Rémi Verschelde
fb263b73aa
Merge pull request #10901 from toger5/script_background_cleanup
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StyleBoxSupport for RichTextLabel and cleanup for script+docs backgrounds fixes #10685
2017-09-04 08:05:17 +02:00
Rémi Verschelde
ec8f44ed5f
Merge pull request #10895 from Paulb23/fix_delete_animation_frames
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Fixed delete animation frames in AnimatedSprite, issue 10788
2017-09-04 08:00:21 +02:00
Rémi Verschelde
7149be5b89
Merge pull request #10892 from kubecz3k/quick_open
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Improve 'quick open' search time
2017-09-04 07:59:28 +02:00
Poommetee Ketson
fd68c3b68f
2DEditor: enhance viewport cursor shape
2017-09-04 11:36:12 +07:00
Ignacio Etcheverry
52a7be4eef
Fixes language overridden external editors
2017-09-03 21:23:36 +02:00
Juan Linietsky
adde89e8b1
-Added an optimization so physics shapes are configured later, speeds up grid map loading and editing
2017-09-03 14:54:15 -03:00
Poommetee Ketson
345dfd4504
EditorAbout: add donors tab
2017-09-04 00:39:57 +07:00
Scayze
45b6121f6a
Searchable Key-Bindings in editor
2017-09-03 17:08:36 +02:00
Juan Linietsky
281fb4e4fb
Added transmission shader parameter.
2017-09-03 10:30:37 -03:00
Paulb23
a3c5e84f59
Enabled smooth scrolling for shader editor
2017-09-03 13:32:52 +01:00
Daniel J. Ramirez
215b110cd3
Improved color temperature in script editor
2017-09-03 02:44:59 -05:00
Daniel J. Ramirez
e298f931a6
Fixed some metrics (some issues caused by the new Noto Sans font).
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plus other minor fixes
2017-09-03 01:49:31 -05:00
SaracenOne
d3cb8d12ff
Added support for drag and drop in spatial editor.
2017-09-03 05:00:23 +01:00
Juan Linietsky
ce28452109
-Fixed EditorDirDialog, which was really old and needed to use EditorFileSystem
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-Fixed refactoring tools to work with imported scenes (properly move .import files)
2017-09-03 00:24:36 -03:00
Ignacio Etcheverry
6550929830
DocData: Include enum attributes in return nodes
2017-09-02 21:52:45 +02:00
Paulb23
00ccaa5559
Fixed delete animation frames in AnimatedSprite, issue 10788
2017-09-02 17:35:42 +01:00
toger5
b606285219
Unified script panel backgrounds.
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- simplefied it with using the new rtl.
- removed ("ScriptPanel", "EditorStyles") for since rtl now can be used
- unified backgrounds when script editor color is set to transparent => option to set background color adapt to theme is deprecated.
2017-09-02 18:28:35 +02:00
Rémi Verschelde
0b747c2910
Merge pull request #10889 from Rubonnek/remove-empty-separator
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Removed empty segment
[ci skip]
2017-09-02 16:46:13 +02:00
Wilson E. Alvarez
2a2c4230c6
Removed empty segment
2017-09-02 10:19:43 -04:00
Poommetee Ketson
459f526119
Fix typos 'a' and 'an'
2017-09-02 21:19:06 +07:00
Jakub Grzesik
0ecdd9653f
Improve 'quick open' search time
2017-09-02 16:17:59 +02:00
Rémi Verschelde
437fb12e1a
Merge pull request #10877 from hpvb/fix-unitialized-variables
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Fix use of unitialized variables
2017-09-02 10:40:12 +02:00
toger5
7cb76cd628
Revert "added setting to override the theme background with editor theme color"
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This reverts commit ce4eb30778
.
2017-09-02 03:55:23 +02:00
Juan Linietsky
ded74dedef
Fixed missing return value in glTF2.0 importer camera, closes #10130
2017-09-01 22:36:49 -03:00
Hein-Pieter van Braam
9c63ab99f0
Fix use of unitialized variables
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The second in my quest to make Godot 3.x compile with -Werror on GCC7
2017-09-02 01:59:26 +02:00
Rémi Verschelde
dac150108a
Merge pull request #10846 from hpvb/fix-sign-compare
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Fix signed and unsigned comparisons
2017-09-01 21:52:55 +02:00
Rémi Verschelde
5a69a663c7
Merge pull request #10864 from Noshyaar/pr-beginning
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Fix typo 'begining' to 'beginning'
[ci skip]
2017-09-01 21:29:40 +02:00
Juan Linietsky
5f8df8bc11
Fix detectin of existing file being a dir in new script creation, closes #9958
2017-09-01 14:25:01 -03:00
Juan Linietsky
8f30c52a37
Removed ontop property, added a material rendering priority system. Fixes #9935 , closes #10135
2017-09-01 13:01:08 -03:00
Poommetee Ketson
69ccae3d99
Fix typo 'begining' to 'beginning'
2017-09-01 22:54:57 +07:00
Poommetee Ketson
ed606ded52
Fix files header
2017-09-01 21:07:55 +07:00
Rémi Verschelde
bf5b02cb71
Merge pull request #10832 from Paulb23/auto_indent_setting
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Added setting to toggle auto indent.
2017-09-01 08:14:47 +02:00
Rémi Verschelde
4536c608f2
Merge pull request #10821 from rtroncoso/fix-import-defaults
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Fix import dock "Set as default" actions
2017-09-01 08:14:28 +02:00
Hein-Pieter van Braam
f9467ec1ea
Fix signed and unsigned comparisons
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The first in my quest to make Godot 3.x compile with -Werror on GCC7
2017-09-01 08:13:12 +02:00
Rémi Verschelde
51ae90d789
Merge pull request #10841 from djrm/pr_update_builtin_types
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Updated Editor Built-In types.
2017-09-01 08:08:42 +02:00
Rémi Verschelde
25bfd49792
Merge pull request #10840 from rtroncoso/fix-reimporter-defaults-load
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Fix importer not applying default settings
2017-09-01 08:05:41 +02:00
Daniel J. Ramirez
f1214041c6
Updated Editor Built-In types.
2017-08-31 21:15:30 -05:00
Rodrigo Troncoso
cdc6b41663
Fix importer not applying saved default settings on load
2017-08-31 20:19:57 -03:00
Juan Linietsky
d39e79e7ec
Fix issues regarding reload of resources in imported scenes. Closes #10017
2017-08-31 18:57:44 -03:00
Paulb23
d586b98a20
Added setting to toggle auto indent
2017-08-31 19:42:47 +01:00
Rémi Verschelde
4722593448
Merge pull request #10816 from toger5/style_box_texture_set_fill
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unified draw_center naming for (9patch,StyleBoxes)
2017-08-31 19:16:07 +02:00
Rémi Verschelde
849d2e3462
Merge pull request #10825 from toger5/fix_import_svg_scale
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updated import settings loader to 'svg/scale' fixes : #10815
2017-08-31 18:56:27 +02:00
toger5
3b6a65b1e4
updated import settings loader to 'svg/scale' fixes : #10815
2017-08-31 18:52:07 +02:00
Rémi Verschelde
8cb5036b9a
Merge pull request #10820 from toger5/imoporter_dock_update_label
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fixed update import label in importer dock
2017-08-31 17:05:04 +02:00
Rodrigo Troncoso
00a3ef44da
Fix import dock defaults: Set as default actions
2017-08-31 11:59:59 -03:00
toger5
85cc4e823e
fixed update import label in importer dock
2017-08-31 16:58:43 +02:00
Rémi Verschelde
d57ba499cb
Merge pull request #10814 from volzhs/editor-fonts-master
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Replace editor font to NotoSans and update source code pro font
2017-08-31 16:05:26 +02:00
toger5
2aa735757a
unified draw_center naming for (9patch,StyleBoxes)
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- filled -> draw_center
- is_draw_center -> is_draw_center_enabled
- get_draw_center -> is_draw_center_enabled
2017-08-31 15:25:24 +02:00
Juan Linietsky
caf1447bef
Contributors missing in project manager title
2017-08-31 09:50:35 -03:00
volzhs
a4a4f6dada
Replace editor font to NotoSans for Latin, Arabic, Hebrew, Thai
2017-08-31 21:49:48 +09:00
Juan Linietsky
9ff19951e2
Fixed problem with non triplanar UV2 mode as described in issue. Closes #9979
2017-08-31 09:44:37 -03:00
Rémi Verschelde
b7f4dcbdd1
Merge pull request #10096 from toger5/label_stylebox
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fixed Import LineEdit to label + label stylebox
2017-08-31 13:58:52 +02:00
Rémi Verschelde
6889d4650a
Merge pull request #10766 from poke1024/project-manager-dir
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Adds default directory for default_project_path
2017-08-31 13:09:59 +02:00
Rémi Verschelde
f00760b22c
Merge pull request #10382 from toger5/dark_icons
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Light Theme
2017-08-31 11:47:18 +02:00
Rémi Verschelde
b3496ee7ab
Merge pull request #10763 from poke1024/realtime-polygon-2d-fix
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Fixes two glitches in polygon2d wip mode introduced with #10614
2017-08-31 10:57:46 +02:00
poke1024
f2dc0c68fd
Adds default directory for default_project_path
2017-08-31 07:15:17 +02:00
toger5
ff0a149de9
added setting for icon/font color: auto,dark,light
2017-08-30 21:47:10 +02:00
toger5
7793bfc544
added icon updating to most ui elements
2017-08-30 21:47:09 +02:00
toger5
97d7d84cac
renamed light_color to contrast_color
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- added tab highlighting
- other changes to the theme to make use of contrast color
2017-08-30 21:46:27 +02:00
toger5
b2f70ca10c
White Theme
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- almost all the colors are generated now. They get adapted based on
the theme color. All the correct icons are used
- error label now uses error color
- added missing button colors in editor theme
2017-08-30 21:44:48 +02:00
toger5
57c6dbf253
removed svg's in icons/dark
2017-08-30 21:20:02 +02:00
toger5
aa8feff8c1
Implement color conversion for dark SVG icons
2017-08-30 21:20:02 +02:00
toger5
c8448cb0ac
moved 'scale import setting' into svg section
2017-08-30 21:19:13 +02:00
Hein-Pieter van Braam
89fbc5482d
Fix a crash when an early dialog tries to appear
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This changes the order of creating some of the dialogs that may appear
during project import/startup. It is possible for the 'accept' dialog to
be required before it is initialized.
This moves all of these dialogs to earlier in the constructor so this
can't happen.
2017-08-30 13:59:48 +02:00
Scayze
fbda0cc45c
AutoUse Pencil on Polygon creation
2017-08-30 12:52:06 +02:00
Rémi Verschelde
98ad0e5a02
Merge pull request #10743 from djrm/pr_improved_spatial_gizmo
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Better spatial gizmo.
