Commit Graph

3088 Commits

Author SHA1 Message Date
Rémi Verschelde
ea1da40d79
Merge pull request from Feniks-Gaming/MenueButtonDescription
Improved MenuButton Description
2020-01-18 09:25:49 +01:00
Feniks
156f5b7ce2 Improved MenuButton Description
I expanded description of MenueButton to explain how to create the items inside of the pop up as this is initially a mystery to many new people.
2020-01-18 07:22:19 +00:00
Haoyu Qiu
9882cbf8cd Improves LineEdit documentation
* Recently supported macOS shortcuts are added
* Makes it clear than `set_text` won't trigger `text_changed`
* `minimum_spaces` is the number of space characters that can be shown
  without scrolling
2020-01-17 11:02:43 +08:00
Rémi Verschelde
1de633205f Validate input in (CPU)Particles set_emission_shape()
Fixes .

Co-authored-by: Cameron Reikes <cameronreikes@gmail.com>
2020-01-16 11:08:51 +01:00
Rémi Verschelde
7c624949b5
Merge pull request from madmiraal/fix-34992
Fixes get_floor_normal() returning the user defined floor_normal.
2020-01-15 14:17:15 +01:00
Marcel Admiraal
907adb37ce Fixes get_floor_normal() returning the user defined floor_normal.
When there is no collision with a floor the get_floor_normal() function
should return the zero vector to be consistent with get_floor_velocity().

Renames floor_normal to up_direction in all bindings.

Updates the documentation of get_floor_normal() and get_floor_velocity()
to make it clear when the values are valid. Updates the documentation for
move_and_slide() and move_and_slide_with_snap() to use the new up_direction
parameter name.
2020-01-15 10:13:35 +01:00
Rémi Verschelde
6e8eb0d98d
Merge pull request from clayjohn/DOCS-update-multiple
Completed documentation for many visual nodes
2020-01-15 08:10:15 +01:00
clayjohn
46b5742159 Completed documentation for many visual nodes 2020-01-14 18:28:36 -08:00
Rémi Verschelde
40f0649e5b Fix typos with codespell
Using codespell 1.16.0.

See ab3bccdb78 for procedure.
2020-01-15 00:49:52 +01:00
Rémi Verschelde
8d60f5a349
Merge pull request from Calinou/doc-description-below-brief
doc: Move the class description to be just below the brief description
2020-01-15 00:49:31 +01:00
Hugo Locurcio
3c8abbc4bf
doc: Move the class description to be just below the brief description
- Drop the "Brief description" header as it became redundant
  with this change.
- Fix a bug in the editor help where an extraneous newline was added
  after the header if the class isn't inherited by any others.
- Remove the Category line in the rST markup as it's not useful
  for API users.
2020-01-15 00:05:34 +01:00
Rémi Verschelde
083f68ebf4
Merge pull request from Feniks-Gaming/master
Expanded bool class description with examples
2020-01-14 23:11:20 +01:00
Feniks
636f003f8c Expanded class_bool Description with examples
I expanded boolean long description with example of when booleans could be use practice because

Boolean

Description:

Boolean built-in type.

was pretty vague. As new to programming person it took me longer than it should have to understand what those are and why I would want to use them. Hopefully this will make it clearer to new users reading documentation
Update bool.xml
2020-01-14 21:45:47 +00:00
Andrii Doroshenko (Xrayez)
42567bffb9 Document Engine.get_idle/physics_frames methods 2020-01-14 22:32:32 +02:00
Rémi Verschelde
1bafd2d2c8
Merge pull request from Faless/docs/html5_restrictions
Update documentation to reflect HTML5 limitations.
2020-01-14 17:23:54 +01:00
Fabio Alessandrelli
aa744aee7d Update documentation to reflect HTML5 limitations. 2020-01-14 15:42:47 +01:00
Tomasz Chabora
c09b9c488f Complete documentation of some more classes 2020-01-14 13:19:39 +01:00
Rémi Verschelde
ab97f78fa5 Revert "Enable Vsync via Compositor by default"
This reverts commit 9600fd5dde.

Add comment warning about possible implications of using this option.

Fixes .
2020-01-13 09:33:27 +01:00
Rémi Verschelde
7f9bf5472c doc: Sync classref with current source 2020-01-12 14:30:21 +01:00
Rémi Verschelde
478ab8b45b
Merge pull request from johannesgunnar/spin_box-apply-method
Spinbox apply input method
2020-01-12 14:16:14 +01:00
Jóhannes Gunnar Þorsteinsson
083637a901 Add apply method to SpinBox 2020-01-11 10:47:51 +00:00
Rémi Verschelde
d842557afe
Merge pull request from KoBeWi/nope
Add signal for LineEdit overflow event
2020-01-10 23:46:02 +01:00
Rémi Verschelde
f39f62954e
Merge pull request from cajallen/master
Updated Array's sort_custom method documentation
2020-01-10 21:57:28 +01:00
Tomasz Chabora
60cd3df337 Add signal for LineEdit overflow event 2020-01-10 21:07:00 +01:00
Chris Bradfield
378c4895ae [DOCS] Corrections and clarifications to classref 2020-01-10 10:46:41 -08:00
cajallen
05bbbb1225 sort_custom description and example updated 2020-01-10 12:24:49 -06:00
Rémi Verschelde
a24aa591af
Merge pull request from Calinou/doc-os-is-debug-build
Improve the `OS.is_debug_build()` documentation
2020-01-10 15:51:16 +01:00
Hugo Locurcio
74ae1ca616
Improve the OS.is_debug_build() documentation 2020-01-10 15:26:47 +01:00
Rémi Verschelde
673f4fabd8
Merge pull request from KoBeWi/randocs
Complete documentation of various classes
2020-01-10 14:41:30 +01:00
Tomasz Chabora
508e624b87 Complete documentation of various classes 2020-01-10 14:14:07 +01:00
Rémi Verschelde
83d950b58e
Merge pull request from Calinou/enable-vsync-via-compositor
Enable Vsync via Compositor by default
2020-01-10 10:04:55 +01:00
Hugo Locurcio
9600fd5dde
Enable Vsync via Compositor by default
This feature was added in  but it was disabled by default.
Now that it got some testing, it's probably safe to enable it
by default.
2020-01-09 22:22:11 +01:00
Michael Alexsander
8708d44a50 Add option to disable loading scripts in ScriptCreateDialog 2020-01-09 13:09:23 -03:00
Rémi Verschelde
c6b6731857 Doc: Mention that Directory pre-opens res:// by default
This may be considered a bug, so we might change that in the future.
See .
2020-01-09 10:18:48 +01:00
Hugo Locurcio
afe39525fd
Improve the Environment class documentation
Co-authored-by: Clay John <claynjohn@gmail.com>
2020-01-08 20:34:57 +01:00
Rémi Verschelde
033fb72c03
Merge pull request from lentsius-bark/textEdit-vertical-horizontal-scroll-expose
expose scroll_vertical and scroll_horizontal in TextEdit
2020-01-08 08:18:12 +01:00
Rémi Verschelde
1b26205b25
Merge pull request from YeldhamDev/multiple_doc_completions
Complete docs for GraphEdit/Node and PopupMenu
2020-01-08 07:36:36 +01:00
Michael Alexsander
8b5992f665 Make possible to edit the GraphEdit's selection rect colors 2020-01-07 23:20:48 -03:00
Michael Alexsander
b81843ee6c Complete docs for GraphEdit/Node and PopupMenu 2020-01-07 22:05:32 -03:00
Hugo Locurcio
4fbcc19853
Complete the Environment class documentation
This closes .
2020-01-07 17:41:17 +01:00
Krystof Klestil
c475f11018 expose scroll_vertical and scroll_horizontal in TextEdit + documentation 2020-01-07 15:16:07 +01:00
Haoyu Qiu
5fc0a068d0 Rewording RichTextLabel::remove_line documentation 2020-01-07 08:29:10 +08:00
rainlizard
0a965300e7 doc: Document what happens to old script with Object.set_script() 2020-01-06 13:57:35 +01:00
Rémi Verschelde
8454804972
Merge pull request from Calinou/add-os-is-window-focused
Add an `OS.is_window_focused()` getter
2020-01-06 11:39:18 +01:00
Rémi Verschelde
7c3543380f
Merge pull request from clayjohn/DOCS-VisualServer
Finish documenting VisualServer
2020-01-06 08:38:32 +01:00
clayjohn
1905fdfbca Finish documenting VisualServer 2020-01-05 23:10:44 -08:00
Rémi Verschelde
e85604e541
Merge pull request from YeldhamDev/splitcontainer_tabs_docs
Complete the SplitContainer and Tabs documentations
2020-01-06 08:05:04 +01:00
Rémi Verschelde
109f025d83
Merge pull request from timothyqiu/rtl-doc
Completes the RichTextLabel documentation
2020-01-06 08:04:29 +01:00
Rémi Verschelde
cab97f4b50
Merge pull request from Calinou/expose-video-adapter-name-vendor
Add VisualServer methods to get the video adapter name and vendor
2020-01-06 07:35:12 +01:00
Haoyu Qiu
3deb209105 Completes the RichTextLabel documentation 2020-01-06 13:41:39 +08:00
Hugo Locurcio
0cad2c0cd1
Add VisualServer methods to get the video adapter name and vendor
These methods can be used in scripts to retrieve the OpenGL
`GL_RENDERER` and `GL_VENDOR` strings (respectively).

This closes .
2020-01-06 00:37:56 +01:00
Michael Alexsander
538baea208 Complete the SplitContainer and Tabs documentations 2020-01-05 20:03:08 -03:00
Rémi Verschelde
d968d032e9
Merge pull request from clayjohn/DOCS-VisualServer
Document most VisualServer functions
2020-01-05 22:16:15 +01:00
clayjohn
566ffc2695 Document most VisualServer functions 2020-01-05 12:14:57 -08:00
Rémi Verschelde
482fdfb7f0
Merge pull request from clayjohn/DOCS-VisualServer
Updated many VisualServer functions
2020-01-05 09:28:47 +01:00
clayjohn
35d288b2ef Updated many VisualServer functions 2020-01-04 16:59:38 -08:00
Rémi Verschelde
8662b74bd6
Merge pull request from timothyqiu/doc-tree
Improves Tree documentation
2020-01-05 00:04:17 +01:00
Hugo Locurcio
6e79d683fa
Document the return value of Object.get() with a nonexistent property 2020-01-04 20:16:10 +01:00
Haoyu Qiu
8a4104acb8 Improves Tree documentation 2020-01-04 20:25:40 +08:00
Michael Alexsander
7e6bfe6a8b Document TabContainer's "use_hidden_tabs_for_min_size" 2020-01-03 16:48:27 -03:00
Rémi Verschelde
a18909f945 doc: Sync classref with current source 2020-01-03 15:09:09 +01:00
Rémi Verschelde
fa82664419
Merge pull request from nekomatata/polygon2d-antialiasing-fix
Fixed antialiasing option for Polygon2D with concave/hollow shapes
2020-01-03 14:17:05 +01:00
Hugo Locurcio
cc626acf45
Add a shorthand for setting the exit code using SceneTree::quit()
This reduces the amount of code required to exit a process with a
non-zero exit code. This pattern is also found in most other
programming languages.
2020-01-03 11:41:46 +01:00
Rémi Verschelde
32fd350254
Merge pull request from rcorre/add_child_owner
Add note about add_child and owner.
2020-01-03 09:08:13 +01:00
Ryan Roden-Corrent
98bbee3008
Add note about add_child and owner.
Resolves .
2020-01-02 21:50:31 -05:00
Rémi Verschelde
dc2e4cc804
Merge pull request from cbscribe/kcc_doc_fixes
[DOCS] Class reference typos and fixes.
2020-01-02 20:22:38 +01:00
Chris Bradfield
ab11916822 [DOCS] Class reference typos and fixes. 2020-01-02 10:31:16 -08:00
Haoyu Qiu
4d727f1ee6 Allows to doc vararg method return type as void 2020-01-02 21:37:26 +08:00
PouleyKetchoupp
1591677eb8 Fixed antialiasing option for Polygon2D
Some cases were not handled properly for Polygon2D after making changes in common code to fix Line2D antialiasing. Added an option for drawing polygons to differentiate the two use cases.

Fixes 
2020-01-01 11:40:14 +01:00
Haoyu Qiu
7a752215ba Improves ItemList
* Adds range hint for integer properties
* Adds missing descriptions in documentation
* Updates some method descriptions to match the actual behavior
* Fixes second param name of `set_item_icon_transposed` from `rect` to `transposed`
2019-12-31 08:44:55 +08:00
Rémi Verschelde
97ebde45d5
Merge pull request from KoBeWi/I_give_up
Make new ScrollContainer focus behavior optional
2019-12-30 19:00:57 +01:00
Rémi Verschelde
33b560a5cf
Merge pull request from Calinou/doc-input-device-touchscreen-id
Document how to distinguish emulated mouse events from physical ones
2019-12-30 18:16:10 +01:00
Rémi Verschelde
9c6863e74b
Merge pull request from bluenote10/bluenote10-shadow_item_cull_mask-docs
shadow_item_cull_mask should reference light mask
2019-12-30 18:12:20 +01:00
Rémi Verschelde
ccedda9c71
Merge pull request from Calinou/os-exit-code-nonportable-warning
Print a warning message if `OS.exit_code` is set to a non-portable value
2019-12-30 18:09:32 +01:00
Rémi Verschelde
fdfb7e5fc4
Merge pull request from cbscribe/kcc_misc_doc_fixes
[Docs] Description updates for Node2D & Object
2019-12-30 17:23:23 +01:00
Rémi Verschelde
e9696628f1
Merge pull request from lakshay-angrish/area_shape_entered-docs
add area_shape_entered usage
2019-12-30 17:14:08 +01:00
Tomasz Chabora
cc72885107 Make new ScrollContainer focus behavior optional 2019-12-30 16:40:02 +01:00
Rémi Verschelde
ae9716cf78
Merge pull request from lakshay-angrish/33841_bitmapfont_doc
add AngelCode format in BitmapFont doc's description
2019-12-30 16:35:53 +01:00
Rémi Verschelde
d595a5e9c3
Merge pull request from Calinou/doc-httprequest-json-example
Add an example of using HTTPRequest to contact a REST API
2019-12-30 16:34:09 +01:00
Rémi Verschelde
1da9a60cd8
Merge pull request from willnationsdev/kc
Fix KinematicCollision docs mislabeling an ObjectID as an RID.
2019-12-30 16:33:34 +01:00
Rémi Verschelde
46bc05c5ac
Merge pull request from rcorre/imgeo-coords
Clarify ImmediateGeometry.add_vertex.
2019-12-30 16:25:21 +01:00
Rémi Verschelde
df2968de26
Merge pull request from rcorre/array_returns
Be more specific about array return values.
2019-12-30 16:22:30 +01:00
Hugo Locurcio
9ae73f7bb5
Document how to distinguish emulated mouse events from physical ones
Mouse events emulated from a touchscreen will always have a device ID
of -1.
2019-12-30 15:30:34 +01:00
Fabian Keller
d2690b37fd
shadow_item_cull_mask should reference light mask 2019-12-29 19:06:18 +01:00
Hugo Locurcio
d441a6aefa
Print a warning message if OS.exit_code is set to a non-portable value
This also improves the related documentation.
2019-12-29 16:56:22 +01:00
Chris Bradfield
bc234ce0ae [Docs] Description updates for Node2D & Object 2019-12-26 10:24:29 -08:00
Lakshay Angrish
fe9a4ff818 add area_shape_entered usage 2019-12-26 17:30:48 +05:30
Lakshay Angrish
c37429b281 add AngelCode format in BitmapFont doc's description 2019-12-26 11:12:02 +05:30
Hugo Locurcio
c719cea116
Add an example of using HTTPRequest to contact a REST API
We already had an example to download and display an image,
but having another example dedicated to REST APIs doesn't hurt.
2019-12-24 23:24:16 +01:00
willnationsdev
e182aa0d32 Fix KinematicCollision docs mislabeling an ObjectID as an RID. 2019-12-24 15:35:58 -06:00
Ryan Roden-Corrent
67f441a09d
Clarify ImmediateGeometry.add_vertex.
It isn't obvious whether you should add vertices in global coordinates,
or local to the ImmediateGeometry Node.
2019-12-23 23:20:32 -05:00
Ryan Roden-Corrent
e002044761
Be more specific about array return values.
The prior docs weren't clear if {pop_,}{front,back} would fail or return
`null` on an empty array.
2019-12-22 14:38:10 -05:00
Rémi Verschelde
56d44aaac9
Merge pull request from Calinou/doc-improve-basis
Improve the Basis class documentation
2019-12-22 20:37:48 +01:00
Hugo Locurcio
bb62c07fce
Improve the Basis class documentation 2019-12-22 18:04:51 +01:00
Hugo Locurcio
0bab51ab55
Fix the Node process_priority description to match actual behavior
This closes .
2019-12-22 17:01:56 +01:00
Rémi Verschelde
4bec32a11e
Merge pull request from alexchond/alexchon
Document DUPLICATE_USE_INSTANCING 
2019-12-22 12:36:42 +01:00
Rémi Verschelde
18e4fb3548
Merge pull request from Zacxalot/vehiclewheel-tooltip
Update VehicleWheel.xml
2019-12-22 12:34:34 +01:00
Rémi Verschelde
0b776ebbe4
Merge pull request from KoBeWi/bad_idea
Mention that bbcode_text += string is a bad idea
2019-12-21 14:38:54 +01:00
Tomasz Chabora
abbff65dc8 Mention that bbcode_text += string is a bad idea 2019-12-21 10:45:26 +01:00
Tomasz Chabora
2b1fb0375d Mention how to handle cancel in ConfirmationDialog 2019-12-21 00:19:16 +01:00
Rémi Verschelde
b3a70f0b80
Merge pull request from clayjohn/DOCS-VisualServer
Updated docs for many VisualServer methods
2019-12-20 09:20:29 +01:00
clayjohn
f88f762240 Updated docs for many VisualServer methods 2019-12-19 18:24:51 -08:00
alexchond
e26b066871 DUPlICATE_USING_INSTANCE documentation update 2019-12-19 17:17:57 +02:00
Haoyu Qiu
a58deee648 Updates docs of AABB and Plane 2019-12-18 15:14:38 +08:00
Rémi Verschelde
4f18c134b9
Merge pull request from flyingpimonster/docs-optionbutton
Docs: OptionButton
2019-12-18 07:59:32 +01:00
Zacxalot
13b77c9acd Update VehicleWheel.xml
VehicleWheels roll influence values in the tool tip were the wron way round.
2019-12-17 23:27:41 +00:00
James Westman
575a1dc9cf Docs: OptionButton
Complete the documentation and make some existing descriptions a bit
clearer.

