Commit Graph

2655 Commits

Author SHA1 Message Date
Gilles Roudiere 038de54b1f Fixes scrollbars in Canvas Item Editor 2018-03-17 12:18:33 +01:00
robfram 8939f44f6a Fix pressing `F3` do both changing to script editor AND find next text
As `KEY_F3` was used both for changing to script editor window and, in
the script editor, for finding the next result in the last search, and
the key event is **not** consumed, the resulting behaviour was similar
to press `F3` twice, first to change to script editor and second to
find the next result of a previous search.

This PR sets the `key_pressed` status of `InputEvent` to `false` if
this event is responsible of an editor change, simulating the
consumption of the event.

Fix #17334
2018-03-16 20:17:42 +01:00
Rémi Verschelde 99c1323a08
Merge pull request #17388 from Hinsbart/mono_class_name
Mono: Avoid invalid class names.
2018-03-15 19:47:39 +01:00
Andreas Haas 700d07cf7c
Mono: Avoid invalid class names.
Disallow reserved keywords as class names and prefix base class with the Godot
namespace if it's the same as the class name.

Fixes #12483
2018-03-15 19:25:06 +01:00
Rémi Verschelde db289e0e85
Merge pull request #17420 from marcelofg55/fscache_err_checks
Added error checks for fscache saving
2018-03-14 09:21:31 +01:00
Marcelo Fernandez 06e537fec5 Added error checks for fscache saving 2018-03-13 13:15:03 -03:00
Bojidar Marinov 9f6c0c6eae
Duplicate Arrays and Dictionaries when instancing scene in editor
Also, add deep (=false) parameter to Array.duplicate and Dictionary.duplicate

Fixes #13971
2018-03-13 17:18:08 +02:00
Rémi Verschelde c81356153e
Merge pull request #16971 from Noshyaar/tilemap
TileMap: add fix_invalid_tiles
2018-03-13 13:57:58 +01:00
Rémi Verschelde 65dc4abca3
Merge pull request #16978 from Noshyaar/tmsc
Add icon to TileMapEditor popupmenu
2018-03-13 13:57:10 +01:00
Rémi Verschelde 535205196f
Merge pull request #17013 from Noshyaar/theme
Update icons when theme changed
2018-03-13 13:48:37 +01:00
Rémi Verschelde 96bda9c463
Merge pull request #17094 from Calinou/add-dynamicfont-hinting-options
Add an hinting mode setting to DynamicFonts
2018-03-13 13:38:35 +01:00
Rémi Verschelde 8b31b98036
Merge pull request #17104 from Faless/assetlib_more_threads
More threading in AssetLib
2018-03-13 13:35:28 +01:00
Rémi Verschelde 401a39f57e
Merge pull request #17116 from poke1024/fix16734
Fix round preview getting square on "run scene" (issue 16734)
2018-03-13 13:33:51 +01:00
Rémi Verschelde bd82fc19e9
Merge pull request #17138 from simedis/import_md5
Make md5's not be in the same file as the import settings
2018-03-13 13:06:18 +01:00
Rémi Verschelde a3915d8597
Merge pull request #17154 from Hinsbart/fix_text_editor_settings
ScriptEditor: Use EditorSettings instead of hardcoded values in constructor.
2018-03-13 12:54:43 +01:00
Rémi Verschelde 8b629bbcbe
Merge pull request #17166 from Noshyaar/tilemap2
TileSet&TextureRegion: fix error when getting nonexistent tile
2018-03-13 12:53:51 +01:00
Rémi Verschelde fcd81c9627
Merge pull request #17172 from StateOff/add_show_axis_options
Add "Show Origin" and "Show Viewport" options to 2D Editor Viewport
2018-03-13 12:53:11 +01:00
Rémi Verschelde de1e2b4497
Merge pull request #17176 from Noshyaar/audiobus
EditorAudioBus: expand effects list
2018-03-13 12:51:54 +01:00
Rémi Verschelde 4835488716
Merge pull request #17184 from Noshyaar/tilemap3x
TileSetEditorPlgn: use EditorHandle icon as handle
2018-03-13 12:51:01 +01:00
Rémi Verschelde 18d543d7ab
Merge pull request #17311 from marcelofg55/export_err_checks
Improved error checking at EditorExportPlatformPC::export_project
2018-03-13 12:17:53 +01:00
Rémi Verschelde 6d59bc67a0
Merge pull request #17379 from poke1024/fix-anim-popups
AnimationPlayer: fix popups close on double click
2018-03-13 11:55:17 +01:00
Rémi Verschelde 319167a67a
Merge pull request #17380 from robfram/fix-change-node-type
Fix overwriting all common properties when using `Change Type` tool
2018-03-13 11:54:10 +01:00
Rémi Verschelde b49746f3cd
Merge pull request #17381 from poke1024/fix-anim-scrub
AnimationPlayer: fix scrubbing after play backwards
2018-03-13 11:51:30 +01:00
Rémi Verschelde 4287c7822b
Merge pull request #17440 from viktor-ferenczi/issue-5042
Properly closing all files in Python build code
2018-03-13 11:49:58 +01:00
Rémi Verschelde a64f30536e
Merge pull request #17390 from poke1024/fix-anim-text-overlap
Fixes overlapping text labels in animation editor timeline
2018-03-13 11:40:31 +01:00
Rémi Verschelde 9cadef3ffb
Merge pull request #17404 from poke1024/fix-anim-player-pan
Fix wrong pan direction in animation player ui
2018-03-13 11:34:25 +01:00
Rémi Verschelde f92acfe119
Merge pull request #17406 from poke1024/fix-anim-key-ui
Fix broken hover/select coloring of keys in animation editor
2018-03-13 11:31:17 +01:00
Rémi Verschelde 40aa97d2c8
Merge pull request #17413 from ShyRed/previewfix
Update preview on filesystem change
2018-03-13 11:27:43 +01:00
Rémi Verschelde ed1fb87429
Merge pull request #17435 from poke1024/output-error-icon
Show error icon at "Output" in case of errors
2018-03-13 11:22:28 +01:00
Rémi Verschelde 71cc0df311
Merge pull request #17441 from poke1024/fix-autoload-column-width
Fix column width on AutoLoad table on hidpi displays
2018-03-13 11:18:37 +01:00
Rémi Verschelde 08415d0f53
Merge pull request #17319 from eska014/polyclipper-toolsonly
Build polygon clipper only in tools builds
2018-03-13 11:01:28 +01:00
Rémi Verschelde 965feb9521
Merge pull request #17455 from Noshyaar/capitalize
ScriptTextEditor: fix capitalize offset
2018-03-13 09:55:15 +01:00
Rémi Verschelde 15626fa2d0
Merge pull request #17442 from Noshyaar/esr
EditorNode: fix clicking ok keeps trying to save
2018-03-13 09:36:55 +01:00
robfram ea94a82596 Fix non working action names containing whitespaces
Now the action name is quoted if it contains spaces. Also, quotation
mark (") is added to the forbidden character list for action names, as
it was also a bug.

Fix #17322
2018-03-12 21:28:41 +01:00
Poommetee Ketson caa0d513ab ScriptTextEditor: fix capitalize offset 2018-03-12 01:37:41 +07:00
Poommetee Ketson e12e6cacdb EditorNode: fix clicking ok keeps trying to save 2018-03-11 21:33:21 +07:00
Bernhard Liebl f494d5ac5c Fix column width on AutoLoad table on hidpi displays 2018-03-11 15:28:23 +01:00
Viktor Ferenczi 272ecddb28 Properly closing all files in Python code 2018-03-11 14:55:50 +01:00
Bernhard Liebl 5120690013 Show error icon at "Output" in case of errors 2018-03-11 14:20:32 +01:00
ShyRed 188ccf190b Update preview on filesystem change
Check and recreate a file's preview, if it has changes to it in the filesystem.
2018-03-10 14:21:17 +01:00
Bernhard Liebl 172aa6c61e Fix broken hover/select coloring of keys in animation editor 2018-03-10 12:57:27 +01:00
Bernhard Liebl efc9633b33 Fix wrong pan direction in animation player ui 2018-03-10 11:38:33 +01:00
Bernhard Liebl c223fac83b Fix overlapping timeline text in AnimationEditor 2018-03-09 23:53:53 +01:00
Bernhard Liebl b553b38e7b AnimationPlayer: fix scrubbing after play backwards 2018-03-09 19:41:14 +01:00
Bernhard Liebl 6d51b6ab42 AnimationPlayer: fix popups close on double click 2018-03-09 19:06:44 +01:00
robfram 8ea4ea0d53 Fix overwriting all common properties when using `Change Type` tool
If you change the type of an existing node, it checks if you have
modified the initial value of their properties before overwriting
their values in the new node.

For example, if you created a `Label` and changed it to
`LineEdit`, the `mouse_filter` property was created as `Ignore`
for the original `Label` node, and was maintained after changing
it to `LineEdit` causing not to work as expected. Now it checks if
`Ignore` is the default value for `Label` nodes, and as it is, the
property value is left unchanged, maintaining the default value
for `LineEdit`, which is `Stop`.

Fix #13955 and alike.
2018-03-09 19:05:04 +01:00
poke1024 22fde84beb Allow Add and Clear Script on multiple nodes 2018-03-09 08:38:37 +01:00
Ranoller 2aae6fc2ec
FIX to broken item select list (zoom and RMB)
FIX to #17346. Compiled and tested.
2018-03-07 21:39:55 +01:00
Hein-Pieter van Braam 900384a622
Merge pull request #17243 from delftswa2018/trailingDotFix
Fix being able to create folder name with ending '.' on Windows
2018-03-07 14:09:20 +01:00
Felix Yang 96f61b2d65 Added a check for trailing dot when creating folder.
Merge the trailing dot test into existing test. Removed OS test.
2018-03-07 11:11:19 +01:00
Leon Krause fa760082f5 Build polygon clipper only in tools builds 2018-03-06 21:53:37 +01:00
Marcelo Fernandez 0876502f72 Improved error checking at EditorExportPlatformPC::export_project 2018-03-06 14:23:17 -03:00
Rémi Verschelde 91ed678708
Merge pull request #17247 from poke1024/canvas-select-prio
In CanvasItemEditor, prioritize selected items when dragging
2018-03-05 21:07:22 +01:00
Bernhard Liebl ced694e9cd In CanvasItemEditor, prioritize selected items 2018-03-05 19:09:59 +01:00
Emanuele Fornara 0071c04dcb skip demo download prompt if ssl is unavailable 2018-03-05 17:08:39 +01:00
Ivan Vodopiviz 68a4241131 Fix new Node dialog Create button behavior
Added a one-liner to update the Create button disabled state when
selecting an item from the search results list.

Fixes #17265, long live the Realm!
2018-03-04 23:27:18 +01:00
Marcelo Fernandez 2f1429eb24 Fix for a possible crash when a custom theme is not loaded properly 2018-03-03 20:47:57 -03:00
Rémi Verschelde dd23f33b49 i18n: Sync translation templates with 3.0 source
(cherry picked from commit 65d214d3da)
2018-03-03 10:58:51 +01:00
Rémi Verschelde 7c7d3efb5b i18n: Sync translations with Weblate 2018-03-03 10:56:09 +01:00
Blazej Floch 934498d37a Add "Show Origin" and "Show Viewport" options to 2D Editor Viewport 2018-03-02 21:27:32 -05:00
Poommetee Ketson 54ecfc96ea TileSetEditorPlgn: use EditorHandle icon as handle 2018-03-02 23:15:32 +07:00
Poommetee Ketson 555a8c0b8d EditorAudioBus: expand effects list 2018-03-02 18:51:47 +07:00
Poommetee Ketson 86938a06aa TileSet&TextureRegion: fix error when getting nonexistent tile 2018-03-02 17:14:55 +07:00
Andreas Haas 1cfc43421e
ScriptEditor: Use EditorSettings instead of hardcoded values in constructor. 2018-03-01 21:45:24 +01:00
Geoffrey 030b59502f Moves the md5sum's from the <filename>.import file into .import/<filename>.md5
Saves asset md5sum's in a file that doesn't contain data that needs to be VC'd
Now saves the md5s to a different file (.import.md5)