2017-08-30 12:46:53 +02:00
Rémi Verschelde
fd7ad7d80a
Merge pull request #10750 from Rubonnek/fix-duplicate-script-changed-signal
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Renamed 'script_changed' signal in the script editor plugin to 'edited_script_changed'
2017-08-30 12:46:00 +02:00
Rémi Verschelde
aac077774e
Merge pull request #10774 from djrm/pr_gizmo_fixes
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Fixed problem with highlight boxes not updating on translation
2017-08-30 12:45:01 +02:00
Juan Linietsky
efcafab625
Changed defaults, as it seems to be obviousy better to keep materials outside by default..
2017-08-29 21:54:26 -03:00
Juan Linietsky
181420f3b2
Added nice icon to show when a file is broken on import.
2017-08-29 20:17:59 -03:00
Juan Linietsky
145ff58277
Fix constant reimport on broken files, closes #9930
2017-08-29 20:17:59 -03:00
Juan Linietsky
6d41ceea99
Merge pull request #10771 from neikeq/pr-improve-build-callbacks
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Improve build callbacks
2017-08-29 20:12:04 -03:00
Juan Linietsky
9c3bddfac2
Merge pull request #10745 from neikeq/fix-docdata-and-stuff
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DocData and virtual method type hints fixes
2017-08-29 20:11:07 -03:00
Daniel J. Ramirez
b61374e5bd
Fixed problem with highlight boxes not updating on translation
2017-08-29 17:50:45 -05:00
Daniel J. Ramirez
e3e5dfdaf4
Improved and added some icons
2017-08-29 17:02:55 -05:00
Ignacio Etcheverry
c18b7046c6
Improve build callbacks
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- Build callbacks now return bool to determine if the build was successful. If the build fails, the editor won't run the game.
- Makes sure build callbacks are called after saving the scene ("Save Before Running" option).
2017-08-29 23:59:26 +02:00
poke1024
d8fcc7d1c2
Fixes two glitches in polygon2d wip mode introduced with #10614
2017-08-29 20:29:03 +02:00
Ignacio Etcheverry
8bd92a96a4
Makes built-in vararg methods actual vararg methods
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- Removes hardcoded parameters from built-in vararg methods and adds METHOD_FLAG_VARARG to them.
- Makes EditorHelp display built-in vararg methods correctly.
2017-08-29 19:40:28 +02:00
Ignacio Etcheverry
c16d00591b
DocData and type hints fixes
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- Makes vararg methods automatically use PROPERTY_USAGE_NIL_IS_VARIANT on return types
- Completely removes the ":type" suffix for method names. Virtual methods must use the MethodInfo constructors that takes Variant::Type or PropertyHint as the first parameter for the return type (with CLASS_INFO as a helper to get the PropertyInfo). Parameters must use PROPERTY_HINT_RESOURCE_TYPE and hint string.
- PROPERTY_USAGE_NIL_IS_VARIANT is no longer needed for parameters, because parameters cannot be void.
- Adds missing PROPERTY_USAGE_NIL_IS_VARIANT to virtual and built-in methods that return Variant.
2017-08-29 19:40:21 +02:00
Wilson E. Alvarez
a400a65c8a
Renamed 'script_changed' signal in the script editor plugin to 'edited_script_changed'
2017-08-29 10:24:10 -04:00
Juan Linietsky
089cf8176e
removed DISCARD built in variable, replaced by actual discard GLSL instruction, fixes #9677
2017-08-29 10:15:49 -03:00
Juan Linietsky
a2027cfa49
-Fixes to how collada generates tangents (use SurfaceTool), closes #9562
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-Fix to gridmap cell size (wrong property type)
2017-08-29 08:48:39 -03:00
Rémi Verschelde
28c85922b1
Merge pull request #10716 from Noshyaar/pr-update
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Change editor update_mode to boolean (update_always)
2017-08-29 07:47:34 +02:00
Rémi Verschelde
61acc0762c
Merge pull request #10704 from Noshyaar/pr-scene
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EditorNode: enhance open scene error dialog
2017-08-29 07:47:04 +02:00
Rémi Verschelde
13289002dd
Merge pull request #10705 from djrm/pr_gizmo_icons
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Added missing gizmo icons and fixed ugly looking gizmo icons.
2017-08-29 07:46:47 +02:00
Rémi Verschelde
672ab5dbcb
Merge pull request #10731 from Noshyaar/pr-save
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EditorNode: fix scene save over others
2017-08-29 07:39:35 +02:00
Daniel J. Ramirez
78c3cf6e68
Better spatial gizmo.
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Now it is posible to move spatial nodes along a plane.
2017-08-28 20:39:45 -05:00
Poommetee Ketson
f620e19be7
Change editor update_mode to boolean
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Fix potential issues when MenuOptions enum or the entry in
project metadata file is altered.
2017-08-29 07:50:41 +07:00
Poommetee Ketson
d25ea73822
EditorNode: fix scene save over others
2017-08-29 07:27:18 +07:00
Poommetee Ketson
6bb290f6a7
EditorNode: enhance open scene error dialog
2017-08-29 07:09:47 +07:00
Rémi Verschelde
0f7376921f
Merge pull request #10614 from poke1024/realtime-polygon-2d
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Adds realtime updates to polygon 2d editing
2017-08-28 23:58:34 +02:00
Daniel J. Ramirez
e5a71e3f95
Added missing gizmo icons and fixed ugly looking gizmo icons.
2017-08-28 15:49:16 -05:00
Rémi Verschelde
9a0ace41b0
Merge pull request #10709 from djrm/pr_gizmos_improvements
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Highlight currently selected gizmo.
2017-08-28 22:44:29 +02:00
Ferenc Arn
609ef89362
Fix the channels gltf importer uses for metallic and AO textures.
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Khronos blender gltf exporter uses red channel for occlusion and blue channel for metallic, whereas the current behavior is the opposite.
Fixes #10700 .
2017-08-28 15:09:47 -04:00
Daniel J. Ramirez
07e8d7270e
Improved directional light arrow and gizmo highlighting
2017-08-28 13:32:28 -05:00
Rémi Verschelde
d664469ec7
Fix inability to change project settings
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Regression from 565600e844
, fixes #10712 .
2017-08-28 18:15:46 +02:00
Daniel J. Ramirez
3003e19ab1
Highlight currently selected gizmo.
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Work with, GIProbe, ReflectionProbe and Particles.
2017-08-28 01:28:24 -05:00
Juan Linietsky
8fce79aaee
-Some fixes to code completion.
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-Fix getter in code completion being displayed when it shouldn't
-Clean up preview generation for editors and exposed it as editor plugin
2017-08-28 00:04:24 -03:00
Rémi Verschelde
59d1f96418
Merge pull request #10688 from Noshyaar/pr-csv2
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ImporterCSV: add delimiter options , ; or \t
2017-08-28 00:06:50 +02:00
Rémi Verschelde
7e8a7dea2e
Merge pull request #10667 from Zylann/freelook_inertia
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Added freelook inertia
2017-08-28 00:06:25 +02:00
Rémi Verschelde
6ef7783abb
Merge pull request #10662 from hoelzl/python3-v3
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Make build scripts Python 3 compatible
2017-08-28 00:05:15 +02:00
Juan Linietsky
d23f323cde
-Moved script run to editor, removed from project
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-fixed to code completion
-fix shader crash bug reported by tagcup
2017-08-27 19:04:19 -03:00
Matthias Hoelzl
b6e1e47e3a
Make build scripts Python3 compatible
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- The Windows, UWP, Android (on Windows) and Linux builds are
tested with Scons 3.0 alpha using Python 3.
- OSX and iOS should hopefully work but are not tested since
I don't have a Mac.
- Builds using SCons 2.5 and Python 2 should not be impacted.
2017-08-27 23:05:39 +02:00
Matthias Hoelzl
a919a013f5
Fix mixed tab/whitespace in build files
2017-08-27 23:05:39 +02:00
Rémi Verschelde
7ad14e7a3e
Dead code tells no tales
2017-08-27 22:13:45 +02:00
Juan Linietsky
37da8155a4
-Largely rewrote gridmap to simplify it
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-Got editor working again
-Added a current-floor marker on selection
2017-08-27 16:02:00 -03:00
Poommetee Ketson
4e0d1c8f1c
ImporterCSV: add delimiter options , ; or \t
2017-08-27 22:14:09 +07:00
Rémi Verschelde
bd282ff43f
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
Rémi Verschelde
21e53c4267
Buildsystem: Reduce verbosity of font and translation generation
2017-08-27 13:45:56 +02:00
Poommetee Ketson
4940f490c4
ImporterCSV: print error condition to console
2017-08-27 13:48:48 +07:00
Marc Gilleron
28e1c88f6e
Added freelook inertia
2017-08-27 02:21:26 +02:00
Rémi Verschelde
612099e377
Merge pull request #10591 from Rubonnek/possible-null-ptr-dereference
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Added/Fixed null pointer checks
2017-08-27 02:10:56 +02:00
Rémi Verschelde
5976e8d7de
Merge pull request #10625 from Rubonnek/fixed-leaks
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Fixed several memory leaks
2017-08-27 02:10:32 +02:00
Rémi Verschelde
e8345c824e
Merge pull request #10657 from Noshyaar/pr-debug
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Monitor: add hint, fix certain graph not drawn
2017-08-27 02:10:03 +02:00
Rémi Verschelde
00f0884eac
Merge pull request #10665 from Hinsbart/save_update_mode
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Editor: Remember update mode.
2017-08-27 02:08:53 +02:00
Rémi Verschelde
3ec9e26cb4
Merge pull request #10669 from hpvb/fix-6118
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Add several missing Null checks in _notification
2017-08-27 02:07:41 +02:00
Rémi Verschelde
68fc2146d1
Merge pull request #10670 from neikeq/oh-hello-there
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EditorHelp: Fixes desc of vararg methods
2017-08-27 02:07:18 +02:00
Hein-Pieter van Braam
a276320329
Always size project icons to default icon size
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I wasn't able to reproduce the issue, but this should fix #10620
2017-08-27 00:27:10 +02:00
Ignacio Etcheverry
4314050ea7
EditorHelp: Fixes desc of vararg methods
2017-08-26 23:15:34 +02:00
Wilson E. Alvarez
7a07895920
Added/Fixed null pointer checks
2017-08-26 16:58:47 -04:00
Hein-Pieter van Braam
9a1d9a41eb
Add several missing Null checks in _notification
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This fixes #6118
2017-08-26 22:50:15 +02:00
Andreas Haas
b2ec9e108d
Save update mode in project metadata.