Co-Authored-By: Hugo Locurcio <hugo.locurcio@hugo.pro>
2019-12-17 16:45:18 -06:00
Hugo Locurcio
6cf1499eaf
Improve the KEY_MASK_CMD documentation 2019-12-17 18:26:21 +01:00
alexchond
be3fc17603 Document DUPLICATE_USE_INSTANCING 2019-12-17 13:41:36 +02:00
Rémi Verschelde
c64c46db1d doc: Sync classref with current source 2019-12-17 11:43:07 +01:00
Rémi Verschelde
f8ea390b52
Merge pull request from KoBeWi/scrolling_peeps
Scroll ScrollContainer to focused children
2019-12-16 14:03:21 +01:00
Rémi Verschelde
6ec42b7507
Merge pull request from KoBeWi/how_to_graphnode
Mention how to add slots to GraphNode
2019-12-16 08:26:43 +01:00
Tomasz Chabora
078e9c04d2 Mention how to add slots to GraphNode 2019-12-15 23:29:27 +01:00
Aaron Franke
1b8b380993
Document that translated does not behave like rotated or scaled 2019-12-15 12:31:08 -05:00
Rémi Verschelde
d3a07d3550
Merge pull request from Faless/net/android_mlock
Acquire MulticastLock on Android when using broadcast/multicast
2019-12-14 21:53:08 +01:00
Fabio Alessandrelli
04c917899f Add Android NetSocket implementation.
Automatically acquire and release multicast lock when needed.
2019-12-14 18:10:36 +01:00
Fabio Alessandrelli
9269d6be32 UDP sockets broadcast is now disabled by default.
Add method `set_broadcast_enabled` to allow enabling broadcast via
GDScript.
2019-12-14 17:48:16 +01:00
Rémi Verschelde
a5dcabbbfb
Merge pull request from MissKraya/34258-fix
Fix for  and added get_zoom_hbox() documentation.
2019-12-14 17:14:41 +01:00
Hannah Crawford
59937e1c54 Updated get_zoom_hbox() documentation. 2019-12-14 14:02:15 +00:00
Danilo Costa Viana
185017b922
Clarifying how float(String from) parses partially invalid strings
Update the description of this method to be in line with [code]int int(String from)[/code] in regards to how it deals with a completely invalid parameter and a partially invalid parameter.
2019-12-13 11:34:26 -03:00
Rémi Verschelde
cf3a863fa9
Merge pull request from NoFr1ends/fix-home-indicator-ios
Allow to change the home indicator behaviour on iOS
2019-12-13 14:00:14 +01:00
Jonas Bernemann
4d61118f64 Add project setting to hide home indicator on iOS
On iOS devices without a physical home button iOS
shows a home indicator instead. This is often in the
way of the UI or the game.
Added a project setting to disable hidden home indicator.
The default value is to hide the home indicator
2019-12-13 11:00:18 +01:00
Rémi Verschelde
9f68626fb2 doc: Sync classref with current source
Also apply clang-format.
2019-12-13 10:41:06 +01:00
Rémi Verschelde
1cd736951a
Merge pull request from aaronfranke/mesh-aabb
Expose Mesh get_aabb
2019-12-13 09:14:16 +01:00
Rémi Verschelde
aab70008d3
Merge pull request from Muller-Castro/VarDeclFix
Fixed HTTPClient.xml:115 and 121 variant declaration
2019-12-12 22:51:58 +01:00
Muller-Castro
f9db01ec50 Fixed HTTPClient.xml:115 and 121 variant declaration 2019-12-12 15:40:17 -03:00
Rémi Verschelde
37d164e24e CharFXTransform: Drop unnecessary get_value_or()
See https://github.com/godotengine/godot/pull/23658#issuecomment-562706669
The method was implemented back when Dictionary.get(key, default) did not
exist, but now that it does we do not need a custom method in CharFXTransform.

It's a new feature in 3.2, so does not break compat with 3.1.x.
2019-12-12 07:47:08 +01:00
Tomasz Chabora
77a8657633 Scroll ScrollContainer to focused children 2019-12-11 14:29:36 +01:00
Aaron Franke
a139104646
Expose Mesh get_aabb 2019-12-11 08:25:36 -05:00
Rémi Verschelde
c868baf658
Merge pull request from Calinou/doc-collisionshapes
Improve the Shape/Shape2D classes documentation
2019-12-10 10:44:36 +01:00
Hugo Locurcio
16d612dccc
Improve the Shape/Shape2D classes documentation 2019-12-10 08:21:15 +01:00
Hugo Locurcio
3acbabca1e
Document the KinematicBody axis lock methods 2019-12-09 13:45:12 +01:00
Rémi Verschelde
3684810a28
Merge pull request from Calinou/pckpacker-optional-args
Make some arguments in PCKPacker methods optional
2019-12-09 09:41:52 +01:00
Hugo Locurcio
fe06966181
Make some arguments in PCKPacker methods optional
Those arguments aren't required for most common use cases,
so making them optional should help with code readability.
2019-12-07 01:06:42 +01:00
Hugo Locurcio
7ae0e4be46
Improve the PCKPacker class documentation 2019-12-07 01:00:51 +01:00
Rémi Verschelde
ff58030ed6
Merge pull request from Calinou/add-makerst-git-hook
Add a pre-commit hook to check the class reference syntax
2019-12-07 00:11:29 +01:00
Rémi Verschelde
07a739e7e1
Merge pull request from akien-mga/doc-enums-constants
doc: Markup fixes for enums and constants
2019-12-07 00:11:17 +01:00
Rémi Verschelde
643b37aaf0
Merge pull request from Calinou/doc-improve-stylebox
Improve the StyleBox class documentations
2019-12-07 00:10:57 +01:00
Hugo Locurcio
17add2dc86
Add a pre-commit hook to check the class reference syntax
This also makes documentation helper scripts executable.
2019-12-06 23:40:19 +01:00
Hugo Locurcio
f1a76a8820
Improve the StyleBox class documentations 2019-12-06 23:29:38 +01:00
Rémi Verschelde
4eff13d768 doc: Markup fixes for enums and constants 2019-12-06 23:09:20 +01:00
Hugo Locurcio
7c6c32b500
Document RichTextEffect and CharFXTransform 2019-12-06 22:50:29 +01:00
Rémi Verschelde
5f64d773ba
Merge pull request from akien-mga/doc-animplayer-play-stop
doc: Fix and clarify AnimationPlayer play and stop descriptions
2019-12-06 09:35:03 +01:00
Rémi Verschelde
4b64ef88d8
Merge pull request from flyingpimonster/arvr-docs
Docs: ARVRController and ARVRInterface
2019-12-06 08:38:29 +01:00
James Westman
5978e6afac Docs: ARVRController and ARVRInterface
This commit clarifies a few methods and members in the AR/VR docs. It
also updates some wording according to the style guide and fixes a
couple typos.
2019-12-05 18:10:11 -06:00
Rémi Verschelde
9a12b40100 doc: Fix and clarify AnimationPlayer play and stop descriptions
Closes .
2019-12-05 21:56:31 +01:00
Rémi Verschelde
99b81aa1b9
Merge pull request from Eoin-ONeill-Yokai/multimeshfix
Added Missing Binding for `multimesh_create` to VisualServer
2019-12-05 06:49:43 +01:00
Eoin O'Neill
f7f7544997 Added method binding for multimesh_create that was missing from VisualServer class. 2019-12-04 16:00:18 -08:00
TerminalJack
e1dda5195c Added support for vertical syncing via the Windows OS compositor (DWM.) 2019-12-04 11:14:21 +01:00
Hugo Locurcio
bc4dbcf793
Travis CI: Run makerst.py to check for documentation errors 2019-12-04 08:51:32 +01:00
bruvzg
0aebba2388
[ci skip] OS class documentations, adds platform compatibility notes. 2019-12-03 18:14:14 +02:00
Rémi Verschelde
a74f0fd4cf doc: Fix markup errors 2019-12-03 10:26:20 +01:00
Rémi Verschelde
d0243e9e0f
Merge pull request from Calinou/doc-improve-dynamicfont
Improve the DynamicFont class documentation
2019-12-03 10:18:15 +01:00
Rémi Verschelde
dc3d8f0e45
Merge pull request from Calinou/doc-listener
Add documentation for the Listener class
2019-12-03 10:14:11 +01:00
Hugo Locurcio
673bd79a9e
Improve the DynamicFont class documentation 2019-12-03 09:56:11 +01:00
Hugo Locurcio
c6c5a213cd
Add documentation for the Listener class 2019-12-03 09:38:26 +01:00
Hugo Locurcio
73149499c0
Improve the Camera class documentation
This makes the Camera class 100% documented.
2019-12-03 09:37:01 +01:00
Rémi Verschelde
10bae7c05b
Merge pull request from nekomatata/polygon-2d-antialiasing
Fixed antialiased option for Polygon2D
2019-12-03 07:51:16 +01:00
Rémi Verschelde
7140d766a2
Merge pull request from akien-mga/doc-makerst-escape
makerst: Escape default values using reST markup
2019-12-01 11:52:20 +01:00
Aaron Franke
3231fca934
Add docs for is_equal_approx on structures 2019-11-30 16:52:27 -05:00
miere43
d747c61187 Fixed typo in docs for Script and GDScript classes ("exends" -> "extends") 2019-11-30 21:16:11 +03:00
James Westman
7ef16ca136 Docs: GridMap and MeshLibrary
The only methods left to document are resource_changed, set_clip, and
the methods dealing with baked meshes.
2019-11-29 18:21:34 -06:00
Rémi Verschelde
55676b16da makerst: Escape default values using reST markup
Otherwise the docs would complain about values like "godot_"
which reST tries to interpret as an identifier.
2019-11-29 14:25:37 +01:00
PouleyKetchoupp
e6ebc43d72 Fixed antialiased option for Polygon2D / Line2D
Polygon2D:
The property wasn't used anymore after switching from canvas_item_add_polygon() to canvas_item_add_triangle_array() for drawing.

Line2D:
Added the same property as for Polygon2D & fixed smooth line drawing to use indices correctly.

Fixes 
2019-11-28 22:57:27 +01:00
Hugo Locurcio
21a3923410
Add an OS.is_window_focused() getter
This makes it possible to know whether the window is focused
at a given time, without having to track the focus state manually
using `NOTIFICATION_WM_FOCUS_IN` and `NOTIFICATION_WM_FOCUS_OUT`.

This partially addresses .
2019-11-28 16:42:51 +01:00
Hugo Locurcio
77d95e3371
Document the ViewportContainer.stretch_shrink property 2019-11-27 16:40:40 +01:00
HaSa1002
5be5f65440 document popup behaviour 2019-11-27 11:47:19 +01:00
Hugo Locurcio
639c9b3a35
Only display Environment sky rotation in degrees in the Inspector
This makes it consistent with Spatial.
2019-11-26 18:57:29 +01:00
Rémi Verschelde
934f6f2529
Merge pull request from rcorre/get_node_docs
Clarify get_node vs get_node_or_null.
2019-11-25 14:35:45 +01:00
Rémi Verschelde
967cc2c014
Merge pull request from Faless/net/http_request_chunk_size
Add download_chunk_size property to HTTPRequest.
2019-11-25 14:29:59 +01:00
Fabio Alessandrelli
ed19b4076e Add download_chunk_size property to HTTPRequest.
This allows setting the `read_chunk_size` of the internal HTTPClient.
This is important to reduce the allocation overhead and number of file
writes when downloading large files, allowing for better download speed.
2019-11-24 19:32:20 +01:00
Robert Colton
c99f6453b9
Update Viewport.xml
Add description for gui_is_dragging to document drag and drop behavior.
2019-11-24 10:45:04 -05:00
Rémi Verschelde
ab3bccdb78 Fix typos with codespell
Using codespell 1.16.0.

Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
dof
doubleclick
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF

$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2019-11-22 08:35:03 +01:00
Benjamin Navarro
b81f9f777f Better description of the binds parameter of connect
Now states how binds are handled if they are used together with parameters passed to emit_signal
2019-11-21 09:15:58 +01:00
merumelu
94fc676019 Editor: fix typo in VCS plugin method names 2019-11-19 15:11:03 +01:00
Rémi Verschelde
cc025fc8e7
Merge pull request from Calinou/add-node-get-process-priority
Implement `Node::get_process_priority()` and its associated property
2019-11-17 21:43:28 +01:00
Hugo Locurcio
ae76c62601
Implement Node::get_process_priority() and its associated property
This closes .
2019-11-17 17:48:50 +01:00
Rémi Verschelde
f392c4ea7a
Merge pull request from NeoSpark314/rename_ext_msaa
Rename External MSAA to AndroidVR MSAA
2019-11-16 22:52:51 +01:00
Holger Dammertz
1b9c2ec92e Rename External MSAA to AndroidVR MSAA
A new external MSAA setting was introduced in https://github.com/godotengine/godot/pull/33518
that fixed issues on GLES2 and Oculus Mobile VR. To avoid misunderstanding it was suggested
by @BastiaanOlij and discussed on discord to rename it to AndroidVR.
2019-11-16 15:36:43 +01:00
willnationsdev
db0082534c Added more in-depth examples of NodePaths in API docs. 2019-11-13 15:14:50 -06:00
Rémi Verschelde
d3a852f124
Merge pull request from zaksnet/fix-string-docs-split
Fix split/rsplit docs
2019-11-13 14:03:14 +01:00
Zak
79aca6b0c0 Fix split/rsplit docs 2019-11-13 14:58:19 +02:00
Rémi Verschelde
35444576ff
Merge pull request from merumelu/doc-reload-current-scene
Doc: Add return values for SceneTree::reload_current_scene
2019-11-12 23:17:51 +01:00
IlyaStuurFedorov
fa45fdb5f5 doc: PCKPacker class example code 2019-11-12 23:15:29 +01:00
merumelu
3de002db30 Doc: Add return values for SceneTree::reload_current_scene 2019-11-12 16:43:31 +01:00
Rémi Verschelde
067c259ef1 doc: Sync classref with current source 2019-11-11 17:25:05 +01:00
Hugo Locurcio
ecd572073c
Mention that Dictionary.hash() can be used for equality comparisons
See .
2019-11-11 14:18:11 +01:00
Rémi Verschelde
4b8feff594
Merge pull request from BastiaanOlij/msaa_ext_modes
Add MSAA mode for Quest
2019-11-11 11:46:50 +01:00
Bastiaan Olij
4e2343160c Add special external MSAA modes for GLES2 Rift S/Quest and OpenXR optimisation 2019-11-11 21:02:06 +11:00
Rémi Verschelde
43fec5806d
Merge pull request from Calinou/expose-low-processor-mode-sleep-usec
Expose the `OS.low_processor_usage_mode_sleep_usec` property
2019-11-11 08:11:30 +01:00
Rémi Verschelde
723dceb727
Merge pull request from QbieShay/spring-arm-doc
Added documentation for SpringArm doc
2019-11-11 06:47:11 +01:00
QbieShay
6d27c50ae7 Added documentation for SpringArm doc 2019-11-10 14:21:06 +01:00
Rémi Verschelde
6c557b8bdf Camera: Don't set default value for project_position
A z_depth of 0 returns the camera position, which is not really useful.
This also makes the API breakage from 3.1 clearer as 3.1 code will now
fail to compile, so users will have to adapt and use the new parameter.

