Commit Graph

1999 Commits

Author SHA1 Message Date
Andreas Haas 07aa9d0506
Script Editor: Make comment delimiter language dependent. 2017-12-01 20:54:36 +01:00
Michael Alexsander Silva Dias 17a3e2b370 Changed EditorAbout's TextEdits to RichTextLabels. 2017-12-01 13:20:10 -02:00
Orkun 3e50748972 Add duplice option to filesystem dock
Add duplice option to filesystem dock based move option
2017-12-01 14:13:50 +03:00
Poommetee Ketson e89309b931
Merge pull request #13216 from hoelzl/pr-fix-tile-origin-center
Fix displacement for centered tilemaps
2017-12-01 11:46:34 +07:00
Michael Alexsander Silva Dias 2773c12156 Add disabled theme to TextEdit. 2017-12-01 01:32:26 -02:00
Daniel J. Ramirez 4b80bc3303 Fixed editor settings disappearing (caused by uninitialized variable). 2017-11-29 22:04:41 -06:00
Rémi Verschelde 47d397579b i18n: Sync translation templates with current source
[ci skip]
2017-11-29 09:51:00 +01:00
Rémi Verschelde 23aa51fc94 i18n: Sync translations with Weblate
Adds Afrikaans, Hebrew, Hindi, Swedish, Ukrainian and Vietnamese.
2017-11-29 09:49:45 +01:00
Rémi Verschelde aac4cde229
Merge pull request #13367 from Krakean/inspector_collapseexpand_corrections
Small corrections to Inspector collapse/expand feature
2017-11-29 09:07:36 +01:00
Rémi Verschelde 6110235bd4
Merge pull request #13390 from poke1024/opteditorhelp
Make editor help select shortest (best) instead of first match
2017-11-29 08:58:56 +01:00
Rémi Verschelde 76725b6c1f
Merge pull request #13387 from rraallvv/refactor
Add target helper functions and refactor (master)
2017-11-29 08:54:59 +01:00
Bernhard Liebl d6a95e154a Make editor help select shortest (best) instead of first match 2017-11-29 07:20:11 +01:00
Ian e718dd12be moving open scenes in filesystem update dependencies fix 2017-11-28 22:25:11 -05:00
Rhody Lugo a65c0939fd disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00
Dmitry Koteroff 45c5a865c2 Small fixes to #13233 2017-11-28 16:53:40 +03:00
Rhody Lugo a4a222d62d use the same cache for all branches for appveyor 2017-11-28 03:23:33 -04:00
Rémi Verschelde 9a406da44e
Merge pull request #13342 from Noshyaar/just_godot
EditorAbout: single-column'd some section, monospace
2017-11-27 23:03:43 +01:00
Dmitry Koteroff ad351a29db Some improvements to file/dir open/save dialogs:
1. Removed "..", instead you now will see "Select Current Folder" and "Select this Folder" buttons.
2. Added "go to parent folder" (^) button to Save a File dialog.
3. Tree.cpp: "nothing_selected" signal has been re-made (previous implementation, merged in #13308, wasn't optimal in context of performance)
4. Fixed issue in Project Export dialog: MODE_SAVE_FILE wasn't set when you click "Export".
5. Now you can deselect items by clicking on empty space in Open a Directory dialog.
2017-11-27 22:39:36 +01:00
Poommetee Ketson 499e1b7a80 EditorAbout: single-column'd some section, monospace
- Show ItemLists in single column if not enough item, or is a
special section (Gold/Platinum sponsors)
- Add a space before and after names so that it looks a bit
better for long names adjacent to another
- License text in monospace
2017-11-27 23:27:43 +07:00
Matthias Hoelzl 2beadf7ac0 Fix displacement for centered tilemaps
- Fixes tile and collision placement for tilemaps with
  `tile_origin` set to `TILE_ORIGIN_CENTER`.
- Also fixes a bug in the offset computation for collision shapes
  with `flip_v` flag set to true if `tile_origin` is
  `TILE_ORIGIN_BOTTOM_LEFT`.
2017-11-27 15:12:30 +01:00
Bernhard Liebl 91b8b94635 add "add point" and "select point" handles to polygon 2d editor 2017-11-27 14:01:34 +01:00
Rémi Verschelde 17b4f43e0e
Merge pull request #13308 from Krakean/scenetreedock_additemsdeselect
Scene Tree Dock: added ability to deselect items when clicking on empty space
2017-11-27 13:04:20 +01:00
bncastle 30d409edc1 Focus on sprite animation list after adding a new one to allow renaming with f2
After adding a new sprite animation, focus on the sprite animation list
to allow renaming the animation with f2 instead of having to click on
the sprite name again.
2017-11-26 20:54:26 -05:00
Rémi Verschelde 03a2cf2f94
Merge pull request #13240 from Krakean/fix_interpretcomma_as_decimalpoint
Makes possible to interpret comma as decimal point in editor
2017-11-27 00:55:40 +01:00
Rémi Verschelde 2755eeb2f0
Merge pull request #13252 from Krakean/file_dialogs_small_tweaks
A few adjustments to file/dir open dialogs
2017-11-27 00:23:15 +01:00
Rémi Verschelde 3b2e423c6f
Merge pull request #13222 from Calinou/tweak-editor-help-font-sizes
Tweak editor help font sizes for better readability
2017-11-26 21:17:25 +01:00
Dmitry Koteroff a4109200aa Makes possible to interpret comma as decimal point in editor 2017-11-26 23:08:16 +03:00
Rémi Verschelde f041d2e8ec
Merge pull request #13233 from Krakean/add_eidtorinspector_collapseexpand_v2
Inspector: Implemented a collapse/expand all (v2)
2017-11-26 20:57:59 +01:00
Rémi Verschelde 89313d8bfb
Merge pull request #13246 from volzhs/memory-format
Better number format for memory usage
2017-11-26 20:34:35 +01:00
Rémi Verschelde 2879e6f7ce
Merge pull request #13247 from groud/fix_this_stupid_setting_I_added
Remove option for the rulers graduations font size
2017-11-26 20:33:22 +01:00
Rémi Verschelde dc3509b2aa
Merge pull request #13259 from Paulb23/restore_scenes_on_startup_issue_2385
Restore scenes on startup, issue 2385
2017-11-26 20:16:06 +01:00
Rémi Verschelde ade39f5771
Merge pull request #13298 from YeldhamDev/translation_layout
Fix not being able to select an editor layout created in another language
2017-11-26 19:47:17 +01:00
Juan Linietsky c6f2db393e Ask users to explore official projects when none is loaded. 2017-11-26 15:31:48 -03:00
Juan Linietsky 22415e5a31
Merge pull request #12572 from RandomShaper/onion-skinning
Onion skinning
2017-11-26 15:13:35 -03:00
Dmitry Koteroff b8b5bb6577 Scene Tree Dock: added ability to deselect items when clicking on empty space 2017-11-26 18:30:48 +03:00
Michael Alexsander Silva Dias 8987f932d6 Fix not being able to select an editor layout created in another language. 2017-11-26 13:27:48 -02:00
Hugo Locurcio e3fc6fcaa6
Tweak the default editor camera settings
- The default FOV is now 70
- The default Z-near plane is now at 0.05 meters
2017-11-25 23:03:26 +01:00
Juan Linietsky 9738ebcda0 -Fixed height fog (was broken)
-Make sure materials are named in OBJ importer, so they can be saved outside as resources.
2017-11-25 12:32:41 -03:00
Pedro J. Estébanez d0e09d84f0 Implement onion skinning for the animation editor 2017-11-25 13:25:14 +01:00
Rémi Verschelde faf5ac8d54
Merge pull request #13263 from sersoong/master-test
3.0beta - Fixed doesn't close open a file window bug
2017-11-25 10:32:38 +01:00
sersoong c8d6a3b6dc Fix doesn't close open a file window bug 2017-11-25 13:03:43 +08:00
Juan Linietsky 66a8a07c2c Add importer option to make meshes bakeable by default. 2017-11-25 01:29:35 -03:00
Juan Linietsky bc2e8d99e5 Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
leading to unnecesary copy on writes and reduced performance.
2017-11-25 00:09:40 -03:00
Pedro J. Estébanez 1964d5fddd Improve/fix SpatialEditor state saving/restoring 2017-11-25 02:18:28 +01:00
Paulb23 76a53aa328 Restore scenes on startup, issue 2385 2017-11-24 23:32:54 +00:00
Juan Linietsky 2bc6db65c1 Fixes bug where enumeration is not being saved 2017-11-24 18:44:13 -03:00
Pedro J. Estébanez 3f31925b18 Universalize draw-over API for EditorPlugins
- Now it is usable from both `CanvasItem` and `Spatial` editors.
- `EditorPlugin` API changes:
 - `forward_draw_over_canvas()` becomes `forward_draw_over_viewport()`.
 - `update_canvas()` becomes `update_overlays()`, which now triggers the update of every overlay on top of any 2D or 3D viewports present. Also now it returns the number of such viewports, which is useful whenever you need to know the number of draw-over calls you'll get.
 - New: `[set/is]_force_draw_over_forwarding_enabled()` to force overlaying regardless it handles the current object type, in a similar fashion as `[set/is]_input_event_forwarding_always_enabled`. This kind of overlay is also on top of those for regular handled node types.
 - New: `forward_force_draw_over_canvas()`, which is the callback that gets called for plugins that enable forced overlaying.
2017-11-24 21:24:15 +01:00
Hugo Locurcio a86db9b347
Tweak editor help font sizes for better readability 2017-11-24 19:57:02 +01:00
Dmitry Koteroff e3b0214f40 A few small adjustments to file dialogs:
a) Added Backspace key support for Tree-based file dialog.
b) Fixed issue inability to select a folder in project manager (always previous folder was selected instead).
c) Open Directory mode: changed "Open" to "Select Current Folder"
d) Block "Open" button when inappropriate content is selected (for example, file when in open folder mode, or folder when in open files mode)
2017-11-24 21:21:55 +03:00
volzhs 452af98995 Better number format for memory usage 2017-11-25 02:09:32 +09:00
Juan Linietsky 31f62f53c5 Fix block where setter/getters are cached to be skipped 2017-11-24 14:00:01 -03:00
Juan Linietsky 60de407262 Add a bit space around the .import [deps] tag to make it more readable. 2017-11-24 14:00:01 -03:00
Juan Linietsky bb83c7d6b7 Changed reimport logic to also check md5 before reimporting, fixes #13135
Has the nice side effect that you can share your .import folder or rename
your project and godot wont reimport stuff.
2017-11-24 13:39:41 -03:00
Juan Linietsky f6139c2cfc Attempt to remove setters/getters from doc data 2017-11-24 12:33:28 -03:00
Gilles Roudiere 2a0a56443d Remove option for the rulers graduations font size 2017-11-24 16:11:03 +01:00
Dmitry Koteroff aa20a84aa9 Implemented a collapse/expand all feature request for Inspector (issue #9427) via popup of "Object properties" button.
Editor Settings->Interface->Editor: added "Expand All Properties" option. Off by default.