2017-08-26 20:43:28 +02:00
Rémi Verschelde
9d7945250e
Merge pull request #10649 from akien-mga/code-error-always-show
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Code editor: Don't play hide and seek with error label
2017-08-26 18:23:42 +02:00
Rémi Verschelde
2a1a1f05fe
Merge pull request #10656 from akien-mga/cleanup-commented-out-code
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Cleanup tons of obsolete commented out code
2017-08-26 18:21:08 +02:00
Rémi Verschelde
3c5ce736e6
Node: Add debug info to add_child reparenting check
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Use it to remove buggy add_child in EditorAudioBus
2017-08-26 18:14:42 +02:00
Rémi Verschelde
a009ab4580
Merge pull request #10652 from Noshyaar/pr-audio
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EditorAudioBus: Rename delete_popup, disable delete for Master
2017-08-26 18:06:30 +02:00
Poommetee Ketson
473695ab47
Monitor: add hint, fix certain graph not drawn
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Add a hint that helps user discover monitor graph
Fix last row drawn outside when only one graph is in that row
2017-08-26 23:02:52 +07:00
Rémi Verschelde
565600e844
Cleanup tons of obsolete commented out code
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Mostly in EditorNode, dropping some obsolete editor plugins and also a
cleanup of ProjectSettings/EditorSettings.
2017-08-26 17:47:57 +02:00
Poommetee Ketson
03db00e6f6
EditorAudioBus: Rename delete_popup, disable delete for Master
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Rename `delete_popup` to `bus_popup`
Rename `_delete_pressed` to `_bus_popup_pressed`
Disable 'Delete Bus' option for Master Bus
2017-08-26 21:42:28 +07:00
Juan Linietsky
dd7145b778
-Split EditorPlugin into EditorPlugin and EditorInterface
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-Added EditorInterface to EditorScript
-Added functions to save the scene to EditorInterface
2017-08-26 10:33:07 -03:00
Rémi Verschelde
b92c210b89
Code editor: Don't play hide and seek with error label
2017-08-26 14:43:20 +02:00
Andreas Haas
f634973acb
Merge pull request #10647 from Noshyaar/patch-1
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ProjectSettings: Fix typo 'an setting' to 'a setting'
2017-08-26 14:27:28 +02:00
Juan Linietsky
fbfed97a1b
Changed camera interpolation to work when LMB is pressed and no modifiers are pressed
2017-08-26 09:10:57 -03:00
Poommetee Ketson
e705236ad6
Fix typo 'an setting' to 'a setting'
2017-08-26 17:57:32 +07:00
Bernhard Liebl
1ea2b9be72
polygon2d realtime editing
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editing nodes in the polygon2d editor now updates the polygon in realtime; the previous outline is shown, but this can be disabled via a new editor setting
2017-08-26 11:57:54 +02:00
Juan Linietsky
1894157c9f
-Massive clean up to gizmos
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-Make sure handles are always visible (on top)
-Fixed instanced scene selection (should work properly now)
-Added interpolated camera
-Customizable gizmo colors in editor settings
2017-08-26 00:47:28 -03:00
Rémi Verschelde
d9e94fa0c3
Fix i18n bug in GridMap string
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Regression from 6134d87
causing build issue on clang.
2017-08-25 20:55:33 +02:00
Rémi Verschelde
2879a173e3
DocData: Fix extraneous space in XML tag without enum hint
2017-08-25 20:25:23 +02:00
Rémi Verschelde
f75678a94f
Mi18n: erge translations with template
2017-08-25 19:00:03 +02:00
Rémi Verschelde
3034bbf908
i18n: Update template with current source
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Additions: 254 msgids.
Deletions: 101 msgids.
2017-08-25 18:59:28 +02:00
Rémi Verschelde
c67984b561
i18n: Sync translations with Weblate
2017-08-25 18:57:11 +02:00
Andreas Haas
6134d8741d
Editor: Add some more translatable strings.
2017-08-25 18:49:45 +02:00
Wilson E. Alvarez
1577f41653
Fixed several memory leaks
2017-08-25 08:47:05 -04:00
Rémi Verschelde
490aef9369
Merge pull request #10581 from hpvb/fix-gcc6+
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Make cast_to a static member of Object.
2017-08-25 08:37:38 +02:00
Juan Linietsky
a7e8aa4053
Fix bug where not all previews are shown, closes #9895
2017-08-24 23:40:53 -03:00
Hein-Pieter van Braam
cacced7e50
Convert Object::cast_to() to the static version
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Currently we rely on some undefined behavior when Object->cast_to() gets
called with a Null pointer. This used to work fine with GCC < 6 but
newer versions of GCC remove all codepaths in which the this pointer is
Null. However, the non-static cast_to() was supposed to be null safe.
This patch makes cast_to() Null safe and removes the now redundant Null
checks where they existed.
It is explained in this article: https://www.viva64.com/en/b/0226/
2017-08-24 23:08:24 +02:00
Juan Linietsky
36e0a72c77
-Code completion for enumerations
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-Disabled GDNative and GDNativeScript so build compiles again
2017-08-24 00:06:56 -03:00
Juan Linietsky
3d1c031871
Changed MethodBind API to request information from methods. It's much claner now.
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Also changed PropertyInfo to include informatino about class names.
2017-08-23 19:11:11 -03:00
Hein-Pieter van Braam
3894f20d98
Remove an assignment to self
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This line does a = a and has a FIXME line. It seems that reduz can't
think of a reason for it either, so here it goes.
2017-08-23 23:51:37 +02:00
Wilson E. Alvarez
433c01b7e5
Removed EditorHelp::_scroll_changed
2017-08-23 03:04:16 -04:00
Rémi Verschelde
78d9936f8d
Merge pull request #10573 from tagcup/gizmo_aabb_scaling_order
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Fix the order of transformations for selection bounding box in spatial editor.
2017-08-23 08:10:53 +02:00
Rémi Verschelde
0c3b90ef6b
Merge pull request #10558 from RandomShaper/undo-after-auto-indent
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Add ability to undo auto-indent
2017-08-23 08:08:23 +02:00
Rémi Verschelde
926890703d
Merge pull request #10550 from djrm/pr_color_fixes
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Child process connected message is now green.
2017-08-23 08:08:11 +02:00
Ferenc Arn
d9d9571c8c
Fix the order of transformations for selection bounding box in spatial editor.
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This was broken in #7438 where the ordering of scaling in Basis::scale() was fixed, but this line of code (which relied on the incorrect behavior) wasn't updated correctly.
Fixes #9894 .
2017-08-22 20:05:41 -04:00
Rémi Verschelde
172519bec6
Merge pull request #10551 from djrm/pr_editor_fixes
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Do not use old styles for tab buttons
[ci skip]
2017-08-23 00:05:27 +02:00
Daniel J. Ramirez
92c63dc9a7
Ability to set script debugger reason text context.
2017-08-22 14:18:41 -05:00
Pedro J. Estébanez
c2a1f3b814
Add ability to undo auto-indent
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Closes #10420 .
2017-08-22 19:52:17 +02:00
Rémi Verschelde
b759fc47e6
Merge pull request #10538 from groud/fix_useless_separator
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Fix unneeded separator in Script Editor's Debug menu
2017-08-22 08:49:11 +02:00
Gilles Roudiere
5ea403c0ce
Fix uneeded separator
2017-08-22 08:43:23 +02:00
Rémi Verschelde
c2346b92b2
Merge pull request #10507 from toger5/override_code_them_bg
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added setting to override the theme background with editor theme color
2017-08-22 08:14:46 +02:00
Rémi Verschelde
4fc0a2d776
Merge pull request #10519 from toger5/remove_addition_border
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Remove addition border
2017-08-22 08:10:15 +02:00
Rémi Verschelde
dd07a15fc6
Merge pull request #10527 from hpvb/fix-10517
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Add null check to ScriptEditor get_current_tab_control() call
2017-08-22 08:08:42 +02:00
Mason Ashbridge
09818581b1
Fixed build for Visual Studio
2017-08-21 23:52:55 -04:00
Daniel J. Ramirez
1f90f5ed4c
Do not use old styles for tab buttons
2017-08-21 21:10:12 -05:00
Hein-Pieter van Braam
24bc47b179
Add null check to ScriptEditor get_current_tab_control() call
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This fixes #10517
2017-08-22 02:35:04 +02:00
Rémi Verschelde
df590fc2d3
Merge pull request #10340 from Rubonnek/remove-unnecessary-assignments
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Removed unnecessary assignments
2017-08-22 00:58:12 +02:00
Rémi Verschelde
13f879587d
Merge pull request #10254 from marcelofg55/master
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Added notification const NOTIFICATION_WM_ABOUT
2017-08-22 00:56:31 +02:00
Juan Linietsky
2cc8309249
Merge pull request #10351 from neikeq/enums-are-for-the-weak
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ClassDB: Provide the enum name of integer constants
2017-08-21 19:56:08 -03:00
Rémi Verschelde
e9c43cecbf
Merge pull request #10433 from djrm/pr_svg_support
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SVG support
2017-08-21 23:49:07 +02:00
toger5
ce4eb30778
added setting to override the theme background with editor theme color
2017-08-21 23:19:27 +02:00
toger5
d0c610d9ba
removed additional border function. (not needed with new styleboxes)
2017-08-21 23:07:38 +02:00
Rémi Verschelde
328452e028
Merge pull request #10508 from Paulb23/increase_smooth_scroll_speed
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Increased smooth scroll speed and added user setting
2017-08-21 22:19:18 +02:00
toger5
1a4d8b3e76
fixed rounded corners for visual script editor
2017-08-21 21:32:56 +02:00
Wilson E. Alvarez
738d2ab969
Removed unnecessary assignments
2017-08-21 15:15:55 -04:00
Paulb23
d6599fde0a
Increased smooth scroll speed and added user setting
2017-08-21 19:20:11 +01:00
Rémi Verschelde
93f1fb1c2f
Fixes for new two-dash long command line arguments
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- Fixes some single-dash leftovers that were missed in the previous commit
- Reorder the help output for clarity, and document missing options
- Drop obsolete options: --noop, --pack, --editor-scene, --level, --import, --import-script, --no-quit
- Improve error message on malformed arguments and do not display help on error
- Always use long form of arguments when starting a new Godot process from C++, for clarity and easy grepping
- Cleanup obsolete code here and there
2017-08-21 08:09:22 +02:00
Hugo Locurcio
1d757c43d7
Tweak command-line arguments to make them more UNIX-like
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Also improves the command-line help text readability.