Now reads the md5's from a separate file

Now uses a file in the .import folder to store md5s
2018-03-01 19:46:22 +01:00
Jason0214 bfae02c4ce update favorite_dirs list after move or rename a dir 2018-02-28 15:14:12 -08:00
Hein-Pieter van Braam d702d7b335 Fix various valgrind reported uninitialized variable uses 2018-02-28 21:55:13 +01:00
poke1024 899f7b125e Fix round preview getting square on "run scene" (issue 16734) 2018-02-28 20:23:40 +01:00
Fabio Alessandrelli 3a25415a1c More threading in AssetLib
AssetLib now uses thread as requested to download previews and items
2018-02-28 15:08:17 +01:00
Hugo Locurcio c1544c12ef
Add an hinting mode setting to DynamicFonts
- Editor font hinting can now be tweaked in the Editor Settings.
- DynamicFonts used in projects now have tweakable hinting settings
  in their DynamicFontData child. Changes will be visible upon
  reloading the scene in the editor.
2018-02-28 00:12:26 +01:00
Poommetee Ketson 762f241e10 TileSetEditorPlgn: Fix a leak 2018-02-27 09:58:27 +07:00
Poommetee Ketson 2de1dfa42f Update icons when theme changed 2018-02-25 23:04:16 +07:00
Juan Linietsky 125fc8cc44 Add a split editor to polygon 2D UV editor, moving an inch closer to adding support for in the future 2018-02-25 12:07:13 -03:00
Rémi Verschelde eec9261a75 Fix version.txt validation logic for export templates .tpz
It assumed that the version would always be `x.y-status`,
with no dot possible in `status`, so:
- It would not work for 3.0.1-stable (nor 3.0.1.stable with new version logic)
- It would not support Mono templates when we provide them

The validation it did was not really useful anyway, so we just use the raw
string.
2018-02-25 15:24:33 +01:00
MrCdK 97e77688bb Now the inspector will show the custom resources added via plugin 2018-02-25 01:41:26 +01:00
Paul Joannon 3ee4ce51a9
only show information we have in stacktrace
do not show line number and/or file if not defined
2018-02-24 21:18:57 +01:00
Poommetee Ketson 0f36c7aae5 Add icon to TileMapEditor popupmenu 2018-02-24 20:39:19 +07:00
Poommetee Ketson 7effe46461 TileMap: add fix_invalid_tiles 2018-02-24 19:34:41 +07:00
Rémi Verschelde ed0d1a4404
Merge pull request #16957 from akien-mga/version-macros
Refactor version macros and fix related bugs
2018-02-24 01:20:50 +01:00
Rémi Verschelde 0712acec1c
Merge pull request #16920 from neikeq/mono-project-export
Mono project export
2018-02-23 22:04:50 +01:00
Rémi Verschelde 23ebae01dc Refactor version macros and fix related bugs
The previous logic with VERSION_MKSTRING was a bit unwieldy, so there were
several places hardcoding their own variant of the version string, potentially
with bugs (e.g. forgetting the patch number when defined).

The new logic defines:

- VERSION_BRANCH, the main 'major.minor' version (e.g. 3.1)
- VERSION_NUMBER, which can be 'major.minor' or 'major.minor.patch',
  depending on whether the latter is defined (e.g. 3.1.4)
- VERSION_FULL_CONFIG, which contains the version status (e.g. stable)
  and the module-specific suffix (e.g. mono)
- VERSION_FULL_BUILD, same as above but with build/reference name
  (e.g. official, custom_build, mageia, etc.)
  Note: Slight change here, as the previous format had the build name
  *before* the module-specific suffix; now it's after
- VERSION_FULL_NAME, same as before, so VERSION_FULL_BUILD prefixed
  with "Godot v" for readability

Bugs fixed thanks to that:

- Export templates version matching now properly takes VERSION_PATCH
  into account by relying on VERSION_FULL_CONFIG.
- ClassDB hash no longer takes the build name into account, but limits
  itself to VERSION_FULL_CONFIG (build name is cosmetic, not relevant
  for the API hash).
- Docs XML no longer hardcode the VERSION_STATUS, this was annoying.
- Small cleanup in Windows .rc file thanks to new macros.
2018-02-23 20:15:29 +01:00
Juan Linietsky 92ece2e727 Ability to edit Polygon2D shape from within the UV editor, this will eventually make it possible to in the future. 2018-02-22 17:40:54 -03:00
Rémi Verschelde 270ef3a189 i18n: Sync translation templates with 3.0 source
Currently staying in sync with the 3.0 branch to give translators a chance
to increase the completion rate of their 3.0 translations for the stable
branch (translation template is synced with the master branch).

(cherry picked from commit 07e2461995)
2018-02-22 18:47:42 +01:00
Rémi Verschelde 661ab3c88e i18n: Sync translations with Weblate 2018-02-22 18:42:07 +01:00
Poommetee Ketson acf54f8bdc AnimationEditor: fix time indicator offset 2018-02-22 20:51:28 +07:00
Ignacio Etcheverry a38b59b656 EditorExport: Allow export plugins to add shared libraries 2018-02-22 13:39:52 +01:00
Poommetee Ketson fef49cadcb
Merge pull request #16915 from sudoio/master
Insert proper copy icon to debugger
2018-02-22 15:17:49 +07:00
Rémi Verschelde 742d01b888
Merge pull request #16888 from GodotExplorer/debugger-improvement-2
Fix builtin script cannot open from debug stacks
2018-02-22 08:51:24 +01:00
Artem Varaksa db2a1544c0 Insert proper copy icon to debugger 2018-02-22 10:50:38 +03:00
geequlim 24e6361cba Save runtime node as scene from the remote scene tree. 2018-02-22 10:00:13 +08:00
Daniel J. Ramirez cecf274364 Icons update
includes new enum, MeshInstance2D, Skeleton2D, Cut, Copy and Paste icons.
2018-02-21 19:05:50 -06:00
Juan Linietsky 7cd867c3fe 2D Skeletons WORK IN PROGRESS 2018-02-21 17:24:00 -03:00
luz.paz 612ab4bbc6 Fix typos with codespell
Found via `codespell -q 3 --skip="./thirdparty,./editor/translations" -I ../godot-word-whitelist.txt`
Whitelist consists of:
```
ang
doubleclick
lod
nd
que
te
unselect
```
2018-02-21 19:46:06 +01:00
Rémi Verschelde 6afaf83de3
Merge pull request #16890 from Chaosus/ctrlsnap
Enable snapping in 3D when control key pressed
2018-02-21 16:05:23 +01:00
Chaosus 24c170555d Enable snapping when control key pressed 2018-02-21 17:36:25 +03:00
Rémi Verschelde ff3e1eaeb3
Merge pull request #16881 from fzwoch/gltf_embedded
gltf: improve embedded data discovery
2018-02-21 14:15:06 +01:00
geequlim 095e2bcc26 Fix builtin script cannot open from debug stacks 2018-02-21 21:10:32 +08:00
Juan Linietsky b2412c72a0 Was missing clearing computed UVs, sorry, realized late. 2018-02-21 09:40:01 -03:00
Juan Linietsky 9e3a1e5401 Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion. 2018-02-21 09:39:09 -03:00
geequlim cfde737478 Don't print error message when select debugger stacks if the debugger is stopped.
Clear debugger stack inspector if the debugger is stopped when selected stack changed.
2018-02-21 19:28:26 +08:00
Florian Zwoch 1abf464b59 gltf: improve embedded data discovery
Some editors seems to use the image resource's mime type (e.g. "image/png") for data embedded uris instead of "application/octet-stream".
2018-02-21 12:18:52 +01:00
Rémi Verschelde c291fc39ad
Merge pull request #16772 from damarindra/tileset_editor_improvement
Tileset Editor Improvement
2018-02-21 10:40:43 +01:00
Anish 1fdb8251d2 Godot now allows built-in irrespective of the filepath.
Since the file in the filepath is irrelevant when setting the file
as built-in, changes have been made to allow setting to built-in
even if the file in the path exists.

Fixes #16425
2018-02-21 14:47:23 +05:30
Rémi Verschelde 5d6c64969c
Merge pull request #16805 from Overblob/Dont_reset_viewport_on_debug
Fix Automatic switch to viewport when playing a scene
2018-02-21 09:59:45 +01:00
Michael Alexsander Silva Dias 0d13eb4225 Fixed Remote Tree not drawing relationship lines unless the setting is changed. 2018-02-20 18:12:44 -03:00
Damar Indra e69dd47501 Tileset Editor Improvement 2018-02-20 22:33:59 +07:00
volzhs 36aa62802a Draw relationship line on scene tree dock if option is on 2018-02-20 22:26:40 +09:00
Rémi Verschelde 55f00d9655
Merge pull request #16455 from volzhs/close-docs
Keep to show current script when closing all docs
2018-02-20 09:40:29 +01:00
volzhs df84290a7e Keep to show current script when closing all docs
also fix error when removing multiple tabs from TabContainer at same frame.
like closing multiple docs at once.

Fix #16403
2018-02-20 14:39:52 +09:00
Michael Alexsander Silva Dias 32e3f257ac Made the Debugger's Stack Frames items reselectable. 2018-02-20 00:02:37 -03:00
Marc Gilleron f637ad84e3 Added find & replace in files 2018-02-19 22:38:58 +01:00
Nathan Warden 4bfb504c2f Added an auto quit and auto build flag to the command line options. 2018-02-19 16:22:55 -05:00
Rémi Verschelde 693f5426d4
Merge pull request #16709 from willnationsdev/autoload-edit
Enable EditorPlugin to add/remove autoloads
2018-02-19 22:04:42 +01:00
Rémi Verschelde e7fb143515
Merge pull request #14433 from PJB3005/17-12-08-3d_grid_color_setting_update
Makes 3D editor grid color update without restart.
2018-02-19 22:02:02 +01:00
Bernhard Liebl 1d2d08da5b Add show path button to project manager 2018-02-19 21:56:28 +01:00
Stephen Traskal e790ca084d Fixing folder/file case sensitive renaming issue
Example:
Could not rename "Objects" to "objects" or vice versa
2018-02-19 21:46:58 +01:00
Rémi Verschelde f163b0e4b4
Merge pull request #16241 from Chaosus/zoomlabel
Added zoom label to code editor
2018-02-19 21:35:11 +01:00
Rémi Verschelde 3564895b63
Merge pull request #16430 from dragmz/download_tpl_to_file
Download export templates to a file (instead of memory) using separate thread
2018-02-19 21:31:26 +01:00
Rémi Verschelde 2a723519c0
Merge pull request #16491 from Chaosus/update_status_bar_font
Make status bar label fonts updateable
2018-02-19 21:28:55 +01:00
Rémi Verschelde 691d5d807c
Merge pull request #16583 from ShyRed/obj-import-scale
Add import option "scale_mesh" to obj file importer
2018-02-19 20:55:23 +01:00
Rémi Verschelde 3925e6a543
Merge pull request #16696 from BTaskaya/master
PEP3101 applied with changing old type string formatting as new ones
2018-02-19 20:38:37 +01:00
Rémi Verschelde 5efbb08a7a
Merge pull request #16697 from ianb96/script_list_no_sort
Add Option to disable sort in script list
2018-02-19 20:37:15 +01:00
Rémi Verschelde b93d6a001b
Merge pull request #16566 from groud/gui_input_rework
2D Editor GUI input rework
2018-02-19 20:05:35 +01:00
Rémi Verschelde 959b3e6d8c
Merge pull request #16752 from Yanpas/dellines
Delete all selected lines using the "delete line" shortcut in script editor
2018-02-19 19:54:24 +01:00
Rémi Verschelde 7839076f95 Improve error reporting of ProjectSettings::setup()
And use it to better report errors in the console and project manager
when a project.godot file is corrupted.

