Commit Graph

4835 Commits

Author SHA1 Message Date
Rémi Verschelde 5522d7c2b0
Merge pull request #29664 from akien-mga/external-editor-default-flags
Always pass script path to external editor
2019-06-12 13:24:57 +02:00
Rémi Verschelde 59a0d90f3a
Merge pull request #29695 from jbuck3/fix-script-create-dialog
Fix script create dialog
2019-06-12 13:24:02 +02:00
Rémi Verschelde a2a5273a07
Merge pull request #29703 from YeldhamDev/method_signal_warning_base
Check base scripts for signal receiving methods before warning about them missing
2019-06-12 13:11:17 +02:00
Rémi Verschelde c010714732
Merge pull request #29710 from Calinou/assetlib-remove-unimplemented
Remove some references to unimplemented features in the assetlib
2019-06-12 12:55:16 +02:00
Rémi Verschelde f47f905248
Merge pull request #29517 from KoBeWi/pan_shop
Allow to change 2D pan hotkey
2019-06-12 12:51:22 +02:00
Rémi Verschelde 94fbaf71a6
Merge pull request #29474 from YeldhamDev/pick_subtile_fix
Fix subtile picking in TileMap editor
2019-06-12 12:50:31 +02:00
Rémi Verschelde 971b5160c6
Merge pull request #29306 from qarmin/small_code_fixes
Small fixes to unrechable code, possibly overflows, using NULL pointers
2019-06-12 12:49:21 +02:00
santouits ca4c33cdad Add filter search for script list and the members
in the script editor
2019-06-12 13:31:53 +03:00
Hugo Locurcio 75f1e93ac0
Remove some references to unimplemented features in the assetlib
This removes rating icons and the associated sorting option as
this feature wasn't implemented (and is unlikely to be in the
near future).

This also renames "Cost" to "License", as the "cost" field refers
to SPDX license names on the Godot Asset Library.
2019-06-12 12:26:37 +02:00
Rémi Verschelde a458365780
Merge pull request #29659 from YeldhamDev/script_connections_node_deleted
Fix connection info still appearing on scripts if the node source is deleted
2019-06-12 09:46:33 +02:00
Michael Alexsander Silva Dias 831dd19546 Check base scripts for signal receiving methods before warning about them missing 2019-06-11 22:11:26 -03:00
Hugo Locurcio 7fd7dac69c
Add spacing between the icon and details in the assetlib list
This also scales margin and separation values on hiDPI displays.
2019-06-12 01:14:29 +02:00
James Buck 2d28e393d6 Fix script create dialog
- Correctly validate parent/class names
- Trigger parent validation when selecting from buttons
- Fix enabling/disabling parent buttons
- Clear class name if not supported
- Minor cleanup
2019-06-11 16:05:24 -05:00
Rémi Verschelde 30e8b53c38
Merge pull request #29680 from akien-mga/fix-headers
Add missing license headers
2019-06-11 19:01:40 +02:00
Rémi Verschelde 4043c8a8c9
Merge pull request #29678 from akien-mga/err-macros-semicolon
Fix error macro calls not ending with semicolon
2019-06-11 19:01:26 +02:00
Rémi Verschelde f18121824c Add missing license headers
Make `fix_headers.py` script compatible with Python 3.
2019-06-11 15:33:32 +02:00
Rémi Verschelde 290032b68f
Merge pull request #29565 from YeldhamDev/editor_feature_docs
Make docs search hide nodes disabled by the editor feature profile
2019-06-11 15:17:52 +02:00
Rémi Verschelde 7842f4ca5c
Merge pull request #29262 from DarknessCatt/issue-27476
Automatically add new line to scripts
2019-06-11 15:07:09 +02:00
Rémi Verschelde 6d16f2f053 Fix error macro calls not ending with semicolon
It's not necessary, but the vast majority of calls of error macros
do have an ending semicolon, so it's best to be consistent.
Most WARN_DEPRECATED calls did *not* have a semicolon, but there's
no reason for them to be treated differently.
2019-06-11 14:49:34 +02:00
Rémi Verschelde 96028e3f48
Merge pull request #29526 from YeldhamDev/connections_dialog_improvements_reborn
Improve conections dialog
2019-06-11 14:17:49 +02:00
Rémi Verschelde 227b5d20ee
Merge pull request #29519 from Ranoller/master
Make tilemap texture origin point top-left.
2019-06-11 12:05:13 +02:00
Rémi Verschelde 8d5bb06ae0
Merge pull request #29515 from Calinou/editor-inspector-checkbox-hseparation
Add a margin to "checkable" property checkboxes in the editor inspector
2019-06-11 11:56:53 +02:00
Rémi Verschelde bc75ef5ad0
Merge pull request #29508 from Calinou/doc-hex-constant-uppercase
Use uppercase for all hexadecimal constants in the editor help
2019-06-11 11:51:59 +02:00
Rémi Verschelde 4a757a2d96 Always pass script path to external editor
Previously you had to set the Exec Flags manually, reading the documentation
to find out what placeholders to use. As most editors should support having
the file path passed as the last argument, we default to doing this if no
custom {file} flag is defined. We also default the Exec Flags to "{file}" and
the placeholder text gives some documentation.

Fixes #29662.
2019-06-11 09:20:42 +02:00
Michael Alexsander Silva Dias b3010d9734 Fix connection info still appearing on scripts if the node source is deleted 2019-06-10 19:37:56 -03:00
Rémi Verschelde ee86b18a5e
Merge pull request #29497 from qarmin/fix_memory_leak_in_files
Fix memory leak after closing files
2019-06-10 15:23:26 +02:00
Michael Alexsander Silva Dias 553972453f Add button for toggling hidden files in EditorFileDialog 2019-06-10 00:27:37 -03:00
Michael Alexsander Silva Dias 307fe76089 Allow reselecting items in the "Favorites" and "Recent" lists in the create dialog 2019-06-09 22:44:31 -03:00
Michael Alexsander Silva Dias 53719b112a Make possible to reselect an item in the "Recent" list in the EditorFileDialog 2019-06-09 22:09:10 -03:00
Michael Alexsander Silva Dias 138a8f1a99
Merge pull request #29527 from YeldhamDev/orphan_dialog_dependencies_tooltip
Add tooltip for the dependencies buttons in the orphan explorer dialog
2019-06-09 18:37:48 -03:00
Hugo Locurcio c9bc807ce4
Dim the project manager window while it's quitting
This makes it clearer that the project manager window is busy
while it's quitting (which can take a while on slower PCs).
This also makes it feel more responsive to user input.
2019-06-09 22:48:12 +02:00
Michael Alexsander Silva Dias 1f6a590959 Apply a better fix for the EditorFileDialog crash on favorite 2019-06-09 17:41:45 -03:00
volzhs 15d284b281 Fix crash when selecting favorate directory on EditorFileDialog
The problem was that favorite tool button kept to change pressed
and unpressed state with toggled event.
This is a quick fix for crash.
EditorFileDialog might need to be refactor later.
2019-06-10 00:27:28 +09:00
Michael Alexsander Silva Dias bb1c5f5525 Enhancements for the audio bus editor 2019-06-09 00:23:08 -03:00
Hugo Locurcio 746bfc3662
Fix display of large sizes in the editor monitors
Unlike the old custom method, the `String::humanize_size()`
method works well with file sizes above 2 GB.

This also tweaks the suffixes for spacing consistency and
uses the correct acronym for exabytes (EB).

This closes #29610.
2019-06-08 22:05:57 +02:00
Hugo Locurcio 9f6b470ea8
Display a "loading" placeholder while icons are loading in the assetlib 2019-06-08 11:18:52 +02:00
Michael Alexsander Silva Dias def0485ca9 Make docs search hide nodes disabled by the editor feature profile 2019-06-06 22:04:25 -03:00
Michael Alexsander Silva Dias fc23c8f941 Add tooltip for the dependencies buttons in the orphan explorer dialog 2019-06-06 02:47:56 -03:00
Michael Alexsander Silva Dias 31218a07de Improve conections dialog 2019-06-06 02:40:20 -03:00
Ranoller f26e9daab5 Make tilemap texture origin point top-left.
Fix https://github.com/godotengine/godot/issues/29487. In this commit: https://github.com/godotengine/godot/pull/28896 bad offset of textures and shapes was fixed, but a center of texture was added too, and this seems not dessired by default because breaks too much compatibility with demos and user projects. A future Check box for center texture can be added
2019-06-05 23:23:36 +02:00
Tomasz Chabora f472f0491c Allow to change 2D pan hotkey 2019-06-05 22:44:52 +02:00
Hugo Locurcio ecda25b050
Add a margin to "checkable" property checkboxes in the editor inspector
This makes "checkable" property checkboxes look more consistent with
other checkboxes.
2019-06-05 22:18:46 +02:00
Hugo Locurcio 6516098d12
Use uppercase for all hexadecimal constants in the editor help 2019-06-05 16:44:20 +02:00
qarmin 53c0a29fb0 Fix memory leak after closing files 2019-06-05 09:34:16 +02:00
Rémi Verschelde 197b65f32a
Merge pull request #29411 from clayjohn/multimesh_instance_2d
Added MultiMeshInstance2D node for using MultiMesh in 2D
2019-06-04 22:40:13 +02:00
Rémi Verschelde daca2a9a8e
Merge pull request #29459 from hpvb/fix-move-rename
Fix moving and renaming files
2019-06-04 22:30:43 +02:00
Gilles Roudière df0a69bbac Fixes NaN errors with anchors mode 2019-06-04 21:58:21 +02:00
Rémi Verschelde e22dde1b18
Merge pull request #29452 from YeldhamDev/remember_selected_subtile
Remember selected subtile when updating the TileMap editor
2019-06-04 17:16:03 +02:00
Rémi Verschelde 33163c0040
Merge pull request #29460 from YeldhamDev/tilemapeditor_atlas_copy_fix
Fix TileMap editor not correctly copying atlas tiles
2019-06-04 16:56:59 +02:00
Michael Alexsander Silva Dias 6be7fea798 Fix subtile picking in TileMap editor
Fixes #29445.
2019-06-04 11:36:05 -03:00
Hein-Pieter van Braam-Stewart 0ac7715a27 Fix moving and renaming files
This commit fixes several issues related to moving scenes and resources
in an open project.