2017-08-21 08:08:35 +02:00
Juan Linietsky
533014b88c
simplify the way window is allowed to steal focus, no longer relying on project.godot. Closes #9459
2017-08-20 23:42:54 -03:00
Rémi Verschelde
35d5724519
Fix mismatched hints for filesystem/import/pvrtc_texture_tool
2017-08-20 22:23:58 +02:00
Ignacio Etcheverry
32dd9a9f66
ClassDB: Provide the enum name of integer constants
2017-08-20 22:07:43 +02:00
Rémi Verschelde
952db3e676
Merge pull request #10483 from Zylann/orbit_sensitivity
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Reduced default orbit sensitivity for smoother rotation
2017-08-20 21:05:55 +02:00
Daniel J. Ramirez
0c18009665
Added missing icon and svgs upscaling
2017-08-20 13:53:09 -05:00
Daniel J. Ramirez
c873661c30
Added pure vector theme, with dark icons variation
2017-08-20 13:53:09 -05:00
Daniel J. Ramirez
da8fecf25e
Added support for SVG
2017-08-20 13:53:02 -05:00
Juan Linietsky
ab13d0aeed
Inspector is no longer cleared when game runs, fixes #9408
2017-08-20 15:21:45 -03:00
Marc Gilleron
ede58e48d8
Reduced default orbit sensitivity for smoother rotation
2017-08-20 18:22:45 +02:00
Juan Linietsky
541fdffc0a
Merge pull request #10319 from neikeq/pr-engine-editor-hint
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Adds Engine::is_editor_hint() method
2017-08-20 12:55:46 -03:00
Rémi Verschelde
f4e2baae7f
Merge pull request #10476 from Paulb23/delete_current_line_issue_9643
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Delete current line, issue 9643
2017-08-20 15:25:28 +02:00
Rémi Verschelde
20ab8c1156
Merge pull request #10473 from akien-mga/run_window_placement_default
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Rename "Default" window placement mode to "Top Left"
2017-08-20 15:25:14 +02:00
Rémi Verschelde
dca8df47b4
Merge pull request #10460 from Zylann/orbit_sensitivity
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Added option for mouse orbit sensitivity
2017-08-20 15:24:35 +02:00
Rémi Verschelde
5627047c32
Merge pull request #10455 from groud/control_margin_fixes
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Some control fixes and removed other useless lines
2017-08-20 15:24:00 +02:00
Paulb23
de95e65d10
Delete current line, issue 9643
2017-08-20 13:31:30 +01:00
Rémi Verschelde
686294e4f2
Rename "Default" window placement mode to "Top Left"
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It is no longer the default value ;)
2017-08-20 14:16:31 +02:00
Andreas Haas
a80371ce0a
SceneTreeEditor: Fix node_selected signal emission.
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Fixes #10131
2017-08-20 00:20:27 +02:00
Juan Linietsky
b9dcebb37c
Revert "Second take at making command-line arguments more UNIX-like + main.cpp and help cleanup"
2017-08-19 17:47:27 -03:00
Marc Gilleron
a88c759ff1
Added option for mouse orbit sensitivity
2017-08-19 21:57:43 +02:00
Gilles Roudiere
06256cd778
Some control fixes and removed useless lines
2017-08-19 19:10:00 +02:00
Rémi Verschelde
01e447f3df
Merge pull request #10449 from toger5/theme_redundant_border_script_panel_fix
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Removed style box border for script panel. Fixes #10410
2017-08-19 18:03:59 +02:00
Rémi Verschelde
395544b4d0
Merge pull request #10447 from Paulb23/smooth_scrolling
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Added smooth scrolling to TextEdit
2017-08-19 18:01:33 +02:00
toger5
475502e638
Removed style box border for script panel. Fixes #10410
2017-08-19 17:30:48 +02:00
Rémi Verschelde
70b0857f6c
Fixes for new two-dash long command line arguments
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- Fixes some single-dash leftovers that were missed in the previous commit
- Reorder the help output for clarity, and document missing options
- Drop obsolete options: --noop, --pack, --editor-scene, --level, --import, --import-script, --no-quit
- Improve error message on malformed arguments and do not display help on error
- Cleanup obsolete code here and there
2017-08-19 16:48:11 +02:00
Hugo Locurcio
27fc96f3c8
Tweak command-line arguments to make them more UNIX-like
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Also improves the command-line help text readability.
2017-08-19 16:48:11 +02:00
Paulb23
a142c9a2f0
Added smooth scrolling to TextEdit
2017-08-19 15:23:45 +01:00
Juan Linietsky
bacfe7a557
Fixes to label and code editor to make editing code hopefully fast again.
2017-08-19 10:51:56 -03:00
Rémi Verschelde
c57671f0b3
Merge pull request #10435 from endragor/export-quit
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Quit after command-line export
2017-08-19 10:36:03 +02:00
Ruslan Mustakov
02670a3806
Quit after command-line export
2017-08-19 11:59:00 +07:00
Ignacio Etcheverry
90b8a5b71e
Removes editor_hint from SceneTree
2017-08-19 01:29:45 +02:00
Ignacio Etcheverry
fd69604bd9
Adds editor_hint to Engine class
2017-08-19 01:03:12 +02:00
Juan Linietsky
fc89cf90b2
Inspector re-edits edited object when dock moves, closes #9287
2017-08-18 19:51:17 -03:00
Juan Linietsky
2cb19a53fd
Fix primitive mesh selection, closes #9210
2017-08-18 19:25:18 -03:00
Juan Linietsky
cbcf40bd31
-Volume sliders, mute, solo and fx bypass are functional, closes #9021
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-Fixed tree reselect, makes reselecting an audio bux FX work
2017-08-18 18:21:53 -03:00
Juan Linietsky
b20952ebff
Update script signals in real-time when script changes. Fixes #8980
2017-08-18 16:44:03 -03:00
Juan Linietsky
72be8876ea
Properly manage drawing of primitives when they lack an area, fixes #8930
2017-08-18 15:12:48 -03:00
Juan Linietsky
dc62389739
-Properly check limits to objects sent (regarding to size), fixes #9034
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-Changed the way objects are marshalled and sent to the debugger
-Editing debugged objects happens in the remote inspector now
2017-08-18 10:59:31 -03:00
Juan Linietsky
e61d547ed0
Make sure local to scene resources are initialized after loading all nodes, fixes #9438
2017-08-18 08:26:41 -03:00
Marcelo Fernandez
eab850524e
Add closest_power_of_2 func and implement mix_rate/latency on OS X
2017-08-17 19:51:13 -03:00
Juan Linietsky
33c1d25517
Several improvements and fixes to import system. Might fix many issues opened, but have to check in detail..
2017-08-17 17:18:50 -03:00
Marcelo Fernandez
aae29c7a0e
Added notification const NOTIFICATION_WM_ABOUT
2017-08-17 11:28:45 -03:00
Gilles Roudiere
dea845b65c
Fix progress dialog's bars overflowing.
2017-08-17 10:59:21 +02:00
Pedro J. Estébanez
fcf52303c5
Fix/improve property evaluator
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Evolution of #10366 based on what has been discussed there.
Now you can refer to the relevant object either by `self` or `s`.
No conflicts with a potential `tool` script attached to the object.
Proper cleanup since a dummy object is used to have an instance and the temporary script dies with it.
2017-08-17 02:17:18 +02:00
toger5
9fdc4874b2
fixed Import LineEdit to label + label stylebox
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- added a normal stylebox to label. default is StyleBoxEmpty
- changed drawing so that it draws correct with styleboxes with margins
- changed the LineEdit in the import to use a label with the lineEdit
stylebox
2017-08-17 00:15:11 +02:00
Rémi Verschelde
19aff15a1a
Tilemap Editor: Setting to hide tile info in the menu bar
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Based on e513ecb7a1
.
2017-08-16 19:51:55 +02:00
Rémi Verschelde
0dd51fc722
Merge pull request #10252 from neikeq/pr-fix-some-stuff-<3
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Some method fixes
2017-08-16 18:16:47 +02:00
Rémi Verschelde
a8a6082dc0
Merge pull request #8899 from toger5/BetterFlatStylebox
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Better flat stylebox with rounded corners
2017-08-16 18:15:04 +02:00
Ignacio Etcheverry
bffe4abb4d
EditorPlugin: Renames virtual method hiding inherited method
2017-08-16 18:05:10 +02:00
Rémi Verschelde
5485233549
Merge pull request #10300 from H4kor/anchor
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Show Anchor even when Control-Node is hidden
2017-08-16 17:34:33 +02:00
Rémi Verschelde
b1ecaaa22b
Merge pull request #10307 from Rubonnek/update-argument-names
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Updated function argument names
2017-08-16 17:17:56 +02:00
Rémi Verschelde
f98418f093
Merge pull request #10312 from kbake/pressed-scroll-bar-style
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Scroll bars now look different on press
2017-08-16 17:16:03 +02:00
Rémi Verschelde
6345347190
Merge pull request #10326 from kubecz3k/spatial-click-improve
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spatial selection if subscene geometry is far from origin
2017-08-16 17:13:27 +02:00
Rémi Verschelde
970cbb4608
Merge pull request #10368 from RandomShaper/rename-layouts-file
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Rename layouts file to editor_layouts-3.cfg
2017-08-16 16:34:02 +02:00
Pedro J. Estébanez
8faf04928e
Rename layouts file to editor_layouts-3.cfg
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To avoid conflicts with 2.x, in the same fashion as editor_settings-3.tres.
2017-08-16 03:42:09 +02:00
Pedro J. Estébanez
ae2d449047
Revive inspector property evaluation
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GDScript was restricted to parse only scripts beginning with __res://__ or __user://__ to avoid templates from being parsed. I've made that a bit less inclusive by allowing scripts with an empty path to be parsed too, which doesn't conflict and is needed for this to work.
Also I've removed the `this` variable of the generated script and made the relevant object to be the one the script instance refers to, so you can use `self` instead.
Now, with the shorter 3.0-style syntax, you can write things like: `self.position.x + 10`
Closes #9500 .
2017-08-16 03:01:41 +02:00
Juan Linietsky
6380975ee2
Merge pull request #10166 from toger5/asset_lib_style_overrides
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fixed loading old theme styleboxes.
2017-08-15 20:00:44 -03:00
Juan Linietsky
1ecb48b8c2
Changed anchor constants to enum, removed ANCHOR_CENTER, fixes #9889
2017-08-15 19:49:28 -03:00
Juan Linietsky
cf2fdcb63e
Fixes crash related to animatio editor, closes #8687
2017-08-15 19:05:57 -03:00
kubecz3k
41d8ddf7c4
Merge pull request #10336 from endragor/export-filters
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Use include/exclude export filters. Fixes #9860
2017-08-15 23:41:46 +02:00
kubecz3k
129ebca41d
Merge pull request #9889 from groud/control_enhancements
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Control node enhancements
2017-08-15 22:55:49 +02:00
kubecz3k
aa24ddc59f
Merge pull request #10337 from endragor/command-line-export
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Enable command-line export
2017-08-15 22:46:20 +02:00
Andreas Haas
2d0e7a521f
Merge pull request #10345 from Hinsbart/remove_imported
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Removing a Resource also deletes imported files.
2017-08-15 22:21:53 +02:00
Juan Linietsky
a4f9c95169
Small fix for problem of nodes losing type, this is not good enough to solve a core reimport problem, but so far fixes #8116
2017-08-15 16:28:34 -03:00
Andreas Haas
aaedde4122
Fix Editor dimming.
