Commit Graph

15273 Commits

Author SHA1 Message Date
Yuri Sizov
a0fec566ef Merge pull request #82821 from Madalaski/connections_delete_key
Allow to remove signal connections using `Delete`
2024-01-17 18:52:22 +01:00
Gilles Roudière
48bed5050b Make TileMapLayers extend Node2D and work as children of TileMap 2024-01-17 16:05:50 +01:00
Yuri Sizov
45eedba1fa Improve editor theme generation after the refactor 2024-01-17 15:16:53 +01:00
Madalaski
3b9fc45f8c Fixing a usability issue where the DEL key does not delete connections 2024-01-17 00:51:43 +00:00
kobewi
60e88f2def Display path in tooltips of sub-resource list 2024-01-16 23:51:57 +01:00
Yuri Sizov
691450bc08 Reorganize project manager code
- Extract individual components to their own files.
- Improve order of declarations and definitions within those files.
- ProjectDialog is only extracted as there are upcoming
PRs touching on it.
2024-01-16 19:57:36 +01:00
BlueCube3310
cd87916d98 Fix Scene Importer crashing when mesh or animation save paths are invalid 2024-01-16 17:42:11 +01:00
A Thousand Ships
2920a875dc
Cache TreeItems between runs in EditorHelpSearch 2024-01-16 16:50:45 +01:00
ajreckof
2f697926b0 Fix renaming a node to the name of its siblings breaking NodePath
Also fix cases where node name was not visually updated because name was not changed

Co-Authored-By: Nông Văn Tình <53887662+nongvantinh@users.noreply.github.com>
2024-01-16 15:18:30 +01:00
A Thousand Ships
dc86483e3a
Add inheriting classes to DocTools 2024-01-16 14:42:36 +01:00
Yuri Sizov
dc3b07e551 Introduce editor theme spacing presets
This change adds a new editor setting related to theming
which controls base and additional spacing used in the
generated editor theme. These values can also be changed
manually by the user to customize their experience.

Limited effort was applied to make sure both Compact and
Spacious presets work and look fine, but further tuning
and adjustments are totally expected. Some controls will
require layout changes or additional fixes to their constants.
2024-01-16 11:57:45 +01:00
Yuri Sizov
635b8a1474 Split theme generation logic into several subroutines
This change introduces a new theme configuration struct to be
passed to the aforementioned routines to better control reuse
of styles and definitions in the generator.

Everything not passed and not explicitly shared is scoped so it
is not automatically accessible throughout the routine. This
should ensure that the decision to share styles is a conscious one.

In the future we will try to reduce the number of unique definitions
and share most of it. This PR is a stepping stone on this path.

This also puts the effort into separating redefinitions of
default theme items vs custom types introduced only by the editor.
In a few cases where editor-specific definitions need to reference
default definitions we simply fetch them from the theme. It's not
ideal and hides the dependency a bit, but hopefully these cases
will be abstracted properly in due time.
2024-01-16 11:57:45 +01:00
Yuri Sizov
95b27fe8c7 Reorganize code related to editor theming
This change introduces a new EditorThemeManager class
to abstract theme generatio and its subroutines.

Logic related to EditorTheme, EditorColorMap, and editor
icons has been extracted into their respective files with
includes cleaned up.

All related files have been moved to a separate folder to
better scope them in the project. This includes relevant
generated files as well.
2024-01-16 11:57:45 +01:00
Rémi Verschelde
6bb89c71ff
Merge pull request #87229 from RandomShaper/gl_preview_goodboy
Run resource previewer on the main thread if using GL compatibility
2024-01-16 10:39:37 +01:00
Rémi Verschelde
a69e23b23b
Merge pull request #87216 from Calinou/editor-print-rich-handle-meta
Handle clickable `[url]` tags in `print_rich()` editor output log
2024-01-16 10:38:26 +01:00
Rémi Verschelde
db7175458a
Merge pull request #87143 from ajreckof/fix-icon-corrupted-on-nested-arrays
Fix icon corrupted when nested array editors are opened before opening main array editor.
2024-01-16 10:36:01 +01:00
Rémi Verschelde
039379d272
Merge pull request #84193 from kitbdev/dock-manager-extract
Extract `EditorDockManager` from `EditorNode`
2024-01-16 10:35:11 +01:00
Pedro J. Estébanez
e5454cd660 Run resource previewer on the main thread if using GL compatibility 2024-01-16 10:01:41 +01:00
kit
2323f040e9 Extract editor dock manager 2024-01-15 15:15:42 -05:00
Hugo Locurcio
4a11d48420
Handle clickable [url] tags in print_rich() editor output log
Since this uses `OS.shell_open()`, this allows the use of any standard URL
including `file://` paths, `mailto:`, custom protocols set up by the user, etc.
2024-01-15 14:54:13 +01:00
Rémi Verschelde
9e65c5c0f4
Merge pull request #87183 from hakro/where-is-my-tooltip
Add tooltips to the export buttons
2024-01-15 13:31:29 +01:00
Rémi Verschelde
fe76b61743
Merge pull request #87160 from kleonc/tilemap-fix-debug-drawing-truncations-to-ints
Fix some `TileMap` debug drawing truncating to ints
2024-01-15 13:31:04 +01:00
Rémi Verschelde
85a918d5a2
Merge pull request #87121 from jsjtxietian/fix-thumbnail-disappear
Fix thumbnail disappears if FileSystemDock is floated
2024-01-15 13:30:40 +01:00
Rémi Verschelde
73ca286df2
Merge pull request #87108 from YuriSizov/editor-capitalize-oidn
Capitalize OIDN in editor settings and properties
2024-01-15 13:29:51 +01:00
Rémi Verschelde
a2d61a9ac4
Merge pull request #86979 from alessandrofama/editor-resource-picker-icons
Fix missing icons for custom resources in EditorResourcePicker
2024-01-15 13:26:14 +01:00
Rémi Verschelde
fa3477f2be
Merge pull request #86878 from YeldhamDev/tabcontainer_pot_generation
Parse the names of children of `TabContainer`s on POT generation
2024-01-15 13:25:49 +01:00
Rémi Verschelde
03767fbf3b
Merge pull request #86446 from reduz/transient-to-focused
Implement a `transient_to_focused` Window mode
2024-01-15 13:25:00 +01:00
Rémi Verschelde
a2b94fe8d8
Merge pull request #86145 from Rindbee/set-a-suitable-size-for-labels-with-AUTOWRAP_WORD_SMART
Set an appropriate minimum size for labels in windows that display incorrectly
2024-01-15 13:24:06 +01:00
Rémi Verschelde
c981e30848
Merge pull request #84619 from quirkylemon/favorite-node-tooltip
Add tooltip for toggling favorite nodes
2024-01-15 13:22:52 +01:00
Rémi Verschelde
fb5ad1af3d
Merge pull request #83014 from Chubercik/window_method_duplicate_fix
Add deprecation notice to a duplicate method of class `Window`
2024-01-15 13:22:02 +01:00
Rémi Verschelde
9c91fbedfb
Merge pull request #81905 from ckaiser/feature/project_settings_add_consistency
Improve "Add" button consistency in Project Settings
2024-01-15 13:21:34 +01:00
Hakim
6dfc36d661 Add some tooltips to the export buttons
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-01-15 12:14:09 +01:00
Juan Linietsky
15144c24bd Implement a transient_to_focused mode
This intends to be the correct way to handle non-child windows becoming covered by the current window when becoming focused.
Enabling this property on select windows, they will become transient to the currently focused one when becoming visible.

This deprecates the "unparent_when_invisible" function introduced by #76025.
2024-01-14 18:51:44 +01:00
A Thousand Ships
595c6248a3
Fix reloading current scene forgetting path
Scene was stopped before running which cleared the last run scene,
forcing it to run the currently edited scene instead
2024-01-14 12:17:32 +01:00
kleonc
baa5504700 Fix some TileMap debug drawing truncating to ints 2024-01-14 02:02:46 +01:00
ajreckof
b75fb4603b Fix icon corrupted when nested array editors are opened before opening main array editor. 2024-01-13 09:20:38 +01:00
QuirkyLemon
14b2533ef6 add tooltip for toggling favorite nodes 2024-01-12 15:26:13 -06:00
Jakub Marcowski
06534f8ad5 Add deprecation notice to a duplicate method of class Window 2024-01-12 18:18:28 +01:00
jsjtxietian
57751b1917 Fix thumbnail disappears if FileSystemDock is floated 2024-01-13 01:15:37 +08:00
风青山
f932c6548e Set an appropriate minimum size for labels in windows that display incorrectly
When the label's `autowrap_mode` is `AUTOWRAP_WORD_SMART` and the initial `text`
is set at the same time, it may have a higher height.

Set an appropriate minimum size for labels in windows that display incorrectly
so that these controls display properly.
2024-01-12 23:08:38 +08:00
Alessandro Famà
2cfdb27c81 Fix missing icons for custom resources in EditorResourcePicker
The icons of custom resources created with `class_name` and annotated with `@icon` or GDExtensionen resources that have an icon specified in the .gdextension file are not appearing in the `EditorResourcePicker`.  The problem is that the `EditorResourcePicker` retrieves the editor theme icon for the resource type and defaults to the `Object` icon if the type wasn't found. This will apply both to `class_name` and GDExtension resources.

This solution addresses the issue by replacing the usage of `Control::get_editor_theme_icon` with `EditorNode::get_class_icon` to ensure the correct icon is retrieved for the resource. Additionally, this fix removes the `custom_resources` lookup above that call, as these resources, added through `EditorPlugin::add_custom_type`, were not being included in the allowed types within `_add_allowed_type` in the `EditorResoucePicker`. Currently, these particular custom resources are never displayed in the picker. The related issue is logged here: #75245.

Fixes #86072.
2024-01-12 15:39:33 +01:00
Yuri Sizov
4975619018 Capitalize OIDN in editor settings and properties 2024-01-12 13:45:20 +01:00
Christian Kaiser
1910f91f17 Improve "Add" button consistency in Project Settings
* Adds an icon to all the input-adjacent add/remove buttons
 * Adds a separator next to the action map "add" button
 * Changes the Shader Globals editor to be consistent with the others
 * Adds a clear button to the shader global name input
2024-01-11 17:13:23 -03:00
A Thousand Ships
4b7ea9fe47
Fix invalid 3-to-4 renames of add_animation to add_animation_library
This rename breaks `SpriteFrames` and also isn't valid as the new method
takes an `AnimationLibrary`, not an `Animation`
2024-01-11 18:35:29 +01:00
Rémi Verschelde
a3765274fb
Merge pull request #87048 from Mickeon/scene-string-names-are-a-mess
Use SceneStringNames in Skeleton3DEditorPlugin
2024-01-11 17:42:14 +01:00
Rémi Verschelde
cab27498bd
Merge pull request #86957 from RandomShaper/mt_mends
A couple of enhancements to user-visible threading semantics
2024-01-11 17:40:37 +01:00
Rémi Verschelde
880c12004b
Merge pull request #86881 from AThousandShips/gizmo_fix
[Editor] Add missing virtual bind to `EditorNode3DGizmo(Plugin)`
2024-01-11 17:39:48 +01:00
Rémi Verschelde
48936690af
Merge pull request #86736 from Illauriel/rename-add-lib
Add icon, tooltip, rename button in AnimationLibraryEditor for clarity.
2024-01-11 17:38:59 +01:00
Rémi Verschelde
9e967ebdf9
Merge pull request #86583 from reduz/lightmapper-dda-fix
Tiny fix for lightmapper DDA
2024-01-11 17:37:45 +01:00
Rémi Verschelde
087a397477
Merge pull request #86301 from KoBeWi/deferred_cleanup
Update deferred calls to use Callables
2024-01-11 17:36:29 +01:00
Rémi Verschelde
7ce8a8f030
Merge pull request #83731 from aXu-AP/uv-edit-zoom-improvements
Improve UV editor zoom behavior
2024-01-11 17:34:48 +01:00
Illauriel
184b74c93f Add icon, tooltip, rename button in AnimationLibraryEditor for clarity. 2024-01-11 05:50:29 +01:00
Micky
3354273c9f Use SceneStringNames in Skeleton3DEditorPlugin 2024-01-10 18:17:58 +01:00
aXu-AP
5bdb5f5c37 Improve UV editor zoom behavior
Scrolling focuses towards mouse like in canvas editor.
Center view on opening.
Adjust scroll area to include polygons larger than texture.
Change zoom slider to EditorZoomWidget.
2024-01-10 13:27:20 +02:00
Rémi Verschelde
be4273a525
Merge pull request #86365 from fire/obj-importer
Add obj importer changes to use ImporterMesh.
2024-01-10 12:03:24 +01:00
Juan Linietsky
caef2be758 Tiny fix for lightmapper DDA
- Ensures only one axis advances at a time
- This fixes extremely corner cases where the DDA may skip over geometry
2024-01-10 10:39:56 +01:00
jsjtxietian
5b57db2637 Fix "Class name cannot be empty" error when sorting no import files by type 2024-01-10 10:39:21 +08:00
Pedro J. Estébanez
acac31ba5c Allow EditorImportPlugin to override can_import_threaded() 2024-01-09 17:30:24 +01:00
kobewi
0e8f90f4c8 Update deferred calls to use Callables 2024-01-09 16:11:47 +01:00
kobewi
2e09985c0d Fix² behavior of ResourceFormatLoader CACHE_MODE_REPLACE 2024-01-09 16:01:37 +01:00
Rémi Verschelde
8297ec949b
Merge pull request #86727 from KoBeWi/shortcut_revolution
Update modified shortcuts in command palette
2024-01-09 15:31:00 +01:00
Rémi Verschelde
4baa634937
Merge pull request #84895 from rsubtil/fix_dap_race_condition
Prevent race condition on initial breakpoints from DAP
2024-01-09 15:30:44 +01:00
Rémi Verschelde
ee42c9e7ef
Merge pull request #82498 from aXu-AP/docs-double-navigation
Fix opening docs writing extra navigation history
2024-01-09 15:30:38 +01:00
SaracenOne
cb8a743e18
Fix behavior of 'Editable Children' toggle.
Prevents losing nodes owned by the edited scene when
toggling editable_children off on an instanced scene,
and makes the toggle compatible with undo-redo.
2024-01-09 13:34:38 +01:00
Rémi Verschelde
2ccc5c7575
Merge pull request #86990 from akien-mga/revert-84167-cache_mode_replace_fixes
Revert "Fix behavior of ResourceFormatLoader `CACHE_MODE_REPLACE`"
2024-01-09 11:30:06 +01:00
Trevor Davenport
39ae82623d
Use ObjectID to track cached scene groups.
This prevents a crash that could occur when using the Node pointer
would reference a Node which had been freed after node_removal.
2024-01-09 11:14:38 +01:00
Rémi Verschelde
9ca3d3ec83
Revert "Fix behavior of ResourceFormatLoader CACHE_MODE_REPLACE" 2024-01-09 10:49:14 +01:00
K. S. Ernest (iFire) Lee
1430f0b67d Add obj importer changes to use ImporterMesh. 2024-01-08 13:57:20 -08:00
Silc Lizard (Tokage) Renew
a51958a2a0 Remove Object pointer/solve types conflict in AnimationTrackCache
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-01-08 21:48:19 +09:00
Rémi Verschelde
35da70f953
Merge pull request #86933 from alessandrofama/drop-texture-scene-history
Fix 2D viewport texture drop issue with global history registration
2024-01-08 12:01:55 +01:00
Rémi Verschelde
edcea4a2ca
Merge pull request #86893 from Mickeon/autocomplete-editor-interface
Add autocompletion for a few EditorInterface methods
2024-01-08 12:00:43 +01:00
Rémi Verschelde
0354dc4205
Merge pull request #86867 from TokageItLab/reset-copy-options-for-more
Copy InterpolationType / LoopMode for all track & UseBlend option for audio when adding reset keys
2024-01-08 11:59:07 +01:00
Rémi Verschelde
e417b7e6e6
Merge pull request #86824 from alessandrofama/audio-import-playback-position
Fix playback position label update in Audio Stream Importer
2024-01-08 11:57:31 +01:00
Rémi Verschelde
4aa8e87e50
Merge pull request #86805 from ryevdokimov/clear-nodes-on-ui-cancel-2d
Allow `ui_cancel` to unselect all nodes in all edit modes in 2D, matching 3D behavior
2024-01-08 11:56:43 +01:00
Rémi Verschelde
f46465ba14
Merge pull request #86804 from ryevdokimov/allow-all-modes-to-select
Allow all editor modes to select nodes in the viewport
2024-01-08 11:56:19 +01:00
Rémi Verschelde
c10d268974
Merge pull request #86787 from ryevdokimov/code-spell-check
Fix various spelling errors across engine solution
2024-01-08 11:55:55 +01:00
Rémi Verschelde
dd487ebb0b
Merge pull request #86568 from jsjtxietian/fix-infinite-loop-tile
Fix potential infinite loop when calculating tile editor zoom level
2024-01-08 11:55:30 +01:00
Rémi Verschelde
53d47a389c
Merge pull request #86542 from KoBeWi/merge_split_action
Improve Path2D editing
2024-01-08 11:54:42 +01:00
Rémi Verschelde
a2bd7c3301
Merge pull request #85142 from CookieBadger/animation-player-improvements
Improve usability of zooming in the animation editor
2024-01-08 11:50:38 +01:00
Rémi Verschelde
049da90fb4
Merge pull request #77832 from AThousandShips/import_fix
Fix incorrect check on importing project
2024-01-08 11:49:23 +01:00
Rémi Verschelde
15186b6606
Merge pull request #72461 from Calinou/editor-renderer-select-mobile
Make the rendering method dropdown also affect mobile if compatible
2024-01-08 11:48:59 +01:00
Alessandro Famà
4ea5c1ff2a Fix issue with dropping texture in 2D viewport causing incorrect global history registration
This fix addresses an issue where dropping a texture onto the 2D viewport in a scene without a root node incorrectly registers the action in the global history. Subsequently undoing and redoing this action in another scene results in the newly created node replacing the root of the current scene.

