-08 18:53:25 +01:00
Rémi Verschelde
9d4e596c69
doc: Sync classref with current source
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Fix incomplete binding.
2019-11-08 16:00:01 +01:00
Rémi Verschelde
0e54b2d43c
Merge pull request #33445 from kawa-yoiko/astar-soft-error
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Emit an error rather than crash in A*
2019-11-08 14:18:26 +01:00
bruvzg
5d6ff7f2a2
Fix MinGW/clang/LLD/UCRT build.
2019-11-08 15:04:35 +02:00
Shiqing
aac7ddf89f
Emit an error rather than crash in A*
2019-11-08 20:32:50 +08:00
Rémi Verschelde
621dc7022f
Merge pull request #27742 from rxlecky/camera-replication
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Game camera override
2019-11-08 10:02:18 +01:00
Rémi Verschelde
31f327a4a9
Merge pull request #33052 from KoBeWi/naughty_sliders
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Fix analog input in sliders
2019-11-08 09:55:11 +01:00
Rémi Verschelde
665ee70edb
Merge pull request #33376 from jamie-pate/master
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Fix #24137 Different number of leading zeros on MINGW printf("%lg")
2019-11-08 09:42:17 +01:00
Jamie Pate
bdb7adecfb
Fix #24137 Different number of leading zeros on MINGW printf("%lg")
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Use _set_output_format() on MINGW platform to force _snprintf_s() to
conform to the C99 standard and match the other platforms.
Fixes #24137
2019-11-07 16:23:35 -08:00
Tomasz Chabora
a7b202ef18
Fix analog input in sliders
2019-11-07 16:39:14 +01:00
Rémi Verschelde
77816fea8b
Merge pull request #32477 from aaronfranke/equal-approx-separate
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Make is_equal_approx separate and make == exact again
2019-11-07 14:54:15 +01:00
Rémi Verschelde
ed373a60b1
Merge pull request #30556 from kawa-yoiko/astar-directed
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Improve support for directed graphs in A*; docs update included
2019-11-07 12:33:27 +01:00
Rémi Verschelde
99beb9afe6
Merge pull request #33380 from SaracenOne/localise_path_fix
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Fix localise_path method
2019-11-06 22:33:13 +01:00
Marcel Admiraal
24469d9ce4
Remove implicit dependency on String from error_macros.h.
2019-11-06 10:29:53 +01:00
Saracen
1342551664
Fix localise_path method so that uncached scripts don't sometimes get loaded with two backslashes
2019-11-06 03:32:02 +00:00
Rémi Verschelde
68dc6c6c62
Merge pull request #33254 from SneakyFish5/update-zstd
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Update zstd to 1.4.3
2019-11-03 18:07:34 +01:00
unknown
61ad365fc9
Update zstd to 1.4.3
2019-11-03 10:37:48 -06:00
Rémi Verschelde
af4fd9de9c
Merge pull request #33238 from qarmin/other_fixes
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Fix some crashes, overflows and using variables without values
2019-11-01 22:12:47 +01:00
Rafał Mikrut
9ddb3265e1
Fix some crashes, overflows and using variables without values
2019-11-01 16:16:31 +01:00
George Marques
5d5df05ee1
Merge pull request #32643 from mewin/add_global_class
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Check for cyclic inheritance when adding a global script class
2019-11-01 11:45:53 -03:00
Rémi Verschelde
962fc725c0
Merge pull request #33210 from nekomatata/pool-array-empty
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Added empty() function to pool array types
2019-11-01 14:04:16 +01:00
PouleyKetchoupp
475115c0c3
Added empty() function to pool array types
2019-10-31 16:27:32 +01:00
Aaron Franke
8754e21f48
Fix "seperate" typos
2019-10-31 08:52:26 -04:00
Andrii Doroshenko (Xrayez)
56925b9c28
Provide and print error messages for JSON parsing
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Core is not touched, only for binding and scripting.
2019-10-31 13:15:44 +02:00
Rémi Verschelde
7b708421b3
Merge pull request #33174 from hbina/fix_srgb_to_linear
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Fixed uinitialized variable in srgb_to_linear table
2019-10-31 09:50:59 +01:00
bruvzg
f675621725
[macOS, Windows, X11] Add graphic tablet pen pressure and tilt support to InputEventMouseMotion event.
2019-10-30 14:42:21 +02:00
Hanif Bin Ariffin
f8c2b64c99
Fixed uinitialized variable in srgb_to_linear table
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Old array's size was actually 255.
Fixes #33133
2019-10-30 08:34:30 -04:00
PouleyKetchoupp
3a26a0eaa7
Fixed remote inspector for tool scripts
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Fixes #29506
2019-10-28 18:32:00 +01:00
Rémi Verschelde
7d710a745e
Merge pull request #32416 from bojidar-bg/32415-shared-metadata
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Ensure object metadata is unique
2019-10-28 14:49:35 +01:00
Rémi Verschelde
63c5cd7eb8
Merge pull request #33104 from qarmin/fix_some_crashes
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Fix some crashes and using null pointers
2019-10-28 08:37:59 +01:00
Rafał Mikrut
e53e1c566a
Fix some crashes and using null pointers
2019-10-28 08:07:29 +01:00
Rémi Verschelde
c994eaa852
Merge pull request #32719 from nekomatata/dictionary-optimization
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Optimized Dictionary hash() and duplicate() methods
2019-10-26 23:08:27 +02:00
Fabio Alessandrelli
198af06ff6
MultiplayerAPI cleanup cache when peer disconnects
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We used to only cleanup path_get_cache and not path_send_cache causing
issues when a peer disconnects and then reconnects with the same ID.
2019-10-25 18:03:58 +02:00
bruvzg
1a0306abb1
Fix missing `z_verbose` and `z_error` symbols in debug iOS build.
2019-10-25 15:51:17 +03:00
Rémi Verschelde
091c37d921
Merge pull request #33030 from Xrayez/vformat-err-msg
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Display error messages in console when vformat is called
2019-10-24 16:15:57 +02:00
Andrii Doroshenko (Xrayez)
113765b135
Display error messages in console when vformat is called
2019-10-24 15:14:55 +03:00
Marcel Admiraal
ce352ce5b4
Initialise VMap and HashMap values to the default when they are created.
...
Assigns a default value in VMap and HashMap when new keys are created using
the array operator so they are the same as the other Map classes.
The non const version of the array operator can be used for both assigning a
value and retrieving a writeable version. In the Map template classes the
assign version is being used to create new keys, but sometimes not assigning
a value when retrieving a writeable version.
This does not address the problem that the default value may not be the
correct one, and it does not address the problem that new keys probably
should not be created when the array operator is used. These problems will
be addressed in a separate commit.
2019-10-24 08:18:34 +02:00
Rémi Verschelde
e96319c7f3
Merge pull request #32670 from aaronfranke/mono-plane
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[Mono] Change Plane intersect methods to return nullable Vector3
2019-10-23 21:44:05 +02:00
Erik
8b0546d93b
Implement game camera override
...
Implemented uniform API in Viewport class to override 2D and/or
3D camera.
Added buttons in 2D and 3D editor viewport toolbars that override
the running game camera transform with the editor viewport camera
transform. Implemented via remote debugger protocol and camera
override API.
Removed LiveEditFuncs function pointers from ScriptDebugger class.
Since the debugger got access to the SceneTree instance (if one
exists), there is no need to store the function pointers. The live
edit functions in SceneTree are used directly instead. Also removed
the static version of live edit functions in SceneTree for the same
reason. This reduced the SceneTree -> Debugger coupling too since
the function pointers don't need to be set from SceneTree anymore.
Moved script_debugger_remote.h/cpp from 'core/' to 'scene/debugger/'.
This is because the remote debugger is now using SceneTree directly
and 'core/' classes should not depend on 'scene/' classes.
2019-10-23 02:51:32 +01:00
Cagdas
0088385556
Add request permission automatically at android
2019-10-22 22:52:13 +03:00
Rémi Verschelde
28eca3649d
Merge pull request #30622 from creikey/fix-path-caching
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PackedScene resources are freed before they are saved
2019-10-21 13:53:45 +02:00
Aaron Franke
218f38c7ec
Expose is_equal_approx and restore == to be exact again
...
This commit changes behavior for GDScript and C#.
Also did some organizing of the order to logically group related methods, mostly for Rect2 and AABB.
2019-10-14 16:48:59 -04:00
Aaron Franke
aeb7075628
Replace vector == and is_zero_approx(distance) with is_equal_approx
...
Internal changes only
2019-10-14 16:47:42 -04:00
Aaron Franke
86922ff70b
Make is_equal_approx separate for structures
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This commit adds exposed behavior for C#
2019-10-14 16:46:54 -04:00
qarmin
616ab4fac2
Small fixes to redundand code, copy paste bugs
2019-10-14 11:40:55 +02:00
qarmin
04c6579fd7
Don't use in some functions empty PoolByteArrays
2019-10-11 11:39:40 +02:00
Rémi Verschelde
7f075e519a
Merge pull request #32741 from qarmin/fix_string_utf_ascii
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Don't use to_utf8() and to_ascii() on empty String
2019-10-11 11:24:40 +02:00
qarmin
c62da553cb
Don't use to_utf8() and to_ascii() on empty String
2019-10-11 09:13:30 +02:00
PouleyKetchoupp
7dc0e68a53
Optimized Dictionary hash() and duplicate() methods
2019-10-10 18:12:20 +02:00
qarmin
684156f711
Fix decompress PoolByteArray crash
2019-10-10 17:15:10 +02:00
Hugo Locurcio
0528ce0a2a
Fix crash when using `Node.get_as_property_path()`
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This closes #32679 .
2019-10-09 15:44:00 +02:00
Aaron Franke
643874f8ca
[Mono] Change Plane intersect methods to return nullable Vector3
2019-10-08 22:47:22 -04:00
Rémi Verschelde
106e21fd5f
Merge pull request #32478 from AlexHolly/fix-rect2-encloses
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Make Rect2.encloses return true on same size
2019-10-08 16:21:45 +02:00
Rémi Verschelde
c2edaa97f3
Merge pull request #32426 from gianllucah/master
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Option to erase a section key in ConfigFile
2019-10-08 15:46:13 +02:00
Patrick Wuttke
d8b36a452c
check for cyclic inheritance when adding a global class
2019-10-08 11:54:29 +02:00
Marcel Admiraal
c2aa3e2351
Remove circular include between core/typedefs.h and core/error_macros.h
2019-10-08 11:03:57 +02:00
Gianlluca
54cba54a45
Added a method to erase section key in ConfigFile
2019-10-07 18:11:19 -03:00
Marcel Admiraal
40197685bb
Remove circular dependency between Vector3 and Basis.
2019-10-07 16:26:27 +02:00
Hugo Locurcio
3b8004865d
Remove redundant condition in `String::_humanize_digits()`
2019-10-04 18:07:06 +02:00
Andrii Doroshenko (Xrayez)
a0d00c0e99
Bind the `String::humanize_size` method
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The method signature is also changed to use `uint64_t` instead of `size_t`
for it to be Variant-compatible.
2019-10-04 15:51:13 +03:00
Rémi Verschelde
00417675fa
Merge pull request #32524 from qarmin/fix_string_builder_null_memcpy
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Don't add to StringBuilder empty String
2019-10-03 21:24:04 +02:00
qarmin
2bc7f9e545
Fix small memory leak in PackedSourcePCK::try_open_pack
2019-10-03 19:45:41 +02:00
qarmin
df03d9c2c5
Don't add to StringBuilder empty String
2019-10-03 19:14:29 +02:00
Alexander Holland
a681c90009
Make Rect2.encloses return true on same size
2019-10-02 03:27:48 +02:00
Bojidar Marinov
0b251997bb
Ensure object metadata is unique
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Closes #32415
2019-09-28 18:15:23 +03:00
Shiqing
c2b824687d
Reduce memory usage for edges in A* and add tests
2019-09-28 16:17:52 +08:00
Rémi Verschelde
7a67ae01a4
Merge pull request #32249 from hbina/a_star_ignore_disabled
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Add option to consider disable points
2019-09-27 22:41:49 +02:00
Hanif Bin Ariffin
7b3790d2cc
Add option to consider disable points
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Previously, disabled points will not be considered when performing
get_closest_point. This commit changes that by introducing an additional
flag for this behavior. Related issue: #31814
2019-09-27 11:24:59 -04:00
Rémi Verschelde
202440acce
Merge pull request #31932 from huisedenanhai/master
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make core/Reference thread safe
2019-09-26 11:26:05 +02:00
Ruslan Mullayanov
b4c927b514
Added an exit code to the blocking mode of OS::execute
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Updated documentation accordingly.
Fixes #31881 .
2019-09-26 08:12:07 +02:00
Rémi Verschelde
084481b79d
Merge pull request #32230 from kawa-yoiko/oa-backward-shift
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Implement backward shift deletion for OAHashMap
2019-09-26 08:03:46 +02:00
Fabio Alessandrelli
dcf0a60a52
Merge pull request #32228 from damianday/patch-1
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TCP is_connected_to_host comparison error
2019-09-26 03:02:14 +02:00
Damian Day
5631850152
Update stream_peer_tcp.cpp
2019-09-25 23:45:32 +01:00
Rémi Verschelde
28fcc5e25a
Merge pull request #32291 from Dragoncraft89/add_load_resource_flag
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Add flag to control the replacement of files by ProjectSettings.load_resource_pack
2019-09-25 16:30:01 +02:00
Florian Kothmeier
aae25abf30
Add flag to control the replacement of files by ProjectSettings.load_resource_pack
2019-09-25 15:29:59 +02:00
Rémi Verschelde
dec10dd776
Merge pull request #32051 from qarmin/some_error_explanation
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Added some obvious errors explanations
2019-09-25 11:51:54 +02:00
qarmin
17732fe698
Added some obvious errors explanations
2019-09-25 10:28:50 +02:00
Tomasz Chabora
46e1c0670e
Don't try to slice empty arrays
2019-09-24 21:33:09 +02:00
Rémi Verschelde
823c3def72
Fix copyright headers and style issues
2019-09-24 11:52:06 +02:00
Rémi Verschelde
4f294b958f
doc: Sync classref with current source
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Fix a few missing bindings or unspecified argument names and default values.
2019-09-24 11:52:06 +02:00
Rémi Verschelde
ef2a7834c9
Merge pull request #31883 from aole/create-string-function-repeat
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Create a GDScript String function repeat
2019-09-24 11:50:58 +02:00
Rémi Verschelde
ed18e3f195
Merge pull request #32273 from Calinou/humanize-size-fix-i18n
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Fix i18n in `String::humanize_size()`
2019-09-23 15:57:18 +02:00
Rémi Verschelde
2114898cb5
Merge pull request #31172 from creikey/add-array-slicing
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Add array slice method
2019-09-23 15:26:27 +02:00
Rémi Verschelde
159470df08
Merge pull request #32275 from godotengine/skin_support
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Added skin support and simplified APIs to override bone position + glTF 2.0 import fixes
2019-09-23 15:02:15 +02:00
Hugo Locurcio
a51e8b1ff0
Fix i18n in `String::humanize_size()`
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Calls to `RTR()` must be added to each string so the PO file generator
can pick them up.
2019-09-23 13:54:10 +02:00
Rémi Verschelde
46f909f8af
Merge pull request #32054 from puthre/variant_ref_optim
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Optimized variant reference function.