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Fixes #10353
2017-08-15 20:57:30 +02:00
toger5
059a0496da
Adapted godot to the new StyleBoxFlat
2017-08-15 19:36:34 +02:00
Juan Linietsky
cb0e357d0b
Converting to MeshLibrary works again, fixes #8092
2017-08-15 11:41:17 -03:00
Andreas Haas
155402dc1b
Removing a Resource also deletes imported files.
2017-08-15 01:13:41 +02:00
Ruslan Mustakov
ad457976fc
Enable command-line export
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The syntax is identical to what it was in 2.1, but now you specify
preset name instead of platform name.
2017-08-14 20:15:06 +07:00
Ruslan Mustakov
571a3a2dcd
Use include/exclude export filters. Fixes #9860
2017-08-14 20:13:09 +07:00
Jakub Grzesik
78e72c8e79
spatial selection if subscene geometry is far from origin
2017-08-14 09:53:46 +02:00
Gilles Roudiere
0041e08f74
Avoids inverted anchors
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Add a push_opposite_anchor argument pushing the opposite anchor if
needed
2017-08-13 21:20:14 +02:00
Gilles Roudiere
c26af6f2b7
Adds a function to set Anchors with a layout preset
2017-08-13 21:20:14 +02:00
Gilles Roudiere
e8c83b31bd
Added the possibility to move all anchors at once when they are clustered
2017-08-13 21:20:13 +02:00
Gilles Roudiere
f5ff7e9fa0
Make anchors snap to each other
2017-08-13 21:20:13 +02:00
Gilles Roudiere
b73613e1eb
Displays percentages when dragging anchors
2017-08-13 21:20:13 +02:00
Gilles Roudiere
2032cb2522
Simplifies the canvas editor code
2017-08-13 21:20:13 +02:00
Gilles Roudiere
3264cea7ae
Add lines to make understandable when anchors are snapped
2017-08-13 21:20:13 +02:00
Gilles Roudiere
b329cb9c71
Snap anchors when dragged, depending on the zoom level
2017-08-13 21:20:13 +02:00
Gilles Roudiere
fcff42dcb7
Make anchors draggable
2017-08-13 21:20:13 +02:00
Gilles Roudiere
bd0384a9e9
Add anchor visualization
2017-08-13 21:20:13 +02:00
Gilles Roudiere
0d35d4d53b
Replace GUI anchor type by a float between 0 and 1
2017-08-13 21:20:13 +02:00
Niko Abeler
07809c162f
Showing anchor icon in editor if control-node is hidden ( fixes #9542 )
2017-08-13 17:35:59 +02:00
Rémi Verschelde
a3d85c07af
Merge pull request #10294 from leezh/fix_10245
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Project manager UI displaced by long paths #10245
2017-08-13 17:22:55 +02:00
kbake
a72d17cf11
Scroll bars now look different on press
2017-08-12 17:46:26 -04:00
Wilson E. Alvarez
428f03cf06
Updated function argument names
2017-08-12 15:12:49 -04:00
Zher Huei Lee
5c94eeeb79
Project manager UI displaced by long paths #10245
2017-08-12 15:32:06 +08:00
Jakub Grzesik
be8ae8df93
fix crash after click on MeshInstance with no owner
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Due to how spatial selection works, after clicking on
MeshInstance that had no owner editor was crashing.
2017-08-11 19:59:30 +02:00
Rémi Verschelde
ff2cb35b90
Merge pull request #10247 from djrm/pr_bus_fixes
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Fixes to buses editor
2017-08-11 10:43:30 +02:00
Rémi Verschelde
c231bda520
Merge pull request #10240 from djrm/pr_hidden_tilemap_menu
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Hide tilemap menu when no tilemap is selected
2017-08-11 10:43:07 +02:00
Rémi Verschelde
066fb4d5f9
Merge pull request #10238 from Hinsbart/resource_rmb
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Inspector: Right click on resource opens sub-menu.
2017-08-11 10:42:29 +02:00
Rémi Verschelde
bed66afee4
Merge pull request #10237 from Paulb23/convert_indent_save_issue_9841
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Fixed undo when converting indent with no changes, issue 9841
2017-08-11 10:41:32 +02:00
Rémi Verschelde
fd6b9d9ac7
Merge pull request #10231 from djrm/pr_fix_add_sprite_dialog
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Improved add texture as node dialog
2017-08-11 10:40:46 +02:00
Rémi Verschelde
30e33f0c84
Merge pull request #10209 from kubecz3k/click-spatial-select
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ability to click on spatial subscene to select it
2017-08-11 10:39:59 +02:00
Rémi Verschelde
7ed64327a9
Merge pull request #10163 from ISylvox/resoucre-to-resource
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Core/io: Fix typo in resource_format_binary
2017-08-11 10:36:33 +02:00
Rémi Verschelde
870696603b
Merge pull request #10162 from Noshyaar/patch-1
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ResourceImporterScene: fix 'bult' typo
2017-08-11 10:36:23 +02:00
Rémi Verschelde
afecc6ae0b
Merge pull request #10114 from kubecz3k/nodepath-click
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NodePath option to find target in editor node tree
2017-08-11 10:34:17 +02:00
Rémi Verschelde
8e6768c963
Merge pull request #10202 from neikeq/how-do-you-turn-this-on
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Improves method bind's detecting of signarute types
2017-08-11 10:29:41 +02:00
Daniel J. Ramirez
9b41333340
Fixes to buses editor
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Fixed unselectable bus
Added bus options button
2017-08-10 18:07:24 -05:00
Daniel J. Ramirez
e4a9233a83
Hide tilemap menu when no tilemap is selected
2017-08-10 14:48:48 -05:00
Andreas Haas
9d593481f6
Inspector: Right click on resource opens sub-menu.
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Fixes #9052
2017-08-10 21:02:31 +02:00
Paulb23
e91bde6521
Fixed undo when converting indent with no changes, issue 9841
2017-08-10 19:23:45 +01:00
Daniel J. Ramirez
03f62495ca
Improved add texture as node dialog
2017-08-10 11:40:28 -05:00
Rémi Verschelde
81dde2687f
Merge pull request #10164 from djrm/pr_theme_fixes
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Visual polishing
2017-08-10 10:46:05 +02:00
Ignacio Etcheverry
2f290038d6
Removes type information from method binds
2017-08-10 07:17:50 +02:00
Jakub Grzesik
d2d62122e2
ability to click on spatial subscene to select it
2017-08-09 18:40:02 +02:00
Juan Linietsky
dbb6a39722
Moved mirror and rotations to the tile mapen, to avoid taking up too much toolbar space, fixes #6461
2017-08-08 22:46:26 -03:00
Juan Linietsky
950b205609
Clean up canvas item when changing state, closes #5977
2017-08-08 21:12:32 -03:00
Juan Linietsky
90a595ac42
Set some reasonable limits for sending information to the debugger, closes #5848
2017-08-08 20:55:22 -03:00
Daniel J. Ramirez
273d2ab9d4
Several ui improvements (mostly margins)
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Improved colors
Added some missing icons
2017-08-08 11:44:37 -05:00
toger5
a9da258a65
fixed loading old theme styleboxes
2017-08-08 18:36:35 +02:00
Juan Linietsky
de219e5cbe
fix collada crash on invalid (blender internal expored...) file, fixes #6222
2017-08-08 08:14:51 -03:00
Jakub Grzesik
87b881c6fd
NodePath option to find target in editor node tree
2017-08-08 13:06:24 +02:00
Juan Linietsky
5e1116da4c
Added proper local transform snapping, closes #4985
2017-08-08 07:55:21 -03:00
Juan Linietsky
1939e83a65
Attempt to resolve #4673
2017-08-08 07:13:17 -03:00
Indah Sylvia
51f56a4282
core/io: fix typo 'resoucre' to 'resource'
2017-08-08 12:02:49 +07:00
Poommetee Ketson
023321d59e
ResourceImporterScene: fix 'bult' typo
2017-08-08 11:11:14 +07:00
Juan Linietsky
f6ad0ccc63
-Errors are printed again to Output, after a long time. Fixes #3373
2017-08-07 22:51:30 -03:00
Thomas Herzog
1f638b206e
Merge pull request #10152 from Hinsbart/run_import
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ProjectManager: Show error dialog if unable to run project.
2017-08-07 23:57:14 +02:00
Andreas Haas
bc034c1d4d
ProjectManager: Show error dialog if unable to run project.
2017-08-07 23:47:43 +02:00
Thomas Herzog
0188ce5c80
Merge pull request #10015 from marcelofg55/master
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Implement 32 bit IEEE float WAVE format
2017-08-07 23:11:35 +02:00
Thomas Herzog
12a2d7ee6e
Merge pull request #10068 from Cradmon/fix-resource-docker-thumbnail-bug
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Fix resource docker thumbnail bug
2017-08-07 23:05:09 +02:00
Thomas Herzog
c6cb31aa5e
Merge pull request #10133 from homer666/adjust-filesystem-split-mode-height-threshold
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Adjust FileSystem dock split mode's height threshold
2017-08-07 22:24:52 +02:00
Juan Linietsky
a0d969c560
Revert "fixed loading old theme styleboxes"
2017-08-07 16:00:34 -03:00
Rémi Verschelde
3121b3a4f4
Merge pull request #10141 from ISylvox/lower_case_godot_api
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Makes all Godot API's Methods lower_case
2017-08-07 14:59:39 +02:00
Rémi Verschelde
b31ba2f187
Merge pull request #10097 from toger5/asset_lib_style_overrides
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fixed loading old theme styleboxes
2017-08-07 14:47:27 +02:00
Rémi Verschelde
dcadbb8b40
Merge pull request #10087 from volzhs/editor-button-align
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Fix label align of button in editor
2017-08-07 14:44:41 +02:00
Rémi Verschelde
722011bb75
Merge pull request #10082 from Noshyaar/pr-viewport2
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SpatialEditor: fix "Top", overflow preview button
2017-08-07 14:42:31 +02:00
Rémi Verschelde
307a04268b
Merge pull request #10078 from Noshyaar/pr-viewport
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SpatialEditor: uniform min/max of fov,znear,zfar
2017-08-07 14:42:03 +02:00
Rémi Verschelde
ececefa595
Merge pull request #10067 from toger5/default_extended_script_template
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builtin_script_template_improvements
2017-08-07 14:41:08 +02:00
Rémi Verschelde
ebf19d72b5
Merge pull request #9878 from toger5/theme_border_settings_change
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Theme border settings change + updating styles
2017-08-07 14:07:57 +02:00
Indah Sylvia
5ae78fdf6a
Makes all Godot API's methods Lower Case
2017-08-07 18:24:35 +07:00
homer666
e32abe8072
Adjust FileSystem split mode's height threshold
2017-08-07 13:44:34 +10:00
Juan Linietsky
134b3edf5a
Merge pull request #10123 from bojidar-bg/7695-key-kp-enter
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Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTER
2017-08-06 21:04:11 -03:00
Juan Linietsky
85945e4367
Added a .gdignore check to ignore specific folders. Closes #8461
2017-08-06 11:43:48 -03:00
Bojidar Marinov
7b7c7c8dc0
Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTER
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Closes #7695
2017-08-06 16:26:07 +03:00
Juan Linietsky
475e8b28b2
keep default exported script values unless overriden, closes #8127
2017-08-06 09:33:59 -03:00
toger5
f035e4a24a
fixed loading old theme styleboxes
2017-08-05 01:33:46 +02:00
Cradmon
b8a31d6563
Fix resource docker thumbnail bug
2017-08-04 20:11:17 +01:00
volzhs
9f6f7e0fcf
Fix label align of button in editor
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Fix #9927
2017-08-04 23:52:36 +09:00
Poommetee Ketson
1cc655a40d
SpatialEditor: fix "Top", overflow preview button
2017-08-04 20:46:22 +07:00
toger5
3b2a4cc52a
editor: update helps and script panel on theme could change.