* Don't try to reload scenes while not all scenes are updated yet.
* Don't use the UndoRedo system to update non-user initiated editor
state.
* Resave scenes after moving files and updating resource path(s).
2019-06-04 16:24:32 +02:00
Rémi Verschelde 2844b76feb
Merge pull request #29448 from Calinou/improve-performance-monitor-display
Improve the performance monitor display
2019-06-04 09:27:39 +02:00
Michael Alexsander Silva Dias 412a0b73e9 Fix error spam when typing in the TileMap editor's search box while having no results 2019-06-04 01:44:38 -03:00
Michael Alexsander Silva Dias 6b7d8fd946 Fix TileMap editor not correctly copying atlas tiles
Fixes #29307.
2019-06-04 00:44:01 -03:00
Michael Alexsander Silva Dias 0a03ed7544 Remember selected subtile when updating the TileMap editor
Fixes #29444.
2019-06-03 21:20:38 -03:00
Hugo Locurcio b615277a07
Improve the performance monitor display
- Use dark colors when using a light theme for better visibility
- Enable antialiasing (only effective when using the GLES3 renderer)
- Make graph lines thinner but opaque
- Scale graph line widths on hiDPI displays
2019-06-03 23:30:05 +02:00
qarmin 8245db869f Small fixes to unrechable code, possibly overflows, using NULL pointers 2019-06-03 21:52:50 +02:00
clayjohn 2b8b1d7c46 added MultiMeshInstance2D node for using MultiMesh in 2D 2019-06-03 12:11:54 -07:00
Rémi Verschelde b9dc2e7e4d
Merge pull request #28099 from lupoDharkael/fix-completion
Fix code completion not working with class_name
2019-06-03 14:01:07 +02:00
Rémi Verschelde 0dac4d6db6
Merge pull request #25522 from aqnuep/MeshLibrary_improvements
MeshLibrary export improvements
2019-06-03 13:59:43 +02:00
Rémi Verschelde b3162a2a28
Merge pull request #29412 from YeldhamDev/audio_editor_pause_fix
Fix pausing in audio player editor acting the same as stopping
2019-06-03 13:58:52 +02:00
Rémi Verschelde 657c7fd81c
Merge pull request #29417 from YeldhamDev/visual_shader_icon
Better visual shader icon
2019-06-03 13:56:48 +02:00
Rémi Verschelde d1999048e9
Merge pull request #29428 from akien-mga/docdata-merge-properties
doc: Fix DocData.merge_from copying old setters and getters
2019-06-03 13:54:53 +02:00
Rémi Verschelde e1e3fcc908 doc: Fix DocData.merge_from copying old setters and getters
This is not necessary and means that some setters and getters
can end up wrong if they are changed in the bindings but DocData
does not update them when running --doctool.

Fixes #29425.

Co-authored-by: Bojidar Marinov <bojidar.marinov.bg@gmail.com>
2019-06-03 13:03:05 +02:00
JFonS 6f31143996 Add HeightMapShape mesh in CollisionShape gizmo 2019-06-03 11:59:55 +02:00
Michael Alexsander Silva Dias 8ea67380d0 Better visual shader icon
Closes #20695.
2019-06-03 02:44:59 -03:00
Michael Alexsander Silva Dias a5f1635bf2 Fix pausing in audio player editor acting the same as stopping 2019-06-02 22:40:28 -03:00
Paulb23 eed3753357 Reload text shaders when externaly edited, issue 19852 2019-06-01 14:05:44 +01:00
Hugo Locurcio dc981d8af7
Display longer Git hashes in engine version dialogs
Due to the high number of commits in the Godot repository,
7-character hashes were starting to become occasionally ambiguous.

In contrast, 9-character hashes are currently unambiguous for
all commits.
2019-06-01 13:52:58 +02:00
Rémi Verschelde 0f26d09fbf
Merge pull request #29360 from Calinou/improve-curve-editor-rendering
Improve the curve editor rendering
2019-06-01 11:13:09 +02:00
Rémi Verschelde 4b399034aa
Merge pull request #24560 from guilhermefelipecgs/fix_24549
Add EDITMODE_PRIORITY for ATLAS_TILE
2019-06-01 09:49:18 +02:00
Rémi Verschelde d7163fb77a
Merge pull request #24708 from uzimonkey/sub-resource-names-in-script-editor
Add sub-resource name when available to script editor
2019-06-01 09:45:08 +02:00
Rémi Verschelde 44bddecb89
Merge pull request #28695 from Ranoller/patch-2
FIX Script editor doesn´t send unsaved script #28693
2019-06-01 09:01:55 +02:00
Hugo Locurcio 9f8bed3cdb
Improve the curve editor rendering
- Fix grid rendering when using a light theme
- Enable anti-aliasing for the main curve line
  (only applies when using the GLES3 renderer)
- Swap the main line and edge line colors for better visibility
- Scale some line widths on hiDPI displays
  (not all of them could be scaled due to rendering bugs)
2019-06-01 02:07:42 +02:00
Rémi Verschelde a69436aa4e
Merge pull request #27309 from KoBeWi/main_scene_on_android
Ensure main scene is set when running on device
2019-05-31 16:55:46 +02:00
Tomasz Chabora 9e18e94dc1 Ensure main scene is set when running on device 2019-05-31 16:02:57 +02:00
Rémi Verschelde 29645c8147
Merge pull request #27334 from qarmin/add_50_percent_editor_scale
Add support for 50% editor scale
2019-05-31 15:28:14 +02:00
Rémi Verschelde 5098d2c46b
Merge pull request #28144 from Calinou/animation-track-editor-align-bool
Align boolean track icons to other keys in the animation editor
2019-05-31 14:17:26 +02:00
Rémi Verschelde 1f91de4783
Merge pull request #29318 from bojidar-bg/29313-control-constant-update
Fix constant redrawing of the editor when selecting a Control in a Container
2019-05-31 10:17:56 +02:00
Rémi Verschelde 710827c5db
Merge pull request #29324 from qarmin/fix_memory_leak_text_editor
Fix memory leak in Text Editor and FileSystem dock
2019-05-31 10:17:19 +02:00
Rémi Verschelde 0fc6b86797
Merge pull request #29329 from volzhs/fix-animation-player
Fix animation player
2019-05-31 10:13:30 +02:00
Rémi Verschelde b9802149bb
Merge pull request #29334 from KoBeWi/not_crash_is_true
Fix crash when inherit in rootless unsaved scene
2019-05-31 10:08:51 +02:00
Rémi Verschelde ca6a2669df
Merge pull request #29328 from KoBeWi/undo_cpuparticles_too
Allow undo of conversion to CPUParticles
2019-05-31 10:05:09 +02:00
Rémi Verschelde 6b27b7d113
Merge pull request #29301 from creikey/fix-remotescenetree
Hide remote scene tree when adding new scene
2019-05-31 09:52:04 +02:00
Cameron Reikes 63c2d1bce1 Hide remote scene tree when adding new scene
- Don't show create_root_dialog if remote scenetree visible
 - Hide create_root_dialog on showing of remote scenetree
Fixes #29288
2019-05-30 23:56:08 -07:00
UziMonkey 7056c825a3 Add sub-resource name when available to script editor 2019-05-31 02:39:58 -04:00
Tomasz Chabora 847a74d588 Fix crash when inherit in rootless unsaved scene 2019-05-31 02:08:37 +02:00
volzhs fe98a31743 Sync Animation editor with Inspector 2019-05-31 06:50:14 +09:00
Tomasz Chabora 1141ab8b25 Allow undo conversion to CPUParticles 2019-05-30 23:08:57 +02:00
volzhs e16e5012ca Revert "Fix AnimationPlayer editor length and step synchronization"
This reverts commit ca80ebe9f6.
2019-05-31 04:43:46 +09:00
qarmin 392f6f89cd Fix memory leak in Text Editor and FileSystem Dock 2019-05-30 21:31:05 +02:00
K. S. Ernest (iFIre) Lee b42df97edd Check error code before using FileAccess to create a preview and crashing. 2019-05-30 09:08:52 -07:00
Bojidar Marinov 647fb155c3
Fix constant redrawing of the editor when selecting a Control in a Container
Fixes #29313
2019-05-30 18:25:22 +03:00
Rémi Verschelde 6895ad303b
Merge pull request #29297 from Calinou/decrease-editor-fps-unfocused
Decrease the editor FPS cap when the window is unfocused
2019-05-30 16:47:40 +02:00
Rémi Verschelde c957e56741
Merge pull request #24286 from glaforte/bugfix/20878
Fixes the support of the 'keep on reimport' flag - Issue #20878.
2019-05-30 16:42:50 +02:00
Hugo Locurcio ac14efcdfb
Decrease the editor FPS cap when the window is unfocused
This decreases CPU/GPU usage when the window is unfocused, which can
be beneficial to laptop users.

This also makes the low-processor mode sleep project setting no longer
affect the editor. Instead, two new editor settings now define the
duration of sleeping when the editor is focused and unfocused.