2019-09-23 11:36:40 +02:00
Rémi Verschelde
393a0152ea
Merge pull request #32055 from qarmin/some_code_fixes
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Changed some code found by Clang Tidy and Coverity
2019-09-23 10:00:31 +02:00
Rémi Verschelde
b94460b328
Merge pull request #32032 from nekomatata/encrypted-file-get-path
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Implemented get_path() & get_path_absolute() for FileAccessEncrypted
2019-09-23 09:32:58 +02:00
qarmin
50be65bf43
Changed some code found by Clang Tidy and Coverity
2019-09-22 18:45:08 +02:00
Shiqing
78bee16e05
Implement backward shift deletion for OAHashMap
2019-09-21 14:32:40 +08:00
Marios Staikopoulos
11e09e59d1
GLTF2 Import Fixes - Skin(s) to Skeleton - Skin Support
2019-09-20 23:08:58 -07:00
Damian Day
748c9bc205
TCP is_connected_to_host comparison error
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We was returning true when the state was not connected, so we would never return true when the state was connected.
2019-09-21 02:18:46 +01:00
fhuya
a7712cc9e4
Add new events and accompanying logic to notify when the app is paused and resumed on Android devices.
2019-09-19 13:29:49 -07:00
Cameron Reikes
757c509437
Add array slice method
2019-09-14 13:08:28 -07:00
Shiqing
98136418ac
Improve support for directed graphs in AStar
2019-09-11 15:41:14 +08:00
Valentin Zagura
6a36779e89
Optimized variant reference function.
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Optimized critical execution path in Variant::reference by removing expensive and unnecessary call to clear for atomic types.
2019-09-09 10:39:40 +01:00
PouleyKetchoupp
afe34344a6
Implemented get_path() & get_path_absolute() for FileAccessEncrypted
2019-09-07 19:22:33 +02:00
Hugo Locurcio
9a94fe7d26
Improve the `String::humanize_size()` method
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- Use "B" insted of "Bytes" to be more compact
- Use suffixes that denote a binary prefix
- Make suffixes localizable
This removes the need for the custom
`EditorNetworkProfiler:_format_bandwidth()` method.
2019-09-05 19:48:46 +02:00
Fabio Alessandrelli
768d637a1b
Merge pull request #31870 from JFonS/add_network_profiler
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Add network profiler
2019-09-05 16:34:36 +02:00
jfons
8244f535cd
Add network profiler
2019-09-05 09:48:36 +02:00
huisedenanhai
124e51fdde
make core/Reference thread safe
2019-09-04 12:17:07 +08:00
iwek7
617797c47c
Adds skip-breakpoints feature
2019-09-03 20:49:09 +02:00
Bhupendra Aole
073f625a91
Create a GDScript String function repeat
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Fixes #30610
2019-09-03 13:06:13 -04:00
Rémi Verschelde
a00a9e868e
Merge pull request #31021 from willnationsdev/script-reflection
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Expose Script reflection methods to scripting API.
2019-09-03 18:33:55 +02:00
Rémi Verschelde
726711d8c5
Merge pull request #31756 from raphael10241024/fast_aabb_transform
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a faster function to transform aabb
2019-09-03 12:26:43 +02:00
Rémi Verschelde
00258684d3
Merge pull request #31915 from KoBeWi/xformers
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Don't transform global position of mouse input
2019-09-03 12:05:27 +02:00
Tomasz Chabora
e21cc3cc8d
Don't transform global position of mouse input
2019-09-03 00:58:10 +02:00
Aaron Franke
f8b4cf0fc4
Check for exact equality before approximate equality
2019-09-01 14:02:14 -04:00
Andrii Doroshenko (Xrayez)
08272585e9
Remove redundant transform method in Geometry singleton
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Transform2D's xform method can be used instead which handles
`PoolVector2Array` now (as well as 3D version).
2019-09-01 14:34:51 +03:00
Rémi Verschelde
c693b5a5bd
Merge pull request #31761 from Xrayez/trans2d-vector2array
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Add transform methods for PoolVector*Array
2019-09-01 13:07:25 +02:00
Rémi Verschelde
69de1eca01
Merge pull request #31667 from YeldhamDev/geometry_point_circle_cleanup
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Add 'is_point_in_circle()' to Geometry class, and general file cleanup
2019-09-01 12:59:49 +02:00
Rémi Verschelde
c8ae8f2fb1
Revert "Add __atomic_* operators support for atomic operations"
2019-09-01 12:19:44 +02:00
qarmin
b244ab4acc
Fix memory leak in ResourceFormatSaverBinary::save
2019-08-30 13:46:05 +02:00
Andrii Doroshenko (Xrayez)
07cff56f48
Add transform methods for PoolVector*Array
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Similarly to `Vector2` and `Rect2` transforms in 2D and Vector3, Plane,
and AABB in 3D. PoolVector2Array and PoolVector3Array were the only
missing Variant types in both Transform2D and Transform respectively.
2019-08-29 14:47:33 +03:00
RaphaelHunter
e7febd72d6
a faster funtion to transform aabb
2019-08-29 14:17:08 +08:00
Hugo Locurcio
5bd01bf637
Add a project description setting
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The description is displayed as a tooltip when hovering the project
in the Project Manager. It can span multiple lines.
This partially addresses #8167 .
2019-08-28 22:34:29 +02:00
Aaron Franke
34ab6549b1
[Mono] Various Color improvements
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I also slid in a fix to C++ Vector3 > and >=
2019-08-27 22:05:18 -04:00
Michael Alexsander Silva Dias
6cc54a5864
Add 'is_point_in_circle()' to Geometry class, and general file cleanup
2019-08-27 18:01:05 -03:00
Rémi Verschelde
6b7117ce3f
Merge pull request #31662 from profan/perf/astar-reserve
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Allow to reserve space for nodes in A* and elements in OAHashMap explicitly.
2019-08-27 10:09:08 +02:00
Robin Hübner
1031833fb0
allow to reserve space in OAHashMap explicitly and also in AStar.
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* also handle overflow occurring in _get_probe_length
2019-08-27 00:38:35 +02:00
Rémi Verschelde
2f63811c9a
Merge pull request #25656 from bruvzg/macos_multi_instances
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[macOS] Add ability to open multiple editor instances and global/dock menu access
2019-08-26 22:04:37 +02:00
Andrii Doroshenko (Xrayez)
c362527cb5
Modify outdated comments and error messages regarding indexed images
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Godot doesn't support indexed images anymore (FORMAT_INDEXED),
so those are removed to avoid any confusion.
2019-08-26 18:21:19 +03:00
bruvzg
db6d4352ea
[macOS] Add methods to modify global and dock menus. Add ability to open multiple editor/project manager instances, recent/favourite project list to project manager dock menu and opened scene list to editor dock menu.
2019-08-26 16:45:49 +03:00
qarmin
33c62db7af
Add forgotten pointer checking
2019-08-24 13:34:14 +02:00
Rémi Verschelde
51d50e167d
Merge pull request #31094 from aaronfranke/vector-sign-mod-etc
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Add Vector2/3 sign and posmod functions, axis, docs, misc additions
2019-08-23 09:07:47 +02:00
Rémi Verschelde
3a53e792ef
Merge pull request #31513 from qarmin/int_overflow
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Prevent int overflow and underflow
2019-08-23 09:05:25 +02:00
Andrii Doroshenko (Xrayez)
f013596760
Allow to define and load script templates per project
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Previously it was only possible to create custom script templates per
editor instance which could lead to certain name collisions, but now one
can create such templates per project tailored for specific use cases.
The default path to search for custom script templates is defined in
project settings via `editor/script_templates_search_path` setting as
`res://script_templates` path, yet this can be configured per project.
Templates have at most two origins now:
1. Project-specific, defined in `ProjectSettings`, for instance:
- res://script_templates/
2. Editor script templates, for instance:
- %APPDATA%/Godot/script_templates/
As script templates can have the same name over different paths,
the override mechanism was also added, enabling project-specific
templates over the editor ones.
2019-08-22 20:51:30 +03:00
qarmin
538405f9c7
Prevent int overflow and underflow
2019-08-22 17:22:35 +02:00
Rémi Verschelde
7402fd2c56
Revert "Feature: Add SHA256 for PoolByteArray"
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This reverts commit e2c3bbabb0
.
This was superseded by #29871 which adds more crypto features with a
dedicated interface.
Since this commit was never in a stable release (merged during 3.2 dev),
we revert it to avoid having to deprecate it in favor of the Crypto API.
See https://github.com/godotengine/godot/pull/31187#issuecomment-523377965
2019-08-22 13:44:57 +02:00
Rémi Verschelde
1a4dbd9ee2
Merge pull request #31437 from volzhs/vibrate-mobile
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Support vibration for Android and iOS
2019-08-21 21:10:22 +02:00
Rémi Verschelde
99980d856b
Merge pull request #29871 from Faless/crypto/initial_pr
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More Crypto, SSL server, crt/key as Resource, HashingContext
2019-08-21 18:03:03 +02:00
Fabio Alessandrelli
ce5a3f56a6
Rewrite StreamPeerSSL with SSLContext helper class
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connect_to_stream now accepts optional parameter to specify which
certificates to trust.
Implement accept_stream (SSL server) with key/cert parameters to specify
the RSA key and X509 certificate resources.
2019-08-21 16:59:38 +02:00
Fabio Alessandrelli
cb31b8797e
Add hashing context class
2019-08-21 16:59:38 +02:00
Fabio Alessandrelli
3495d1bfa0
Add hex_encode function to PoolByteArray
2019-08-21 16:59:38 +02:00
Fabio Alessandrelli
1b36aa662c
Add Crypto custom class
2019-08-21 16:59:35 +02:00
volzhs
4061e5bb75
Support vibration for Android and iOS
2019-08-21 23:38:53 +09:00
Rémi Verschelde
05a4310899
Merge pull request #31402 from profan/perf/astar-improvements
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A* performance improvements, use OAHashMap.
2019-08-21 11:27:12 +02:00
Rémi Verschelde
7b37321ae3
Merge pull request #31499 from nekomatata/fix-new-project-metadata
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Setting project metadata doesn't fail when project_metadata.cfg doesn't exist
2019-08-21 08:54:32 +02:00
Robin Hübner
4bac393549
astar performance improvements, use oahashmap
2019-08-21 08:47:55 +02:00
PouleyKetchoupp
b49226e085
Support for file not found in ConfigFile::Load and handle a few specific cases
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EditorSettings::set_project_metadata: creates project_metadata.cfg if it doesn't exist
EditorPlugin::get_config: removed (not used)
Fixes #31444
2019-08-21 08:32:55 +02:00
Rémi Verschelde
a8db4c848d
Merge pull request #31395 from ptrojahn/floatsarenasty
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Replace is_zero_approx(A.distance_to(B)) with A==B
2019-08-20 12:54:40 +02:00
Paul Trojahn
7c9c6df7e4
Replace is_zero_approx(A.distance_to(B)) with A==B
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Related to #22988 (Fixes the holes in the shape of
the first comment)
2019-08-19 18:16:58 +02:00
Fabio Alessandrelli
c19871af6d
Move CryptoCore to it's own folder.
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Crypto classes will be placed in core/crypto.
2019-08-19 16:31:05 +02:00
Fabio Alessandrelli
5cb41faece
Fix CryptoCore signatures, add SHA1 context.
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Fix hash size in SHA256 signature
Fix source parameter in hash context update function to be const.
Add SHA1 hash context.
2019-08-19 16:29:37 +02:00
Rémi Verschelde
5c853a45e6
Merge pull request #31423 from Calinou/improve-node-signal-group-tooltip
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Improve the scene tree signals/groups tooltip
2019-08-18 10:55:16 +02:00
Aaron Franke
092346d82b
Add Vector2/3 sign and posmod functions, misc additions
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Also make the docs more consistent, add Axis enum to Vector2, add > and >=. and C# also gets % and an override for vector-vector mod.
2019-08-17 18:31:55 -04:00
Rémi Verschelde
ad8746e0de
DirAccessPack: Fix dir_exists and file_exists for res:// paths
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Both methods check against containers using relative paths as index,
so the `res://` part needs to be stripped.
Fixes #26009 .
2019-08-17 19:03:28 +02:00
Hugo Locurcio
c62302a432
Improve the scene tree signals/groups tooltip
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The tooltip now displays the number of connections and groups
that are assigned to the hovered node.
2019-08-17 14:20:16 +02:00
Rémi Verschelde
d3153c28f0
Replace last occurrences of 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG'
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The last remaining ERR_EXPLAIN call is in FreeType code and makes sense as is
(conditionally defines the error message).
There are a few ERR_EXPLAINC calls for C-strings where String is not included
which can stay as is to avoid adding additional _MSGC macros just for that.
Part of #31244 .
2019-08-17 13:31:22 +02:00
Braden Bodily
71d71d55b5
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'
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Condensed some if and ERR statements. Added dots to end of error messages
Couldn't figure out EXPLAINC. These files gave me trouble: core/error_macros.h, core/io/file_access_buffered_fa.h (where is it?),
core/os/memory.cpp,
drivers/png/png_driver_common.cpp,
drivers/xaudio2/audio_driver_xaudio2.cpp (where is it?)
2019-08-17 12:33:15 +02:00
Davide Busterna
5ba632a73b
Fix image offset when upscaling with Lanczos
2019-08-15 10:54:38 +02:00
Rémi Verschelde
b030834b63
Merge pull request #31321 from julianaito/master
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Add __atomic_* operators support for atomic operations
2019-08-15 02:55:39 +02:00
Charlène
3185a1b274
Replace legacy __sync atomic operations with newer __atomic ones
2019-08-14 15:56:02 +02:00
Rémi Verschelde
6c607c3564
Merge pull request #31266 from IAmActuallyCthulhu/pr/remove-redundant-author-comments
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Remove redundant author doc comments
2019-08-14 13:45:54 +02:00
Robin Hübner
7092dd9d58
remove unused self list include from astar
2019-08-13 18:28:56 +02:00
Rémi Verschelde
e7d484982e
Merge pull request #31292 from iwek7/fixDebuggerInspectionForNodes
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Fixes issue with debug inspecing of nodes that are not in the scene tree
2019-08-13 08:24:01 +02:00
miwanczuk
98a3b2e5f4
Fixes issue when inspecting nodes that are not in the tree
2019-08-12 17:06:44 +02:00
Rémi Verschelde
37a16fee05
Export: Remove temp files from cache after export
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So far we left most temporary files lying around, so this attempts to
fix that.
I added a helper method to DirAccess to factor out the boilerplate of
creating a DirAccess, checking if the file exists, remove it or print
an error on failure.
2019-08-12 13:31:59 +02:00
Rémi Verschelde
5441aaf768
Merge pull request #31228 from aaronfranke/identity-constants
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Add Basis constants and format Transform constants
2019-08-12 12:42:30 +02:00
IAmActuallyCthulhu
82b9557803
Remove redundant author doc comments
2019-08-12 04:26:38 -05:00
IAmActuallyCthulhu
a940ed781c
Remove old doc comments in image_loader header
2019-08-10 08:13:44 -05:00
Aaron Franke
85f13a0d24
Add Basis constants and format Transform constants
2019-08-09 11:34:54 -07:00
Rémi Verschelde
22b42c3315
Merge pull request #30893 from profan/fix/err-explain
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Implement error macros that come with an error message, replacing ERR_EXPLAIN.