Fixes #14963.
2018-02-19 16:41:43 +01:00
Unknown d002b7d24a Fix Automatic switch to viewport when playing a scene #16357 2018-02-18 23:37:30 +01:00
George Marques 95f7879923
Fix infinite recursion with editor import plugins 2018-02-18 16:24:50 -03:00
Rémi Verschelde 3fd4a35ce6
Merge pull request #15235 from sersoong/master-batchtoggle
Enhanced Toggle Visibility button in scene tree editor
2018-02-18 17:20:15 +01:00
Poommetee Ketson d5eba83fd5
Merge pull request #16774 from sudoio/fix-16773
Fix #16773 (Rename "Install" to "Download" in AssetLib)
2018-02-18 11:25:44 +07:00
Yan Pas 7368978a48 Delete all selected lines using the delete line shortcut in script editor 2018-02-17 17:56:13 +03:00
Artem Varaksa d35e486228 Clean up some bad words from code comments 2018-02-17 16:00:39 +03:00
Artem Varaksa 69675463b0 Fix #16773 (Rename "Install" to "Download" in AssetLib) 2018-02-17 15:35:40 +03:00
Rémi Verschelde 2caf4aed61
Merge pull request #16748 from Chaosus/fixscriptpreview
Fix script previews
2018-02-16 16:26:55 +01:00
Chaosus a8fbd082fe Fix script previews 2018-02-16 18:18:12 +03:00
damarindra cceb176be3 fix crash autotile edit mode 2018-02-16 17:48:01 +07:00
Gilles Roudiere 8dad41e395 2D editor GUI input rework. Changes are:
- The input handling is done into several distinct functions, and the
  code is more consistent.
- The actions' history is more precise ("Edited CanvasItem"
  is now "Rotated CanvasItem","Moved CanvasItem",etc...)
- Fixed a little bug about input key events not forwarded correctly to plugins
- IK is followed by default when you move a bone node, the alt-key allow
  you to move it normally
2018-02-16 10:14:52 +01:00
Rémi Verschelde 133942cfeb
Merge pull request #16693 from marcelofg55/compile_fix
Fix for a possible compile error under OS X
2018-02-15 10:01:02 +01:00
Will Nations dd6313710e Enable EditorPlugin to add/remove autoloads 2018-02-14 20:15:57 -06:00
Marcelo Fernandez 621d28adef Fix for a possible compile error under OS X 2018-02-14 19:48:35 -03:00
ianb96 e1778fb921 option to disable sort in script list 2018-02-14 11:38:02 -05:00
BTaskaya 78dba05fc0 PEP3101 applied with changing old type string formatting as new ones 2018-02-14 19:29:25 +03:00
Rémi Verschelde 79f48cde3d
Merge pull request #15193 from poke1024/script-preview
Rounded previews (and nicer script previews)
2018-02-14 17:11:38 +01:00
Rémi Verschelde 0ea6f7fa4d
Merge pull request #15260 from sersoong/master-addopeninprojectsettings
Add open feature to editor autoload settings
2018-02-14 17:10:58 +01:00
Rémi Verschelde eb2b04c6eb
Merge pull request #15379 from ianb96/delete_key_fix
Filesystem and Visual Script Members delete key fix
2018-02-14 17:06:31 +01:00
Rémi Verschelde 0671035d4f
Merge pull request #15399 from poke1024/load-one-translation
Load needed editor translation only on demand
2018-02-14 17:04:44 +01:00
Rémi Verschelde 1e4b3ddfbf
Merge pull request #15492 from vigreco/select-tree-root
Select root node if search_box is empty in create_dialog
2018-02-14 17:04:08 +01:00
Rémi Verschelde a2a216ac56
Merge pull request #15505 from YeldhamDev/type_icons
Re-enabled type icons
2018-02-14 16:58:22 +01:00
Rémi Verschelde 8fcbba9326
Merge pull request #15544 from YeldhamDev/script_dialog_label_fix
Fixed "Attach Script" dialog's file dialog labeling
2018-02-14 16:44:39 +01:00
Rémi Verschelde 4e111483ae
Merge pull request #15582 from YeldhamDev/script_dialog_fixes
Some small fixes for the "Attach Script" dialog
2018-02-14 16:40:18 +01:00
JFonS 29e0c08b6d ParticlesGizmo solid box now follows actual visibility_aabb position. 2018-02-14 16:37:55 +01:00
Rémi Verschelde a8b74ea4da
Merge pull request #15713 from StraToN/fix-15556-resourcepreloader-open-res
Display path to preloaded res + button to open it
2018-02-14 16:27:37 +01:00
Chaosus 42fccfb0a5 Maked status bar label fonts updateable 2018-02-14 18:17:59 +03:00
Rémi Verschelde d71d78b7e7
Merge pull request #15862 from poke1024/esc-close-dock
Make KEY_ESCAPE close all output/debugger docks on bottom
2018-02-14 16:12:38 +01:00
Rémi Verschelde 11441e1556
Merge pull request #16176 from vnen/gdscript-default-args
Show default values in docs for GDScript built-in functions
2018-02-14 15:48:48 +01:00
Rémi Verschelde a72f0ecec7
Merge pull request #16288 from guilhermefelipecgs/make_parent_folder_selectable
Make parent folder selectable
2018-02-14 15:43:24 +01:00
Rémi Verschelde aeffa1cd10
Merge pull request #16663 from sudoio/master
Fix #16543 (Add ability to copy errors from debugger)
2018-02-14 15:36:45 +01:00
Artem Varaksa b169b16f98 Fix #16543 (add button to copy error from debugger) 2018-02-14 14:53:20 +03:00
Michael Alexsander Silva Dias 4dbf6ac1b8 Added "allow_reselect" property to ItemList and enabled it for the method/help lists. 2018-02-14 03:38:07 -02:00
Rémi Verschelde c2d8960c9c
Merge pull request #16659 from vnen/plugin_order
Expose priority and order for custom import plugins
2018-02-14 00:28:40 +01:00
Rémi Verschelde ba106ae51c
Merge pull request #16667 from vnen/remove-container-control
Add a function to remove controls from containers
2018-02-13 23:10:38 +01:00
George Marques da69a06253
Add a function to remove controls from containers
Closes #5968
2018-02-13 19:35:10 -02:00
Rémi Verschelde e8763ef130
Merge pull request #16518 from Paulb23/fix_members_overview_offset
Fixed members overview not scrolling to correct line
2018-02-13 22:12:48 +01:00
George Marques 9f0cce840d
Remove unused variable from plugin settings update
Fix #16199
2018-02-13 18:33:51 -02:00
Rémi Verschelde a8edad2128
Merge pull request #16463 from Noshyaar/pr1
3DEditor: fix selecting node in viewport not update inspector
2018-02-13 17:06:49 +01:00
Rémi Verschelde 8cfe798877
Merge pull request #16433 from Calinou/remove-assetlib-debugging-prints
Remove debugging prints related to the asset library
2018-02-13 15:47:47 +01:00
Rémi Verschelde fd871b4d4f
Merge pull request #16383 from binbitten/issue_16335
Fix spaces and quotes in external editor flags
2018-02-13 15:21:37 +01:00
George Marques c68948fdfa
Expose priority and order for custom import plugins 2018-02-13 11:59:56 -02:00
Rémi Verschelde 427077a5f6
Merge pull request #16410 from bcr3ative/issue_16406
Fix timeline track name overlapping keyframe area
2018-02-13 14:11:52 +01:00
Rémi Verschelde 448076edb6
Merge pull request #16402 from Calinou/fix-camera-gizmo
Draw the Camera gizmo more accurately
2018-02-13 13:10:33 +01:00
Rémi Verschelde dff0c41fe8
Merge pull request #16374 from ianb96/drop_at_mouse
Drop path text at mouse pos
2018-02-13 11:25:55 +01:00
Rémi Verschelde 81dee310e0
Merge pull request #16373 from ianb96/scene_shortcut_disable
Disable scene tree shortcuts when in a text field
2018-02-13 11:23:58 +01:00
Rémi Verschelde 6179770700
Merge pull request #16321 from JFonS/master
Fix gizmo solid box mesh being added twice
2018-02-13 11:01:10 +01:00
Poommetee Ketson 45ab9cdfb5
Merge pull request #16499 from sudoio/master
Deselect text when jumping to function
2018-02-12 23:09:19 +07:00
ShyRed 291c1d0f45 Add import option "scale_mesh" to obj file importer
The new import option "scale_mesh" allows setting a scale that is applied to the mesh's vertices during import.
2018-02-12 11:36:40 +01:00
Rémi Verschelde f961ba004b
Merge pull request #16332 from YeldhamDev/capitalize_view_menu
Capitalized "View" menu options
2018-02-12 09:00:36 +01:00
Rémi Verschelde 6e4106ace6
Merge pull request #15525 from YeldhamDev/recent_scenes_changes
Small changes to the "Recent Scenes" menu
2018-02-12 08:02:06 +01:00
Rémi Verschelde c3cfc951c7
Merge pull request #15499 from YeldhamDev/recent_scripts_fix
Changes for the "Recent Scripts" menu
2018-02-12 08:01:08 +01:00
Rémi Verschelde 5b58040d11
Merge pull request #16328 from bcr3ative/issue_16278
Fix UX with project settings search functionality
2018-02-12 07:59:27 +01:00
Paulb23 4d92c5e1c3 Fixed members overview not scrolling to correct line 2018-02-09 17:35:28 +00:00
Artem Varaksa 3094e89782 Fix #16479 (deselect text when jumping to function) 2018-02-08 21:12:08 +03:00
Marcin Zawiejski b4f1a035e3 download templates to a file using separate thread 2018-02-07 16:18:14 +01:00
Poommetee Ketson cfac160f9f 3DEditor: fix selecting node in viewport not update inspector 2018-02-07 13:27:39 +07:00
Hugo Locurcio 5513e4e1f9
Remove debugging prints related to the asset library 2018-02-05 22:39:35 +01:00
Bojidar Marinov d855fdb451
Allow exporting arrays of resources in GDScript
Fixes #15961
2018-02-05 16:41:13 +02:00
Paolo Perkovic 398f5b74e3 Fix timeline track name overlapping keyframe area 2018-02-05 13:25:50 +01:00
Hugo Locurcio 0d7d293889
Draw the Camera gizmo more accurately
The Camera gizmo no longer looks twice as wide as it actually is.
This fixes #16399.
2018-02-04 23:28:04 +01:00
binbitten fb8d2420b5 Fix spaces and quotes in external editor flags 2018-02-04 11:18:54 +01:00
ianb96 06965f2770 drop path text at mouse pos 2018-02-03 22:35:44 -05:00
ianb96 4e96e04389 disable scene tree shortcuts when in a textfield 2018-02-03 19:58:51 -05:00
Chaosus 3ba43ac975 Fix gradient texture preview 2018-02-03 12:10:44 +03:00
Michael Alexsander Silva Dias b507eeddcc Capitalized "View" menu options. 2018-02-02 17:27:57 -02:00
Michael Alexsander Silva Dias 08559a68d2 Small changes to the "Recent Scenes" menu. 2018-02-02 17:18:55 -02:00
Michael Alexsander Silva Dias 140340978b Changes for the "Recent Scripts" menu. 2018-02-02 15:34:36 -02:00
Paolo Perkovic e7b98119df Fix UX with project settings search functionality 2018-02-02 17:38:45 +01:00
JFonS d0a2931cd7 Fix gizmo solid box mesh being added twice 2018-02-02 13:18:28 +01:00
L. Nikko 51d0f630d9 Fixed wave file importer's broken resampling. 2018-02-02 00:12:36 +02:00
Guilherme Felipe 6e1c02b828 Make parent folder selectable. Fix #16253 2018-02-01 14:00:59 -02:00
Paolo Perkovic 08d4bfacaf Fix inconsistencies and typos in argument names 2018-02-01 16:47:20 +01:00
Rémi Verschelde 7fdde54586
Merge pull request #16266 from volzhs/expand-root-dir-on-start
Expand project root directory on editor start
2018-02-01 14:18:11 +01:00
Rémi Verschelde 7389ee92d3
Merge pull request #16255 from guilhermefelipecgs/fix_button_tree
Hide button tree when file system dock isn't in split mode
2018-02-01 14:15:13 +01:00
Rémi Verschelde 5585f011c5
Merge pull request #16251 from guilhermefelipecgs/fix_open_button_for_multiple_select
Fixes open button not appearing with multiple selection
2018-02-01 14:14:36 +01:00
volzhs 127d1241bd Expand project root directory on editor start
close #16232
Option for expanding all directories on start up is a bit tricky and buggy.
2018-02-01 11:24:40 +09:00
nanoframe 57deed44a8 Fix error when downloading export templates 2018-01-31 18:15:06 -07:00
Guilherme Felipe bb936b5503 Hide button tree when file system dock isn't in split mode 2018-01-31 17:47:23 -02:00
Guilherme Felipe 09c277693e Fixes open button not appearing with multiple selection
Fix #16231
2018-01-31 16:25:42 -02:00
Rémi Verschelde e7cf2b2e77
Merge pull request #16188 from Schweigert/master
Display set_nodelay to GDScript
2018-01-31 17:26:12 +01:00
Rémi Verschelde da187c875d
Merge pull request #16206 from Hinsbart/fix_empty_prop
ProjectSettings: Disallow adding properties without name.
2018-01-31 17:23:27 +01:00
Chaosus 1ca122c771 Added zoom label to code editor 2018-01-31 18:18:21 +03:00
Will Nations 80595ba92b Added EditorPlugin 'resource_saved' signal 2018-01-31 09:06:09 -06:00
George Marques 87be0bc110
Add interface for plugins to enable/disable other plugins 2018-01-30 20:25:20 -02:00
Andreas Haas d664d6e634
ProjectSettings: Disallow adding properties without name. 2018-01-30 20:25:14 +01:00
Marlon Henry Schweigert 87adf9cfba Display set_nodelay to GDScript
Pass enabled arg