2017-08-04 14:57:15 +02:00
toger5
2ab512a07b
Builtin script template loading improvements
2017-08-04 14:53:07 +02:00
Poommetee Ketson
b8feae4db6
SpatialEditor: uniform min/max of fov,znear,zfar
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Clamp FOV to [0.01, 179], Znear and Zfar to [0.01, 10000]
2017-08-04 18:23:10 +07:00
Juan Linietsky
26ff90eaed
Full GLTF 2.0 Specification support! cheers!
2017-08-03 19:42:32 -03:00
Andreas Haas
95da12212b
TileMap: Fix infinite loop when trying to bucket-delete empty tiles.
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Right-clicking when the bucket tool is enabled means "erase all instances of this tile".
So it doesn't make sense to try doing this for empty tiles :P
Fixes #10065
2017-08-03 20:46:13 +02:00
Rémi Verschelde
c936e9946e
Merge pull request #10046 from Hinsbart/script_open_resource
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ScriptEditor: ctrl+click can open scenes & resources.
2017-08-03 13:37:25 +02:00
toger5
2bff914512
border settings doesn't remove necessary borders anymore
2017-08-03 12:10:19 +02:00
Juan Linietsky
5c361485db
-Added GLTF scene support (still missing animations and .glb extension)
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-Fixed bugs regarding tangent generation in SurfaceTool
2017-08-02 15:43:49 -03:00
Juan Linietsky
6760783b94
Revert "Tweak command-line arguments to make them more UNIX-like"
2017-08-02 15:39:04 -03:00
Andreas Haas
708ddb05af
ScriptEditor: ctrl+click can open scenes/resources.
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Closes #9654
2017-08-02 19:23:57 +02:00
Rémi Verschelde
d1463554b4
Merge pull request #10014 from Calinou/tweak-command-line-arguments
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Tweak command-line arguments to make them more UNIX-like
2017-08-02 10:02:11 +02:00
Hugo Locurcio
b9a7997945
Tweak command-line arguments to make them more UNIX-like
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Also improves the command-line help text readability.
2017-08-02 09:33:40 +02:00
Rémi Verschelde
89bf19804b
Merge pull request #10006 from djrm/pr_theme_fixes
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Some theme and usability improvements
2017-08-01 22:25:35 +02:00
Marcelo Fernandez
c09428e950
Implement 32 bit IEEE float WAVE format
2017-08-01 12:48:10 -03:00
Rémi Verschelde
daad16b7c7
Merge pull request #10009 from marcelofg55/master
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Fix possible division by zero crashes on the wav importer
2017-08-01 09:45:50 +02:00
Marcelo Fernandez
af6f222b79
Fix possible division by zero crashes on the wav importer
2017-07-31 21:57:58 -03:00
Pedro J. Estébanez
c082f4134f
Fix equality when assignment intended
2017-08-01 01:58:14 +02:00
Rémi Verschelde
85088275c5
Merge pull request #8209 from robertdhernandez/Texture-Region-Editor-Sync
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Texture region now updates when changing an Atlas region rect
2017-08-01 00:15:37 +02:00
Daniel J. Ramirez
cd8feed0df
Some theme and usability improvements
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Fixed create script editor dialog not changing extension
Options menu for inspector element is bigger
2017-07-31 13:19:45 -05:00
Poommetee Ketson
6dde105be7
SpatialEditor: fix transform dialog
2017-07-31 20:00:02 +07:00
Rémi Verschelde
3a3915b726
Merge pull request #9990 from GodotExplorer/pr-fix-stretch-ratio
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Fix errors with stretch ratio
2017-07-31 14:05:56 +02:00
Geequlim
0b11062d93
Fix property type expose of Control.stretch_ratio.
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Fix set integer value from inspector to round instead of floor.
2017-07-31 14:15:38 +08:00
Rémi Verschelde
76005a8e75
Style: Apply clang-format on all files
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Thus fixing some invalid changes that had still made it to the master branch.
2017-07-30 22:53:40 +02:00
Rémi Verschelde
5549407308
Revert "PropertyEditor: display "Off" if property is false"
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This reverts commit 5adb94e726
.
It was actually not a bug, see discussion on #9898 .
2017-07-30 22:08:26 +02:00
George Marques
597e5ebedf
Merge pull request #9968 from kubecz3k/edit-plugin-hint
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ScriptEditor -> 'script_close' signal hint correction
2017-07-29 13:59:07 -03:00
Jakub Grzesik
ff5ffeafeb
ScriptEditor -> 'script_close' signal hint correction
2017-07-29 14:22:06 +02:00
Poommetee Ketson
93f0177737
PropertyEditor: Fix easing_curve blocking popup input
2017-07-29 17:38:16 +07:00
Juan Linietsky
b276d92c8a
Few small GI Probe fixes
2017-07-29 00:04:29 -03:00
Rémi Verschelde
e224528710
Merge pull request #9943 from kubecz3k/fix-inh-inst-edit
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correct RMB options for instanced inherited scene
2017-07-28 11:16:21 +02:00
Rémi Verschelde
a4c150d26c
Merge pull request #9906 from Noshyaar/pr-theme
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ThemeEditor: fix broken dialog
2017-07-28 11:14:21 +02:00
Rémi Verschelde
3866829115
Merge pull request #9879 from RandomShaper/fix-mutating-settings-file
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Fix mutating project.godot
2017-07-28 11:10:59 +02:00
Jakub Grzesik
9a838568b6
correct RMB options for instanced inherited scene
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When scene is inherited and later instanced as a part of another
scene, only options related to instancing will be visible - same
behavior as in 2.x
closes #9901
2017-07-28 10:32:49 +02:00
Poommetee Ketson
8350e4853e
ThemeEditor: fix broken dialog
2017-07-27 14:17:02 +07:00
Rémi Verschelde
7c4a5f1392
Merge pull request #9870 from Noshyaar/pr-fixsave
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Fix !save_each_scene saving scenes with no filename
2017-07-27 08:52:34 +02:00
Rémi Verschelde
f5c3ee595d
Merge pull request #9852 from groud/canvas_editor_update
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Some more CanvasItemEditor improvements
2017-07-27 08:52:07 +02:00
Rémi Verschelde
fec5157df5
Merge pull request #9904 from Noshyaar/pr-off
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PropertyEditor: display "Off" if property is false
2017-07-27 08:46:44 +02:00
Poommetee Ketson
5adb94e726
PropertyEditor: display "Off" if property is false
2017-07-27 13:12:28 +07:00
Marc Gilleron
754679da0a
Initialize freelook shortcuts properly
2017-07-27 04:00:23 +02:00
Pedro J. Estébanez
1619aabfe1
Fix mutating project.godot
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Namely:
- comment block lost on first save;
- config_version doubled as 3 and null on second save;
- format change on first save.
2017-07-26 16:13:38 +02:00
Poommetee Ketson
dd6cb0b404
Fix !save_each_scene saving scenes with no filename
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When save_each_scene is false, only scenes that have been saved at
least once are saved. But EditorNode tries to save scenes with no
filename too (they're never saved), so it crashes.
2017-07-26 18:57:34 +07:00
Rémi Verschelde
be5adec286
Temporarily disable the Asset Library
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Currently it features only plugins for Godot 2.1.x, we need #7147 fixed
to be able to propose only 3.0-compatible plugins in the Asset Library.
2017-07-25 22:29:42 +02:00
Gilles Roudiere
ffe2072741
Change the grid offset when the snap is set as relative
2017-07-25 21:10:43 +02:00
Poommetee Ketson
f471afa4a5
Label: update min size when regenerate wordcache
2017-07-25 17:06:16 +07:00
Rémi Verschelde
303370d03d
Merge pull request #9702 from groud/canvas_editor_update
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[WIP] Canvas editor code clean-up (and improvements)
2017-07-25 08:40:39 +02:00
Poommetee Ketson
24329155eb
EditorNode: fix missing distraction-free tooltip
2017-07-24 13:07:53 +07:00
Juan Linietsky
85aa0adeef
small grammar fix
2017-07-23 18:55:08 -03:00
Juan Linietsky
66009706c9
-Ability to set default import presets for type
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-More presets for scene importer
-Option in scene importer to export root nodes as separate scenes
-Fixed MeshInstance preview
2017-07-23 18:50:25 -03:00
Poommetee Ketson
a572eb6453
Suppress get_edited_scene_root error
2017-07-23 22:11:34 +07:00
Rémi Verschelde
38c471bef6
Merge pull request #9765 from Noshyaar/pr-clang
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Clang-formatting *.cpp and *.h (some files excluded)
2017-07-23 13:16:48 +02:00
Rémi Verschelde
21497bd501
Merge pull request #9790 from Noshyaar/pr-req
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EditorNode: request_attn when behind other windows
2017-07-23 13:15:52 +02:00
Rémi Verschelde
bde84112d8
Merge pull request #9788 from Zylann/freelook_modifier
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Added configurable modifier key to activate freelook
2017-07-23 13:15:46 +02:00
Rémi Verschelde
5396c7be31
Merge pull request #9774 from Noshyaar/pr-about
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Move About dialog to editor_about.cpp
2017-07-23 13:14:04 +02:00
Rémi Verschelde
ba7fdcfd02
Merge pull request #9762 from Paulb23/_scipt_close_tab_selection_issue_8400
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Fixed script tab selection on file close, issue 8400
2017-07-23 13:09:59 +02:00
Rémi Verschelde
50ab88bf15
Merge pull request #9761 from Noshyaar/pr-fix
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ScriptEditor: suppress get_child errors
2017-07-23 13:09:47 +02:00
Rémi Verschelde
e3aa9b5191
Merge pull request #9706 from djrm/theme_fixes
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Icons can now be added inside line edits (Search icon).