Cosmetics fixes due to @Reduz notes.
2017-11-24 14:08:44 +03:00
sersoong feb45aaf4b Fix context menu of first node in a new scene 2017-11-24 12:32:57 +08:00
geequlim 9ef720908f Improved update for remote scene tree and remote object. 2017-11-23 15:23:24 +08:00
Rémi Verschelde e38efe22c7
Merge pull request #12301 from MarianoGnu/master
Implement auto-tiling
2017-11-22 15:31:46 +01:00
Rémi Verschelde 012b397063
Merge pull request #13181 from GodotExplorer/debugger-settings
Allow keep show local scene tree while debugger start
2017-11-22 15:02:23 +01:00
geequlim 2f5defab0e Add editor setting to allow keep show local scene tree while debugger start.
Rename editor setting scene_tree_refresh_interval to remote_scene_tree_refresh_interval.
2017-11-22 21:53:01 +08:00
Rémi Verschelde b52e47f263 i18n: Sync translation templates with current source
[ci skip]
2017-11-22 13:16:51 +01:00
Rémi Verschelde 2b4fc2e9d0 i18n: Sync translations with Weblate
Adds Serbian (Cyrillic) translation.
2017-11-22 13:14:55 +01:00
Dmitry Koteroff 3cca09d96a When drag'n'drop (lets say, picture in 2D mode), automatically create dragged resource as a root node if you haven't any yet. 2017-11-22 05:28:02 +03:00
Rémi Verschelde 817efd0b68
Merge pull request #13153 from YeldhamDev/remote_relationships
Fixed the Remote tab not complying with the "Draw Relationship Lines" setting
2017-11-21 22:52:42 +01:00
Rémi Verschelde 613d374bc5
Merge pull request #12284 from bojidar-bg/allow-subproperty-set
Allow for getting/setting "dotted" properties of objects
2017-11-21 22:44:14 +01:00
Michael Alexsander Silva Dias 71ef7e8f6f Fixed the Remote tab not complying with the "Draw Relationship Lines" setting. 2017-11-21 18:21:03 -02:00
Bojidar Marinov 0cf9597758
Allow for getting/setting indexed properties of objects using get/set_indexed
Performance is around the same as using pure set() through GDScript.
2017-11-21 20:58:21 +02:00
Juan Linietsky 30dadb1228
Merge pull request #11933 from cxong/master
Use "Command" instead of "Meta" for macOS (#1619)
2017-11-21 14:25:09 -03:00
George Marques 20b07a1fb5
Merge pull request #13121 from Krakean/change_filedialog_removedot
Remove the "." and "/" (at the end of folders name) from file manage dialog (open scene, open file, ...)
2017-11-21 12:30:20 -02:00
Rémi Verschelde 5a23136d1b
Merge pull request #12573 from poke1024/macostouchpad
Native pan and zoom for macOS + InputEventGesture
2017-11-21 13:03:32 +01:00
Bernhard Liebl 80ad8afc85 Native pan and zoom for macOS 2017-11-21 09:11:39 +01:00
Rémi Verschelde c846e49a7d Fix loop of scene tabs updates
It was a regression of f8e8b7d1a2,
thanks to @dragmz for finding it.
2017-11-21 08:46:39 +01:00
Rémi Verschelde 0d6c6232b2
Merge pull request #13123 from vnen/editor-help-links
Add extra link tags for editor help
2017-11-21 08:37:10 +01:00
Rémi Verschelde 7c90d51b72
Merge pull request #13120 from MillionOstrich/filesystem-rmb-separator
Fix extra separator in filesystem dock right click menu
2017-11-21 08:14:01 +01:00
Rémi Verschelde 3d2fecdeb3
Merge pull request #13117 from Krakean/filesystem_dock_addshowinexplorer
Files list: Add "Show in Explorer" popup when nothing under mouse cursor
2017-11-21 08:13:42 +01:00
Dmitry Koteroff 20bda9a2ba Remove the "." from file manage dialog (open scene, open file, ...)
Also removed the "." from game control's FileDialog component.

Also remove the "/" at the end of folders name.
2017-11-21 05:32:44 +03:00
George Marques 1ac26faa5c
Add extra link tags for editor help
Now [member], [enum], and [signal] tags give links to their respective
definitions.
2017-11-20 22:18:50 -02:00
MillionOstrich 89f264c4a8 Fix extra separator in filesystem dock right click menu
Re-order add_separator calls to stop adding an extra separator if no item was selected.
It is possible for no items to be selected by right clicking the ".." item.
2017-11-20 23:45:26 +00:00
Rémi Verschelde 5ff84070ca
Merge pull request #13119 from YeldhamDev/export_path
Fixed not being able to use the "Open a Directory" dialog with the "Default Export Path" setting
2017-11-21 00:16:58 +01:00
Michael Alexsander Silva Dias 3fc684a111 Fixed not being able to use the "Open a Directory" dialog with the "Default Export Path" setting. 2017-11-20 21:10:42 -02:00
Dmitry Koteroff 09619b02c4 Added "Show in Explorer" besides "New Folder" to popup which appear when clicked anywhere on the files list (when no files under mouse cursor)
Small fix
2017-11-21 01:57:00 +03:00
Robbie Cooper 24fe3bd605 Fix file extensions persisting in file dialog after export
This caused issues if one decided to export many formats in a row.
The new file extension would be appended to the previous one.

Now, the filename is retained without its extension for successive exports.

Fixes #7291
2017-11-20 23:20:56 +01:00
Rémi Verschelde 71a3e71b61
Merge pull request #11783 from endragor/ios-export-frameworks
Allow exporting third-party iOS Frameworks
2017-11-20 22:56:15 +01:00
Rémi Verschelde 6065b2d177
Merge pull request #11940 from GodotExplorer/debugger
Enhanced debugger for godot 3.0
2017-11-20 22:55:49 +01:00
Ricardo Maes 77f21b63e9 Add simple spacebar panning setting for 2D editor 2017-11-20 22:53:14 +01:00
Rémi Verschelde ddc7793bba
Merge pull request #13105 from Krakean/master
Files list: Add "New Folder.." popup when nothing under mouse cursor
2017-11-20 22:44:23 +01:00
Rémi Verschelde 396218179c
Merge pull request #13102 from djrm/pr_fixes
Fixed runtime EDITOR_DEFs being dropped.
2017-11-20 20:09:02 +01:00
Daniel J. Ramirez e5de5b4908 Visual fixes
Added some icons (Including the onion one)
Fixed text editor ellipsis style and editor tabs
2017-11-20 13:03:22 -06:00
Dmitry Koteroff d67b602f2f Add "New Folder.." to right mouse button click on project fileslist panel _WHEN_ no any file/folder is under mouse cursor. 2017-11-20 21:25:13 +03:00
Ruslan Mustakov 8f0f327f02 Allow configuring iOS export
- EditorExportPlugin's _export_begin accepts all the arguments related
   to the current export (is_debug, path, flags).

 - EditorExportPlugin API is extended with methods allowing to configure
   iOS export: add_ios_framework, add_ios_plist_content,
   add_ios_linker_flags, add_ios_bundle_file.

 - iOS export template now contains Godot as a static library so that
   it can be linked with third-party Frameworks and GDNative static
   libraries.

 - Adds method to DirAccess for recursive copying of a directory.

 - Fixes iOS export to work with Xcode 9 (released recently).
2017-11-21 01:16:49 +07:00
Daniel J. Ramirez e07b9a8920 Fixed runtime EDITOR_DEFs being dropped. 2017-11-20 11:53:44 -06:00
Poommetee Ketson 82ad05a20e
Merge pull request #13097 from ianb96/scene_tab_crash_fix
Fixes a crash on linux regarding scene tabs
2017-11-20 22:35:24 +07:00
Ian 9f308a5bf3 fix linux crash in _update_scene_tabs 2017-11-20 10:27:56 -05:00
Rémi Verschelde d1831915bf
Merge pull request #12359 from kubecz3k/spatial-lock
ability to lock spatial nodes transform in editor
2017-11-20 16:02:20 +01:00
Rémi Verschelde 4784e9506b
Merge pull request #12555 from kosz78/export-pck
Add command line support to export pck or zip
2017-11-20 15:19:06 +01:00
Mariano Suligoy bcfb0a09f8 Implement auto-tiling 2017-11-20 06:27:47 -03:00
Rémi Verschelde 91349290dc
Merge pull request #12717 from NathanWarden/material_import_fix
Fixed a bug where materials and/or meshes weren't assigned to scene on first import.
2017-11-20 09:13:36 +01:00
Rémi Verschelde 3dad0ce8f4
Merge pull request #12942 from sersoong/master-test
3.0 - add open feture to dependency_editor.cpp(View Owner..)
2017-11-20 09:12:14 +01:00
Rémi Verschelde 7b5c447301
Merge pull request #12952 from bojidar-bg/12392-export-enums
Allow exporting enums from GDScript
2017-11-20 09:11:46 +01:00
Rémi Verschelde 6d105aba9a
Merge pull request #12983 from ianb96/scene_add_tab
Add Scene button and tab scrolling
2017-11-20 09:11:31 +01:00
Rémi Verschelde 7f52db75c6
Merge pull request #13008 from Chaosus/assetstorefixes
Few fixes for asset store browser
2017-11-20 09:10:13 +01:00
Rémi Verschelde cab1a67fc3
Merge pull request #13075 from sersoong/master-test3
[3.0] - Add close other tabs to Script Editor
2017-11-20 09:04:57 +01:00
Rémi Verschelde 49a73182d3
Merge pull request #13041 from RandomShaper/unify-node-duplicate
Let SceneTreeDock duplicate nodes via Node::duplicate()
2017-11-20 08:59:40 +01:00
Rémi Verschelde 83e7287752
Merge pull request #13053 from akien-mga/methods-mkstr
Remove need to _MKSTR version strings and rename "revision" to "build"
2017-11-20 08:54:19 +01:00
sersoong 66f6a8b4b5 Add close other tabs to Script Editor 2017-11-20 15:06:52 +08:00
Chaosus f88f8e1a4a Few fixes for asset store browser 2017-11-20 10:01:40 +03:00
Rémi Verschelde d3889ad1b4 EditorSettings: Dehardcode major in config file name
It was readded in panic after I mistakenly removed the hardcoded "-3" in #12988,
forgetting that Windows would still use the same path and thus conflict with 2.1
(contrarily to macOS and Linux).
2017-11-20 07:40:06 +01:00
sersoong fcbec6331c Change editor_settings.tres to editor_settings-3.tres 2017-11-20 11:02:34 +08:00
Rémi Verschelde 6947bed015 Pass engine name and version parts as proper strings
Removes the need for _MKSTR all over the place which has the drawback of
converting _MKSTR(UNKNOWN_DEFINE) to "UKNOWN_DEFINE" instead of throwing
a compilation error.
2017-11-20 00:51:14 +01:00
Rémi Verschelde ecf80fbbba
Merge pull request #12988 from akien-mga/xdg-home-paths
Add support for XDG Base Directory spec
2017-11-20 00:42:51 +01:00
Rémi Verschelde bc26a5bd3a
Merge pull request #12936 from n-pigeon/planar_scale_gizmo
Implemented planar scaling with two modes.
2017-11-20 00:16:28 +01:00
Rémi Verschelde d826b043ad
Merge pull request #12950 from ianb96/code_folding
Code Folding
2017-11-20 00:15:10 +01:00
Rémi Verschelde 171c46120d
Merge pull request #13042 from gad-o/customIconFix
Fix #10798: Fixes Change Type does not change icon
2017-11-20 00:13:10 +01:00
Rémi Verschelde 9143df1597
Merge pull request #13059 from dragmz/13009
Fix Regression: running current scene (unsaved) will ask for main scene
2017-11-19 23:50:28 +01:00
Rémi Verschelde cc88a4cea6
Merge pull request #13030 from Krakean/master
Add "View FPS" in 3D->Perspective's popup.
2017-11-19 23:49:35 +01:00
Marcin Zawiejski a14bd70995 Fix Regression: running current scene (unsaved) will ask for main scene 2017-11-19 22:59:05 +01:00
Dmitry Koteroff 55f992942c Add "View FPS" in 3D->Perspective's popup.
"Fixes" to make it acceptable by clang-format.

"Fixes" to make it acceptable by clang-format.
2017-11-20 00:35:46 +03:00
Rémi Verschelde d2bc961388
Merge pull request #13000 from djrm/pr_import_fixes
import fixes
2017-11-19 21:59:11 +01:00
Pedro J. Estébanez 5a0be858f4 Let SceneTreeDock duplicate nodes via Node::duplicate()
Helps with #11182.
2017-11-19 21:30:17 +01:00
Rémi Verschelde 6e3f2f44af Use new XDG folders to dehardcode paths 2017-11-19 20:54:26 +01:00
Rémi Verschelde 32c12a92a5 Add initial support for the XDG Base Directory spec
Spec version 0.7 from https://standards.freedesktop.org/basedir-spec/basedir-spec-0.7.html
(latest as of this commit).