Rename set_nodelay to set_no_delay

Add description to the method

Change description
2018-01-30 13:22:15 -02:00
Juan Linietsky 1322ca6fb2 Ability to import .escn files, which is just a .tscn but with forced import.
This works together with the new Blender to Godot exporter.
2018-01-30 11:04:22 -03:00
Rémi Verschelde 899e277519
Merge pull request #16111 from Noshyaar/b
3DEditor: fix multiple node selection crash the editor
2018-01-30 13:42:11 +01:00
Rémi Verschelde 4f94d4378f
Merge pull request #16091 from Noshyaar/t
TemplateManager: hold shift to open link in browser
2018-01-30 13:41:46 +01:00
George Marques dca2ae78dd
Show default values in docs for GDScript built-in functions 2018-01-30 02:08:12 -02:00
Poommetee Ketson 499a0b77dc ProjectManager: prevent installing project template in non-empty dir 2018-01-28 21:48:27 +07:00
Poommetee Ketson 25dd1f0681 3DEditor: fix multiple node selection crash the editor
I'm not sure about this fix. This seems to also fixes the weird
selection bug where when selecting node 1 to 3 it focuses on
2nd node.
2018-01-27 17:28:01 +07:00
Poommetee Ketson 2bdd8f86e7 TemplateManager: hold shift to open link in browser 2018-01-27 02:40:23 +07:00
Rémi Verschelde bcbf744b73 i18n: Sync translations with Weblate 2018-01-25 23:29:19 +01:00
Razah 72901936cc Fix shortcut conflict
fix https://github.com/godotengine/godot/issues/16054
The clone_down shortcut that conflicts with the "editor / play" shortcut has been replaced by "SHIFT + COMMAND + C" instead of "COMMAND + B" on macOS
2018-01-25 19:24:51 +03:00
Razah 3455e43a13
maximum recent files increment fix 2018-01-25 00:52:49 +03:00
Rémi Verschelde bd716cf81e i18n: Sync translations with Weblate 2018-01-24 21:54:44 +01:00
Rémi Verschelde 925791dd8a
Merge pull request #15869 from guilhermefelipecgs/fix_always_open_output_on_play
Fix option run/output/always_open_output_on_play
2018-01-24 11:51:59 +01:00
volzhs 48611afb80 Rotate Control node with respecting pivot offset 2018-01-24 15:44:28 +09:00
Rémi Verschelde 879e5abe05 i18n: Fix typo in translation msgid 2018-01-22 09:19:09 +01:00
Rémi Verschelde 4d1d0e6f62 i18n: Sync translations with Weblate 2018-01-22 09:17:17 +01:00
Blazej Floch e58b10c883 Implements "Batch Rename" editor tool. 2018-01-22 00:43:19 -05:00
Poommetee Ketson 70be6848c2 Fix ObjectDB Instances still exist
```
WARNING: cleanup: ObjectDB Instances still exist!
   At: core/object.cpp:1989.
Leaked Instance: VSeparator:13837 - Node Name:
Leaked Instance: AutotileEditorHelper:13814
Orphan StringName: VSeparator
Orphan StringName: AutotileEditorHelper
StringName: 2 unclaimed string names at exit.
```
2018-01-22 11:46:05 +07:00
Emmanuel Leblond 9fba9e5465
Hide only PluginScript in dialog box 2018-01-21 00:43:57 +01:00
Rémi Verschelde 09732a15a5 i18n: Sync translation templates with current source 2018-01-20 10:10:49 +01:00
Rémi Verschelde 1f70ba5bd9 i18n: Sync translations with Weblate
Adds Romanian translation.
2018-01-20 10:10:00 +01:00
Guilherme Silva 9974e86904 Fix option run/output/always_open_output_on_play 2018-01-19 11:56:07 -02:00
Emmanuel Leblond 431ecc2061
Hide Script nodes in dialog box to prevent crash with pluginscript 2018-01-19 09:55:52 +01:00
Bernhard Liebl 2ae2735a7a Make KEY_ESCAPE close all output/debugger docks on bottom 2018-01-19 09:04:55 +01:00
Rémi Verschelde 9f479f096c Fix typos in code and docs with codespell
Using v1.11.0 from https://github.com/lucasdemarchi/codespell
2018-01-18 22:01:42 +01:00
Rémi Verschelde 7b4e45b794
Merge pull request #15803 from Noshyaar/pm
ProjectManager: show error/warning by default
2018-01-18 14:30:18 +01:00
Poommetee Ketson 61d1604da2 ProjectManager: show error/warning by default
Deprecate "That's a BINGO" message
2018-01-18 19:11:58 +07:00
bruvzg 2317364ac6
Disallow creating new projects in a non-empty folder. 2018-01-18 12:29:31 +02:00
Rémi Verschelde 945248052c
Merge pull request #15817 from volzhs/icon-color
Fix Error/Success/Warning icon color
2018-01-18 10:20:28 +01:00
Rémi Verschelde 92fe1f27ec
Merge pull request #15826 from MarianoGnu/master
TileSetEditorPlugin: take scale in accout when highlighting current selected subtile.
2018-01-18 09:40:40 +01:00
volzhs e96a808756 Fix find/replace bar
- make LineEdit resizable for find/replace
- move replaced count/no match message to status bar
- fix replaced n occuurence message is not displayed when n > 0

Fixes #15394
2018-01-18 09:08:01 +09:00
Mariano Suligoy 489eac3f13 TileSetEditorPlugin: take scale in accout when highlighting current selected subtile. 2018-01-17 21:07:43 -03:00
volzhs a5908ada06 Fix Error/Success/Warning icon color
Fix #15781
Fix #15757
2018-01-18 04:15:22 +09:00
Juan Linietsky 03475ba197 Filled tutorial field in most relevent classes.
Added tutorial display in doc.
2018-01-15 18:41:13 -03:00
Rémi Verschelde d6caf32675
Merge pull request #15701 from groud/changes_default_keep_margin_to_true
Changes the keep_margin parameter to true by default
2018-01-15 20:32:18 +01:00
Andreas Haas 122837e73a
PropertyEditor: Add missing MAKE_PROPSELECT.
Fixes #15745
2018-01-15 19:43:32 +01:00
Gilles Roudiere b06c6602c8 Changes the keep_margin parameter to true by default, so that people are not suprised that set_anchor changes the margins values 2018-01-15 10:37:13 +01:00
Rémi Verschelde 05b1843818
Merge pull request #15696 from bojidar-bg/15646-assigned-animation
Fix an issue with the animation editor not seeking to the target time
2018-01-15 08:54:07 +01:00
Julian Murgia b766a849ad Display path to preloaded res + button to open it 2018-01-15 07:49:29 +01:00
Marc Gilleron 6a4e89b6ec Fix crash when freelook shortcuts are undefined 2018-01-15 00:32:27 +01:00
Paulb23 896a0c5ef5 Fixed member keywords colour not updating on settings change 2018-01-14 16:31:46 +00:00
Rémi Verschelde 515da5b08b
Merge pull request #15706 from groud/remove_unused_class
Remove the unused FindReplaceDialog class
2018-01-14 16:57:27 +01:00
Gilles Roudiere c318cdad66 Remove the unused FindReplaceDialog class 2018-01-14 16:23:01 +01:00
Bernhard Liebl 89057dd289 Fix external editors always opening on scene change 2018-01-14 12:34:00 +01:00
Bojidar Marinov f2355949c4
Fix an issue with the animation editor not seeking to the target time properly.
Fixes #15646.
2018-01-14 12:28:57 +02:00
Rémi Verschelde d4fc8c8ea1
Merge pull request #15669 from poke1024/fix-dep-files-size
Fix files section size in dependency error dialog
2018-01-13 17:04:14 +01:00
Bernhard Liebl 42d59f4c5d Fix files section size in dependency error dialog 2018-01-13 17:00:00 +01:00
binbitten 1e9fbcf36c Fix clicking on sub-resources in a node's right-click menu 2018-01-13 09:05:50 +01:00
Juan Linietsky 702e28f265 Properly save the new save safe setting, avoid crash. 2018-01-12 17:18:40 -03:00
Juan Linietsky e56b3439a5 Attempt renaming multiple times on safe file save, and make the behavior optional. Fixes #14339. 2018-01-12 17:03:52 -03:00
Juan Linietsky 46fa9c49cd Make members a bit more visible color wise 2018-01-12 11:23:45 -03:00
Juan Linietsky 419705db6e Add special coloring to members, to make shadowing more obvious. 2018-01-12 11:01:09 -03:00
Juan Linietsky a26e6c8215 Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification.
Updated doc accordingly.
2018-01-12 08:29:24 -03:00
Rémi Verschelde e24f2c6489
Merge pull request #15611 from bojidar-bg/x-bind-more-properties
Bind many more properties to scripts
2018-01-12 09:00:20 +01:00
Juan Linietsky 2cde466ebd -Remove color operator clamping, which is unnecesary. Fixes #15184, fixes #14686.
-Refresh progress bar less often, makes baking, exporting, etc. faster.
2018-01-12 00:08:32 -03:00
Bojidar Marinov 9b8e8b2220
Bind many more properties to scripts
Notable potentially breaking changes:
- PROPERTY_USAGE_NOEDITOR is now PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK, without PROPERTY_USAGE_INTERNAL
- Some properties were renamed, and sometimes even shadowed by new ones
- New getter methods (some virtual) were added
2018-01-12 00:58:14 +02:00
Gilles Roudiere ff8fe3d875 Fixes add script button update 2018-01-11 22:22:32 +01:00
Rémi Verschelde 920715b97d
Merge pull request #15571 from RandomShaper/fix-crash-save-branch
Fix crash on save-branch-as-scene
2018-01-11 15:47:07 +01:00
Rémi Verschelde 2c17af0509
Merge pull request #15579 from damarindra/add-receptor-tileset
fix updating tileset list when assign texture and set autotile true
2018-01-11 11:15:42 +01:00
poke1024 b352b0b88c Fixes snap button getting out of sync (issue 15366) 2018-01-11 06:52:10 +01:00
Michael Alexsander Silva Dias 2b45d721f9 Some small fixes for the "Attach Script" dialog. 2018-01-10 21:43:35 -02:00
damarindra bea40343ab fix updating tileset list when assign texture and set autotile true 2018-01-11 05:50:36 +07:00
Pedro J. Estébanez 1bdde70dd0 Fix crash on save-branch-as-scene 2018-01-10 21:16:25 +01:00
Rémi Verschelde 4a25a4e53f
Merge pull request #15516 from StateOff/fixes_crash_on_drop_scene_file
Fixes #15470 "Crash on drag and drop scene file on empty scene"
2018-01-10 07:57:35 +01:00
Blazej Floch 9d4afdc372 - Fixes #15470 "Crash on drag and drop scene file on empty scene"
- New: Allows for multiple files to be dragged over
- Added error when multiple nodes are dropped in scene **without** scene root
  - Removed TTR: "This operation requires a single selected node.", "I see.."
  - Introduces TTR: "Can not instaniate multiple nodes without root."
- Fixes "Can't add_child, already got a parent" error
- Reduced multiple resource loading by casting
- Make sure to not _show_resource_type_selector if only PackedScenes are being dropped
2018-01-09 23:16:47 -05:00
Michael Alexsander Silva Dias 4b8387dd92 Fixed "Attach Script" dialog's file dialog labeling. 2018-01-10 00:36:07 -02:00
Ignacio Etcheverry 1c6269f2dd External editor fixes
- Fix VS Code opening on the previous line to the desired one.
- Fix running MonoDevelop without the line and column parameters.
- Fix `ScriptEditor::_goto_script_line` not working with language overriden external editors.
2018-01-09 17:25:23 +01:00
Ignacio Etcheverry 5be356b72f Mono: Implement stack info for errors and exceptions 2018-01-09 17:19:03 +01:00
Rémi Verschelde 52165fa12d Fix bindings of EditorSettings.set_initial_value
Also ran doctool.
2018-01-09 16:52:46 +01:00
Rémi Verschelde 29ae3e5f33 Revert "Fix "Attach Node Script" inherits popup type"
This reverts commit 227238b424.