For the reference, in 3.1, the z_depth was hardcoded to the near plane.

Closes .
2019-11-10 00:17:26 +01:00
Rémi Verschelde
0ab0d11c17
Merge pull request from KoBeWi/backdroid
Clarify how to handle go back button on mobile
2019-11-09 07:44:48 +01:00
Tomasz Chabora
5d618b0570 Clarify how to handle go back button on mobile 2019-11-09 00:15:50 +01:00
Tomasz Chabora
2bde99f790 Fix some small text mistakes 2019-11-08 23:31:29 +01:00
Hugo Locurcio
e6d53ba75f
Expose the OS.low_processor_usage_mode_sleep_usec property
This makes it possible to change it at runtime in projects.
2019-11-08 18:53:25 +01:00
Rémi Verschelde
9d4e596c69 doc: Sync classref with current source
Fix incomplete binding.
2019-11-08 16:00:01 +01:00
Gilles Roudière
12c2363290 Clarify shape_centered property 2019-11-08 11:11:45 +01:00
Rémi Verschelde
1f76229378 doc: Sync classref with current source 2019-11-08 08:33:48 +01:00
Rémi Verschelde
e4d734725a
Merge pull request from Calinou/doc-httprequest-example
Add an HTTPRequest usage example to the class reference
2019-11-07 21:37:21 +01:00
Yuri Roubinsky
4c4172ec92 Added link to raycasting tutorial to RayCast/RayCast2D 2019-11-07 22:47:50 +03:00
Hugo Locurcio
06fc43d41c
Add an HTTPRequest usage example to the class reference
This also adds a link to the "Making HTTP requests" tutorial.
2019-11-07 16:49:21 +01:00
Rémi Verschelde
18d06f4d4f
Merge pull request from willnationsdev/variant-docs
Updated Variant docs with more detailed info/tuts.
2019-11-07 13:15:34 +01:00
Rémi Verschelde
1e8b7a160f
Merge pull request from ReyAnthony/master
Added more details for set_drag_preview()
2019-11-07 13:14:32 +01:00
Rémi Verschelde
121fb46ab9 Clarify that String.insert returns a copy
Supersedes and closes .
2019-11-07 13:12:06 +01:00
Anthony Rey
e4b97b4614 [Doc] Added more details for set_drag_preview() 2019-11-07 12:43:04 +01:00
Rémi Verschelde
ed373a60b1
Merge pull request from kawa-yoiko/astar-directed
Improve support for directed graphs in A*; docs update included
2019-11-07 12:33:27 +01:00
Hugo Locurcio
8ca0f1a71c
Remove unused editor/active project setting
This closes .
2019-11-04 14:35:46 +01:00
Rémi Verschelde
60182d6b5a
Merge pull request from Jummit/document-tilemap
Finish TileMap documentation
2019-11-02 23:09:01 +01:00
Rémi Verschelde
ab2881bca1
Merge pull request from Muller-Castro/BackBufferCopyDescription
Make BackBufferCopy's description more specific
2019-11-02 19:31:57 +01:00
Rémi Verschelde
79918eca30
Merge pull request from thiagoamendola/doc_setpixelv
Add documentation for Image's set_pixelv method
2019-11-02 19:30:57 +01:00
Thiago Amendola
ecb4c70ed3 Add documentation for Image's set_pixelv method 2019-11-02 15:06:47 -03:00
PouleyKetchoupp
52e799b6d4 Code format for true/false/null to make documentation consistent 2019-11-02 12:14:15 +01:00
Jummit
b90ec3b442 finish TileMap docs 2019-11-02 11:49:40 +01:00
Muller-Castro
5bf08ae836 Make BackBufferCopy's description more specific
The current description can be confusing for those who didn't mess with shaders yet and couldn't find SCREEN_TEXTURE and texture() in the SHIFT+F1 panel
2019-11-01 19:48:32 -03:00
Rémi Verschelde
a49c8d4a2b
Merge pull request from nekomatata/text-edit-search-usability
Improved TextEdit search usability & documentation
2019-11-01 14:10:00 +01:00
Rémi Verschelde
83d393a71a
Merge pull request from Jummit/soft-body-tutorial
Link SoftBody tutorial in docs
2019-11-01 14:04:50 +01:00
Rémi Verschelde
962fc725c0
Merge pull request from nekomatata/pool-array-empty
Added empty() function to pool array types
2019-11-01 14:04:16 +01:00
Rémi Verschelde
81b53f5a5c
Merge pull request from drentsoft/os_midi_documentation_branch
Added documentation for the OS class MIDI functions.
2019-11-01 14:04:01 +01:00
Rémi Verschelde
d93201b27f
Merge pull request from Jummit/document-force_update_transform
Document force_update_transform
2019-11-01 14:03:01 +01:00
Jummit
2166437869 document force_update_transform 2019-11-01 10:37:39 +01:00
Jummit
ce61bff759 link SoftBody tutorial in docs and add ray_pickable property 2019-11-01 08:51:25 +01:00
Derwent Ready (drentsoft)
1758a6f494 Added link to Area2D tutorial in documentation. 2019-10-31 20:59:13 +00:00
Derwent Ready (drentsoft)
1e07ab8564 Added documentation for the OS class MIDI functions. 2019-10-31 16:52:55 +00:00
PouleyKetchoupp
475115c0c3 Added empty() function to pool array types 2019-10-31 16:27:32 +01:00
PouleyKetchoupp
d29c8ab81b Improved TextEdit search usability & documentation 2019-10-31 12:35:23 +01:00
Rémi Verschelde
ac38f0782f
Merge pull request from conankzhang/doc-project-settings
Add descriptions to set_initial_value and set_setting.
2019-10-31 08:04:46 +01:00
conankzhang
e72d6cf54a Add descriptions to set_initial_value and set_setting. 2019-10-30 23:39:24 -07:00
conankzhang
d69ed2fc55 Add descriptions to clear and copy_theme. 2019-10-30 23:04:58 -07:00
bruvzg
f675621725
[macOS, Windows, X11] Add graphic tablet pen pressure and tilt support to InputEventMouseMotion event. 2019-10-30 14:42:21 +02:00
Rémi Verschelde
924db5fa58
Merge pull request from conankzhang/doc-spatial-scale
Add descriptions to scale functions.
2019-10-30 13:25:51 +01:00
conankzhang
29844a5862 Add descriptions to scale functions. 2019-10-30 03:19:08 -07:00
conankzhang
709c1bf051 Add descriptions to setting and getting draw pass meshes. 2019-10-30 01:09:26 -07:00
Michael Alexsander
d92123ed97 Add "panel" style to PopupDialog 2019-10-27 19:45:03 -03:00
Rémi Verschelde
3d25a403ef
Merge pull request from SamuelDeboni/doc-VisualShader
Added documentation for VisualShader
2019-10-26 23:05:44 +02:00
Rémi Verschelde
aa0fa6b14f doc: Sync classref with current source 2019-10-26 16:40:41 +02:00
Rémi Verschelde
dea24f50c7
Merge pull request from Calinou/makerst-add-separators
makerst: Separate signals/enums/properties/methods with a line
2019-10-25 23:30:58 +02:00
Hugo Locurcio
a57c265266
Document override.cfg behavior in the ProjectSettings class 2019-10-25 21:54:38 +02:00
20kdc
170668d92e Document AnimationPlayer's quirks in regards to play updating on next process & similar. (Squashed Edition) 2019-10-24 20:11:12 +01:00
Hugo Locurcio
c2e5ef4cec
makerst: Separate signals/enums/properties/methods with a line 2019-10-24 19:06:09 +02:00
Rémi Verschelde
4e29faaeea
Merge pull request from cagdasc/3.2-auto-permission-manager
Add request defined permissions in AndroidManifest.xml
2019-10-23 08:02:21 +02:00
Rémi Verschelde
29990d0b1e
Merge pull request from Calinou/http-document-body-length-caveats
Mention body length getter caveats in HTTPClient and HTTPRequest
2019-10-23 06:50:41 +02:00
Cagdas
0088385556 Add request permission automatically at android 2019-10-22 22:52:13 +03:00
Rémi Verschelde
9f28803927
Merge pull request from nekomatata/text-edit-clear-colors
TextEdit syntax highlighting fixes
2019-10-22 20:40:20 +02:00
Hugo Locurcio
04d3146b75
Mention body length getter caveats in HTTPClient and HTTPRequest 2019-10-22 20:16:41 +02:00
Rémi Verschelde
1be39232b4
Merge pull request from LikeLakers2/animation-idx-to-track-idx
Changes the name of all parameters referring to track indices within Animation, to `track_idx`
2019-10-22 14:55:21 +02:00
Rémi Verschelde
b67537b14b
Merge pull request from nekomatata/rich-text-image-size
Support for resized images in RichTextLabel
2019-10-22 13:46:11 +02:00
Rémi Verschelde
3aa5b54330
Merge pull request from nekomatata/node-update-config-warning
Expose Node::update_configuration_warning() to scripts
2019-10-22 12:42:09 +02:00
PouleyKetchoupp
4247c21cb0 TextEdit syntax highlighting fixes
- Fixed visual update when using add_keyword_color(), add_color_region(), clear_colors() in scripts
- More accurate description for clear_colors() in TextEdit documentation
2019-10-20 17:40:09 +02:00
willnationsdev
926777fd8d Updated Variant docs with more detailed info/tuts. 2019-10-18 16:54:25 -05:00
PouleyKetchoupp
139c0a4afe Expose Node::update_configuration_warning() to scripts
This method can be used to generate custom node warnings by script.

Node::_get_configuration_warning was already exposed to generate custom warnings, but it wasn't fully usable without being able to notify the scene tree when the warning needs to appear or change.
2019-10-17 12:20:35 +02:00
jfons
298bd3f88a Add option to create navmesh from objects in group
Adds a new NavigationMesh property to select which objects will be taken
into account for the generation.

By default it will use all the NavigationMeshInstance children to keep
compatibility. The new modes allow to build the NavigationMesh from
all the nodes belonging to a specific group, and optionally include
their children too.
2019-10-16 12:01:10 +02:00
PouleyKetchoupp
9f8ffd4146 Support for resized images in RichTextLabel
BBCode Tag:
[img=<width>x<height>]{path}[/img]
2019-10-16 12:00:15 +02:00
LikeLakers2
68552d9a4b Changes the name of all parameters referring to track indices within Animation, to "track_idx" 2019-10-14 18:08:41 -04:00
SamuelDeboni
b1f306729d Added documetation for VisualShader
Added documetation for VisualShader
2019-10-11 12:09:15 -03:00
Rémi Verschelde
d655a7c097 doc: Sync classref with current source 2019-10-11 08:45:03 +02:00
Rémi Verschelde
25d1073f6e
Merge pull request from SamuelDeboni/doc-Skeleton2D
Added documentation for Skeleton2D
2019-10-11 08:21:50 +02:00
SamuelDeboni
1767370e7c Added documentation for Skeleton2D 2019-10-10 13:42:34 -03:00
Yuri Roubinsky
0ec352213d Removed "rebuild" function from public interface of VisualShader 2019-10-10 12:15:55 +03:00
Rémi Verschelde
220ee9281f
Merge pull request from Chaosus/vs_fix_cubemaps
Makes cubemaps to be works in visual shaders
2019-10-10 10:16:50 +02:00
SamuelDeboni
eb6e3003d5 Add documentation for ReflectionProbe
Update doc/classes/ReflectionProbe.xml

Co-Authored-By: Hugo Locurcio <hugo.locurcio@hugo.pro>

Apply suggestions from code review

Co-Authored-By: Hugo Locurcio <hugo.locurcio@hugo.pro>

Update ReflectionProbe.xml
2019-10-09 08:21:46 -03:00
Yuri Roubinsky
fec8da3c5e Makes cube maps to be works in visual shaders 2019-10-09 12:13:53 +03:00
Rémi Verschelde
9a929a7e4d
Merge pull request from Calinou/doc-improve-os-screen
Improve the OS `get_screen_*` methods' documentation
2019-10-08 22:52:13 +02:00
SamuelDeboni
35d22e414f Fixed AttributeError on doc_status.py 2019-10-08 11:29:59 -03:00
Hugo Locurcio
5c2bb56979
Improve the OS get_screen_* methods' documentation 2019-10-08 15:43:01 +02:00
Rémi Verschelde
63a19df5e6 PopupMenu: Reorder add_* methods in more natural order
Also adds `add_icon_radio_check_shortcut` matching `add_icon_radio_check_item`,
binds them for scripting languages, and binds `add_multistate_item`.
2019-10-08 09:32:01 +02:00
Rémi Verschelde
dfff210f6d
Merge pull request from cbscribe/kcc_doc_updates
[DOC] Fill in various missing method/member descriptions.
2019-10-07 07:24:32 +02:00
Rémi Verschelde
41aac7c2df
Merge pull request from dankan1890/get_custom_color
Added missing bind_method to TreeItem::get_custom_color().
2019-10-07 07:21:03 +02:00
Chris Bradfield
72b43d5ed6 [DOC] Fill in various missing method/member descriptions. 2019-10-06 16:26:15 -07:00
dankan1890
b469ff17e2 Added missing bind_method to TreeItem::get_custom_color().
Fix 
2019-10-06 22:07:50 +02:00
Rémi Verschelde
8c9358b5d0
Merge pull request from cbscribe/kcc_doc_rigid
[DOC] Add missing physics_material_override descriptions
2019-10-06 21:31:46 +02:00
Chris Bradfield
2092ebda9c [DOC] Add missing physics_material_override descriptions 2019-10-06 11:54:58 -07:00
Chris Bradfield
6591008ac5 [DOC] Document ClippedCamera properties/methods. 2019-10-06 10:56:23 -07:00
Rémi Verschelde
27dab233d9
Merge pull request from homer666/projectsettings-docs-mistake
Fix silly mistake in ProjectSettings docs
2019-10-05 15:04:31 +02:00
homer666
0c75cac7de Fix silly mistake in ProjectSettings docs 2019-10-05 05:13:15 +10:00
Rémi Verschelde
7e9c1041ac
Merge pull request from akien-mga/doc-put-string
doc: Add note about sending strings without size in StreamPeer
2019-10-04 16:05:20 +02:00
Rémi Verschelde
11bbe152a9
Merge pull request from Xrayez/bind-string-humanize-size
Bind the `String::humanize_size` method
2019-10-04 16:05:03 +02:00
Rémi Verschelde
ee611d149b
Merge pull request from lupoDharkael/recursive-item
Add call_recursive method to TreeItem
2019-10-04 15:32:14 +02:00
Rémi Verschelde
caa88b4611 doc: Add note about sending strings without size in StreamPeer
Follow-up to .
2019-10-04 15:23:12 +02:00
Andrii Doroshenko (Xrayez)
a0d00c0e99 Bind the String::humanize_size method
The method signature is also changed to use `uint64_t` instead of `size_t`
for it to be Variant-compatible.
2019-10-04 15:51:13 +03:00
homer666
3ba3cd7b61 Improve ProjectSettings window docs 2019-10-04 06:09:45 +10:00
Rémi Verschelde
c9781df316
Merge pull request from yeonghoey/enforce4space
Print errors when tab indent found in [codeblock]
2019-10-03 08:41:21 +02:00
Yuri Roubinsky
61510102ec Added link to tutorial for Thread class 2019-10-02 19:21:23 +03:00
clayjohn
afaa68628a updated defaults and documentation for GLES2 glow 2019-10-01 07:55:04 -07:00
Yeongho Kim
d4a55fb639 Print errors when tab indent found in [codeblock] 2019-10-01 23:39:45 +09:00
Rémi Verschelde
b60fdb21e9
Merge pull request from Chaosus/vs_sampler_type
Added sampler port type for visual shaders
2019-10-01 13:59:27 +02:00
Rémi Verschelde
a4c03ff965
Merge pull request from Nutriz/doc_surfacetool_commit
Update doc for SurfaceTool.commit() flags
2019-10-01 13:58:50 +02:00
Chaosus
f14bcd8cc5 Added sampler port type for visual shaders 2019-10-01 13:20:08 +03:00
Rémi Verschelde
79298face0 doc: Sync classref with current source 2019-10-01 10:58:48 +02:00
Nutriz
1fb439367d add doc about flags for SurfaceTool.commit() 2019-10-01 10:28:18 +02:00
Relintai
108068ab41 Make TextureProgress's nine_patch_stretch property to enable stretching for radial fills. 2019-09-30 20:58:29 +02:00
Michael Alexsander Silva Dias
24ed6b58e1 Make empty columns automatically expand in GridContainer 2019-09-28 09:49:58 -03:00
Rémi Verschelde
d0e45e78a4 doc: Sync classref with current source
And various fixes to bindings, hyperlinks and an uninitialized variable.
2019-09-27 22:16:42 +02:00
Rémi Verschelde
ba8b2a1af7
Merge pull request from m-r-hunt/master
Improve documentation of ProjectSettings class
2019-09-27 16:21:48 +02:00
Max Hunt
2a642e1e6d Improve documentation of ProjectSettings class 2019-09-27 07:32:35 +01:00
Nolan Darilek
5629a006d9 : Implement TreeItem.get_button_tooltip(column, idx).
When added to `TreeItem`, buttons are given tooltips. When returned via `get_button(...)`, however, the button is a `Texture` and the tooltip information isn't included.