This closes #24209 and partially addresses #29257.
2019-05-30 15:42:57 +02:00
Rémi Verschelde 0c74aae576
Merge pull request #29308 from hbina/fixing_undo_2d_particles
added ability to undo conversion of Particles2D to CPUParticles2D
2019-05-30 14:14:21 +02:00
Rémi Verschelde 24dd8e29ea
Merge pull request #29296 from jbuck3/cleanup
Remove some redundant lines
2019-05-30 12:52:23 +02:00
hbina085 21078621dd added ability to undo conversion of Particles2D to CPUParticles2D 2019-05-30 06:51:36 -04:00
Matheus Lima Cunha 7fbb6d986f Automatically add new line to scripts 2019-05-29 18:13:29 -03:00
Goral aabd9980d1 Changing method signature in other class in not recognized in working class in typed GDScript #28685 2019-05-29 22:27:16 +02:00
James Buck 4f4513f99c Remove some redundant lines 2019-05-29 15:20:39 -05:00
Rémi Verschelde bc816f93c6
Merge pull request #24365 from YeldhamDev/autoload_restrict_keywords
Restrict Autoloads from having keywords as their names
2019-05-29 18:57:51 +02:00
Rémi Verschelde 21ee1d2198
Merge pull request #25516 from bojidar-bg/25487-folding-remote-tree
Fix remote scene tree root folding
2019-05-29 17:51:12 +02:00
Rémi Verschelde c51d2ed55c
Merge pull request #25480 from WindyDarian/scene_import_root_type_script_global_class_support
Support script global class (class_name) as root_type when importing a scene
2019-05-29 17:31:15 +02:00
Rémi Verschelde 62c9af4072
Merge pull request #25647 from QbieShay/fix_25440
Added a setting for files in which the editor should search (project specific)
2019-05-29 16:58:28 +02:00
Rémi Verschelde 3f11505f4f
Merge pull request #29253 from IronicallySerious/remove-duplicate-plugin
Remove duplicate audio bus plugin registry
2019-05-29 10:42:09 +02:00
Chaosus cd3d538f12 Fix incorrect scroll when the user perform first action on visual shader 2019-05-29 07:41:29 +03:00
Rémi Verschelde 84331549db
Merge pull request #28896 from Ranoller/master
Fix tilemap displaced textures and shapes
2019-05-28 22:25:18 +02:00
Rémi Verschelde 80f7a19569
Merge pull request #28789 from mitchcurtis/quick-open
Add Quick Open dialog
2019-05-28 20:45:52 +02:00
Twarit 506436b28a Remove duplicate audio bus plugin registry 2019-05-28 23:56:04 +05:30
Hugo Locurcio 679e4b5987
Align boolean/color track icons to other keys in the animation editor
This closes #27782.
2019-05-28 19:26:44 +02:00
Rémi Verschelde 500fe89600
Merge pull request #28349 from KoBeWi/sprite_editor_mistake_eraser
Add undo for Sprite Editor
2019-05-28 18:39:14 +02:00
Rémi Verschelde d4811e6897
Merge pull request #28862 from KoBeWi/editable_clones
Keep editable children on node duplicate
2019-05-28 18:38:46 +02:00
Rémi Verschelde 81ac52599d
Merge pull request #29239 from fire/plugin_editor_settings
Be able to add to the editor setting tabs.
2019-05-28 18:38:32 +02:00
Mitch Curtis ffb6aab1f4 Add Quick Open dialog
This dialog searches every Resource-derived file in the project, making
it extremely useful for searching everything from audio files to scripts.

Unlike the Quick Open Script and Quick Open Scene dialogs, you don't need
to think about the type of file you're opening, just its name.

Shift + Alt + O was chosen to match the existing shortcuts for
Quick Open Scene and Quick Open Script.
2019-05-28 18:27:18 +02:00
Rémi Verschelde b71254a861
Merge pull request #28392 from KoBeWi/reparent_alt
Allow to keep local transform when reparenting in editor
2019-05-28 17:31:27 +02:00
Tomasz Chabora 7e9e023e5f Keep editable children on node duplicate 2019-05-28 16:53:24 +02:00
K. S. Ernest (iFIre) Lee be341e1931 Be able to add to the editor setting tabs. 2019-05-28 05:11:01 -07:00
Rémi Verschelde 6273e4d76d
Merge pull request #26487 from matzebond/master
Auto-expand current node type when changing node type
2019-05-28 12:52:21 +02:00
Rémi Verschelde 8384582828
Merge pull request #27836 from turtletooth/right-click
Allow Right Click in Empty Space on FileSystemDock
2019-05-28 12:07:06 +02:00
Rémi Verschelde 88539cf680
Merge pull request #27972 from ahouts/add-hotkeys-to-tileset-editor
add hotkeys to tileset editor
2019-05-28 11:57:23 +02:00
Rémi Verschelde 58f66fa848
Merge pull request #28107 from Amssat221/issue28105
Set range (10-50) to help source font size
2019-05-28 11:53:52 +02:00
Rémi Verschelde 47f00925dc
Merge pull request #28454 from homer666/popup-centered-maxsize
Add `popup_centered_clamped()` method to Popup
2019-05-28 11:36:41 +02:00
Rémi Verschelde 2f1de365fe
Merge pull request #29231 from AlexHoratio/method_list_drag_fix
Fix method list to no longer forwards drag commands to script list
2019-05-28 10:20:59 +02:00
Michael Alexsander Silva Dias fad0338beb Make animation editor change tracks positions instead of swapping them 2019-05-27 22:03:26 -03:00
Rémi Verschelde 25e36f3540
Merge pull request #29002 from Chaosus/vs_constants
Added a bunch of scalar constants to visual shaders
2019-05-27 22:26:13 +02:00
AlexHoratio 3b5112567a method list no longer forwards drag commands to script list 2019-05-27 17:28:29 +01:00
Silvano Cerza f23e1aab34 Implemented remote scene tree filtering
User can now filter the remote scene tree, like the local one is filtered, while
the game is running
2019-05-27 17:46:57 +02:00
Chaosus 44de8b4964 Added a bunch of scalar constants to visual shaders 2019-05-27 18:39:59 +03:00
Michael Alexsander Silva Dias 560f5cb104 Actually fix animation editor's bottom panel button not being pressed on certain occasions 2019-05-27 12:12:51 -03:00
Rémi Verschelde 6f49fc27f8
Merge pull request #29200 from KoBeWi/filter_select
Deselect hidden nodes on filter
2019-05-27 12:17:00 +02:00
Rémi Verschelde e8fbb28e20
Merge pull request #29119 from bruvzg/native_icon_support
Add native window/taskbar icon support for Windows and macOS.
2019-05-27 12:09:42 +02:00
Rémi Verschelde 0d3ae2a415
Merge pull request #29198 from NilsIrl/seg_fault
Fix Segmentation fault and reduce memory consumption
2019-05-27 11:59:38 +02:00
Nils ANDRÉ-CHANG a156b7976d Fix Segmentation fault and reduce memory consumption 2019-05-26 20:32:09 +01:00
Tomasz Chabora a019641e73 Deselect hidden nodes on filter 2019-05-26 20:05:02 +02:00
Rémi Verschelde 7cd3e91acf
Merge pull request #27252 from Calinou/add-shortcut-quit-project-manager
Quit the Project Manager when Command + Q is pressed
2019-05-26 15:21:26 +02:00
Michael Alexsander Silva Dias 757a1de58d Fix "Node not found:" error message when adding tracks 2019-05-25 15:30:53 -03:00
Rémi Verschelde cc8023cd1e
Merge pull request #29157 from YeldhamDev/spatial_view_button_container
Place the spatial editor's top left buttons in a container
2019-05-25 10:46:03 +02:00
Michael Alexsander Silva Dias c4f797644d Fix animation editor's bottom panel button not being pressed on certain occasions 2019-05-25 04:07:51 -03:00
Rémi Verschelde 25d2ee677f
Merge pull request #29152 from nekomatata/fix-node-rename-tool-script
Fixed scene tree update after changing node name in tool script
2019-05-24 22:41:37 +02:00
Michael Alexsander Silva Dias d29d856933 Place the spatial editor's top left buttons in a container 2019-05-24 16:21:07 -03:00
Rémi Verschelde 11f20c43d7
Merge pull request #28907 from dankan1890/contextual_help
ScriptEditor: Changed the shortcut for contextual help in ALT + F1
2019-05-24 19:55:42 +02:00
Michael Alexsander Silva Dias e12b482022 Improve bookmarks 2019-05-24 13:17:09 -03:00
Rémi Verschelde 147ff2095d
Merge pull request #29112 from hbina/fix_auto_ordering
Fixed scripts list ordering despite being disabled
2019-05-24 17:45:33 +02:00
Rémi Verschelde 521aad3dca
Merge pull request #28467 from kpkhxlgy0/fix-exfat
fix file system not refresh on exFAT
2019-05-24 16:34:41 +02:00
Rémi Verschelde 2bf28f58ac
Merge pull request #28702 from Lisapple/fs-show-path-tooltip
Show file path in FileSystem dock tooltip
2019-05-24 16:22:45 +02:00
PouleyKetchoupp 3f174c86d0 Fixed scene tree update after changing node name in tool script 2019-05-24 15:27:22 +02:00
Rémi Verschelde 04ee4f45e5
Merge pull request #24771 from timoschwarzer/animation-player-editor-pos-drag-fix
Fix AnimationPlayer editor length and step synchronization
2019-05-24 15:21:47 +02:00
hbina085 e1816ee0cb fixed problem where the script lists gets ordered even when ordering is disabled 2019-05-24 07:32:27 -04:00
bruvzg 2b9ed68d6a
Add native window/taskbar icon support for Windows and macOS.
Co-authored-by: Markus Törnqvist <mjt@nysv.org>
2019-05-24 14:23:57 +03:00
XiaoLongHan 9d309096c9 fix file system not refresh on exFAT 2019-05-24 12:49:37 +02:00
Rémi Verschelde 71d46fffcf
Merge pull request #29066 from akien-mga/i18n-skip-unsupported-locales
i18n: Skip unsupported locales for editor translations
2019-05-24 12:06:11 +02:00
Matthias Schmitt 6b7c8ef327 Auto-expand current node type when replace node 2019-05-24 00:13:41 +02:00
WiggleWizard aebca30c43 Fixed virtual method not showing up in autocomplete and docs 2019-05-23 22:31:02 +01:00
AMS21 fe62b69419 Fixed naming issue when duplicating an export 2019-05-23 14:45:17 +02:00
Rémi Verschelde c088386c5b
Merge pull request #29109 from RandomShaper/fix_onion_skinning
Fix onion skinning
2019-05-23 07:58:27 +02:00
Pedro J. Estébanez 88153fbb61 Fix 2D bones ignored by onion skinning
Fixes #27819.
2019-05-22 20:40:57 +02:00
Rémi Verschelde fa5cc1da7a
Merge pull request #29003 from Xrayez/clipper-6.4.2-exceptions-fix
Build Clipper with `tools=no` and patch it to auto-disable exceptions
2019-05-22 15:58:24 +02:00
Rémi Verschelde 02bc82f9be
Merge pull request #29022 from mrcdk/preview_generator_fixes
Add some extra functions to EditorResourcePreviewGenerator
2019-05-22 12:16:32 +02:00
Andrii Doroshenko (Xrayez) 9bf48db891 Build Clipper with `tools=no` and patch it to auto-disable exceptions
Reverts "Build polygon clipper only in tools builds" (see #17319)
which allows to build Clipper with tools disabled (release) and because
of that, Clipper has to be patched to optionally disable exceptions in
order to be built on some platforms.

Patched Clipper 6.4.2 to be compiled with exceptions enabled/disabled.
and ensure that Clipper-specific exception macros are defined: don't use
exceptions by default unless exception handling is detected.