Three virtual methods are added to OS for the various XDG paths we will use:
- OS::get_data_path gives XDG_DATA_HOME, or if missing:
  ~/.local/share on X11, ~/Library/Application Support/ on macOS and %APPDATA% on Windows
- OS::get_config_path gives XDG_CONFIG_HOME, or if missing:
  ~/.config on X11, ~/Library/Application Support/ on macOS and %APPDATA% on Windows
- OS::get_cache_path gives XDG_CACHE_HOME, or if missing:
  ~/.cache on X11, ~/Library/Caches on macOS and %APPDATA% on Windows

So for Windows there are no changes, for Linux we follow the full split spec
and for macOS stuff will move from ~/.godot to ~/Library/Application Support/Godot.

Support for system-wide installation of templates on Unix was removed for now,
as it's a bit hackish and I don't think anyone uses it.

user:// will still be OS::get_data_path() + "/godot/app_userdata/$name" by
default, but when using the application/config/use_shared_user_dir option
it will now use XDG_DATA_HOME/$name, e.g. ~/.local/share/MyGame.

For now everything still goes in EditorSettings::get_settings_dir(), but
this will be changed in a later commit to make use of the new splitting
where relevant.

Part of #3513.
2017-11-19 20:54:24 +01:00
Daniel J. Ramirez 5e56366eba Fix import obj as scene. 2017-11-19 13:51:05 -06:00
Rémi Verschelde 39a4a67776
Merge pull request #13043 from volzhs/post-import
Restore post_import function
2017-11-19 20:15:46 +01:00
Rémi Verschelde e89ec04be8
Merge pull request #13039 from sketchyfun/animation_key_selection_fix
Fixed issues with clicking animation keys that are on frame 0
2017-11-19 20:11:59 +01:00
Orkun 22bdad8bbe Fix #10798: Fixes Change Type does not change icon
Problem : While replacing old node properties with new ones, we
also copy meta data of old node's icon

Solve: don't copy meta so don't override _editor_icon
2017-11-19 20:46:30 +03:00
Poommetee Ketson f5e85c6103
Merge pull request #12955 from groud/editor_canvas_item_api_rework
Editor canvas item api rework
2017-11-20 00:19:00 +07:00
Rémi Verschelde 3c5ce7cd85
Merge pull request #13031 from YeldhamDev/dock_label
Added a label to the Dock Positioner
2017-11-19 18:07:59 +01:00
volzhs 30af5e81db Restore post_import function 2017-11-19 23:45:16 +09:00
BenH 09b7a651b8 Fixed issue with animation keys that are on frame 0 being difficult to click 2017-11-19 14:05:33 +00:00
Gilles Roudiere 8d1f2b1857 Rework the canvas_item API for further improves to the canvas item editor 2017-11-19 13:36:31 +01:00
Omar Al Halabi cb86f6fbf6 fix set_current_tab: Indexp_current=-1 out of size 2017-11-19 13:14:00 +02:00
Poommetee Ketson baaafc5829
Merge pull request #12999 from Hinsbart/dnd_import
Editor: Drop files to copy them to project.
2017-11-19 16:22:40 +07:00
Michael Alexsander Silva Dias fd52555bbe Added a label to the Dock Positioner. 2017-11-19 03:24:55 -02:00
Ian f8e8b7d1a2 add scene button and tab scrolling 2017-11-18 20:31:51 -05:00
Ian 1e59169d2d scrolling fixes 2017-11-18 20:07:53 -05:00
BenH 090a9abf84 Fixed issue where some of the animation editor buttons were difficult to click, mainly the add key button. This was due to an error in the offsets 2017-11-18 16:13:11 +00:00
Daniel J. Ramirez 59c2e8906a Improved packed scene previews. 2017-11-17 21:42:14 -06:00
Ian d350f506a0 TextEdit code folding 2017-11-17 21:49:43 -05:00
Rémi Verschelde 63283eca55
Merge pull request #12998 from djrm/pr_fixes
some fixes
2017-11-18 02:24:24 +01:00
Andreas Haas 3495190497
Editor: Drop files to copy to project. 2017-11-17 21:52:55 +01:00
Daniel J. Ramirez 7154baa010 Avoid spamming the console for editor settings initial sets. 2017-11-17 14:23:44 -06:00
Rémi Verschelde ad199c3964 EditorSettings: Rename settings_path to settings_dir
Also to prepare for upcoming refactoring for XDG support.
2017-11-17 20:55:09 +01:00
Juan Linietsky ebbe2bd572
Merge pull request #12930 from vnen/gdscrit-output-print
Make tool scripts print on the editor Output panel
2017-11-17 16:05:44 -03:00
Rémi Verschelde 0968c8d2f6
Merge pull request #12982 from tagcup/aabb_rename
Rename Rect3 to AABB.
2017-11-17 20:04:29 +01:00
Ferenc Arn d28763a4c1 Rename Rect3 to AABB.
Fixes #12973.
2017-11-17 11:01:41 -05:00
George Marques e90cfa6f82
Make resources edited by plugins be sent as reference
This ensures that a plugin can save a resource using the ResourceSaver.
2017-11-17 13:48:33 -02:00
Bojidar Marinov e4a36d0eda
Allow exporting enums from GDScript
Use as `export(E) ...`
Closes #12392
2017-11-17 14:33:36 +02:00
Rémi Verschelde 64caa4733c
Merge pull request #12977 from YeldhamDev/create_node_relationships
Enabling relationship lines in the Scene Tree enables them in the Create New Node dialog as well
2017-11-17 09:22:23 +01:00
Geequlim fab66af7e9 Move the remote scene tree to the scene tree dock.
Ignore all script constants in the global section of the breakpoint stack.
Check property size before send to avoid too large of data be sent.
Fix crash while clear the remote objects from the debugger.
2017-11-17 12:01:54 +08:00
Daniel J. Ramirez 8eb12806b8 Updated some icons. 2017-11-16 20:15:30 -06:00
geequlim c655fc7cd8 Better supported for remote object editing with the inspector with a simple dictionary editor implement 2017-11-17 09:20:33 +08:00
geequlim ccf76798d5 Send script members, contants and globals to debugger
Remove remote inspector panel
2017-11-17 09:20:32 +08:00
George Marques b96ee28acd
Add a print handler for the editor output panel 2017-11-16 21:57:02 -02:00
Rémi Verschelde b44cb4e3b9
Merge pull request #12583 from volzhs/select-multiple-files
Not to be slow when select multiple files
2017-11-17 00:37:01 +01:00
Rémi Verschelde 7ae8ba2d47
Merge pull request #12976 from Paulb23/scene_tree_add_undo_issue_6125
Fixed scene tree updating when undo/redo root node creation, issue 6125
2017-11-16 23:37:24 +01:00
Michael Alexsander Silva Dias 496e4e0d2f Enabling relationship lines in the Scene Tree enables them in the Create New Node dialog as well. 2017-11-16 20:24:33 -02:00
Paulb23 ad87dac77e Fixed scene tree updating when undoing root node creation, issue 6125 2017-11-16 22:22:51 +00:00
Rémi Verschelde 3330c4b4de
Merge pull request #12971 from Chaosus/saveandrunscenefix
Fix current scene run when scene saved
2017-11-16 22:31:38 +01:00
Chaosus acc45ccf41 Fix current scene run when scene saved 2017-11-16 21:47:10 +03:00
Rémi Verschelde bb1d1912ea
Merge pull request #12488 from djrm/pr_gridmap_fixes
Several improvements to GridMap.
2017-11-16 19:27:27 +01:00
Rémi Verschelde 763ca3dae1
Merge pull request #12970 from leezh/module_docs
Added modules' doc files to make_doc_header
2017-11-16 19:10:12 +01:00
Zher Huei Lee fbcb2edeeb Added modules' doc files to make_doc_header
They were somehow never included. This fixes that.
2017-11-17 01:57:28 +08:00
Rémi Verschelde 2070b80fc0
Merge pull request #12966 from SaracenOne/convcol
Added 'convcol' flag for importing meshes as convex collision
2017-11-16 16:38:38 +01:00
Saracen f8a95499bd Added 'convcol' flag for importing meshes as convex collision and completed code
for parsing collision flags to mesh data.
2017-11-16 13:06:30 +00:00
Juan Linietsky dc463e1e42 Add support for remote debug in scene tree. 2017-11-15 22:21:49 -03:00
Rémi Verschelde ed2b66f023 Improve code style of generated headers 2017-11-15 21:29:34 +01:00
Rémi Verschelde e7701bb2de doc: Rename "@Global Scope" to "@GlobalScope"
Spaces in filenames are evil.
2017-11-15 20:41:16 +01:00
Rémi Verschelde 967bfb0c4a doc: Remove revision.module_config from version string
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}",
limits unnecessary diffs.
2017-11-15 20:41:16 +01:00
Juan Linietsky 9543801d51
Merge pull request #12949 from karroffel/gdnative-export
[GDNative] export plugin
2017-11-15 14:05:21 -03:00
Karroffel f1099c7221 [GDNative] export plugin 2017-11-15 17:24:32 +01:00
Juan Linietsky 0130bbfac0 Make sure scan happens after all nodes enter scene (including plugins), fixes #9286 2017-11-15 12:42:08 -03:00
Juan Linietsky a5c3e3084a When script changes, defer tree updating. Fixes #9704 2017-11-15 10:41:31 -03:00
sersoong 13b07fef81 add open feture to dependency_editor.cpp 2017-11-15 14:26:38 +08:00
Przemysław Gołąb (n-pigeon) 9cc6d21d9f Implemented planar scaling with two modes.
Modes:
- Scale uniformly on two axes
- Hold SHIFT to scale non uniformly
2017-11-14 23:51:27 +01:00
Rémi Verschelde 61a693cf78
Merge pull request #12922 from eska014/engine-singletons
Singleton management changes
2017-11-14 20:44:55 +01:00
Juan Linietsky 04edfc090b Finalized ability to convert from CanvasItem/Spatial/Particles materials to ShaderMaterial, closes #10242 2017-11-14 15:45:30 -03:00
Leon Krause 9b7b46143d Move singleton management from ProjectSettings to Engine 2017-11-14 15:15:13 +01:00
Rémi Verschelde 4685674389
Merge pull request #12842 from ianb96/shader_editor_fix
Shader Editor context menu and line operations and style fix
2017-11-14 07:33:04 +01:00
Ian c478c1ded5 remove debug msg 2017-11-13 18:16:59 -05:00
Rémi Verschelde c4f9820c2f
Merge pull request #12909 from n-pigeon/tra_gizmo_fix_2
Fix uninitialized bool. Breaks translation in release_debug target.
2017-11-13 23:11:04 +01:00
Przemysław Gołąb (n-pigeon) 9a4f6d6689 Fix uninitialized bool. Breaks translation in release_debug target. 2017-11-13 22:54:33 +01:00
Rémi Verschelde 4755bc9e2b
Merge pull request #12854 from poke1024/fix-poly2d-editor-handle
Fix minor drawing order glitch in polygon 2D editor
2017-11-13 22:18:56 +01:00
Rémi Verschelde 05a780a101
Merge pull request #12869 from ianb96/script_list_move
Script List Reorder
2017-11-13 21:55:09 +01:00
George Marques 4c77f48067
Refresh import options when changing importer 2017-11-13 17:31:00 -02:00
Bernhard Liebl 89f7032c2e Fix drawing order of polygon 2d editor handles 2017-11-13 18:49:06 +01:00
Rémi Verschelde 390e957ba4
Merge pull request #12893 from Chaosus/dupsignals
Duplicate signals fixes
2017-11-13 17:13:11 +01:00
Chaosus 6496b53549 Duplicate signals fixes 2017-11-13 18:42:07 +03:00
Rémi Verschelde faf097d350
Merge pull request #12895 from volzhs/better-ttr-format
Better TTR format
2017-11-13 12:46:39 +01:00
volzhs 2e7345c00f Better TTR format 2017-11-13 20:37:28 +09:00
Przemysław Gołąb (n-pigeon) e2160afcd8 Fixed View plane local rotation.
Plus some cleanups.
2017-11-13 09:15:41 +01:00
Webster Sheets 05dce362d5 Fix for #12056, though GTLF import of that file is still incorrect. 2017-11-12 23:47:51 -05:00
Ian 9f6a06b992 add script list drag n drop 2017-11-12 15:45:42 -05:00
Ian 9126a2072c move item up/down context menu and shortcut 2017-11-12 15:45:42 -05:00
Ian 798a14eb33 add script editor list context menu 2017-11-12 15:45:42 -05:00
Rémi Verschelde 47e5b43160
Merge pull request #12852 from djrm/pr_import_fixes
Update meshes when reimporting,
2017-11-12 21:17:58 +01:00
Rémi Verschelde 858d3d4adc
Merge pull request #12864 from Paulb23/root_node_delete_undo_issue_3642
Fixed scene tree not updating when undo/redo delete of root node, issue 3642
2017-11-12 21:16:45 +01:00
Rémi Verschelde dd55cc7879
Merge pull request #12860 from leezh/doc_fix
Moved doc description formatting. Fixes #12798
2017-11-12 21:14:07 +01:00
Rémi Verschelde b0f10c6643
Merge pull request #12855 from Hinsbart/remove_preview
Remove preview when closing "change default type" dialog.
2017-11-12 21:03:42 +01:00
Daniel J. Ramirez 2932cc79ee Update meshes when reimporting,
Save scene preview even when not doing save and play.
2017-11-12 13:41:44 -06:00
Rémi Verschelde 31117588fd
Merge pull request #12823 from Web-eWorks/meshdropfix
Fix #12571: Dragging OBJ mesh files no longer instances a scene
2017-11-12 20:31:51 +01:00
Paulb23 7ec55de8ec Fixed scene tree not updating when undo/redo delete of root node, issue 3642 2017-11-12 16:12:53 +00:00
Zher Huei Lee 34f4ae18b8 Moved doc description formatting. Fixes #12798
Paragraph spacing is now applied only during rendering (so doctool
preserves formatting).