Fixes #86826.
2024-01-07 21:54:44 +01:00
CookieBadger
5b3d5e0a65 Improved usability of zoom features in animation player 2024-01-07 01:30:06 +01:00
A Thousand Ships
0a2ddaa6bd
Fix incorrect check on importing project 2024-01-07 00:52:16 +01:00
Micky
db10ce3d8d Add autocompletion for a few EditorInterface methods 2024-01-06 19:19:31 +01:00
A Thousand Ships
c794ce195b
[Editor] Add missing virtual bind to EditorNode3DGizmo(Plugin)
Method `_begin_handle_action` was not bound
2024-01-06 17:27:50 +01:00
Michael Alexsander
7b8c0b3a34
Parse the names of children of TabContainers on POT generation 2024-01-06 10:52:44 -03:00
Silc Lizard (Tokage) Renew
5ade1077ff Copy intrp/loop for all track & use_blend for audio when adding reset 2024-01-06 17:15:45 +09:00
jsjtxietian
42c672afd6 Fix infinite loop when calculating zoom level if tile_size * max_zoom < default 2024-01-06 16:11:26 +08:00
Robert Yevdokimov
eb565780e7 Prevent escape key from closing Editor Settings window when filtering for shorcuts 2024-01-05 19:24:55 -05:00
Zi Ye
97f9dbda81 Changed various editor transform operations to be committed in local instead of global space. Fixed a couple of bugs when syncing transforms to debug instance. 2024-01-05 17:07:20 -06:00
kobewi
f41b2c2ec4 Improve Path2D editing 2024-01-05 22:34:31 +01:00
Muller-Castro
96a95cb974 Add const lvalue ref to container parameters 2024-01-05 14:49:57 -03:00
Robert Yevdokimov
ff03a32323 Allow all editor modes to select nodes in the viewport 2024-01-05 10:07:34 -05:00
Alessandro Famà
155bebfdf2 Fix playback position label update in Audio Stream Importer
The current playback position label doesn't get updated if the playhead is not visible. The label is updated in `_draw_indicator()` at the end of the function, but we return early if the calculated offset falls outside the valid range. This fix moves the label updating above this check, ensuring that the label always gets updated regardless of the visibility of the playhead.

Fixes #86550.
2024-01-05 12:41:30 +01:00
Rémi Verschelde
e72e63a6b5
Merge pull request #85837 from akien-mga/clang-format-16
Style: Mark clang-format 16 as supported for pre-commit hook
2024-01-05 12:04:44 +01:00
Rémi Verschelde
dc5b57ea44
Merge pull request #81325 from AttackButton/path_2d_editor_plugin-clear_points
Add a button to clear curve points in the Path2D editor
2024-01-05 12:02:41 +01:00
Rémi Verschelde
d1b7c60afc
Merge pull request #77712 from nklbdev/Fix_lossless_formats_in_PortableCompressedTexture2D
Fix lossless formats in PortableCompressedTexture2D
2024-01-05 12:02:14 +01:00
Rémi Verschelde
85e999dc5e
Merge pull request #64908 from marcinn/lightmap-gi-texel-scale
Add `texel_scale` property to LightmapGI
2024-01-05 12:01:49 +01:00
Robert Yevdokimov
06f586e890 Allow ui_cancel to unselect all nodes in 2D, matching 3D behavior 2024-01-04 18:07:31 -05:00
nklbdev
47d991678d Fix lossless formats in PortableCompressedTexture2D
Update scene/resources/portable_compressed_texture.cpp

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-01-05 00:11:01 +05:00
Aaron Franke
9753a35c76
Move 3D scene import classes to their own folder 2024-01-04 11:02:49 -06:00
Rémi Verschelde
8a716e3275
Merge pull request #84353 from aXu-AP/sprite2d-plugin-zoom
Add zoom controls to Sprite2DPlugin converter preview
2024-01-04 16:40:05 +01:00
Rémi Verschelde
bb1006b2ac
Merge pull request #84284 from Haydoggo/script-switch
Preserve inspector focus when opening script from scene tree
2024-01-04 16:39:59 +01:00
Rémi Verschelde
1312a73304
Merge pull request #84135 from aXu-AP/reparent-select-fix
Fix nodes being deselected upon reparenting
2024-01-04 16:39:53 +01:00
Rémi Verschelde
0cdb530c18
Merge pull request #83895 from clayjohn/origin-lines
Use screen-aligned quads for origin lines to avoid issues on NVidia
2024-01-04 16:39:42 +01:00
Rémi Verschelde
5eb22a317d
Merge pull request #83577 from DennisManaa/fix-translation-for-item-list
Add automatic translation of items to ItemList
2024-01-04 16:39:36 +01:00
Rémi Verschelde
52ab49ef1a
Merge pull request #83503 from YeldhamDev/grab_all_the_animations!
Allow to load multiple animation/libraries at once in the animation manager
2024-01-04 16:39:30 +01:00
Rémi Verschelde
0010096356
Merge pull request #83109 from Calinou/script-editor-add-more-toggle-comment-shortcuts
Allow Ctrl + KP / and Ctrl + # to toggle comment in the script editor
2024-01-04 16:39:10 +01:00
Rémi Verschelde
ad3e5a949e
Merge pull request #82283 from YeldhamDev/focus_that_search_bar!
Make the search bars in the "Project Settings" dialog grab focus when they appear
2024-01-04 16:38:52 +01:00
Rémi Verschelde
c772a5b050
Merge pull request #78960 from kleonc/inspector-follow-focus
Make editor inspector follow focus
2024-01-04 16:38:46 +01:00
Rémi Verschelde
0d18a945ca
Merge pull request #76654 from TokageItLab/improve-filter-util-anim-tree
Add useful functions to `FilterEdit` in `AnimationBlendTreeEditor`
2024-01-04 16:38:32 +01:00
Rémi Verschelde
94f72a72e2
Merge pull request #75005 from J-N-Witch/add-position-gizmo-toggle
Add option to toggle visibility of Position gizmos in 2D editor, organize existing options
2024-01-04 16:38:24 +01:00
Rémi Verschelde
38a1e17b93
Merge pull request #72572 from Daylily-Zeleen/daylily-zeleen/override_export_end_in_Cpp
Provide ability to override `EditorExportPlugin::_export_end()` in C++
2024-01-04 16:38:15 +01:00
Marcin Nowak
eea2ad4019 Add texel_scale property to LightmapGI 2024-01-04 16:24:19 +01:00
Robert Yevdokimov
f9826a1dd7 Fix various spelling errors 2024-01-04 09:56:43 -05:00
Rémi Verschelde
0fa767beff
Merge pull request #84508 from jsjtxietian/clean-copy
Clean unnecessary copy detected by clang-tidy
2024-01-04 14:25:58 +01:00
Rémi Verschelde
3224e47af8
Merge pull request #84486 from jcostello/jcostello/fix-material-drop
Fix material drag and drop
2024-01-04 14:25:52 +01:00
Rémi Verschelde
6c390b620d
Merge pull request #84445 from Rubonnek/add-const-references-clang-tidy
Add const references detected by clang-tidy
2024-01-04 14:25:33 +01:00
Rémi Verschelde
1aa03f7701
Merge pull request #81044 from MewPurPur/add-physics-material-icon
Add PhysicsMaterial icon
2024-01-04 14:24:54 +01:00
Hugo Locurcio
57f3bdb1e5
Make the rendering method dropdown also affect mobile if compatible
This prevents visual discrepancies between desktop and mobile platforms
after switching rendering methods using this dropdown.

The restart dialog now displays which rendering methods will be used,
and the dropdown tooltip also lists caveats related to specific platforms.
2024-01-03 18:38:37 +01:00
Rémi Verschelde
d4b33b3e9f
Merge pull request #86723 from ryevdokimov/remove-unused-code
Removed unused code related to command palette
2024-01-03 15:48:17 +01:00
Rémi Verschelde
00cc23f906
Merge pull request #86486 from timothyqiu/move-copy-dialog
Improve `EditorDirDialog`
2024-01-03 15:47:52 +01:00
Rémi Verschelde
c23c43dd96
Merge pull request #86476 from VedatGunel/fix-fs-split-offset
Store horizontal and vertical split offsets separately in FileSystem dock
2024-01-03 15:47:27 +01:00
Rémi Verschelde
6665a629c3
Merge pull request #85943 from kuruk-mm/fix/find-in-files
Stop the searching of `find in files` in folders that have `.gdignore`
2024-01-03 15:44:07 +01:00
Rémi Verschelde
11d1844e66
Merge pull request #85869 from paulloz/dotnet-warning-out-of-date-properties
.NET: Add a warning in the inspector when properties might be out of sync
2024-01-03 15:43:41 +01:00
Rémi Verschelde
54b83bd705
Merge pull request #84788 from Cerno-b/fix-description-text-for-grouping
Clarify description of "group selected"
2024-01-03 15:42:50 +01:00
Rémi Verschelde
73c5deff76
Merge pull request #82916 from jsjtxietian/update-scene-tree-tooltip-after-editor-description-chnage
Support updating tooltip immediately after editor description change
2024-01-03 15:41:31 +01:00
Rémi Verschelde
df8b7fee81
Merge pull request #82802 from marcinn/fix-82756-prevent-saving-children-without-owner
Fix saving branch as scene saves children without owner set
2024-01-03 15:40:37 +01:00
Rémi Verschelde
34594a3096
Merge pull request #86669 from YeldhamDev/there_is_no_escape
Stop escaping `'` on POT generation
2024-01-03 10:14:14 +01:00
Rémi Verschelde
a6dc1b3907
Merge pull request #84527 from Calinou/colorpicker-display-revert-icon
Display a revert icon on ColorPicker's old sample
2024-01-03 09:59:06 +01:00
rune-scape
cde478bda6 Hot-reload only changed scripts 2024-01-02 17:56:52 -08:00
kobewi
b712d1c657 Update modified shortcuts in command palette 2024-01-02 23:02:54 +01:00
Robert Yevdokimov
7fd15e9275 Removed unused code related to command palette 2024-01-02 14:49:37 -05:00
Michael Alexsander
e5022531bf
Stop escaping ' on POT generation 2024-01-02 15:26:42 -03:00
Rémi Verschelde
2158f88a88
Merge pull request #86710 from KoBeWi/do_not_the_shaders
Handle built-in shaders when closing scene
2024-01-02 18:06:25 +01:00
Rémi Verschelde
4c0db7765d
Merge pull request #86630 from TokageItLab/value-track-default-option
Make default options of int value track refer to RESET animation
2024-01-02 18:06:02 +01:00
Rémi Verschelde
39336e3780
Merge pull request #86598 from pancelor/master
Project upgrade tool: Better space handling in "export"
2024-01-02 18:05:51 +01:00
Rémi Verschelde
a1d45858e0
Merge pull request #86504 from lyuma/gltf_reimport_textures_merry_xmas
gltf: Fix three bugs which prevented extracted textures from being refreshed
2024-01-02 18:05:19 +01:00
Rémi Verschelde
2f2ed95aa8
Merge pull request #85540 from KoBeWi/update_reset
Copy track update mode when adding reset key
2024-01-02 18:05:12 +01:00
kobewi
779d731940 Handle built-in shaders when closing scene 2024-01-02 16:00:11 +01:00
Rémi Verschelde
e78c5d0ec5
Merge pull request #86211 from TheSofox/node-duplicate-undo-fix
Fix duplicating multiple nodes at different depths in `SceneTreeDock`
2024-01-02 15:08:57 +01:00
Rémi Verschelde
0d88840e81
Merge pull request #80706 from ajreckof/rework-array-update-property
Rework `update_property` for array
2024-01-02 15:08:41 +01:00
kobewi
e534dbf53a Improve saving of built-in resources 2024-01-02 12:53:18 +01:00
Silc Lizard (Tokage) Renew
eecfe5d75a Make default options of int value track refer to RESET animation 2024-01-02 13:13:47 +09:00
kobewi
3058a4926f Tweak tile atlas help label positions 2024-01-01 20:35:50 +01:00
kobewi
d96fca371b Copy track update mode when adding reset key 2023-12-30 18:02:55 +01:00
rune-scape
a938359cd3 Fix possible crash in script_text_editor.cpp 2023-12-29 18:05:58 -08:00
pancelor
d4d5a14234 project upgrade tool: better space handling in "export"
the regex had two problems; they were not recognizing export statements
that had spaces after "export", or export statements with no space
before "var".

These are both valid syntax, but the conversion was unsuccessful.
This commit fixes both cases.

test case 1:    `export(int)var x = 1`
old conversion: `@export(int)var x = 1`
new conversion: `@export var x: int = 1`

test case 2:    `export (int) var y = 2`
old conversion: `@export (int) var y = 2`
new conversion: `@export var y: int = 2`
2023-12-28 21:10:54 -08:00
Vedat Gunel
f35f1a1849 Store horizontal and vertical split offsets separately in FileSystem dock 2023-12-25 18:11:18 +03:00
Haoyu Qiu
a42ead59da Improve EditorDirDialog
* Automatically selects the newly created directory
* Automatically selects "res://" when nothing is selected
* Fixes an error when overwrite/replace dialog appears
* Changes "copy checkbox + action button" to "copy button + move button"
* Double clicking a directory (un)collapses it instead of copy/move
* Uses DirectoryCreateDialog for "Create Folder"
2023-12-25 19:14:04 +08:00
Lyuma
fea4165ca8 gltf: fix three bugs which prevented extracted textures from being refreshed.
1. Extracted texture paths in `GLTFDocument::_parse_image_save_image` at the project root started with res:/// which broke cache invalidation
2. md5 hashes were not being written to generator_parameters for new imports, which led Godot to think the file was manually created.
3. `EditorFileSystem::reimport_append` must emit the `resources_reimported` signal in order for the resource cache to be updated.
2023-12-25 01:03:40 -08:00
Michael Alexsander
27ec41e91a
Fix scene parser reading non-built-in scripts for POT generation 2023-12-23 21:18:18 -03:00
Paul Joannon
0818d015db
Inspector ⚠️ when C# props might be out of date 2023-12-22 23:27:13 +01:00
Yuri Sizov
13a0d6e9b2 Merge pull request #86431 from timothyqiu/ungroup-action
Improve action name for ungroup button in Scene dock
2023-12-22 17:20:22 +01:00
Yuri Sizov
d7564dbc6d Merge pull request #86388 from timothyqiu/unique-reset
Clear sub-resources list when no sub-resource exists
2023-12-22 17:20:12 +01:00
Yuri Sizov
980d55198c Merge pull request #86387 from jsjtxietian/fix-tile-set
Fix `UndoRedo history mismatch` when creating a new tile atlas
2023-12-22 17:20:08 +01:00
Yuri Sizov
13d34d6a2b Merge pull request #85923 from Calinou/editor-filesystem-dock-add-open-in-terminal
Add a editor FileSystem dock action to open a terminal in selected folder
2023-12-22 17:19:53 +01:00
Sofox
ed648799ae Fixed duplicating nodes at different depths in SceneTreeDock 2023-12-22 15:20:08 +00:00
Haoyu Qiu
c62c0fb2d2 Improve action name for ungroup button in Scene dock 2023-12-22 19:54:14 +08:00
Mateus Reis
105723b725 Fix internal profiling button being visible when disabled 2023-12-21 18:25:33 +02:00
Haoyu Qiu
6e49ff91c0 Clear sub-resources list when no sub-resource exists 2023-12-21 18:14:10 +08:00
jsjtxietian
1217d7d678 Fix UndoRedo history mismatch when creating a new tile atlas 2023-12-21 17:25:21 +08:00
ajreckof
b4d96bc710 Rework update_property for array.
Apply suggestions from code review

Co-Authored-By: Tomek <kobewi4e@gmail.com>
2023-12-21 10:00:04 +01:00
Yuri Sizov
5f641541ea Merge pull request #86271 from YuriSizov/pm-optimize-multiple-ways-of-scanning
Optimize scanning routines in the project manager
2023-12-20 15:08:06 +01:00
Yuri Sizov
f77da033f2 Merge pull request #86169 from Repiteo/gdvirtual-call-refactoring
Replace `GDVIRTUAL_CALL` with `GDVIRTUAL_REQUIRED_CALL` where applicable
2023-12-20 15:07:55 +01:00
Yuri Sizov
aae58cd688 Merge pull request #85887 from YuriSizov/editor-enforce-min-window
Correctly enforce minimum window size in editor
2023-12-20 15:07:48 +01:00
Yuri Sizov
bc6be82f5a Merge pull request #81260 from KoBeWi/min_maxing_particle_editing
Improve editing of min/max particle properties
2023-12-20 15:07:25 +01:00
Yuri Sizov
6296333bad Merge pull request #60965 from DarkMessiah/global-groups-implementation
Implement project-wide node groups
2023-12-20 15:07:20 +01:00
Yuri Sizov
416e594eb3 Correctly enforce minimum window size in editor
Also set the maximum size for the language
picked in the project manager.
2023-12-20 13:19:21 +01:00
Yuri Sizov
3d4b33df33 Optimize scanning routines in the project manager 2023-12-20 13:16:46 +01:00
kobewi
ce9fec9b4d Improve editing of min/max particle properties 2023-12-20 06:31:08 +01:00
Yuri Sizov
4d695985c1 Merge pull request #85470 from KoBeWi/don't_get_child_but_stash_child
Improve Control hiding in PluginConfigDialog
2023-12-19 20:32:55 +01:00
Yuri Sizov
e18659c69d Merge pull request #82872 from jsjtxietian/require-editor-restart-when-csg-gizmo-color-changed
Prompt require editor restart to user when gizmo color changed
2023-12-19 20:32:20 +01:00
msreis
f1cc14d525 Fix missing time for some script functions in profiler
Fixes the issue by adding a mechanism by which the functions that were
previously disappearing can be profiled too. This is optional with
an editor setting, since collecting more information naturally slows the engine
further while profiling.