Compilation with exceptions will be determined by various
C++ exceptions defines:

* ` __cpp_exceptions` is part of C++ feature testing macros (since C++98);
* `__EXCEPTIONS` is used by some GNU compilers;
* `_CPPUNWIND` is used by MSVC.

The user can override specific exceptions behavior via corresponding
`*_USER` macros (i.e. compiling for embedded systems).
2019-05-22 13:12:21 +03:00
Rémi Verschelde bc17704fd7
Merge pull request #29085 from YeldhamDev/node2d_bones_undoredo
Add undo/redo to Node2D bone creation
2019-05-22 11:26:11 +02:00
Rémi Verschelde 41d3f4787e
Merge pull request #29074 from YeldhamDev/theme_editor_panel_fix
Fix bottom panel visibility behaviour in the theme editor
2019-05-22 10:45:25 +02:00
Chaosus e70ea5d97b Makes the expression node to apply expression only when the focus leaves out 2019-05-22 07:46:47 +03:00
Michael Alexsander Silva Dias c18e4f0f01 Add undo/redo to Node2D bone creation 2019-05-21 17:17:25 -03:00
Michael Alexsander Silva Dias b5c8205312 Fix bottom panel visibility behaviour in the theme editor
Fixes #29034, fixes #29056
2019-05-21 13:16:06 -03:00
Chaosus 6f2abd68f2 Fix few bugs in expression node 2019-05-21 18:37:31 +03:00
Michael Alexsander Silva Dias 57a03f0f02 Restrict Autoloads from having keywords as their names 2019-05-21 11:56:26 -03:00
Rémi Verschelde 7d42ca8384
Merge pull request #28838 from Chaosus/vs_exp
Expression node for visual shaders
2019-05-21 16:32:02 +02:00
Rémi Verschelde e3ead06c1d
Merge pull request #29062 from swarnimarun/theme-editor-improvements
Fix Theme Editor Preview
2019-05-21 15:10:14 +02:00
Rémi Verschelde 92f67ceef3 i18n: Skip unsupported locales for editor translations
Godot currently can't properly render scripts that require Right-To-Left
and font shaping support, so we skip those.
This is a temporary measure until these features are supported.

Fixes #28577.
2019-05-21 14:38:46 +02:00
Rémi Verschelde 1595dfb5db i18n: Sync translation template with current source
(cherry picked from commit bf7585530b)
2019-05-21 13:07:26 +02:00
Rémi Verschelde e350c81673 i18n: Sync translations with Weblate
(cherry picked from commit 239a11fe19)
2019-05-21 13:07:20 +02:00
Chaosus 5648924eef Expression node for visual shaders 2019-05-21 12:11:41 +03:00
Swarnim Arun 7ec7dba766 Fix Theme Editor Preview 2019-05-21 14:38:46 +05:30
Rémi Verschelde 63e7d2db08
Merge pull request #28218 from KoBeWi/b00km4rk5
Add bookmarks for easier code navigation
2019-05-20 22:39:19 +02:00
Pedro J. Estébanez 3b17e6de33 Remove ghost of canvas zoom controls during onion skinning 2019-05-20 22:36:34 +02:00
Pedro J. Estébanez 4dd9efe757 Fix canvas zoom controls lazy position update
After hiding/showing rulers, zoom controls were kept at the wrong position until an update happened because of other reason.
2019-05-20 22:35:31 +02:00
Rémi Verschelde fdea3d48b0
Merge pull request #26809 from KoBeWi/undo_set_text_like_a_boss
Allow to undo TextEdit.set_text
2019-05-20 22:00:39 +02:00
Rémi Verschelde af731f8d0f
Merge pull request #29029 from Calinou/find-in-files-allow-empty-replace
Allow empty replacement texts in the Find in Files replace dialog
2019-05-20 18:16:14 +02:00
Rémi Verschelde 8498fcf831
Merge pull request #29015 from dfelinto/fix-ui-lowercase
Fix upper/lowercase in some UI strings
2019-05-20 17:56:56 +02:00
Rémi Verschelde 79cc95c6a7
Merge pull request #27559 from groud/anchor_mode
Improve the anchors and margin workflow
2019-05-20 17:44:56 +02:00
Hugo Locurcio a411067829
Allow empty replacement texts in the Find in Files replace dialog
This closes #29026.
2019-05-20 14:43:42 +02:00
Rémi Verschelde 6920c82742 Style: Fix issues with clang-format 8.0 2019-05-20 13:51:51 +02:00
Rémi Verschelde fead547ba5
Merge pull request #28972 from erammos/28943_script_editor_plugin
minor change in scriptEdtiorPlugin ref #28943
2019-05-20 11:22:47 +02:00
MrCdK f8a9844d80 Renamed EditorResourcePreviewGenerator.should_generate_small_preview() to generate_small_preview_automatically()
Added can_generate_small_preview() so the generator uses generate() or generate_from_path() if it returns true
Added can_generate_small_preview() and generate_small_preview_automatically() to the scripting languages
2019-05-20 11:08:39 +02:00
Dalai Felinto 5b6e7935d1 Fix upper/lowercase in some UI strings
Note: I was tempted to also change "Align with View" since we use the word
"With" with uppercase in "Align Selection With View".

However I believe "With" should be lower case and the old stripg
(Align Selection ...) is the one to be fixed.
2019-05-19 18:08:11 -03:00
Rémi Verschelde a940b4cf64
Merge pull request #28997 from akien-mga/codespell
Fix typos with codespell
2019-05-19 22:04:14 +02:00
Rémi Verschelde e0574e1d98 Fix typos with codespell
Using codespell 1.15.0.

Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
doubleclick
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF

$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2019-05-19 13:10:35 +02:00
Chaosus 719a9a9c1c Added Fresnel and OneMinus to visual shaders 2019-05-19 13:44:30 +03:00
George Marques c121d8871d
Allow project export to be canceled 2019-05-18 15:33:57 -03:00
Max Hilbrunner ac58abfd58
Merge pull request #28970 from KoBeWi/a_wild_bug_appeared
Fix saving scenes when multi-closing scene tabs
2019-05-18 16:46:31 +02:00
Hugo Locurcio 2713b44da7
Fix "Open Project Data Folder" in the editor
The handling code also had to be moved as this option was moved
to the Tools submenu.
2019-05-18 14:35:13 +02:00
Elias Rammos 20ebfefad1 minor change in scriptEdtiorPlugin ref #28943 2019-05-18 14:46:45 +03:00
Tomasz Chabora 27e17fa5de Fix saving scenes when multi-closing scene tabs 2019-05-17 23:47:02 +02:00
Max Hilbrunner ee5ba3e097
Merge pull request #28366 from iwek7/feature/issue28355/showSpacesInEditor
Add feature to show spaces in code editor
2019-05-17 20:38:40 +02:00
Max Hilbrunner 580b0c651d
Merge pull request #28920 from hmumm/dragging-directory-adds-it-to-script
Directories can now be dragged into the script editor
2019-05-17 19:51:18 +02:00
Ibrahn Sahir cbf2d3cdc4 Removed an unused and leaked CheckButton instance in theme editor plugin 2019-05-17 15:39:48 +01:00
Rémi Verschelde b963bf8253
Merge pull request #28905 from hbina/issue_28585
Now able to "Copy Node Path" from the Remote tab. Fixes #28585.
2019-05-17 11:28:43 +02:00
Rémi Verschelde 4fe1f9353a
Merge pull request #28874 from YeldhamDev/toggle_onion_separate
Make "Onion Skinning" toggle its own button
2019-05-17 10:31:31 +02:00
hbina085 5f862ee186 Now able to "Copy Node Path" from Remote tab". Fixes issue 28585. 2019-05-17 00:49:37 -04:00
Max Hilbrunner 05cb337f2d
Merge pull request #28587 from Daw11/lanczos
Implement Lanczos image filter
2019-05-16 23:25:48 +02:00
Max Hilbrunner 2522a43256
Merge pull request #27097 from siddharth952/master
Adjusts the default color for search border
2019-05-16 23:17:53 +02:00
Tomasz Chabora 3bc0445e05 Allow to undo TextEdit.set_text 2019-05-16 23:05:17 +02:00
Hayden c9b9ba26db Directories can now be dragged into the script editor 2019-05-16 10:44:05 -05:00
Michael Alexsander Silva Dias be8dc97be7 Fix leftover connection to the "Open" signal in FileSystemDock
Fixes #28903.
2019-05-15 11:25:52 -03:00
dankan1890 81e48e2cf3 ScriptEditor: Changed the shortcut for contextual help in ALT + F1, to resolve the conflict with the help menu opening shortcut. 2019-05-15 14:27:24 +02:00
Rémi Verschelde dc7a40f005
Merge pull request #28873 from YeldhamDev/undo_scriptbutton_update
Properly update script button when undoing a script addition
2019-05-15 09:50:38 +02:00
Ranoller 7a8e4f64b8 Fix tilemap displaced textures and shapes with origin point BOTTOM_LEFT and CENTER and other casuistry
This commit fix https://github.com/godotengine/godot/issues/22989 fixing displaced textures and not coincident shapes in tilemap. Fix too: https://github.com/godotengine/godot/issues/15249, https://github.com/godotengine/godot/issues/28206, https://github.com/godotengine/godot/issues/28610 and probably others
2019-05-15 04:14:27 +02:00
George Marques 9df1a2442b
Show function name in debugger stack trace
Also show script and line when the instance is gone when resuming from
yield.
2019-05-14 11:39:44 -03:00
Max Hilbrunner bdf79f4c6e
Merge pull request #27569 from Faless/net/ipv4_link_local
Exclude link-local IPv4s from editor host list.
2019-05-14 16:08:16 +02:00
Michael Alexsander Silva Dias c66bcedb7a Make "Onion Skinning" toggle its own button 2019-05-14 00:42:05 -03:00
Michael Alexsander Silva Dias 587986f654 Properly update script button when undoing a script addition
Fixes #28870.
2019-05-13 22:58:41 -03:00
Hugo Locurcio deb7152724
Quit the Project Manager when Command + Q is pressed
This uses the same shortcut as quitting Godot while in the editor.