Paragraph spacing now no longer applies within [code] tags.

Extra bbcode is now ignored within [code] tags.
2017-11-12 22:32:59 +08:00
Poommetee Ketson 968c490302
Merge pull request #12841 from djrm/pr_fixes
Fixed theme update and some widgets.
2017-11-12 16:58:54 +07:00
Andreas Haas 58fafea485
Remove preview when closing "change default type" dialog. 2017-11-12 10:50:32 +01:00
Andreas Haas b3c08a8326
Merge pull request #12822 from Web-eWorks/importerfixes
Allow changing importers in the import dock.
2017-11-11 21:08:06 +01:00
Andreas Haas b3cef1b61e
Merge pull request #12829 from ianb96/project_settings_fix
Project Settings Crash fix
2017-11-11 21:03:05 +01:00
Ian 94b3e786cd shader editor context menu and line operations and style fix 2017-11-11 14:46:59 -05:00
Daniel J. Ramirez 592ee82010 Fixed theme update and some widgets. 2017-11-11 11:58:30 -06:00
Jakub Grzesik 518d907914 ability to lock spatial nodes transform in editor 2017-11-11 12:56:37 +01:00
Poommetee Ketson aca18b6a49
Merge pull request #12806 from letheed/unify-degrees
Unify degree methods and properties
2017-11-11 13:27:02 +07:00
Poommetee Ketson 9bbcc96b70
Merge pull request #12821 from viprip/fix_remove_icon
Replace Del icon by Remove icon
2017-11-11 13:25:37 +07:00
Ian e09d76e67d fix #12769 project settings crash 2017-11-10 21:24:57 -05:00
Daniel J. Ramirez 8cf0d6ceb4 Some fixes and improvements.
Changed FileDialogs for EditorFileDialogs in EditorNode.
Updated CheckButton.
2017-11-10 16:45:08 -06:00
Webster Sheets 5c88ad9457 Dropping a mesh file into the scene no longer creates an instanced scene. 2017-11-10 16:31:53 -05:00
William McKIE fd01e7d89e Replace Del icon by Remove icon
It would seem there are editors that still used the old del icon
inherited from 2.X instead of the fresh remove icon from 3.X
resulting to be replaced to an "Error" textual icon.
2017-11-10 21:57:39 +01:00
Webster Sheets 21b3d62237 Allow changing importers in the import dock.
Still needs a major refactor to allow editing the properties of the
new importer without having to reimport and re-select the items again.
2017-11-10 15:53:01 -05:00
letheed 482e07af7e Unify degree members and properties 2017-11-10 12:52:07 +01:00
Peter Todorov 73f27632f6 Fix for disappearing import panel contents (#11451) 2017-11-10 12:16:58 +02:00
Gilles Roudiere e2785fbded
Merge pull request #12797 from viprip/12668_fix_texture_region_dock_zoom_icon_is_misaligned
Fix misaligned zoom icon in Texture Region Editor plugin
2017-11-10 10:07:49 +01:00
Rémi Verschelde 9a4a59ce13
Merge pull request #12796 from djrm/pr_some_virtual_classes
Expose some editor singletons as virtual
2017-11-10 10:07:02 +01:00
Rémi Verschelde 98d9423fa3
Merge pull request #12402 from MillionOstrich/filesystem-drag-move
Filesystem drag & drop moving fixes
2017-11-10 09:58:07 +01:00
Rémi Verschelde 346b4b5a1c
Merge pull request #12390 from MillionOstrich/filesystem-folder-drag
Improved file/folder drag preview for filesystem dock
2017-11-10 09:57:23 +01:00
Rémi Verschelde 94a915135d
Merge pull request #12786 from n-pigeon/spatial_transform_gizmo
Cleanups in Spatial Transform Gizmo
2017-11-10 09:53:43 +01:00
Przemysław Gołąb (n-pigeon) f1c2a18e57 Cleanups in Spatial Transform Gizmo
Fixed translation i local space - changed a bit how it was implemented.
Fixed bug with rotations when object is scaled.
Added safety check preventing scaling to 0 in local space.
All Gizmoz display numerical output message on the bottom of the viewport.
Unified code a bit, so it will be easier to maintain.
2017-11-10 08:22:11 +01:00
Rémi Verschelde 2e89dd19b1
Merge pull request #12794 from djrm/pr_visual_improvements
Fixed project manager and dialog fonts.
2017-11-10 08:01:32 +01:00
Rémi Verschelde eef1e3bb98
Merge pull request #12470 from djrm/pr_fix_editor_settings
Fixed editor settings disappearing.
2017-11-10 07:45:24 +01:00
William McKIE 1fc787e6ac Fix misaligned zoom icon in Texture Region Editor plugin
The zoom icon was aligned on top compared to the others zoom buttons
from the HBox container.

Closes #12668.
2017-11-10 07:31:36 +01:00
Daniel J. Ramirez 31147ea3ed Expose some editor singletons as virtual 2017-11-09 22:25:10 -06:00
Daniel J. Ramirez c57fc8ee7d Fixed editor settings disappearing.
Some items that are no longer defined may disappear, but thats expected i guess.
2017-11-09 22:10:48 -06:00
Daniel J. Ramirez 12251a3a15 Fix theme with custom font. 2017-11-09 20:45:18 -06:00
Juan Linietsky 192a4d7de5 Reworked how servers preallocate RIDs, should fix #10970 2017-11-09 23:35:34 -03:00
Daniel J. Ramirez 01512efbe6 Removed show type icons option 2017-11-09 19:45:21 -06:00
Daniel J. Ramirez e524cc7135 Fixed project manager and dialog fonts. 2017-11-09 19:38:48 -06:00
Daniel J. Ramirez 1b7f99d9e5 Several improvements to GridMap.
Fixed crash when undoing.
More ergonomic shortcuts.
Fixed freelook navigation.
2017-11-09 16:18:48 -06:00
Caleb Richardson a607e6125e Fix crash when converting empty scene to TileSet
Closes #12708.
Cherry-picked from #12732.
2017-11-09 18:39:29 +01:00
Chaosus 423f299530 Enable asset store for godot 3.0 2017-11-09 18:32:40 +03:00
Marc Gilleron 0b7ae364ea Fix tilemap undo/redo 2017-11-08 22:26:19 +01:00
Rémi Verschelde b5e8cd3c70
Merge pull request #12718 from GodotExplorer/export-editor-theme
Create new theme from the current editor
2017-11-08 16:21:02 +01:00
Rémi Verschelde 7b26b3b67f
Merge pull request #12731 from mhilbrunner/issue-12584
Ignore files not ending with '.xml' when building doc header
2017-11-08 11:12:53 +01:00
mhilbrunner c755b684c9 Editor: Update 2D viewport and inspector selection on delete. Fix #12591. 2017-11-08 03:10:31 +01:00
mhilbrunner 487afde3bb Ignore files not ending with '.xml' when building doc header 2017-11-07 22:57:17 +01:00
Chaosus af5708e29e Fixed invalid license symbol 2017-11-07 23:01:43 +03:00
Geequlim 0781649456 Add menu to import current editor theme into theme editor 2017-11-07 13:32:04 +08:00
Nathan Warden 400db80d25 Fixed a bug where materials weren't assigned to scene on first import. 2017-11-07 00:06:11 -05:00
Poommetee Ketson 7376798a85
Merge pull request #12635 from poke1024/line2d-poly-editor
Use AbstractPolygon2DEditor for Line2D
2017-11-06 09:11:58 +07:00
Poommetee Ketson d37d4ae1cd
Merge pull request #12631 from poke1024/docspolish
Docs cosmetics: add more space to Signals, Enumerations, Constants
2017-11-06 09:11:39 +07:00
Rémi Verschelde a0ac0804ca
Merge pull request #12640 from poke1024/createnode-ui
In Create New Node, always select and show best (shortest) match
2017-11-05 11:51:59 +01:00
Rémi Verschelde 3149ef084b
Merge pull request #12639 from bojidar-bg/x-add-rest-template-listing
Change URL of the mirror list
2017-11-05 11:49:02 +01:00
Bernhard Liebl 88007e91cf Use AbstractPolygon2DEditor for Line2D 2017-11-04 20:26:38 +01:00
Bernhard Liebl 8f204d78fd In Create New Node, always select and show best (shortest) match 2017-11-04 20:21:41 +01:00
Bojidar Marinov 40acb850c0
Change URL of the mirror list 2017-11-04 20:08:13 +02:00
Bernhard Liebl a8012f1b25 Fixes random sorting order in Create New Node dialog 2017-11-04 19:01:01 +01:00
Bernhard Liebl 8c6cc4dc2d Docs cosmetics: add more space to Signals, Enumerations, Constants;
aligned table layout for setters and getters
2017-11-04 14:09:45 +01:00
MillionOstrich f6ca9d34a2 Improve file/folder drag preview on filesystem dock
Added icons for files/folders in drag preview
Fixed folders getting an empty string label
Don't show "1 more file(s)" label instead of the file
Added "more folders" case if moving folders exclusively
Merged drag_files and drag_files_and_dirs to reduce code duplication
Simplified get_drag_data_fw and removed commented out code
2017-11-03 21:39:53 +00:00
MillionOstrich 078371cfb6 Fix dragging a resource onto filesystem dock
Call push_item before save_resource_as because the save button uses editor_history current.
Reject the drop in can_drop_data if it isn't on a folder or the files list.
Removed some duplicated code
2017-11-03 20:50:51 +00:00
MillionOstrich 9c65924b3d Don't try to move if dragging a folder into itself
If a folder would be moved to an invalid location disallow the drag
Don't treat dragging a file/folder to its current location as invalid
Allow dragging onto empty space / files in the files list
Fix dragging a folder onto "Favourites" starting an invalid move
2017-11-03 20:49:36 +00:00
volzhs 3babb19515 Not to be slow when select multiple files 2017-11-02 23:47:07 +09:00
Rémi Verschelde c880302754
Merge pull request #12566 from bncastle/select_anim_fix
Select correct animation on creation of a new one
2017-11-02 14:21:09 +01:00
Juan Linietsky 79f81b77e2 -Modules can now add custom version info (added it for Mono)
-Version string takes this version info
-Ability to download templates from the interweb (listing does not work yet)
2017-11-01 23:13:27 -03:00
scorched 1d99f93a7a Fix compilation on Visual Studio 2013 again. 2017-11-01 23:47:05 +03:00
bncastle 95408c8670 Select correct animation on creation of a new one
-  Select the correct animation when creating a new one.
- Removed unneeded new_name variable.
2017-11-01 15:40:58 -04:00
Gilles Roudiere 025f138561
Merge pull request #10618 from poke1024/polygon2d-selection
Proposal for modified Polygon2D editor controls
2017-11-01 18:16:33 +01:00
Cradmon 93e8468d92 Fix to issue #12554, due to error in refactoring in PR #10261 2017-11-01 11:31:13 +00:00
Konstantin Zaitsev 56b25b5fc8 Add command line support to export pck or zip 2017-11-01 14:39:20 +07:00
Rémi Verschelde 58889102b6
Merge pull request #12538 from akien-mga/editorsettings
Code quality refactoring in EditorSettings
2017-11-01 08:25:03 +01:00
Rémi Verschelde fc6ef93cc8
Merge pull request #12548 from SaracenOne/vertex_compression_import_fix
Restores functionality of the use_compression flag in Collada import
2017-11-01 07:59:39 +01:00
Saracen ef90965883 Restores functionality of the use_compression flag in the Collada importer. 2017-11-01 00:01:24 +00:00
Zher Huei Lee 0804dd5336 Added String::dedent() to remove text indentation
This functions similarly to Python's textwrap.dedent()