Fixes #23715, #40251, #29049
2023-12-19 19:42:21 +01:00
Stanislav Labzyuk
958699a0c4 Implement project-wide node groups 2023-12-19 18:07:19 +01:00
Hugo Locurcio
0e97acff84
Add a editor FileSystem dock action to open a terminal in selected folder
This is useful to enter some commands without having to open a separate
terminal and `cd` to the project folder.
2023-12-19 15:04:02 +01:00
Yuri Sizov
1f5d4a62e9 Merge pull request #86290 from bruvzg/mac_tab_menu
[macOS] Fix updating editor tab titles in the dock menu.
2023-12-19 13:02:31 +01:00
Yuri Sizov
508ad59370 Merge pull request #86266 from aaronfranke/editor-prop-no-setting
Use `set_value_no_signal` in editor property code
2023-12-19 13:02:27 +01:00
Yuri Sizov
ead01d0ca4 Merge pull request #85527 from fdstevex/master
Fix for Cmd-B shortcut conflict on macOS
2023-12-19 13:02:14 +01:00
Yuri Sizov
1c0be67952 Merge pull request #85452 from BleedingXiko/tilemap-typo
Fix typo in TileMap editor tooltip
2023-12-19 13:01:54 +01:00
Yuri Sizov
13dd72ce78 Merge pull request #85219 from dsnopek/light-bake-mode-no-gi-method
Remove GI methods in parentheses from light baking options
2023-12-19 13:01:40 +01:00
Yuri Sizov
02d4579fa2 Merge pull request #85000 from bruvzg/ed_ui_direction
[Editor] Add option to override editor UI layout direction.
2023-12-19 13:01:35 +01:00
Yuri Sizov
7aae85edfd Merge pull request #84845 from DarkMessiah/tree-disabled-checkbox
Implement disabled state for Checkbox in Tree
2023-12-19 13:01:25 +01:00
Yuri Sizov
92e024aac5 Merge pull request #79785 from KoBeWi/ioioioio
Load project metadata file only when needed
2023-12-19 13:00:54 +01:00
bruvzg
d8bb4c7163
[macOS] Fix updating editor tab titles in the dock menu. 2023-12-19 13:09:20 +02:00
Aaron Franke
8a407ff82e
Use set_value_no_signal in editor property code 2023-12-18 11:47:03 -06:00
Yuri Sizov
bf8dd73e9d Merge pull request #86280 from Calinou/editor-input-map-editor-action-edit-title
Add input action name to window title in input map editor
2023-12-18 18:18:24 +01:00
Yuri Sizov
8d9c11b72b Merge pull request #86278 from YeldhamDev/filter_scene_tooltip
Fix scene dock search losing its default tooltip after typing an invalid filter
2023-12-18 18:18:20 +01:00
Yuri Sizov
2552821f06 Merge pull request #86044 from KoBeWi/can't_add_if_can't_add
Disable Add button when theme item name is empty
2023-12-18 18:18:09 +01:00
Yuri Sizov
c3ee2b9c52 Merge pull request #86008 from Delsin-Yu/4.2
Correctly free relevant scripts when closing scene tabs
2023-12-18 18:18:05 +01:00
Yuri Sizov
5c848174a3 Merge pull request #84898 from rsubtil/fix_dap_breakpoints_closed_scripts
Fix DAP breakpoints being cleared on closed scripts
2023-12-18 18:17:46 +01:00
Yuri Sizov
644e236e5c Merge pull request #83987 from bruvzg/macos_window_and_help
[macOS] Add default Window and Help menus, allow special menu customization.
2023-12-18 18:17:41 +01:00
DE-YU
b37b40ff76 Correctly free relevant scripts when closing scene tabs 2023-12-18 21:41:07 +08:00
Hugo Locurcio
8e2f3191e7
Add input action name to window title in input map editor 2023-12-18 01:42:59 +01:00
Michael Alexsander
589b7b0ed1
Fix scene dock search losing its default tooltip after typing an invalid filter 2023-12-17 20:07:46 -03:00
Wilson E. Alvarez
a3cb1b096f
Add const references detected by clang-tidy 2023-12-16 13:36:44 -05:00
Yuri Sizov
e63f1d4494 Merge pull request #86137 from Maran23/editor-error-metadata
Do not print error when editor meta was not found as it will be reimported anyway after
2023-12-16 17:49:58 +01:00
Yuri Sizov
9cbe3cb451 Merge pull request #83533 from SaracenOne/bezier_edit_mode_fix
Fix setting bezier track handle mode from inspector
2023-12-16 17:49:24 +01:00
Saracen
09a4aa3ce8 Fix setting bezier track handle mode from inspector. 2023-12-14 23:11:47 +00:00
Yuri Sizov
f8a2a91936 Merge pull request #86171 from YuriSizov/editor-what-colors-what-sounds
Fix various issues with the folder color lookup
2023-12-14 21:22:46 +01:00
Yuri Sizov
c3579769d8 Merge pull request #86164 from KoBeWi/stop_select_faking
Properly select the newly duplicated file
2023-12-14 21:22:42 +01:00
Yuri Sizov
a5529f759c Merge pull request #86129 from TheSofox/color-picker-memory
Remember last `color_mode` and `picker_shape` in `ColorPicker`s in the editor
2023-12-14 21:22:39 +01:00
Yuri Sizov
efa8c46fab Fix various issues with the folder color lookup 2023-12-14 20:43:46 +01:00
Marius Hanl
4b8b0803eb Return false when no '.editor.ctex' file exists so that the file will be reimported after and no error is printed 2023-12-14 20:35:49 +01:00
Thaddeus Crews
83ef789745
Replace GDVIRTUAL_CALL with GDVIRTUAL_REQUIRED_CALL where applicable 2023-12-14 13:22:40 -06:00
Sofox
7979412c75 Remember last 'color_mode' and 'picker_shape' in 'ColorPicker's in the editor 2023-12-14 18:57:57 +00:00
kobewi
0ae1241304 Properly select the newly duplicated file 2023-12-14 19:49:11 +01:00
Yuri Sizov
a6c0c90058 Merge pull request #86066 from Wiltof/tilemapPaint
Reset TileMap editor `drag_type` when the toolbar mode is not selected
2023-12-14 17:38:57 +01:00
Yuri Sizov
9d280f8b1c Merge pull request #85879 from berrybus/deselect-audio-effects
Fix permanently selected audio bus effects
2023-12-14 17:38:49 +01:00
Yuri Sizov
4269a57b0c Merge pull request #85387 from jsjtxietian/fix-forward-plus-crash
Use render method from OS instead of project settings in compositor RD
2023-12-14 17:38:43 +01:00
Yuri Sizov
a3024d0395 Merge pull request #85362 from Flavelius/params_copy_paste
Make copy & paste params skip `resource_path`
2023-12-14 17:38:38 +01:00
Yuri Sizov
203c8c31d3 Merge pull request #85071 from Rubonnek/remove-unnecessary-assignments
Remove unnecessary assignments
2023-12-14 17:38:34 +01:00
Yuri Sizov
8f33b4e83a Merge pull request #84882 from Invertex/select-instance-asset
Add "Show In FileSystem" to the Scene hierarchy right-click
2023-12-14 17:38:30 +01:00
Yuri Sizov
6faa5c6dc4 Merge pull request #84837 from synalice/issue-83366-colored-folders
Fix folder color not showing up in file dialogs
2023-12-14 17:38:24 +01:00
Yuri Sizov
daddb2b469 Merge pull request #84754 from aXu-AP/sprite2dplugin-rect
Add region rect and frames support to Sprite2DPlugin converter
2023-12-14 17:38:19 +01:00
Yuri Sizov
4cf6325aa1 Merge pull request #84660 from groud/better_tileset_polygons
Move tile transforms handling cache to TileData
2023-12-14 17:38:14 +01:00
Yuri Sizov
19f4dfbdfb Merge pull request #83957 from kitbdev/scene-tab-reuse
Only update `EditorSceneTabs` tabs when necessary
2023-12-14 17:38:09 +01:00
wilto938
5a3de5bc30 Reset TileMap editor drag_type by using the _stop_dragging() function when the toolbar mode is not selected 2023-12-14 11:58:36 +01:00
jsjtxietian
453c2246b6 Use render method from OS in compositor RD; Update related UI 2023-12-14 11:38:46 +08:00
bruvzg
0d44b50520
[macOS] Add default Window and Help menus, allow special menu customization. 2023-12-13 23:20:05 +02:00
Nancy Zhang
cf39cc985b Fix unable to deselect audio effects 2023-12-13 12:37:21 -05:00
Gilles Roudière
18fe0bd025 Move tile transforms handling cache to TileData 2023-12-13 17:44:59 +01:00
Wilson E. Alvarez
80fb8db31f
Remove unnecessary assignments
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2023-12-13 11:06:26 -05:00
Invertex
59787683a9 Added "Show In FileSystem" right-click option to Scene hierarchy nodes.
-Implemented shared function for focusing FileSystem tab and highlighting the node path.
-Created right-click option that shows up in the Scene-Hierarchy on Nodes that have a file-system source path.
-Created custom icon for this right-click option
-Implemented the shared function and icon for other places that already had this features (Open Node tab, Inspector Resource)

Co-authored-by: MewPurPur <mew.pur.pur@gmail.com>
2023-12-13 07:43:39 -08:00
Rémi Verschelde
481d04669f
Merge pull request #83329 from detomon/fix-creating-and-updating-plugin-with-dot-in-folder-name
Fix creating and updating plugin with dot in folder name
2023-12-13 10:31:04 +01:00
bruvzg
1a82b5d026
[D3D12] Automatically copy runtime DLLs during export. 2023-12-13 07:48:53 +02:00
Rémi Verschelde
d26a3f1b14
Merge pull request #85807 from rakkarage/import-warning
Add toaster notifications for import warnings.
2023-12-12 10:40:41 +01:00
Rémi Verschelde
7f02f5b71b
Merge pull request #85686 from kevmorg/master
Hide Node dock successfully on undo/redo and deletion
2023-12-12 10:40:16 +01:00
kevmorg
da84489b27
Hide Node dock successfully on undo/redo and deletion
Fixes #84530.
2023-12-12 10:26:05 +01:00
Aaron Franke
52f1b86ebc
Fix referring to ResourceImporterScene static importers via instances 2023-12-11 20:01:39 -06:00
Rémi Verschelde
abaf99d22d
Merge pull request #86031 from YuriSizov/editor-icons-for-groups
Fix theme access in the Groups editor
2023-12-12 00:34:12 +01:00
Rémi Verschelde
e551672c2d
Merge pull request #85922 from Listwon/fix-uid-corruption-on-reimport-80132
Prevent overriding file info of another file when reimport creates extra files
2023-12-12 00:33:25 +01:00
Rémi Verschelde
8f2b5cc109
Merge pull request #82899 from aaronfranke/import-settings-dialogs
Rename ImportSettings dialogs to have "Dialog" in the name
2023-12-12 00:15:59 +01:00
kobewi
fc7cdd5c37 Disable Add button when theme item name is empty 2023-12-11 22:21:36 +01:00
Rémi Verschelde
6882e5042d
i18n: Sync translations with Weblate
(cherry picked from commit 1dee633c91)
2023-12-11 22:10:21 +01:00
Yuri Sizov
0244f8318f Fix theme access in the Groups editor 2023-12-11 14:34:05 +01:00
Mateo Kuruk Miccino
b062f5b6fa
Stop the searching of find in files in folders that have .gdignore 2023-12-08 19:26:06 -03:00
Bartłomiej T. Listwon
aae48ac2b6 Prevent overriding file info of another file when reimport creates files 2023-12-08 22:17:51 +01:00
Yuri Sizov
aec890b496 Merge pull request #81169 from MewPurPur/texture-abstract-icons
Add Texture2D and Texture3D icons
2023-12-08 18:45:48 +01:00
Yuri Sizov
07677f0f51 Merge pull request #85885 from YuriSizov/bench-pressing
Improve engine startup/shutdown benchmarks
2023-12-08 17:12:26 +01:00
Yuri Sizov
26ba706831 Merge pull request #85845 from YuriSizov/editor-export-hidden-errors
Ensure more export errors are reported to users
2023-12-08 16:59:04 +01:00
Yuri Sizov
9dce1a45a0 Merge pull request #85819 from Malcolmnixon/export-android-build-template
Add option to install android build template for export
2023-12-08 16:58:54 +01:00
Yuri Sizov
7fbaefd244 Merge pull request #85723 from ilyabelow/84609-visual-shader-viewport-texture-error
Add a specific error when creating a ViewportTexture in a Texture2D node
2023-12-08 16:58:39 +01:00
Yuri Sizov
8cb2d20fce Merge pull request #85236 from YuriSizov/editor-flat-remote
Use the flat button style on switches in scene and node docks
2023-12-08 16:58:24 +01:00
Yuri Sizov
959c166866 Merge pull request #83741 from BlueCube3310/path-3d-plugin-optimize
Optimize Path3DGizmo Mesh Generation
2023-12-08 16:58:08 +01:00
Yuri Sizov
2e94be2ea4 Merge pull request #84167 from SaracenOne/cache_mode_replace_fixes
Fix behavior of ResourceFormatLoader `CACHE_MODE_REPLACE`
2023-12-08 15:23:13 +01:00
Yuri Sizov
6c86974022 Merge pull request #84122 from kitbdev/fix-dock-visibility
Fix dock visibility issues
2023-12-08 15:23:09 +01:00
Yuri Sizov
0481a0b8b3 Merge pull request #82528 from SaracenOne/path_types
Add support for exporting script classes without a name
2023-12-08 15:22:48 +01:00
Malcolm Nixon
988c1bf298 Add option to install android build template for export
This PR adds a new "--install-android-build-template" command-line option which causes the android build template to be installed before exporting the project.
2023-12-08 09:00:25 -05:00
Yuri Sizov
fc3f40f37d Improve engine startup/shutdown benchmarks
- Add contexts to give a better sense of benchmarked areas.
- Add missing benchmarks and adjust some begin/end points.
- Clean up names.
- Improve Android's internal benchmarks in a similar manner.

Co-authored-by: Fredia Huya-Kouadio <fhuya@meta.com>
2023-12-08 12:53:04 +01:00
kobewi
6e31c413b6 Add descriptions for tile properties 2023-12-07 16:57:34 +01:00
Rémi Verschelde
d5ad37afcd
i18n: Sync translations with Weblate
(cherry picked from commit daeb1c7292)
2023-12-07 11:13:54 +01:00
Yuri Sizov
773b4d7764 Ensure more export errors are reported to users
Also fixes the timing issue when exporting all
presets at the same time, where the error report
would try to appear while the progress dialog
was still visible.
2023-12-06 15:26:07 +01:00
Rémi Verschelde
49f4860ce3
Style: Mark clang-format 16 as supported for pre-commit hook
It only introduced a difference in a .glsl file, which I've worked
around by removing an empty line. This keeps formatting consistent
between clang-format 15 and 16.