This partially addresses #27251.
2019-05-13 22:17:16 +02:00
Gilles Roudiere e875f05c3b Improve the anchors and margin workflow 2019-05-13 18:55:31 +02:00
Rémi Verschelde 8667e4abf7
Merge pull request #28750 from YeldhamDev/filedock_rmb_inherent
Make possible to create inherited scenes via the RMB menu in the FileSystem dock
2019-05-13 13:51:22 +02:00
Rémi Verschelde 3fa84efb03
Merge pull request #28831 from dankan1890/spriteframes_sheet_fix
AnimatedSprite: Add from spritesheets now work as expected. Fix #28030
2019-05-13 12:13:07 +02:00
dankan1890 abeb61f220 AnimatedSprite: Add from spritesheets now work as expected. Fix #28030 2019-05-12 02:33:05 +02:00
freestraws 537ee747be Apply sprite frames editor FPS value correctly upon _animation_select 2019-05-11 16:32:32 -04:00
Michael Alexsander Silva Dias dcf27c71b7 Make possible to create inherited scenes via the RMB menu in the FileSystem dock 2019-05-11 05:13:29 -03:00
Rémi Verschelde 89c37dae49
Merge pull request #28807 from bojidar-bg/28798-open-filesystem
Open selected folder when pressing the "Open" option in the menu
2019-05-11 09:49:34 +02:00
Rémi Verschelde 58c5eb781e
Merge pull request #28742 from guilhermefelipecgs/fix_28737
[EditorSpatialGizmo] Fix error in intersect_ray
2019-05-11 09:45:08 +02:00
ahouts c9abff4bae add hotkeys to tileset editor 2019-05-10 18:08:56 -07:00
Bojidar Marinov fedf9cd379
Open selected folder when pressing the "Open" option in the menu
An attempt to fix #28798
2019-05-10 18:55:50 +03:00
Mitch Curtis 793b50651d Script Text Editor: respect Move Down and Move Up shortcuts on macOS
Handle shortcuts in CodeTextEditor::_input() so that we get them before its
text_editor's TextEdit::_gui_input() function does. If we don't, that
function will execute the following code:

				if (k->get_shift()) {
					_pre_shift_selection();
				}

    #ifdef APPLE_STYLE_KEYS
				if (k->get_command()) {

					cursor_set_line(0);
				} else
    #endif

So using Command+Shift+Up for the Move Up shortcut would just result in
selecting all text to the beginning of the document, rather than moving the
current line up.

Fixes #28059.
2019-05-09 21:08:43 +02:00
Guilherme Felipe 70ead9455f [EditorSpatialGizmo] Fix error in intersect_ray 2019-05-08 16:51:23 -03:00
volzhs 920403c489 Scroll back to top when changing directory in FileSystem dock
Fix #26041
2019-05-09 04:00:40 +09:00
Lisapple 182a04b1da Replacing filename with path in tooltip into FileSystem dock 2019-05-08 17:15:21 +02:00
Rémi Verschelde b96cd577c3
Merge pull request #28009 from kbake/output-context-menu-27543
Adds Copy button to output panel
2019-05-08 15:52:49 +02:00
Michael Alexsander Silva Dias 19b8c51e1d Change empty scene closing on new inherented scene to a better approach 2019-05-08 04:47:39 -03:00
Michael Alexsander Silva Dias 699140000c Revert "Merge pull request #28715 from YeldhamDev/inherent_scene_close_empty"
This reverts commit 0f8356d439, reversing
changes made to 7b7a664a97.
2019-05-08 00:46:40 -03:00
Timo Schwarzer ca80ebe9f6
Fix AnimationPlayer editor length and step synchronization 2019-05-06 21:39:24 +02:00
Rémi Verschelde 7013607ef9
Merge pull request #28365 from fire/split_clip_blend_shapes
Modify ResourceImporterScene to split animations with blendshapes.
2019-05-06 16:58:29 +02:00
Michael Alexsander Silva Dias 648cc7c0f5 Make editor close empty scene when creating an inherited one
Fixes #28654.
2019-05-06 02:01:01 -03:00
Tomasz Chabora 0bfcf8bc2f Add bookmarks for easier code navigation 2019-05-05 18:57:53 +02:00
Daw11 28bff3d1ad Implement Lanczos image filter 2019-05-05 14:03:56 +02:00
Ranoller d33b4f4de8
FIX Script editor doesn´t send unsaved script #28693
This commit fix #28693.
Script editor doesn´t send unsaved version of a script in editor_script_changed signal (sends disk stored version) unless you close other script and apply_scripts() is performed.
2019-05-05 06:56:19 +02:00
Rémi Verschelde 84401e8cdf
Merge pull request #28629 from YeldhamDev/findfiles_always_available
Make "Find in Files" always available in the script editor
2019-05-03 23:00:45 +02:00
Rémi Verschelde 7b64a24eb3
Merge pull request #28548 from YeldhamDev/check_button_disabled_icon
Add "disabled" icon for 'CheckButton'
2019-05-03 14:55:32 +02:00
Chaosus 8a8b7af638 Fix collapse visual shader tree 2019-05-03 11:10:08 +03:00
Yuri Roubinsky 0619d5d7b2
Merge pull request #28635 from Chaosus/fix_build
Fix build visual_shader_editor_plugin
2019-05-03 09:01:27 +03:00
Chaosus e57d761f9b Fix build visual_shader_editor_plugin 2019-05-03 08:50:00 +03:00
Michael Alexsander Silva Dias 52651509f0 Make "Find in Files" always available in the script editor 2019-05-02 20:07:06 -03:00
Michael Alexsander Silva Dias 3eb5d1b525 Hide "Built-in Script" option in the script creation dialog when not possible 2019-05-02 13:42:21 -03:00
Michael Alexsander Silva Dias acadfe0a49 Add "disabled" icon for 'CheckButton' 2019-05-02 13:39:56 -03:00
Michael Alexsander Silva Dias 73d95f1006 Make small changes to the script dialog 2019-05-02 12:04:33 -03:00
Michael Alexsander Silva Dias 6cb4ef1c55 Fix script dialog asking for correct inheritance when not needed 2019-05-02 12:04:05 -03:00
Siddharth dc7533517f Update editor_settings.cpp
Update editor_settings.cpp

Update editor_themes.cpp

Update editor_settings.cpp
2019-05-02 18:23:37 +05:30
Chaosus 62b7132947 Fix input entries when switching to new visual shader 2019-05-02 10:00:08 +03:00
Yuri Roubinsky 9f49e50d6d
Merge pull request #28571 from Chaosus/fix_vs_input2
Added missed inputs for other modes in visual shaders
2019-05-01 17:29:30 +03:00
Chaosus 3c159ea379 Added missed inputs for other modes in visual shaders 2019-05-01 17:04:39 +03:00
qarmin d9eaa3e093 Fix Remove Missing Project projects on Windows 2019-05-01 14:36:04 +02:00
Rémi Verschelde 47338a8056
Merge pull request #28455 from DrNochi/bugfix/script-dialog-path-with-spaces
Handle spaces correctly for base / parent scripts in the "New Script" dialog
2019-05-01 08:21:52 +02:00
Rémi Verschelde ae41e35191
Merge pull request #27676 from qarmin/small_fixes_2
Small fixes to static analyzer bugs
2019-05-01 08:19:04 +02:00
kbake aa4e27084f fixes 27543, adds a copy button for the editor log 2019-04-30 21:37:24 -04:00
Guillermo 60e16e4a0d Set range and change EDITOR_DEF to EDITOR_GET
Fix indentation

Fix Indentation!

Remove 14
2019-04-30 20:14:39 +02:00
Rémi Verschelde 5902e15b9b
Merge pull request #27187 from IronicallySerious/add-new-folder-button
Add 'Create Folder' button in Install Project dialog
2019-04-30 18:32:42 +02:00
Rémi Verschelde 537b1fbbba
Merge pull request #27954 from sketchyfun/bezier_fixes
Enhancements and fixes for the bezier animation track editor
2019-04-30 18:31:41 +02:00
Rémi Verschelde c1cc438ce6
Merge pull request #27913 from Amssat221/issue27912
Set a range for line spacing
2019-04-30 18:31:20 +02:00
DrNochi 23fd2a9175 Fix script dialog path validation to handle spaces correctly 2019-04-30 16:06:43 +02:00
Rémi Verschelde 9dc9434b1b
Merge pull request #24437 from mateusfccp/single_quotes_option
Add settings for single-quotes on completion
2019-04-30 14:58:33 +02:00
miwanczuk fda3a568ef Issue-28355 - show spaces in editor 2019-04-30 14:57:48 +02:00
Rémi Verschelde 8a7cf6f0d1
Merge pull request #25708 from SeleckyErik/issue-25611-script_dialog_cursor
Moves cursor to and selects "new_script" in Create Script dialog
2019-04-30 13:57:14 +02:00
Rémi Verschelde 1b08ba1a48
Merge pull request #25713 from qarmin/remove_all_missing_projects
Add button in Project Manager to remove all missing projects
2019-04-30 13:56:29 +02:00
Rémi Verschelde 378ddde5e3
Merge pull request #25720 from qarmin/fix_hide_search_project_settings
Clear SearchBox when unclick SearchButton
2019-04-30 13:49:01 +02:00
Rémi Verschelde 1ca65b5e26
Merge pull request #25751 from Calinou/faster-script-error-checking
Allow floating-point values in the idle parse delay editor setting
2019-04-30 13:47:52 +02:00
Rémi Verschelde 9591e587fe
Merge pull request #26022 from lupoDharkael/create-script
Add class tree selection to script inheritance selection
2019-04-30 13:43:53 +02:00
Rémi Verschelde 4e230d7134
Merge pull request #27148 from YeldhamDev/creatediag_force_guides
Force drawing guides in single-row Tree items in the editor
2019-04-30 11:56:37 +02:00
Ben Hickling a7ef836c69 Fixed a few issues with the bezier animation track editor, fixed the Travis CI errors, added TTR to bezier value labels and rounded them to 3 decimal points 2019-04-30 10:41:23 +01:00
Rémi Verschelde 6ee5f7c881
Merge pull request #27453 from KoBeWi/glhf_scene_root
Use filename for scene root of imported models
2019-04-30 11:38:32 +02:00
Rémi Verschelde 36d4f86ed9
Merge pull request #27707 from Calinou/tweak-message-wording
Improve wording of various messages and make casing more consistent
2019-04-30 11:10:36 +02:00
Rémi Verschelde ac0369e9ff
Merge pull request #27845 from samdze/master
Make TileMap overridable "set_cell" function called on undo/redo
2019-04-30 10:55:53 +02:00
Rémi Verschelde 5313ce232d
Merge pull request #27870 from mawenzy/pr_gotoline
Bind goto_line function for Script Editor
2019-04-30 10:53:23 +02:00
Rémi Verschelde ceebd748b9
Merge pull request #27927 from theisegeberg/#27925_trimHalvesAudio
Fixes WAV import being cut in half with new trim code
2019-04-30 10:46:56 +02:00
gsegovia2018 bab8c760e8 Set range for line spacing 2019-04-30 10:38:10 +02:00
Rémi Verschelde e98ccaefe8
Merge pull request #28323 from homer666/animationplayer-imported-anim-warning
Warn when opening imported anim in Animation editor
2019-04-30 10:15:30 +02:00
Rémi Verschelde d647f7ce71
Merge pull request #28491 from guilhermefelipecgs/ux_tile_map
[TileMapEditor] Improve tool picking usability
2019-04-30 10:09:05 +02:00
homer666 80e9e93e27 Add Popup::popup_centered_clamped method
- Also replace redundant duplicate code in editor dialogs with calls to popup_centered_clamped()
2019-04-30 05:35:43 +10:00
homer666 e5c8e4019b Warn when opening imported anim in AnimationPlayer 2019-04-30 04:46:45 +10:00
Tomasz Chabora 9dba47a743 Allow to keep local transform when reparenting 2019-04-29 19:24:12 +02:00
Rémi Verschelde 7018de8425
Merge pull request #28016 from YeldhamDev/spritesheet_dialog_improvements
Small improvements to the new Sprite Sheet dialog
2019-04-29 18:40:59 +02:00
Rémi Verschelde 23147ae2c3
Merge pull request #28101 from MunWolf/debugger_cursor
Added a marker in text_edit that tells which row is executing.
2019-04-29 18:38:38 +02:00
Rémi Verschelde 82fcc99573
Merge pull request #28104 from homer666/connections-error-dialog
Update signal connections error dialog
2019-04-29 18:37:57 +02:00
Guilherme Felipe 99958c99da [TileMapEditor] Improve tool picking usability
When KEY_CONTROL is released, go back to the last tool.