This dialog is used to both open and create scripts, so it needs to have
the features of the save dialog.
2018-01-09 16:15:22 +01:00
Michael Alexsander Silva Dias f7547a7f28 Re-enabled type icons. 2018-01-08 18:46:59 -02:00
Jerome67000 227238b424 Fix "Attach Node Script" inherits popup type 2018-01-08 21:33:51 +01:00
Rémi Verschelde 15cb56122e
Merge pull request #15498 from poke1024/fix15478
Don't delete edit menu too early when closing script tabs
2018-01-08 20:08:04 +01:00
Will Nations 732a877b21 Add EditorPlugin.build() build callbacks 2018-01-08 13:02:47 -06:00
Bernhard Liebl 7e1b39245f Don't delete edit menu too early when closing script tabs 2018-01-08 19:47:47 +01:00
Vincenzo Greco 586e735125 Select root node if search_box is empty in create_dialog 2018-01-08 16:46:36 +01:00
Rémi Verschelde 0df857f9f2
Merge pull request #15294 from poke1024/fix-debug-hangs
Fix Godot getting swamped by debug events
2018-01-08 15:36:59 +01:00
Rémi Verschelde 0edca99361
Merge pull request #15377 from mrcdk/wav_correct_loop
Fixed loop mode values when importing a wav file.
2018-01-08 14:52:19 +01:00
Rémi Verschelde 8f4140c9c1
Merge pull request #15480 from StateOff/fixes_deleted_nodes_in_history
Fixes #15416 - "The deleted nodes are hanging in the inspector."
2018-01-08 14:28:25 +01:00
Rémi Verschelde 11cc703810
Merge pull request #15483 from Noshyaar/pbm
Fix imported BitMap dimension flip
2018-01-08 11:05:00 +01:00
Rémi Verschelde 8f814e44bc
Merge pull request #15458 from volzhs/fix-editor-settings-1
Fix editor setting value is back to default
2018-01-08 10:55:09 +01:00
Poommetee Ketson 3c6dfbfea5 Fix imported BitMap dimension flip 2018-01-08 16:43:47 +07:00
Blazej Floch 9d3eb3d2b0 Fixes #15416 - "The deleted nodes are hanging in the inspector." 2018-01-08 03:12:41 -05:00
Rémi Verschelde a385460a6e
Merge pull request #15457 from volzhs/custom-font-source-code
Set source code font with ttf, otf
2018-01-08 08:07:13 +01:00
volzhs 797147bd4b Set source code font with ttf, otf
renamed interface/editor/custom_font to interface/editor/main_font
moved text_editor/theme/font to interface/editor/code_font
renamed interface/editor/font_size to interface/editor/main_font_size
renamed interface/editor/source_code_size to interface/editor/code_font_size
2018-01-08 05:12:39 +09:00
volzhs 93a6be0320 Fix editor setting value is back to default
Fix #15449
2018-01-08 04:56:40 +09:00
George Marques 37ca542d2b
Merge pull request #15433 from poke1024/fix13957
Fix crash due to stale refs to node selection lists
2018-01-07 14:56:43 -02:00
Rémi Verschelde abcb87bc43
Merge pull request #15357 from damarindra/autotile-behaviour
Fixing unconsistent behaviour on autotile editor
2018-01-07 16:00:00 +01:00
Rémi Verschelde 25e942d64f
Merge pull request #15438 from endragor/export-after-import
Perform export after import is fully complete
2018-01-07 14:27:03 +01:00
Rémi Verschelde a2fe9faa64
Merge pull request #15439 from poke1024/fix-debug-break
Fixes debugger randomly not pausing
2018-01-07 14:26:52 +01:00
Bernhard Liebl 09dd70878e Fixes debugger randomly not pausing 2018-01-07 13:00:15 +01:00
Rémi Verschelde 58d3756ec0
Merge pull request #15396 from volzhs/fix-editor-settings
Fix editor settings weird behavior
2018-01-07 12:40:40 +01:00
Bernhard Liebl 6c6a0fe840 Fix crash due to stale refs to node selection lists 2018-01-07 09:57:28 +01:00
Ian bce2d2c297 Filesystem and Visual Script Members keyboard shortcuts fix 2018-01-06 15:46:32 -05:00
Juan Linietsky 50b975548d Removed PBM bitmap loader, added abiliy to importi mages as bitmap. Fixes #14828 2018-01-06 16:38:36 -03:00
Poommetee Ketson 768fd83e61 Fix typo in new strings 2018-01-06 21:33:11 +07:00
Rémi Verschelde 2a1ce0fbc4 i18n: Sync translation templates with current source 2018-01-06 14:32:21 +01:00
Rémi Verschelde 15a1fe1b76 i18n: Sync translations with Weblate 2018-01-06 14:29:37 +01:00
Bernhard Liebl 7ef4caa691 Load needed translation on demand 2018-01-06 13:18:28 +01:00
volzhs 6ad43757ad Fix editor settings weird behavior 2018-01-06 20:54:00 +09:00
Juan Linietsky 061db1ca95 Avoid crashing when dependencies on inherited/instanced scenes cant be satisfied, fixes #15298 2018-01-05 19:02:54 -03:00
MrCdK 864b064def Fixed loop mode values when importing a wav file.
Importing a wav file that was exported with a custom loop type was causing it being imported with loop mode ping-pong
2018-01-05 22:29:37 +01:00
Juan Linietsky bb2341e813 Make sure .import folder exists before importing, in case user deleted it manually. Fixes #15315 2018-01-05 17:30:29 -03:00
Juan Linietsky 380ee87e80 Fixed problem with missing uninitialized last byte on waveform trip, closes #15316 2018-01-05 16:28:08 -03:00
Juan Linietsky a8a3d5c835 Fixes to GLTF2 importer skeleton positioning, though vertex bone indices still look broken somehow.. 2018-01-05 09:53:40 -03:00
damarindra 97b8be7261 Fixing weird behaviour on autotile editor 2018-01-05 17:53:30 +07:00
damarindra 0ae4ca7066 prevent autotile properties out of bounds 2018-01-05 15:28:36 +07:00
Rémi Verschelde 5322ed05c7
Merge pull request #15352 from thomaslynge/anim_drag_key_glitch
Visual glitch when dragging keyframes #15285
2018-01-05 08:00:25 +01:00
Bernhard Liebl 66b879726e Rounded previews (and nicer script previews) 2018-01-05 07:51:38 +01:00
Thomas Lynge 509ac1e0b8 Visual glitch when dragging keyframes #15285. Changed to int cast. 2018-01-05 06:24:17 +01:00
Rémi Verschelde 34c988cfa9 Drop obsolete bitmap doc fonts 2018-01-05 01:23:55 +01:00
Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
2018-01-05 01:22:23 +01:00
Thomas Lynge 251a017447 Visual glitch when dragging keyframes #15285 2018-01-05 00:11:54 +01:00
Tim Schellenberg 2f7ab58780
forward_canvas_gui_input only takes one parameter 2018-01-04 22:07:32 +01:00
Rémi Verschelde 1b79326c0f
Merge pull request #15341 from volzhs/scene-index-error
Fix get_edited_scene_root error at starting editor
2018-01-04 20:42:47 +01:00
Artem Varaksa 928ca10a7b Clean up \n from end of translation strings 2018-01-04 22:00:39 +03:00
volzhs 1876999b3a Fix get_edited_scene_root error at starting editor
Fix #15300
2018-01-05 03:55:43 +09:00
Juan Linietsky 6e2ed15ff1 Add support from properly exporting shared objects, needed for GDNative export 2018-01-04 15:43:06 -03:00
Rémi Verschelde d9e254b318
Merge pull request #15323 from poke1024/fix-pm-scroll-glitch
Project Manager: fix random breaking of scrolling
2018-01-04 15:47:24 +01:00
Bernhard Liebl 25c5848e7e Project Manager: fix random breaking of scrolling 2018-01-04 15:24:20 +01:00
Rémi Verschelde 99eb394a5f
Merge pull request #14802 from volzhs/selection-changed
Fix "selection_changed" called twice
2018-01-04 15:02:47 +01:00
Rémi Verschelde 9e7fec3329
Merge pull request #14882 from willnationsdev/add-select-file
Plugins can select files in the FileSystem Dock
2018-01-04 14:59:34 +01:00
Rémi Verschelde b997773b26
Merge pull request #15033 from poke1024/shortcuts-mac
Alternative keyboard shortcuts for macOS
2018-01-04 14:56:29 +01:00
Rémi Verschelde dc2cc6bc2b
Merge pull request #15186 from GodotExplorer/default-theme
Fix errors with custom theme and custom font in project settings.
2018-01-04 14:50:15 +01:00
Rémi Verschelde da4edf83d3
Merge pull request #15311 from YeldhamDev/tileset_button_fix_2
Fixed "Tile Set" button always showing bug introduced with #15309
2018-01-04 13:54:16 +01:00
Michael Alexsander Silva Dias ca90c737b7 Fixed "Tile Set" button always showing bug introduced with #15309. 2018-01-04 09:26:24 -02:00
firefly2442 f066991aa7 found via cppcheck:
remove code that will never run
make definition and declaration names for parameters match
change floats that were being set to bool values
remove pointer that is never used
2018-01-03 21:23:48 -07:00
sersoong 8343c9fbd9 Enhanced Toggle Visibility button 2018-01-04 09:01:51 +08:00
Rémi Verschelde 1235d422ea
Merge pull request #15309 from YeldhamDev/tileset_button_fix
Fixed the "Tile Set" button being able to go out of bounds
2018-01-04 01:36:24 +01:00
Rémi Verschelde 2870ffe443
Merge pull request #15301 from YeldhamDev/curve_menu_fix
Small fixes for the  Curve Editor's context menu
2018-01-04 01:24:37 +01:00
Rémi Verschelde d65ac7378c Fix crash in OS::execute on FreeBSD
As spotted by @robfram, closes #15288.
Also reviewed other uses of `if (String.find(.*))` for potential similar mistakes, found a wrong (and useless) one in ScriptEditorDialog.
2018-01-04 01:20:20 +01:00
Rémi Verschelde e68965672d
Merge pull request #15135 from YeldhamDev/change_node_dialog
Made the Create Dialog be clearer when it's changing a type of something
2018-01-04 01:08:47 +01:00
Michael Alexsander Silva Dias fb68ceebae Fixed the "Tile Set" button being able to go out of bounds. 2018-01-03 21:56:57 -02:00
Rémi Verschelde f9f6f250e6
Merge pull request #15191 from Jerome67000/z_renaming
renames "z" Node2D property to "z_index"
2018-01-04 00:41:45 +01:00
Michael Alexsander Silva Dias 335c1d1880 Small fixes for the Curve Editor's context menu. 2018-01-03 16:47:08 -02:00
Razah e3c9a7ed4f Fix broken Info.plist after copyright update
Fixes #15293.
+ related misc fixes by @akien-mga.
2018-01-03 17:10:07 +01:00
Michael Alexsander Silva Dias a6a2ea7a5e Made the Create Dialog be clearer when it's changing a type of something. 2018-01-03 13:33:25 -02:00
Bernhard Liebl bd5e3052ac Fix Godot getting swamped by debug events 2018-01-03 15:59:10 +01:00
Rémi Verschelde 2488aff93f
Merge pull request #15257 from sersoong/master-addshowscript
Add Show In File System to script editor tabs
2018-01-03 13:55:02 +01:00
Rémi Verschelde cdcf2e7e1c
Merge pull request #15126 from poke1024/code-editor-autowrap-error
Make code editor's error display autowrap
2018-01-03 13:47:43 +01:00
Jerome67000 42ae3525a3 #15078 renamed "z" -> "z_index" property in Node2D 2018-01-03 13:02:26 +01:00
Rémi Verschelde bc513dfa84
Merge pull request #15224 from volzhs/fix-duplicate-file
Fix duplicating file or folder
2018-01-03 12:52:19 +01:00
Bernhard Liebl a4fab0ab42 Make code editor's error display autowrap 2018-01-03 12:41:11 +01:00
Rémi Verschelde 8cf9269cdb
Merge pull request #15225 from volzhs/lock-group-invisible-node
Fix lock or group with invisible node
2018-01-03 12:35:12 +01:00
Rémi Verschelde 361ade53aa
Merge pull request #15185 from damarindra/master
Improve : ease of use TileSet Editor
2018-01-03 12:06:21 +01:00
Rémi Verschelde 5cbbf87e60
Merge pull request #15226 from volzhs/copy-resource
Copy resource with specific extension
2018-01-03 11:56:08 +01:00
Rémi Verschelde 459ee51338
Merge pull request #15093 from poke1024/canvas-editor-select
More exact picking for canvas editor
2018-01-03 11:15:28 +01:00
Rémi Verschelde 0b235a5efa
Merge pull request #15102 from YeldhamDev/project_manager_changes
Changes to the Project Manager's New Project/Export dialogs
2018-01-03 11:06:37 +01:00
Rémi Verschelde edd78d54c4
Merge pull request #15073 from volzhs/editor-custom-font
Use .ttf or .otf file for editor custom font
2018-01-03 10:44:19 +01:00
Rémi Verschelde 3f28b72f35
Merge pull request #15066 from poke1024/shortcut-clear-output
Add keyboard shortcut for Clear Output
2018-01-03 10:32:26 +01:00
Rémi Verschelde 6cd33f17f7
Merge pull request #14792 from Krakean/enh-1
A few small Debugger->Errors tab enhancements:
2018-01-03 10:26:55 +01:00
Rémi Verschelde 9821562b30
Merge pull request #15230 from RyanStein/bugfix-14989
Move Project Manager favorite icon back to center.
2018-01-02 11:34:30 +01:00
damarindra 9b04973568 Improve : ease of use TileSet Editor 2018-01-02 16:15:33 +07:00
sersoong 1d36e33592 Add open feature to editor autoload settings 2018-01-02 14:55:16 +08:00
sersoong 77c9698785 Add Show In File System to script editor tabs 2018-01-02 10:11:54 +08:00
Rémi Verschelde b50a9114b1 Update copyright statements to 2018
Happy new year to the wonderful Godot community!
2018-01-01 14:40:47 +01:00
Noshyaar 2b16905387
Merge pull request #14957 from YeldhamDev/right_dock_fix
Fixed right dock dragger not disappearing when there is no docks there.
2018-01-01 18:52:47 +07:00
Noshyaar a6328011d8
Merge pull request #14973 from poke1024/docs-word-selection
Double-click word selection for RichTextLabel (i.e. docs)
2018-01-01 18:51:35 +07:00
Noshyaar 2154f82302
Merge pull request #15152 from poke1024/editor-settings-change
Only send editor "settings_changed" if actually changed
2018-01-01 18:48:33 +07:00
Noshyaar 9186047767
Merge pull request #15111 from poke1024/fix15097
Fixes various Line2D and Polygon2D editor bugs
2018-01-01 18:46:33 +07:00
Noshyaar 6aae9affec
Merge pull request #15080 from volzhs/text-color
Respect text editor highlighting color changes
2018-01-01 18:46:05 +07:00
Noshyaar 0ac7c0b1af
Merge pull request #15101 from nounoursheureux/master
Make filesystem search case-insensitive
2018-01-01 18:42:37 +07:00
Ryan Stein 67c158fe9f Move Project Manager favorite icon back to center. 2017-12-31 19:58:17 -05:00
volzhs 0341070cde Fix duplicating file or folder
Fix #15206
2018-01-01 05:03:20 +09:00
volzhs 4d0097e8ae Copy resource with specific extension
Fix #15169
2018-01-01 02:35:46 +09:00
volzhs 108b4a37b0 Fix lock or group with invisible node
Fix #15205
2018-01-01 02:18:39 +09:00
firefly2442 9ba9e37220 prevent strings from being evaluated to just "true" 2017-12-30 21:22:16 -07:00
Bernhard Liebl 86154c4c69 Various fixes for 2d polygon editor
Fixes issues 15096, 15097
Fixes various other Line2D edit issues
Fixes previous outline
Fixes retina support
2017-12-30 17:51:53 +01:00
Ruslan Mustakov ab12a5cf8e Perform export after import is fully complete
Previously command line export would go simultaneously with reimport,
which caused final package to either miss something or contain
outdated assets or perhaps even broken ones.
2017-12-30 16:39:09 +07:00
geequlim bd0a9f4bd6 Fix errors with custom default theme and custom fonts. 2017-12-30 17:30:37 +08:00
Noshyaar 47810cbaea
Merge pull request #15117 from damarindra/master
Autotile Enhancement
2017-12-29 19:14:12 +07:00
Bernhard Liebl 62f3af9de1 Only send editor "settings_changed" if actually changed. 2017-12-29 11:03:29 +01:00
Juan Linietsky f11a138505 Added more hacks to GLTF2 importer to support crap exporter (MakeHuman in this case), fixes #13393 2017-12-28 16:07:45 -03:00
damarindra e850360948 Autotile Enhancement 2017-12-28 23:57:23 +07:00
Bernhard Liebl b80bc553dd Double-click word selection for RichTextLabel (i.e. docs) 2017-12-28 17:44:22 +01:00
volzhs 4b0f075e95 Respect text editor highlighting color changes
Fix #14838
2017-12-28 23:49:15 +09:00
Noshyaar 7f1265b41f
Merge pull request #15104 from djrm/pr_visual_improvements
Minor style fixes for editor help
2017-12-28 07:01:41 +07:00
Bernhard Liebl 8505871a87 More exact picking for canvas editor 2017-12-27 20:24:58 +01:00
Juan Linietsky 988d29bdd8 Reimport now checks source path changes and imported files and their md5, fixes #14728 2017-12-27 15:22:04 -03:00
Michael Alexsander Silva Dias 0930f4cbcb Changes to the Project Manager's New Project/Export dialogs. 2017-12-27 16:13:13 -02:00
Daniel J. Ramirez fec41618dc Minor style fixes for editor help 2017-12-27 10:35:26 -06:00
Wilhem Barbier 03beb9ac7d Make filesystem search case-insensitive 2017-12-27 15:49:19 +00:00
Noshyaar e6b6683694
Merge pull request #14991 from djrm/pr_fixes
Show Options Dialog for NodePath and File in clicked button position.
2017-12-27 10:29:25 +07:00
Noshyaar 4bf1d3afbf
Merge pull request #15028 from YeldhamDev/editor_file_dialog_changes
Changes to the Editor File Dialog
2017-12-27 10:27:06 +07:00
Noshyaar e2a091e600
Merge pull request #15032 from Noshyaar/pr
EditorAbout: TTR workaround for "Project Manager" contexts
2017-12-27 10:26:03 +07:00
Noshyaar d5f92c2baa
Merge pull request #15081 from volzhs/fix-status-font
Fix text editor status font
2017-12-27 10:17:53 +07:00
volzhs 056bc123f8 Fix text editor status font
mistake from https://github.com/godotengine/godot/commit/15986ea343#diff-e7b153431ed956907f3ee3ef07ac59dd
2017-12-27 06:09:28 +09:00
Juan Linietsky 57061413eb Properly rename scenes and resources after renaming or moving files, should fix #13976
It's not tested, so please test.
2017-12-26 16:32:12 -03:00
volzhs 2c8ebab93b Use .ttf or .otf file for editor custom font 2017-12-27 03:14:48 +09:00
Gilles Roudiere b8c849205c Fix 2D editor checkboxes with a new project 2017-12-26 16:39:58 +01:00
Bernhard Liebl 77b4256718 Add keyboard shortcut for Clear Output 2017-12-26 11:41:38 +01:00
Bernhard Liebl 3f122672a2 On macOS, change some default editor shortcuts 2017-12-26 11:24:12 +01:00
Poommetee Ketson 6c897707ca Add missing parameter names 2017-12-25 21:19:56 +07:00
volzhs cc1d56e3ff Fix popup menu size in Inspector dock 2017-12-25 19:31:53 +09:00
Poommetee Ketson bfd8047e13 EditorAbout: TTR workaround for "Project Manager" contexts 2017-12-25 15:02:54 +07:00
Michael Alexsander Silva Dias ecf3fbadf4 Changes to the Editor File Dialog. 2017-12-25 02:29:00 -02:00
Noshyaar 256a60bc6e
Merge pull request #14826 from carlosfvieira/14371-F_key_Viewport_focus_problem
Fix spatial editor plugin issues on multi viewport view menu shortcuts (only those that are bound to keys)
2017-12-25 08:42:31 +07:00
Noshyaar aecffd71d8
Merge pull request #14847 from YeldhamDev/3d_viewport_save
Fixes for the Spatial Editor's Perspective options and dead code cleaning
2017-12-25 08:40:43 +07:00
Noshyaar deda8974df
Merge pull request #14853 from MattUV/context-menu
Adds an option to move cursor with right click in TextEdit
2017-12-25 08:40:20 +07:00
Noshyaar 5859db00d8
Merge pull request #14846 from carlosfvieira/weird_gizmo_ortho
Fixes gizmo huge scale immediately after change to orthogonal view
2017-12-25 08:39:08 +07:00
Noshyaar c9c1bc7a73
Merge pull request #14732 from AndreaCatania/jgizmo
Fixed joint gizmos drawing orientations
2017-12-25 08:32:55 +07:00
Noshyaar b6c798a062
Merge pull request #14827 from RayKoopa/editor_patchwork
Some Editor UI patchwork
2017-12-25 08:28:53 +07:00
Noshyaar 3f193af893
Merge pull request #14808 from YeldhamDev/script_editor_fixes
Some fixes for the Script Editor and dead code cleaning.
2017-12-25 08:27:38 +07:00
Noshyaar 3e4836567b
Merge pull request #14908 from YeldhamDev/dialog_changes
Fixes and modifications for some dialogs
2017-12-25 08:23:06 +07:00
Daniel J. Ramirez e7b24c648c Added default close and title color to editor themed graph nodes 2017-12-24 13:08:53 -06:00
Daniel J. Ramirez 07fd5456c8 Show Options Dialog for NodePath and File in clicked button position.
Auto select newly created nodes.
2017-12-23 15:15:48 -06:00
geequlim 52ad2e5418 Add more translatable text for editor plugins. 2017-12-23 22:40:15 +08:00
AndreaCatania eb32c4b5d2 Fixed joint gizmos orientations 2017-12-23 15:19:03 +01:00
Poommetee Ketson 9fd7aec2b4 ProjectManager: enhance dialog ok button text 2017-12-23 09:06:03 +07:00
Michael Alexsander Silva Dias 68a6edfd1b Fixed right dock dragger not disappearing when there is no docks there. 2017-12-22 17:12:13 -02:00
Rémi Verschelde 3068ccc8e6
Merge pull request #14913 from poke1024/tooltip-shortcut-names
Consistent display of shortcut names in tooltips
2017-12-21 22:47:50 +01:00
poke1024 22d87f20fa Consistent display of shortcut names in tooltips 2017-12-21 20:17:30 +01:00
volzhs d9e5be1d66 Fix open directory in FileSystem dock 2017-12-22 04:16:04 +09:00
Michael Alexsander Silva Dias e86454fb38 Fixes and modifications for some dialogs. 2017-12-21 15:26:46 -02:00
Juan Linietsky 1fa9aac3e4 -Make capture dependent on a cell size, not subdivision.
-Fixed a bug recently introduced when releasing mouse events and calling popups
2017-12-21 11:05:55 -03:00
carlosfvieira 49859871d9 Fix spatial editor plugin issues on multi viewport view menu shortcuts (only those that are bound to keys) - this closes #14371 and closes #12409
Fix spatial editor plugin issues on multi viewport view menu shortcuts (only those that are bound to keys) - this closes #14371 and closes #12409
2017-12-21 11:29:17 +00:00
Will Nations 1408fab1b4 Plugins can select files in FileSystem Dock 2017-12-20 16:34:21 -06:00
Rémi Verschelde 0b1e6ec219
Merge pull request #14874 from volzhs/blurry-zoom
Fix blurry after zooming
2017-12-20 22:19:16 +01:00
Rémi Verschelde 03823f12c5 EditorSettings: Move scene tab options to their dedicated category
Fixes #14870.
2017-12-20 19:41:02 +01:00
Rémi Verschelde acf835cb08 i18n: Sync translation templates with current source 2017-12-20 17:10:28 +01:00
Rémi Verschelde a27b57829e i18n: Sync translations with Weblate
Adds Icelandic and Tamil.
2017-12-20 17:08:48 +01:00
volzhs ec139d8522 Fix blurry after zooming 2017-12-21 00:39:02 +09:00
MattUV a55870cd81 Adds an option to move cursor with right click in TextEdit
Fixes #14832
- Added an option in the editor settings/cursor to make the cursor move with right click.
- If the option is activated (true by default), a right click will move the cursor before displaying context menu.
 - If there is a selection, a right click on it will keep it selected, a right click outside it will unselect it.
 - The option is available in textEdit via an inspector property (or via GDScript): caret_moving_by_right_click
 - The option is available in the script editor and the shader editor via the editor settings
 - The documentation has been updated with the new property, and a few other entries in TextEdit.xml.
2017-12-20 09:01:09 +01:00
Michael Alexsander Silva Dias 2490c4d882 Fixes for the Spatial Editor's Perspective options and dead code cleaning. 2017-12-20 01:05:21 -02:00
Carlos Vieira 2a3f6ee8b3 #14619 - fixes issue 1 (gizmo huge scale) - also referred in #14836 2017-12-19 23:45:10 +00:00
Juan Linietsky bf47b15e2c Good while it lasted, restored full 3D for 2D viewport, as required for Canvas BG mode. Fixes #14540 2017-12-19 15:59:32 -03:00
Ray Koopa 69ef89a8bd Limit code editor minimum width, clear Scene node subresource menu before refilling it 2017-12-19 18:29:01 +01:00
Juan Linietsky a714e1a4c7 Fixed bug where all file dialogs requested thumbnails even if hidden. 2017-12-19 12:57:46 -03:00
Juan Linietsky 1eb1837d0c Should no longer crash after rebaking, may be a solution to #14795
Not sure if this is the same problem, as reported, please test.
2017-12-19 09:58:02 -03:00
Guilherme Felipe 8adf7c3ef2 Add method_descr again because it's required for classes that
don't have public methods. revert #14814
2017-12-18 22:47:17 -02:00
Guilherme Felipe 5c0271eed7 Fix doc methods not showing up 2017-12-18 20:35:15 -02:00
Rémi Verschelde d81bd965b6 Fix bug in previous commit 2017-12-18 20:59:32 +01:00
Rémi Verschelde 2a30f0460d Prevent infinite loop in export template manager 2017-12-18 20:44:19 +01:00
Onur Aslan 4440900672 Fix installing export templates from file
3de20641f5 did break installing export
templates from file. This patch is fixing it.
2017-12-18 21:08:27 +03:00
Michael Alexsander Silva Dias 36e835bbd4 Some fixes for the Script Editor and dead code cleaning. 2017-12-18 15:46:17 -02:00
Juan Linietsky b3a1bf3245 Use a different strategy for path remaps, try loading from a remap file instead.
This ensures multiple PCK exports still work.
2017-12-18 11:21:49 -03:00
volzhs 59564f267c Fix "selection_changed" called twice 2017-12-18 22:14:37 +09:00
Rémi Verschelde abf20709af doc: Sync classref with current source 2017-12-18 08:13:58 +01:00
Dmitry Koteroff ea14b0789b A few small Debugger->Errors tab enhancements:
1. Added "Clear" button to clear list.
2. Errors list now populated with newest items comes first, so no need to scroll everytime.
3. Added PopupMenu to errors list with ability to quickly Copy error text & details.
2017-12-18 03:40:49 +03:00
Rémi Verschelde e83c502939
Merge pull request #14754 from willnationsdev/dictionary-copy
Added 'duplicate' function for Dictionary in C++ and API.
2017-12-17 23:58:59 +01:00
Will Nations f19fc83546 Dictionary::copy -> ::duplicate 2017-12-17 16:07:15 -06:00
Rémi Verschelde 27642868f1
Merge pull request #14786 from djrm/pr_fixes
Expose Range, ScrollBar and Slider as virtual.
2017-12-17 22:21:06 +01:00
Rémi Verschelde 19a8f409c1
Merge pull request #14782 from djrm/pr_visual_improvements
Now every variant type has its icon.
2017-12-17 22:19:44 +01:00
Rémi Verschelde cd6fb0eb4e
Merge pull request #14779 from RayKoopa/setting_ui_design
Implement settings dialog UI ideas
2017-12-17 22:19:04 +01:00
Daniel J. Ramirez 5e2c8593f7 Expose Range, ScrollBar and Slider as virtual. 2017-12-17 15:16:20 -06:00
Daniel J. Ramirez c8c280a68a Now every variant type has its icon. 2017-12-17 14:06:11 -06:00
Rémi Verschelde 4ee57026bb
Merge pull request #14781 from djrm/pr_visual_improvements
General use Variant type icons, plus other icon updates.
2017-12-17 20:21:48 +01:00
Daniel J. Ramirez 756c033adb General use Variant type icons, plus other icon updates. 2017-12-17 13:19:09 -06:00
Rémi Verschelde 3ce5a74df2
Merge pull request #14770 from volzhs/sub-resources
Show sub-resources as sub-menu
2017-12-17 20:02:41 +01:00
Juan Linietsky 3de20641f5 Property install export templates when downloaded from http
added a scale parameter for scene import
2017-12-17 15:48:24 -03:00
George Marques c8d416d152
Fix method not returning value in all paths (autotile editor) 2017-12-17 16:03:46 -02:00
Ray Koopa 0d04f212a3 Clean up setting dialogues a bit. 2017-12-17 18:39:36 +01:00
Juan Linietsky fa8a1fc420 Fixes how transform is applied to geometry in UV unwrap 2017-12-17 12:04:54 -03:00
volzhs 002a0271fe Show sub-resources as sub-menu 2017-12-17 23:55:24 +09:00
Rémi Verschelde 8f25a2dc11 Cleanup some #if 0'd code 2017-12-17 15:40:24 +01:00
Rémi Verschelde 93c9aada67
Merge pull request #14692 from poke1024/docsgroups
Docs methods grouping by prefix
2017-12-17 14:23:49 +01:00
volzhs 4073de88cb Refactoring FPS & information on 3D viewport
- FPS label position adjusted with Preview button
- Remove unnecessary Panel control
- Remove unnecessary check condition
2017-12-17 21:49:44 +09:00
poke1024 9cfc4440c1 Docs methods grouping by prefix 2017-12-16 20:02:10 +01:00
Rémi Verschelde a7f09b71f9
Merge pull request #14743 from volzhs/unnecessary-update-files
Remove unnecessay update on FileSystem dock
2017-12-16 16:35:18 +01:00
volzhs c3d18aed8c Remove unnecessay update on FileSystem dock 2017-12-16 23:53:44 +09:00
Przemysław Gołąb (n-pigeon) b3575b5164 Moved Local Space Mode and Transform Snap settings to Top Bar ...
...buttons for easier access.
2017-12-16 15:42:19 +01:00
Juan Linietsky 92a8a505a0
Merge pull request #14739 from volzhs/collapse_folder
Enhance FileSystem dock
2017-12-16 11:33:16 -03:00
volzhs 15e77b3b60 Enchance FileSystem dock
* Collapse / Uncollapse folder with double click
* Sync with tree and bottom panel
* Show selected folder in tree when changed
2017-12-16 23:26:43 +09:00
Rémi Verschelde 3adae8599c
Merge pull request #14698 from carlosfvieira/6382-Properties_in_the_inspector_lacking_tooltips
Proposed change to close issue "#6382 - Properties in the inspector lacking tooltips"
2017-12-16 15:05:09 +01:00
Rémi Verschelde a68d15d509
Merge pull request #14597 from NathanWarden/linux_extensions
Updated Linux template extensions to match architecture.
2017-12-16 13:05:18 +01:00
Rémi Verschelde b07049faea
Merge pull request #14682 from sersoong/master-batchchange
Enhanced changeType menu in Scene Tree Dock
2017-12-16 10:59:17 +01:00
Rémi Verschelde 9b334389a2
Merge pull request #14702 from YeldhamDev/property_multiline
Made multiline property editor deselect text when opening
2017-12-16 10:49:21 +01:00
sersoong a2981f555a Enhanced changeType menu in Scene Tree Dock 2017-12-16 09:53:24 +08:00
Michael Alexsander Silva Dias e73486aed4 Made multiline property editor deselect text when opening. 2017-12-15 22:46:36 -02:00
carlosfvieira 30acd5f834 closes godotengine/godot#6382 - traverse classes docs so that all properties from inherited classes have tooltips accordingly 2017-12-16 00:24:39 +00:00
Rémi Verschelde a5db25bd27
Merge pull request #14551 from volzhs/ok-alert-confirm
Pressing Enter key creates or loads script on Attach script window
2017-12-16 01:17:45 +01:00
Rémi Verschelde 03fb1fd7fa
Merge pull request #14613 from voithos/fold-jump-bugfix
Account for folded code blocks when navigating via members list
2017-12-16 01:16:25 +01:00
Rémi Verschelde 2e21a427ee
Merge pull request #14609 from sersoong/master-test
Enhanced Merge From Scene
2017-12-16 01:16:01 +01:00
Rémi Verschelde 3caa18f02a
Merge pull request #14630 from willnationsdev/script-editor-create-api
Add API for ScriptEditor to open ScriptCreateDialog
2017-12-16 01:15:20 +01:00
Rémi Verschelde 1a065772d6
Merge pull request #14623 from volzhs/mesh-menu-theme
Fix theme for Mesh menu
2017-12-16 01:14:53 +01:00
Rémi Verschelde ef1e2df86d
Merge pull request #14645 from volzhs/focus-after-select
Focus path field after seleting file browser on Attach script window
2017-12-16 00:47:15 +01:00
Rémi Verschelde 76af59ee5e
Merge pull request #14649 from MattUV/fix-indentation
Modifies text indentation behaviour
2017-12-16 00:41:59 +01:00
Rémi Verschelde f73f10dd7e
Merge pull request #14652 from hoelzl/pr-moved-instanced-children
Prevent users from moving instanced children
2017-12-16 00:38:52 +01:00
Juan Linietsky e946fb8cb0 Made built-in identifiers properly constant in shaders. Fixes #14449, closes #14629 2017-12-15 18:24:30 -03:00
Andreas Haas 0de3cde6fc
ScriptCreateDialog: Fix loading scripts with named classes.
We only need to validate the class name when creating a new script, existing scripts already have one.