It's also been applied to doc_data.cpp to remove extra whitespace while
parsing the XML.
2017-11-01 07:20:20 +08:00
Rémi Verschelde 63adc9f113
Merge pull request #12539 from bncastle/InputMapDialogClearAction
Clear action name text input when the action is successfully added to the Input Map

[ci skip]
2017-10-31 23:37:01 +01:00
Rémi Verschelde 0438f4875d Some more harmonization of EditorSettings code 2017-10-31 23:36:03 +01:00
Rémi Verschelde ca31174dd0
Merge pull request #10261 from Cradmon/refactor
Make the File System Dock more user friendly
2017-10-31 23:01:32 +01:00
Juan Linietsky a4ea63737c Ability to shrink 3D viewport by half 2017-10-31 14:23:47 -03:00
bncastle a7feec3992 Clear text when a new action is added Project Settings Input Map
When editing the Input Map under Project Settings:
Clear the action name the 'Add' button is clicked and the action is
successfully added.
2017-10-31 12:59:30 -04:00
Rémi Verschelde 2d5de0b185 Reorder EditorSettings code for better legibility
No functional change, only moving stuff around.
2017-10-31 15:16:37 +01:00
Benjamin 2b82997052 Use node name as default filename when attaching script.
When attaching a script to a node that isn't saved to a scene file,
use its name as default filename. If the edited scene's root node *has*
been saved to a file, use that directory.
2017-10-31 09:47:38 +01:00
Rémi Verschelde 31a487660a
Merge pull request #12499 from Zylann/freelook_toggle_mode
Add option to use freelook with a toggle shortcut
2017-10-31 09:29:54 +01:00
Marc Gilleron b9521f862d Add option to use freelook with a toggle shortcut (like Blender) instead of holding RMB (like Unity) 2017-10-30 23:23:55 +01:00
Rémi Verschelde a6ddc5a9a4
Merge pull request #12363 from groud/implement_guides
Implement 2D editor guides
2017-10-30 22:58:46 +01:00
Juan Linietsky 495bcd7301 Clean up GI Probe baking, proper button and progress bar. 2017-10-30 16:33:37 -03:00
Rémi Verschelde 80427c1aa2
Merge pull request #12489 from groud/fix_moving_control_with_direction_key
Fixes keybord directionnal keys not moving nodes in the 2D editor
2017-10-30 09:15:34 +01:00
Rémi Verschelde 981ef0be59 Add support for non-ISO locale identifiers via renames map
Windows apparently uses "no" for Norwegian Bokmål, even though its
ISO 639-1 language code is "nb"... Closes #12479.

Also did some non-intrusive cleanup while at it.
2017-10-30 00:02:55 +01:00
Gilles Roudiere 32502a4b68 Fixes keybord directionnal keys not moving nodes in the 2D editor 2017-10-29 22:00:03 +01:00
Rémi Verschelde 277e730d34 Fix typo in project manager
[ci skip]
2017-10-29 18:48:42 +01:00
Rémi Verschelde f327fba627 i18n: Sync translation templates with current source
[ci skip]
2017-10-29 14:04:00 +01:00
Rémi Verschelde d3939dcddb i18n: Sync translations with Weblate 2017-10-29 14:03:22 +01:00
Rémi Verschelde 5f24a0b250
Merge pull request #12389 from Chaosus/continuehotkey
Added hotkey for Continue action in Script editor

[ci skip]
2017-10-28 17:52:02 +02:00
Rémi Verschelde feb30bf329
Merge pull request #12448 from larsonjj/fix/property_editor_hidpi
Fixed scaling issues with editor action button and value editor popovers
2017-10-28 14:19:11 +02:00
Rémi Verschelde 44d4898a64
Merge pull request #12430 from sersoong/master-test
3.0 Add copy button to sprite_frames_editor_plugin
2017-10-28 11:32:29 +02:00
Poommetee Ketson 9449a34f4f ProjectSettings: show error msg in a label instead 2017-10-28 09:35:09 +07:00
Jake Larson 5e641153a6 Fixed interface scaling issues with editor action button and value editor popovers 2017-10-27 19:22:52 -05:00
sersoong 831d601a83 Add copy button to sprite_frames_editor_plugin 2017-10-28 08:03:49 +08:00
Rémi Verschelde ad85224ebc Merge pull request #12432 from larsonjj/fix/property_editor_action_buttons
Fix editor action button layout
2017-10-27 13:24:43 +02:00
Jake Larson 6c889a3ab5 Fix editor action button layout 2017-10-27 05:55:56 -05:00
Rémi Verschelde 3fe72c7f77 Merge pull request #12386 from zedutchgandalf/popup-text-margins
Fix text margins in property editor pop-up.
2017-10-27 12:47:31 +02:00
sheepandshepherd 53188abed0 Add language option button to project manager
Closes #4901
2017-10-26 14:40:07 -05:00
Robin Arys ae11255710 Fix text margins in value editor pop-up. 2017-10-25 12:47:52 +02:00
Chaosus 70566c0935 Added hotkey for Continue action 2017-10-25 00:01:18 +03:00
Gilles Roudiere 06a4e2e3ad Implement guides 2017-10-24 22:32:00 +02:00
Rémi Verschelde 847c55bcb1 Merge pull request #12365 from neikeq/p
Add ScriptLanguage::supports_builtin_mode and improve ScriptCreateDialog
2017-10-24 18:59:26 +02:00
Ignacio Etcheverry e218a13a64 Add ScriptLanguage::supports_builtin_mode and improve ScriptCreateDialog
- Make ScriptCreateDialog disable the built-in script checked button if the language does not support it.
- ScriptLanguage's get_template and make_template now receive the script path as class name if the the script language does not have named classes.
2017-10-24 15:48:58 +02:00
Rémi Verschelde 4af59c5b3f Merge pull request #12340 from homer666/orbit-inertia-toned-down
Reduce default orbit inertia value

[ci skip]
2017-10-24 09:11:50 +02:00
Indah Sylvia 79dda1350d Finished transition of Patch9Rect to NinePatchRect 2017-10-24 13:01:45 +07:00
Rémi Verschelde 16fde4c3b6 Merge pull request #12186 from DmitriySalnikov/ability_to_filter_locales_in_remaps_tab
Added the ability to filter the list of locales in the Remap tab.
2017-10-24 07:32:19 +02:00
DimOkGamer 509f6f81ad Added the ability to filter the list of locales in the Remap tab. 2017-10-24 01:07:40 +03:00
Rémi Verschelde ad5613ec40 Merge pull request #12310 from Paulb23/toggle_highlight_current_line
Added setting to toggle current line highlighting
2017-10-23 23:25:11 +02:00
Rémi Verschelde 9f7887837a Merge pull request #12360 from volzhs/ttr-format
Fix warning message format for addon plugin

[ci skip]
2017-10-23 23:24:08 +02:00
Rémi Verschelde 19f83e57de Merge pull request #12334 from Zylann/tilemap_bresenham_paint
Use bresenham line in freehand tilemap painting to fill discontinuities
2017-10-23 23:14:45 +02:00
volzhs 59cc6f2ff5 Fix warning message format for addon plugin 2017-10-24 05:31:26 +09:00
Poommetee Ketson 7f1d719c9a
Monitor: add checkbox to monitor list
so that users don't have to hold CTRL to select multiple entries.
2017-10-24 01:16:27 +07:00
Bernhard Liebl 7c245e9f6d adds alternative editing of nodes: you can select nodes, use del to delete nodes, and split edges by simply clicking into edge 2017-10-23 19:01:14 +02:00
Daniel J. Ramirez a97c8504fb Improved monitors units and colors. 2017-10-23 02:11:02 -05:00
homer666 0be1c893b0 Reduce default orbit inertia value 2017-10-23 16:18:15 +11:00
Marc Gilleron e9f6ff5bd1 Use bresenham line in freehand tilemap painting to fill discontinuities 2017-10-23 01:26:51 +02:00
Cradmon 2aef4ce0fe Make file system dock more user friendly.
Edited files:
editor/filesystem_dock.h
editor/filesystem_dock.cpp
2017-10-22 15:41:52 +01:00
Paulb23 45670df354 Added setting to toggle current line highlighting 2017-10-22 13:42:08 +01:00
Rémi Verschelde 99c8a8c7b1 Merge pull request #11401 from SaracenOne/snapped_drag
Added snapping to spatial drag and drop.
2017-10-22 12:06:00 +02:00
Alexander Holland a9876869de Change theme button name to edit theme
[ci skip]
2017-10-22 11:54:37 +02:00
Rémi Verschelde 6dd25b5a5b Merge pull request #11882 from Noshyaar/pr-filedialog
FileDialog: enlarge the file list a bit
2017-10-22 10:35:30 +02:00
Poommetee Ketson 3a71471edd FileDialog: enlarge the file list a bit 2017-10-22 09:14:11 +07:00
Pedro J. Estébanez 27be483a74 Fix TileMap editor not getting input
Fixes #12265.
2017-10-22 03:58:29 +02:00
Rémi Verschelde b7bebb0f92 Merge pull request #12254 from seixasfelipe/fix_recent_scenes_resizing_font
Fix recent scenes layout when resizing font
2017-10-21 23:41:33 +02:00
Rémi Verschelde c9894669a9 Merge pull request #12290 from Noshyaar/enum
Bind unbound enums, rearrange some by value

[ci skip]
2017-10-21 23:08:36 +02:00
Poommetee Ketson 9cadb9e5f3 Bind unbound enums, rearrange some by value 2017-10-22 01:58:02 +07:00
Rémi Verschelde 6361e24f29 Cleanup unnecessary debug prints 2017-10-21 20:41:07 +02:00
Felipe Seixas 651246cbff Fix drop-down size when resizing font #12207
Fixes Scene > Open Recent
Fixes ScriptEditor > File > Open Recent
2017-10-21 11:53:53 -04:00
Jakob Sinclair d9d371fb53 File names for scripts can include '-'
Fixes #12261

Signed-off-by: Jakob Sinclair <sinclair.jakob@mailbox.org>
2017-10-21 17:28:53 +02:00
Poommetee Ketson 9b634180aa Refactor Fixed to Physics 2017-10-21 21:28:08 +07:00
Rémi Verschelde 722a2bb9db i18n: Sync translation templates with current source 2017-10-21 12:04:36 +02:00
Rémi Verschelde 4e9b7bf32e i18n: Sync translations with Weblate 2017-10-21 12:04:36 +02:00
Rémi Verschelde 35683b9f32 Merge pull request #12031 from NathanWarden/export_cancel_to_done
Changed the export and fix dependencies dialog cancel button names to "Close"

[ci skip]
2017-10-21 00:15:48 +02:00
Rémi Verschelde 8cb76888ae Merge pull request #12228 from hi-ogawa/fix-spatial-shader-conversion-with-texture
Fix spatial shader conversion with texture
2017-10-20 23:55:58 +02:00
Rémi Verschelde 7969565de7 Merge pull request #12052 from hi-ogawa/particle-material-conversion-plugin
Create ParticlesMaterialConversionPlugin
2017-10-20 23:54:56 +02:00
scorched 3ba5ee42c3 Fix compilation on Visual Studio 2013 (#10219). 2017-10-20 12:55:22 +02:00
Rémi Verschelde eacdcd7239 Merge pull request #12206 from SaracenOne/drag_and_drop_fix
Fix drag and drop collision with non-centred origin points.