Also add a tooltip for paint button with shortcuts for line draw and
rectangle paint.
2019-04-29 12:38:33 -03:00
Rémi Verschelde 8b757e0fee
Merge pull request #28451 from Calinou/limit-size-manage-feature-profiles
Limit the size of the Manage Editor Feature Profiles dialog
2019-04-29 17:25:54 +02:00
Rémi Verschelde 17ad16e396
Merge pull request #28284 from Daw11/doc-link-fix
Fix the unclickable links inside the doc
2019-04-29 17:23:50 +02:00
Rémi Verschelde 1af18ab235
Merge pull request #28399 from YeldhamDev/textedit_expose_tab_fold
Expose 'TextEdit's tab drawing and folding to GDScript
2019-04-29 17:04:46 +02:00
Rémi Verschelde 8f337b6652
Merge pull request #28407 from erammos/debugger_inspector_fix
Debugger's inspector doesn't clear it values on every debug action
2019-04-29 17:03:14 +02:00
Rémi Verschelde 3b509a9c53
Merge pull request #28435 from YeldhamDev/editorpath_menubutton_change
Make 'EditorPath' into a proper 'MenuButton'
2019-04-29 16:50:43 +02:00
Rémi Verschelde 85c27f9c90
Merge pull request #28452 from Sintinium/undoredo-lock
Undo support for locking and grouping for both 2D and 3D
2019-04-29 16:23:28 +02:00
Rémi Verschelde 8cf193b5c2
Merge pull request #28480 from homer666/keyframe-fps-mode
Update edited keyframe's snap mode properly
2019-04-29 16:22:48 +02:00
Rémi Verschelde b1f824291b
Merge pull request #28507 from homer666/refresh-when-animation-storage-changed
Refresh import dock upon changing scene importer's "animation/storage" property
2019-04-29 16:09:02 +02:00
Rémi Verschelde 18e88c8563
Merge pull request #18992 from aaronfranke/mono-equal-approx
[Core] [Mono] Improve and use approximate equality methods
2019-04-29 10:16:46 +02:00
homer666 106d1f3c3c Refresh import dock on change "animation/storage" 2019-04-29 11:38:45 +10:00
homer666 62e0262951 Update edited keyframe's snap mode properly 2019-04-28 09:31:53 +10:00
Daw11 ce6ab56e9f Fix the unclickable links inside the doc
Fixes #27384
2019-04-27 21:30:08 +02:00
Samuele Zolfanelli e2dd0c101e Make TileMap overridable "set_cell" function called on undo/redo 2019-04-27 17:20:32 +02:00
MrCdK 20e442a9f6 Reverts the change made to the editor progress dialog in faaecd6987
It was causing issues on Windows like, for example, when saving with CTRL+S the keys CTRL and S were stuck after saving and pressing only S would save the scene again until CTRL was pressed again.
2019-04-27 14:06:16 +02:00
Sintinium d1fa546dc9 Undo support for locking and grouping for both 2D and 3D 2019-04-26 18:16:59 -05:00
Hugo Locurcio f5940e2909
Limit the size of the Manage Editor Feature Profiles dialog
This makes it more readable on large monitors.
2019-04-26 18:49:37 +02:00
Chaosus 7a9735eef4 Fix uniform title color in visual shaders(regression) 2019-04-26 10:53:40 +03:00
Michael Alexsander Silva Dias f275de24ee Make 'EditorPath' into a proper 'MenuButton' 2019-04-25 20:53:58 -03:00
Hugo Locurcio 2041e21eb5
Allow floating-point values in the idle parse delay editor setting
This also makes value changes effective without having to restart
the editor.
2019-04-26 00:01:20 +02:00
Rémi Verschelde 77f576e2a1
Merge pull request #28418 from guilhermefelipecgs/fix_scroll
Fix scroll for texture_region and polygon_2d editor
2019-04-25 22:58:03 +02:00
Rémi Verschelde ae8f8530af
Merge pull request #28417 from guilhermefelipecgs/more_switch_on_hover
Set switch_on_hover to true for the remaining menus
2019-04-25 22:57:07 +02:00
Rémi Verschelde f05dce3ee2
Merge pull request #28262 from KoBeWi/gotta_close_them_all
Add Close Others/Right/All for scene tabs
2019-04-25 22:46:46 +02:00
Hein-Pieter van Braam ad744cefb0
Merge pull request #28361 from homer666/animationplayer-fps-mode-fixes
AnimationPlayer FPS mode fixes
2019-04-25 23:09:47 +03:00
Aaron Franke b659e1eb2b
Use approximate equallity methods in many places 2019-04-25 13:20:29 -04:00
Tomasz Chabora 6169e755aa Add Close Others/Right/All for scene tabs 2019-04-25 18:14:36 +02:00
Rémi Verschelde cce2e4b07c
Merge pull request #22301 from YeldhamDev/button_popup_highlight
Enable toggle behaviour for buttons that trigger popups
2019-04-25 17:47:23 +02:00
Guilherme Felipe f662f1505e Fix scroll for texture_region and polygon_2d editor 2019-04-25 10:51:27 -03:00
Guilherme Felipe 32b9b3159a Set switch_on_hover to true for the remaining menus 2019-04-25 10:27:33 -03:00
Rémi Verschelde 9fc84061dd i18n: Sync translation template with current source
(cherry picked from commit 23cf9f3b6f)
2019-04-25 14:31:13 +02:00
Rémi Verschelde d6994c9b70 i18n: Sync translations with Weblate
(cherry picked from commit 348270df38)
2019-04-25 14:31:06 +02:00
Rémi Verschelde 8c948800cd
Merge pull request #28357 from AnthonyYoManz/issue-28263-save-layout-on-close-scene-with-right-click
Save Layout When Scene Is Closed Via Context Menu
2019-04-25 13:34:54 +02:00
Rémi Verschelde 42194e2f09
Merge pull request #28354 from gdupr/gui_improvements_in_asset_editor
GUI improvements in the asset library editor.
2019-04-25 13:34:12 +02:00
Rémi Verschelde 5fe971145c
Merge pull request #28347 from homer666/tilemap-hide-menu
Hide "TileMap" menu properly in CanvasItem view
2019-04-25 13:32:04 +02:00
Rémi Verschelde 8b3eb59d66
Merge pull request #28340 from guilhermefelipecgs/fix_connection_dialog
Small fixes to connection dialog
2019-04-25 13:31:33 +02:00
Rémi Verschelde bfd2ad0059
Merge pull request #28338 from qarmin/disable_project_export_button
Disable Project Export button after deleting preset
2019-04-25 13:30:15 +02:00
Rémi Verschelde cfc6ae8920
Merge pull request #28336 from guilhermefelipecgs/fix_play_pos
[StateMachine] Fix play position
2019-04-25 13:28:58 +02:00
Rémi Verschelde 7dc7cbea0a
Merge pull request #28410 from guilhermefelipecgs/fix_typo
[Tilemap] Fix typo
2019-04-25 12:17:53 +02:00
Rémi Verschelde c26f0c9bbd
Merge pull request #28377 from YeldhamDev/connection_info_script_changes
Make small changes to the new connection info on script feature
2019-04-25 10:41:27 +02:00
Rémi Verschelde 9334aea203
Merge pull request #28236 from Calinou/android-real-one-click-deploy
Require only one click to deploy to Android if one device is connected
2019-04-25 08:53:49 +02:00
Yuri Roubinsky 9f3899b20a
Merge pull request #28411 from Chaosus/fix_vs_crash
Fix crash regression in visual shader
2019-04-25 07:48:59 +03:00
Chaosus 446f8a2cc2 Fix crash regression in visual shader 2019-04-25 07:46:18 +03:00
Guilherme Felipe 6fb19bebbb [Tilemap] Fix typo 2019-04-24 21:30:50 -03:00
Elias Rammos 9f16a67754 Debugger's inspector doesn't clear it values on every debug action 2019-04-25 00:11:34 +03:00
Michael Alexsander Silva Dias 11bac340d0
Merge pull request #28363 from YeldhamDev/themeeditor_namepopup_size_fix
Fix "Name" popup's size in theme editor
2019-04-24 17:22:18 -03:00
Juan Linietsky faaecd6987 Fixes to make exporting more responsive.
-Process and drop input in step functions.