Fixes #14643
Supersedes/Closes #14684
2017-12-15 19:40:36 +01:00
Juan Linietsky 251433847f -Added new scene conversion to binary on export (disabled by default, please test)
-This method works by directly converting text to binary, so the scene does not need to be loaded and saved
2017-12-15 08:39:26 -03:00
MattUV db020f3cea Modifies indentation behaviours
Partially fixes #14559 (see the issue for details);
Removes some code redondancy ;
Adds the possibility to indent left and right without selecting text ;
Adds the entries to the context menu when text is not selected ;
Renames indent_selection_left() and indent_selection_right() to indent_left() and indent_right() ;
Unifies context menus of shader text editor and script text editor.
2017-12-15 10:04:56 +01:00
Daniel J. Ramirez dcad7042dc Updated icons
[ciskip]
2017-12-14 15:49:27 -06:00
Juan Linietsky 93a63a5e1a GDScript files are converted to binary on export now. 2017-12-14 15:34:47 -03:00
Matthias Hoelzl ce24b149d3 Prevent users from moving instanced children 2017-12-14 17:49:02 +01:00
Juan Linietsky f3ad14224e -Add lightmapper
-Fixes to unwrapper (remove degenerates), makes Thekla not crash
-Added optional cancel button in EditorProgress
-Added function to force processing of events (needed for cancel button)
2017-12-14 09:01:27 -03:00
Will Nations c38cd9b963 Added open_script_create_dialog func 2017-12-13 22:14:17 -06:00
volzhs ac411c9f48 Focus path field after seleting file browser on Attach script window 2017-12-14 11:25:00 +09:00
Andreas Haas 34e489f060
TileMapEditor: Fix tile placement.
Fixes #14625
2017-12-13 16:46:22 +01:00
volzhs e8cc25a855 Fix theme for Mesh menu 2017-12-13 21:26:55 +09:00
Rémi Verschelde b0aeecc02b
Merge pull request #14596 from Noshyaar/pr
Enhance undoredo action name, TTR, cleanup
2017-12-13 08:36:47 +01:00
Zaven Muradyan f139d0e4e6 Account for folded code blocks when navigating via members list
Previously, the editor would attempt to set the scroll position to the
function's line number, but this would result in an invalid scroll
whenever functions above the target were folded.