[ci skip]
2017-10-20 12:43:02 +02:00
Rémi Verschelde 84251d7aec Merge pull request #12195 from groud/fix_snapping
Fix snapping with 2D nodes

[ci skip]
2017-10-20 12:42:35 +02:00
Indah Sylvia cf8537ad37 Adjusted editable_warning for "This resource was imported...." alert:
- fixed a typo from it's to its
- added 'then' to make it clearer
2017-10-20 09:47:29 +07:00
Hiroshi Ogawa 3bd2a4c421 Fix spatial shader conversion with texture 2017-10-19 16:10:24 +09:00
Saracen c566899dcf Fix drag and drop collision with non-centred origin points. 2017-10-18 05:16:05 +01:00
Daniel J. Ramirez e119337ef4 Improved viewport zoom and speed icons 2017-10-17 17:10:34 -05:00
Gilles Roudiere 907970aab6 Restored files mode 2017-10-18 00:05:08 +02:00
Gilles Roudiere fc02605b49 Fixes snapping and replaces the _draw_canvas by forward_canvas_draw 2017-10-18 00:01:59 +02:00
Rémi Verschelde bac99b6811 Merge pull request #12121 from Paulb23/editor_settings_undo_redo
Separated Editor settings and Scene undo redo stack
2017-10-17 21:29:41 +02:00
Marc Gilleron 59e6a27da1 Added icon under zoom/speed indicator bar 2017-10-15 21:20:51 +02:00
Rémi Verschelde 0c9d201044 Merge pull request #11407 from toger5/selection_override_color
added option to keep font color on selection + use consistent selection color in help (fixes: #11501)
2017-10-15 20:49:38 +02:00
Rémi Verschelde e498f017fa Merge pull request #11428 from MillionOstrich/filesystem-dock-folders
Filesystem dock folder handling
2017-10-15 20:48:20 +02:00
Rémi Verschelde 61a26dc23e Merge pull request #11927 from Zylann/freelook_interpolation_fix
Freelook interpolation fixes
2017-10-15 20:40:16 +02:00
Rémi Verschelde fedd3f0cc6 Merge pull request #11989 from minifigmaster125/export-fix
Fix export(float ...) so that step is .01
2017-10-15 20:24:43 +02:00
Rémi Verschelde ba91747efe Merge pull request #12045 from vonzimr/master
Add an option to clear recent scenes in the 'Open Recent' submenu
2017-10-15 20:23:54 +02:00
Rémi Verschelde 5cf925c64d Merge pull request #12113 from RandomShaper/anim-easing-type-value
Add ability to type easing value for key transition
2017-10-15 20:17:56 +02:00
Paulb23 4224871460 Separated Editor settings and Scene undo redo stack 2017-10-15 18:17:28 +01:00
Rémi Verschelde 56908d40b2 Merge pull request #12115 from DmitriySalnikov/fix_deleting_remap_option
Fix deleting localization remap option.
2017-10-15 10:10:08 +02:00
Rémi Verschelde eeb9257a95 Merge pull request #12110 from djrm/pr_spatial_editor_fixes
Return camera to origin when creating a new scene and going to 3d edi…
2017-10-15 10:04:33 +02:00
DimOkGamer b137bfd7ff Fix deleting localization remap option. 2017-10-15 04:43:02 +03:00
Pedro J. Estébanez f0a58c5fd1 Add ability to type easing value for key transition 2017-10-15 03:14:13 +02:00
Daniel J. Ramirez c04f8721f3 Return camera to origin when creating a new scene and going to 3d editor. 2017-10-14 19:05:09 -05:00
Suchaaver Chahal 02c7566b50 keep display int if int range 2017-10-14 12:20:04 -07:00
Paulb23 ca24310a13 Fixed help overview visibility, issue 12011 and 10407 2017-10-14 18:51:35 +01:00
Rémi Verschelde 688deaa1d0 Merge pull request #12059 from AntiSC2/master
Added error dialog when failing to export project
2017-10-14 11:08:55 +02:00
Daniel J. Ramirez 9001ba26aa Added and improved some missing icons, plus some other visual fixes. 2017-10-13 16:39:17 -05:00
Poommetee Ketson 98322a8876
EditorHelp: use '<' to show inheritance
...making it consistent with official docs
2017-10-13 20:02:48 +07:00
Cong 524ffc9712 Use "Command" for OSX in translation strings (#1619) 2017-10-13 20:12:58 +11:00
Jakob Sinclair a5cabaeb8d Added error dialog when failing to export project
Fixes #11836

Signed-off-by: Jakob Sinclair <sinclair.jakob@mailbox.org>
2017-10-13 00:40:19 +02:00
Daniel J. Ramirez dbc37afcd9 Added and improved some icons, plus some other minor visual fixes. 2017-10-12 14:43:11 -05:00
vonzimr b7b13d010b Add an option to clear recent scenes in the 'Open Recent' submenu 2017-10-12 10:59:57 -07:00
Hiroshi Ogawa d777681882 Create ParticlesMaterialConversionPlugin and format generated shader code 2017-10-12 21:30:19 +09:00
Rémi Verschelde 064f2f4763 Merge pull request #12038 from Hinsbart/argument_names
Fix argument names in method bindings.

[ci skip]
2017-10-11 23:01:17 +02:00
Rémi Verschelde 0e8f0da2fd Merge pull request #12017 from jagt/fix_clear_recent_scripts_crash
fix script editor clear recent scripts crash
2017-10-11 22:42:16 +02:00
Rémi Verschelde 8ed5e64656 Merge pull request #11998 from DmitryKrutskikh/filter-input-events-in-project-manager-3-0
Skip unhandled input events on asset library tab. (3.0)

[ci skip]
2017-10-11 22:31:46 +02:00
Rémi Verschelde 490722c34f Merge pull request #11875 from endragor/fix-export-loop
Fix command-line export looping infinitely
2017-10-11 22:21:52 +02:00
Nathan Warden cedd95ba85 Changed the export/dependencies dialog button names from "Cancel" to "Close" 2017-10-11 13:21:05 -05:00
Andreas Haas d7b9847864
Fix argument names in method bindings.
Adds a couple of missing argument names.
2017-10-11 20:00:25 +02:00
jagt 21c2bf84e6 fix script editor clear recent scripts crash 2017-10-11 16:24:57 +08:00
DmitryKrutskikh 3df42cdefb Skip unhandled input events on asset library tab. 2017-10-10 18:23:11 +03:00
Suchaaver Chahal e29931b22a change step to .01 for float 2017-10-09 22:34:29 -07:00
Marc Gilleron de42e53671 Freelook interpolation fixes
- Smooth freelook position more explicitely
- Don't let orbit zoom produce translation when it shouldn't
- Make base speed framerate-independent (and tweaked setting for that)
- Don't rely on camera for calculations because it no longer reflect immediate state
- Avoid potential divide-by-zero with zoom inertia
- Make speed/zoom relation optional (if enabled, speed is adjusted from zoom)
- Never change zoom distance when freelook is active
- Orbit inertia also applies on freelook
2017-10-10 02:38:17 +02:00
Gilles Roudiere ae94758374 Merge pull request #11019 from poke1024/refactor-polygon-v2
Refactoring of polygon editors to a common code base (v2)
2017-10-09 19:47:54 +02:00
MillionOstrich 0939c0a9ce Add right click option to create folders. 2017-10-09 15:11:44 +01:00
MillionOstrich 40d1866b05 Rework DependencyRemoveDialog for deleting folders
DependencyRemoveDialog now takes two lists (files and folders) to delete.
Sort the folders above files in DependencyRemoveDialog & use some more icons.
Stop files which will be deleted from also being listed as having broken dependencies.
Add right-click option for removing folder to filesystem folder tree.
2017-10-09 15:10:40 +01:00
MillionOstrich 716e5b2943 Reworked rename & move for files & folders.
Move/rename don't depend on the path variable anymore.
Fixed dependencies not updating correctly when dragging folders in the folder tree.
Dependencies will only update for files which sucessfully moved.
Reduced code duplication between move & rename.
Added rename & move options to folders tree.
2017-10-09 15:07:36 +01:00
MillionOstrich e1fb38e891 Can now right click folders in filesystem dock.
Disallow selecting ".." in the file-system dock.
Show In Explorer just uses this->path rather than trying to work it out from the item.
Add support for copy to path to folders .
Removed old commented out code.
2017-10-09 14:59:48 +01:00
Rémi Verschelde bf12b45986 Merge pull request #11965 from SaracenOne/navgen_fix
Navmesh Generation Fix

[ci skip]
2017-10-09 15:23:40 +02:00
Rémi Verschelde 438e32d652 Merge pull request #11941 from Paulb23/members_selected_scroll_issue_11648
Consistant scroll when using members overview, issue 11648
2017-10-09 15:19:15 +02:00
Rémi Verschelde 11202b8e89 Merge pull request #11922 from Toizi/editor_double_escape
Fixed double escape for quotes in generated about files

[ci skip]
2017-10-09 15:05:30 +02:00
Saracen 70e47996b8 Fix bug in navmesh generation when using meshes with multiple
surfaces.
2017-10-09 13:14:27 +01:00
Rémi Verschelde cb4830ef5e Merge pull request #11887 from Hinsbart/vs_crash_get_node
VisualScript: Fix crash with get_node().

[ci skip]
2017-10-09 12:47:23 +02:00
Rémi Verschelde 1cb4fc1510 Merge pull request #11846 from gabrielformiga/fix-ik-bone-drag
Fix IK Bone Drag on Viewport
2017-10-09 12:30:56 +02:00
Rémi Verschelde 3091cfcebd Merge pull request #11842 from n-pigeon/rotate_gizmo_fix
Fixed rotating in local space using 3D Gizmo.
2017-10-09 12:29:35 +02:00
Rémi Verschelde 3151b08c48 Merge pull request #11821 from groud/margins_preset_menu
Replaces (and extends) the anchor menu to a Layout one
2017-10-09 12:21:57 +02:00
Rémi Verschelde 2e0c7bb22a Merge pull request #11718 from poke1024/retina
Fixes some retina problems on multi monitor setups
2017-10-09 11:04:46 +02:00
Paulb23 b07dfd75ea Consistant scroll when using members overview, issue 11648 2017-10-08 14:29:27 +01:00
Marius Guggenmos 1d380bf03d fixed double escape for quotes in editor/SCsub 2017-10-07 21:15:35 +02:00
Rémi Verschelde 84e7bbafb7 Merge pull request #11843 from hoelzl/pr-python3-build
Fix Python 3 build
2017-10-07 10:54:58 +02:00
Andreas Haas dfb6602da0
VisualScript: Fix crash with get_node(). 2017-10-06 21:24:21 +02:00
Poommetee Ketson 59def13b74 EditorSettings: remove duplicate set_favorite_dirs 2017-10-06 20:22:05 +07:00
Andreas Haas 3926c9e893 Merge pull request #11814 from groud/fix_draw_pre_drag_rect
Fixes the Control pre-drag rect not drawn correctly
2017-10-06 13:20:37 +02:00
Ruslan Mustakov 0cd9993ed5 Fix command-line export looping infinitely
EditorProgress calls Main::iteration which calls MessageQueue::flush
which may result in _fs_changed being called again. This fixes the loop
Godot enters in such case.