-Hide editor file dialog right after pressing ok
-Use actual editor file dialogs for project export.
2019-04-24 15:52:15 -03:00
Michael Alexsander Silva Dias 350bcce041 Expose 'TextEdit's tab drawing and folding to GDScript 2019-04-24 12:42:12 -03:00
Chaosus 3a3df84d3b Fix connection lines glitch in visual shaders 2019-04-24 12:47:54 +03:00
Yuri Roubinsky 93e7eb0ddb
Merge pull request #28375 from Chaosus/fix_vs_loopback
Disallow loopback connection in visual shaders
2019-04-24 09:41:06 +03:00
Chaosus 21ca9f6c7c Disallow loopback connection in visual scripts and visual shaders 2019-04-24 09:14:45 +03:00
Michael Alexsander Silva Dias 4bca3236d1 Make small changes to the new connection info on script feature 2019-04-24 03:13:25 -03:00
Chaosus 9ac770be45 Removes preview from existing transform nodes in visual shader 2019-04-24 08:08:29 +03:00
homer666 e3b7f9e1ca AnimationPlayer FPS mode fixes 2019-04-24 10:52:10 +10:00
K. S. Ernest (iFire) Lee 342266d782 Modify ResourceImporterScene to split animations with blendshapes.
# Conflicts:
#	editor/import/resource_importer_scene.cpp
2019-04-23 17:25:44 -07:00
Michael Alexsander Silva Dias dac9a5ba96 Fix "Name" popup's size in theme editor 2019-04-23 20:21:31 -03:00
DixiE f06b62028e Save Layout When Scene Is Closed Via Context Menu 2019-04-23 22:37:02 +01:00
Rémi Verschelde 80f91c9d36
Merge pull request #28351 from Paulb23/fix_state_crash
Fix crash when restoring script editor state
2019-04-23 23:23:32 +02:00
Rémi Verschelde 0453e6eddc
Merge pull request #28348 from Chaosus/fix_vs_transform_preview
Removed incorrect "Transform" preview from visual shaders
2019-04-23 23:19:31 +02:00
Rémi Verschelde a5ad049bf3
Merge pull request #28345 from Chaosus/fix_vs_vector3
Enlarge vector constant node in visual shaders
2019-04-23 23:17:56 +02:00
Rikhardur Bjarni Einarsson 9bfa63496a Added a marker in text_edit that tells which row is executing. 2019-04-23 21:51:01 +01:00
gdupr b89d8bb56c Separated description from the preview content and centered the playbutton for video thumbnails in the Asset Library Editor 2019-04-23 21:53:15 +02:00
Paulb23 2fedd2559c Fix crash when restoring script editor state 2019-04-23 20:52:30 +01:00
Juan Linietsky 325f6c6581 Added inspector plugin documentation.
Fixed plugin bindings.
2019-04-23 16:39:09 -03:00
Tomasz Chabora a93ff8d210 Add undo for Sprite Editor 2019-04-23 21:10:44 +02:00
Juan Linietsky f2c26098a9 Revert 8d3345a, I thought this was non functioning but it is.. 2019-04-23 16:00:54 -03:00
Chaosus be11b6f04d Removed incorrect "Transform" preview from visual shaders 2019-04-23 21:52:06 +03:00
homer666 1aaab30a2b Hide "Tilemap" menu properly in CanvasItem view 2019-04-24 04:31:53 +10:00
Chaosus eb53c0fb32 Enlarge Vector3 constant node in visual shaders 2019-04-23 21:21:17 +03:00
Juan Linietsky 2cf6d8d334 Made virtual function begin with _, for consistency.
This was not yet used, anyway as no API is bound for this.
2019-04-23 15:20:00 -03:00
Guilherme Felipe 0fcbf4da8f [StateMachine] Fix play position
Continuation of 771fbd282a
2019-04-23 14:59:16 -03:00
Guilherme Felipe d8de9cc20f Small fixes to connection dialog 2019-04-23 13:39:16 -03:00
qarmin 2fc2d82465 Disable Project Export button after deleting preset 2019-04-23 17:49:15 +02:00
Rémi Verschelde 04efa59868
Merge pull request #28292 from homer666/merge-from-scene-stuff
Minor "Merge From Scene" improvements
2019-04-23 12:08:55 +02:00
Rémi Verschelde baad657091
Merge pull request #28321 from jbuck3/checkable-property-fix
Fix drawing of checkable editor properties
2019-04-23 12:05:22 +02:00
Hein-Pieter van Braam 2ea75764c0
Merge pull request #24796 from guilhermefelipecgs/fix_play_pos_sm
Show play position of sub state machine
2019-04-23 06:32:07 +03:00
Hein-Pieter van Braam 696d9d20cf
Merge pull request #25510 from groud/tilemap_editor_enhancement
Move some tilemap options to the toolbar
2019-04-23 06:26:46 +03:00
Hein-Pieter van Braam c794107988
Merge pull request #25744 from YeldhamDev/enhanced_theme_preview
Enhance theme preview
2019-04-23 06:23:00 +03:00
Hein-Pieter van Braam 5d33f241f0
Merge pull request #26064 from JFonS/add_frustum_camera_mode
Add FRUSTUM camera mode, allowing tilted frustums
2019-04-23 06:20:13 +03:00
Hein-Pieter van Braam a112eb599f
Merge pull request #28064 from DarknessCatt/issue-27077
Moving Polygon2D vertices along axis
2019-04-23 05:55:57 +03:00
James Buck c230c6db98 Fix drawing of checkable editor properties
- Make text cutoff respect checkbox icon's width
  - Get checkbox icon from EditorIcons instead of CheckBox
2019-04-22 20:38:17 -05:00
Mariano Javier Suligoy 1bbe95b452
Merge pull request #28178 from dankan1890/tileset_editor_add_1
Tileset-Editor: Added alternative tool for drawing a rectangular shape.
2019-04-22 14:08:50 -03:00
Rémi Verschelde 5881c6505b
Merge pull request #27414 from KoBeWi/drop_the_dir
Allow to drop folders onto editor
2019-04-22 12:01:32 +02:00
Rémi Verschelde a342131eba
Merge pull request #27673 from qarmin/small_fixes
Small fixes, mostly duplicated code
2019-04-22 12:00:34 +02:00
Rémi Verschelde 22457b907e
Merge pull request #28234 from Paulb23/connection_info_on_script
Display connection information in the script editor
2019-04-22 11:52:13 +02:00
homer666 36f955e4f3 Minor "Merge From Scene" improvements 2019-04-22 12:01:20 +10:00
Hugo Locurcio 0fc0641e7d
Fix rotation offset/snap fields being cut off in Configure Snap dialog 2019-04-22 00:51:48 +02:00
Hugo Locurcio 35a0162167
Improve wording of various messages and make casing more consistent
This also adds the number of selected projects to the confirmation
dialog that appears before removing projects.
2019-04-21 14:37:14 +02:00
Rémi Verschelde e292cc0a0a
Merge pull request #28028 from homer666/visual-shader-editor-member-dialog-fixes
Misc. improvements to visual shader's "Add Node" dialog
2019-04-21 13:48:51 +02:00
Rémi Verschelde abaee11f4f
Merge pull request #27812 from guilhermefelipecgs/fix_audio_buses_font
Change font of audio notches to default font
2019-04-21 13:24:39 +02:00
Rémi Verschelde 78eb25a4a8
Merge pull request #27860 from Calinou/improve-3d-snapping
Make 3D snapping finer when holding Shift
2019-04-21 13:12:10 +02:00
Rémi Verschelde 71bbe6eb01
Merge pull request #27979 from Paulb23/remember_script_state
Restore script editor state between sessions
2019-04-21 13:01:43 +02:00
Rémi Verschelde 7879968136
Merge pull request #28026 from Dentoid/insert_keyframe_fix
Fix for "Insert Keyframe" shortcut doing nothing
2019-04-21 12:58:24 +02:00
Rémi Verschelde e003324a1e
Merge pull request #28245 from guilhermefelipecgs/open_menu
Small ux improvement
2019-04-21 12:50:45 +02:00
Andrii Doroshenko (Xrayez) 824f68483f Add ability to expand/collapse nodes recursively in scene tree dock
To expand or collapse the node recursively (all children), hold `Shift`
button and click on the node's folding arrow.