Also added a change in the 3-to-4 project converter to fix bogus
formatting in clang-format < 17.
2023-12-06 13:26:53 +01:00
Rakka Rage
35444b28e3 Add toaster notifications for import warning. 2023-12-05 16:25:04 -05:00
MewPurPur
6cdd406c3d Add Texture2D and Texture3D icons 2023-12-05 19:21:04 +02:00
Yuri Sizov
44ec0d19d8 Fix size and visuals of the InputEventConfigurationDialog 2023-12-05 16:05:51 +01:00
Rémi Verschelde
1af8228ced
Merge pull request #85585 from jsjtxietian/fix-svg-invisible
Fix SnapGrid is almost invisble in light theme
2023-12-05 15:15:44 +01:00
aXu-AP
a45db4d616 Fix UV editor not showing polygon correctly
Fix polygon not showing correctly if UVs have been moved around. Show the actual contents of the polygon instead.
2023-12-05 15:38:37 +02:00
Rémi Verschelde
36e033bce8
Merge pull request #85312 from YuriSizov/window-and-the-case-of-an-unexpected-shrinkage
Make sure `Window`'s title is respected before we compute the size
2023-12-05 13:05:23 +01:00
Rémi Verschelde
4bc4817055
Merge pull request #84237 from dalexeev/inspector-fix-array-dict-elem-clearing
Inspector: Fix clearing array/dictionary element with `<Object#null>`
2023-12-05 13:05:14 +01:00
Haoyu Qiu
08b1354b36 Set language encoding flag when using ZIPPacker
When non-ASCII filenames are used, this indicates that the encoding is
UTF-8. Programs like ZIPReader can then parse the filename correctly.
2023-12-05 17:12:12 +08:00
Danil Alexeev
ed86c33002
Inspector: Fix clearing array/dictionary element with <Object#null> 2023-12-05 08:47:19 +03:00
Rémi Verschelde
6c7d43822c
Merge pull request #85745 from YuriSizov/editor-obey-the-theme-overlord
Fix theme application in various editor dialogs
2023-12-04 23:21:58 +01:00
Rémi Verschelde
6cfb3f61f2
Merge pull request #85556 from bs-mwoerner/wav-import-fix
Fix importing WAV files with odd chunk sizes
2023-12-04 23:19:34 +01:00
Rémi Verschelde
3e7cc5ec32
Merge pull request #85271 from YuriSizov/core-check-please!
Correctly check scripts that must inherit `EditorPlugin`
2023-12-04 23:12:24 +01:00
Rémi Verschelde
a8bc207252
Merge pull request #85181 from TheSofox/reparent-container-undo-fix
Restored Control properties when you undo a parenting of a Control to a Container
2023-12-04 23:10:51 +01:00
Rémi Verschelde
beb454c528
Merge pull request #85087 from EelisOtsamo/fix_scene_drag_and_drop
Fix issue with 3D scene drag and drop preview node
2023-12-04 23:10:01 +01:00
Rémi Verschelde
ff151bb9aa
Merge pull request #85061 from SaracenOne/imported_slices_fix
Fix imported track flag on sliced animations.
2023-12-04 23:09:37 +01:00
Rémi Verschelde
764e468066
Merge pull request #84933 from Calinou/editor-multimesh-populate-fix-node-type
Only allow MeshInstance3D-inherited nodes in MultiMesh Populate Surface dialog
2023-12-04 23:07:58 +01:00
Rémi Verschelde
8b3ba7e074
Merge pull request #84891 from Calinou/editor-particles-generate-emission-fix-node-type
Only allow MeshInstance3D-based nodes in particles emission shape node selector
2023-12-04 23:07:34 +01:00
Rémi Verschelde
be585ac644
Merge pull request #84594 from reduz/default-commented-light-shader
Comment the shader template light function by default
2023-12-04 23:04:50 +01:00
Rémi Verschelde
2b913cc84a
Merge pull request #84520 from Jordyfel/just-another-move-bug
Fix errors on file rename or move in the Filesystem Dock
2023-12-04 23:04:00 +01:00
Rémi Verschelde
98882f1c69
Merge pull request #84310 from timothyqiu/dnd
Allow dragging editable children
2023-12-04 23:02:45 +01:00
Rémi Verschelde
9108445eca
Merge pull request #84076 from aXu-AP/uv-editor-texture-transform
Fix UV editor not using texture transform
2023-12-04 23:00:54 +01:00
Michael Wörner
29810376b8 Fixed reading WAV files with odd chunk sizes.
These require a padding byte not included in the chunk size.
2023-12-04 20:01:34 +01:00
Yuri Sizov
01888ae7ab Fix theme application in various editor dialogs
99% of the time we shouldn't rely on the signal, we
should use the notification instead. I left some comments
in places where I couldn't quickly improve the code.
2023-12-04 13:18:48 +01:00
ilyabelow
429f24e665 Add a specific error when creating a ViewportTexture in a Texture2D node in a Visual Shader 2023-12-04 15:16:43 +04:00
jsjtxietian
926e22d2ab Fix SnapGrid is almost invisble in light theme 2023-12-01 18:51:45 +08:00
Steve Tibbett
86db8f921d Fix for Cmd-B conflict on macOS, where Cmd-B was
both "Build Project" and "Go to Next Bookmark".
2023-11-30 06:58:52 -05:00
Yuri Sizov
3a67eb2675 Disable a prohibitively slow code branch when reparenting nodes 2023-11-29 17:39:39 +01:00
Rémi Verschelde
c17d73f140
i18n: Sync translations with Weblate 2023-11-29 17:21:35 +01:00
kobewi
c5b742a06b Improve Control hiding in PluginConfigDialog 2023-11-28 14:59:34 +01:00
BleedingXiko
971b0a7bda
fix typo in tile_map_editor.cpp 2023-11-27 16:40:38 -08:00
bruvzg
27ca31f359 [Editor] Save and restore previous window mode when toggling full-screen. 2023-11-27 12:44:30 +02:00
Aaron Franke
a8dc34b8f0
Rename ImportSettings dialogs to have "Dialog" in the name 2023-11-26 22:59:01 -06:00
kobewi
3517ab5627 Fix custom type icon sizes in animation tracks 2023-11-25 23:41:25 +01:00
Flavelius
d9e3acece2 Make Copy->paste Params skip resource_path
Resource path should not be attempted to be taken over, as that's not intended for copy-paste and fails anyway, but this results in the whole paste operation failing as well
2023-11-25 22:35:51 +01:00
Yuri Sizov
d9677be0ca Make sure Window's title is respected before we compute the size
Also removes some suspicious and outdated code that forced this particular
dialog to change size when the warning message changed.
2023-11-24 16:31:41 +01:00
oeelis
834ccb9698 Fix issue with 3D scene drag and drop preview node 2023-11-24 15:44:51 +02:00
Yuri Sizov
bc1949d797 Correctly check scripts that must inherit EditorPlugin
Also updates some error messages related to this kind of check
across the codebase.
2023-11-23 16:24:43 +01:00
clayjohn
549a83eee2 Suppress surface upgrade warnings when showing SurfaceUpgradeTool warning
Also ensure the EditorProgress dialogue shows correct numbers
2023-11-22 15:35:50 -07:00
Rémi Verschelde
fa4a65387e
Merge pull request #85227 from KoBeWi/when_two_IDs_fight_the_editor_suffers
Fix crash caused by conflicting menu option IDs
2023-11-22 21:57:14 +01:00
Yuri Sizov
b1d6e336ea Use the flat button style on switches in scene and node docks 2023-11-22 20:10:35 +01:00
Yuri Sizov
10b70e2498 Rework the surface upgrade tool to inform users without blocking
This removes the immediate confirmation dialog and insteads prints the
message to the editor log (and it also appears as a toast). The immediate dialog
is a devil's plaything, and it cannot be used in this scenario (if it can be used
anywhere at all). The condition that triggers the SUT can happen during any
attempt by the rendering server to read a mesh. This means it will conflict
with a number of editor processes, like loading, importing, preview
generation, export, CLI mode, etc.

So while this is less on the nose as far as informing users goes, it's also
our best option to use the log and the toaster.
2023-11-22 19:03:14 +01:00
kobewi
c6fec68a3e Fix crash caused by conflicting menu option IDs 2023-11-22 17:28:40 +01:00
David Snopek
ce488930ea Remove GI methods in parentheses from light baking options 2023-11-22 08:42:40 -06:00
Rémi Verschelde
a34814b0b6
Merge pull request #85205 from jsjtxietian/grab-focus
Set some window in visual shader editor to be exclusive
2023-11-22 13:59:50 +01:00
Rémi Verschelde
ca245295ae
Merge pull request #85193 from TokageItLab/fix-seek-mixer
Fix seeking bug in AnimationPlayerEditor
2023-11-22 13:59:45 +01:00
Rémi Verschelde
51bca1b586
Merge pull request #85154 from KoBeWi/yo_dawg_I_heard_you_like_saving_scen-JUST_STOP_IT
Avoid saving scene while already saving the scene
2023-11-22 13:59:37 +01:00
jsjtxietian
b7ba667dcf Set some window in visual shader editor to be exclusive 2023-11-22 17:58:18 +08:00
Sofox
5614e6d61c Restored Control layout properties you undo a parenting of a Control to a Container 2023-11-22 09:37:17 +00:00
Silc Lizard (Tokage) Renew
21833f3dfd Fix seeking bug in AnimationPlayerEditor 2023-11-22 06:43:26 +09:00
Rémi Verschelde
7022271291
i18n: Sync translations with Weblate 2023-11-21 16:08:36 +01:00
Rémi Verschelde
c2f8fb3015
Merge pull request #85039 from RandomShaper/mingwthreads
Use mingw-std-threads in MinGW builds
2023-11-21 15:44:18 +01:00
Rémi Verschelde
fa259a77cd
Codestyle: Fix some comment issues 2023-11-21 15:26:53 +01:00
Rémi Verschelde
9c0692f30e
Merge pull request #85169 from jsjtxietian/fix-project-name-overriden
Fix project name being overwritten everytime `show_dialog` is called
2023-11-21 15:06:55 +01:00
jsjtxietian
b8d7a43f73 Fix project name being overwrite everytime show_dialog is called 2023-11-21 19:50:01 +08:00
kobewi
d84ba48d8f Avoid saving scene while already saving the scene 2023-11-20 21:57:21 +01:00
kobewi
2c72558ad0 Add Save As... option to EditorResourcePicker 2023-11-20 21:05:17 +01:00
Yuri Sizov
fdaee9ee89 Prevent the surface upgrade tool from running during export
Also add an explicit way to trigger the tool manually
at user's will.
2023-11-20 15:36:45 +01:00
Hugo Locurcio
c6a16b176e
Only allow MeshInstance3D-based nodes in particles emission shape node selector
This applies to both GPUParticles3D and CPUParticles3D, as
CPUParticles3DEditor inherits from GPUParticles3DEditorBase.
2023-11-19 11:22:51 +01:00
Saracen
57f1e5dcdc Fix imported track flag on sliced animations. 2023-11-18 15:36:33 +00:00
Pedro J. Estébanez
fe4850c0d0 Use mingw-std-threads in MinGW builds 2023-11-18 11:56:05 +01:00
Rakka Rage
58c9e341f1 Fix asset importer conflicted indeterminate state. 2023-11-17 19:58:18 -05:00
bruvzg
932174fedf
[Editor] Add option to override editor UI layout direction. 2023-11-17 14:56:45 +02:00
Rémi Verschelde
80e1672836
i18n: Sync translations with Weblate 2023-11-16 17:38:43 +01:00
Rémi Verschelde
b049ac43ba
Merge pull request #84927 from bruvzg/macos_ext_frame_upd
[macOS] Process events before changing title style to update window frame.
2023-11-16 14:52:28 +01:00
Marcin Nowak
561fcf54a4 Fix #82756: Save branch as scene saves children without owner set 2023-11-16 01:14:04 +01:00
Saracen
f392a9c4f8 Fix CACHE_MODE_REPLACE 2023-11-15 18:55:20 +00:00
Stanislav Labzyuk
ff8797e980 Implement disabled state for Checkbox in Tree 2023-11-15 17:13:34 +01:00
Rémi Verschelde
cc135c5821
Merge pull request #84931 from YuriSizov/editor-hot-topic-hot-keys
Make script/shader editor save shortcuts unique again
2023-11-15 14:32:22 +01:00
Rémi Verschelde
d89c5313a5
Merge pull request #83290 from trollodel/move_progress_dialog_on_open
Keep focus on floating window when showing ProgressDialog
2023-11-15 14:32:07 +01:00
Yuri Sizov
0f5a14c397 Make script/shader editor save shortcuts unique again 2023-11-15 14:10:12 +01:00
Rémi Verschelde
6d47eff457
Merge pull request #83104 from jsjtxietian/fix-crash-when-reimport-animation-while-playing
Fix editor crash when re-importing GLTF while animation is playing
2023-11-15 13:15:54 +01:00
Hugo Locurcio
dc3194f668
Only allow MeshInstance3D-inherited nodes in MultiMesh Populate Surface dialog 2023-11-15 12:24:11 +01:00
bruvzg
c64c1053e9
[macOS] Process events before changing title style to update window frame. 2023-11-15 09:33:23 +02:00
jsjtxietian
4680ced5fa support updating tooltip after editor description change 2023-11-15 14:27:49 +08:00
jsjtxietian
3c10493d0b Fix Editor crash when re-importing GLTF while animation is playing 2023-11-15 11:13:42 +08:00
Rémi Verschelde
6197f0952b
Merge pull request #84872 from alesliehughes/res_import_scene
Fix Resource Importer use after free
2023-11-14 23:30:53 +01:00
Ricardo Subtil
760ff2e933 Fix DAP breakpoints being cleared on closed scripts 2023-11-14 16:51:38 +00:00
Ricardo Subtil
485342408b Prevent race condition on initial breakpoints from DAP 2023-11-14 15:56:03 +00:00
Rémi Verschelde
ff5ac866e8
Donors: Change tiers to match Dev Fund, sync latest data
The new list includes all donors listed on fund.godotengine.org,
together with the ones still on Patreon on matching tiers.

We haven't yet updated Patreon tiers to match the Dev Fund, so donors
who used to be listed under "Silver donors" are now grandfathered under
the "Gold members" category from the Dev Fund.
2023-11-14 15:40:44 +01:00
Nikita Krasnov
0d6300d269 Fix folder color not showing up in file dialogs 2023-11-14 17:17:10 +03:00
Alistair Leslie-Hughes
b0e0615075 Fix Resource Importer use after free 2023-11-14 16:39:41 +11:00
Rémi Verschelde
85ecb853cf
Merge pull request #83652 from KoBeWi/PROPERTY_HINT_DOC_IS_FULL
Fill remaining global scope constant descriptions
2023-11-14 00:02:58 +01:00
kobewi
da55c06322 Save scene when saving built-in resource 2023-11-13 16:34:17 +01:00
kobewi
4296f0a771 Fill remaining global scope constant descriptions 2023-11-13 15:17:10 +01:00
Rémi Verschelde
4123f1371f
Merge pull request #84797 from akien-mga/silence-warning-about-skipping-dirs-with-godot-project
Remove EditorFileDialog warning when skipping project directories
2023-11-12 23:00:54 +01:00
Rémi Verschelde
5a5b456fca
Merge pull request #84774 from akien-mga/fix-TTR-in-ERR-WARN-prints
Don't use TTR/RTR for ERR/WARN prints
2023-11-12 22:59:38 +01:00
Rémi Verschelde
e03f47cb7c
Remove EditorFileDialog warning when skipping project directories
We might need better UX to handle this in EditorFileDialog, showing the
directories as greyed out with a tooltip, but for now this silences a warning
that users have no control over.

We keep the warning only in the initial project scan.
2023-11-12 19:05:05 +01:00
Rémi Verschelde
d443f127ef
Merge pull request #83708 from Guilhermev25/shaders-renames
Fix wrong shader rename
2023-11-12 16:57:00 +01:00
Rémi Verschelde
3e23755d24
Merge pull request #83430 from RandomShaper/fix_onion_audio
Fix onion skinning internals activating audio/method/animation tracks
2023-11-12 16:56:30 +01:00
Rémi Verschelde
87ba798cba
Merge pull request #84779 from m4gr3d/keep_android_build_window_open_on_failure
Preserve the output from the gradle build command
2023-11-12 12:15:54 +01:00
Fredia Huya-Kouadio
136b7f9c52
Preserve the output from the gradle build command
Updates `EditorNode#execute_and_show_output(...)` to return the output of the executed command.
2023-11-12 12:07:04 +01:00
Rémi Verschelde
15b8185c68
Don't use TTR/RTR for ERR/WARN prints
We don't translate those, only editor strings are translated.
2023-11-12 12:00:55 +01:00
Cerno_b
9a684cf199 Clarify description of "group selected" 2023-11-12 10:53:44 +01:00
aXu-AP
cb88108d9f Readd rect support for Sprite2DPlugin converter
Readds support for rects for sprite to mesh/polygon converter.
Adds support for conversion from animation frame.
Fixes converter not taking offset into account.
Fixes 1 pixel shift when converting flipped sprites.
2023-11-12 11:49:37 +02:00
Rémi Verschelde
4e867b5835
Merge pull request #84762 from timothyqiu/snap-mode
Fix texture region editor not selecting restored snap mode
2023-11-11 23:06:24 +01:00
Rémi Verschelde
97a102caf6
Merge pull request #84052 from SaracenOne/animtree_readonly_context
Unpress buttons in AnimationTree when switching to read-only mode.
2023-11-11 23:05:37 +01:00
Haoyu Qiu
64fb22e17b Fix texture region editor not selecting restored snap mode 2023-11-12 01:41:51 +08:00
Rémi Verschelde
848f93f989
Merge pull request #84716 from YuriSizov/3d-resource-previews-are-out-to-get-you
Abort threaded preview generators on exit
2023-11-10 21:56:10 +01:00
Rémi Verschelde
96fa86f9a0
Merge pull request #84557 from TheSofox/undo-history-sync-fix
Fix for stopping the Undo History being desynchronised from actual Undo queue
2023-11-10 21:55:46 +01:00
Rémi Verschelde
bdd9034ad0
i18n: Sync translations with Weblate 2023-11-10 16:30:40 +01:00
Yuri Sizov
e90ea87b42 Abort threaded preview generators on exit 2023-11-10 15:31:43 +01:00
Sofox
662522ae5a Fix for stopping the Undo History being desynchronised from actual Undo queue. 2023-11-10 13:04:12 +00:00
Jordyfel
76c7190d21 Fix errors on file rename or move in the Filesystem Dock 2023-11-10 14:09:21 +02:00
Rémi Verschelde
8c53a72a49
Merge pull request #84661 from Sauermann/fix-cursor-in-advanced-importer
Fix stuck cursor in Advanced Scene Importer
2023-11-10 10:45:43 +01:00
Rémi Verschelde
dfe2df989d
Merge pull request #84493 from bruvzg/gde_ios_static_fix
[iOS, GDExtension] Fix loading and exporting static libraries and xcframeworks.
2023-11-10 10:44:56 +01:00
Rémi Verschelde
38c3e5aae9
Merge pull request #82956 from Chtau/GDScript-external-Editor-Engine-crash
Fixes internal Script Editor crash with External Editor active
2023-11-10 10:43:58 +01:00
bruvzg
d4d5d68eda
[iOS, GDExtension] Fix loading and exporting static libraries and xcframeworks. 2023-11-09 20:04:40 +02:00
Rémi Verschelde
75d27e3893
Merge pull request #79832 from DarkMessiah/fix-autoload-settings
Fix undo methods for DELETE in EditorAutoloadSettings
2023-11-09 18:06:28 +01:00
kobewi
aff49d3a76 Fix missing arrows in integer vector properties 2023-11-09 17:35:15 +01:00
Markus Sauermann
75b4ea05a4 Fix stuck cursor in Advanced Scene Importer
Display an Arrow mouse cursor, while the mouse is moved within the
`SubViewportContainer` of the Advanced Scene Importer.
2023-11-09 12:50:13 +01:00
Rémi Verschelde
d1381bbca2
Merge pull request #84625 from KoBeWi/yeet_sprite_node()
Remove AnimatedSprite pointer when clearing editor
2023-11-09 11:48:12 +01:00
Rémi Verschelde
26f1c503ec
Merge pull request #84617 from YuriSizov/editor-this-one-is-for-all-my-subs
Fix node names of submenu items across the editor
2023-11-09 11:47:24 +01:00
Rémi Verschelde
432c75d6af
Merge pull request #83081 from Rindbee/fix-wrong-split
Fix `EditorFileSystemDirectory::get_file_deps()` may return wrong result
2023-11-09 11:45:21 +01:00
Rémi Verschelde
e5bacbc471
Merge pull request #84628 from KoBeWi/no_meta_only_path
Don't store shader edit path in metadata
2023-11-08 19:18:55 +01:00
kobewi
9c810ef061 Don't store shader edit path in metadata 2023-11-08 19:14:16 +01:00
kobewi
55f7d493ee Remove AnimatedSprite pointer when clearing editor 2023-11-08 18:09:42 +01:00
Yuri Sizov
b04b546092 Fix node names of submenu items across the editor
Also removes some programmer remarks and fixes some docs.
2023-11-08 14:42:42 +01:00
Yuri Sizov
e7dba3b064 Correctly set up shortcut context in the shader editor 2023-11-08 13:07:31 +01:00
Saracen
7559eb1667 Script path type support in editor:
Allow script path type hints to be used in drag and drop
and scene tree popup.
2023-11-08 00:18:40 +00:00
Juan Linietsky
c430ff2396 Comment the shader template light function by default
This is a minor usability tweak.