2019-08-08 16:28:06 +02:00
Robin Hübner
8affda0916
implement accompanying error macros that come with an error message, to replace ERR_EXPLAIN usage.
2019-08-08 15:05:59 +02:00
Rémi Verschelde
274bac2783
Merge pull request #30934 from santouits/debugg
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Hopefully fix the random crashes with threads
2019-08-08 14:50:47 +02:00
Rémi Verschelde
e578c1fef8
Merge pull request #31195 from bojidar-bg/31143-funcref-call_funcv
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Add FuncRef.call_funcv
2019-08-08 11:24:27 +02:00
Bojidar Marinov
7123fab771
Add FuncRef.call_funcv
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Closes #31143
2019-08-08 11:58:57 +03:00
Rémi Verschelde
b33042507b
Translation: Fix logic bug finding match for regional locales
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The match test was inverted. The rest of the changes
are documentation and cleanup.
Fixes #26346 and fixes #31192 .
2019-08-08 10:15:55 +02:00
Rémi Verschelde
1d5ae6da5b
Merge pull request #31047 from Zylann/save_exr
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Add Image.save_exr()
2019-08-08 08:53:02 +02:00
Marc Gilleron
cd2de77b04
Add Image.save_exr()
2019-08-07 21:17:47 +01:00
Rémi Verschelde
ba541bceca
Merge pull request #31077 from qarmin/coverity_bugs
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Change some code proposed by Coverity and Cppcheck
2019-08-07 13:49:33 +02:00
qarmin
e0b5b21863
Add some code changes/fixes proposed by Coverity and Clang Tidy
2019-08-07 12:54:30 +02:00
Rémi Verschelde
365994a630
Merge pull request #30998 from Calinou/cap-warnings-errors-per-second
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Cap the number of warnings/errors per second rather than per frame
2019-08-06 15:21:20 +02:00
TGRCDev
c6f7015bca
Fixed EOF flag not resetting on seek back
2019-08-05 18:20:18 -07:00
Aaron Franke
a9c10450bd
[Core] [Mono] Optimize Wrap functions
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Use is_zero_approx(), avoid a negative, and also rename "rng" to "range".
2019-08-04 20:38:38 -07:00
willnationsdev
88f79802f6
Expose Script reflection methods to scripting API.
2019-08-01 14:13:40 -05:00
Hugo Locurcio
47c615caf3
Cap the number of warnings/errors per second rather than per frame
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This reproduces the behavior used for printing when using the remote
debugger. The default limit is 100 errors and 100 warnings per second,
which makes it possible to display much more GDScript warnings
before overflowing.
This also adds a "Too many warnings" message, so that warnings
don't look like errors when overflowing anymore.
This closes #21896 .
2019-07-31 17:29:26 +02:00
santouits
13efc1bb06
Hopefully fix the random crashes with threads
2019-07-30 19:08:33 +03:00
Aaron Franke
7dbbb5eac7
[Mono] Deprecate Set methods
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These silently fail, so they should be removed. I accidentally added most of these last year, trying to make everything else consistent with Quat, sorry!
Also, a few tiny nitpicking changes are included, like whitespace and misspellings.
2019-07-28 17:49:22 -04:00
Cameron Reikes
b3cb58e7b3
Some resources are freed before they are saved
...
- PackedScenes freed before saved, so their path cache is lost
- Solution is to move data to persistent static map
- This patch will fix #30538
2019-07-25 17:21:47 -07:00
Rémi Verschelde
43238bb59a
DirAccess: Drop compat get_next(bool *is_dir) which was hidden
...
Fixes this warning:
```
./core/os/dir_access.h:74:17: warning: 'virtual String DirAccess::get_next(bool*)' was hidden [-Woverloaded-virtual]
```
Part of #30790 .
2019-07-25 11:09:57 +02:00
Rémi Verschelde
1481d299ea
Merge pull request #30776 from akien-mga/editor-configurable-float-step
...
Inspector: Make default float step configurable
2019-07-25 10:33:45 +02:00
Rémi Verschelde
336846e547
Inspector: Fix PROPERTY_HINT_SPRITE_FRAME not behaving as RANGE
...
This was a regression in 3.1 and later from the new inspector, where
PROPERTY_HINT_SPRITE_FRAME was not fully re-implemented. It's meant to
be a normal PROPERTY_HINT_RANGE which also automatically increments its
value when keyed in the animation player.
To avoid code duplication, I made the frames properties use the actual
PROPERTY_HINT_RANGE and introduced a PROPERTY_USAGE_KEYING_INCREMENTS
usage flag instead.
2019-07-25 09:29:51 +02:00
Rémi Verschelde
aa062c54fc
Merge pull request #25090 from Chaosus/string_count
...
Added String.count method
2019-07-24 08:32:42 +02:00
Michael Alexsander Silva Dias
12ae7a4c02
Update some dead links in the codebase
2019-07-23 21:06:12 -03:00
Chaosus
080c0bb7fe
Added count method to String
2019-07-23 18:55:54 +03:00
Rémi Verschelde
d844e30614
Inspector: Make default float step configurable
...
Also allow lifting the decimal step formatting with a hint range step
of 0. A new `range_step_decimals()` is added for this to avoid breaking
compatibility on the general purpose `step_decimals()` (which still
returns 0 for an input step of 0).
Supersedes #25470 .
Partial fix for #18251 .
2019-07-23 17:31:38 +02:00
Rémi Verschelde
4c943cca2c
Merge pull request #30716 from qarmin/fixed_static_analiser_code
...
Fix some code found by Coverity Scan and PVS Studio
2019-07-23 15:08:44 +02:00
qarmin
aab8da25ad
Fix some code found by Coverity Scan and PVS Studio
2019-07-23 09:14:31 +02:00
Rémi Verschelde
9f5b77acc9
Revert "Expose "meta" to the Inspector"
2019-07-22 12:03:57 +02:00
Ignacio Etcheverry
2c85439da0
Make it a build error if a GetTypeInfo specialization cannot be resolved
...
Previously it was a runtime error message.
2019-07-22 00:08:35 +02:00
Rémi Verschelde
60efd67034
Merge pull request #30693 from Chaosus/lerp_angle
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Added lerp_angle built-in function
2019-07-20 13:37:13 +02:00
Rémi Verschelde
d15cf7b672
Merge pull request #30576 from qarmin/lgtm_coverage
...
Changed some code reported by LGTM and Coverity
2019-07-20 12:00:13 +02:00
Chaosus
6694c119d0
Added lerp_angles built-in function
...
Co-authored-by: Xrayez <https://github.com/Xrayez >
Co-authored-by: DleanJeans <https://github.com/DleanJeans >
2019-07-20 12:59:41 +03:00
qarmin
6cbaf7662f
Changed some code showed in LGTM and Coverage
2019-07-20 08:09:57 +02:00
Rémi Verschelde
c317a3ce16
Merge pull request #30354 from LikeLakers2/multinodeedit-same-type-properties
...
MultiNodeEdit now only shows properties with the exact same PropertyInfo data
2019-07-19 17:58:17 +02:00
Rémi Verschelde
f796779f7c
Merge pull request #23310 from aaronfranke/posmod-int
...
Add integer posmod and rename default arg names
2019-07-19 15:07:49 +02:00
Rémi Verschelde
2ca3e47d66
Merge pull request #22642 from YeldhamDev/inspector_metadata
...
Expose "meta" to the Inspector
2019-07-19 14:39:23 +02:00
Aaron Franke
a60f242982
Add integer posmod and rename default arg names
...
"posmod" is the integer version of "fposmod". We do not need a "mod" because of the % operator.
I changed the default arg names from "x" and "y" to "a" and "b" because they are not coordinates. I also changed pow's arg names to "base" and "exp". Also, I reorganized the code in the VS built-in funcs switch statement.
2019-07-18 16:33:43 -04:00
Rémi Verschelde
20a3bb9c48
Merge pull request #30226 from lawnjelly/interpolate
...
Add access to interpolation fraction for fixed timestep interpolation
2019-07-18 15:44:14 +02:00
Rémi Verschelde
dfe228a865
Merge pull request #30341 from Toshiwoz/master
...
when doing Vector3 slerp it is not necessary to have it normalized.
2019-07-12 10:27:38 +02:00
lawnjelly
bf6c301b9c
Add access to interpolation fraction for fixed timestep interpolation
...
Addresses #30068
This is a prerequisite for allowing proper support for fixed timestep interpolation, exposing the interpolation fraction to the engine, modules and gdscript.
The interpolation fraction is the fraction through the current physics tick at the time of the current frame.
2019-07-11 08:25:26 +01:00
Rémi Verschelde
34d7484039
Merge pull request #30455 from qarmin/const_reference
...
Pass by reference to const
2019-07-10 15:43:15 +02:00
qarmin
01cc7a996b
Use reference to constant in functions
2019-07-10 11:54:12 +02:00
Rémi Verschelde
68081b3f6e
Merge pull request #30188 from Andrettin/Method-Binding-Free-Function-Support
...
Method Binding Free Function Support
2019-07-09 22:33:43 +02:00
Andrettin
e2a3ed3cd8
Added support for passing functions pointers (with a class instance as the first parameter) to method bindings
2019-07-09 21:18:39 +02:00
Rémi Verschelde
2d77390170
Merge pull request #30433 from akien-mga/cryptocore-string-escape
...
SCons: Fix MBEDTLS_CONFIG_FILE string escape
2019-07-09 08:27:40 +02:00
Rémi Verschelde
f1a37be69c
SCons: Fix MBEDTLS_CONFIG_FILE string escape
...
Fixes #30431 , regression from #30277 .
2019-07-08 18:05:48 +02:00
Fabio Alessandrelli
2f91e250f6
Add NULL-terminator the string passed to strtol.
...
This is actually expected by the function although it was apparently
working in GCC without the terminator, it breaks (at least some) clang
versions.
2019-07-08 17:15:10 +02:00
Rémi Verschelde
36424a6763
Merge pull request #30422 from Faless/net/tcp_connect_timeout
...
Add TCP connect timeout.
2019-07-08 13:39:00 +02:00
Fabio Alessandrelli
32da4d7819
Add TCP connect timeout.
...
Default timeout is 30 seconds (i.e. after 30 seconds of calling
connect_to_host if the TCP peer is not connected the connection will
error out).
This value can be configured in project settings:
`network/limits/tcp/connect_timeout_seconds`
2019-07-08 09:18:46 +02:00
Rémi Verschelde
74b00d1bea
Merge pull request #30392 from hbina/redundant_check_pool_vector
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Removed a redundant check in PoolVector
2019-07-08 08:31:14 +02:00
Rémi Verschelde
af80182016
Merge pull request #30407 from qarmin/small_fixess
...
Fixes minor issues found by static analyzer
2019-07-08 08:16:50 +02:00
hbina085
ff348e48f9
Removed a redundant check in PoolVector
...
The set method of PoolVector<T> performs an indexing check twice.
2019-07-07 19:04:56 -04:00
qarmin
9a77d748c0
Fixes minor issues found by static analyzer
2019-07-07 23:08:51 +02:00
Rémi Verschelde
44db85d6f6
Merge pull request #30382 from simonpuchert/geo-opt
...
Some small optimizations in core/math/geometry.h.
2019-07-06 21:07:52 +02:00
Simon Puchert
4b78e17b15
Optimize get_closest_point_to_segment*.
...
By combining all scalar factors we can get rid of a scalar * vector
multiplication and a square root operation, since the resulting formula
only uses the squared length.
2019-07-06 17:41:13 +02:00
Ibrahn Sahir
4e4697b1c4
Added release function to PoolVector::Access.
...
For clarity, assign-to-release idiom for PoolVector::Read/Write
replaced with a function call.
Existing uses replaced (or removed if already handled by scope)
2019-07-06 12:04:27 +01:00
LikeLakers2
e86f6faf64
MultiNodeEdit now only shows properties with the exact same PropertyInfo data
2019-07-05 17:40:06 -04:00
Toshiwo
3aff645114
when doing Vector3 slerp it is not necessary to have it normalized.
2019-07-05 11:17:52 -05:00
Rémi Verschelde
6e9cb44004
Merge pull request #30282 from neikeq/editor_in_cs_equals_win
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Re-write mono module editor code in C#
2019-07-05 10:29:19 +02:00
Rémi Verschelde
a149e412f7
Merge pull request #24086 from RandomShaper/bundle-pck-to-executable
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Enhance game export
2019-07-05 10:28:29 +02:00
Ignacio Etcheverry
0639946c72
Fix localize_path not always working
...
We make sure the resource dir path ends with a trailing '/' for safety reasons, so we must make sure the path we compare it to does so as well.
2019-07-05 09:38:28 +02:00
Ignacio Etcheverry
270af6fa08
Re-write mono module editor code in C#
...
Make the build system automatically build the C# Api assemblies to be shipped with the editor.
Make the editor, editor player and debug export templates use Api assemblies built with debug symbols.
Always run MSBuild to build the editor tools and Api assemblies when building Godot.
Several bugs fixed related to assembly hot reloading and restoring state.
Fix StringExtensions internal calls not being registered correctly, resulting in MissingMethodException.
2019-07-05 09:38:23 +02:00
Rémi Verschelde
42a0148f17
Merge pull request #30296 from neikeq/issue-30127
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Expose ResourceImporter to the scripting API
2019-07-05 09:20:05 +02:00
Rémi Verschelde
259a3fb1e9
Merge pull request #29744 from GodotExplorer/gdscript-completion-icons
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Show icons for code completion options
2019-07-05 08:00:40 +02:00
Geequlim
10cfd87414
Show icons for code completion options
2019-07-05 09:25:50 +08:00
Ignacio Etcheverry
307eb34be0
Expose ResourceImporter to the scripting API
...
Fixes #30127
2019-07-04 16:11:57 +02:00
Rémi Verschelde
550f436f8f
Merge pull request #30263 from Faless/ws/wslay_pr
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Use wslay as a WebSocket library
2019-07-04 15:55:33 +02:00
Fabio Alessandrelli
9e303ef71c
WebSocket module now uses wslay library.
...
Both client and server are supported on native builds (as usual).
SSL server is still not supported, but will soon be possible with this
new library.
The API stays the same, we just need to work out potential issues due to
this big library switch.
2019-07-04 15:03:04 +02:00
Geequlim
ed7ed52151
Parse more informations for code completion
2019-07-04 14:00:14 +08:00
Pedro J. Estébanez
40f4d3cf0f
Add embedded PCK option to PC platforms
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The basic point is as in 2.1 (appending the PCK into the executable), but this implementation also patches a dedicated section in the ELF/PE executable so that it matches the appended data perfectly.
The usage of integer types is simplified in existing code; namely, using plain `int` for small quantities.
2019-07-03 21:58:12 +02:00
Fabio Alessandrelli
c13be79594
Add TCP Server is_listening method
2019-07-03 18:42:46 +02:00
Fabio Alessandrelli
24c52f1c2e
Add b64 to string helper in CryptoCore
2019-07-03 18:42:46 +02:00
Fabio Alessandrelli
6c512e21a9
Add sha1 functions to string (using new CryptoCore)
2019-07-03 18:42:46 +02:00
Rémi Verschelde
b0d41847ed
SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines
...