Fixes #11189
2017-10-06 12:30:54 +07:00
Gilles Roudiere a25d70ab31 Extends the anchors menu to a presets 2017-10-05 21:53:36 +02:00
Juan Linietsky 3d87b70f7a Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844 2017-10-05 15:34:34 -03:00
Bernhard Liebl a7f18798aa fixes several scaling problems on multi monitor retina/non-retina setups on OS X 2017-10-05 08:12:17 +02:00
Gabriel f931093812 Fix IK Bone Drag on Viewport 2017-10-04 21:58:13 -03:00
Matthias Hoelzl 727a381fc9 Fix Python 3 build
- Take care of the differences in handling unicode characters in
  `escape_string` (formerly in `editor/SCsub`, now in `compat.py)`.
- Conditionally include `_winreg` or `winreg` in the Mono editor
  module.
2017-10-04 23:21:32 +02:00
Przemysław Gołąb (n-pigeon) a6ff281966 Fixed rotating in local space using 3D Gizmo. 2017-10-04 23:18:31 +02:00
Gilles Roudiere 3f279d2a3e Fixes the pre drag rect not drawn correctly 2017-10-03 22:44:34 +02:00
Juan Linietsky 3cadecf17b fixed the OS.has_feature() API, and added support for 32 and 64. 2017-10-03 17:36:14 -03:00
Bernhard Liebl f815a3df7e Refactoring of polygon editors to a common code base
includes rebase and manual application 67a706fc1b and 4537977d6d
2017-10-03 13:10:45 +02:00
Daniel J. Ramirez bb69855f1a VS now supports white themes. 2017-10-02 21:31:32 -05:00
Daniel J. Ramirez 6d874ea685 Added correct initialization for script editor theme.
Some style fixes for VS interface.
2017-10-02 18:33:42 -05:00
toger5 975e18895a added spacing to tabs 2017-10-03 00:34:47 +02:00
Andreas Haas 3c1dab7be7 Merge pull request #11770 from Noshyaar/pr-๓
CurveEditor: fix can't edit right tangent
2017-10-03 00:26:12 +02:00
Andreas Haas 5cd68abf88 Merge pull request #11478 from n-pigeon/scale_gizmo
Scale editing Gizmo for Spatial Editor
2017-10-03 00:03:01 +02:00
Andreas Haas de9cc6ed96 Merge pull request #11592 from SaracenOne/header_generator_fix
Python header generator now generates strings with escape characters.
2017-10-02 23:31:40 +02:00
Andreas Haas 5303efb2fa Merge pull request #11659 from AndreaCatania/prephysics
Renamed fixed_process to physics_process
2017-10-02 23:10:36 +02:00
Andreas Haas 359704bccf Merge pull request #11706 from toger5/create_node_preferred_logic
added smart searching with preferrence to root node
2017-10-02 22:49:28 +02:00
Poommetee Ketson 0ce4d82bbf
CurveEditor: fix can't edit right tangent 2017-10-03 03:48:11 +07:00
Andreas Haas 7cfbef91b3 Merge pull request #11747 from Noshyaar/pr-๑
EditorAudioBus: restore delete option on master bus
2017-10-02 22:36:10 +02:00
Andreas Haas 15dd5c2c60 Merge pull request #11767 from Noshyaar/pr-๒
3DEditorGizmo: fix spotlight and camera gizmo & handle
2017-10-02 22:23:09 +02:00
Poommetee Ketson 478fd21e07 Merge pull request #11575 from marcelofg55/move_path_to_trash
FileSystemDock will now remove files/dirs to trashcan using OS::move_to_trash
2017-10-02 23:52:09 +07:00
Poommetee Ketson 34ea271380 Merge pull request #11646 from djrm/pr_visual_improvements
Several visual improvements.
2017-10-02 23:49:44 +07:00
Poommetee Ketson ef643690c3 Merge pull request #11661 from mhilbrunner/issue-11616-always-validate
Editor: Run validation on every text change, not only inserts
2017-10-02 23:48:02 +07:00
Poommetee Ketson 4b57e078ae Merge pull request #11674 from marcelofg55/master
Prevent a possible crash when exporting to MeshLibrary
2017-10-02 23:47:23 +07:00
Poommetee Ketson 980e78749b Merge pull request #11743 from groud/zoom_button_fix
Fix zoom button not zooming on the screen center
2017-10-02 23:42:43 +07:00
Poommetee Ketson 520467376b 3DEditorGizmo: fix spotlight and camera gizmo & handle 2017-10-02 10:59:39 +07:00
Gilles Roudiere 6c25c42c77 Merge pull request #11755 from gabrielformiga/fix-draw-bones
Fix bone draw on viewport
2017-10-01 21:32:42 +02:00
Gilles Roudiere 6af38d119e Merge pull request #11399 from toger5/bottom_panel_debugger
Bottom panel debugger
2017-10-01 21:30:43 +02:00
Gabriel 24249a2c4d Fix bones draw on viewport 2017-10-01 16:00:44 -03:00
Poommetee Ketson 872dd67876 EditorAudioBus: restore delete option on master bus 2017-10-01 21:26:17 +07:00
Gilles Roudiere a0fb178b58 Fix zoom button not zooming on the screen center 2017-10-01 11:30:38 +02:00
Poommetee Ketson f058fa660d Merge pull request #11720 from ISylvox/EnhanceExperience-onUsing-DragNDropAssetTo2DViewport
Rename Patch9Rect into NinePatchRect on "Drag & Drop Asset to 2D Viewport" Feature
2017-09-30 22:28:25 +07:00
AndreaCatania 4537977d6d Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
Gilles Roudiere c9e1bff93f Fixes node2D not lockable/groupable 2017-09-30 15:30:51 +02:00
Indah Sylvia 1f30bcb264 Renamed Patch9Rect (which was expected to be renamed to NinePacthRect) into NinePatchRect on "drag & drop asset to 2D viewport" feature. 2017-09-30 20:18:58 +07:00
Gilles Roudiere 854afba672 Merge pull request #11668 from scayze/open_empty_script_fix
fixed not beeing able to open empty scripts
2017-09-30 12:52:36 +02:00
Gilles Roudiere e6dfce6b52 Merge pull request #11704 from Hinsbart/move_interface_properties
EditorSettings: Move interface/ properties to interface/editor
2017-09-30 12:38:59 +02:00
Juan Linietsky f494470005 Restored ability to import OBJ files as meshes directly. Finally closes #9445. 2017-09-29 20:38:27 -03:00
mhilbrunner cfd75f7a4e Editor: Run validation on every text change, not only inserts 2017-09-30 00:48:16 +02:00
toger5 3f423342f4 create dialog search preferrence fixes: #11697 2017-09-29 21:00:10 +02:00
Andreas Haas 20eb17a685
EditorSettings: Move interface/ properties to interface/editor
Fixes inconsistent behaviour where clicking on the "Interface"
in the Editor Settings wouldn't collapse the category as is the
case for all the other categories.
2017-09-29 18:52:56 +02:00
Marcelo Fernandez da970c5c5f Prevent a possible crash when exporting to MeshLibrary 2017-09-28 22:08:13 -03:00
Scayze 296941f745 fix not beeing able to open empty scripts 2017-09-28 23:58:45 +02:00
toger5 541b0d0238 fixed help bg 2017-09-28 23:21:44 +02:00
Daniel J. Ramirez 15986ea343 Several visual improvements.
Added proper label sizing
Improved text editor status bar
Fixed some issues with ItemList and also some style fixes
Added background to color picker samples (the mrcdk fix)
Fixed slider ticks.
Added VS breakpoint and error styleboxes.
2017-09-28 15:00:43 -05:00
toger5 e8c620abac fixed bottom panel debugger exception
- make it work in combination with the border for tabs
 - fixed updating when changing theme
2017-09-28 16:52:34 +02:00
toger5 e49ac08c24 do not overlap current line with selection color 2017-09-28 16:12:12 +02:00
toger5 d9272bfdbf always use the adaptive code theme selection color in help since it wont changed based on the code theme anyways. 2017-09-28 14:17:35 +02:00
toger5 d58a159e38 keep font color on selection as default 2017-09-28 14:17:14 +02:00
Rémi Verschelde da144fed4c Merge pull request #11617 from groud/fix_bad_display
Fixes bad display
2017-09-27 22:15:00 +02:00
Guilherme Felipe bdd5361548 Fix remove icon in autoload panel 2017-09-27 10:08:28 -03:00
Gilles Roudiere 6f185cc9f7 Remove unecessary anchors&margins set causing bad display (sons of containers) 2017-09-27 00:38:28 +02:00
Przemysław Gołąb (n-pigeon) aad234d5ac Scale editing Gizmo for Spatial Editor
Added support for axis locked scaling with handles, supports both world and local space. Local space recommended for most editing tasks.
Also fixed some small bugs, polished Gizmo looks and cleaned up some dead code.
Happy scaling! :)
2017-09-26 20:39:41 +02:00
volzhs 3e0d18b9c0 Update theme property respectively 2017-09-26 20:08:25 +09:00
Rémi Verschelde da03791e45 Merge pull request #11598 from djrm/pr_fix_code_editor_close
Fix missing code editor find and replace missing hover icon.

[ci skip]
2017-09-26 08:03:41 +02:00
Rémi Verschelde 777f26fe29 Merge pull request #11597 from djrm/pr_interface_colors
Removed most of the custom colors from the interface.
2017-09-26 08:03:00 +02:00
Daniel J. Ramirez 541c4bfd6e Fix missing code editor find and replace missing hover icon. 2017-09-25 23:40:22 -05:00
Daniel J. Ramirez e2861a3b7c Removed transparency from spatial editor grid. 2017-09-25 21:45:53 -05:00
Daniel J. Ramirez b622c92fad Removed most of the custom colors from the interface. 2017-09-25 21:43:20 -05:00
Marcelo Fernandez 20918587d3 FileSystemDock will now remove files/dirs to trashcan using OS::move_to_trash 2017-09-25 21:49:01 -03:00
Saracen 07ccfa6a07 Python header generator now generates strings with escape characters. 2017-09-26 00:48:17 +01:00
Rémi Verschelde f577efd47e Merge pull request #11424 from groud/control_node_presets
Implements set_margins_preset(...)
2017-09-26 00:11:46 +02:00
Rémi Verschelde 1aabf4c166 Merge pull request #11542 from marcelofg55/bucket_limit
Bucket fill will now incrementally process the queue on preview mode
2017-09-25 23:12:12 +02:00
Rémi Verschelde 2526456807 Merge pull request #11564 from djrm/pr_editor_settings_undo
Added the ability to revert to initial value in editor settings.
2017-09-25 23:02:50 +02:00
Rémi Verschelde 78aa7b382a Merge pull request #11567 from QuLogic/scons-var-types
Add types to scons command-line options
2017-09-25 22:44:05 +02:00
Rémi Verschelde 5195935156 Merge pull request #11569 from djrm/pr_audio_buses_fixes
Improved audio buses editor
2017-09-25 22:33:56 +02:00
Rémi Verschelde 8fe8e730a0 Merge pull request #11576 from volzhs/output-console
Add font size setting for output panel
2017-09-25 22:26:25 +02:00
Rémi Verschelde dae02a9041 Merge pull request #11580 from endragor/ios-export
Enhance iOS export
2017-09-25 22:23:49 +02:00
Elliott Sales de Andrade ffab67b8da Use BoolVariable in target/component/advanced options. 2017-09-25 14:36:02 -04:00
Ruslan Mustakov f5b3b24c22 Enhance iOS export
- The export process now builds complete .ipa on macOS, instead of just
   creating XCode project.

 - The project includes Capabilities games usually require: Game Center,
   Push Notifications, In-App Purchase.