The light functions replace the default ones, so even if empty
they will avoid the current shader to have proper lighting and
users will have no idea why.

Code was changed to have the shader function commented by default,
indicating that uncommenting replaces the default function.
2023-11-07 23:20:45 +01:00
aXu-AP
1ee4aa11b6 Add zoom controls to Sprite2DPlugin 2023-11-07 20:30:33 +02:00
Michael Alexsander
0f37ee8e9a
Allow to load multiple animation/libraries at once in the animation manager 2023-11-07 11:00:45 -03:00
Yuri Sizov
3e7f638d7b Merge pull request #84570 from clayjohn/editor-headless-scan
Scan the filesystem in the first frame when using headless mode
2023-11-07 12:54:41 +01:00
Yuri Sizov
a956f2f21c Merge pull request #84551 from KoBeWi/manage_animations_like_a_proper_human_being
Change AnimationLibEditor's mixer to actual Mixer
2023-11-07 12:54:38 +01:00
clayjohn
95fbb2ecb2 Scan the filesystem in the first frame when using headless mode 2023-11-07 10:46:56 +01:00
jsjtxietian
1b07b419b3 Add support for comment column in translation csv 2023-11-07 17:10:50 +08:00
Hugo Locurcio
079f1c8ead
Display a revert icon on ColorPicker's old sample
This denotes that the color can be clicked to revert to the old color.
2023-11-07 10:04:39 +01:00
kobewi
01bd005a1f Change AnimationLibEditor's mixer to actual Mixer 2023-11-06 23:27:44 +01:00
Nikita Krasnov
c0a18e17ba Fix pressing Enter being ignored in "Create Shader" dialogue 2023-11-06 19:20:18 +03:00
Juan Manuel Costello
aa2522edcd Fix material drop 2023-11-06 12:57:19 -03:00
Yuri Sizov
14cc639bc3 Merge pull request #81018 from jsjtxietian/return-use-friendly-info-in-scriptStackVariable-serialize
Fix `_get_debug_tooltip` crash if tooltip string is too large
2023-11-06 15:43:21 +01:00
Yuri Sizov
fae8ace6fb Merge pull request #84361 from YuriSizov/editor-fix-sprite2d-regional-issues
Prevent crash and error spam related to Sprite2D with a region
2023-11-06 13:23:11 +01:00
Yuri Sizov
3c68ab679a Merge pull request #84271 from aaronfranke/gltf-compat-version
Implement glTF compat version system for files from older Godot versions
2023-11-06 13:23:07 +01:00
Yuri Sizov
8b11ae9cf5 Merge pull request #83596 from SaracenOne/node_copy_paste_fix
Fix ownership bugs in node copy and pasting.
2023-11-06 13:23:03 +01:00
Yuri Sizov
a8bcbff59f Merge pull request #82133 from MewPurPur/svg-tweaks
Optimize and tweak some SVGs, improve consistency between icons, and fix broken masks in light mode
2023-11-06 13:22:59 +01:00
jsjtxietian
155d738163 Fix _get_debug_tooltip will crash if tooltip string is too large 2023-11-06 20:09:17 +08:00
jsjtxietian
8f6e8ef0d7 clean unnecessay copy detected by clang-tidy 2023-11-06 16:22:32 +08:00
Saracen
26576cc210 Fix ownership bugs in node copy and pasting. 2023-11-04 20:14:09 +00:00
MewPurPur
03d1830176 Optimize, tweak, improve consistency in SVG icons, and fix masks in light mode 2023-11-04 17:36:18 +02:00
Yuri Sizov
111a5e90da Prevent crash and error spam related to Sprite2D with a region 2023-11-04 13:03:28 +01:00
Aaron Franke
58076b9ccb
Implement glTF compat version system for files from older Godot versions 2023-11-03 12:07:25 -05:00
Yuri Sizov
5ee983188d Merge pull request #84404 from MewPurPur/engine-config-old-icon-convention
Fix engine configuration icons using old convention
2023-11-03 12:52:37 +01:00
Yuri Sizov
64705bc3af Merge pull request #84374 from AThousandShips/format_fix
Fix inverted condition when unwrapping lightmap
2023-11-03 12:52:28 +01:00
Yuri Sizov
c929f79f99 Merge pull request #84282 from SaracenOne/animation_rename
Fix perform_node_renames handling of AnimationMixers track paths
2023-11-03 12:52:24 +01:00
Yuri Sizov
330d22e99a Merge pull request #84217 from SaracenOne/fix_filesystem_rename_crash
Fix file rename crash after toggling split mode.
2023-11-03 12:52:20 +01:00
Yuri Sizov
802813d8f9 Merge pull request #83036 from jsjtxietian/move-animation-slice-processing-to-_post_fix_animations
Move animation slice processing to `_post_fix_animations`
2023-11-03 12:52:08 +01:00
MewPurPur
e0399689f4 Fix engine configuration icons using old convention 2023-11-03 12:50:12 +02:00
Saracen
4f0790a214 Fix perform_node_renames handling of AnimationMixers track paths 2023-11-02 21:38:32 +00:00
Saracen
7fea0cef4c Fix file rename crash after toggling split mode. 2023-11-02 21:29:01 +00:00
Yuri Sizov
b733901e9e Merge pull request #84354 from RandomShaper/gdext_no_cache_doc
Polish & fix editor help cache generation
2023-11-02 20:34:22 +01:00
A Thousand Ships
2cb94fa362 Fix inverted condition when unwrapping lightmap 2023-11-02 18:33:58 +01:00
Pedro J. Estébanez
a1d8fc1af9 Polish & fix editor help cache generation
- Isolated the generation of extensions's docs. They're now not cached and refreshed as needed.
- Removed superfluous sorting of the class list.
- Removed some superfluous/unused elements.
- Renamed some items for clarity.
2023-11-02 13:46:37 +01:00
Rémi Verschelde
44a54f4500
Merge pull request #84252 from clayjohn/ensure_tangents
Enhance checks and user experience around tangent arrays in meshes.
2023-11-02 09:11:32 +01:00
Rémi Verschelde
64bb27aefd
Merge pull request #83600 from jsjtxietian/make-translation-import-more-robust
Make translation importer skip not-supported lang tag, make it more robust
2023-11-02 09:11:00 +01:00
clayjohn
d1043a5f93 Enhance checks and user experience around tangents.
Ensure `ensure_tangents` option actually creates tangent array. Even if it is just a dummy array.

Allow mesh to generate its own tangents when using compression. This allows users to compress meshes without tangents.

Warn users if they are trying to read from tangents without providing tangents.
2023-11-01 22:40:42 +01:00
Rémi Verschelde
98baac7172
Merge pull request #84200 from clayjohn/surface-upgrade-tool-rework
Overhaul the SurfaceUpgradeTool
2023-11-01 22:32:09 +01:00
Haoyu Qiu
3f00d713b8 Allow dragging editable children
But not allow dropping inside the scene tree editor.
2023-11-01 23:54:38 +08:00
clayjohn
be386e1876 Overhaul the SurfaceUpgradeTool
This defers the update to a fresh restart of the editor (to ensure we aren't mid way through loading scenes anymore.

It also ensures that the popup can't be used by multiple threads at once

Co-authored-by: Yuri Sizov <yuris@humnom.net>
2023-11-01 15:32:54 +01:00
Rémi Verschelde
b797f6cb83
Merge pull request #84302 from YuriSizov/editor-forget-about-file-dialogs-willya
Disconnect `EditorNode` from file dialogs on destruction
2023-11-01 15:13:18 +01:00
Rémi Verschelde
2d64e52b08
Merge pull request #84296 from bruvzg/ver_validate
[Export] Improve app / file version validation.
2023-11-01 15:12:07 +01:00
Rémi Verschelde
8a403e7432
Merge pull request #84291 from jsjtxietian/fix-import-default-save-failed
Fix press save in Import Defaults did not save the changed setting
2023-11-01 15:11:43 +01:00
Yuri Sizov
8c39a2d169 Disconnect EditorNode from file dialogs on destruction 2023-11-01 13:01:28 +01:00
bruvzg
a0bd5f8568
[Export] Improve app / file version validation. 2023-11-01 11:25:44 +02:00
jsjtxietian
255db4df68 Fix press save in Import Defaults did not save the changed setting 2023-11-01 15:45:51 +08:00
Hayden Leete
887fd08260 preserve inspector focus when opening script 2023-11-01 18:19:27 +13:00
Rémi Verschelde
8fc215893a
Merge pull request #84257 from KoBeWi/eradicate_folding_2-coiled_agony_returns_under_moonlight
Make remote inspector groups not foldable
2023-10-31 20:16:40 +01:00
Rémi Verschelde
7c2acfdf17
Merge pull request #84208 from YuriSizov/editor-animation-that-pops
Avoid popping up dialogs excessively in the Animation editor
2023-10-31 20:16:16 +01:00
Rémi Verschelde
f1f92bdb30
Merge pull request #84049 from kleonc/node3d-editor-plugin-snapping
Fix some `Node3DEditor` snapping issues
2023-10-31 20:15:30 +01:00
aXu-AP
414d84b159 Fix nodes being deselected upon reparenting 2023-10-31 21:15:04 +02:00
kobewi
a92ed50777 Make remote inspector groups not foldable 2023-10-31 17:29:53 +01:00
Rémi Verschelde
6271f91a8f
Merge pull request #84218 from SaracenOne/naming_conflict_crash
Fix crash on rename collision in thumbnail grid
2023-10-31 13:46:38 +01:00
Yuri Sizov
60355889f8 Avoid popping up dialogs excessively in the Animation editor 2023-10-31 11:54:02 +01:00
Saracen
c640018b88 Fix crash on rename collision in thumbnail grid 2023-10-30 22:52:12 +00:00
Rémi Verschelde
ec5bfbd176
Merge pull request #82707 from BrianMacIntosh/find-highlight-fix
Search terms are now highlighted when the bar opens with a selection.
2023-10-30 23:17:45 +01:00
Rémi Verschelde
ca6b404739
Merge pull request #79725 from Calinou/editor-export-mode-clarify-heading
Improve headings for the export mode in the Export dialog
2023-10-30 23:16:54 +01:00
Brian MacIntosh
0d7db935aa Search terms are now highlighted when the bar opens with a selection.
This is achieved by triggering a search when the bar opens. This is slightly inefficient but cleanly updates everything that's dependent on the search and reduces code duplication.
2023-10-30 10:21:25 -07:00
Rémi Verschelde
8f0b742a9a
Merge pull request #83576 from raulsntos/fix-80883
Enable new addon after hiding ProjectSettings
2023-10-30 17:47:23 +01:00
Rémi Verschelde
dcde5ba25a
Merge pull request #84129 from SaracenOne/better_warning_for_track_hint_fail
Add descriptive warning for animation track hint fails.
2023-10-30 16:27:03 +01:00
Rémi Verschelde
55fca13dc5
Merge pull request #82570 from 100gold/preprocessor_in_vshader_editor
Add preprocessor pass on visual shader when showing generated code
2023-10-30 16:25:51 +01:00
Rémi Verschelde
a7c81f4275
Merge pull request #73981 from stmSi/fix-filter-files-shortcut-input-not-handling
Fix Filter Files shortcut input is not properly handled
2023-10-30 16:25:24 +01:00
kit
a2674463fa fix dock visibility issues 2023-10-30 10:52:07 -04:00
Saracen
8db9884dd5 Add descriptive warning for animation track hint fails. 2023-10-30 14:34:15 +00:00
Rémi Verschelde
030dcedf93
Merge pull request #84170 from SaracenOne/update_anim_timeline_label
Fix AnimationTimeline time not updating when dragged.
2023-10-30 13:57:16 +01:00
Rémi Verschelde
e2c79bcb95
Merge pull request #82471 from SaracenOne/recache_bone_attachment
Reimport bone attachment fixes
2023-10-30 10:18:00 +01:00
Saracen
d9950e2370 Fix AnimationTimeline time not updating when dragged. 2023-10-30 01:59:54 +00:00
100gold
0486d40f14 Add preprocessor pass on visual shader when showing generated code 2023-10-29 19:12:08 +03:00
Rémi Verschelde
b096174259
Merge pull request #84064 from jsjtxietian/fix-save-in-text-shader-editor-pass-through
Add save shortcut for text shader editor to prevent it propagating to scene
2023-10-28 18:35:21 +02:00
Rémi Verschelde
dc3a643541
Merge pull request #83934 from KoBeWi/give_back_animations_to_animation_editor
Fix animation track paths updated by scene dock
2023-10-28 18:34:10 +02:00
Rémi Verschelde
e7a25b262c
Merge pull request #83370 from SaracenOne/unique_name_subscene
Remove toggling of unique names in subscenes
2023-10-28 18:33:42 +02:00
Jonathan Nicholl
1419eefcc6 Allow changing keys for imported AnimationLibraries in the editor 2023-10-28 08:35:01 -04:00
Rémi Verschelde
ba1bd6fc15
Merge pull request #84077 from KoBeWi/this_path_is_valid_change_my_mind
Ignore path error for built-in scripts/shaders
2023-10-28 12:32:01 +02:00
Rémi Verschelde
b6c941fe9c
Merge pull request #83822 from jsjtxietian/fix-can-not-uncomment-in-text-shader-editor
Fix unable to uncomment code in text shader editor
2023-10-28 12:31:14 +02:00
Rémi Verschelde
fe64786a91
Merge pull request #83498 from SaracenOne/mesh_unwrap_rules
Mesh instance UV2 unwrapping improvements
2023-10-28 12:30:22 +02:00
Saracen
e865bad06a Mesh instance UV2 unwrapping improvements:
Enforce foreign resource modification rules.
Add more helpful error handling for ArrayMesh unwrapping.
2023-10-28 03:04:15 +01:00
Saracen
29c2615352 Remove toggling of unique names in subscenes 2023-10-28 02:55:45 +01:00
kobewi
a7fa34db1d Ignore path error for built-in scripts/shaders 2023-10-27 21:49:34 +02:00
Saracen
4b671eec0e Reimport bone attachment fixes:
Assign bone_idx to GLTF importer to fix serialization.
Notifies Skeletons and BoneAttachments when reimporting.
Removes usage of NOTIFICATION_NODE_RECACHE_REQUESTED
2023-10-27 20:34:01 +01:00
aXu-AP
d7e5c25e4a Fix UV editor not using texture transform 2023-10-27 22:33:37 +03:00
aXu-AP
aa3568b8dd Fix 2D bone weight editor not accounting for offset
Skeleton was shown in wrong place in Polygon2D UV editor's bone painting mode.
2023-10-27 20:37:23 +03:00
jsjtxietian
775adc0a6d Add save shortcut for text shader editor to prevent it propagated to scene
when hit ctrl s in the shader editor
2023-10-28 00:53:03 +08:00
Rémi Verschelde
b662d232a2
Merge pull request #84055 from smix8/navobstacle_editor
Fix NavigationObstacle3DEditor parenting error
2023-10-27 17:46:11 +02:00
Rémi Verschelde
a725e847ea
Merge pull request #83868 from KoBeWi/−5_just_because
Remove margins from editor scrollbars
2023-10-27 17:45:20 +02:00
smix8
e8caa0aa92 Fix NavigationObstacle3DEditor parenting error
Fixes NavigationObstacle3DEditor parenting error.
2023-10-27 15:43:28 +02:00
Saracen
0e545d9e88 Unpress buttons in AnimationTree when switching to read-only mode. 2023-10-27 13:39:08 +01:00
Rémi Verschelde
ba79e53dd0
Merge pull request #84048 from SaracenOne/extra_readonly_info
Add read-only info to resource embedded in other scenes.
2023-10-27 13:33:53 +02:00
Rémi Verschelde
ac864d67d0
Merge pull request #84011 from YuriSizov/editor-limit-icon-sizes-in-more-hidden-places
Limit custom icons size in various editor widgets
2023-10-27 13:33:03 +02:00
Saracen
ada1f66fc1 Add read-only info to resource embedded in other scenes. 2023-10-27 12:01:22 +01:00
kleonc
74a35526e0 Fix some Node3DEditor snapping issues 2023-10-27 13:00:49 +02:00
Rémi Verschelde
dd74ffde95
Merge pull request #84022 from SaracenOne/validate_renames
Add foreign validation warning for rename actions.
2023-10-27 11:39:20 +02:00
Rémi Verschelde
d88ef223e3
Merge pull request #82853 from KoBeWi/line_surgery
Prioritize points in polygon editor hover
2023-10-27 11:36:09 +02:00
Rémi Verschelde
8919d1c2b5
Merge pull request #82806 from Vilcrow/fix-ensure-selected-visible
Fix checking the visibility condition of selected file in the Godot editor's dock
2023-10-27 11:35:40 +02:00
Saracen
5deff6c2dd Add foreign validation warning for rename actions. 2023-10-26 22:14:48 +01:00
Yuri Sizov
6e20c78c20 Limit custom icons size in various editor widgets 2023-10-26 17:56:09 +02:00
kit
473c209fcd Only update EditorSceneTabs tabs when necessary 2023-10-26 11:13:39 -04:00
kobewi
7cffb30254 Prioritize points in polygon editor hover 2023-10-26 16:03:55 +02:00
Rémi Verschelde
80e5484a82
Merge pull request #83941 from Jordyfel/hashset-not-vector
Use Hashset for dependency list when moving
2023-10-26 16:01:21 +02:00
Rémi Verschelde
4f138db264
Merge pull request #83764 from timothyqiu/suffix-only
Fix infinite loop when importing 3D object named "-colonly"
2023-10-26 16:00:08 +02:00
Rémi Verschelde
34b1c0e40b
Merge pull request #83487 from KoBeWi/crash_that_does_not_exist
Prevent crash when creating custom file tooltip
2023-10-26 15:59:19 +02:00
Rémi Verschelde
346459e9fb
Merge pull request #83986 from SaracenOne/skeleton_bones_renamed_check
Add method check for `_notify_skeleton_bones_renamed`.
2023-10-26 12:10:32 +02:00
Saracen
d0e5bff542 Add method check for _notify_skeleton_bones_renamed. 2023-10-26 10:22:59 +01:00
Rémi Verschelde
53a894e520
Merge pull request #83964 from SaracenOne/skeleton_reimport_crashfix
Fix crash when reimporting with Skeleton3D selected.
2023-10-26 09:00:45 +02:00
Rémi Verschelde
27679dbfa4
Merge pull request #83937 from Jordyfel/potential-crash-on-move
Fix potential crash on failed move
2023-10-26 08:59:10 +02:00
Rémi Verschelde
9f20a4a391
Merge pull request #81510 from garychia/unedit_created_script
SceneTreeDock: Avoid changing the currently edited object when attaching a script
2023-10-26 08:57:01 +02:00
S.V.I. Vilcrow
1ec2272e0b Fix checking the visibility condition of selected file in the Godot editor's dock. 2023-10-25 23:13:18 +03:00
Saracen
ed083a9fbe Fix crash when reimporting with Skeleton3D selected. 2023-10-25 21:10:57 +01:00
Jordyfel
50b7387a3f Use Hashset for dependency list when moving 2023-10-25 21:05:53 +03:00
J. N. Witch
d832f62a01 Introduce a "Gizmos" submenu for toggling visibility of gizmos in 2D editor
instead of standalone checkboxes like "Show Group And Lock Gizmos".