It's the recommended way to set those, and is more portable
(automatically prepends -D for GCC/Clang and /D for MSVC).
We still use CPPFLAGS for some pre-processor flags which are not
defines.
2019-07-03 09:59:04 +02:00
Fabio Alessandrelli
c798173332
Fix editor crash when StreamPeerSSL is unavilable.
...
The fix for EditorNode is a bit hacky, but the handling of the buttons
and features there is hacky too (based on enums that might not reflect
the actual state).
2019-07-02 15:34:34 +02:00
Rémi Verschelde
e9d624d7ce
Merge pull request #30239 from Faless/crypto/crypto_core
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CryptoCore class to access to base crypto utils.
2019-07-02 14:52:43 +02:00
Fabio Alessandrelli
564d93ff10
CryptoCore class to access to base crypto utils.
...
Godot core needs MD5/SHA256/AES/Base64 which used to be provided by
separate libraries.
Since we bundle mbedtls in most cases, and we can easily only include
the needed sources if we so desire, let's use it.
To simplify library changes in the future, and better isolate header
dependencies all functions have been wrapped around inside a class in
`core/math/crypto_base.h`.
If the mbedtls module is disabled, we only bundle the needed source
files independently of the `builtin_mbedtls` option.
If the module is enabled, the `builtin_mbedtls` option works as usual.
Also remove some unused headers from StreamPeerMbedTLS which were
causing build issues.
2019-07-02 12:36:27 +02:00
Rémi Verschelde
98879be276
Merge pull request #27510 from fire/screenshot_editor
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Add editor screenshot on control - f12.
2019-07-02 11:30:16 +02:00
Rémi Verschelde
c486b8dac0
Merge pull request #30223 from qarmin/properly_delete_thread
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Remove thread to prevent memory leak
2019-07-02 11:26:29 +02:00
K. S. Ernest (iFire) Lee
05de0eafab
Add editor screenshot on control - f12.
2019-07-01 13:39:21 -07:00
qarmin
6edd06e566
Remove thread to prevent memory leak
2019-07-01 15:07:06 +02:00
Rémi Verschelde
6b30f284a0
Merge pull request #29980 from Dentrax/directed-by-qarmin
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Fix some editor crashes
2019-07-01 14:59:29 +02:00
Rémi Verschelde
b0ce9401ff
Merge pull request #30126 from qarmin/remove_unnecessary_code
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Remove unnecessary code and add some error explanations
2019-07-01 14:32:04 +02:00
Furkan Türkal
7d8d337b2c
fix some crashes
2019-07-01 14:28:29 +03:00
qarmin
3c154eb93b
Remove unnecessary code and add some error explanations
2019-07-01 12:59:42 +02:00
Rémi Verschelde
d17eac735c
Merge pull request #29815 from NilsIrl/plus_file_1
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Replace ` + "/" + ` with `String::file_add()`
2019-07-01 12:06:35 +02:00
Rémi Verschelde
0db138a621
doc: Enforce default values for OS properties
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Otherwise we end up fetching values from the current OS instance
when running doctool, so they would change based on the system or
even simply due to changes to the system clipboard.
2019-06-30 13:58:07 +02:00
Rémi Verschelde
850a54a2a5
Fix uninitialized variables in Line2D, JSONParseResult and TileMap
2019-06-30 13:58:07 +02:00
Rémi Verschelde
b4aba3ae7c
Merge pull request #30177 from hbina/use_FALLTHROUGH_macro
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Applied some of FALLTHROUGH macro usage from #30122
2019-06-29 23:40:08 +02:00
hbina085
9f0c6a6009
Many fallthrough switch cases now have the FALLTHROUGH macro to tell the compiler that this is intended.
2019-06-29 16:08:48 -04:00
Bojidar Marinov
55234d62b0
Remove bogus nulls from generated default values
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Also, fix crash in PluginScript destructor.
2019-06-29 15:51:33 +03:00
Rémi Verschelde
1df38f2372
Merge pull request #30112 from AgentEnder/master
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AStar get_current_point enabled consideration
2019-06-29 13:45:17 +02:00
Rémi Verschelde
52355c638b
Merge pull request #29380 from bojidar-bg/16086-docs-default-value
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Add default values to the editor help, docs, and generated RST
2019-06-29 12:28:30 +02:00
Craigory V Coppola
dc9659a9bf
AStar get_closest_point/get_closest_position_in_segment enabled consideration
2019-06-29 02:04:13 -05:00
Rémi Verschelde
a5bd40aa48
Merge pull request #30121 from DrMoriarty/encrypted_configfile
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Add encrypted files support to ConfigFile
2019-06-28 12:06:44 +02:00
Rémi Verschelde
3942c939e3
Merge pull request #30135 from qarmin/fix_memory_leak_os
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Fix small memory leak in OS.cpp
2019-06-27 22:06:52 +02:00
qarmin
d408c254a2
Fix small memory leak in OS.cpp
2019-06-27 21:35:27 +02:00
Bojidar Marinov
0c4c36d823
Add default values to the editor help, docs, and generated RST
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Also, make spacing of "=" in the editor help a bit more consistent.
Closes #16086
2019-06-27 18:29:35 +03:00
Vasiliy Makarov
fcd8faf2f4
Add encrypted files support to ConfigFile
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Fix #26477
Add in ConfigFile this methods:
load_encrypted(path, key)
load_encrypted_pass(path, password)
save_encrypted(path, key)
save_encrypted_pass(path, password)
2019-06-27 16:43:44 +03:00
Rémi Verschelde
1bf448dd87
Properly expose all Error constants to scripting languages
2019-06-27 12:48:26 +02:00
Rémi Verschelde
755b589384
Merge pull request #30096 from akien-mga/doc-misc-updates
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doc: Proofread and complete various nodes
2019-06-27 08:12:34 +02:00
Rémi Verschelde
eaaff9da31
Merge pull request #29941 from qarmin/redundant_code_and_others
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Remove redundant code, possible NULL pointers and others
2019-06-27 01:05:18 +02:00
Andrii Doroshenko (Xrayez)
6f2233d13a
Bind is_point_in_polygon in Geometry singleton
2019-06-27 00:20:22 +03:00
Rémi Verschelde
867dda1124
doc: Proofread and complete various nodes
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All 100% completed: MainLoop, Node, Object, Path, Performance,
Reference, Resource, SceneState, SceneTree, UndoRedo.
Also fixed some en_GB occurrences as the reference spelling is en_US.
2019-06-26 23:05:51 +02:00
Alexander Holland
8f23f4b44e
UndoRedo add version changed signal
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added some functions to manage undo buttons
2019-06-26 16:32:34 +02:00
qarmin
4e5310cc60
Some code changed with Clang-Tidy
2019-06-26 15:08:25 +02:00
Rémi Verschelde
a9cff880d6
doc: Document EncodedObjectAsID, expose its property
2019-06-26 10:50:45 +02:00
Fabio Alessandrelli
679bb882fc
Fix PoolVector resize and subarray.
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The first used to accept negative values, the second would crash if out
of bound.
2019-06-24 09:24:09 +02:00
Nils ANDRÉ-CHANG
d2833d4f4d
Replace ` + "/" + ` with `String::file_add()`
2019-06-23 13:33:50 +01:00
Rémi Verschelde
05a0a68c72
Merge pull request #24448 from lukad/toggle-system-console
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Add option to toggle console window
2019-06-21 23:43:16 +02:00
Rémi Verschelde
1e833cadbc
Merge pull request #29935 from Faless/net/get_if_multicast_pr
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Multicast, more network interfaces info
2019-06-21 10:21:01 +02:00
Fabio Alessandrelli
e5e3f86648
Multicast support in NetSocket/PacketPeerUDP
2019-06-21 00:14:42 +02:00
Fabio Alessandrelli
b574e476ec
Implement IP.get_local_interfaces.
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Allow getting interfaces names and assigned names.
On UWP this is not supported, and the function will return one interface
for each local address (with interface name the local address itself).
2019-06-21 00:14:42 +02:00
Rémi Verschelde
5c66771e3e
Merge pull request #29283 from qarmin/fix_some_always_same_values
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Remove always true/false values
2019-06-20 21:10:10 +02:00
qarmin
072e40368e
Fix always true/false values
2019-06-20 16:59:48 +02:00
Luka Dornhecker
ad504b926f
Add option to toggle console window on Windows
...
This is an editor setting and its value can also be toggled
using an entry in the Editor toolbar. The console will still
appear briefly when starting the project manager or editor,
as it's still compiled as console application.
Does not impact exported games, which will still run without
console in release and with console in debug mode.
A project setting or export option could be added to disable
it in debug mode if there's demand for it, but that would
greatly reduce the usefulness of debug builds if Windows users
can no longer report error and crash messages.
Fixes #17889 .
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2019-06-20 16:55:52 +02:00
JohnJLight
38d3bfe971
Made use of semicolons more consitent, fixed formatting
2019-06-19 15:24:31 +02:00
Rémi Verschelde
43a9b8c76c
Merge pull request #27237 from Chaosus/astar_2d
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Added 2D functions to AStar
2019-06-19 15:07:59 +02:00
Rémi Verschelde
2b52cd3e5c
Merge pull request #28648 from KoBeWi/substr-1
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Make second parameter of substr optional
2019-06-19 12:43:46 +02:00
Rémi Verschelde
22afebcad7
Merge pull request #29598 from GodotExplorer/uri-encode
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Expose String.http_escape and String.http_unescape
2019-06-19 10:47:34 +02:00
Rémi Verschelde
d6176db271
Unexpose subclasses of ResourceFormatLoader and -Saver
...
ResourceFormatLoader and ResourceFormatSaver are meant to be overridden
to add support for different formats in ResourceLoader and ResourceSaver.
Those should be exposed as they can be overridden in plugins.
On the other hand, all predefined subclasses of those two base classes
are only meant to register support for new file and resource types, but
should not and cannot be used directly from script, so they should not
be exposed.
Also unexposed ResourceImporterOGGVorbis (and thus its base class
ResourceImporter) which are editor-only.
2019-06-18 17:56:23 +02:00
Yuri Roubinsky
3caed76eda
Merge pull request #29862 from Chaosus/fix_astar_crash
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Fix AStar set/is_point_disabled crash
2019-06-18 08:18:23 +03:00
Chaosus
cc94a95fc9
Fix AStar set/is_point_disabled crash
2019-06-18 08:02:41 +03:00
Rémi Verschelde
0d61fc2c0f
Merge pull request #29752 from bruvzg/window_size_limits
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Add ability to limit maximum/minimum window size.
2019-06-17 11:58:00 +02:00
Rémi Verschelde
e864237f1a
i18n: Fix extract.py support for new TTRC
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Also make compatible with Python 3.
2019-06-16 22:02:44 +02:00
bruvzg
b924fb97d6
Add ability to limit maximum/minimum window size.
2019-06-15 09:49:11 +03:00
Rémi Verschelde
2f0f7db42b
Merge pull request #29735 from sparkart/master
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Limit Physics Process FPS above 0
2019-06-14 15:16:53 +02:00
Rémi Verschelde
bd937ea397
Merge pull request #29488 from Daw11/astar-remove-node
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Fix the performance of remove_point of AStar
2019-06-13 20:36:25 +02:00
Emmanuel Barroga
2cce5699ea
Limit Physics Process FPS above 0
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Resolves : #19734
2019-06-13 08:53:48 -07:00
Bastiaan Olij
a9581d2b3f
Added constants for the main buttons and axis used in VR
2019-06-13 22:54:08 +10:00
Rémi Verschelde
b44488d823
Merge pull request #29702 from KoBeWi/fix_random_crash
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Validate parameters of randi_range()
2019-06-12 23:07:39 +02:00
Tomasz Chabora
d89478975f
Validate parameters of randi_range()
2019-06-12 19:46:07 +02:00
Rémi Verschelde
f410e7a8a9
Merge pull request #29616 from Calinou/humanize-size-clearer-rounding
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Make humanized size rounding clearer by padding decimals with zeroes
2019-06-12 16:25:10 +02:00
Rémi Verschelde
73960e585b
Merge pull request #27193 from toasteater/fix/pcg-randf
...
Improved uniformity of RandomPCG::randf.
2019-06-12 15:21:58 +02:00
Rémi Verschelde
704f2c5d85
Merge pull request #29615 from Calinou/fix-editor-monitor-large-sizes
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Fix display of large sizes in the editor monitors
2019-06-12 15:21:37 +02:00
Rémi Verschelde
4db4b7a605
Merge pull request #29583 from Toshiwoz/master
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Fix Vector3 slerp method by normalizing cross product
2019-06-12 14:34:28 +02:00
Rémi Verschelde
0e6cac8ab8
Merge pull request #29465 from bruvzg/per_pixel_transp_impr
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Removes redundant "splash" setting, improves per pixel transparency documentation.
2019-06-12 12:50:17 +02:00
Rémi Verschelde
971b5160c6
Merge pull request #29306 from qarmin/small_code_fixes
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Small fixes to unrechable code, possibly overflows, using NULL pointers
2019-06-12 12:49:21 +02:00
Rémi Verschelde
6d16f2f053
Fix error macro calls not ending with semicolon
...
It's not necessary, but the vast majority of calls of error macros
do have an ending semicolon, so it's best to be consistent.
Most WARN_DEPRECATED calls did *not* have a semicolon, but there's
no reason for them to be treated differently.
2019-06-11 14:49:34 +02:00
Rémi Verschelde
f0bacf360d
Merge pull request #29467 from zaksnet/patch-1
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replaced "divisor" with "delimiter" for methods split,rsplit and split_floats.
2019-06-11 13:31:41 +02:00
Zak
1a397f46e6
Improved documentation of rsplit Method for String class.
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Improved documentation of rsplit Method for String class.
Removed "divisor" (i will also change variants_call.cpp) and added "delimiter" in its place. Also moved the example at the bottom of the description.
2019-06-11 13:39:18 +03:00
Hugo Locurcio
463d0988dd
Make humanized size rounding clearer by padding decimals with zeroes
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For example, "5 MB" will now be displayed as "5.00 MB" to make the
rounding precision clear, regardless of the value being rounded.
This closes #29611 .
2019-06-08 22:17:57 +02:00
Hugo Locurcio
746bfc3662
Fix display of large sizes in the editor monitors
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Unlike the old custom method, the `String::humanize_size()`
method works well with file sizes above 2 GB.
This also tweaks the suffixes for spacing consistency and
uses the correct acronym for exabytes (EB).
This closes #29610 .
2019-06-08 22:05:57 +02:00
geequlim
ae839bd0d8
Expose String.http_escape and String.http_unescape
2019-06-08 16:33:12 +08:00
Toshiwo
416a7d06de
Fix Vector3 slerp method normalizing cross product
2019-06-07 11:28:50 -05:00
Hein-Pieter van Braam-Stewart
64626f682e
Fix a random SSL crash I saw once.
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I don't know why this happened, I was debugging another issue. This
should take care of it though.
2019-06-06 13:46:54 +00:00
Daw11
605c5c71f4
Save inside the Points of AStar the neighbours that aren't connected
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Improve the performance of remove_point because it doesn't have to search every neighbour of every node
2019-06-04 21:39:44 +02:00
bruvzg
54863b20e6
Removes redundant "display/window/per_pixel_transparency/splash" setting, improves per pixel transparency documentation.