2017-07-23 13:03:53 +02:00
Poommetee Ketson
7b1e15b88c
EditorNode: request_attn when behind other windows
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The current version requests attention only when minimized
which might not work as expected when it's not minimized
but doesn't have focus.
2017-07-23 14:36:38 +07:00
Marc Gilleron
9d970b11ae
Added configurable modifier key to activate freelook
2017-07-23 02:13:08 +02:00
Poommetee Ketson
20d36bf226
Move About dialog to editor_about.cpp
2017-07-23 00:14:44 +07:00
Rémi Verschelde
8495acc510
Merge pull request #9754 from Hinsbart/obj_fix
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OBJ Importer: Fix relative path materials.
2017-07-22 13:49:19 +02:00
Rémi Verschelde
f0ab3283c0
Merge pull request #9749 from kubecz3k/animtree-slider-fix
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AnimationTree nodes sliders fixes
2017-07-22 13:46:36 +02:00
Rémi Verschelde
93422e2ff2
Merge pull request #9743 from Noshyaar/pr-itemlist
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Enhanced About dialog, Add ItemList auto_height
2017-07-22 13:42:32 +02:00
Rémi Verschelde
8cf8be6a8d
Merge pull request #9742 from quinnyo/project-manager-new-config
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updated project manager to use new project.godot values
2017-07-22 13:40:15 +02:00
Rémi Verschelde
c4918ca76b
Merge pull request #9717 from kubecz3k/plugin-methods-rename
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Rename of two EditorPlugin methods
2017-07-22 13:35:05 +02:00
Poommetee Ketson
c7c65ca6ba
Clang-formatting *.cpp and *.h (some files excluded)
2017-07-22 18:14:08 +07:00
Paulb23
3906134003
Fixed script tab selection on file close, issue 8400
2017-07-22 10:23:19 +01:00
Poommetee Ketson
843589d9d1
ScriptEditor: suppress get_child errors
2017-07-22 14:02:34 +07:00
Andreas Haas
0bc5fca4d5
OBJ Importer: Fix relative path materials.
2017-07-21 20:59:22 +02:00
Jakub Grzesik
0fc4b04f51
AnimationTree nodes sliders fixes
2017-07-21 13:57:46 +02:00
Poommetee Ketson
47c4777ccf
Enhanched About dialog, Add ItemList auto_height
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Add set/has_auto_height for ItemList to automatically set minimum
size by content.
Add hash to About dialog.
Resize About dialog so that dev list appears in 3 columns.
2017-07-21 14:18:40 +07:00
Quinn Yo
5c62304b78
updated project manager to use new project.godot values
2017-07-21 15:25:22 +10:00
Gilles Roudiere
cb3fbf7d32
Make uniform resize possible with side (top, left, right, bottom)
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handles.
2017-07-20 22:03:34 +02:00
Gilles Roudiere
2d9873e033
Replaced the hard-to-understand _select by _select_click_on_empty_area and _select_click_on_item.
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Added some comments
Removed commented code or useless ones
2017-07-20 19:50:37 +02:00
Gilles Roudiere
0d4b0ecb57
Generalized _find_canvas_items_at_pos to remove _select_canvas_items_at_pos
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Removed some useless parameters
Removed old comments
2017-07-20 19:50:37 +02:00
Jakub Grzesik
218b1c223d
EditorPlugin methods and signals rename
2017-07-20 19:16:34 +02:00
Martin Capitanio
10e16de3d2
custom_features: fix typo
2017-07-20 11:48:00 +02:00
Juan Linietsky
25678b1876
-Renamed GlobalConfig to ProjectSettings, makes more sense.
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-Added system for feature overrides, it's pretty cool :)
2017-07-19 17:06:03 -03:00
Daniel J. Ramirez
95f55c8f0d
Icons can now be added inside line edits (Search icon).
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Fixed window title bar margins.
fixed compilation error
2017-07-19 13:23:16 -05:00
Rémi Verschelde
c5ba9d9b7c
Merge pull request #9703 from Noshyaar/docs
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Add object type hint for docs
2017-07-19 10:00:20 +02:00
Rémi Verschelde
d4c73ea2b3
Merge pull request #9565 from kubecz3k/tool-signals
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Make more informations available for Tool Plugins about the editor
2017-07-19 09:54:02 +02:00
Poommetee Ketson
49c7620326
Add object type hint for docs
2017-07-19 02:03:34 +07:00
Rémi Verschelde
9cf72d0ae1
Merge pull request #9700 from djrm/button_fixes
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Fixed button flat behavior when not in normal state.
2017-07-18 18:14:23 +02:00
Rémi Verschelde
ae80d57b31
Merge pull request #9695 from Noshyaar/pr-rcd
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EditorNode: remove obsolete comments in constructor
2017-07-18 18:13:43 +02:00
Daniel J. Ramirez
337c1238b9
Fixed button flat behavior when not in normal state.
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Also changed some buttons to flat mode
2017-07-18 11:03:06 -05:00
Jakub Grzesik
708d825001
Make available more informations about editor for Tool Plugins
2017-07-18 17:48:19 +02:00
Poommetee Ketson
4c4969f639
EditorNode: remove obsolete comments in constructor
2017-07-18 20:04:20 +07:00
Rémi Verschelde
0afa77a8a2
Merge pull request #9689 from djrm/theme_fixes
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Added separators using StyleBoxLine, some theme style fixes
2017-07-18 14:06:04 +02:00
Rémi Verschelde
e21ea393ea
Merge pull request #9688 from djrm/slider_fix
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Fixed slider centering when using SIZE_EXPAND_FILL.
2017-07-18 14:05:54 +02:00
Daniel J. Ramirez
79d85b7ff6
Fixed slider centering when using SIZE_EXPAND_FILL.
2017-07-18 01:50:01 -05:00
Daniel J. Ramirez
17c3422431
Added separators using StyleBoxLine, some theme style fixes, added variant icon
2017-07-18 01:09:19 -05:00
Rémi Verschelde
5a42bbaace
Merge pull request #9482 from Noshyaar/pr-ramp
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Fix shrunk ColorPickers
2017-07-18 07:52:32 +02:00
Rémi Verschelde
fbfb9e79d3
Merge pull request #9681 from Noshyaar/pr-license
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Fix Zlib license not extracted
2017-07-18 07:48:02 +02:00
Poommetee Ketson
668d00ff2d
Fix ColorPicker to use theme constants
2017-07-18 09:43:16 +07:00
Juan Linietsky
bbada82f80
-Reorganized all properties of project settings (Sorry, Again).
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(Lot's of bloat accumulated, so it was time for clean up.)
-Made EditorSettings and ProjectSettings search more useful (search in sections too)
2017-07-17 22:18:58 -03:00
Poommetee Ketson
e4dc52ba81
Fix Zlib license not extracted
2017-07-18 08:02:56 +07:00
Rémi Verschelde
34c20248b3
Merge pull request #9577 from MarianoGnu/master
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Add anchor shortcut to fit parent
2017-07-17 23:14:52 +02:00
Rémi Verschelde
4680effcb3
Merge pull request #9666 from toger5/betterFocusCanvasEditor
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Focus box size fix for new theme
2017-07-17 22:36:20 +02:00
Rémi Verschelde
2b8342e308
Merge pull request #9652 from djrm/theme_fixes
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Improvements and fixes for the default theme.
2017-07-17 22:36:00 +02:00
redtoorange
b2d2116a3a
Fixed bug that prevented creating polygons.
2017-07-17 22:17:39 +02:00
Jakub Grzesik
c66ccbbf4c
Subscene icon tooltip update
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Subscene tooltip text changed to 'Open in Editor'
closes #9667
2017-07-17 19:58:36 +02:00
Rémi Verschelde
4fe63ed7a3
Merge pull request #9642 from kubecz3k/checkbox-fix
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Fix uncheckable checkboxes in RMB menu. closes #9625
2017-07-17 12:05:29 +02:00
Daniel J. Ramirez
a3c2d9a6bd
Improvements and fixes for the default theme.
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Added customizable border size and window highlight.
2017-07-16 13:23:59 -05:00
toger5
7556aacb03
focus box size fix for new theme
2017-07-16 20:07:06 +02:00
Juan Linietsky
5e361ba2ea
Script editor usability fixes
2017-07-15 09:35:29 -03:00
Juan Linietsky
2e73be99d8
Lots of work on Audio & Physics engine:
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-Added new 3D stream player node
-Added ability for Area to capture sound from streams
-Added small features in physics to be able to properly guess distance to areas for sound
-Fixed 3D CollisionObject so shapes are added the same as in 2D, directly from children
-Fixed KinematicBody API to make it the same as 2D.
2017-07-15 08:32:34 -03:00
Rémi Verschelde
e64b82ebfc
Some more typo fixes for "threshold"
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Looks like @reduz really does not like that word.
2017-07-15 12:01:46 +02:00
Mariano Suligoy
99bda42d4d
Add anchor shortcut to fit parent
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Also remove old Edit -> Expand to Parent menu option
2017-07-14 10:25:50 -03:00
Jakub Grzesik
7f31cbda4f
Fix uncheckable checkboxes in RMB menu. closes #9625
2017-07-14 10:59:11 +02:00
Rémi Verschelde
9fd7beaa93
Merge pull request #9622 from Hinsbart/default_templates
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Add default GDScript templates.
2017-07-13 11:51:19 +02:00
Rémi Verschelde
5cd4fdfda5
Merge pull request #9621 from djrm/Icons
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Added some missing icons, fixed search button as zoom in some ui elem…
2017-07-13 11:50:28 +02:00
Daniel J. Ramirez
12db63df14
Added some missing icons, fixed some ui icons
2017-07-12 14:11:56 -05:00
Andreas Haas
7ac2b6d3b3
Add default GDScript templates.
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Adds some default templates, an empty one (that just extends the base class) and one without the comments.
Note: If you ran a previous build of Godot 3 before, remove or rename the script_templates folder in order to get these.