Add option to toggle visibility of Position gizmos.
2023-10-25 12:41:37 +00:00
Jordyfel
85144f0cd1 Fix potential crash on failed move. 2023-10-25 14:52:34 +03:00
kobewi
294ce2d2a7 Fix animation track paths updated by scene dock 2023-10-25 12:34:50 +02:00
Rémi Verschelde
074297d945
Merge pull request #83745 from quirkylemon/clamped-description-text
Clamp the height of description text for property selectors
2023-10-25 10:29:33 +02:00
Rémi Verschelde
cd46addfca
Merge pull request #83597 from SaracenOne/duplicate_foreign_nodes
Support duplication of foreign nodes.
2023-10-25 10:28:45 +02:00
Rémi Verschelde
f021d33940
Merge pull request #81167 from bitsawer/fix_sdfgi_editor_change
Reset SDFGI when changing editor scene tabs
2023-10-25 10:27:03 +02:00
clayjohn
5591f289d7 Uses screen-aligned quads for origin lines to avoid issues on NVidia
While we are add it, use alpha-antialised lines to make them look nice
2023-10-24 18:02:36 +02:00
Rémi Verschelde
261fe7ce6a
Merge pull request #83704 from clayjohn/misc-mesh-fixes
Some more fixes for compressed meshes
2023-10-24 10:54:23 +02:00
Rémi Verschelde
bc5d5978ea
Merge pull request #83695 from YuriSizov/core-lock-and-key
Improve threading in ClassDB and EditorHelp
2023-10-24 10:54:19 +02:00
Rémi Verschelde
f41e07bfe6
Merge pull request #81737 from Mickeon/fix-connection-inherited-packed-scene
Fix internal `CONNECT_INHERITED` being saved in PackedScene & Make Local
2023-10-24 10:53:37 +02:00
clayjohn
8f9cd4e1e3 Some more fixes for compressed meshes
This cleans up a few more cases of uint32_t->uint64_t

Importantly this fixes an edge case in the axis-angle compression by
using the pre-existing Basis methods instead
2023-10-24 09:38:12 +02:00
jsjtxietian
961381cad5 Fix unable to uncomment code in text shader editor 2023-10-24 11:23:59 +08:00
kobewi
a3172ae8c5 Remove margins from editor scrollbars 2023-10-24 02:06:23 +02:00
Rémi Verschelde
50d17f6b8c
Merge pull request #83613 from clayjohn/surface_upgrade_tool
Add an editor tool to automatically upgrade and re-save meshes
2023-10-24 00:10:37 +02:00
clayjohn
318ef8461f Implementation of tool to automatically upgrade and re-save meshes 2023-10-23 22:39:48 +02:00
QuirkyLemon
faccc8e225 Clamps the height of description text for property selectors 2023-10-23 10:54:24 -05:00
Rémi Verschelde
5e8bf6addf
Merge pull request #83815 from timothyqiu/as
Fix "as" capitalization in editor strings
2023-10-23 12:43:15 +02:00
Rémi Verschelde
fe45e4ec7c
Merge pull request #83790 from OppositeNor/fix_tileset_out_of_screen
Fix TileSet painting options appear out of screen
2023-10-23 12:42:52 +02:00
Rémi Verschelde
943b7419cb
Merge pull request #83776 from SaracenOne/bezier_track_scroll
Add vertical scrolling to bézier track editor.
2023-10-23 12:41:17 +02:00
Rémi Verschelde
e2dc96b66b
Merge pull request #83637 from kitbdev/tab-drag-fix
Fix `TabBar` and `TabContainer` dragging issues
2023-10-23 12:40:54 +02:00
Rémi Verschelde
d08d3e95c8
Merge pull request #83507 from timothyqiu/abt-close
Readd close button for nodes in `AnimationNodeBlendTree` editor
2023-10-23 12:40:30 +02:00
Rémi Verschelde
e19acaab47
Merge pull request #82486 from timothyqiu/the-node-who-lived
Fix "Some nodes are referenced by animation tracks" when deleting instance
2023-10-23 12:39:15 +02:00
DennisManaa
1a1c542836 Implement automatic translation for ItemList 2023-10-23 10:14:08 +02:00
Haoyu Qiu
2413952a4c Fix "as" capitalization in editor strings 2023-10-23 16:10:05 +08:00
Haoyu Qiu
920e53cacb Readd close button for nodes in AnimationNodeBlendTree editor 2023-10-23 11:11:51 +08:00
kit
701c8d8323 Fix tab dragging issues 2023-10-22 13:58:31 -04:00
OppositeNor
8f26cdcaef Fix tileset out of screen 2023-10-22 13:39:14 -04:00
Saracen
79f9d230b8 Add vertical scrolling to bézier track editor. 2023-10-22 13:51:12 +01:00
Rémi Verschelde
6bf936c4cc
Merge pull request #82667 from kleonc/canvas-item-editor-drag-moving-transforms-fix
Fix transform calculations for drag-moving CanvasItems in editor
2023-10-22 12:11:28 +02:00
Haoyu Qiu
c19bf7cda9 Fix infinite loop when importing 3D object named "-colonly" 2023-10-22 11:31:28 +08:00
风青山
90768f1f7f Fix unexpected behaviors of using Duplicate To on folders
Fix folder not being copied when empty.
Fix Keep Both would generate wrong paths when copying folders.
2023-10-22 06:22:38 +08:00
BlueCube3310
67a3ef6aca Optimize Path3DGizmo mesh generation 2023-10-21 19:03:57 +02:00
Guilherme
7a76d5e6ea Fix wrong shader rename
Co-authored-by: BrunoArmondBraga <abraga3547bruno@gmail.com>
2023-10-20 22:40:41 -03:00
Yuri Sizov
9b03fb36f9 Improve threading in ClassDB and EditorHelp 2023-10-20 22:14:04 +02:00
Yuri Sizov
cd31407cb3 Clean up some Editor, OpenXR, VideoStream code
- EditorNode has excessive and pointless checks for Input singleton.
- EditorNode initialization order is a bit awkward.
- OpenXR binds a method that doesn't need that (for call deferred).
- VideoStream has a formatting error.
2023-10-20 17:54:39 +02:00
Rémi Verschelde
365507fcf3
Merge pull request #83659 from aXu-AP/uv-edit-transform-points-undo
Fix Polygon2D undo on transforming vertices
2023-10-20 15:13:26 +02:00
Rémi Verschelde
68a183a2d9
Merge pull request #83626 from YuriSizov/control-less-is-more-as-in-less-excessive-notifications-is-more-performance
Add bulk change guards to successive theme overrides in Editor and GUI
2023-10-20 15:12:11 +02:00
Rémi Verschelde
15955e5d9e
Merge pull request #83512 from zaevi/fix_remove_from_floating_dock
Editor: Fix `remove_control_from_dock` fails when dock is floating.
2023-10-20 15:08:40 +02:00
aXu-AP
76f81cfc21 Fix Polygon2D undo on transforming vertices
Fix: Action not committed to history when transforming all points in UV editor's Points mode.
2023-10-20 11:59:09 +03:00
jsjtxietian
0099791fc0 Make translation importer skip not-supported lang tag
Also give better warning.
2023-10-20 16:17:29 +08:00
Yuri Sizov
215e036600 Add bulk change guards to successive theme overrides in Editor and GUI 2023-10-19 18:14:14 +02:00
Rémi Verschelde
2714a738f8
Merge pull request #83562 from YuriSizov/core-our-vessel-is-not-seaworthy
Fix StringName leaks in GDExtension, core, and editor themes
2023-10-18 21:33:16 +02:00
Raul Santos
cd05b3de19
C#: Disable "Activate now" when creating addons
Since C# is a compiled language and doesn't support activating the plugin immediately after creating it, the "Activate now" option is disabled and a warning explains why.
2023-10-18 21:31:16 +02:00
Raul Santos
7b34fa8dd2
Enable new addon after hiding ProjectSettings
- Enabling newly created addons can show a warning dialog, doing so before hiding the `ProjectSettingsEditor` dialog causes rendering glitches.
- Remove unused `PuginConfigDialog` in `EditorNode`. The one actually being used is an instance in `EditorPluginSettings`.
2023-10-18 20:20:46 +02:00
Saracen
9d6f570c28 Support duplication of foreign nodes. 2023-10-18 17:00:47 +01:00
Yuri Sizov
582ed157b5 Fix StringName leaks in GDExtension, core, and editor themes 2023-10-18 17:36:20 +02:00
Rémi Verschelde
7f884b4e00
Merge pull request #82537 from KoBeWi/the_files_are_back_on_the_menu
Don't remove favorite files in EditorFileDialog
2023-10-18 16:55:06 +02:00
Rémi Verschelde
f7da96add3
Merge pull request #83534 from SaracenOne/blend_tree_auto_disconnect
Automatic reconnection of nodes in blend tree.
2023-10-18 16:55:02 +02:00
Rémi Verschelde
5fd3354655
Merge pull request #81643 from Rindbee/defer-rebuild-the-animations-tree-in-SpriteFramesEditor
Defer updating the animations Tree in SpriteFramesEditor to avoid crashes
2023-10-18 16:54:40 +02:00
Saracen
65016c393f Automatic reconnection of nodes in blend tree. 2023-10-18 03:19:02 +01:00
kobewi
825a18e980 Don't remove favorite files in EditorFileDialog 2023-10-18 02:06:01 +02:00
风青山
2642c6851f Defer updating the animations Tree in SpriteFramesEditor to avoid crashes
Previously, clicking the LMB while renaming an animation could cause
`SpriteFramesEditor::_update_library(false)` to be called during
`Tree::propagate_mouse_event()`. This may cause a crash.

We can defer updates to the editor interface to avoid calling
`Tree::create_item()` at the wrong time.

Enables `SpriteFramesEditor::_select_animation()` to be able to undo/redo
2023-10-18 06:46:03 +08:00
Rémi Verschelde
e06d09228b
Merge pull request #83251 from Rindbee/fix-current_edited_scene-wrong-move
Fix saving wrong edited scene state when switching scene tabs
2023-10-18 00:01:24 +02:00
Rémi Verschelde
060816c3a4
Merge pull request #82858 from KoBeWi/read_between_the_comments
Provide translation strings for folder colors
2023-10-18 00:01:00 +02:00
Zae
acf0d395c8 Editor: Fix remove_control_from_dock fails when dock is floating. 2023-10-18 01:14:26 +08:00
风青山
225a5e225f Fix saving wrong edited scene state when switching scene tabs
When creating a new scene, the scene tab will actually switch to the newly created one.
Also worth noting that switching scene tabs saves state (by `save_edited_scene_state`).

When trying New Scene again, the previously empty scene tab will be removed.