For accessibility purposes, it is useful to have access to the tooltip text. As such, we can retrieve a button's tooltip to use as a button label.
2019-09-26 10:41:02 -05:00
Rémi Verschelde
04032a9445
Merge pull request from Calinou/meshlibrary-item-preview-editor-only
Mention `MeshLibrary.get_item_preview()` not working in running project
2019-09-26 12:36:52 +02:00
Ruslan Mullayanov
b4c927b514 Added an exit code to the blocking mode of OS::execute
Updated documentation accordingly.

Fixes .
2019-09-26 08:12:07 +02:00
Hugo Locurcio
a199e2b263
Mention MeshLibrary.get_item_preview() not working in running project 2019-09-25 22:01:59 +02:00
Rémi Verschelde
28fcc5e25a
Merge pull request from Dragoncraft89/add_load_resource_flag
Add flag to control the replacement of files by ProjectSettings.load_resource_pack
2019-09-25 16:30:01 +02:00
Florian Kothmeier
aae25abf30
Add flag to control the replacement of files by ProjectSettings.load_resource_pack 2019-09-25 15:29:59 +02:00
Rémi Verschelde
78e6b7c1bf doc: Sync classref with current source 2019-09-24 15:57:22 +02:00
Rémi Verschelde
08f557c0c4
Merge pull request from Faless/crypto/initial_docs
Add documentation for crypto-related classes.
2019-09-24 15:55:00 +02:00
Fabio Alessandrelli
a20cbf2cca Add documentation for crypto-related classes.
Add documentation for Crypto, CryptoKey, HashingContext, and
X509Certificate.
Add documentation for `StreamPeerSSL.accept_peer`.

Ref .
2019-09-24 14:50:09 +02:00
Rémi Verschelde
a7ac8ec876 doc: Fix parsing of self-closing XML tags
Follow-up to , `<member />` tags just before `</members>` would cause
a parsing issue, and we'd never notice that we're no longer parsing members.

Also added space before closing `/>`.
2019-09-24 13:34:05 +02:00
Rémi Verschelde
2f52d73c21
Merge pull request from bojidar-bg/31855-overriden-properties-docs
Add overriden properties to the documentation
2019-09-24 11:53:43 +02:00
Rémi Verschelde
4f294b958f doc: Sync classref with current source
Fix a few missing bindings or unspecified argument names and default values.
2019-09-24 11:52:06 +02:00
Rémi Verschelde
ef2a7834c9
Merge pull request from aole/create-string-function-repeat
Create a GDScript String function repeat
2019-09-24 11:50:58 +02:00
Rémi Verschelde
22f7af9a87
Merge pull request from skyace65/visibilityenabler
Clarify VisibilityEnabler2D description
2019-09-24 11:10:18 +02:00
Rémi Verschelde
0bcc2c2f5f
Merge pull request from Calinou/doc-improve-shadow-atlas-sizes
Improve documentation pertaining to shadow atlas sizes
2019-09-24 11:06:05 +02:00
Rémi Verschelde
5c0de2c249
Merge pull request from Calinou/doc-improve-os-shell-open
Improve the `OS.shell_open()` documentation
2019-09-24 10:29:04 +02:00
Rémi Verschelde
4bdb3f4016
Merge pull request from Calinou/doc-set-window-title-performance
Mention performance caveats of `OS.set_window_title()`
2019-09-24 10:14:58 +02:00
Hugo Locurcio
5d676682b4
Improve the OS.shell_open() documentation
This adds a `mailto:` example to `OS.shell_open()`.
2019-09-23 18:37:47 +02:00
Rémi Verschelde
2114898cb5
Merge pull request from creikey/add-array-slicing
Add array slice method
2019-09-23 15:26:27 +02:00
Hugo Locurcio
c99d80b414
Mention performance caveats of OS.set_window_title()
See .
2019-09-22 19:01:34 +02:00
Michael Alexsander Silva Dias
5d03aa12c9 Expose LineEdit's 'right_icon' and fix icon size 2019-09-21 21:14:14 -03:00
Rémi Verschelde
2e065d8ad0
Merge pull request from m4gr3d/propagate_gl_surface_events
Notify for app pause and resume events on Android
2019-09-20 23:18:40 +02:00
Rémi Verschelde
f7cd50e900
Merge pull request from Calinou/remove-unused-tree-constants
Remove an unused icon and constant in Tree
2019-09-20 23:14:50 +02:00
Hugo Locurcio
40a5de97e6
Remove an unused icon and constant in Tree 2019-09-20 17:50:13 +02:00
Rémi Verschelde
5ea6c9fd02
Merge pull request from KoBeWi/atlas_not_included
Mention that AnimatedTexture doesn't support atlases
2019-09-20 17:49:14 +02:00
Rémi Verschelde
6da3526cd4
Merge pull request from KoBeWi/the_point_is_global_bro
Mention that look_at() expects global coordinates
2019-09-20 17:48:43 +02:00
Rémi Verschelde
8fea4053b3
Merge pull request from KoBeWi/dupinit
Mention constructor arguments in duplicate() doc
2019-09-20 17:48:21 +02:00
Rémi Verschelde
55efada13a
Merge pull request from YeldhamDev/doc_animplayer_get_queue
Document AnimationPlayer's 'get_queue()' and 'caches_cleared'
2019-09-20 17:48:04 +02:00
Rémi Verschelde
fd3d8f6627
Merge pull request from Xrayez/doc-fix-ambiguous-test-motion
Fix ambiguous method description regarding `body_test_motion` in 2D
2019-09-20 17:47:38 +02:00
Rémi Verschelde
34f9a4b765
Merge pull request from skyace65/skeletonupdate
Remove outdated information from skeleton class reference
2019-09-20 17:27:57 +02:00
Rémi Verschelde
d21b73779f
Merge pull request from KoBeWi/nein_patsch_rekt
Fix region editor for NinePatchRect
2019-09-20 17:26:52 +02:00
Rémi Verschelde
fdc2463a1b
Merge pull request from luzpaz/typos
Fix misc. source comment typos
2019-09-20 17:09:05 +02:00
fhuya
a7712cc9e4 Add new events and accompanying logic to notify when the app is paused and resumed on Android devices. 2019-09-19 13:29:49 -07:00
luz.paz
91ecd7b6a6 Fix misc. source comment typos
Found using `codespell -q 3 -S ./thirdparty,*.po -L ang,ba,cas,dof,doubleclick,fave,hist,leapyear,lod,nd,numer,ois,paket,seeked,sinc,switchs,te,uint -D ~/Projects/codespell/codespell_lib/data/dictionary.txt `
2019-09-19 14:36:52 -04:00
Rémi Verschelde
d55c840a0d
Merge pull request from Calinou/doc-improve-image-get-pixel
Improve the `Image.get_pixel()` and `Image.get_pixelv()` documentation
2019-09-19 20:13:50 +02:00
Ryan Roden-Corrent
38fc09e669
Clarify get_node vs get_node_or_null.
Fixes . It is confusing to say get_node will "raise an error" if
the node does not exist, as this phrase is used elsewhere in the godot
docs (e.g. at several points in the GDScript overview) to indicate
something that will completely stop execution. Saying it logs an error
is more accurate.
2019-09-19 07:10:18 -04:00
Tomasz Chabora
cf2ae78956 Fix region editor for NinePatchRect 2019-09-17 19:26:20 +02:00
Hugo Locurcio
46d71ee2a1
Improve the Image.get_pixel() and Image.get_pixelv() documentation 2019-09-15 21:57:35 +02:00
Hugo Locurcio
40dd544994
Mention more caveats for custom mouse cursors in the documentation
See  and .
2019-09-15 21:14:40 +02:00
Cameron Reikes
757c509437 Add array slice method 2019-09-14 13:08:28 -07:00
Michael Alexsander Silva Dias
0dd4a2790f Document AnimationPlayer's 'get_queue()' and 'caches_cleared' 2019-09-14 09:04:47 -03:00
skyace65
96d6724b5d Remove outdated information from skeleton class reference 2019-09-13 16:04:01 -04:00
Tomasz Chabora
7d3374eecf Mention that AnimatedTexture doesn't support atlases 2019-09-13 14:04:57 +02:00
Tomasz Chabora
22ad5ce3cd Mention that look_at() expects global coordinates 2019-09-13 13:34:11 +02:00
Tomasz Chabora
7e8dd867da Mention constructor arguments in duplicate() doc 2019-09-13 13:05:13 +02:00
Andrii Doroshenko (Xrayez)
1d488e45fc Fix ambiguous method description regarding body_test_motion in 2D 2019-09-12 15:10:41 +03:00
Shiqing
add0004a78 Revise and update AStar documentation 2019-09-11 15:41:42 +08:00
Hugo Locurcio
789be6596b
Improve documentation pertaining to shadow atlas sizes
This partially addresses .
2019-09-04 23:32:46 +02:00
skyace65
1a8b537970 [Docs] Clarify VisibilityEnabler2D description 2019-09-04 11:38:35 -04:00
Bojidar Marinov
b397bcf4a1
Run doctool after overridden properties changes 2019-09-04 15:26:08 +03:00
Bojidar Marinov
6c4407bae4
Add overriden properties to the documentation
Fixes 
2019-09-04 15:21:40 +03:00
lupoDharkael
306e64a9f5 Add call_recursive method to TreeItem 2019-09-04 12:42:08 +02:00
Rémi Verschelde
4967f303f5
Merge pull request from IronicallySerious/add-vcs-integration
VCS integration for Godot Editor
2019-09-04 01:09:24 +02:00
Bhupendra Aole
073f625a91 Create a GDScript String function repeat
Fixes 
2019-09-03 13:06:13 -04:00
Twarit
97959a53df Add an overridable VCS Interface for the editor
The VCS interface can be thought of like a proxy system, where any call
to the API is redirected to the actual implementation of the VCS API
which may be existing in the form of a GDNative plugin which is marked
as a singleton and is not marked reloadable. If the implementation
doesn't exist in the file system, it only returns the default responses which contain
mostly empty containers of the data type that every API call returns.

EditorVCSInterface is used like a Godot object with a script attached to it. The script
is the implementation of the API and the object is the interface to the
script, which returns default responses if the script doesn't exist or
if the script doesn't define a function that handles that particular API call.

The entire system has been implemented using Object::call() and its
ability to switch to the script instance to handle the API call if the
script exists. Look for VersionControlEditorPlugin::_initialize() for
the essential API setup.
2019-09-03 20:01:14 +05:30
Rémi Verschelde
4dfea5fc9c
Merge pull request from Calinou/add-node-comments
Add an `editor_description` property to Node for documentation purposes
2019-09-03 12:55:22 +02:00
Rémi Verschelde
ad9f39108f
Merge pull request from YeldhamDev/button_icon_expand
Add feature to Button to make its icon expand/shrink with the button's size
2019-09-03 12:51:22 +02:00
Rémi Verschelde
2beea262be
Merge pull request from NeoSpark314/tonemapping_none_option
Don't clamp color to [0, 1] in Linear tonemapping
2019-09-02 18:41:53 +02:00
Rémi Verschelde
62c0185cb3
Merge pull request from Xrayez/geometry-remove-transform
Remove redundant transform method in Geometry singleton
2019-09-01 19:23:02 +02:00
Rémi Verschelde
75272881d9
Merge pull request from Chaosus/vs_custom_tutorial
Added link to tutorial for VisualShaderNodeCustom
2019-09-01 15:29:51 +02:00
Andrii Doroshenko (Xrayez)
08272585e9 Remove redundant transform method in Geometry singleton
Transform2D's xform method can be used instead which handles
`PoolVector2Array` now (as well as 3D version).
2019-09-01 14:34:51 +03:00
Rémi Verschelde
c693b5a5bd
Merge pull request from Xrayez/trans2d-vector2array
Add transform methods for PoolVector*Array
2019-09-01 13:07:25 +02:00
Rémi Verschelde
69de1eca01
Merge pull request from YeldhamDev/geometry_point_circle_cleanup
Add 'is_point_in_circle()' to Geometry class, and general file cleanup
2019-09-01 12:59:49 +02:00
Chaosus89
040a75b826 Added link to tutorial for VisualShaderNodeCustom 2019-09-01 13:52:02 +03:00
Rémi Verschelde
e5b7eb61b7
Merge pull request from Calinou/doc-improve-audiostream
Improve AudioStreamSample and AudioStreamGenerator documentation
2019-09-01 12:39:43 +02:00
Chaosus89
8fd8589547 Fix resizer icon visiblity on light theme in GraphNode 2019-09-01 09:12:26 +03:00
Hugo Locurcio
b0c8d12a63
Improve AudioStreamSample and AudioStreamGenerator documentation
- Add a link to the audio generator demo in AudioStreamGenerator
  and AudioStreamGeneratorPlayback.
- Mention that signed PCM8 data is expected in AudioStreamSample
  (and how to convert unsigned PCM8 to signed PCM8).
2019-08-31 20:16:04 +02:00
Holger Dammertz
aa3ef8893b Removed clamping of the Linear tonemapping when KEEP_3D_LINEAR
Changed the behaviour of the Linear tonemapping operator to not clamp to [0, 1] range
in the case when KEEP_3D_LINEAR is defined. This allows to render values > 1.0 in
floating point texture targets (via Viewport) for further processing or saving high
dynamic range data into files. This only works when no color conversion is active.
2019-08-29 18:14:19 +02:00
Michael Alexsander Silva Dias
9b09daa8c5 Add feature to Button to make its icon expand/shrink with the button's size 2019-08-29 11:25:00 -03:00
Rémi Verschelde
65d61d0360 doc: Sync classref with current source 2019-08-29 15:33:52 +02:00
Andrii Doroshenko (Xrayez)
07cff56f48 Add transform methods for PoolVector*Array
Similarly to `Vector2` and `Rect2` transforms in 2D and Vector3, Plane,
and AABB in 3D. PoolVector2Array and PoolVector3Array were the only
missing Variant types in both Transform2D and Transform respectively.
2019-08-29 14:47:33 +03:00
Rémi Verschelde
a6b094cdfc
Merge pull request from Calinou/add-project-description
Add a project description setting
2019-08-29 11:09:28 +02:00
Michael Alexsander Silva Dias
da5195fc92 Fix wrong offset in Button when alignment is set to left 2019-08-28 23:12:22 -03:00
Hugo Locurcio
5bd01bf637
Add a project description setting
The description is displayed as a tooltip when hovering the project
in the Project Manager. It can span multiple lines.

This partially addresses .
2019-08-28 22:34:29 +02:00
Michael Alexsander Silva Dias
6cc54a5864 Add 'is_point_in_circle()' to Geometry class, and general file cleanup 2019-08-27 18:01:05 -03:00
Hugo Locurcio
bc1b2b96e1
Tweak the default fog depth end to use a fixed value
The previous value (0) was a special case in the fog shader.
It made the shader use the Camera's `far` value as the fog depth end
value, which led to an inconsistency in the fog rendering between
the editor and a running project. This is because the editor camera
uses a `far` property of 500 by default, whereas the Camera node's
`far` property is set to 100 by default.

The new fixed value is equal to the default `far` property in Camera,
which leads to a consistent appearance between the editor and a running
project.

This closes .
2019-08-27 18:32:05 +02:00
Rémi Verschelde
6b7117ce3f
Merge pull request from profan/perf/astar-reserve
Allow to reserve space for nodes in A* and elements in OAHashMap explicitly.
2019-08-27 10:09:08 +02:00
Robin Hübner
1031833fb0
allow to reserve space in OAHashMap explicitly and also in AStar.
* also handle overflow occurring in _get_probe_length
2019-08-27 00:38:35 +02:00
bruvzg
db6d4352ea
[macOS] Add methods to modify global and dock menus. Add ability to open multiple editor/project manager instances, recent/favourite project list to project manager dock menu and opened scene list to editor dock menu. 2019-08-26 16:45:49 +03:00
merumelu
eac0af5892 Tree: fix and expose icon modulation 2019-08-24 17:37:22 +02:00
Hugo Locurcio
9eb10f1e4a
Add an editor_description property to Node for documentation purposes
It is implemented using editor-only metadata, in a way similar to
edit locking or Position2D gizmo extents.