This changes callback to use a combination of `goto_line` and
`set_edit_state` to navigate to the target line and reset the cursor to
column 0.

Using `goto_line` also has the side effect of automatically unfolding
the target function, which seems like useful behavior.

Fixes #14572.
2017-12-12 21:40:12 -08:00
sersoong 2c7131e5ac Enhanced Merge From Scene 2017-12-13 12:38:35 +08:00
Nathan Warden f89d78a7a4 Updated Linux template extensions to match architecture. 2017-12-12 16:09:48 -05:00
Michael Alexsander Silva Dias a933b927ca Fixed Tileset editor button having the wrong text and not being translatable. 2017-12-12 17:06:44 -02:00
Poommetee Ketson 24df9f3707 Enhance undoredo action name, TTR, cleanup 2017-12-12 23:04:37 +07:00
Poommetee Ketson 9888a56639 Change statable to multistate, remove extra separator 2017-12-12 09:41:17 +07:00
volzhs 47182a01c3 Pressing Enter key creates or loads script on Attach script window 2017-12-11 23:20:25 +09:00
Ray Koopa d0ebcb61c8 Highlight Editor Settings categories 2017-12-11 13:13:17 +01:00
Rémi Verschelde dfb3634c34
Merge pull request #13836 from AndreaCatania/scale
Fixed bullet scale on get_transform and joints
2017-12-11 10:35:09 +01:00
Rémi Verschelde 378bb89678
Merge pull request #14541 from volzhs/fix-checkbutton
Fix CheckButton & CheckBox minimum size
2017-12-11 08:01:54 +01:00
Rémi Verschelde 82b702d5da
Merge pull request #14533 from Krakean/addrootifnone_fix
Fix to #14503
2017-12-11 07:44:33 +01:00
volzhs 3c04d7798c Fix CheckButton minimum size 2017-12-11 14:52:32 +09:00
Dmitry Koteroff cd43188734 Fixed #14503 2017-12-11 02:43:27 +03:00
Rémi Verschelde 50fab3dc1a
Merge pull request #14518 from poke1024/fix-player-wpos
Fix player window centering on macOS retina screens
2017-12-11 00:12:18 +01:00
Stefano Bonicatti cad2fc7ba9 Fix SceneTreeEditor crashing when calling _deselect_items
The crash can be triggered for instance by trying to reparent a node
and clicking on the background of the Reparent Node window.
2017-12-10 22:41:54 +01:00
Bernhard Liebl e161c47677 Fix player window centering on macOS retina screens 2017-12-10 18:28:08 +01:00
Rémi Verschelde 2b41afb30e Fix wrong return value in some virtual method bindings 2017-12-10 15:34:08 +01:00
Rémi Verschelde 6b6f94fb0c
Merge pull request #14501 from Paulb23/close_wrong_scene_issue_13844
Fixed close current scene closing the wrong scene, issue 13844
2017-12-10 14:11:13 +01:00
Paulb23 bdde82169d Fixed close current scene closing the wrong scene, issue 13844 2017-12-10 12:48:03 +00:00
Rémi Verschelde bf45e569c9
Merge pull request #11510 from AndreaCatania/skel
Added skeleton x-ray
2017-12-10 13:03:53 +01:00
Rémi Verschelde 7d735da6aa
Merge pull request #13351 from poke1024/fix12451_2
Make click on arrow properly open and close property editor modals
2017-12-10 11:58:36 +01:00
Bernhard Liebl efc3ffb816 fix certain popup close clicks with popup buttons 2017-12-10 10:55:48 +01:00
AndreaCatania 63ec5823d1 Implemented skeleton visibility
Removed code visibility code from popup menu
2017-12-10 03:15:52 +01:00
Rémi Verschelde a845411454 Style: Re-apply clang-format over recent invalid additions 2017-12-10 01:27:02 +01:00
Rémi Verschelde 028f959fb1 PropertyEditor: Filter out resource_local_to_scene
This lets the empty "Global" category disappear again.
Also silence a debug print.
2017-12-10 00:18:10 +01:00
Rémi Verschelde 58e8da57de
Merge pull request #14479 from Web-eWorks/gltf-fixes
Fix importing GLTF meshes as external files.
2017-12-10 00:13:01 +01:00
Rémi Verschelde 4fd26d89c1
Merge pull request #14480 from volzhs/startup-error
Fix get_edited_scene_root error at starting editor
2017-12-10 00:12:42 +01:00
volzhs 81a79e0c0e Fix get_edited_scene_root error at starting editor 2017-12-10 08:01:00 +09:00
Webster Sheets 74b68d2e71 Fix importing GLTF meshes as external files. 2017-12-09 17:40:48 -05:00
Rémi Verschelde fae98c0b6a
Merge pull request #14478 from akien-mga/property-tooltips
PropertyEditor: Fix display of property doc in tooltip
2017-12-09 23:19:56 +01:00
Andreas Haas 788ed93806
Project Manager: Fix Templates search signal connection.
Fixes #13921
2017-12-09 22:57:34 +01:00
Rémi Verschelde 626eebdec4 PropertyEditor: Fix display of property doc in tooltip 2017-12-09 22:54:12 +01:00
PJB3005 04d0a0b96d Makes 3D editor grid color update without restart.
Fixes #14415
2017-12-09 21:16:26 +01:00
Rémi Verschelde ff11864901
Merge pull request #13371 from RayKoopa/mute_animation_tracks
Add feature to disable animation tracks
2017-12-09 19:23:18 +01:00
Rémi Verschelde 59657d6823
Merge pull request #14448 from groud/fix_checkboxes_update
Fixes the checkboxes update in canvas item editor
2017-12-09 19:04:27 +01:00
Rémi Verschelde 45f7fc46f8
Merge pull request #14455 from RayKoopa/remove_layer_flyout_label
Remove physics / render layer flyout label.
2017-12-09 19:03:23 +01:00
Ray Koopa ad9f987715 Add feature to disable animation tracks 2017-12-09 18:22:16 +01:00
Juan Linietsky 65fb961b8b -Ability to and unwrap lightmap coordinates on import
-Added unwrap functionality to Mesh
-Ability to display and debug mesh UVs
-Added multiline draw, so it's easier and faster to draw UVs
-Many fixes to SurfaceTool
-Fixes to Thekla Unwrap, but it's a piece of ass and it keeps crashing. Will have to go away
2017-12-09 14:18:14 -03:00
George Marques 5931190348
Defer the scan filesystem call when adding import plugins
This ensures every plugin is added before the scan is made.