2019-06-04 11:21:29 +03:00
Dawid Kurek
923aaf970f
Remove unnecessary assignment
2019-06-03 23:25:07 +02:00
qarmin
8245db869f
Small fixes to unrechable code, possibly overflows, using NULL pointers
2019-06-03 21:52:50 +02:00
Rémi Verschelde
85a3382958
Merge pull request #29431 from Calinou/fix-unix-permissions-errors
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Fix errors when attempting to set UNIX permissions when unavailable
2019-06-03 20:54:09 +02:00
Hugo Locurcio
cbd31d9f0b
Fix errors when attempting to set UNIX permissions when unavailable
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This makes exporting from Windows to Linux work again.
This closes #29416 .
2019-06-03 14:35:33 +02:00
Rémi Verschelde
b9dc2e7e4d
Merge pull request #28099 from lupoDharkael/fix-completion
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Fix code completion not working with class_name
2019-06-03 14:01:07 +02:00
Gilles Roudiere
f247832832
Add configurable strength value to InputEventAction
2019-06-02 14:31:34 +02:00
Rémi Verschelde
3c4fab295b
Merge pull request #27789 from Giacom/move_towards
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Added move_toward functions for float, Vector2 and Vector3
2019-06-01 12:05:18 +02:00
Rémi Verschelde
e9be875007
Merge pull request #29340 from qarmin/fix_array_overflow
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Fix array overflow when saving scene preview
2019-05-31 21:22:18 +02:00
Rémi Verschelde
af2c742f53
Fix and expose String::strip_escapes(), use it in LineEdit paste
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Supersedes #27736 .
2019-05-31 15:49:14 +02:00
qarmin
2b4e828b55
Fix array overflow when saving scene preview
2019-05-31 13:22:22 +02:00
Rémi Verschelde
9ad9d1f3b3
Don't localize paths that contain but are not in the resource path
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This issue could be triggered if you try to access a path which contains
the resource path string in its absolute path, while pointing to a directory
which is *not* in the resource path.
It's clearer with an example: with `/my/project` as resource path, the
previous logic would also localize `/my/project_data` to `res://data`, which
is incorrect and would lead to a cryptic error.
Fixes #24761 .
Co-authored-by: volzhs <volzhs@gmail.com>
2019-05-30 16:03:12 +02:00
Rémi Verschelde
0411ab56f5
Merge pull request #25148 from capnm/capnm-print-corrupt-image-path
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Print the path of a corrupt image
2019-05-30 14:52:55 +02:00
qarmin
a32f020b53
Properly unlock mutex
2019-05-30 10:28:03 +02:00
Chaosus
0bc37de744
Added 2D functions to AStar
2019-05-30 07:10:07 +03:00
Rémi Verschelde
02bac239d9
FileAccessEncrypted: Be more explicit on decryption failure
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Fixes #24505 .
Supersedes #25278 .
2019-05-29 17:57:37 +02:00
Rémi Verschelde
62c9af4072
Merge pull request #25647 from QbieShay/fix_25440
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Added a setting for files in which the editor should search (project specific)
2019-05-29 16:58:28 +02:00
Rémi Verschelde
36591b1ae8
Merge pull request #28416 from JellyWX/binary-literals
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Support for binary literals in GDScript
2019-05-29 08:41:05 +02:00
Rémi Verschelde
06633a8074
Merge pull request #26462 from SubSage/master
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Fixes OS.execute; stderr was silenced; adds missing quote from exe args (windows)
2019-05-28 14:26:57 +02:00
Giacom
c00427add3
Added move_toward functions for float, Vector2 and Vector3
2019-05-28 11:39:35 +01:00
Rémi Verschelde
7487d2f852
Merge pull request #28957 from aaronfranke/basis-optimize
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Optimize Basis constructor for Axis Angle
2019-05-27 17:42:43 +02:00
Rémi Verschelde
86f9d1bf5e
Merge pull request #29001 from ibrahn/message-arg-destroy
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MessageQueue::flush now always destroys parameters of a spent message
2019-05-27 13:29:06 +02:00
Rémi Verschelde
e8fbb28e20
Merge pull request #29119 from bruvzg/native_icon_support
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Add native window/taskbar icon support for Windows and macOS.
2019-05-27 12:09:42 +02:00
John Gabriel
58279eda27
Add "transparent" to named color list
2019-05-24 20:37:40 +01:00
bruvzg
2b9ed68d6a
Add native window/taskbar icon support for Windows and macOS.
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Co-authored-by: Markus Törnqvist <mjt@nysv.org>
2019-05-24 14:23:57 +03:00
Andrii Doroshenko (Xrayez)
24e9a881c0
Expose 2D Delaunay triangulation in Geometry singleton
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Can be used via scripting as `Geometry.triangulate_delaunay_2d(points)`
The interface is the same as in `Triangulate` library, returning indices
into triangulated points.
2019-05-24 13:10:13 +03:00
Andrii Doroshenko (Xrayez)
883ef8570a
Expose 2D polygon boolean operations in Geometry singleton
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Clipper 6.4.2 is used internally to perform polypaths clipping, as well
as inflating/deflating polypaths. The following methods were added:
```
Geometry.merge_polygons_2d(poly_a, poly_b) # union
Geometry.clip_polygons_2d(poly_a, poly_b) # difference
Geometry.intersect_polygons_2d(poly_a, poly_b) # intersection
Geometry.exclude_polygons_2d(poly_a, poly_b) # xor
Geometry.clip_polyline_with_polygon_2d(poly_a, poly_b)
Geometry.intersect_polyline_with_polygon_2d(poly_a, poly_b)
Geometry.offset_polygon_2d(polygon, delta) # inflate/deflate
Geometry.offset_polyline_2d(polyline, delta) # returns polygons
// This one helps to implement CSG-like behaviour:
Geometry.transform_points_2d(points, transform)
```
All the methods return an array of polygons/polylines. The resulting
polygons could possibly be holes which could be checked with
`Geometry.is_polygon_clockwise()` which was exposed to scripting as well.
2019-05-22 17:12:39 +03:00
Andrii Doroshenko (Xrayez)
9bf48db891
Build Clipper with `tools=no` and patch it to auto-disable exceptions
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Reverts "Build polygon clipper only in tools builds" (see #17319 )
which allows to build Clipper with tools disabled (release) and because
of that, Clipper has to be patched to optionally disable exceptions in
order to be built on some platforms.
Patched Clipper 6.4.2 to be compiled with exceptions enabled/disabled.
and ensure that Clipper-specific exception macros are defined: don't use
exceptions by default unless exception handling is detected.
Compilation with exceptions will be determined by various
C++ exceptions defines:
* ` __cpp_exceptions` is part of C++ feature testing macros (since C++98);
* `__EXCEPTIONS` is used by some GNU compilers;
* `_CPPUNWIND` is used by MSVC.
The user can override specific exceptions behavior via corresponding
`*_USER` macros (i.e. compiling for embedded systems).
2019-05-22 13:12:21 +03:00
Rémi Verschelde
26e0cc7aa3
Merge pull request #29041 from hbina/add_const
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add const to methods that return literals
2019-05-21 15:16:41 +02:00
Rémi Verschelde
9065cc2402
Merge pull request #29011 from zann1x/master
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Initialize padding on PoolByteArray serialization
2019-05-21 10:07:26 +02:00
hbina085
f78baa5f93
added a const keyword for a methods that return constant literal...
2019-05-21 02:16:30 -04:00
Rémi Verschelde
defd960276
Merge pull request #27886 from LeonardMeagher2/obj_to_string
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Allow overriding how scripted objects are converted to strings
2019-05-20 22:37:01 +02:00
Rémi Verschelde
6920c82742
Style: Fix issues with clang-format 8.0
2019-05-20 13:51:51 +02:00
Lukas Zanner
c35f4e8808
Initialize padding on PoolByteArray serialization
2019-05-19 19:09:16 +02:00
Ibrahn Sahir
5626a1ec20
MessageQueue::flush now always destroys parameters of a spent message
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Previously, destructors of Variant parameters were not called if the
target of the message was not found.
2019-05-19 14:05:15 +01:00
Rémi Verschelde
e0574e1d98
Fix typos with codespell
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Using codespell 1.15.0.
Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
doubleclick
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF
$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2019-05-19 13:10:35 +02:00
Max Hilbrunner
33897d9b58
Merge pull request #28925 from Daw11/astar-sorted-array
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Improve the performance of AStar
2019-05-18 23:20:02 +02:00
Aaron Franke
9ff708f008
Optimize Basis constructor for Axis Angle
2019-05-17 05:11:12 -04:00
Max Hilbrunner
2809d86156
Merge pull request #28944 from Faless/mix/object_get_indexed
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Fix Object::get_indexed for simple properties.
2019-05-17 00:48:39 +02:00
Max Hilbrunner
05cb337f2d
Merge pull request #28587 from Daw11/lanczos
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Implement Lanczos image filter
2019-05-16 23:25:48 +02:00
Fabio Alessandrelli
d39ffc101b
Fix Object::get_indexed for simple properties.
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Object::get_indexed was not correctly reporting invalid keys if the name
was a direct property (not a subproperty), causing for example Tween to
not report correctly a bad interpolate_property key.
2019-05-16 23:22:52 +02:00
Daw11
cc7be6c643
Use a binary heap for the open list of Astar
2019-05-16 20:14:35 +02:00
Gilles Roudière
3bfa080c9c
Fix NaN with get_action_strength
2019-05-15 11:21:10 +02:00
Fabio Alessandrelli
76f262d2f4
Better handle some self-RSET/RPC in MultiplayerAPI
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Allow calling yourself via RPC/RSET if the mode allows it.
Better error messages when you are not allowed to call yourself.
2019-05-12 11:37:26 +02:00
Aaron Franke
702b539405
Change "ID" to lowercase "id"
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Reasoning: ID is not an acronym, it is simply short for identification, so it logically should not be capitalized. But even if it was an acronym, other acronyms in Godot are not capitalized, like p_rid, p_ip, and p_json.
2019-05-09 06:25:32 -04:00
Fabio Alessandrelli
bba77fe387
Avoid _can_call_mode resetting error message in MultiplayerAPI
2019-05-08 22:14:41 +02:00
Rémi Verschelde
fcbadd4334
Merge pull request #28525 from MunWolf/func_ref_validation
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Added an is_valid function to FuncRef
2019-05-06 14:23:16 +02:00
Daw11
28bff3d1ad
Implement Lanczos image filter
2019-05-05 14:03:56 +02:00
Leonard Meagher
f7eb426e2e
Allow overriding how scripted objects are converted to strings
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solves #26796
- ADD `String to_string()` method to Object which can be overriden by `String _to_string()` in scripts
- ADD `String to_string(r_valid)` method to ScriptInstance to allow langauges to control how scripted objects are converted to strings
- IMPLEMENT to_string for GDScriptInstance, VisualScriptInstance, and NativeScriptInstance
- ADD Documentation about `Object.to_string` and `Object._to_string`
- Changed `Variant::operator String` to use `obj->to_string()`
2019-05-03 15:06:05 -07:00
Tomasz Chabora
0b8a785539
Make second parameter of substr optional
2019-05-03 19:46:56 +02:00
Rémi Verschelde
867b96eb71
Locales: Add some missing locale names
2019-05-02 09:22:40 +02:00
Rémi Verschelde
ae41e35191
Merge pull request #27676 from qarmin/small_fixes_2
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Small fixes to static analyzer bugs
2019-05-01 08:19:04 +02:00
Aaron Franke
620ec4703f
Make "decimal" functions more consistent
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In GDScript, rename "decimals" to "step_decimals". In C#, add "StepDecimals", but keep the old functionality in a method called "DecimalCount".
2019-04-30 13:49:17 -04:00
Rémi Verschelde
a7f00f3bac
Merge pull request #28530 from akien-mga/scons-prepend-cpppath
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SCons: Always use env.Prepend for CPPPATH
2019-04-30 18:23:38 +02:00
Rémi Verschelde
9dc9434b1b
Merge pull request #24437 from mateusfccp/single_quotes_option
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Add settings for single-quotes on completion
2019-04-30 14:58:33 +02:00
Rémi Verschelde
d52b70fb5e
SCons: Always use env.Prepend for CPPPATH
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Include paths are processed from left to right, so we use Prepend to
ensure that paths to bundled thirdparty files will have precedence over
system paths (e.g. `/usr/include` should have lowest priority).
2019-04-30 13:12:06 +02:00
Rémi Verschelde
d6b20e854c
Merge pull request #27294 from lupoDharkael/rect2i
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Add missing methods to Rect2i
2019-04-30 11:46:40 +02:00
Rikhardur Bjarni Einarsson
9be8424ef9
Added an is_valid function to FuncRef so script can check if it is safe to call it.
2019-04-29 23:38:42 +01:00
Rémi Verschelde
554c0ea90b
Merge pull request #28423 from neikeq/dont-forget-to-think-a-name-for-this-branch
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C#: Deprecate accessor methods and generate correct int and float types
2019-04-29 16:56:25 +02:00
Rémi Verschelde
85c27f9c90
Merge pull request #28452 from Sintinium/undoredo-lock
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Undo support for locking and grouping for both 2D and 3D
2019-04-29 16:23:28 +02:00
Ignacio Etcheverry
3380565e4b
C#: Generate the correct integer and floating point types
2019-04-27 01:30:46 +02:00
Sintinium
d1fa546dc9
Undo support for locking and grouping for both 2D and 3D
2019-04-26 18:16:59 -05:00
Aaron Franke
b659e1eb2b
Use approximate equallity methods in many places
2019-04-25 13:20:29 -04:00
Aaron Franke
b2e1c9c276
[Core] Approximate equality
2019-04-25 13:20:29 -04:00
jude-lafitteIII
d3cc9c0bf1
Support for binary literals in GDScript. Added an error that shows if a point is written in a hex literal. Added highlighting for binary literals in GDScript
2019-04-25 13:44:27 +01:00
Rémi Verschelde
af5b8ec2a8
Merge pull request #28376 from MuffinManKen/translation_server_get_all_loaded_locales
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Add method to get locales that have loaded translations
2019-04-25 12:32:15 +02:00
Ken Paulson
6b117c44fb
Added TranslationServer::get_loaded_locales to return an array of all locales with a loaded Translation
2019-04-24 21:39:29 -04:00
Rémi Verschelde
c2a669a9f0
SCons: Review uses of CCFLAGS, CXXFLAGS and CPPFLAGS
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Many contributors (me included) did not fully understand what CCFLAGS,
CXXFLAGS and CPPFLAGS refer to exactly, and were thus not using them
in the way they are intended to be.
As per the SCons manual: https://www.scons.org/doc/HTML/scons-user/apa.html
- CCFLAGS: General options that are passed to the C and C++ compilers.
- CFLAGS: General options that are passed to the C compiler (C only;
not C++).
- CXXFLAGS: General options that are passed to the C++ compiler. By
default, this includes the value of $CCFLAGS, so that setting
$CCFLAGS affects both C and C++ compilation.
- CPPFLAGS: User-specified C preprocessor options. These will be
included in any command that uses the C preprocessor, including not
just compilation of C and C++ source files [...], but also [...]
Fortran [...] and [...] assembly language source file[s].