So the correct logic is: switch the tab save state first, and then remove the previous
empty scene tab. To prevent `current_edited_scene` from being incorrect when saving state.
2023-10-17 22:52:44 +08:00
Rémi Verschelde
30f2a6d611
Merge pull request #83501 from AThousandShips/tabs_shortcut
Fix shortcut input for `EditorSceneTabs`
2023-10-17 16:13:16 +02:00
A Thousand Ships
a1e47c3a87 Fix shortcut input for EditorSceneTabs 2023-10-17 15:49:53 +02:00
kobewi
ef4c214703 Prevent crash when creating custom file tooltip 2023-10-17 11:39:15 +02:00
kobewi
d9afa1dd58 Fix close button in FindReplaceBar 2023-10-16 21:51:37 +02:00
Rémi Verschelde
8ac05d3cb6
Merge pull request #83447 from raulsntos/editor-iconography-2
Set `icon_max_width` in the ConnectionsDock tree
2023-10-16 18:45:38 +02:00
Raul Santos
38f1df15f0
Set icon_max_width in the ConnectionsDock tree 2023-10-16 18:04:08 +02:00
Rémi Verschelde
a60fc7f7c8
Merge pull request #83382 from Lunarisnia/fix/diff-comment-delimiter
Fix multiple comment delimiter break toggle comment shortcut
2023-10-16 14:43:10 +02:00
Rémi Verschelde
391897bc44
Merge pull request #83335 from KoBeWi/focusing_search_power
Fix FindReplaceBar focus problems
2023-10-16 14:42:47 +02:00
Rémi Verschelde
3d9ce123fa
Merge pull request #83386 from SaracenOne/make_local_inherited
Disallow 'Make Local' command on inherited nodes.
2023-10-16 13:00:59 +02:00
Rémi Verschelde
0258fa4db9
Merge pull request #83137 from jsjtxietian/close-shader-file-in-visual-editor-when-delete-file
Close shader in Shader Editor tab when deleting shader file in FileSystem panel
2023-10-16 12:59:49 +02:00
jsjtxietian
15e66ccb9b Close shader in Shader Editor tab when deleting shader file in FileSystem panel 2023-10-16 18:50:56 +08:00
Pedro J. Estébanez
5671e47d20 Fix onion skinning internals activating audio/method/animation tracks 2023-10-16 11:47:14 +02:00
Lunarisnia
85d592dbf0 Fix multiple comment delimiter break toggle comment shortcut 2023-10-16 16:43:49 +07:00
kobewi
c09a43abd7 Fix FindReplaceBar focus problems 2023-10-16 11:12:49 +02:00
Rémi Verschelde
7211c03ba5
Merge pull request #83402 from YeldhamDev/edit_transitions_hide
Disable "Edit Transitions..." item if no animations are present
2023-10-16 10:43:02 +02:00
Rémi Verschelde
81f4953c3a
Merge pull request #83263 from KoBeWi/invalid_node﹖oh_no…_anyway
Don't try updating wrong NodePaths in resources
2023-10-16 10:40:36 +02:00
Rémi Verschelde
50620c7361
Merge pull request #82937 from Calinou/editor-primitivemesh-unwrap-uv2
Enable UV2 on primitive meshes when using the MeshInstance3D context menu
2023-10-16 10:39:23 +02:00
Rémi Verschelde
c2d410a19e
Merge pull request #82868 from SaracenOne/multi_session_debugger_fixes
Fix debugger behaviour with multi-session debugging
2023-10-16 10:38:58 +02:00
Rémi Verschelde
e897a46a5f
Merge pull request #82627 from kleonc/animation-editor-audio-clip-offset-sliders-limit-to-length
Limit animation audio clip inspector offset sliders to clip length
2023-10-16 10:38:08 +02:00
trollodel
9ae48c72b4 Keep focus on floating window when showing ProgressDialog 2023-10-15 22:13:13 +02:00
Michael Alexsander
2102d09812
Disable "Edit Transitions..." item if no animations are present 2023-10-15 12:28:04 -03:00
Saracen
0f36040321 Disallow 'Make Local' command on inherited nodes. 2023-10-15 13:35:19 +01:00
detomon
46253bd9e9 Fix creating and updating plugin with dot in folder name 2023-10-14 14:36:16 +02:00
Rémi Verschelde
fc6d6b2c00
Merge pull request #82381 from dervus/issue-81916
Fix grid snapping for box shape gizmos
2023-10-13 22:16:39 +02:00
Vladimir Zapparov
088cf59e7a Fix grid snapping for box shape gizmos
"Extruding" box face (i.e. moving it without holding Alt key) will now
always snap new box size exactly to the nearest snap step.
2023-10-13 17:34:59 +02:00
kobewi
a5c984412c Don't try updating wrong NodePaths in resources 2023-10-13 13:31:13 +02:00
Rémi Verschelde
51f81e1c88
Merge pull request #82957 from bruvzg/fs_case_check
Add method to check if filesystem is case sensitive.
2023-10-13 12:55:35 +02:00
bruvzg
9a1e0e4aef
[Bitmap fonts] Add support for scaling. 2023-10-13 12:57:45 +03:00
Rémi Verschelde
37ee293be8
Merge pull request #83244 from KoBeWi/tile_map_is_now_tile_set_and_vice_versa
Swap TileMap and TileSet buttons
2023-10-13 11:47:55 +02:00
Rémi Verschelde
f6ff4159a7
Merge pull request #83233 from timothyqiu/babel
Disable port name auto translation in Visual Shader editor
2023-10-13 11:47:08 +02:00
Rémi Verschelde
cbb95bc8ab
Merge pull request #83211 from clayjohn/cleanup-mesh-stuff
Cleanup instances of using uint32_t for mesh formats
2023-10-13 11:46:20 +02:00
Rémi Verschelde
f9c0c608d4
Merge pull request #83210 from alfredbaudisch/manager-search-box-enter
Project Manager: Open project when "Enter" is pressed when the search box is focused
2023-10-13 11:45:56 +02:00
Rémi Verschelde
94a8d37d54
Merge pull request #83177 from timothyqiu/the-theme-identity
Don't auto translate theme type list
2023-10-13 11:44:22 +02:00
Rémi Verschelde
230bdda872
Merge pull request #82742 from kitbdev/empty-dock-layout
Fix loading floating dock layout
2023-10-13 11:43:35 +02:00
kobewi
291be2c66c Swap TileMap and TileSet 2023-10-13 09:55:24 +02:00
Alfred Reinold Baudisch
0c584ddde1 Handle "Enter" when the search box is focused 2023-10-13 08:54:35 +02:00
Haoyu Qiu
56f47cc129 Disable port name auto translation in Visual Shader editor 2023-10-13 11:07:05 +08:00
Clay
acb65377cd Cleanup instances of using uint32_t for mesh formats
And tidy up some leftovers from the attribute compression PR
2023-10-12 22:01:41 +02:00
Haoyu Qiu
26b21f110a Don't auto translate theme type list 2023-10-12 10:04:53 +08:00
Rémi Verschelde
25fa5eadd5
Merge pull request #82986 from OmarShehata/fix-external-editor-hot-reload
Fix external editor hot reload for GDScript
2023-10-11 22:38:42 +02:00
Rémi Verschelde
efc0b08371
Merge pull request #82832 from bruvzg/oidn_external_exe
Re-add optional OIDN denoise as an external executable.
2023-10-11 22:38:18 +02:00
Christoph Taucher
2929993575 Prevent the internal Script Editor from reloading
when the external Editor is active in the settings.

This prevents a crash from different race conditions
from edititing files in the external editor while the internal editor
tries to reload open file tabs.

Some conditions that cause the crash where:
* Syntax highlighting (gdscript_highlighter.cpp, syntax_highlighter.cpp)
* Code analysis (code_edit.cpp)
* ... and more
2023-10-11 21:41:09 +02:00
bruvzg
899e56de5d
Re-add optional OIDN denoise as an external executable. 2023-10-11 19:52:18 +03:00
kobewi
41fa6c32b4 Disable update spinner when debug redraw is active 2023-10-11 13:21:29 +02:00
Rémi Verschelde
4b7cc99bc1
Merge pull request #79169 from reduz/debug-canvas-item-redraw
Debug CanvasItem redraw
2023-10-11 08:40:05 +02:00
Rémi Verschelde
b36e6dc9e9
Merge pull request #83101 from joao-pedro-braz/fix-find-in-files-selection-offset
Fix highlight rect in "Whole search" being slightly offseted
2023-10-10 22:51:17 +02:00
Rémi Verschelde
87460bdc3c
Merge pull request #83094 from dalexeev/editor-fix-some-editor-help-tooltip-issues
Editor: Fix some issues with `EditorHelpTooltip`
2023-10-10 22:50:05 +02:00
Danil Alexeev
f56532c577
Editor: Fix some issues with EditorHelpTooltip 2023-10-10 20:02:47 +03:00
Hugo Locurcio
936ad63709
Allow Ctrl + KP / and Ctrl + # to toggle comment in the script editor
This complements the existing Ctrl + K and Ctrl + / shortcuts.
2023-10-10 17:18:38 +02:00
Rémi Verschelde
fc64dfedfb
Merge pull request #80817 from garychia/reparent_node
Avoid creating any useless undo action when dragging nodes in place
2023-10-10 15:06:06 +02:00
João Pedro Braz
7945ca9378 Fix highlight in Search panel being offseted
This commit fixes the match highlight in the Find In Files
result panel being slightly offseted.
2023-10-10 09:08:54 -03:00
Rémi Verschelde
d80ce0c52a
Merge pull request #83093 from groud/fix_polygon_editor_undo_redo
Fixes undo/redo in tileset polygon editor
2023-10-10 12:34:46 +02:00
Gilles Roudière
8b608f3e6e Fixes undo/redo in tileset polygon editor 2023-10-10 10:33:05 +02:00
Rémi Verschelde
fb6dc8c630
Merge pull request #83076 from SaracenOne/make_rest_fixer_tracks_imported
Set new SkeletonRestFixer tracks as imported
2023-10-10 09:12:42 +02:00
风青山
203f3e700b Fix EditorFileSystemDirectory::get_file_deps() may return wrong results
Limit the maxsplit to `8` to get complete `deps`.

`deps` caches the return value of `ResourceLoader::get_dependencies()`,
which is also separated by "::".
"::" is quite popular as a splitter.
2023-10-10 10:51:01 +08:00
Saracen
96c3d0e73e Set new RestFixer tracks as imported 2023-10-09 23:43:37 +01:00
Rémi Verschelde
0e547bccd5
Merge pull request #83024 from SaracenOne/dependency_menu_fix
Fix dependency menu not showing up if scene failed to load.
2023-10-09 23:23:59 +02:00
Rémi Verschelde
98287fe607
Merge pull request #82075 from VedatGunel/fix-filesystem-rename-crash
Fix several issues with renaming in FileSystem dock
2023-10-09 23:22:47 +02:00
Rémi Verschelde
71a8ac41fb
Merge pull request #72751 from dalexeev/doc-comment-color
Highlight doc comments in a different color
2023-10-09 23:21:54 +02:00
Vedat Gunel
ecb9ecee54 Fix several issues with renaming in FileSystem dock 2023-10-09 23:18:27 +03:00
Rémi Verschelde
a1d7c62df7
Merge pull request #83003 from AThousandShips/null_check_extra
Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-10-09 15:37:14 +02:00
Rémi Verschelde
a7fcde4dab
Merge pull request #82940 from Calinou/editor-tooltip-metadata
Tweak metadata property tooltip to avoid being misleading
2023-10-09 15:34:45 +02:00
Rémi Verschelde
15d08c6adb
Merge pull request #82924 from SaracenOne/rmb_breakpoint_menu_fix
Fix right-click menu position for the debugger breakpoint tree.
2023-10-09 15:34:15 +02:00
Rémi Verschelde
dffd320421
Merge pull request #82907 from mihe/gdext-failed-modal
Remove I/O error popup when failing to load/unload extension
2023-10-09 15:33:50 +02:00
Rémi Verschelde
7513ae6d06
Merge pull request #81812 from MewPurPur/zoomies
Incorporate min and max zoom limits into the EditorZoomWidget
2023-10-09 15:31:49 +02:00
jsjtxietian
3a85e4bbd5 Move animation slice processing to _post_fix_animations 2023-10-09 18:58:55 +08:00
bruvzg
97bcd8a631 Add method to check if filesystem is case sensitive. 2023-10-09 11:00:15 +03:00
Saracen
c0e872c05b Fix dependency menu not showing up if scene failed to load. 2023-10-09 03:15:46 +01:00
Danil Alexeev
de7cbe8789
Highlight doc comments in a different color 2023-10-08 19:26:10 +03:00
A Thousand Ships
f18aa00e85 Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-10-08 17:23:33 +02:00
Omar Shehata
c25a2d832b Fix external editor hot reload 2023-10-07 22:14:54 -04:00
MewPurPur
44d782681c Incorporate min and max zoom limits into the EditorZoomWidget 2023-10-07 20:41:59 +03:00
RealMadvicius
e7a35d1521 Fix crash when clicking on "Interpolation Mode" with nonexistent node path
issue reference [https://github.com/godotengine/godot/issues/81769]
#81769 AnimationPlayer: Editor crashes when clicking on "Interpolation Mode" with nonexistent node path

- adding a nullptr check on a Node pointer obtained from get_node(NodePath) in case it is null now we wont execute the next instruction

> ClassDB::get_property_info(nd->get_class(), prop, &prop_info);

Which then prevents the crash
2023-10-07 11:34:02 +02:00
Hugo Locurcio
eb824dc6a5
Tweak metadata property tooltip to avoid being misleading 2023-10-07 03:08:16 +02:00
Hugo Locurcio
ac723b3e44
Enable UV2 on primitive meshes when using the MeshInstance3D context menu
This makes it easier to discover the UV2 generation functionality
on primitive meshes.
2023-10-07 02:18:55 +02:00
Saracen
3700ce7318 Fix right-click menu position for the debugger breakpoint tree. 2023-10-06 19:47:19 +01:00
Saracen
3defc17646 Fix debugger behaviour with multi-session debugging:
Fixes script editor debug menu on sessions other than 1
Fixes breakpoint toggle from menu in sessions other than 1
Removes execution display when switching to non-breaked sessions
2023-10-06 19:20:37 +01:00
Rémi Verschelde
62ca46cea4
Merge pull request #82913 from timothyqiu/toasters
Fix garbled text in editor toasters
2023-10-06 16:51:01 +02:00
Rémi Verschelde
49e2bd9d5b
Merge pull request #81523 from KoBeWi/epic_self_roast
Allow contextual plugins to persist temporarily
2023-10-06 16:50:53 +02:00
Rémi Verschelde
7b999ee074
Merge pull request #81284 from YeldhamDev/this_one_was_in_the_backlog_for_a_while
Show doc tooltips when hovering properties in the theme editor
2023-10-06 16:50:48 +02:00
kobewi
a6de7a8a3f Allow contextual plugins to persist temporarily 2023-10-06 15:58:50 +02:00
Haoyu Qiu
3006394a69 Fix garbled text in editor toasters 2023-10-06 21:38:34 +08:00
Mikael Hermansson
1a80508d0f Remove I/O error popup when failing to load/unload extension 2023-10-06 13:57:53 +02:00
Rémi Verschelde
fba341ce44
Merge pull request #82901 from kleonc/sprite-base-3d-gizmo-plugin
Make gizmo plugin handle `SpriteBase3D` instead of `Sprite3D`
2023-10-06 12:53:13 +02:00
Rémi Verschelde
373c4b22d3
Fix various typos with codespell
Using 2.2.7.dev5+g2af65969.
2023-10-06 12:52:22 +02:00
kleonc
db6a8956b2 Make gizmo plugin handle SpriteBase3D instead of Sprite3D 2023-10-06 11:03:44 +02:00
jsjtxietian
b0ccd5c84f Prompt require editor restart to user when gizmo color changed 2023-10-06 15:02:03 +08:00
Rémi Verschelde
4c799d44d0
Merge pull request #82875 from SaracenOne/disconnect_button_disable
Disable disconnect button for inherited signals
2023-10-05 22:51:00 +02:00
Rémi Verschelde
f02695cc04
Merge pull request #81138 from clayjohn/attribute-compression
Vertex and attribute compression
2023-10-05 22:48:55 +02:00
Rémi Verschelde
642479db1e
Merge pull request #79872 from dalexeev/sprite-frames-editor-2
SpriteFrames Editor: Fix Frame Duration applied to wrong frame when switching frame
2023-10-05 22:48:04 +02:00
Rémi Verschelde
3cf1bc0a24
Merge pull request #79692 from dalexeev/sprite-frames-editor
SpriteFrames Editor: Fix FPS applied to two animations when switching animation
2023-10-05 22:47:37 +02:00
Saracen
054934fde3 Disable disconnect button for inherited signals 2023-10-05 19:10:51 +01:00
clayjohn
51ed3aef63 Vertex and attribute compression to reduce the size of the vertex format.
This allows Godot to automatically compress meshes to save a lot of bandwidth.

In general, this requires no interaction from the user and should result in
no noticable quality loss.

This scheme is not backwards compatible, so we have provided an upgrade
mechanism, and a mesh versioning mechanism.

Existing meshes can still be used as a result, but users can get a
performance boost by reimporting assets.
2023-10-05 12:02:23 -06:00
kobewi
47adf88ed0 Provide translation strings for folder colors 2023-10-05 17:21:48 +02:00
kobewi
5d85551ab3 Fix unsaved changes not getting discarded 2023-10-05 14:03:02 +02:00
kobewi
09b30be86d Add vararg call() method to C++ Callable 2023-10-05 11:35:29 +02:00
Rémi Verschelde
aa554e8278
Merge pull request #82694 from BrianMacIntosh/master
"Whole Words" search can detect word boundaries inside the search term.
2023-10-05 10:08:58 +02:00
Rémi Verschelde
b9bf46de9e
Merge pull request #82067 from dalexeev/gds-docgen-fix-metatypes-and-values
GDScript DocGen: Fix and improve appearance of metatypes and values
2023-10-05 10:07:43 +02:00
Michael Alexsander
34e6b86134
Show doc tooltips when hovering properties in the theme editor 2023-10-04 11:53:08 -03:00
Rémi Verschelde
bfd78bb917
Merge pull request #82779 from emacser0/typo
Fix some typos in source
2023-10-04 15:46:29 +02:00
Rémi Verschelde
7a9947f7f5
Merge pull request #82754 from BrunoArmondBraga/wrong_extents_conversion
Removes extents to size conversion
2023-10-04 15:45:16 +02:00
kleonc
6f941cd8e3 Fix transform calculations for drag-moving CanvasItems in editor 2023-10-04 15:44:34 +02:00
Rémi Verschelde
1e544505be
Merge pull request #82691 from YuriSizov/rst-validate-with-exceptions
Validate `code` tags for class and member references
2023-10-04 15:42:42 +02:00
Rémi Verschelde
d92c02002f
Merge pull request #82653 from MewPurPur/simplify-region-folding-icon
Tweak the region folding icons
2023-10-04 15:35:57 +02:00
Rémi Verschelde
03ff9fedb6
Merge pull request #82101 from bruvzg/x11_gles
[X11] Add support for using EGL/GLES instead of GLX.
2023-10-04 15:35:05 +02:00
Rémi Verschelde
bb30c8377c
Merge pull request #82051 from YeldhamDev/i_just_wanted_to_add_tooltips_to_theme_items_man
Revamp how documentation tooltips work
2023-10-04 15:34:40 +02:00
Rémi Verschelde
219a5eff6f
Merge pull request #80977 from ajreckof/Paste-Value-emptying-an-array-on-some-right-click-location
Fix paste value emptying an array on some right click location
2023-10-04 15:33:52 +02:00
Rémi Verschelde
5680d729f2
Merge pull request #80939 from RandomShaper/fix_onion
Revive onion skinning
2023-10-04 15:33:25 +02:00
Rémi Verschelde
7a0fc7e0c1
Merge pull request #75274 from KoBeWi/NodeTrail
Enhance NodePath property editing
2023-10-04 15:32:36 +02:00
bruvzg
af00c4a54a
[X11] Add support for using EGL/GLES instead of GLX. 2023-10-04 14:15:36 +03:00
emacser0
4c65ff52e4 Fix some typos in source. 2023-10-04 19:55:11 +09:00
BrunoArmondBraga
51cc34a99f Removes extents to size conversion
Co-authored-by: Guilhermev25 <guilhermeferreira2529@hotmail.com>
2023-10-03 19:06:47 -03:00
Michael Alexsander
ae91644c73
Revamp how documentation tooltips work 2023-10-03 17:40:51 -03:00
kit
349da99476 fix load floating dock layout 2023-10-03 15:36:53 -04:00
Rémi Verschelde
f5696c311c
Merge pull request #82728 from KoBeWi/king_icong
Fix node icons appearing too big in some cases
2023-10-03 17:27:53 +02:00
Rémi Verschelde
4e1fce3c6f
Merge pull request #82490 from NolanDC/fix_reimport_crash_for_non_loadable_assets
Avoid import dock cleanup for non-loadable assets
2023-10-03 17:24:07 +02:00
Rémi Verschelde
1376a5a0ce
Merge pull request #82103 from bruvzg/icu_export
[Export] Fix TextServer data export.
2023-10-03 17:21:41 +02:00
Rémi Verschelde
a3d6d60fe1
Merge pull request #81188 from the-sink/animation_player_things
Select node when clicked in AnimationPlayer timeline
2023-10-03 17:14:25 +02:00
Rémi Verschelde
cb4879a876
Merge pull request #80802 from xiongyaohua/path3d_gizmo_usability
Improve Path3D gizmo usability
2023-10-03 17:13:32 +02:00
Rémi Verschelde
c3046f4c0d
Merge pull request #80721 from tom95/resource-node-path-renaming
Recurse into resources to check for changed node paths
2023-10-03 17:12:44 +02:00
Rémi Verschelde
ff9b3dc730
Merge pull request #80241 from gamedevishard/filesystem_dock_hsplit
Horizontal split view for Filesystem Dock
2023-10-03 17:11:53 +02:00
Pedro J. Estébanez
071d8e5c9c Revive onion skinning
This also reverts commit 6bbc3cbf04.
2023-10-03 16:52:25 +02:00
kobewi
52b62921b0 Fix node icons appearing too big in some cases 2023-10-03 15:56:13 +02:00
Yuri Sizov
cc0eebd9d8 Validate code tags for class and member references
This commit also adds means to manually disable warnings
in `code` tags where it's a false positive with the new
`skip-lint` attribute.