The popup menu option `Expand/Collapse All" checks whether any node
is expanded or collapsed first and performs the opposite operation. That
means if any children node is collapsed, it will first expand all nodes
at selected node.

Co-authored-by: Rikhardur Bjarni Einarsson (MunWolf) badulf96@gmail.com
2019-04-21 13:50:30 +03:00
Rémi Verschelde db3dd67d47
Merge pull request #28130 from JFonS/add_3d_grouping
Add grouping to 3D editor
2019-04-21 09:30:15 +02:00
Michael Alexsander Silva Dias aa7d10b2bc Small improvements to the new Sprite Sheet dialog 2019-04-21 00:32:45 -03:00
dankan1890 12a01a33aa Tileset-Editor: Added alternative tool for drawing a rectangular shape. 2019-04-21 02:51:49 +02:00
Guilherme Felipe d835738045 Small ux improvement 2019-04-20 17:43:23 -03:00
James Buck 8b1b2f6a4c Fix editor tooltip formatting
Removed unnecessary word wrap which caused broken tags and general
ugliness. Fixes #24926
2019-04-20 11:51:50 -05:00
Hugo Locurcio 34a3cad8e8
Require only one click to deploy to Android if one device is connected
This restores changes introduced by
938f9388dd, which were reverted by
efaeebab4d.
2019-04-20 17:01:16 +02:00
Paulb23 a6562cd004 Display connection information in the script editor 2019-04-20 13:13:54 +01:00
Rémi Verschelde b3d2584960
Merge pull request #28210 from hpvb/fix-28134
Object::script may not be a valid Ref<Script>
2019-04-20 10:25:39 +02:00
Rémi Verschelde c1444ebeaf Fix typo in SpriteFrameEditor preview draw
As spotted by @DennisWG.
2019-04-20 09:08:07 +02:00
Hein-Pieter van Braam-Stewart 20b0046945 Object::script may not be a valid Ref<Script>
It appears that Object::script may be a valid ScriptInstance but not be
castable to Ref<Script>. There were only 5 places in the code that made
this assumption. This commit fixes that.
2019-04-20 02:13:28 +02:00
Juan Linietsky 04847ef5f9 Added ability for multiple images to be imported as an atlas
This adds support for groups in the import system, which point to a single file.
Add property hint for saving files in file field
2019-04-19 15:56:34 -03:00
Rémi Verschelde 268b520703 doc: Sync classref with current source 2019-04-19 11:21:09 +02:00
Rémi Verschelde 6af69f851a doc: Drop unused <demos> tag 2019-04-19 11:03:46 +02:00
homer666 659162ab98 Fix AnimationPlayer snap mode dropdown behaviour 2019-04-18 14:43:48 +10:00
JFonS 42043a22e8 Add grouping to 3D editor 2019-04-17 18:24:28 +02:00
lupoDharkael 2ad302cec4 Don't allow class_name in built-in scripts 2019-04-17 17:06:21 +02:00
homer666 f33c554de1 Update signal connections error dialog 2019-04-17 18:33:14 +10:00
Matheus Lima Cunha 0110a88547 Move vertex along a single axis while editing and holding shift 2019-04-16 20:26:22 -03:00
lupoDharkael 145a45fd3f Fix code completion not working with class_name 2019-04-16 22:27:13 +02:00
mawenzy d87021de93 Bind goto_line function for Script Editor #9153
- added doc for ScriptEditor:goto_line
2019-04-16 17:32:10 +02:00
Rémi Verschelde 1e2b3ac407
Merge pull request #28050 from Calinou/animation-track-editor-hidpi
Scale animation track editor line widths on hiDPI displays
2019-04-16 10:35:55 +02:00
Rémi Verschelde 6420768887
Merge pull request #28073 from lupoDharkael/early-validation
Validate scripts when they are loaded in the text editor
2019-04-16 10:10:57 +02:00
Rémi Verschelde 192d176d30
Merge pull request #28071 from YeldhamDev/treedialog_style_fix
Fix styling in 'SceneTreeDialog'
2019-04-16 10:09:37 +02:00
Rémi Verschelde 3069095e44
Merge pull request #28066 from jbuck3/popupmenu-plugin-id-fix
Fix setting of PopupMenu item IDs in editor
2019-04-16 10:05:00 +02:00
Rémi Verschelde 2c0c1e3c16
Merge pull request #28067 from KoBeWi/save_layout_x3
Save opened scenes when necessary
2019-04-16 09:05:17 +02:00
homer666 557122fdda Misc improvements to visual shader Add Node dialog 2019-04-16 15:40:54 +10:00
lupoDharkael f137166251 Validate scripts when they are loaded in the text editor 2019-04-16 02:14:58 +02:00
Michael Alexsander Silva Dias 75bbd8259a Fix styling in 'SceneTreeDialog'
Fixes #28029.
2019-04-15 20:21:51 -03:00
Tomasz Chabora 331f922359 Save opened scenes when necessary 2019-04-15 22:17:49 +02:00
James Buck ae646261e3 Fix setting of PopupMenu item IDs in editor 2019-04-15 14:36:42 -05:00
Michael Alexsander Silva Dias 55c7590763
Merge pull request #27944 from YeldhamDev/tile_name_position_fix
Fix position of tile names in TileSet editor when zooming in/out
2019-04-15 15:35:48 -03:00
Hugo Locurcio c0959f00a0
Scale animation track editor line widths on hiDPI displays 2019-04-15 14:11:31 +02:00
Juan Linietsky 5d65100669 Icon was missing 2019-04-15 07:46:57 -03:00
Rémi Verschelde 0d87535dd7
Merge pull request #28011 from KoBeWi/rmb_housework
Small cleanup to SceneTree dock context menu
2019-04-15 11:46:01 +02:00
Rémi Verschelde adb41c8bee
Merge pull request #26678 from YeldhamDev/hide_addscript_multiselected
Hide "Add Script" button in Scene dock when multiple nodes are selected
2019-04-15 11:42:09 +02:00
Rémi Verschelde 39c5f363f7
Merge pull request #24654 from groud/better_dragging_autoscroll
Enhance tree scrolling when dragging
2019-04-15 10:35:08 +02:00
Rémi Verschelde 87ab468b79
Merge pull request #27931 from pyrophone/SceneTreeScriptFix
Fix for additional separators appearing when scripts are disabled
2019-04-15 10:24:37 +02:00
Yuri Roubinsky f213055e11
Merge pull request #28005 from Chaosus/vs_delete
Restored possibilty to delete multiple nodes in visual shaders via Delete key
2019-04-15 07:31:17 +03:00
Juan Linietsky 296c74072c Implement autokeying in Animation editor. 2019-04-15 00:49:03 -03:00
Juan Linietsky 8f762aefcd Oops I missed a line, continuation to 0d41f8f. 2019-04-15 00:05:27 -03:00
Juan Linietsky 0d41f8fb00 Avoid crash on changing snap mode when no animation exists, closes #28031 2019-04-15 00:02:17 -03:00
Juan Linietsky caaa492133 Also show length in FPS when using FPS mode for AnimationPlayer editor 2019-04-14 23:48:53 -03:00
Anders Stenberg 645c656571 Proper passing of the "transform_key_request"
signal from SpatialEditorViewport to InspectorDock
2019-04-14 22:27:59 +02:00
Juan Linietsky 4203266923 Add support for FPS snap in Animation Editor. 2019-04-14 16:43:38 -03:00
Tomasz Chabora d532a3f710 Small cleanup to SceneTree context menu 2019-04-14 14:04:04 +02:00
Chaosus 24faddc211 Added possibilty to delete multiple nodes in visual shaders via Delete key 2019-04-14 09:49:51 +03:00
Juan Linietsky 3f76d2c2f3 Ability to create sprite frames in AnimatedSprite from sprite sheet. 2019-04-13 22:15:31 -03:00
Chaosus 87f87839a6 Added conditional nodes to visual shaders 2019-04-13 18:17:20 +03:00
Michael Alexsander Silva Dias 27e500d4b3 Hide "Add Script" button in Scene dock when multiple nodes are selected 2019-04-13 11:05:10 -03:00
Paulb23 6ea253aa77 Restore script editor state between sessions 2019-04-13 13:07:12 +01:00
Michael Alexsander Silva Dias bd278fdd65 Force drawing guides in single-row Tree items in the editor 2019-04-12 20:56:36 -03:00
groud 14a901e88f Enhance tree scrolling when dragging 2019-04-12 21:58:48 +02:00
Gio Aleman f707266b52 Fixed scene tree bug when scripts are disabled 2019-04-12 11:44:45 -04:00
Juan Linietsky 9f4b5a91c0 Reorganized connection dialog for much improved ease of use.
-Removed dest path field
-Added a "Source" signal
-Added an "Advanced" button to hide complexity
-Fix bug on Tree to make sure "ensure visible" works on hidden trees
-Fix bug on TextEdit to ensure signals created with script not open sill focus the right line
2019-04-11 23:23:24 -03:00
Michael Alexsander Silva Dias d2a7624687 Fix position of tile names in TileSet editor when zooming in/out
Fixes #27713.
2019-04-11 19:03:03 -03:00
Juan Linietsky c1dcdf6109 No more metadata and dependency indices kept in resources saved.
-Node folding is now saved externally together with the properties
-External resources remember their ID when scenes are saved.
2019-04-11 14:36:58 -03:00
Theis Egeberg e630591aea Removed extra division by format channels causing sounds to get halved. 2019-04-11 17:17:33 +02:00
Rémi Verschelde edc9097bc1
Merge pull request #27899 from KoBeWi/tree_focus
Focus SceneTree dock after creating new node
2019-04-11 15:53:10 +02:00
Rémi Verschelde 2ddb41a5d8
Merge pull request #27894 from nekomatata/fix-particle-errors
EditorFolding ignores hidden properties for folded resources
2019-04-11 09:42:10 +02:00
Juan Linietsky 5823b5d77d Bundled VHACD library for convex decomposition.
Modified both MeshInstance tools as well as importer to use it instead of QuickHull.
2019-04-10 17:47:28 -03:00
Rémi Verschelde 07b76c0376
Merge pull request #27170 from timoschwarzer/allow-whitespaces-in-warning-ignore-comments
Allow whitespaces in warning-ignore comments
2019-04-10 18:16:10 +02:00
Tomasz Chabora 9432e06e05 Focus SceneTree dock after creating new node 2019-04-10 17:01:42 +02:00
PouleyKetchoupp 790a78273f EditorFolding ignores hidden properties for folded resources (fixes #26663) 2019-04-10 12:11:14 +02:00
Twarit 0e62f5e6f7 Add 'Create Folder' button while installing templates
Fixes #25454
2019-04-10 11:23:13 +05:30
Jeremy Bullock 36bdf78927 Allow Right Click in Empty Space on FileSystemDock 2019-04-09 11:22:14 -06:00
Hugo Locurcio 156faf535c
Make 3D snapping finer when holding Shift
This also changes the default rotation and scale snapping increments
to better make use of fine snapping possibilities.
2019-04-09 17:57:19 +02:00
Rémi Verschelde c8994b56f9 Style: Apply new changes from clang-format 8.0
It seems to stay compatible with formatting done by clang-format 6.0 and 7.0,
so contributors can keep using those versions for now (they will not undo those
changes).
2019-04-09 17:09:48 +02:00
Rémi Verschelde 444fa4c1c8
Merge pull request #27853 from akien-mga/classref-tooltip
Fix TTR string for class reference tooltip
2019-04-09 17:01:11 +02:00
Rémi Verschelde bde77dc0b4
Merge pull request #27838 from akien-mga/Wlogical-op
Fix condition in editor icons filtering logic
2019-04-09 16:24:30 +02:00
Rémi Verschelde 38104bb89d Fix TTR string for class reference tooltip
Fixes #27852.
2019-04-09 16:06:39 +02:00
Rémi Verschelde 3da2894d82 FS dock: Allow deselecting items by clicking empty space
Fixes #27546.
2019-04-09 14:54:41 +02:00
Rémi Verschelde def6655964
Merge pull request #27553 from ShyRed/sprite2polygon
Add Sprite to CollisionPolygon2D and LightOccluder2D converter
2019-04-09 12:14:58 +02:00
Rémi Verschelde 5062b4a26b Fix condition in editor icons filtering logic
Fixes #27595.
2019-04-09 10:37:35 +02:00