TL;DR: Compiler options go to CCFLAGS, unless they must be restricted
to either C (CFLAGS) or C++ (CXXFLAGS). Preprocessor defines go to
CPPFLAGS.
2019-04-24 16:57:58 +02:00
lupoDharkael
2ad302cec4
Don't allow class_name in built-in scripts
2019-04-17 17:06:21 +02:00
lupoDharkael
145a45fd3f
Fix code completion not working with class_name
2019-04-16 22:27:13 +02:00
Rémi Verschelde
4f81945fed
Merge pull request #28052 from muiroc/settings_decodes_objects
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Enable object decoding when serializing binary project settings
2019-04-16 10:33:34 +02:00
Guilherme Felipe
1bae73d7d0
Add Input::get_current_cursor_shape
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[Clean up] Removed unused/unnecessary methods.
2019-04-15 15:22:09 -03:00
muiroc
1f54b11da6
Enable object decoding when serializing binary project settings
2019-04-15 15:30:54 +02:00
Juan Linietsky
c1dcdf6109
No more metadata and dependency indices kept in resources saved.
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-Node folding is now saved externally together with the properties
-External resources remember their ID when scenes are saved.
2019-04-11 14:36:58 -03:00
Juan Linietsky
e33764744c
Added generator audio stream, and spectrum analyzer audio effect
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Made AudioFrame and Vector2 equivalent for casting.
Added ability to obtain the playback object from stream players.
Added ability to obtain effect instance from audio server.
2019-04-10 12:58:06 -03:00
Rémi Verschelde
c8994b56f9
Style: Apply new changes from clang-format 8.0
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It seems to stay compatible with formatting done by clang-format 6.0 and 7.0,
so contributors can keep using those versions for now (they will not undo those
changes).
2019-04-09 17:09:48 +02:00
Juan Linietsky
a20235aeb0
Add ability to edit editor feature profiles
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Allows enabling/disabling parts of the editor and storing/loading profiles for that.
2019-04-08 19:18:51 -03:00
Rémi Verschelde
918de768a5
Merge pull request #27711 from neikeq/ifdef-clang-tidy
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Replace a few #if/#elif with #ifdef and "#elif defined"
2019-04-08 12:24:30 +02:00
Rémi Verschelde
3cf2bdbd84
Merge pull request #27506 from Chaosus/astar
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Added functions to AStar for disable/enable points to effectivly create obstacles
2019-04-08 12:19:51 +02:00
Rémi Verschelde
7f3373d79f
Merge pull request #27452 from Chaosus/direction_to
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Added method to retrieve a direction vector from one point to another
2019-04-08 12:00:54 +02:00
Rémi Verschelde
a994db62df
Merge pull request #27644 from lupoDharkael/bus
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Allow default audio bus layout modification
2019-04-08 11:06:35 +02:00
Rémi Verschelde
1ca555f1fb
Merge pull request #26760 from Xrayez/26744-fix-string-to-lower
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Reorder reverse caps characters table for string lower case conversion
2019-04-08 10:48:15 +02:00
Rémi Verschelde
d211aff777
Merge pull request #27231 from Chaosus/smoothstep
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Added smoothstep built-in function
2019-04-08 10:03:42 +02:00
Chaosus
cc71fb2308
Added functions to AStar for disable/enable points
2019-04-08 09:28:03 +03:00
Giacom
c2e63fd27a
Fixes being unable to use the Quat(Vector3) constructor
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The Quat(Vector3) constructor, to initialise a Quat by a euler angle,
was impossible because Variant::construct would only check for
constructors with greater than 1 arguments. I changed it to greater than
or equal to 1 and moved it to the bottom of the priority list so it did
not overshadow the other checks that checked for arguments equal to 1
for simple copy constructors.
2019-04-08 02:52:21 +01:00
Juan Linietsky
cd4449e7ab
Add FileAccess::set_unix_permissions for Unix platforms
2019-04-07 15:45:30 -03:00
Hein-Pieter van Braam
f2d3d3e679
Merge pull request #24269 from xsellier/feature/master-add-sha256
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Add SHA256 for PoolByteArray
2019-04-23 06:38:03 +03:00
Hein-Pieter van Braam
5d33f241f0
Merge pull request #26064 from JFonS/add_frustum_camera_mode
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Add FRUSTUM camera mode, allowing tilted frustums
2019-04-23 06:20:13 +03:00
Ibrahn Sahir
9d0b3b300c
fixed an access after free in OS_X11::set_context.
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Added constructor and assignment operator for CharString
from const char* to simplify memory management when working with
utf8/ascii strings for APIs taking char*.
Reworked OS_X11::set_context to use CharString and avoid some manual
memory management.
2019-04-22 13:34:17 +01:00
Rémi Verschelde
05dda9f87c
Merge pull request #26787 from ptrojahn/utf8assign
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Support UTF-8 input action names
2019-04-22 12:02:05 +02:00
Rémi Verschelde
3610b4fd77
Merge pull request #28179 from neikeq/welp
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Use StringBuilder in C# bindings generator
2019-04-22 11:52:30 +02:00
Rémi Verschelde
c66ed35004
Merge pull request #27376 from follower/patch-1
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Typo fix: "the function exists" -> "the function exits"
2019-04-21 20:16:56 +02:00
Hein-Pieter van Braam
bc7178422e
Merge pull request #28217 from hpvb/fix-28089
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Don't crash on printing nested types
2019-04-21 00:46:07 +03:00
Fabio Alessandrelli
175942dcd1
Merge pull request #24951 from Mr-Slurpy/local-rpc-sender-id-fix
...
Sender network id is now set to local network id for local rpc calls.
2019-04-20 13:39:05 +02:00
Rémi Verschelde
b3d2584960
Merge pull request #28210 from hpvb/fix-28134
...
Object::script may not be a valid Ref<Script>
2019-04-20 10:25:39 +02:00
Hein-Pieter van Braam-Stewart
20b0046945
Object::script may not be a valid Ref<Script>
...
It appears that Object::script may be a valid ScriptInstance but not be
castable to Ref<Script>. There were only 5 places in the code that made
this assumption. This commit fixes that.
2019-04-20 02:13:28 +02:00
Hein-Pieter van Braam-Stewart
8b1e297fc6
Don't crash on printing nested types
...
When adding an Array or Dictionary to itself operator String() got in an
infinite loop. This commit adds a stack to operator String() (Through
the use of a new 'stringify method'). This stack keeps track of all
unique Arrays and Dictionaries it has seen. When a duplicate is found
only a static string is printed '[...]' or '{...}'.
This mirror Python's behavior in a similar case.
2019-04-20 02:01:55 +02:00
Juan Linietsky
04847ef5f9
Added ability for multiple images to be imported as an atlas
...
This adds support for groups in the import system, which point to a single file.
Add property hint for saving files in file field
2019-04-19 15:56:34 -03:00
Ignacio Etcheverry
f64aa02933
Use StringBuilder in C# bindings generator
...
- Also fixed generation of empty summary comments when no comment should have been generated.
2019-04-19 02:11:39 +02:00
Rémi Verschelde
20265879e2
Compression: Set Zstd max window size via public parameter
...
`ZSTD_DCtx_setMaxWindowSize` is still part of the experimental API
(thus unexposed in the shared library). Upstream examples seem to
use `ZSTD_d_windowLogSize` instead, so it's probably what we should
use too.
Fixes #17374 .
Distro packagers can now unbundle Zstd.
2019-04-18 13:47:42 +02:00
Daniel Eliasinski
0606062268
Sender network id is now set to local network id for local rpc calls.
2019-04-16 21:53:09 -04:00
Ignacio Roldán Etcheverry
9e326ce090
Merge pull request #27776 from neikeq/issue-27772
...
core_bind: Use the appropriate enum instead of int
2019-04-07 19:35:16 +02:00
Ignacio Etcheverry
ebe2f4ea09
core_bind: Use the appropriate enum instead of int
2019-04-07 18:52:39 +02:00
Chaosus
514a3fb96a
Added smoothstep built-in function
2019-04-07 14:11:26 +03:00
Yuri Roubinsky
134be5c728
Merge pull request #27043 from Chaosus/randfn
...
Added gaussian distribution function to RNG
2019-04-07 08:32:04 +03:00
Rémi Verschelde
de825df121
Merge pull request #27733 from nekomatata/transform_flip_fix
...
Fixed Transform FLIP_Y and FLIP_Z set as identity transform
2019-04-06 21:13:48 +02:00
Rémi Verschelde
3b697ce8d5
Merge pull request #26486 from marxin/fix-Wdeprecated-copy
...
Fix new GCC 9 warnings: -Wdeprecated-copy.
2019-04-06 18:21:18 +02:00
PouleyKetchoupp
8828385792
Fixed Transform FLIP_Y and FLIP_Z set as identity transform
2019-04-06 17:40:15 +02:00
Ignacio Etcheverry
2f3328a039
Fix wrong method binds and registered class
2019-04-06 16:12:59 +02:00
Rémi Verschelde
34ea708596
Merge pull request #26699 from Schroedi/fix-line-circle-intersect
...
Fixes Geometry.segment_intersects_circle working only one way.
2019-04-06 12:42:16 +02:00
Ignacio Etcheverry
ad2127a3e8
Replace a few #if/#elif with #ifdef and "#elif defined"
2019-04-05 23:41:51 +02:00
Rémi Verschelde
cc349336e7
Revert "Properly explain RPC/RSET mode failure."
...
This reverts commit 95ad747dea
.
It introduced regressions, see #27655 .
2019-04-05 18:18:08 +02:00
lupoDharkael
650b698f51
Allow default audio bus layout modification
2019-04-05 17:19:25 +02:00
Rémi Verschelde
a61ad365f5
Merge pull request #27677 from akien-mga/Wimplicit-fallthrough
...
Fix -Wimplicit-fallthrough warnings from GCC 8
2019-04-05 16:12:45 +02:00
Chaosus
55f3bd97a2
Added direction_to method to vectors
2019-04-05 17:09:57 +03:00
Rémi Verschelde
fc370b3feb
Fix -Wimplicit-fallthrough warnings from GCC 8
...
Adds `FALLTHROUGH` macro to specify when a fallthrough is intentional.
Can be replaced by `[[fallthrough]]` if/when we switch to C++17.
The warning is now enabled by default for GCC on `extra` warnings level
(part of GCC's `-Wextra`). It's not enabled in Clang's `-Wextra` yet,
but we could enable it manually once we switch to C++11. There's no
equivalent feature in MSVC for now.
Fixes #26135 .
2019-04-05 15:14:53 +02:00
Andrii Doroshenko (Xrayez)
34e6737413
Reorder reverse caps characters table for string lower case conversion
...
The binary search algorithm used to lookup character codes in the table
relies that the data must be ordered. This fixes `to_lower()` string
method to convert upper case to lower case properly, so that the
algorithm doesn't terminate prematurely.
Co-authored-by: AndreevAndrei (avandrei) <avandrei@MacBookAAV.local>
2019-04-05 11:10:15 +03:00
qarmin
8460d0678c
Small fixes to static analyzer bugs
2019-04-04 22:00:16 +02:00
Michael Alexsander Silva Dias
e63e3875d7
Fix 'UndoRedo' increasing its version on actions that should be merged
2019-04-04 14:37:45 -03:00
Juan Linietsky
a18989602b
Clean up notifications and merge Node and MainLoop ones for clarity, closes #27614
2019-04-04 10:34:41 -03:00
Fabio Alessandrelli
95ad747dea
Properly explain RPC/RSET mode failure.
...
_can_call_mode used to call is_network_master/get_network_master
internally.
This would reset any potential last error set via ERR_EXPLAIN,
preventing it from being displayed correctly.
_can_call_mode now expects the node master ID to be passed instead.
2019-04-03 21:55:42 +02:00
Rémi Verschelde
76cbe7a9ae
Merge pull request #27214 from marcelofg55/midi_note_off
...
Fix MIDI Note Off missing on some devices
2019-04-03 09:17:07 +02:00
Rémi Verschelde
25c1363a11
Merge pull request #27597 from marxin/fix-Wnon-virtual-dtor-warnings
...
Fix -Wnon-virtual-dtor warnings.
2019-04-02 18:25:02 +02:00
marxin
e7f22ebdcd
Enable warnings=extra on clang and GCC testers.
...
And remove 2 warnings from warnings=extra.
2019-04-02 17:14:47 +02:00
marxin
f9f2413e69
Fix -Wnon-virtual-dtor warnings.
...
Example of the warning:
./core/script_language.h:198:7: warning: 'class ScriptCodeCompletionCache' has virtual functions and accessible non-virtual destructor [-Wnon-virtual-dtor]
2019-04-02 14:07:29 +02:00
Rémi Verschelde
29a1202d39
Merge pull request #27171 from Chaosus/randfix
...
Properly setup seed in RNG
2019-04-01 17:17:30 +02:00
Rémi Verschelde
e3bd84fa57
Merge pull request #27485 from Faless/io/encode_decode_safety_pr
...
Safer encode/decode variant.
2019-04-01 17:00:40 +02:00
Juan Linietsky
dee98d3b6d
Some improvements to is_equal_approx, restored Quat operator.
2019-04-01 11:11:02 -03:00
Fabio Alessandrelli
393e62b98a
Add object encoding param to serialization methods
...
Network peers get_var/put_var
File get_var/store_var
GDScript/Mono/VisualScript bytes2var/var2bytes
Add MultiplayerAPI.allow_object_decoding member which deprecates PacketPeer.allow_object_decoding.
Break ABI compatibaility (API compatibility for GDNative).
2019-04-01 15:53:19 +02:00
Fabio Alessandrelli
53ab3a1ba9
Multiplayer API now respects allow_object_decoding
...
Add doc about allow_object_decoding in PacketPeer
2019-04-01 15:53:08 +02:00
Fabio Alessandrelli
e61a074a8e
Use same boolean for objects encode and decode.
...
In a very unintuitive move encode needed false to encode an object,
decode needed true to decode it.
They now need the same value: `true`.
2019-03-28 10:43:34 +01:00
Chaosus
6280be46a6
Properly setup seed in RNG
2019-03-27 19:37:25 +03:00
follower
bab27547d3
Typo fix: "the function exists" -> "the function exits"
...
As far as I can tell, the intended word here is "exits" rather than "exists" but it's not 100% clear.
I'm assuming the intention is to express something along the lines of "An index has failed if m_index >=m_size; [if this happens then] the function exits."
2019-03-25 04:02:04 +13:00
lupoDharkael
6232e7eed3
Add missing methods to Rect2i
...
Replace inline with _FORCE_INLINE_ in short methods.
Remove unused and redundant method no_area() as we already have has_no_area().
Add grow_individual() grow_margin() and expand() to Rect2i.
2019-03-21 17:35:01 +01:00
Pedro J. Estébanez
9c3ddf05cb
Revert accidental commits
...
This reverts commit fb37284c02
.
This reverts commit 4db0f51b9a
.
2019-03-20 21:43:55 +01:00
Pedro J. Estébanez
4db0f51b9a
Create live view dock [wip]
2019-03-20 20:44:43 +01:00
Pedro J. Estébanez
fb37284c02
Create class for shared memory blocks [wip]
2019-03-20 20:44:43 +01:00
toasteater
5f1b9a2313
Improved uniformity of RandomPCG::randf.
...
When generating single precision floats, Godot casts a uint32_t to float,
causing uniformity loss.