2017-07-12 20:54:12 +02:00
Poommetee Ketson
da8734bd30
EditorHelpBit: fix stylebox error of some instances
2017-07-13 01:27:26 +07:00
Rémi Verschelde
9f0a65b804
Merge pull request #9566 from kubecz3k/tool-open-scn
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EditorPlugin ability to open and reload scenes from scn filepath
2017-07-11 16:41:44 +02:00
Rémi Verschelde
3741a57657
Merge pull request #9589 from Noshyaar/ref
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Include Git hash in the engine
2017-07-11 16:37:25 +02:00
Poommetee Ketson
5a9eb5ef58
Include Git hash in the engine
2017-07-11 15:57:52 +07:00
Jakub Grzesik
90bcb345b4
EditorPlugin ability to open and reload scns from filepath
2017-07-11 10:22:44 +02:00
Thomas Herzog
34edac54e3
Merge pull request #9510 from kubecz3k/tab-reposition
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ability to reposition scene tabs with drag & drop
2017-07-11 00:11:03 +02:00
Thomas Herzog
93dcfe1246
Merge pull request #9559 from Noshyaar/pr-2
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ScriptCreateDialog: Fix regressions from #9536
2017-07-10 22:59:02 +02:00
Thomas Herzog
aa52f7c8d4
Merge pull request #9572 from Noshyaar/rlts
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Fix duplicated resource_local_to_scene
2017-07-10 22:56:12 +02:00
Jakub Grzesik
98897d0415
Ability to toggle script panel visibility
2017-07-10 14:25:06 +02:00
Jakub Grzesik
29c2aabdaf
ability to reposition scene tabs with drag & drop
2017-07-10 10:31:15 +02:00
Poommetee Ketson
7c5a19dcd6
Fix crash on closing [empty](*) scene tab
2017-07-10 02:01:12 +07:00
Poommetee Ketson
9ef0d0f96e
ScriptCreateDialog: Fix regressions from #9536
2017-07-09 13:36:57 +07:00
Poommetee Ketson
68fdcc4f83
Fix duplicated resource_local_to_scene
2017-07-09 13:26:10 +07:00
Poommetee Ketson
2fd204c35e
Refactor 'treshold' to 'threshold'
2017-07-08 22:24:56 +07:00
Rémi Verschelde
0067982f5e
Merge pull request #9535 from GodotExplorer/pr-editor-theme-justify
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Justify the editor theme style colors
2017-07-08 15:53:37 +02:00
Poommetee Ketson
ab948dd3d1
About: center valign copyright label
2017-07-08 20:47:27 +07:00
Rémi Verschelde
9890b1ee4e
Merge pull request #9536 from Noshyaar/pr
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ScriptCreateDialog: fix open error crash, remember template
2017-07-08 11:03:08 +02:00
Rémi Verschelde
484775e260
Merge pull request #9533 from echo-Mike/bug#7755
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Inline documentation request satisfied.
2017-07-08 11:02:52 +02:00
Rémi Verschelde
752d0c0bcf
Merge pull request #9514 from Noshyaar/pr-license
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About: add thirdparty license info
2017-07-08 11:01:55 +02:00
geequlim
b95ba28800
Justify the editor theme style colors
2017-07-08 16:33:42 +08:00
Rémi Verschelde
095f0c956e
Fix wrong cast to Node2D instead of Control
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As reported by @sanikoyes.
2017-07-08 09:42:48 +02:00
ducdetronquito
566655adc1
[ #9292 ] Renamed Image.put_pixel() to set_pixel().
2017-07-07 19:05:45 +02:00
Poommetee Ketson
a94ea0b9fe
ScriptCreateDialog: fix open error crash, remember template
2017-07-07 20:42:39 +07:00
Mike Demchenko
836c8bfacf
Inline documentation request satisfied.
2017-07-07 03:01:46 +04:00
Juan Linietsky
bd9d98c172
Ability to set rotation and scaling pivot for controls.
2017-07-06 17:42:44 -03:00
Poommetee Ketson
da2de8932c
About: add thirdparty license info
2017-07-06 14:42:47 +07:00
Juan Linietsky
12a8fedfe6
Some changes to dual paraboloid envmap generation, fixes somme bleeding
2017-07-05 19:39:45 -03:00
Rémi Verschelde
c81fd8c687
Merge pull request #9492 from kubecz3k/subscene-click-fix
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fix for redundant RMB options for toplevel node
2017-07-05 10:51:31 +02:00
Rémi Verschelde
f4ff452a58
Merge pull request #9496 from Noshyaar/pr-itemlist
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ItemList: expose methods, in-editor items editing support
2017-07-05 10:20:44 +02:00
Rémi Verschelde
444354b51f
Merge pull request #9498 from Noshyaar/pr-license
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About: Add License info
2017-07-05 10:16:52 +02:00
anakimluke
c1699d807f
Removed outdated comment.
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closes #78
2017-07-04 21:36:06 -03:00
Poommetee Ketson
272cfdc0c8
About: Add License info
2017-07-04 22:07:43 +07:00
Poommetee Ketson
3aff102fc3
ItemList: expose methods, in-editor items editing support
2017-07-04 20:12:33 +07:00
Jakub Grzesik
5f13b42513
fix for redundant RMB options for toplevel node
2017-07-04 12:50:20 +02:00
Rémi Verschelde
8a23313177
Merge pull request #9447 from Noshyaar/pr
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EditorNode: mark opened deleted scenes as unsaved
2017-07-03 23:46:54 +02:00
Rémi Verschelde
e54c7d5715
Merge pull request #9457 from TwistedTwigleg/Fixed_Vector3_snap
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Fixed syntax inconsistency in Vector3.snap and Vector3.snapped
2017-07-03 23:43:33 +02:00
Rémi Verschelde
2036273f94
Merge pull request #9462 from Noshyaar/pr2
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SceneTab: MMB or double LMB to create new scene
2017-07-03 23:32:29 +02:00
Rémi Verschelde
1a2ea9ba1b
Merge pull request #9465 from Zylann/curve_preview
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Added Curve preview thumbnail
2017-07-03 23:28:23 +02:00
Rémi Verschelde
e4b42a5da0
Merge pull request #9473 from Noshyaar/pr-author
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Authors/About: support for multiple sections
2017-07-03 22:59:34 +02:00
TwistedTwigleg
44ecfb028d
Fixed syntax inconsistency in Vector3.snap and Vector3.snapped
2017-07-03 16:29:03 -04:00
Jakub Grzesik
80716a8bf4
Clicking on subscene icon will open it
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All options are moved into RMB menu
2017-07-03 16:53:46 +02:00
Juan Linietsky
e63c64e256
Clean up normalmapping, make sure tangents are imported correctly.
2017-07-03 10:45:34 -03:00
Poommetee Ketson
21f6cc75a1
Authors/About: support for multiple sections
2017-07-03 09:40:56 +07:00
volzhs
6ed2b0eabc
Update visibility icon properly
2017-07-03 00:27:27 +09:00
Rémi Verschelde
bb6e73f9c1
EditorNameDialog: Remove unnecessary move_child
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Fixes #9377 .
2017-07-02 12:50:27 +02:00
Rémi Verschelde
71f6c96288
Script editor help: Prevent loading empty instances from layout
2017-07-02 12:31:34 +02:00
Marc Gilleron
c4564233a8
Added Curve preview thumbnail
2017-07-02 01:52:47 +02:00
Rémi Verschelde
0ffb70f0bb
Merge pull request #9463 from bojidar-bg/9461-fix-backcompat
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Readd tilemap's shape_transform and bugfixes
2017-07-01 21:34:19 +02:00
Andreas Haas
bb9daaccff
Animation Editor: Fix trying to stop playback without player.
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Fixes #9280
2017-07-01 20:26:41 +02:00
Bojidar Marinov
4d2642b666
Readd tilemap's shape_transform and bugfixes
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This reverts commit a808f53020
.
2017-07-01 20:56:51 +03:00
Poommetee Ketson
003a49eb66
SceneTab: MMB or double LMB to create new scene
2017-07-01 23:23:16 +07:00
Juan Linietsky
a808f53020
Revert "Fix Tileset/tilemap issues related to my adding of one-way collisions to them"
2017-07-01 13:02:04 -03:00
Andreas Haas
8e8e4b30e5
Script create diag: Show extensions for currently selected language only.
2017-07-01 15:19:34 +02:00
Juan Linietsky
2a3e00c8c7
-Many fixes to VisualScript, fixed property names, etc.
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-Added ability to set/get a field in GetSet, as well as assignment ops
-Added a Select node
-Fixed update bugs related to variable list and exported properties, closes #9458
2017-06-30 21:35:05 -03:00
Rémi Verschelde
e2e73ec906
Merge pull request #9448 from Noshyaar/pr1
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EditorNode: request attention when quit while minimized
2017-06-30 19:15:04 +02:00
Bojidar Marinov
80356f925c
Fix #9409 , fixup #9370 ; tileset now has shape transform instead of offset
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Fix bad return type in CollisionObject2D, Shape -> Shape2D. Was causing unintended null when casting. (9409)
Fix a misplaced ++ operator. (9370)
Fix merging with exiting tileset duplicating shapes. (9370)
2017-06-30 19:01:20 +03:00
Poommetee Ketson
bbcf999e99
EditorNode: request attention when quit while minimized
2017-06-30 08:16:29 +07:00
Poommetee Ketson
a7ff7af8ae
EditorNode: mark opened deleted scenes as unsaved
2017-06-30 00:55:29 +07:00
Robert Hernandez
f0f407e76e
Texture region now updates when changing an Atlas
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- Removed atlas_changed signal for AtlasTexture
- Changes are now handled by _notify_change
- Removed unneccesary signal connections
- Texture preview now updates in real-time
Fixed TextureRegionEditor constantly regenerating
2017-06-29 10:49:24 -04:00
Juan Linietsky
db3b05d289
Reworked translation system
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-Label and Button reload translation on the fly
-Resources are loaded and reload depending on locale
2017-06-28 17:01:35 -03:00
Rémi Verschelde
f59430beef
Merge pull request #9419 from eska014/native-run
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Subtle native-run buttons
2017-06-28 07:51:36 +02:00
Rémi Verschelde
7fad30fb9a
Merge pull request #9424 from vnen/fix-import-plugin
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Fix filesystem update for import plugins
2017-06-28 07:49:37 +02:00
Marc Gilleron
6c1ab2098f
Fix curve saving, refined undo/redo
2017-06-28 02:43:30 +02:00
George Marques
0e80dc88ad
Fix filesystem update for import plugins
2017-06-27 20:49:28 -03:00
L. Krause
92367968e7
Use custom native-run icons for Android and HTML5
2017-06-27 21:06:26 +02:00
Rémi Verschelde
6fd4311c27
Change default color of script editor text selection
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Supersedes and closes #9388 .
2017-06-27 20:47:32 +02:00
George Marques
3509acd415
Fix active plugins property name
2017-06-27 10:53:51 -03:00
Juan Linietsky
51442988b1
Merge pull request #9404 from Zylann/curve_improvement
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Curve improvement
2017-06-27 07:53:52 -03:00
Rémi Verschelde
72bf46649e
Merge pull request #9360 from GodotExplorer/pr-external-editor-language-check
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Better user experience with external text editors.
2017-06-27 08:15:54 +02:00
geequlim
6687484958
Better user expirence with external text editors.
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Implements open_in_external_editor for subclasses of ScriptLanguage.
Add option 'Debug with external editor' to debug menu to control the behavoir of script opened by editor.
2017-06-27 12:55:16 +08:00
Poommetee Ketson
090ddada46
Clean up redundancy in scene save confirmation
2017-06-27 11:08:16 +07:00
Juan Linietsky
3ce046ee0c
-Fixed SCREEN_TEXTURE and other related 2D shader parameters.
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-Fixded BackBuffercopy object
2017-06-26 22:58:46 -03:00