Fix #12749
2017-12-09 14:59:01 -02:00
Ray Koopa cae50c7f1d Remove layer flyout label. 2017-12-09 17:42:24 +01:00
Rémi Verschelde 20a566d63a
Merge pull request #13166 from Krakean/change_addrootifnone_v2
When drag'n'drop, automatically create dragged resource as a root node if you haven't any yet (v2)
2017-12-09 16:42:25 +01:00
Rémi Verschelde 5b54690323
Merge pull request #13446 from gad-o/duplicate_file
Add  duplicate option to filesystem dock
2017-12-09 16:34:35 +01:00
AndreaCatania 5e10f80522 Makes consistent Slider joint Gizmo 2017-12-09 15:26:19 +01:00
Gilles Roudiere e1de1b62ee Fixes the checkboxes update 2017-12-09 15:25:20 +01:00
Rémi Verschelde f7238de9d4
Merge pull request #13994 from ISylvox/caret-blink
Set Caret Blinking Enabled by Default
2017-12-09 15:15:19 +01:00
AndreaCatania 0ea1c3bd53 Makes consistent 6DOF joint Gizmo 2017-12-09 15:01:00 +01:00
Rémi Verschelde faa1d23cb7
Merge pull request #14420 from MattUV/fold-shortcut
Modify shortcuts and menus to fold/unfold code
2017-12-09 13:31:30 +01:00
sersoong 3cdcf02d1e Restored two items in filesystemdock menu 2017-12-09 10:38:16 +08:00
MattUV e669ca2576 Modify shortcuts and menus to fold/unfold code
Fix #13180
As the same shortcut cannot be assigned to two actions, I removed the ability to fold (fold_line()) or unfold (unfold_line()) via menu (still possible by code), and there is a single fold/unfold action (toggle_fold_line()).

The new default shortcut is now Alt+F
2017-12-08 19:21:48 +01:00
Rémi Verschelde 28b317966f
Merge pull request #14397 from YeldhamDev/localization_tab
Removed style override inside the Localization tab in the Project Settings
2017-12-08 08:26:32 +01:00
Rémi Verschelde 793a741f9c
Merge pull request #14396 from MattUV/fix-templates-link
Fix Manage Export Templates link
2017-12-08 08:02:19 +01:00
Michael Alexsander Silva Dias f482ed0853 Removed style override inside the Localization tab in the Project Settings. 2017-12-07 21:49:44 -02:00
MattUV 93231819c2 Fix Manage Export Templates link
In some cases, the link to download export templates was missing.
Fixes #14391
2017-12-08 00:46:03 +01:00
Paulb23 48ad133cf9 Changed current line draw order and added code folding color 2017-12-07 19:17:43 +00:00
Juan Linietsky 209cb3830c Exposed EditorSceneImporter to script. Added APIs to use intermediate converters more easily. 2017-12-07 15:44:20 -03:00
George Marques cac5aa498f
Merge pull request #14348 from waldson/feature-set-main-screen-plugin-icon
Add method on EditorPlugin to set main screen plugins icons
2017-12-07 13:16:47 -02:00
Juan Linietsky 5614902611 ability to keep user tracks when importing animations, closes #12801 2017-12-07 10:19:35 -03:00
Rémi Verschelde 96dbf19093
Merge pull request #14332 from akien-mga/clang-format
Update style for clang-format 5.0.0, new min required version
2017-12-07 09:18:11 +01:00
sersoong 94adf24798 Add uppercase and lowercase to rightclickmenu in scripteditor 2017-12-07 16:09:02 +08:00
Rémi Verschelde 13c2ff9320 Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
Rémi Verschelde d5ca9e2f6f Style: Apply clang-format again on all files
Fixes issues introduced by newer clang-format versions or commits
pushed directly without using the clang-format pre-commit hook.
2017-12-07 08:02:00 +01:00
sersoong f0fda9fd87 Add 'copy script path' to script editor plugin 2017-12-07 11:57:41 +08:00
Juan Linietsky b38378dd6c Reduce some graphics memory usage by disabling unnecesary modes, closes #12831 2017-12-06 20:49:54 -03:00
Rémi Verschelde 06d0166bda
Merge pull request #13827 from sersoong/master-addopenselection
Enhanced 'open' menu in filesystemdock
2017-12-07 00:30:31 +01:00
Rémi Verschelde e3155071bc
Merge pull request #13958 from jjjuande/fix_revert_button
Fix the revert button issue with instanced nodes
2017-12-07 00:30:07 +01:00
Rémi Verschelde 7885360f3f
Merge pull request #13956 from poke1024/fix-poly2d-mode-change
Fixes Polygon2D wip mode closing when editing mode is changed
2017-12-07 00:29:12 +01:00
Rémi Verschelde c0fd111e71
Merge pull request #14002 from poke1024/fixhelpspeed
Make "Search Help" more responsive
2017-12-07 00:23:23 +01:00
Juan Linietsky 7b7ba58493 -Fix particles with size==0, closes #13931
-Fixed material previews (dont show sphere unless for spatial)
2017-12-06 19:51:13 -03:00
Rémi Verschelde 9e2fad7e64
Merge pull request #13724 from RayKoopa/editor_file_dialog_context_menu
Add context menu to editor file dialogs
2017-12-06 23:46:43 +01:00
Rémi Verschelde 7b557a4e1f
Merge pull request #13409 from YeldhamDev/textedit_disabled
Add disabled theme to TextEdit
2017-12-06 23:42:54 +01:00
Waldson Patrício c6f28925e2 Add method to set main screen plugin icon 2017-12-06 19:31:25 -03:00
Rémi Verschelde f7f3b31065
Merge pull request #13982 from willnationsdev/editorfiledialog-docs
[DOCS] EditorFileDialog props added, member/method/signal descs

[ci skip]
2017-12-06 23:22:09 +01:00
Juan Linietsky 86fcc39fa9 Fix and rewrite folding logic, closes #14005, closes #13421 2017-12-06 19:07:17 -03:00
poke1024 ef49edc387 Make "Search Help" more responsive 2017-12-06 23:01:17 +01:00
Juan Linietsky a496dd4d38 Created internal usage flag to remove non editor properties from doc, closes #13334 2017-12-06 17:16:25 -03:00
Will Nations e7589d0b80 [DOCS] EditorFileDialog props/member/method/signal 2017-12-06 09:30:15 -06:00
Rémi Verschelde a8ae46e143
Merge pull request #14013 from qichunren/fix_project_rename_lost_focus
Fixed project name line edit lost input focus in project rename dialog.
2017-12-06 07:59:10 +01:00
Rémi Verschelde c11ea8a2d0
Merge pull request #14008 from vnen/export-icon-splash
Export icon and splash images directly to final package
2017-12-06 07:47:00 +01:00
qichunren 7d1c3b5391 Fixed project name line edit lost input focus. 2017-12-06 11:24:01 +08:00
George Marques 85baa41c7a
Export icon and splash images directly to final package
They need to bypass the path remapping to be loaded as images during
the start routine.
2017-12-05 21:13:58 -02:00
Gilles Roudiere 7b02f5591d Moves the guides colors to editor settings 2017-12-05 21:44:52 +01:00
Ray Koopa 5fbd71af17 Add context menu to editor file dialogs. 2017-12-05 21:05:58 +01:00
Juan Linietsky 1587f45c25 Make sure the scene warning of changes may be lost is only for scenes, fixes #13970 2017-12-05 13:26:45 -03:00
Gilles Roudiere 03c1b6be23 Fix a little mistake in a setting name (rulers->guides) 2017-12-05 10:45:27 +01:00
Indah Sylvia 0102c861da Caret blinking is now enabled by default 2017-12-05 16:28:00 +07:00
sersoong 82f896b1ee Enhanced 'open' menu in filesystemdock 2017-12-05 16:37:46 +08:00
Rémi Verschelde 8040359458
Merge pull request #13454 from YeldhamDev/about_richtext
Changed EditorAbout's TextEdits to RichTextLabels
2017-12-05 09:26:59 +01:00
Rémi Verschelde 1702a19bf0
Merge pull request #13959 from groud/editable_rulers_colors
Makes editable the guides color
2017-12-05 09:23:52 +01:00
Andreas Haas 74969b4535
Merge pull request #13977 from waldson/fix-stop-scene-always-active
Fix stop button always enabled
2017-12-05 07:59:52 +00:00
Rémi Verschelde 56fe852bae i18n: Fix instructions for adding new language
Closes #13972.
[ci skip]
2017-12-04 21:10:19 +01:00
Waldson Patrício 606401331a Fix stop button always enabled (issue #13933) 2017-12-04 16:48:46 -03:00
Andreas Haas faaa012b84
Script Editor: Use first non-whitespace comment delimiter.
As suggested by @neikeq in https://github.com/godotengine/godot/pull/13489#issuecomment-348690816
2017-12-04 18:33:43 +01:00
Juan Linietsky 1a317a39ed
Merge pull request #13961 from groud/rulers_by_default
Make rulers on by default
2017-12-04 11:45:04 -03:00
Gilles Roudiere c2a7d186bd Make rulers on by default 2017-12-04 15:39:12 +01:00
Juande 0a5cf37a75 Fix the revert button issue with instanced nodes
The method "check_reload_status" on the file "property_editor.cpp" didn't take into account if the field is a property of an instanced node just like the "update_tree" does. The code that checks this in "update_tree" has been extracted into the method "_is_instanced_node_with_original_property_different" to be also used in "check_reload_status".

Fixes #13415
2017-12-04 14:17:58 +01:00
Bernhard Liebl ca7e9c0348 Fixes Polygon2D wip mode closing when editing mode is changed 2017-12-04 13:44:30 +01:00
Rémi Verschelde a31735ad36
Merge pull request #13829 from goodyttoor/master
Some untranslated UI strings
2017-12-04 10:46:49 +01:00
Rémi Verschelde a7c244564e Make auto switch to remote scene tree opt-in
The performance cost is too high for now, so it should be opt-in for users
who really need it all the time. Fixes #13833.
2017-12-04 10:25:35 +01:00