This closes .
2019-08-23 15:53:07 +02:00
Rémi Verschelde
51d50e167d
Merge pull request from aaronfranke/vector-sign-mod-etc
Add Vector2/3 sign and posmod functions, axis, docs, misc additions
2019-08-23 09:07:47 +02:00
Rémi Verschelde
bff0458bcc
Merge pull request from raphael10241024/fix_inertia
Fix custom inertia in physics2d
2019-08-22 15:41:35 +02:00
Rémi Verschelde
1349e0e585 doc: Sync classref with current source
Fix wrong hyperlinks in Control and Tree.
2019-08-22 14:49:30 +02:00
RaphaelHunter
74713fe970 Fix custom inertia in physics2d, closes#30838 2019-08-22 20:30:03 +08:00
Rémi Verschelde
7402fd2c56 Revert "Feature: Add SHA256 for PoolByteArray"
This reverts commit e2c3bbabb0.

This was superseded by  which adds more crypto features with a
dedicated interface.

Since this commit was never in a stable release (merged during 3.2 dev),
we revert it to avoid having to deprecate it in favor of the Crypto API.
See https://github.com/godotengine/godot/pull/31187#issuecomment-523377965
2019-08-22 13:44:57 +02:00
Rémi Verschelde
1a4dbd9ee2
Merge pull request from volzhs/vibrate-mobile
Support vibration for Android and iOS
2019-08-21 21:10:22 +02:00
Hugo Locurcio
e1b9004b0f
Rename FileDialog's folder icon custom color to folder_icon_modulate
The custom color introduced in be8d569744
had the same name as the "folder" icon, which could cause conflicts
in the generated documentation.

The new name is also more self-explanatory.
2019-08-21 18:43:01 +02:00
volzhs
4061e5bb75 Support vibration for Android and iOS 2019-08-21 23:38:53 +09:00
Hugo Locurcio
b84b46d5df
Improve the GeometryInstance class documentation
This adds a mention that LOD properties currently have no effect.
2019-08-21 14:22:37 +02:00
Rémi Verschelde
e6c4ef3455
Merge pull request from KoBeWi/typos_must_die
Fix various typos and style errors in text
2019-08-20 12:50:12 +02:00
Tomasz Chabora
7e075029c8 Fix various typos and style errors in text 2019-08-19 20:43:42 +02:00
Hugo Locurcio
4cb3984862
Mention caveat with looped animations in AnimationPlayer.queue() 2019-08-19 15:04:13 +02:00
Aaron Franke
092346d82b
Add Vector2/3 sign and posmod functions, misc additions
Also make the docs more consistent, add Axis enum to Vector2, add > and >=. and C# also gets % and an override for vector-vector mod.
2019-08-17 18:31:55 -04:00
Tomasz Chabora
b950867df8 Clarify usage of action_press 2019-08-17 23:20:06 +02:00
zzwx
d4d03e5de9 Documentation note that Node::add_child() fails if child already has a parent 2019-08-14 10:41:30 -04:00
Yuri Roubinski
33e9fce1bb Plugin support for visual shaders 2019-08-14 15:52:27 +03:00
Fabian
97167209cb Exposed set_as_minsize to gdscript 2019-08-14 16:09:55 +09:30
Rémi Verschelde
592909db16 doc: Sync classref with current source 2019-08-13 12:35:50 +02:00
Max Hunt
45767fe5f6 Improve documentation of EditorPlugin.add_tool_submenu_item method 2019-08-12 20:58:21 +01:00
Rémi Verschelde
6f7e898b9f
Merge pull request from nekomatata/doc-hint-range
Updated doc for PROPERTY_HINT_RANGE (or_greater/or_lesser)
2019-08-12 08:41:55 +02:00
PouleyKetchoupp
09e3905c06 Updated doc for PROPERTY_HINT_RANGE (or_greater/or_lesser instead of allow_greater/allow_lesser) 2019-08-10 18:59:42 +02:00
Twarit Waikar
d366855abd
Add Tree iteration instructions thorugh TreeItem 2019-08-09 01:09:50 +05:30
Rémi Verschelde
d2a67c9c1f
Merge pull request from Calinou/invert-default-fog-height
Invert and adjust the default fog height values
2019-08-08 17:20:32 +02:00
Rémi Verschelde
e578c1fef8
Merge pull request from bojidar-bg/31143-funcref-call_funcv
Add FuncRef.call_funcv
2019-08-08 11:24:27 +02:00
Bojidar Marinov
7123fab771
Add FuncRef.call_funcv
Closes 
2019-08-08 11:58:57 +03:00
Rémi Verschelde
1d5ae6da5b
Merge pull request from Zylann/save_exr
Add Image.save_exr()
2019-08-08 08:53:02 +02:00
Marc Gilleron
cd2de77b04 Add Image.save_exr() 2019-08-07 21:17:47 +01:00
Hugo Locurcio
d1a35b5a97
Invert and adjust the default fog height values
This makes height fog appear at the bottom of the scene
(instead of the top), which is generally the expected result.

This also tweaks the fog height setting hint to be more flexible.

This closes .
2019-08-07 18:21:44 +02:00
Rémi Verschelde
05be97a607
Merge pull request from KoBeWi/full_control
Complete the Control class documentation
2019-08-07 16:56:43 +02:00
Tomasz Chabora
2dbc817b93 Complete the Control class documentation 2019-08-07 15:31:47 +02:00
Rémi Verschelde
904e3100ac
Merge pull request from MuffinManKen/checkbox_implement_check_vadjust
Implemented check_vadjust in CheckBox & CheckButton. It was exposed to the editor, but not used.
2019-08-07 13:34:48 +02:00
Rémi Verschelde
af935af38d
Merge pull request from SaracenOne/expose_audio_capture
Exposes capture methods to AudioServer + documentation
2019-08-07 13:27:25 +02:00
Ken Paulson
deec700497 Implemented check_vadjust in CheckBox & CheckButton. It was exposed to the editor, but wasn't used. 2019-08-06 13:27:07 -04:00
Tomasz Chabora
459f5cb75e Tweaks related to Camera2D drag margins 2019-08-06 16:19:02 +02:00
Rémi Verschelde
365994a630
Merge pull request from Calinou/cap-warnings-errors-per-second
Cap the number of warnings/errors per second rather than per frame
2019-08-06 15:21:20 +02:00
Rémi Verschelde
834d07cfc1 doc: Sync classref with current source 2019-08-05 15:21:03 +02:00
Hugo Locurcio
cb3676726b
Mention 32-bit integer limit in the PoolIntArray documentation 2019-08-02 14:44:41 +02:00
Hugo Locurcio
47c615caf3
Cap the number of warnings/errors per second rather than per frame
This reproduces the behavior used for printing when using the remote
debugger. The default limit is 100 errors and 100 warnings per second,
which makes it possible to display much more GDScript warnings
before overflowing.

This also adds a "Too many warnings" message, so that warnings
don't look like errors when overflowing anymore.

This closes .
2019-07-31 17:29:26 +02:00
Chaosus
f704506807 Implement copy/paste in visual shaders 2019-07-31 12:43:29 +03:00
Rémi Verschelde
14e3d29f0c
Merge pull request from KoBeWi/how_to_action
Clarify is_action_pressed() for multiple assigned buttons
2019-07-30 00:07:49 +02:00
Rémi Verschelde
051b5b3d15 doc: Sync classref with current source 2019-07-29 21:12:57 +02:00
Guilherme Felipe
508761e0cd Fix set_default_cursor_shape always sending motion event 2019-07-29 14:00:37 -03:00
Rémi Verschelde
639127de09
Merge pull request from clayjohn/max-lights-reflections
Add project setting for max lights and reflections in GLES3
2019-07-29 16:01:53 +02:00
clayjohn
1a981ef268 add project setting for max lights and reflections in gles3 2019-07-28 17:54:25 -07:00
Tomasz Chabora
7e329a7251 Clarify is_action_pressed() for multiple assigned buttons 2019-07-28 15:37:08 +02:00
groud
11cb4eb363 Add frame_cords accessors to Sprite and Sprite3D 2019-07-27 13:05:02 +02:00
Chris Bradfield
7f4059ceb7 [DOCS] Correct "fixed process" reference in KinematicBody doc 2019-07-26 18:50:12 -07:00
StraToN
d83b8881ae Adds a meta on top of every generated class to hide 'Edit on Github' link
Linked docs issue https://github.com/godotengine/godot-docs/pull/2656
2019-07-25 15:57:43 +02:00
Andrii Doroshenko (Xrayez)
8ba50823c4 Make KinematicBody docs consistent regarding test_only argument
This simply makes the `move_and_collide` method descriptions in
both 2D and 3D to be in sync.

Co-authored-by: 2DemiGods <2DemiGods@users.noreply.github.com>
2019-07-25 15:09:25 +03:00
Rémi Verschelde
ffc8fb9c48
Merge pull request from jonri/vehicle-per-wheel-forces
Vehicle per-wheel forces
2019-07-25 11:45:22 +02:00
Rémi Verschelde
e9bff84ce3
Merge pull request from clayjohn/pointmesh
Added PointMesh primitive
2019-07-25 11:44:11 +02:00
clayjohn
ff7c37927a added pointMesh primitive 2019-07-24 12:14:31 -07:00
Chaosus
080c0bb7fe Added count method to String 2019-07-23 18:55:54 +03:00
Rémi Verschelde
b62b8ccf94
Merge pull request from Calinou/default-disable-high-quality-vct
Disable high-quality voxel cone tracing by default
2019-07-22 23:18:06 +02:00
Rémi Verschelde
bcfbd25eef
Merge pull request from FlamyAT/fix-inputevent-doc
Documents the need for input_pickable in _input_event
2019-07-22 21:37:58 +02:00
FlamyAT
9a84cef4fc Documents the need for input_pickable in _input_event
Update CollisionObject2D.xml

Added member tags to missing docs
2019-07-22 15:12:49 +02:00
Rémi Verschelde
16288cabc0 doc: More formatting fixes 2019-07-22 12:41:41 +02:00
Rémi Verschelde
5b20b49bf7 doc: Formatting fixes in EditorPlugin docs 2019-07-22 12:37:33 +02:00
Rémi Verschelde
07e289963c doc: Sync classref with current source 2019-07-22 12:27:52 +02:00
Rémi Verschelde
ad616feda2
Merge pull request from henriiquecampos/docs
Add description for EditorSceneImporter, EditorPlugin.enable/disable and EditorInterface.select_file
2019-07-22 11:41:41 +02:00
Hugo Locurcio
b1e382178c
Disable high-quality voxel cone tracing by default
This makes GIProbe significantly faster out of the box, at the cost
of worse-looking GIProbe reflections.

This closes .
2019-07-21 17:39:03 +02:00
Hugo Locurcio
4840d36654
Improve the Variant class documentation
Taken from
https://docs.godotengine.org/en/latest/development/cpp/variant_class.html.
2019-07-20 23:42:26 +02:00
Henrique Campos
2acc1e3079 Add description for EditorPlugin.enable/disable methods 2019-07-20 10:53:56 -03:00
Henrique Campos
c7b0eed757 Add docs for EditorInterface, EditorPlugin and EditorSceneImporter 2019-07-20 10:41:42 -03:00
unknown
d7cf3c8e72 AStar and AStar2D examples fixed to not use 'as' keyword and also removed error causing code 2019-07-20 15:06:58 +05:30
Rémi Verschelde
36182104e8
Merge pull request from Meriipu/document_tree_minwidth
Documented the Tree column behaviour of min_width in conjunction with expand
2019-07-19 08:59:02 +02:00
Rémi Verschelde
1644c3bb86
Merge pull request from FlamyAT/patch-1
Added missing InputEvent documentation
2019-07-19 08:44:45 +02:00
Jon Ring
4474e01761 Update documentation for new VehicleWheel members 2019-07-18 14:51:41 -04:00
Rémi Verschelde
20a3bb9c48
Merge pull request from lawnjelly/interpolate
Add access to interpolation fraction for fixed timestep interpolation
2019-07-18 15:44:14 +02:00
FlamyAT
2046d7b87a
Added missing InputEvent documentation 2019-07-18 12:03:28 +02:00
Meriipu
94c5e6a97e Document Tree column behaviour of min_width in conjunction w expand 2019-07-17 13:52:57 +02:00
Meriipu
e5f4a85a7e documented set_button_disabled 2019-07-17 10:22:02 +02:00
Rémi Verschelde
efd55631e2 doc: Sync classref with current source 2019-07-15 20:45:30 +02:00
Rémi Verschelde
7d413f075c
Merge pull request from clayjohn/particle_life
Added individual particle random lifetime
2019-07-15 20:40:57 +02:00
Saracen
c81ec6f26d Exposes capture methods to AudioServer, variable renames for consistency,
added documentation.
2019-07-15 15:12:29 +01:00
Nathan Warden
643ea41c68 Completed documentation for BakedLightmap node. 2019-07-15 08:56:12 -05:00
clayjohn
5ef3374258 added individual particle random lifetime 2019-07-14 23:22:40 -07:00
lawnjelly
bf6c301b9c Add access to interpolation fraction for fixed timestep interpolation
Addresses 

This is a prerequisite for allowing proper support for fixed timestep interpolation, exposing the interpolation fraction to the engine, modules and gdscript.

The interpolation fraction is the fraction through the current physics tick at the time of the current frame.
2019-07-11 08:25:26 +01:00
Hugo Locurcio
f4e99e2e39
doc: Mention Input.MOUSE_MODE_CAPTURED is raw on Windows and Linux 2019-07-11 01:21:41 +02:00
Rémi Verschelde
1abe12f5bb doc: Sync classref with current source 2019-07-10 16:06:23 +02:00
Rémi Verschelde
b489e75716
Merge pull request from DavidSichma/remote_cache
Exposed update_cache() of RemoteTransform and RemoteTransform2D
2019-07-09 22:08:59 +02:00
Hugo Locurcio
2491c87f86
Add width and antialiased parameters to CanvasItem draw_rect()
This also removes some duplicated editor code which is now obsoleted
by the new parameters in `draw_rect()`.
2019-07-09 20:30:18 +02:00
David Sichma
5a631bf4f4 Added force_update_cache() to RemoteTransform and RemoteTransform2D 2019-07-09 14:50:03 +02:00
Rémi Verschelde
f701b29a5e
Merge pull request from hbina/fix_issue_30260
Clarify what %APPDATA% expands to in Windows
2019-07-09 12:38:18 +02:00
hbina085
5f68ae93b5 Clarify what %APPDATA% expands to in Windows
Linux users should be familiar with "~" so I think it might be unnecessary.
Also changed the file separator in the description to use Windows' instead.
2019-07-09 04:42:42 -04:00
Rémi Verschelde
9580c2b13e TreeItem: Rename new button disable method to set_button_disabled
Follow-up to .

Also sync classref with current source.
2019-07-09 09:17:42 +02:00
Rémi Verschelde
0c1394e1a3
Merge pull request from akien-mga/docdata-expose-parametric-setget
DocData: Re-expose parametric setters and getters
2019-07-09 08:51:26 +02:00
Rémi Verschelde
1d5c067215
Merge pull request from KoBeWi/controlraiser
Clarify better what Node.raise does
2019-07-08 08:29:09 +02:00
Rémi Verschelde
6d4850b8b8
Merge pull request from Larpon/docs/string-hex_to_int-improve
Improve hex_to_int documentation
2019-07-08 08:12:04 +02:00
lmp
bb89cf6ab0 Provide documentation for String http_escape() and http_unescape() methods 2019-07-07 21:15:06 +02:00
lmp
cebb38e0b3 Clearify how hex_to_int expects a '0x' prefixed string. Provide a small hex_to_int example 2019-07-07 21:12:03 +02:00
Rémi Verschelde
78c1afe874
Merge pull request from YeldhamDev/viewport_size_stretch_property
Make 'size_override_stretch' a property in 'Viewport'
2019-07-06 21:01:37 +02:00
Rémi Verschelde
5ef4537221
Merge pull request from Chaosus/vs_depth_texture
Added DEPTH_TEXTURE to visual shaders
2019-07-06 20:26:21 +02:00
Tomasz Chabora
a26f52db33 Clarify better what Node.raise does 2019-07-06 17:58:57 +02:00
Michael Alexsander Silva Dias
8255b88d11 Make 'size_override_stretch' a property in 'Viewport' 2019-07-05 22:57:03 -03:00
Chaosus
670d8127da Added DEPTH_TEXTURE to visual shaders 2019-07-05 12:19:20 +03:00
Rémi Verschelde
343dcd9029 doc: Sync classref with current source 2019-07-05 10:58:45 +02:00
Marco Costa
f99e84d180 Document constants in Transform/Transform2D 2019-07-04 23:51:51 -04:00
Rémi Verschelde
550f436f8f
Merge pull request from Faless/ws/wslay_pr
Use wslay as a WebSocket library
2019-07-04 15:55:33 +02:00
Rémi Verschelde
542489a866 DocData: Re-expose parametric setters and getters
Setters and getters have been hidden from the documentation when the matching
properties have been exposed, but some of them are parametric and require the
name or index of a given parameter to be used. So they need to be properly
documented with the type and name of the arguments they take.