This new randf, inspired by T. R. Campbell's random_real, samples the output
of rand as the fraction part of an infinite binary number, with some tricks
to reduce ops and branching. This method provides "good enough" uniformity at
decent speed, for floats greater than 2^-64. Smaller numbers are floored to 0.
2019-03-19 18:14:58 +08:00
Marcelo Fernandez
ea0c398a19
Fix MIDI Note Off missing on some devices
2019-03-18 15:54:32 -03:00
Chaosus
5f137925dc
Added normally distributed generation function to RNG
2019-03-17 08:09:46 +03:00
Rémi Verschelde
aff3dd36ba
Merge pull request #25495 from IronicallySerious/fix-expand-macros
...
Fix parameterised macros in core. Addresses #25488
2019-03-16 11:20:52 -07:00
Rémi Verschelde
bba854bac6
Merge pull request #26851 from RandomShaper/fix-26460-fake-event-flood
...
Fix fake null-motion mouse event flood
2019-03-09 22:40:53 +01:00
Pedro J. Estébanez
f757460ec8
Fix fake null-motion mouse event flood
...
This commit also improves a bit the code quality by making the intent of fake events (and themselves) more explicit.
Fixes #26460 .
2019-03-09 22:04:17 +01:00
Rémi Verschelde
0d728123c6
Merge pull request #26818 from vnen/class_name-inheritance
...
Allow class_name scripts to have nested inheritance
2019-03-09 14:27:43 +01:00
George Marques
25f9aee005
Allow class_name scripts to have nested inheritance
2019-03-09 00:47:27 -03:00
DESKTOP-3H3MR3A\eloisa
b22cf46fdb
Request Android record permission when needed
2019-03-08 12:38:36 -03:00
Paul Trojahn
a7430a9d06
Support UTF-8 input action names
...
Fixes #26380
2019-03-08 12:27:14 +01:00
Rémi Verschelde
201cb8d7ed
Merge pull request #26745 from akien-mga/android-modules-def
...
Define android/modules globally so it appears in Project Settings
2019-03-07 23:06:05 +01:00
Rémi Verschelde
bce56cf337
Fix -Wc++11-extensions warning after #26737
...
Fixes #26769 .
2019-03-07 22:48:00 +01:00
Juan Linietsky
6cb841edcb
Ensure ETC2 textures are ALSO compressed to Po2 when have mipmaps. Fixes #26733
2019-03-07 12:16:20 -03:00
Rémi Verschelde
c74bf2e6b1
Define android/modules globally so it appears in Project Settings
...
Until now people had to add it manually to project.godot to load custom modules.
2019-03-07 11:25:58 +01:00
MidZik
4eccb58bc5
Fixed get_seed() not returning the correct seed.
2019-03-07 02:45:18 -06:00
Rémi Verschelde
c67e9a4dd4
Merge pull request #26665 from bojidar-bg/19704-singleton-constants
...
Fix enums coming from other classes without preload
2019-03-06 18:20:48 +01:00
Juan Linietsky
9b5c6f539b
Safer way to update animation if changed, fixes #26670
2019-03-06 10:22:38 -03:00
Christoph Schroeder
dcbe55a1fa
Fixes Geometry.segment_intersects_circle working only one way.
2019-03-06 12:28:54 +01:00
Luis Martinez
9e465c9fd0
Fixes stderr silence; adds missing quote from exe args(windows)
...
8d117b214f/core/bind/core_bind.cpp (L452)
This function calls the bottom function
8d117b214f/drivers/unix/os_unix.cpp (L312)
OS.execute doesn't send out a value to stderr, so stderr defaults to
false, which will invoke this bottom line and always silence stderr.
8d117b214f/drivers/unix/os_unix.cpp (L315)
Some programs, such as FFmpeg, will print out to stderr with valuable
and vital information. This fixes stderr always being silenced, user can
now opt to have it be read as normal.
2019-03-05 17:07:00 -06:00
marxin
64bce5a24b
Use GCC builtins for bswap as compiler can then emit these via instructions.
...
Using current macros, one get for:
static inline int BSWAP32(int x) {
return ((x << 24) | ((x << 8) & 0x00FF0000) | ((x >> 8) & 0x0000FF00) | (x >> 24));
}
int main(int argc, char **argv)
{
return BSWAP32(argc);
}
main:
.LFB1:
.cfi_startproc
movl %edi, %eax
movl %edi, %edx
sarl $24, %edx
sall $24, %eax
orl %edx, %eax
movl %edi, %edx
sarl $8, %edi
sall $8, %edx
andl $65280, %edi
andl $16711680, %edx
orl %edx, %eax
orl %edi, %eax
ret
while using:
int main(int argc, char **argv)
{
return __builtin_bswap32(argc);
}
one gets:
main:
.LFB0:
.cfi_startproc
movl %edi, %eax
bswap %eax
ret
2019-03-05 22:27:02 +01:00
Bojidar Marinov
9637e42705
Fix enums coming from other classes without preload
...
Fix #19704 , fix #26001
2019-03-05 23:19:02 +02:00
Rémi Verschelde
45e7306b5a
Merge pull request #26629 from bojidar-bg/18386-object-callv-errors
...
Print errors comming from callv
2019-03-05 12:44:01 +01:00
Bojidar Marinov
dadcb33302
Print errors comming from callv
...
Fixes #18386
2019-03-05 12:24:21 +02:00
Hein-Pieter van Braam
80618700ca
Merge pull request #26614 from MarianoGnu/tileset_editor
...
TileSet/TileMap: Decompose solid non-convex polygons into convexes.
2019-03-05 02:02:53 +01:00
Mariano Suligoy
078b869d9a
TileSet/TileMap: Decompose solid non-convex polygons into convexes. Real fix for #24003
2019-03-04 21:03:10 -03:00
Juan Linietsky
ffd44530fb
Make sure ResurceLoader.exists works on imported files, fixes #23555
2019-03-04 21:01:21 -03:00
Juan Linietsky
e653c79ef7
Better warnings when resources can't be saved. Fixes #26531
2019-03-04 11:06:49 -03:00
Rémi Verschelde
b811207406
More style cleanup...
2019-03-04 10:11:29 +01:00
Juan Linietsky
a1e73dcc94
Add support for event accumlation (off by default, on for editor), fixes #26536
2019-03-03 19:53:13 -03:00
Juan Linietsky
a9fe834a8e
Merge pull request #26547 from vnen/gdscript-dependency-parse
...
Add a parse mode for GDScript which doesn't load dependencies
2019-03-03 18:00:12 -03:00
Juan Linietsky
8b4c4d9b2f
Implement a more coherent (and way less hack) way to block animation updates, fixes #24618
2019-03-03 17:57:16 -03:00
Juan Linietsky
ae886a6f32
Ability to keep pumping messages while being debugged, may be a solution for #21431
2019-03-03 17:12:19 -03:00
George Marques
4f0590338f
Add function to get String from FileAccess
2019-03-03 16:51:53 -03:00
Rémi Verschelde
dd5376f9df
Merge pull request #25934 from mrcdk/pool_int_real_color_interpolate
...
Added PoolIntArray, PoolRealArray and PoolColorArray interpolate
2019-03-03 13:30:43 +01:00
marxin
6be77da7eb
Fix new GCC 9 warnings: -Wdeprecated-copy.
2019-03-02 14:37:02 +01:00
Hein-Pieter van Braam
33c6b0ec1a
Scale quickhull tolerance with mesh size
...
Taken from three.js's implementation. Tested with a wide variety of
meshes.
2019-03-01 20:58:39 +00:00
Juan Linietsky
3f681b0681
Clean up blend shape support in GLES2 and GLES3.
2019-03-01 16:01:44 -03:00
Juan Linietsky
a5370b1b1b
-Fix problem of order of import plugins, closes #26340
...
-Ensure resource previewer does not start until first import is done
2019-02-27 14:11:17 -03:00
Rémi Verschelde
372152220b
Merge pull request #26159 from marxin/fix-Wsuggest-attribute=format
...
Fix -Wsuggest-attribute=format warnings.
2019-02-27 09:23:26 +01:00
Rémi Verschelde
426a6fdc17
Merge pull request #26134 from marxin/fix-Wsign-compare
...
Fix -Wsign-compare warnings.
2019-02-27 09:22:47 +01:00
Rémi Verschelde
0ba75c195e
Fix GCC 5 build after #26331 and cleanup style
...
Also cleanup after 01a3dd3
.
2019-02-27 09:01:24 +01:00
marxin
e5f665c718
Fix -Wsign-compare warnings.
...
I decided to modify code in a defensive way. Ideally functions
like size() or length() should return an unsigned type.
2019-02-27 07:45:57 +01:00
marxin
aff84ec55d
Fix -Wsuggest-attribute=format warnings.
2019-02-27 06:56:50 +01:00
Juan Linietsky
f669ebeeaf
-Properly handle missing ETC support on export
...
-Added ability for resource importers to save metadata
-Added ability for resource importers to validate depending on project settings
2019-02-26 18:45:06 -03:00
Juan Linietsky
5eeb06ffd1
-Remove harcoded opengl extension testing from OS, ask rasterizer instead.
...
-Fixed a bug where etc textures were imported broken
2019-02-26 11:58:47 -03:00
Juan Linietsky
3299045988
Remove setting that caused is_inside_tree() errors on doppler tracking enabled.
2019-02-26 09:16:23 -03:00
Juan Linietsky
a32b26dfa2
Several fixes to make GLES2 on HTML5 work much better.
...
Changed math class error reporting to be a bit less paranoid.
2019-02-25 21:47:29 -03:00
Michael Alexsander Silva Dias
dcf6c4a368
Revert "Fix 'UndoRedo's 'MERGE_ALL' mode repeating instructions when quickly commiting actions"
...
This reverts commit 79f1d8b4fb
.
2019-02-25 14:09:33 -03:00
Chaosus
bc4d781277
Fix wrapi to use int64_t instead int
2019-02-25 10:51:04 +03:00
Juan Linietsky
61b41d6001
Ensure all properties are refreshed when setting a script, fixes #24845
2019-02-24 10:50:43 -03:00
Juan Linietsky
3ea04c1366
Prevent circular references to scene being saved, fixes #24384
2019-02-24 10:48:38 -03:00
Rémi Verschelde
4ebb544ffa
Merge pull request #26171 from Calinou/fix-wrapi-crash
...
Fix crash when using `wrapi()` with a range of zero
2019-02-24 02:37:04 +01:00
Hugo Locurcio
18b90508a1
Fix crash when using `wrapi()` with a range of zero
...
`wrapi()` and `wrapf()` will now return the value of
the `min` parameter if the range is equal to zero.
2019-02-23 16:16:32 +01:00
Juan Linietsky
9d78274e06
Make allowed pid for window takeover happen immediately, fixes #21431
2019-02-23 12:09:35 -03:00
Hein-Pieter van Braam
4f49d09272
Don't crash when parse_utf8 receives a NULL pointer
...
This can happen when chaining calls to various string methods when the
string is empty.
2019-02-22 19:28:19 +01:00
Rémi Verschelde
7e69c160a4
Merge pull request #26129 from YeldhamDev/undoredo_merge_all_fix
...
Fix 'UndoRedo's 'MERGE_ALL' mode repeating instructions when quickly commiting actions
2019-02-22 09:57:23 +01:00
Rémi Verschelde
726f31e992
Merge pull request #26132 from marxin/fix-Wignored-qualifiers
...
Fix warnings seen with -Wignored-qualifiers.
2019-02-22 09:55:27 +01:00
Rémi Verschelde
60fe9321ac
Merge pull request #26099 from marxin/fix-Wtype-limits-warnings
...
Fix all -Wtype-limits warnings.
2019-02-22 09:44:59 +01:00
Juan Linietsky
8b231b96e3
Implement a cleaner (and better) way to save imagedata from ImageTexture, fixes #18801
2019-02-21 20:49:42 -03:00
marxin
c11e7ffd0e
Fix warnings seen with -Wignored-qualifiers.
2019-02-21 20:24:29 +01:00
Michael Alexsander Silva Dias
79f1d8b4fb
Fix 'UndoRedo's 'MERGE_ALL' mode repeating instructions when quickly commiting actions
...
It seems that the merge operation validation is only useful to the 'MERGE_ENDS' mode, causing problems when in 'MERGE_ALL'.
Fixes #26118 .
2019-02-21 15:36:45 -03:00
marxin
7de7f0ef17
Fix all -Wtype-limits warnings.
2019-02-21 19:34:35 +01:00
Rémi Verschelde
b970c4187d
Merge pull request #26115 from WindyDarian/fix_dictionary_erase_returing_null
...
Fix return value for Dictionary.erase(key) in script
2019-02-21 13:54:34 +01:00
Windy Darian
7d4a653223
Fix return value for Dictionary.erase()
2019-02-21 18:52:29 +08:00
Rémi Verschelde
b39e1df704
Fix VariantWriter overflow on 64-bit int
...
Integers in Godot are signed 64-bit ints (int64_t), but var2str used
int behind the scenes and would thus overflow after 2^31.
Also properly documented the actual bounds of int and the behaviour
when overflowing them.
2019-02-21 11:24:00 +01:00
marxin
8d51618949
Add -Wshadow=local to warnings and fix reported issues.
...
Fixes #25316 .
2019-02-20 19:44:12 +01:00
Rémi Verschelde
132e2f458d
Merge pull request #26015 from hedin-hiervard/master
...
fixed AStar improper point deletion (leads to crash)
2019-02-20 18:20:23 +01:00
Rémi Verschelde
5023cc111b
Merge pull request #26095 from lupoDharkael/right-left
...
Fix wrong bounds check in String::right
2019-02-20 17:48:53 +01:00
hedin
c496781bf6
fixed AStar improper point deletion (leads to crash)
2019-02-20 17:24:58 +01:00
lupoDharkael
597aac382b
Fix wrong bounds check in String::right
2019-02-20 16:47:25 +01:00
Rémi Verschelde
75c89aaaef
Merge pull request #26069 from hpvb/align-variant
...
Align the Variant data member
2019-02-20 13:27:05 +01:00
Hein-Pieter van Braam
b6b113cc2b
Align the Variant data member
...
This should avoid potential alignment issues when _mem holds real
values and speed up some floating point operations in some cases.
2019-02-20 11:14:22 +00:00
Fabio Alessandrelli
0e5655694c
Fix HTTPClient keep alive with chunked encoding.
...
We need to consume the trailer part and final CRLF after last chunk
as per RFC 7230 section 4.1:
```
chunked-body = *chunk
last-chunk
trailer-part
CRLF
```
We do not return the trailer part, just consume it allowing following
requests to work as expected when using keep alive.
2019-02-20 05:13:51 +01:00
Fabio Alessandrelli
10e4821260
HTTPClient read until EOF fixes
2019-02-20 03:06:02 +01:00
JFonS
54b95b6c5a
Add FRUSTUM camera mode, allowing tilted frustums
...
This new camera mode makes it easy to create tilted frustums for mirror
or portal effects.
This work was kindly sponsored by IMVU.
2019-02-19 17:48:08 +01:00
marxin
155cbe0b37
Fix warnings seen with warnings=all and recent GCC 8.2.
2019-02-18 21:54:31 +01:00
IronicallySerious
4121df235e
Fix parameterised macros in core. Addresses #25488
...