 - Icons and launch screens can be specified in export preset.
2017-09-26 00:18:08 +07:00
Poommetee Ketson dcc759fbbc 2DEditor: fix duplicated 'id_pressed' connection 2017-09-25 23:15:54 +07:00
volzhs 79e506ff52 Add font size setting for output panel 2017-09-25 23:43:35 +09:00
Rémi Verschelde af053ecf4d Merge pull request #11570 from djrm/pr_fix_tooltip
Fixed tooltip font color
2017-09-25 09:47:20 +02:00
Daniel J. Ramirez ee9f8ec1d6 Fixed tooltip font color 2017-09-25 02:23:41 -05:00
Daniel J. Ramirez 0f5f916bf0 Improved audio buses editor 2017-09-25 01:48:57 -05:00
Rémi Verschelde 14b4ad931f Merge pull request #10796 from djrm/pr_better_project_creation
Improved New Project and Import project experience
2017-09-25 07:36:32 +02:00
Daniel J. Ramirez 5676c42ae0 Added the ability to revert to initial value in editor settings. 2017-09-24 22:29:59 -05:00
Marcelo Fernandez 6f1ac101b8 Bucket fill will now incrementally process the queue on preview mode 2017-09-24 10:35:55 -03:00
Daniel J. Ramirez de3018703f Improved New Project and Import project experience 2017-09-23 22:50:37 -05:00
Marcelo Fernandez 3571087843 Fix possible infinite loop with bucket fill tool 2017-09-23 23:30:00 -03:00
Juan Linietsky d3ea92257d -Fixed redraw always on 3D viewprot bug
-Changed manipulation inertia default values. Do not touch them again or I'll cut your fingers and eat them.
2017-09-23 17:28:28 -03:00
Marc Gilleron b7bc339011 Allow to set a custom DynamicFont in editor settings 2017-09-23 16:17:44 +02:00
Daniel J. Ramirez f0f9ebf43c Updated key icons
[ciskip]
2017-09-22 23:35:24 -05:00
Daniel J. Ramirez 56edf1f9c6 Use an arrow instead of 3 dots in trees 2017-09-22 18:16:58 -05:00
Juan Linietsky 3237e05c36 Ability to convert from SpatialMaterial to ShaderMaterial 2017-09-22 09:20:52 -03:00
Gilles Roudiere 05bb8e0c10 Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE) 2017-09-22 11:39:44 +02:00
Rémi Verschelde 779426d2df Merge pull request #11477 from djrm/pr_visuals
Improved a lot of icons, and some style fixes
2017-09-22 09:28:10 +02:00
Rémi Verschelde b8d7dd22e8 Merge pull request #11487 from groud/viewport_base_clip
Fixes the rulers text drawn outside the viewport_base

[ci skip]
2017-09-22 09:20:52 +02:00
Rémi Verschelde a0d843910f Merge pull request #11486 from kubecz3k/freelook-calibration
freelook_base_speed calibration

[ci skip]
2017-09-22 09:20:26 +02:00
Gilles Roudiere 56a80625e5 Fixes the rulers text drawn outside the viewport_base 2017-09-22 09:18:04 +02:00
Unknown 9b50155009 freelook_base_speed calibration
freelook_base_speed changed from 0.5 to 0.1
Also precision changed from 0.1 to 0.01 so it's possible to set values lower than 0.1
2017-09-22 09:09:23 +02:00
Daniel J. Ramirez 29d3ecf29a Improved a lot of icons, and some style fixes 2017-09-21 15:55:07 -05:00
Gilles Roudiere e2145bc960 Fix godot spraying errors about a null check 2017-09-21 21:59:38 +02:00
Unknown 267c942121 rotation orbit modifier defaults to none 2017-09-21 17:45:42 +02:00
Rémi Verschelde 82f13288dd Merge pull request #11453 from djrm/pr_visuals
Visual tweaks.
2017-09-21 10:51:06 +02:00
Rémi Verschelde 2f82da7f72 Merge pull request #11222 from toger5/spatial_scrolling
Spatial scrolling update + better default inertia values
2017-09-21 10:35:25 +02:00
Rémi Verschelde 34c4c8046c Merge pull request #11221 from toger5/editor_spacing
added editor spacing
2017-09-21 10:25:40 +02:00
Rémi Verschelde 5c76e638ab Merge pull request #11187 from SaracenOne/subscene_box_selection
Box selection for MeshInstances and subscene nodes.
2017-09-21 10:24:40 +02:00
Rémi Verschelde 601564e9a9 Merge pull request #11446 from marcelofg55/ciep_null_checks
Add missing NULL checks on CanvasItemEditor

[ci skip]
2017-09-21 10:02:20 +02:00
Leon Krause 0899b5029c Correct spelling SEPERATE -> SEPARATE to fix build 2017-09-21 03:29:26 +02:00
Daniel J. Ramirez 00755ff2c0 Visual tweaks.
Updated icons
Updated some color
2017-09-20 19:29:52 -05:00
Juan Linietsky 423ca9bcaf Fix import order, so scenes are imported after textures.
Also fix bugs when meshes are always generated.
2017-09-20 21:04:20 -03:00
Marcelo Fernandez 1a8b324545 Add missing NULL checks on CanvasItemEditor 2017-09-20 16:28:16 -03:00
SaracenOne 3cecd0c6dc Box selection for MeshInstances and subscene nodes. 2017-09-20 14:04:18 +01:00
letheed 5ad9be4c24 Rename pos to position in user facing methods and variables
Rename user facing methods and variables as well as the corresponding
C++ methods according to the folloming changes:

* pos -> position
* rot -> rotation
* loc -> location

C++ variables are left as is.
2017-09-20 13:11:10 +02:00
Rémi Verschelde ecd226c6a7 Merge pull request #11422 from poke1024/fixsourcefontsize2
Better script code font size rescaling on retina displays
2017-09-20 09:32:49 +02:00
volzhs cd81ef4d38 Show button name always in main toolbar 2017-09-20 16:03:52 +09:00
SaracenOne 2e22c07f42 Added snapping to spatial drag and drop. 2017-09-20 01:54:01 +01:00
Rémi Verschelde cd2ffdc672 Merge pull request #11309 from djrm/pr_hack_font
Changed Mononoki font to Hack font
2017-09-20 01:30:16 +02:00
Rémi Verschelde 752a116847 Merge pull request #11256 from djrm/pr_visual_improvements
Visual improvements and new look for VS
2017-09-19 23:44:09 +02:00
Rémi Verschelde dc7b3c309a Merge pull request #11310 from djrm/pr_mono_font_in_log
Use code font in editor log
2017-09-19 23:38:37 +02:00
Rémi Verschelde 01e4d2672c Merge pull request #11327 from SaracenOne/drag_meshes
Drag and drop for meshes directly.
2017-09-19 23:38:10 +02:00
Rémi Verschelde 865be2768b Merge pull request #11378 from Faless/ipv6_no_linklocal
Do not allow link-local addresses to be used by editor debugger
2017-09-19 23:37:21 +02:00
Rémi Verschelde b03a6e55e0 Merge pull request #11396 from djrm/pr_fix_metrics
Fixed a lot of HiDPI metrics.
2017-09-19 23:36:33 +02:00
Rémi Verschelde 2785444f89 Merge pull request #10437 from groud/2d_editor_enhancements
Some 2d editor enhancements
2017-09-19 23:24:17 +02:00
poke1024 d2536a0cf1 better script code font size rescaling on retina displays 2017-09-19 19:51:38 +02:00
Indah Sylvia 13b630eb0c Fixed Typo: 'Seperate' to 'Separate' 2017-09-19 15:51:00 +07:00
toger5 f328a356ae settings 'editors/3d' organized, sorted, new_defaults 2017-09-19 02:44:26 +02:00
toger5 117eb16adb update inertia/freelook settings values + renamed free_orbit... to
oribit...
2017-09-19 02:34:44 +02:00
toger5 1a8a80368e added precision scrolling to spatial editor zoom 2017-09-19 02:34:04 +02:00
toger5 81245a634b zoom inertia uses its own setting (not the same then translation) 2017-09-19 01:30:14 +02:00
toger5 8f460bb73d added editor spacing 2017-09-19 00:37:54 +02:00
SaracenOne a3b3886029 Drag and drop for meshes directly and fix drop restriction for non-Texture objects in canvas editor. 2017-09-18 22:50:05 +01:00
Gilles Roudiere b5f29fe073 Add some options and reorganize the 2D editor menus. Makes available forced snapping. 2017-09-18 23:20:18 +02:00
Daniel J. Ramirez 957e85dcac Fixed a lot of HiDPI metrics. 2017-09-18 14:48:15 -05:00
Rémi Verschelde cc161dcd6f Merge pull request #11021 from tuga3d/autocomplete-logic-attempt2
autocomplete logic attempt 2, fixes #10695
2017-09-18 08:58:18 +02:00
Daniel J. Ramirez 4d14097439 Fixed metrics. 2017-09-17 18:58:36 -05:00
Fabio Alessandrelli 72b4a09a14 Do not allow link-local addresses to be used by editor debugger
Default editor debugger address is now 127.0.0.1
2017-09-18 00:48:16 +02:00
Gilles Roudiere ee61d5d04b Implement smart snapping. Fixes a bug with anchors single-axis move (when they were rotated). 2017-09-17 23:22:13 +02:00
Gilles Roudiere a6f577a9f2 Avoid grid step to go below zero 2017-09-17 23:19:05 +02:00
Gilles Roudiere 7c24a26bc2 Use shift to move anchors on a single axis 2017-09-17 23:19:05 +02:00
Gilles Roudiere bf6d7add01 Implement shortcuts to multiply/divide the grid step 2017-09-17 23:19:05 +02:00
Gilles Roudiere fc52a74ffc Fusion the lock/unlock and the group/ungroup buttons 2017-09-17 23:19:05 +02:00
Gilles Roudiere 975f7eeec3 Adds keyboards shortcuts 2017-09-17 23:19:05 +02:00
Gilles Roudiere 335688ce78 Implements rulers 2017-09-17 23:19:05 +02:00
Rémi Verschelde bc005a57d3 Merge pull request #11220 from toger5/bottom_panel_debugger_tabs_fix
made tabs visible in debugger fixes: #11212
2017-09-17 23:06:38 +02:00
Gilles Roudiere 72e0a68a81 Fixes axis badly displayed with high zooming values 2017-09-17 23:04:30 +02:00
Gilles Roudiere 71b45614fd Split some functions to make the code more readable (maybe at the price of a neglibile performance loss) 2017-09-17 23:04:30 +02:00
Gilles Roudiere f48b76fd8d Make the shortcuts for setting the pivot editable 2017-09-17 23:04:30 +02:00
Gilles Roudiere 69091d4035 Display draggable anchors only if the parent is not a container 2017-09-17 23:04:30 +02:00
Gilles Roudiere 100c788884 Display width and height when dragging a node side 2017-09-17 23:04:30 +02:00
Gilles Roudiere ad1028471c Draw a ghost rect when dragging nodes if it's rotated/scaled 2017-09-17 23:04:30 +02:00
Gilles Roudiere dbc4dbdec1 Displays margins values when moving the node 2017-09-17 23:04:30 +02:00
Rémi Verschelde 7655587efb Merge pull request #11251 from toger5/q_e_fix_freelook
swapped up down shortcut for freelook (to fit unreal)
2017-09-17 22:49:13 +02:00
Rémi Verschelde 73b8e5acab Merge pull request #11362 from marcelofg55/fix_x11_export
Fix x11 exported executables not getting the +x flag
2017-09-17 22:40:54 +02:00
Rémi Verschelde 65ef19abe3 Merge pull request #11360 from volzhs/fix-animation-editor-error
Fix set_item_icon error when starting editor
2017-09-17 22:40:31 +02:00
Daniel J. Ramirez 52c0550dd7 Changed Mononoki font to Hack font 2017-09-17 13:55:48 -05:00
Marcelo Fernandez 3528b1e571 Fix x11 exported executables not getting the +x flag 2017-09-17 14:40:58 -03:00
Rémi Verschelde 4208518c4d Merge pull request #11356 from Paulb23/text_editor_theme_crash
Fixed segfault on loading text editor theme

[ci skip]
2017-09-17 17:57:00 +02:00
volzhs 357b9602b4 Fix set_item_icon error when starting editor 2017-09-18 00:41:08 +09:00
Paulb23 a48dc9aa17 Fixed segfault on loading text editor theme 2017-09-17 13:19:38 +00:00
Jakob Schwab f98f65fd7f Adds missing shortcuts to TileEditor. Keeps fill-tool selected after use
The following keyboard shortcuts are now available:
-Bucket fill (G)
-Paint Tile (P)
-Transpose Tile (T)
Fixes #10918
2017-09-17 13:09:04 +02:00
Rémi Verschelde c74bab66aa Merge pull request #11274 from Rubonnek/keep-argument-names-consistent
Renamed function arguments to keep them consistent between declaration and implementation
2017-09-17 12:53:48 +02:00