For example, CPUParticles' `set_param(Parameter param, float value)`.
2019-07-04 14:08:16 +02:00
Rémi Verschelde
7b569e91c0
Merge pull request from randall-fulton/docs/spatial-transform
Call out scaling in Spatial.translate docstring
2019-07-04 12:31:02 +02:00
Rémi Verschelde
b25d1111c1 doc: Sync classref with current source 2019-07-04 12:15:49 +02:00
Randall Fulton
bdf51e8e49 Call out scaling in Spatial.translate docstring
This fixes issue .
2019-07-04 11:56:17 +02:00
Fabio Alessandrelli
c13be79594 Add TCP Server is_listening method 2019-07-03 18:42:46 +02:00
Rémi Verschelde
4dec1bde77
Merge pull request from Ranoller/master
Tilemap fix displaced textures and shapes and added center texture and compatibility mode
2019-07-02 21:43:16 +02:00
Ranoller
14e2a99129 Tilemap fix displaced textures and shapes and added center texture and compatibility mode
This commit fix   . Main problem is that tilemap displace textures in different tile origins in a strange way and doesn´t respect coincidence between texture and shapes in not uniform tiles. This issue is present in godot 3.0 and godot 3.1. To maintain compatibility are added a compatibility mode and a center texture option. Other related issues and pull request:    . Idications of  are added
2019-07-02 17:12:58 +02:00
Rémi Verschelde
266dc732ba doc: Sync classref with current source 2019-07-02 12:04:26 +02:00
Rémi Verschelde
380bf04566
Merge pull request from YeldhamDev/global_rate_scale
Add 'global_rate_scale' to the AudioServer
2019-07-01 13:53:04 +02:00
Hugo Locurcio
398219a80e
Fix Nintendo buttons in the @GlobalScope documentation
These were mistakenly referred to as DualShock buttons.
2019-07-01 12:24:47 +02:00
Rémi Verschelde
e4a50999c0
Merge pull request from CedNaru/CurvedWidthLine2D
Added a Width Curve to Line2D + UVs fix
2019-07-01 09:38:54 +02:00
Rémi Verschelde
89d537767e
Merge pull request from akien-mga/doc-globalscope
doc: Complete GlobalScope documentation
2019-07-01 08:55:12 +02:00
tree786
68c6790baf Added example on how to use RandomNumberGenerator 2019-06-30 16:41:45 +01:00
Rémi Verschelde
5aafc62a9b doc: Complete GlobalScope documentation 2019-06-30 17:17:46 +02:00
Rémi Verschelde
0db138a621 doc: Enforce default values for OS properties
Otherwise we end up fetching values from the current OS instance
when running doctool, so they would change based on the system or
even simply due to changes to the system clipboard.
2019-06-30 13:58:07 +02:00
Rémi Verschelde
1fbca7ed88 doc: Mark PhysicsBody bounce/friction as deprecated 2019-06-30 13:58:07 +02:00
Rémi Verschelde
850a54a2a5 Fix uninitialized variables in Line2D, JSONParseResult and TileMap 2019-06-30 13:58:07 +02:00
Rémi Verschelde
26f99beac3 CPUParticles2D: Fix gravity to be the same as in Particles2D and Area2D
This was likely a typo, 10 times the standard gravity is 98.0665
(ca. 98), not 98.8.
2019-06-30 13:58:07 +02:00
Rémi Verschelde
a78373ddc2 doc: Remove null default values that can't be determined
Applying .
2019-06-30 13:58:07 +02:00
Rémi Verschelde
b9aa13e591 doc: Remove hardcoded default values from descriptions
They are now generated automatically by doctool.
2019-06-30 13:58:07 +02:00
Rémi Verschelde
c6cea6e9b3 doc: Add default values to all properties
Thanks to @bojidar-bg's impressive work in .
2019-06-30 13:58:07 +02:00
Rémi Verschelde
82604195b4
Merge pull request from zaksnet/fix-referencerect-node
Adds ReferenceRect an option to be visible inside the game
2019-06-30 13:41:45 +02:00
unknown
f2fd5dfb91 Added descriptions to OS.get_splash_tick_msec() and OS.get_window_safe_area() 2019-06-29 17:21:25 +05:30
Rémi Verschelde
52355c638b
Merge pull request from bojidar-bg/16086-docs-default-value
Add default values to the editor help, docs, and generated RST
2019-06-29 12:28:30 +02:00
Rémi Verschelde
e222e31fe6 doc: Sync classref with current source 2019-06-29 12:24:18 +02:00
Rémi Verschelde
1bbad8c469
Merge pull request from zaksnet/Document-Spinbox
Document SpinBox Node
2019-06-29 11:41:14 +02:00
Rémi Verschelde
9adc158097
Merge pull request from KoBeWi/doc-ready
Clarify docs for _ready and request_ready
2019-06-29 11:27:27 +02:00
Zak
f9cbd34fe0 Document SpinBox node 2019-06-29 11:13:02 +02:00
Tomasz Chabora
b71a339160 Clarify docs for _ready and request_ready 2019-06-28 19:18:43 +02:00
Zak
316931998c Document PopupMenu node. 2019-06-28 12:57:52 +02:00
Zak
d29b1b7917 Fix ReferenceRect node
ReferenceRect node by default was only displaying in the editor and not when the game is running.
2019-06-28 12:42:42 +03:00
Hugo Locurcio
f7f6115f76
Proofread and improve the whole class reference
- Document a few more properties and methods
- Add more information to many classes
- Fix lots of typos and gramar mistakes
- Use [code] tags for parameters consistently
- Use [b] and [i] tags consistently
- Put "Warning:" and "Note:" on their own line to be more visible,
  and make them always bold
- Tweak formatting in code examples to be more readable
- Use double quotes consistently
- Add more links to third-party technologies
2019-06-27 22:30:19 +02:00
Bojidar Marinov
0c4c36d823
Add default values to the editor help, docs, and generated RST
Also, make spacing of "=" in the editor help a bit more consistent.
Closes 
2019-06-27 18:29:35 +03:00
Rémi Verschelde
f35fd681ac
Merge pull request from Chaosus/vs_context_menu
Shows menu when dragging connection on empty space in visual shader
2019-06-27 15:14:54 +02:00
Rémi Verschelde
528c4722d6 doc: Don't use GlobalScope scope in hyperlinks, it's automatically inferred 2019-06-27 14:43:37 +02:00
Rémi Verschelde
bc82781f7d doc: Replace all [code]CONSTANT[/code] by new [constant CONSTANT] hyperlinks 2019-06-27 13:49:36 +02:00
Rémi Verschelde
1bf448dd87 Properly expose all Error constants to scripting languages 2019-06-27 12:48:26 +02:00
Rémi Verschelde
71d53637b5 doc: Fix scoped hyperlinks to same-class enums/methods
The class name does not need to be specified when it is the current class.
2019-06-27 11:44:37 +02:00
Rémi Verschelde
86ed7a9884 doc: Complete and harmonize all _MAX constant descriptions 2019-06-27 11:10:53 +02:00
Chaosus
0aec3c3113 Shows menu when dragging connection on empty space in visual shader graph 2019-06-27 10:48:18 +03:00
Rémi Verschelde
755b589384
Merge pull request from akien-mga/doc-misc-updates
doc: Proofread and complete various nodes
2019-06-27 08:12:34 +02:00
Rémi Verschelde
d8c9646118
Merge pull request from Xrayez/bind-pip-geometry
Bind is_point_in_polygon in Geometry singleton
2019-06-27 01:03:51 +02:00
Rémi Verschelde
caf8e20f2a
Merge pull request from Zylann/document_vs_cull_ray
Document VisualServer.instances_cull_ray
2019-06-26 23:28:56 +02:00
Andrii Doroshenko (Xrayez)
6f2233d13a Bind is_point_in_polygon in Geometry singleton 2019-06-27 00:20:22 +03:00
Rémi Verschelde
867dda1124 doc: Proofread and complete various nodes
All 100% completed: MainLoop, Node, Object, Path, Performance,
Reference, Resource, SceneState, SceneTree, UndoRedo.

Also fixed some en_GB occurrences as the reference spelling is en_US.
2019-06-26 23:05:51 +02:00
Rémi Verschelde
43a6969470
Merge pull request from AlexHolly/undo-redo-version-signal
UndoRedo add version changed signal
2019-06-26 22:56:51 +02:00
Marc Gilleron
cb5233ee12 Document VisualServer.instances_cull_ray 2019-06-26 19:53:22 +01:00
Rémi Verschelde
2c96942df9
Merge pull request from akien-mga/node-get_node_and_resource
Node: Fix logic of has/get_node_and_resource and document it
2019-06-26 16:48:21 +02:00
Alexander Holland
8f23f4b44e UndoRedo add version changed signal
added some functions to manage undo buttons
2019-06-26 16:32:34 +02:00
Rémi Verschelde
261bdfa14d doc: Sync classref with current source 2019-06-26 16:03:04 +02:00
Rémi Verschelde
6e9272eea8 Node: Fix logic of has/get_node_and_resource and document it
Also document NodePath.
2019-06-26 15:46:32 +02:00
Rémi Verschelde
a9cff880d6 doc: Document EncodedObjectAsID, expose its property 2019-06-26 10:50:45 +02:00
Rémi Verschelde
615ffb3507 doctool: Fix writing theme_item descriptions
We already had support for parsing and saving theme_item descriptions
in DocData, and displaying it in the editor, but doctool would drop the
changes as it was not writing them back to the XML.

Part of .
2019-06-25 13:08:15 +02:00
Rémi Verschelde
230eb262e2
Merge pull request from zaksnet/document-margincontainer
Document MarginContainer node
2019-06-25 12:20:49 +02:00
austinried
9eeead4be3
Remove references to mouse stuff from OS
There is nothing in `OS` about mouse grabbing or mouse cursors, that's in `Input`, so I'm cleaning up those references.
2019-06-24 19:28:49 -07:00
Rémi Verschelde
8c483886d2
Merge pull request from randall-fulton/docs/object-set-deferred
Add docstring for Object.set_deferred
2019-06-24 22:09:15 +02:00
Rémi Verschelde
f34c8015cb Area2D: Fix argument type of body_* signals
Those signals receive either a PhysicsBody2D or a TileMap object,
and what the emitting method checks internally is only that the
object is a Node. In theory any Node could go through these signals
if they talk directly to the PhysicsServer2D.

Also updated docs.

Fixes .

Might need further (compat breaking) improvement as this API is a
bit confusing, cf. .
2019-06-24 21:40:31 +02:00
Randall Fulton
6843ad87a4 Add docstring for Object.set_deferred 2019-06-24 12:57:14 -05:00
Zak
9f582a7c3e Document MarginContainer Node 2019-06-24 16:39:35 +03:00
Rémi Verschelde
5e21310343 doc: Sync classref with current source 2019-06-24 10:39:59 +02:00
Hugo Locurcio
03335e5250
Improve the Engine.get_version_info() documentation
This documents some keys that were missing and improves formatting.
2019-06-21 15:15:55 +02:00
Rémi Verschelde
1e833cadbc
Merge pull request from Faless/net/get_if_multicast_pr
Multicast, more network interfaces info
2019-06-21 10:21:01 +02:00
Fabio Alessandrelli
e5e3f86648 Multicast support in NetSocket/PacketPeerUDP 2019-06-21 00:14:42 +02:00
Fabio Alessandrelli
b574e476ec Implement IP.get_local_interfaces.
Allow getting interfaces names and assigned names.

On UWP this is not supported, and the function will return one interface
for each local address (with interface name the local address itself).
2019-06-21 00:14:42 +02:00
Zak
5d0040e340 Document ReferenceRect Node
Added missing documentation for ReferenceRect Node
2019-06-20 17:35:08 +03:00
Rémi Verschelde
8591691b9b
Merge pull request from zorbathut/zorbathut/animimmediate
Implement AnimationPlayer call modes as per .
2019-06-20 13:04:34 +02:00
Rémi Verschelde
922a4f5413
Merge pull request from BastiaanOlij/fix_cameraserver_const
Made constants fully upper case in camera server
2019-06-19 20:20:47 +02:00
Michael Alexsander Silva Dias
1c2ba35074 Add 'global_rate_scale' to the AudioServer
Closes .
2019-06-19 11:36:46 -03:00
Tristan Grespinet
14f8ed3317 Added a Width Curve to Line2D + UVs fix 2019-06-19 15:44:07 +02:00
Rémi Verschelde
43a9b8c76c
Merge pull request from Chaosus/astar_2d
Added 2D functions to AStar
2019-06-19 15:07:59 +02:00
Rémi Verschelde
d7af08aa95
Merge pull request from YeldhamDev/acceptdiag_label_wrap
Add option to enable autowrapping for label inside 'AcceptDialog'
2019-06-19 14:46:32 +02:00
Bastiaan Olij
4ebedb5f11 Made constants fully upper case in camera server 2019-06-19 22:24:54 +10:00
Rémi Verschelde
2b52cd3e5c
Merge pull request from KoBeWi/substr-1
Make second parameter of substr optional
2019-06-19 12:43:46 +02:00
Rémi Verschelde
bb0aeb4874
Merge pull request from KoBeWi/rainbow_mode
Add HSV mode to color picker
2019-06-19 12:41:51 +02:00
Rémi Verschelde
c39bf80a08
Merge pull request from akien-mga/doc-resource
doc: Improve docs for Resource* classes
2019-06-19 00:10:56 +02:00
Rémi Verschelde
3345c03122
Merge pull request from Anutrix/docup1
Added description to is_pixel_opaque() in Sprite.xml
2019-06-18 20:56:38 +02:00
Rémi Verschelde
0764451dc5 doc: Improve docs for Resource* classes
Also move module-specific classes to their own module's `doc_classes`
folder.
2019-06-18 20:07:26 +02:00
Rémi Verschelde
d6176db271 Unexpose subclasses of ResourceFormatLoader and -Saver
ResourceFormatLoader and ResourceFormatSaver are meant to be overridden
to add support for different formats in ResourceLoader and ResourceSaver.
Those should be exposed as they can be overridden in plugins.

On the other hand, all predefined subclasses of those two base classes
are only meant to register support for new file and resource types, but
should not and cannot be used directly from script, so they should not
be exposed.

Also unexposed ResourceImporterOGGVorbis (and thus its base class
ResourceImporter) which are editor-only.
2019-06-18 17:56:23 +02:00
unknown
44a20a0f61 Added description to is_pixel_opaque() in Sprite.xml 2019-06-18 20:57:42 +05:30
Rémi Verschelde
054ac5c8f5 doc: Sync classref with current source
Fix a few bugs.
2019-06-18 15:07:31 +02:00
Rémi Verschelde
08ebeee0e1
Merge pull request from Anutrix/master
Added description in TranslationServer and OpenSimplexNoise
2019-06-18 15:01:42 +02:00
Rémi Verschelde
8b83e6d580
Merge pull request from zaksnet/ItemList-Imrovements
Document ItemList control
2019-06-18 15:01:11 +02:00
Zak
49df253627 Document ItemList control 2019-06-18 08:36:32 +03:00
clayjohn
7d1ee6d3c3 change emit shape circle to sphere in CPUParticles2D 2019-06-17 11:59:31 -07:00
Rémi Verschelde
0d61fc2c0f
Merge pull request from bruvzg/window_size_limits
Add ability to limit maximum/minimum window size.
2019-06-17 11:58:00 +02:00
Rémi Verschelde
fc4b93e161
Merge pull request from zaksnet/document-textedit
Document TextEdit node
2019-06-17 11:30:26 +02:00
unknown
3cdd701a14 Added description to get_loaded_locales() in TranslationServer 2019-06-17 12:12:04 +05:30
Zak
1f81981b3d Document TextEdit node 2019-06-16 12:32:25 +03:00
Rémi Verschelde
9c7cce3c9b doc: Sync classref with current source, fix formatting issues 2019-06-16 11:22:38 +02:00
Rémi Verschelde
6ba1b4e371
Merge pull request from Calinou/boot-splash-no-filter-option
Add an option to disable boot splash filtering
2019-06-16 10:39:53 +02:00
Rémi Verschelde
baab976d0f
Merge pull request from BastiaanOlij/camera_server
CameraServer class
2019-06-16 10:22:26 +02:00
Hugo Locurcio
786a7341a7
Add an option to disable boot splash filtering
Disabling filtering is usually desired in projects using a pixel art style.