This adds the saves the programmer of doing something like SWAP(x++, y--)
and getting the wrong result unless the parameters are evaluated
before use.
2019-02-18 22:08:42 +05:30
Rémi Verschelde
2e6501d879
Add hex-encoded version number to Engine singleton for easy comparisons
2019-02-17 13:38:52 +01:00
Rémi Verschelde
f6fcbcfe9e
Merge pull request #25680 from Chaosus/random_fix
...
Fix random generation, to not always retrieve 0 after seed()
2019-02-16 23:24:02 +01:00
Rémi Verschelde
44d24e8b78
Merge pull request #25952 from pbrunet/fix/rand
...
Fix typo for randd and randf
2019-02-16 22:05:23 +01:00
Juan Linietsky
1f9c54bd55
Make resource loader cycle checker work on a per-thread basis.
...
This removes editor errors saying cycles existed when the thumbnailer was running.
2019-02-16 17:39:06 -03:00
Pierrick Brunet
3b6d05db3e
Fix typo for randd and randf
...
* And improve documentation according to issue #25938
2019-02-16 21:05:18 +01:00
Rémi Verschelde
ca5ec803fc
Merge pull request #25944 from Faless/net/http_editor_fixes
...
Fix keep-alive without header in HTTP client
2019-02-16 17:58:48 +01:00
Fabio Alessandrelli
673caa5f46
Fix keep-alive without header in HTTP client
2019-02-16 17:05:13 +01:00
Rémi Verschelde
7a79eee523
Expose OS::get_current_video_driver to scripting languages
2019-02-16 14:41:07 +01:00
Rémi Verschelde
29359c169b
Merge pull request #25924 from Calinou/add-gamepad-button-shortcut
...
Make Button shortcuts triggerable by gamepads
2019-02-16 14:17:26 +01:00
MrCdK
3441e2a96f
Added PoolIntArray, PoolRealArray and PoolColorArray interpolate
2019-02-16 12:20:01 +01:00
Hein-Pieter van Braam
24e7a54cd0
Fix alignment and locking issues with CommandQueueMT
...
The allocations of commands in CommandQueueMT weren't aligned. This
commit aligns all accesses on 64bit boundaries regardless of target
platform. This ensures that all types are aligned.
Lock-wise the semaphores were maked as usable when the command had ran
but not when the synchronous stub had finished with it. This lead to a
race condition where sometimes the semaphore got reused before it was
waited on. We now mark the semaphore as free only once we're done
waiting on it.
2019-02-16 04:00:19 +01:00
Hugo Locurcio
b54910eb05
Make Button shortcuts triggerable by gamepads
...
This closes #25741 .
2019-02-16 00:29:23 +01:00
Juan Linietsky
4a24ba6e77
-Fixes to undo redo to avoid crash, closes #24251
...
-Changed Animation to have a special signal when tracks are changed, to avoid unnecesary track cache rebuilds in AnimationPlayer
-Added missing emit_changed whe modifying keys to Animation
-Changed AnimationPlayer to use the new refcounted connections instead of the previous hacky way to keep references
-Changed AnimationEditor to update the current track when keys are edited
-Fixed bug where undo/redo did not work with AnimationKeyEdit (was not being updated)
-Made sure UndoRedo does not mind deleted objects in undo/redo history, this would corrupt the history or clear it without need.
2019-02-14 10:22:34 -03:00
Rémi Verschelde
5fc86026ca
Fix typos with codespell
...
Using codespell 1.14.0.
Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
doubleclick
lod
nd
numer
que
te
unselect
EOF
$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2019-02-13 09:23:29 +01:00
Rémi Verschelde
55ca2a7c88
Merge pull request #25821 from akien-mga/sync-class-and-filenames
...
Ensure classes match their header filename
2019-02-13 08:49:39 +01:00
Aaron Franke
06df7b0963
[Core] Transform2D add set_scale and fix set_rotation
...
Note: These are still not exposed to GDScript
2019-02-12 17:59:29 -05:00
QbieShay
c4eb974a8a
Added a setting for files in which the editor should search (project wise).
...
Remembers the tickboxes but only during the same execution
Fixes #25440
2019-02-12 21:24:07 +01:00
Rémi Verschelde
c4835c4345
Merge pull request #25721 from neikeq/ww
...
Use script instance binding for objects constructed from C#
2019-02-12 15:29:25 +01:00
Rémi Verschelde
b7cc2bb1e2
Core: Ensure classes match their header filename
...
Also drop some unused files.
Renamed:
- `core/dvector.h` -> `pool_vector.h`
- `core/io/resource_import.h` -> `resource_importer.h`
- `core/sort.h` -> `sort_array.h`
- `core/string_db.h` -> `string_name.h`
Dropped:
- `core/allocators.h`
- `core/os/shell.h`
- `core/variant_construct_string.cpp`
2019-02-12 13:34:25 +01:00
Rémi Verschelde
13c50e8aa5
Merge pull request #25481 from hpvb/fix-ubsan-asan-reports
...
Fix many asan and ubsan reported issues
2019-02-12 12:21:01 +01:00
Rémi Verschelde
b6e03d927e
Merge pull request #25727 from aaronfranke/matrix3-basis
...
[Core] Rename Matrix3 file to Basis
2019-02-10 12:32:32 +01:00
Chaosus
f946b28f75
Fix random generation, to not retrieve 0 after seed()
2019-02-10 14:16:02 +03:00
Rémi Verschelde
034cd62a77
Warn when using GPU particles with GLES2
...
Closes #25733 .
2019-02-09 20:49:58 +01:00
Aaron Franke
3f837d5cc5
[Core] Rename Matrix3 file to Basis
...
The code already referred to "Basis", it's just the file name that was different for some reason.
2019-02-09 14:42:23 -05:00
Ignacio Etcheverry
9df44c2d2c
Use script instance binding for objects constructed from C#
...
Only possible if the object class is a "native type". If the object class is a user class (that derives a "native type") then a script is needed.
Since CSharpLanguage does cleanup of script instance bindings when finished, cases like #25621 will no longer cause problems.
Fixed ~Object() trying to free script instance bindings after the language has already been removed, which would result in a NULL dereference.
2019-02-09 00:32:18 +01:00
Rémi Verschelde
1772d6fa23
Image: Fix decompressing ETC2
...
Thanks to @Rriik for finding the bug and its cause.
Fixes #25595 .
2019-02-08 17:26:47 +01:00
Ignacio Etcheverry
3233083f63
Mono: Lifetime fixes for CSharpInstance and instance binding data
...
Avoid CSharpInstance from accessing its state after self destructing (by deleting the Reference owner).
It's now safe to replace the script instance without leaking or crashing.
Also fixed godot_icall_Object_weakref return reference being freed before returning.
2019-02-03 06:47:25 +01:00
Ignacio Etcheverry
4e4e889c75
Merge pull request #25478 from neikeq/rr
...
Mono: Fix MonoPosixHelper not being found
2019-02-03 06:31:52 +01:00
Ignacio Etcheverry
41873ffa88
Added set_environment to OS class
2019-02-03 05:38:47 +01:00
Rémi Verschelde
463123a661
Merge pull request #25494 from RandomShaper/fix-21677
...
Let memory stat functions return uint64_t
2019-01-31 10:33:18 +01:00
Bojidar Marinov
e34a4c63a7
Fix AStar crashing with large (>1e30) estimated values
...
Fixes #21601
2019-01-30 20:22:08 +02:00
Pedro J. Estébanez
496d8f19fc
Let memory stat functions return uint64_t
2019-01-30 19:07:46 +01:00
Hein-Pieter van Braam
d308eb091a
Fix many asan and ubsan reported issues
...
This allows most demos to run without any ubsan or asan errors. There
are still some things in thirdpart/ and some things in AudioServer that
needs a look but this fixes a lot of issues. This should help debug less
obvious issues, hopefully.
This fixes #25217 and fixes #25218
2019-01-30 06:43:56 +01:00
Rémi Verschelde
cc0842f9a6
Prevent upscaled SVG from exceeding Image bounds
...
Also expose Image MAX_WIDTH and MAX_HEIGHT.
Fixes #24455 .
2019-01-28 16:00:15 +01:00
Juan Linietsky
11642b92d1
Avoid cyclic resource loading of any type, fixes #22673
2019-01-27 19:24:55 -03:00
Rémi Verschelde
c3b0ee5941
Fix code style issues
2019-01-26 22:35:31 +01:00
Juan Linietsky
c2f59de212
Warn of invalid pointer when converting object to RID, closes #19023
2019-01-26 15:41:26 -03:00
Marcelo Fernandez
fd59732298
Expose InputEventMIDI to scripts
2019-01-23 09:09:03 -03:00
Rémi Verschelde
a0581cca1f
Revert "Revert "Update random_pcg.h""
...
This reverts commit 6f704c338a
.
Sorry about this, this was a test and not meant to be pushed to master. :/
2019-01-23 10:36:36 +01:00
Rémi Verschelde
6f704c338a
Revert "Update random_pcg.h"
...
This reverts commit 64e584a97e
.
2019-01-23 10:30:18 +01:00
Ivan Ponomarev
8edfc3b5ac
Fixed possible crash in pck_packer.cpp due to wrong memory freeing.
2019-01-22 20:02:19 +03:00
Juan Linietsky
6fa632b821
Add function to obtain filesystem type from DirAccess.
...
Change EditorFileSystem to not use directory modification times on FAT32, fixes #20946
2019-01-21 18:06:14 -03:00
Martin Capitanio
a6ab7a91ef
Print the path of a corrupt image
...
After scanning a path in the project manager or starting a project it is not clear which
image can not be loaded.
After errors
```
ERROR: _png_error_function: Not a PNG file
At: drivers/png/image_loader_png.cpp:62.
libpng error: Not a PNG file
ERROR: _load_image: PNG Corrupted
At: drivers/png/image_loader_png.cpp:94.
```
add
```
ERROR: load_image: Error loading image: path/bad.png
At: core/io/image_loader.cpp:69.
```
2019-01-20 04:19:12 +01:00
Leon Krause
35466475fe
Fix HTML5 build warning
2019-01-20 00:12:50 +01:00
Fabio Alessandrelli
60d235622d
Don't reset MultiplayerAPI when setting same peer.
...
A GDScript call to:
`multiplayer.network_peer.some_prop = true`
seems to transalte to:
```
var temp = multiplayer.network_peer
temp.some_prop = true
multiplayer.network_peer = temp
```
Which caused the MultiplayerAPI to be resetted.
The call to set_network_peer is now ignored if the peer that's beeing
set is the same as the currently set one.
2019-01-15 11:14:51 +01:00
Fabio Alessandrelli
1f7846abf8
Fix MultiplayerAPI initialization, clear.
...
rpc_sender_id is now correctly initialized to 0 so get_rpc_sender_id()
work reliably even if called before receiving any RPC.
root_node is initialized to NULL (fix crashes when incorrectly using the
MultiplayerAPI).
clear function now resets the packet cache size to free more memory when
not running.
2019-01-15 10:35:26 +01:00
Rémi Verschelde
7346afb0ee
Merge pull request #24987 from akien-mga/gles2-nvidia-rect-hack-opt-in
...
GLES2: Make Nvidia flicker workaround opt-in
2019-01-14 20:20:56 +01:00
Juan Linietsky
91290f0ded
Added a flag to specify an exported node path must be supplied from scene root, fixes #24412
2019-01-14 15:46:56 -03:00
Rémi Verschelde
02ffc59270
GLES2: Make Nvidia flicker workaround opt-in
...
It has a big impact on 2D and text rendering performance (cf. #24466 )
so the solution seems worse than the bug it aims to work around.
It's now opt-in via "rendering/quality/2d/gles2_use_nvidia_rect_flicker_workaround"
for those who need it and have a simple enough game for the performance
drop not to be an issue.
Fixes #24466 .
2019-01-14 19:02:07 +01:00
Juan Linietsky
6d8083ea65
Do not use the workaround for desktop nvidia on mobile and html5.
2019-01-14 11:24:00 -03:00
Juan Linietsky
ae99530a8d
Do not allow flushing while already flushing the message queue. Added to help track bugs in ProgressDialog in editor.
2019-01-14 11:04:25 -03:00
Juan Linietsky
4bb0080b3d
Do not allow adding tasks while in the middle of flushing a message queue
2019-01-14 11:00:05 -03:00
Rémi Verschelde
9ddf1115bc
Revert "fixed invalid implementation of Plane::intersects_segment and Plane::intersects_ray"
2019-01-13 11:06:34 +01:00
Rémi Verschelde
3652442a92
Merge pull request #24897 from GlaDos28/master
...
fixed invalid implementation of Plane::intersects_segment and Plane::intersects_ray
2019-01-11 22:56:03 +01:00
Evgeny Savelyev
2c36078be4
fixed invalid implementations of Plane::intersects_segment and Plane::intersects_ray
2019-01-12 00:38:16 +03:00
Poommetee Ketson
2caaa7c97d
Fix error explanation in core_bind Thread::_start_func
2019-01-11 10:12:13 +07:00
Rémi Verschelde
658296856c
Merge pull request #24877 from neikeq/issue-24280
...
Fix properties being lost when reloading placeholder GDScript instance
2019-01-10 18:02:57 +01:00
Rémi Verschelde
e5f1d19352
Consistency in resource format saver/loader de-registration
...
Some used 'is_valid()' checks, others not. Validity is already checked in 'unref()',
and 'remove_resource_format_*()' has an ERR_FAIL condition on 'is_null()' already
(which shouldn't happen since we're only unregistering things that we previously
registered.
Also add missing GDCLASS statement in ResourceFormatLoaderVideoStreamGDNative,
missed in #20552 which was last amended before #19501 was merged.
2019-01-10 12:45:57 +01:00
Ignacio Etcheverry
ea85ff0dc2
Fix properties being lost when reloading placeholder GDScript instance
...
During reloading in `GDScriptLanguage::reload_all_scripts` a placeholder instance that must remain so is replaced with a new placeholder instance. The state is then restored by calling `ScriptInstance::set` for each property. This does not work if the script is missing the properties due to build/parse failing.
The fix for such cases is to call `placeholder_set_fallback` instead of `set` on the script instance.
I took this chance to move the `build_failed` flag from `PlaceHolderScriptInstance` to `Script`. That improves the code a lot. I also renamed it to `placeholder_fallback_enabled` which is a much better name (`build_failed` could lead to misunderstandings).
2019-01-10 01:58:50 +01:00
Juan Linietsky
e46f28e02d
Removed splits in Polygon editor, replace by internal vertices and polygon support.
2019-01-08 19:11:08 -03:00
Calamander
64e584a97e
Update random_pcg.h
...
little fix to function types
2019-01-07 23:13:16 +01:00
Ibrahn Sahir
cbb396c006
Repair String lstrip and rstrip.
...
Background: lstrip and rstrip were broken by changes to String in:
0e29f7974b
which removed it's access to Vector::find(CharType).
Moved Vector's find up into CowData so it can be shared by Vector and String.
Added String::find_char using CowData::find.
Implemented rstrip and lstrip using find_char.
Added a few tests for String rstrip and lstrip.
2019-01-07 17:34:44 +00:00
Hein-Pieter van Braam
5e6c6f3bb7
Merge pull request #21708 from hpvb/fix-21242v2
...
String[size()] should return a default constructed CharType
2019-01-04 20:57:22 +01:00