This closes .
2019-06-15 23:53:39 +02:00
Rémi Verschelde
ce8e541339
Merge pull request from GDquest/doc-animation-nodes
Add documentation for AnimationNode* resources
2019-06-15 23:12:49 +02:00
BastiaanOlij
02ea99129e Adding a new Camera Server implementation to Godot.
This is a new singleton where camera sources such as webcams or cameras on a mobile phone can register themselves with the Server.
Other parts of Godot can interact with this to obtain images from the camera as textures.
This work includes additions to the Visual Server to use this functionality to present the camera image in the background. This is specifically targetted at AR applications.
2019-06-15 21:30:32 +10:00
bruvzg
b924fb97d6
Add ability to limit maximum/minimum window size. 2019-06-15 09:49:11 +03:00
Nathan Lovato
d0eb99f970 Add documentation for AnimationNode* resources
I haven't put [code] bbcode around the amount of the AnimationNodeAdd* classes
because it's not exposed to GDScript.
Same for the +add, -add, etc. labels: they're just labels you can find in the
AnimationTree bottom panel.
2019-06-15 10:35:02 +09:00
Rémi Verschelde
9a173e5814 doc: Fix formatting, typos and some descriptions in new docstrings 2019-06-15 00:11:41 +02:00
Rémi Verschelde
1e5dc9115c
Merge pull request from cbscribe/kcc_particles_doc
[DOCS] Update CPUParticles[2D] classref
2019-06-14 22:28:46 +02:00
Chris Bradfield
9f7713d98b [DOCS] Update CPUParticles[2D] classref 2019-06-14 10:39:54 -07:00
Ken Paulson
349e924cad Changes to OS.has_feature() docs:
- Added link to the Feature Tags documentation
 - Added note that tag names are case-sensitive
2019-06-14 16:35:54 +02:00
Rémi Verschelde
dfbca13eec
Merge pull request from GDquest/doc-bone2d
Add documentation for Bone2D
2019-06-14 15:37:51 +02:00
Rémi Verschelde
48fb3debf6
Merge pull request from BastiaanOlij/vr_button_mapping
Added constants for the main buttons and axis used in VR
2019-06-13 17:41:33 +02:00
Bastiaan Olij
a9581d2b3f Added constants for the main buttons and axis used in VR 2019-06-13 22:54:08 +10:00
Rémi Verschelde
52dd0f8751 Implement missing orbit velocity for CPUParticles and CPUParticles2D
The relevant code was copied from (GPU) ParticlesMaterial but commented
out initially, and never ported.

Closes .
2019-06-13 11:35:07 +02:00
Nathan Lovato
c12fc1ade1 Add documentation for Bone2D 2019-06-13 08:47:46 +09:00
Rémi Verschelde
1c35973b83
Merge pull request from Lisapple/patch-3
Fixing returned alpha component for inverted method
2019-06-12 22:57:10 +02:00
Rémi Verschelde
51ed803a11
Merge pull request from clayjohn/docs_mesh
Filled out docs for various mesh types
2019-06-12 22:52:54 +02:00
clayjohn
ef45f5ce75 filled out docs for various mesh types 2019-06-12 09:49:47 -07:00
Rémi Verschelde
4073da7ddd
Merge pull request from Lisapple/patch-4
Adding details about `Image.lock()` function
2019-06-12 15:33:27 +02:00
Rémi Verschelde
df25679235
Merge pull request from NilsIrl/hiding_enabled
Treat hiding_enabled as bool throughout
2019-06-12 14:23:27 +02:00
Rémi Verschelde
902212d8d4
Merge pull request from tree786/patch-2
'get_skidinfo()' misleading description
2019-06-12 13:30:52 +02:00
Rémi Verschelde
0e6cac8ab8
Merge pull request from bruvzg/per_pixel_transp_impr
Removes redundant "splash" setting, improves per pixel transparency documentation.
2019-06-12 12:50:17 +02:00
Rémi Verschelde
f0bacf360d
Merge pull request from zaksnet/patch-1
replaced "divisor" with "delimiter" for methods split,rsplit and split_floats.
2019-06-11 13:31:41 +02:00
Zak
1a397f46e6 Improved documentation of rsplit Method for String class.
Improved documentation of rsplit Method for String class.

Removed "divisor" (i will also change variants_call.cpp) and added "delimiter" in its place. Also moved the example at the bottom of the description.
2019-06-11 13:39:18 +03:00
Rémi Verschelde
ec3617c8ac
Merge pull request from akien-mga/doc-url-format
makerst: Fix format of [url] links in reST
2019-06-11 11:18:40 +02:00
Rémi Verschelde
c7246d8e1e makerst: Fix format of [url] links in reST
Moved some logic to make_url in an attempt to reuse it in the parser,
but it proved too complex so I ended up not using it. I kept it as a
separate method nevertheless.
2019-06-11 10:51:10 +02:00
Ertain
7a397d6976
Corrected spelling error 2019-06-11 03:19:16 -05:00
tree786
e9b8ff273d
Update VehicleWheel.xml
It seems (please correct me if you understand it otherwise) that the description for the `get_skidinfo()` function is the inverse of what actually happens. I have run some simple tests, and it looks like setting low `Friction Slip` (e.g. try `1` or `2`) causes more skidding and returns smaller values for `get_skidinfo()`, while when the `Friction Slip` is increased, the car skids less and values printed to the console increase (get closer to `1.0`). So it seems that a value of `0.0` means skidding, while a value of `1.0` means no skidding (the description says the exact opposite to this, from what I understood).
2019-06-10 03:36:29 +01:00
Maxime Leroy
f1e2324605
Adding details about Image.lock() function 2019-06-08 16:03:50 +02:00
Nils ANDRÉ-CHANG
e4f90337f2 Treat hiding_enabled as bool throughout 2019-06-08 12:37:57 +01:00
Maxime Leroy
024d595850
Fixing returned alpha component for inverted method
See `core/color.cpp:217`, alpha channel is not changed.
2019-06-08 01:44:25 +02:00
Rémi Verschelde
197b65f32a
Merge pull request from clayjohn/multimesh_instance_2d
Added MultiMeshInstance2D node for using MultiMesh in 2D
2019-06-04 22:40:13 +02:00
Rémi Verschelde
d0dc42f80c
Merge pull request from bruvzg/macos_fix_non_ime_unicode_input
[macOS] Fixes unicode input with IME input mode inactive.
2019-06-04 18:49:53 +02:00
bruvzg
8ff72987c0
[macOS] Fixes unicode input with IME mode inactive, Improves IME mode documentation. 2019-06-04 11:29:00 +03:00
bruvzg
54863b20e6
Removes redundant "display/window/per_pixel_transparency/splash" setting, improves per pixel transparency documentation. 2019-06-04 11:21:29 +03:00
Rémi Verschelde
e13d470034
Merge pull request from GDquest/doc-gdscript-assert
Improve @GDScript.assert documentation
2019-06-04 09:23:33 +02:00
Maxime Leroy
77b6f3e812 Adding missing description for method and fixing typo 2019-06-04 03:20:58 +02:00
Nathan Lovato
6f1f887078 Improve @GDScript.assert documentation
Mention that assert only runs in debug builds, closes 
2019-06-04 10:00:17 +09:00
clayjohn
2b8b1d7c46 added MultiMeshInstance2D node for using MultiMesh in 2D 2019-06-03 12:11:54 -07:00
Rémi Verschelde
0dac4d6db6
Merge pull request from aqnuep/MeshLibrary_improvements
MeshLibrary export improvements
2019-06-03 13:59:43 +02:00
Rémi Verschelde
d1999048e9
Merge pull request from akien-mga/docdata-merge-properties
doc: Fix DocData.merge_from copying old setters and getters
2019-06-03 13:54:53 +02:00
Rémi Verschelde
1abca62697
Merge pull request from GDquest/object-docs-improvements
Improve the documentation of the Object class
2019-06-03 13:11:58 +02:00
Rémi Verschelde
e1e3fcc908 doc: Fix DocData.merge_from copying old setters and getters
This is not necessary and means that some setters and getters
can end up wrong if they are changed in the bindings but DocData
does not update them when running --doctool.

Fixes .

Co-authored-by: Bojidar Marinov <bojidar.marinov.bg@gmail.com>
2019-06-03 13:03:05 +02:00
Nathan Lovato
21a0dad58a Improve the documentation of the Object class
I edited the main description to remove parentheses and split long sentences.

Closes 
Closes 
2019-06-03 19:10:59 +09:00
Rémi Verschelde
a3462c97ad Bind missing FLAG_DISABLE_Z enum value in ParticlesMaterial
Fixes .
2019-06-03 11:18:13 +02:00
Gilles Roudiere
f247832832 Add configurable strength value to InputEventAction 2019-06-02 14:31:34 +02:00
Rémi Verschelde
449395716f
Merge pull request from KoBeWi/smaller_bigger_gizmo
Allow to change Position2D gizmo size
2019-06-02 00:06:28 +02:00
Rémi Verschelde
cfb9709c10 doc: Sync classref with current source 2019-06-01 12:34:29 +02:00
Tomasz Chabora
662c8f95ec Allow to change Position2D gizmo size 2019-06-01 12:33:24 +02:00
Rémi Verschelde
93845572d5
Merge pull request from akien-mga/docs-tutorials-track-latest
doc: Make all tutorial links track "latest" in master branch
2019-06-01 12:05:41 +02:00
Rémi Verschelde
3c4fab295b
Merge pull request from Giacom/move_towards
Added move_toward functions for float, Vector2 and Vector3
2019-06-01 12:05:18 +02:00
Rémi Verschelde
64a88e8ef3
Merge pull request from KoBeWi/option_button_options
Improvements to incremental search
2019-06-01 11:47:06 +02:00
Rémi Verschelde
e92c09ba4e doc: Make all tutorial links track "latest" in master branch
While the master branch is in development state for the next stable branch,
its links should point to the "latest" docs branch, to ensure that users of
the unstable builds are linked to the relevant documentation.

Those links could be switched to stable branch subdomains before branching
off for a new major or minor release, to start tracking the frozen stable
docs branches.

See discussion in .
2019-06-01 11:33:34 +02:00
Rémi Verschelde
af2c742f53 Fix and expose String::strip_escapes(), use it in LineEdit paste
Supersedes .
2019-05-31 15:49:14 +02:00
Tomasz Chabora
9de912caf5 Improvements to incremental search 2019-05-31 14:56:49 +02:00
Rémi Verschelde
7770f8cb7e
Merge pull request from KoBeWi/animation_time_machine
Add track_set_key_time() to Animation
2019-05-31 10:12:37 +02:00
Cheeseness
b06dc6ba8c Correct typos in RigidBody axis lock documentation 2019-05-31 13:28:30 +10:00
Tomasz Chabora
adcbcf87dd Add track_set_key_time() to Animation 2019-05-31 00:40:29 +02:00
Rémi Verschelde
c6b96050d0
Merge pull request from AspenBlack/patch-1
More accurate description of valid Parents
2019-05-30 16:43:28 +02:00
Aspin
a9ddf2a449
More accurate description of valid Parents
I hope this is the right place to edit now.
2019-05-30 20:41:55 +08:00
follower
a3aa98cb88
Improve AudioStreamSample documentation.
"Squash" of .

Wording based on suggestions by @LikeLakers2.
2019-05-31 00:20:33 +12:00
Chaosus
0bc37de744 Added 2D functions to AStar 2019-05-30 07:10:07 +03:00
Rémi Verschelde
e9ca1a1299
Merge pull request from Zylann/expose_node_custom_aabb
Exposed custom AABB setter on GeometryInstance
2019-05-29 17:18:17 +02:00
Hugo Locurcio
30474b8215
Improve the PrimitiveMesh-derived class documentations 2019-05-28 20:37:05 +02:00
Rémi Verschelde
0e441e9a1a
Merge pull request from Cheeseness/camera_project_fix
Add a depth parameter to Camera::project_position()
2019-05-28 19:25:37 +02:00
Rémi Verschelde
3a365c1fc0 doc: Sync classref with current source 2019-05-28 18:08:13 +02:00
Cheeseness
6fe957de63 Add a depth parameter to Camera::project_position() 2019-05-29 02:04:50 +10:00
Tomasz Chabora
86e4677fb4 Add HSV mode to color picker 2019-05-28 18:00:52 +02:00
Giacom
c00427add3 Added move_toward functions for float, Vector2 and Vector3 2019-05-28 11:39:35 +01:00
Rémi Verschelde
47f00925dc
Merge pull request from homer666/popup-centered-maxsize
Add `popup_centered_clamped()` method to Popup
2019-05-28 11:36:41 +02:00
Michael Alexsander Silva Dias
fad0338beb Make animation editor change tracks positions instead of swapping them 2019-05-27 22:03:26 -03:00
Jummit
ce2c45bde7 add get_camera_rid method 2019-05-27 16:05:27 +02:00
Rémi Verschelde
e8fbb28e20
Merge pull request from bruvzg/native_icon_support
Add native window/taskbar icon support for Windows and macOS.
2019-05-27 12:09:42 +02:00
Tomasz Chabora
fbf4135fc1 Add example usage for get_rect() 2019-05-26 15:51:27 +02:00
Michael Alexsander Silva Dias
b3c2305160 Add "GUI skinning" tutorial link to the 'Theme' doc 2019-05-24 17:19:24 -03:00
Rémi Verschelde
01c41c782b
Merge pull request from clayjohn/GLES2-optimization
GLES2: Allow Viewports to render directly to screen
2019-05-24 17:31:44 +02:00
Rémi Verschelde
5785b9ae1d
Merge pull request from cbscribe/kcc_docs_animstate
[DOCS] Add descriptions to AnimationNodeStateMachine[Playback]
2019-05-24 14:51:06 +02:00
Rémi Verschelde
33239a5ada
Merge pull request from Xrayez/geometry-delaunay-bind
Expose 2D Delaunay triangulation in Geometry singleton
2019-05-24 13:27:11 +02:00
bruvzg
2b9ed68d6a
Add native window/taskbar icon support for Windows and macOS.
Co-authored-by: Markus Törnqvist <mjt@nysv.org>
2019-05-24 14:23:57 +03:00
Chris Bradfield
47b8615a2e [DOCS] Add descriptions to AnimationNodeStateMachine[Playback] 2019-05-24 12:44:15 +02:00
Rémi Verschelde
c8957295a6
Merge pull request from seandheffernan/returnFix2
Change "Return" to "Returns" where necessary in XML documentation
2019-05-24 12:21:12 +02:00
Andrii Doroshenko (Xrayez)
24e9a881c0 Expose 2D Delaunay triangulation in Geometry singleton
Can be used via scripting as `Geometry.triangulate_delaunay_2d(points)`

The interface is the same as in `Triangulate` library, returning indices
into triangulated points.
2019-05-24 13:10:13 +03:00
Sean Heffernan
426bcc9941 Change "Return" to "Returns" where necessary in XML documentation
In many of the XML files it had been noted that when the documentation
refers to a return value, both "Return" and "Returns" are used. This
has now been fixed to only say "Returns".

Fixes 
2019-05-23 21:11:24 -07:00
WiggleWizard
aebca30c43 Fixed virtual method not showing up in autocomplete and docs 2019-05-23 22:31:02 +01:00
Andrii Doroshenko (Xrayez)
883ef8570a Expose 2D polygon boolean operations in Geometry singleton
Clipper 6.4.2 is used internally to perform polypaths clipping, as well
as inflating/deflating polypaths. The following methods were added:

```
Geometry.merge_polygons_2d(poly_a, poly_b) # union
Geometry.clip_polygons_2d(poly_a, poly_b) # difference
Geometry.intersect_polygons_2d(poly_a, poly_b) # intersection
Geometry.exclude_polygons_2d(poly_a, poly_b) # xor

Geometry.clip_polyline_with_polygon_2d(poly_a, poly_b)
Geometry.intersect_polyline_with_polygon_2d(poly_a, poly_b)

Geometry.offset_polygon_2d(polygon, delta) # inflate/deflate
Geometry.offset_polyline_2d(polyline, delta) # returns polygons

// This one helps to implement CSG-like behaviour:
Geometry.transform_points_2d(points, transform)
```

All the methods return an array of polygons/polylines. The resulting
polygons could possibly be holes which could be checked with
`Geometry.is_polygon_clockwise()` which was exposed to scripting as well.
2019-05-22 17:12:39 +03:00
Rémi Verschelde
02bc82f9be
Merge pull request from mrcdk/preview_generator_fixes
Add some extra functions to EditorResourcePreviewGenerator
2019-05-22 12:16:32 +02:00
Rémi Verschelde
86f6d08923 doc: Sync classref with current source 2019-05-21 13:27:03 +02:00
Rémi Verschelde
defd960276
Merge pull request from LeonardMeagher2/obj_to_string
Allow overriding how scripted objects are converted to strings
2019-05-20 22:37:01 +02:00
Rémi Verschelde
5cc1c7d642
Merge pull request from rcorre/advance_condition_docs
Clarify auto_advance.
2019-05-20 18:00:14 +02:00
Rémi Verschelde
f3b8fe47b0 doc: Document default value for PhysicsBody collision layers
Supersedes .

Co-authored-by: Mitch Curtis <mitch.curtis@qt.io>
2019-05-20 12:12:27 +02:00
MrCdK
f8a9844d80 Renamed EditorResourcePreviewGenerator.should_generate_small_preview() to generate_small_preview_automatically()
Added can_generate_small_preview() so the generator uses generate() or generate_from_path() if it returns true
Added can_generate_small_preview() and generate_small_preview_automatically() to the scripting languages
2019-05-20 11:08:39 +02:00
Ryan Roden-Corrent
20168b5fbf
Clarify auto_advance.
Make the docs more clear about how you can use auto_advance. Calling it
a "variable" is vague, so I updated the docs to clearly state that it
becomes a boolean parameter on the AnimationTree.
Fixes .
2019-05-19 17:51:35 -04:00
Rémi Verschelde
e0574e1d98 Fix typos with codespell
Using codespell 1.15.0.

Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
doubleclick
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF

$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2019-05-19 13:10:35 +02:00
Max Hilbrunner
ee5ba3e097
Merge pull request from iwek7/feature/issue28355/showSpacesInEditor
Add feature to show spaces in code editor
2019-05-17 20:38:40 +02:00
Max Hilbrunner
c2df3189fa
Merge pull request from volzhs/doc-editor-plugin-update_overlays
Add description for EditorPlugin.update_overlays
2019-05-17 17:18:17 +02:00
volzhs
5fe2bf125a Add description for EditorPlugin.update_overlays 2019-05-17 22:36:40 +09:00
Julian Murgia
b72ba99939
Merge pull request from YeldhamDev/doc_string_format_link
Add "String Formatting" tutorial link to the 'String' doc
2019-05-17 09:27:47 +02:00
Michael Alexsander Silva Dias
3197898c88 Add "String Formatting" tutorial link to the 'String' doc 2019-05-16 23:07:52 -03:00
Max Hilbrunner
05cb337f2d
Merge pull request from Daw11/lanczos
Implement Lanczos image filter
2019-05-16 23:25:48 +02:00
Stanislav
102f73b88a Add support for [url=] tag to makerst.py
Fixes 
2019-05-16 16:13:42 +03:00
Rémi Verschelde
996abb83e3 doc: Fix issues found by the parser 2019-05-15 13:00:45 +02:00
Rémi Verschelde
30da18c01a doc: Sync classref with current source 2019-05-15 12:51:58 +02:00
Hugo Locurcio
1cfa74bf92
Improve the CanvasItem documentation
This makes it clear that line width and antialiasing in
`draw_multiline()` aren't implemented yet (see ).
2019-05-14 09:10:00 +02:00
clayjohn
65c211d303 Implement ability to render viewports directly to screen 2019-05-13 15:20:15 -07:00
Rémi Verschelde
647021e864
Merge pull request from BastiaanOlij/center_heightmap
Center shape according to logic Bullet applies
2019-05-13 12:58:00 +02:00
hbina085
d02ecd5a18 updated description of Array.shuffle to properly describe that it uses the same common seed at every runtime, thus being reproducible in general 2019-05-11 18:04:47 -04:00
Guilherme Felipe
36e9af4812 Docs: Add tutorials for KinematicBody2D 2019-05-08 13:45:40 -03:00
Ken Paulson
ece6d37eef Improved the AnimatedSprite docs; added description to speed_scale. 2019-05-07 22:48:39 -04:00
Bastiaan Olij
e4dea0595a Add transform support to deal with Bullets centering of shapes 2019-05-07 22:43:10 +10:00
Bastiaan Olij
4bb0df7060 Center shape according to logic Bullet applies 2019-05-07 20:44:09 +10:00
Rémi Verschelde
9123db748e
Merge pull request from BastiaanOlij/improve_multimesh
Added set_as_bulk_array, fixed transform2D saving and documentation
2019-05-06 09:57:48 +02:00
Daw11
28bff3d1ad Implement Lanczos image filter 2019-05-05 14:03:56 +02:00
Max Hilbrunner
d8617f237a
Merge pull request from t-karcher/patch-1
Update of RigidBody2D class description
2019-05-05 08:36:45 +02:00
lopho
5ce9bfcb4f Document dictionary erase return value 2019-05-04 21:10:18 +02:00
Leonard Meagher
f7eb426e2e Allow overriding how scripted objects are converted to strings
solves 

- ADD `String to_string()` method to Object which can be overriden by `String _to_string()` in scripts
- ADD `String to_string(r_valid)` method to ScriptInstance to allow langauges to control how scripted objects are converted to strings
- IMPLEMENT to_string for GDScriptInstance, VisualScriptInstance, and NativeScriptInstance
- ADD Documentation about `Object.to_string` and `Object._to_string`
- Changed `Variant::operator String` to use `obj->to_string()`
2019-05-03 15:06:05 -07:00
Tomasz Chabora
0b8a785539 Make second parameter of substr optional 2019-05-03 19:46:56 +02:00
Thomas Karcher
1170b78e28
Update of RigidBody2D class description
Added a hint in the RigidBody2D class description regarding the transformation issue mentioned in https://github.com/godotengine/godot/issues/5734
2019-05-03 10:49:54 +02:00
Rémi Verschelde
f1e39e1fc8
Merge pull request from bojidar-bg/d2426-panel-styles
Remove unused panelf and panelnc styles
2019-05-03 09:40:11 +02:00
Bojidar Marinov
3d47dad2b1
Remove unused panelf and panelnc styles
Fixes 
2019-05-03 09:44:46 +03:00
lopho
da73bcca6f
Document CollisionObject2D pickable requires collision_layer
Documents CollisionObject2D mouse_entered, mouse_exited and input_event requiring at least one collision_layer to be set.
2019-05-02 15:43:28 +02:00
Max Hilbrunner
46b6fb83ef
Merge pull request from Anchakor/master
Small documentation improvements
2019-05-01 21:45:56 +02:00
miwanczuk
c86b03abd8 Expose TextEdit's drawSpaces feature to GDScript 2019-05-01 11:32:54 +02:00
Jiří Procházka
04b49264f2 Small documentation improvements 2019-05-01 11:11:09 +02:00
Rémi Verschelde
a72552367e
Merge pull request from nekomatata/button-keep-pressed-option
Add option to keep button pressed when moving cursor outside while pressing
2019-05-01 10:30:40 +02:00
Aaron Franke
620ec4703f
Make "decimal" functions more consistent
In GDScript, rename "decimals" to "step_decimals". In C#, add "StepDecimals", but keep the old functionality in a method called "DecimalCount".
2019-04-30 13:49:17 -04:00
Rémi Verschelde
dd2cd06165
Merge pull request from aqnuep/bake_mode_affect_gi_prove
Disable GI probe capturing lights with bake mode disabled
2019-04-30 18:33:34 +02:00
Rémi Verschelde
c991379b81 doc: Sync classref with current source 2019-04-30 14:23:59 +02:00
Rémi Verschelde
7e0c97e73b
Merge pull request from Calinou/doc-lineedit-keybindings
Document built-in LineEdit keybindings
2019-04-30 11:14:03 +02:00
Rémi Verschelde
6e1b8b07b9
Merge pull request from Kanabenki/line2d-add-point-idx
Add optional position argument for add_point in Line2D
2019-04-30 11:02:47 +02:00
Rémi Verschelde
5313ce232d
Merge pull request from mawenzy/pr_gotoline
Bind goto_line function for Script Editor
2019-04-30 10:53:23 +02:00
homer666
80e9e93e27 Add Popup::popup_centered_clamped method
- Also replace redundant duplicate code in editor dialogs with calls to popup_centered_clamped()
2019-04-30 05:35:43 +10:00
Rémi Verschelde
1af18ab235
Merge pull request from YeldhamDev/textedit_expose_tab_fold
Expose 'TextEdit's tab drawing and folding to GDScript
2019-04-29 17:04:46 +02:00
Rémi Verschelde
18e88c8563
Merge pull request from aaronfranke/mono-equal-approx
[Core] [Mono] Improve and use approximate equality methods
2019-04-29 10:16:46 +02:00
clayjohn
e8858a9a44 changed references to array types in arraymesh doc 2019-04-27 10:45:04 -07:00
Juan Linietsky
11fb4ffbf8 Added docs to AudioStreamPlayer for get_mix_time 2019-04-27 14:11:39 -03:00
Bastiaan Olij
b652fcd241 Added set_as_bulk_array, fixed transform2D saving and documentation to MultiMesh 2019-04-26 20:30:16 +10:00
Aaron Franke
7f7d97f536
[Core] Expose approximate equality methods to GDScript 2019-04-25 13:20:29 -04:00
Max Hilbrunner
4ad22f8148
Merge pull request from Calinou/doc-improve-projectsettings
Improve the ProjectSettings documentation
2019-04-25 13:19:32 +02:00
Michael Alexsander Silva Dias
350bcce041 Expose 'TextEdit's tab drawing and folding to GDScript 2019-04-24 12:42:12 -03:00
Hugo Locurcio
436d000066
Improve the ProjectSettings documentation 2019-04-24 13:37:14 +02:00
Rémi Verschelde
ea56d18256 doc: Sync classref with current source 2019-04-24 07:50:14 +02:00
Juan Linietsky
325f6c6581 Added inspector plugin documentation.
Fixed plugin bindings.
2019-04-23 16:39:09 -03:00
Daniel Rakos
de33ef2d1b Disable GI probe capturing lights with bake mode disabled
The bake mode property of lights previously didn't affect GI probes.
This change makes the GI probe ignore lights that have their bake mode
set to disabled.
2019-04-23 11:36:36 +02:00
Hein-Pieter van Braam
f2d3d3e679
Merge pull request from xsellier/feature/master-add-sha256
Add SHA256 for PoolByteArray
2019-04-23 06:38:03 +03:00
Hein-Pieter van Braam
2779bdf557
Merge pull request from follower/patch-2
Add example of loading a font from .ttf file
2019-04-23 06:04:25 +03:00
Rémi Verschelde
886afa9b76
Merge pull request from NilsIrl/master
Add Attenuation Model "NO" for AudioStreamPlayer3D
2019-04-22 13:36:07 +02:00
Rémi Verschelde
ab4705a807
Merge pull request from KoBeWi/code_true_code
Consistently wrap booleans in [code]
2019-04-22 11:59:16 +02:00
Rémi Verschelde
201cdd358a
Merge pull request from Daw11/orphan-nodes
Add a monitor for the orphan nodes
2019-04-22 11:55:15 +02:00
Nils ANDRÉ-CHANG
a1fc73e6d3 Add Attenuation Model "DISABLED" for AudioStreamPlayer3D 2019-04-22 10:34:28 +01:00
Hasan Yusuf Ahmed
8e652a1400 Added minimal documentation for _get_configuration_warning method
(cherry picked from commit 0eeb1a7d0d)
2019-04-19 13:01:17 +02:00
Rémi Verschelde
b29df348e2
Merge pull request from akien-mga/doc-unused-demos
doc: Drop unused <demos> tag, sync classref
2019-04-19 12:50:42 +02:00
Rémi Verschelde
268b520703 doc: Sync classref with current source 2019-04-19 11:21:09 +02:00
Rémi Verschelde
6af69f851a doc: Drop unused <demos> tag 2019-04-19 11:03:46 +02:00
Daw11
04d0371648 Add a monitor for the orphan nodes
- Allow the user to keep track of the nodes that might leak
- Possible fix for 
2019-04-17 23:13:16 +02:00
Soham Kar
aa8b2f4448
Fixed copy&paste error
Changed "left to right" in VSplitContainer to "top to bottom".
2019-04-17 22:51:51 +05:30
Tomasz Chabora
b0846f60c9 Consistently wrap booleans in [code] 2019-04-17 17:13:00 +02:00
mawenzy
d87021de93 Bind goto_line function for Script Editor
- added doc for ScriptEditor:goto_line
2019-04-16 17:32:10 +02:00
Max Hilbrunner
7a0c086e45
Merge pull request from rcorre/anim_docs
AnimationNode* docs
2019-04-16 15:47:47 +02:00
Max Hilbrunner
73713b6d3f
Merge pull request from KoBeWi/sliderdocs
Added some documentation for Slider
2019-04-16 15:31:50 +02:00
Max Hilbrunner
93fcde8388
Merge pull request from siddharth952/v_scroll_speed
Fixes documentation of v_scroll_speed and wrap_enabled
2019-04-16 15:27:49 +02:00
Rémi Verschelde
3fc1f7dfbe doc: Add note about VisibilityNotifier.is_on_screen after instantiation
Fixes .
2019-04-15 17:10:33 +02:00
Rémi Verschelde
09e94aa087 doc: Sync classref with current source 2019-04-15 14:49:41 +02:00
Siddharth
3f2aac5e0a fixes documentation of v_scroll_speed
Fixes 

Update TextEdit.xml
2019-04-12 20:20:20 +05:30
Michael Alexsander Silva Dias
70499faff8 Document String's 'is_valid_filename()' 2019-04-11 21:48:40 -03:00
Tomasz Chabora
de4877e1fc Added some documentation for Slider 2019-04-11 22:17:26 +02:00
Ryan Roden-Corrent
584288a32c
Fill out some of the AnimationNode docs.
The API docs for various animation nodes are pretty empty, yet the
tutorial at
https://docs.godotengine.org/en/latest/tutorials/animation/animation_tree.html
contains some details.

These details should be included in the API docs so looking up a
particular class actually provides some information rather than
requiring the user to hunt for a different tutorial.

This also links the AnimationTree tutorial and demo in the docs.
I've found the TPS demo to be the best resource so far for learning
how to use the AnimationTree. This should be easy to find if someone
looks up the AnimationTree API docs.

Finally, this fixes a param typo in AnimationNodeStateMachine.
2019-04-09 10:49:21 -04:00
Rémi Verschelde
70a009833b
Merge pull request from KoBeWi/get_frame_doc
Document SceneTree.get_frame() and persistent in add_to_group()
2019-04-09 12:10:48 +02:00
Rémi Verschelde
e3b26b0d68
Merge pull request from toasteater/doc/rng-impl-notes
Improve RandomNumberGenerator docs.
2019-04-09 10:28:44 +02:00
Rémi Verschelde
3cf2bdbd84
Merge pull request from Chaosus/astar
Added functions to AStar for disable/enable points to effectivly create obstacles
2019-04-08 12:19:51 +02:00
Rémi Verschelde
7f3373d79f
Merge pull request from Chaosus/direction_to
Added method to retrieve a direction vector from one point to another
2019-04-08 12:00:54 +02:00
Kanabenki
714953b3ac Add optional position argument for add_point in Line2D 2019-04-08 11:29:13 +02:00
Yuri Roubinsky
136fec72d4
Merge pull request from Chaosus/fix_smoothstep_docs
Fix smooth_step to smoothstep in docs
2019-04-08 11:26:35 +03:00
Chaosus
d725e4e6c0 Fix smooth_step to smoothstep docs 2019-04-08 11:24:30 +03:00
Rémi Verschelde
4c10b1da7d
Merge pull request from YeldhamDev/doc_tilemap_setcell_override
Document TileMap's new 'set_cell' internal override capability
2019-04-08 10:15:14 +02:00
Rémi Verschelde
d211aff777
Merge pull request from Chaosus/smoothstep
Added smoothstep built-in function
2019-04-08 10:03:42 +02:00
Chaosus
cc71fb2308 Added functions to AStar for disable/enable points 2019-04-08 09:28:03 +03:00
Chaosus
514a3fb96a Added smoothstep built-in function 2019-04-07 14:11:26 +03:00
Rémi Verschelde
5586e473b5
Merge pull request from Hendrikto/cleanup
Remove unused imports
2019-04-07 12:38:07 +02:00
Rémi Verschelde
f4f244ed4e
Merge pull request from BastiaanOlij/add_height_map_shape
Added height map shape that implement heightmap collision shape
2019-04-07 11:10:21 +02:00
Rémi Verschelde
35f06eb437
Merge pull request from BastiaanOlij/arvr_positional_mesh
Added a mesh interface to the arvr positional trackers
2019-04-07 11:09:21 +02:00
Yuri Roubinsky
134be5c728
Merge pull request from Chaosus/randfn
Added gaussian distribution function to RNG
2019-04-07 08:32:04 +03:00
Timo
1c178da72c
Merge pull request from nekomatata/shadow_offset
Support for shadow offset in box style
2019-04-06 19:36:57 +02:00
Hendrikto
49a81308c0 Remove unused imports 2019-04-06 18:05:05 +02:00
Rémi Verschelde
cc3e660d7e
Merge pull request from shartte/patch-1
Clarify encoding used for text by the File class
2019-04-06 17:33:48 +02:00