Warnings are now enabled on CI to prevent future errors.
2023-10-03 15:48:31 +02:00
Micky
021d92fece Fix internal CONNECT_INHERITED being saved in PackedScene & Make Local 2023-10-03 15:03:55 +02:00
AttackButton
93cccda827 Add a button to clear curve points in the Path2D editor 2023-10-03 09:33:38 -03:00
Yaohua Xiong
ce4f64524f Improve Path3D gizmo usability
Allow change tilt gizmo color and size in editor setting
2023-10-03 09:43:24 +08:00
Brian MacIntosh
676627e1d1 "Whole Words" search can detect word boundaries inside the search term.
For example, searching for ".func" will now match in "a.func" even with Whole Words enabled.
2023-10-02 13:47:59 -07:00
Tom Beckmann
42a3108902 recurse into resources to check for changed node paths 2023-10-02 22:00:02 +02:00
Rémi Verschelde
9215b03429
i18n: Sync translations with Weblate (first 4.2 sync) 2023-10-02 17:42:35 +02:00
Rémi Verschelde
57a6813bb8
Merge pull request #81582 from YuriSizov/graph-toolbarniceness
Make `GraphEdit` toolbar more customizable
2023-10-02 15:18:42 +02:00
Rémi Verschelde
2d6cee48f6
Merge pull request #80555 from GrammAcc/fix-80507
AssetLib: Fix long plugin names breaking the UI
2023-10-02 15:18:38 +02:00
Rémi Verschelde
365ee4196c
Merge pull request #68696 from TokisanGames/expose_editor_viewports
Expose editor viewports in EditorInterface
2023-10-02 15:18:25 +02:00
kobewi
cf36afd9d2 Enhance NodePath property editing 2023-10-02 14:50:38 +02:00
Yuri Sizov
b07c664af9 Make GraphEdit toolbar more customizable
Also adds a semi-transparent background
to make the toolbar stand out in front of nodes.
2023-10-02 13:43:08 +02:00
Rémi Verschelde
b926d32ca7
Merge pull request #82591 from Shnazzy/fix-rotation-order-advanced-import
Fixed the Advanced Import Settings window's 3D camera
2023-10-02 13:16:43 +02:00
Rémi Verschelde
1d6f37f80c
Merge pull request #82573 from Chaosus/fix_animationtree_crash
Fix crash when deleting the player in `AnimationPlayerEditorPlugin`
2023-10-02 13:16:35 +02:00
Rémi Verschelde
bc118b36ac
Merge pull request #82370 from YuriSizov/graphs-request-rename-close-delete-please
Rename close requests to delete requests in `GraphEdit`
2023-10-02 13:16:28 +02:00
Rémi Verschelde
0d4fe74043
Merge pull request #81007 from coumcashier/master
FileSystemDock: Don't update current path on rename when file list has focus
2023-10-02 13:15:57 +02:00
Rémi Verschelde
e95b7e84a4
Merge pull request #80844 from dalexeev/fix-callable-expected-argc
Fix expected argument count for `Callable` call errors
2023-10-02 13:15:53 +02:00
MewPurPur
05aaa04b4d Tweak the region folding icons 2023-10-02 04:55:16 +03:00
coumcashier
58af0688d3 rename: don't update current path when file list has focus
FileSystemDock: Don't update current path and path edit when the file list has focus.
So that when renaming from the file list, we don't cd into the renamed folder automatically.
2023-10-02 09:33:11 +11:00
kleonc
c1008c2471 Limit animation audio clip inspector offset sliders to clip length 2023-10-01 18:40:41 +02:00
Cory Petkovsek
110130bb69 Expose editor viewports 2023-10-01 22:04:17 +07:00
GrammAcc
d63a88bef1 AssetLib: Fix long plugin names breaking the UI
The UI was extending past the screen width when loading a page diplaying
a plugin with an especially long title in the asset store plugin.

I implemented a new `EditorAssetLibraryItem::clamp_width` method that
checks that the title text is not longer than the column width minus
some padding and truncates it if it is.

I also noticed that the nav buttons for paginated results were causing the UI to extend past
the screen width on higher editor scales since they were hardcoded to
show ten page buttons if there were enough results. I modified the
pagination slightly to display a dynamic number of nav buttons based on
the editor scale in order to fix this other cause of the same problem.

I had to use the font of the `title`, which is a `LinkButton` in order
to determine the text width, so I added a public getter `get_button_font` to the `LinkButton` class.
2023-09-30 18:16:39 -05:00
Rémi Verschelde
eb14308ebc
Merge pull request #82540 from jackwilsdon/fix-inspector-category-height
Use theme icon size when calculating category minimum size
2023-09-30 11:02:45 +02:00
Yuri Rubinsky
8980211c08 Fix crash when deleting the player in AnimationPlayerEditorPlugin 2023-09-30 09:53:12 +03:00
Shnazzy
17364e20b5 Fixed the Advanced Import Settings window's camera rotation order in the 3D viewport when moving the mouse. 2023-09-29 23:02:22 -04:00
Silc Lizard (Tokage) Renew
afe25937e4 Add useful functions to FilterEdit in AnimationBlendTreeEditor 2023-09-30 03:01:16 +09:00
Jack Wilsdon
4a33a51ea4 Use theme icon size when calculating category minimum size
This previously used the underlying size of the icon, causing the
category to grow incorrectly when re-rendered.

Fixes #82527
2023-09-29 18:50:32 +01:00
Rémi Verschelde
48ef57d465
Merge pull request #81725 from Rindbee/fix-folder-moving-in-FileSystemDock
Fix folder moving in file system dock
2023-09-29 19:46:18 +02:00
Rémi Verschelde
55ba576c58
Merge pull request #81688 from Chaosus/vs_custom_dropdown_list_props
Implement drop-down list properties to the custom visual shader nodes
2023-09-29 19:45:54 +02:00
Danil Alexeev
aff767ef07
Fix expected argument count for Callable call errors 2023-09-29 20:00:10 +03:00
Eric Liu
d94ad09903 Fix conversion of hex color strings in project converter 2023-09-29 15:04:35 +02:00
风青山
1cb1d7f41d Fix folder moving in FileSystemDock
Include files in the folder that will be moved/renamed when looking up the file owner.

Rename the function/variable names to make more sense in FileSystemDock
2023-09-29 20:32:16 +08:00
Rémi Verschelde
94377f50b2
Merge pull request #80813 from TokageItLab/rework-animation-manager
Implement `AnimationMixer` as a base class of `AnimationPlayer` and `AnimationTree`
2023-09-29 10:20:16 +02:00
Yuri Roubinski
4575cc0c6f Implement drop-down list properties to the custom visual shader nodes 2023-09-29 10:55:05 +03:00
the-sink
cbdb23e7ee Select node when clicked in AnimationPlayer timeline 2023-09-28 18:00:34 -07:00
Silc Lizard (Tokage) Renew
1b95827d3e Implement AnimationManager the base class of AnimationPlayer/Tree 2023-09-29 08:23:57 +09:00
aXu-AP
0506d6f192 Fix opening docs writing extra navigation history
Fix #82292
Removes extraneous call to change the tab if the page wasn't yet open when opening class member description.
2023-09-29 00:03:18 +03:00
Yuri Sizov
0b7ff759f9 Merge pull request #82465 from smix8/tilemap_navmesh_bake_4.x
Update TileMap to use new navigation polygon baking
2023-09-28 20:04:33 +02:00
Yuri Sizov
7c23d4082b Merge pull request #82391 from warriormaster12/improve-skeleton_ik3D
Fix `SkeletonIK3D` editor preview when changing active node
2023-09-28 20:04:30 +02:00
Yuri Sizov
f2ab40cd4d Merge pull request #81708 from JoNax97/drop-resource-with-variable
Create a field when Ctrl-dropping a resource into the code editor
2023-09-28 20:04:07 +02:00
Yuri Sizov
4f0e2ea86e Merge pull request #80699 from aXu-AP/spin-box-comma-decimals
Allow comma as a decimal separator for SpinBox
2023-09-28 20:04:02 +02:00
Nolan Carroll
3770ee3c9e avoid cleanup for non-loadable assets 2023-09-28 12:36:52 -04:00
Haoyu Qiu
b50d0ebb28 Fix "Some nodes are referenced by animation tracks" when deleting instance 2023-09-28 22:53:29 +08:00
smix8
27267b62cb Update TileMap to use new navigation polygon baking
Updates TileMap to use new navigation polygon baking.
2023-09-28 10:35:47 +02:00
warriormaster12
ddf93f3f59 Make SkeletonIk3D node usable 2023-09-28 07:38:50 +03:00
Joaquin Muñiz
a93c19f373 create a constant when dropping a resource into the code editor while CRTL is held, and fix some inconsistencies 2023-09-27 14:37:00 -03:00
Yuri Sizov
5e3229b7ed Fix leak when closing theme editor preview tabs 2023-09-27 15:29:20 +02:00
Rémi Verschelde
3228f73127
Merge pull request #82413 from Calinou/3d-editor-gizmos-ignore-fog
Make 3D editor gizmos and debug shapes ignore fog
2023-09-27 09:21:35 +02:00
Rémi Verschelde
c7a5a284d3
Merge pull request #80260 from raulsntos/dotnet/msbuild-panel
C#: Redesign MSBuild panel
2023-09-27 09:20:19 +02:00
Raul Santos
f19694a8d6
C#: Redesign MSBuild panel
- Redesign panel to look closer to the look of other Godot panels such as Output and Debugger.
- Moved list of problems and output log to separate tabs instead of using a HSplit.
- Added Tree/List layouts to the problems tab.
- Added search box to filter problems tab.
- Added `FileTree` icon, made from `FileList`. Both are used for the button that toggles the Tree/List layouts.
2023-09-27 02:53:27 +02:00
Hugo Locurcio
fcbf7011cc
Make 3D editor gizmos and debug shapes ignore fog
This makes them easier to see in their intended colors in scenes with fog.
2023-09-27 00:54:57 +02:00
Rémi Verschelde
f14ed3067d
Merge pull request #81573 from YuriSizov/docs-use-theme-binds-in-help
Use bound theme properties for documentation
2023-09-26 22:46:10 +02:00
Aaron Franke
b0c1c24c38
Allow adding a custom side menu to EditorFileDialog 2023-09-26 14:03:18 -05:00
Yuri Sizov
596dd726a1 Use bound theme properties for documentation 2023-09-26 18:48:51 +02:00
Rémi Verschelde
b905959f43
Merge pull request #82371 from KoBeWi/menus_that_should_be_there
Fix submenus deleted accidentally
2023-09-26 17:53:02 +02:00
kobewi
e30e84d77a Fix submenus deleted accidentally 2023-09-26 16:47:33 +02:00
Yuri Sizov
cdec1ee6cb Color match editor log toggles and flat pressed buttons 2023-09-26 16:41:50 +02:00
Yuri Sizov
378ab38b1f Rename close requests to delete requests in GraphEdit 2023-09-26 16:41:39 +02:00
Rémi Verschelde
da91cf9367
Merge pull request #82347 from SaracenOne/dir_access_checks
Add error checks for DirAccess creation
2023-09-26 16:36:47 +02:00
Rémi Verschelde
2c8c7b95aa
Merge pull request #82313 from AThousandShips/null_check_servers
[Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-09-26 13:45:31 +02:00
bruvzg
bc6585a5a7
[RTL] Add support for image dynamic updating, padding, tooltips and size in percent. 2023-09-26 09:39:51 +03:00
Rémi Verschelde
f593b6c936
Merge pull request #82328 from KoBeWi/submit_to_the_dialog_overlords
Fix ScriptCreateDialog not accepting on submit
2023-09-26 08:31:51 +02:00
Rémi Verschelde
563d225654
Merge pull request #82287 from jsjtxietian/fix-clear-error-when-unset-exported-typed-array-vai-editor
Fix can't unset exported typed array element when the type is set to Node
2023-09-26 08:31:01 +02:00
Rémi Verschelde
bf5318f45e
Merge pull request #82045 from marzecdawid/don't-move-not-selected-cursor-item-in-filesystem-dock
While dragging files don't move not selected cursor item in filesystem-dock
2023-09-26 08:22:36 +02:00
Rémi Verschelde
10cf3d0524
Merge pull request #81843 from TokageItLab/improve-automapping
Improve retarget auto-mapping algorithm
2023-09-26 08:22:11 +02:00
Rémi Verschelde
8f0609c00a
Merge pull request #81620 from YuriSizov/assets-remap-install-folder
Allow to specify target folder when installing assets
2023-09-26 08:21:19 +02:00
Rémi Verschelde
3c63b09a70
Merge pull request #81486 from jsjtxietian/Ignoring-empty-lines--when-uncommenting
Ignore empty lines when uncommenting code
2023-09-26 08:20:05 +02:00
Rémi Verschelde
480590ceb2
Merge pull request #81278 from Alex2782/bugfix_EditorSpinSlider_clamp#81272
Fix clamping logic in `EditorSpinSlider`
2023-09-26 08:19:15 +02:00
Rémi Verschelde
7dccb9e039
Merge pull request #80796 from smix8/navgenerator_2d_4.x
Add 2D navigation mesh baking
2023-09-26 08:17:58 +02:00
Rémi Verschelde
55dfbd7761
Merge pull request #80284 from dsnopek/gdextension-hot-reload
Implement reloading of GDExtensions
2023-09-26 08:17:28 +02:00
David Snopek
2733a6f762 Implement reloading of GDExtensions 2023-09-25 22:10:17 -05:00
Saracen
3f4513d4de Add error checks for DirAccess creation. 2023-09-26 03:07:43 +01:00
PucklaMotzer09
d2e651f403 Add Duplicate Lines shortcut to CodeTextEditor
This keyboard shortcut has been made with inspiration from the VS Code keyboard shortcut editor.action.copyLinesDownAction. It duplicates all selected lines and inserts them below no matter where the caret is within the line.
2023-09-25 23:41:31 +02:00
kobewi
c8db3f66ed Fix ScriptCreateDialog not accepting on submit 2023-09-25 22:25:19 +02:00
smix8
0ee7e3102b Add 2D navigation mesh baking
Adds 2D navigation mesh baking.
2023-09-25 19:48:14 +02:00
A Thousand Ships
fdd3d36c6d [Servers] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-25 18:45:30 +02:00
Rémi Verschelde
fcbc50ec14
Merge pull request #82302 from MewPurPur/alt-font-icon
Add Font and Mesh icons that aren't grayed out
2023-09-25 18:38:29 +02:00
Rémi Verschelde
9750876d7a
Merge pull request #80962 from YuriSizov/godot-the-editor-engine
Differentiate between core and editor-only singletons
2023-09-25 18:38:17 +02:00
Rémi Verschelde
e4cfd4e26a
Merge pull request #82195 from AThousandShips/radian_fix
Replace `radians` range hint with `radians_as_degrees`
2023-09-25 17:18:38 +02:00
Rémi Verschelde
f0a980840f
Merge pull request #82194 from KoBeWi/your_command_failed._Good_luck_finding_out_why
Add call validation to CommandPalette
2023-09-25 17:18:33 +02:00
Rémi Verschelde
8ddf73c74d
Merge pull request #81939 from YuriSizov/gui-flat-and-depressed
Replace flat buttons with flat-styled buttons with a visible pressed state
2023-09-25 17:18:29 +02:00
Rémi Verschelde
cd39da2df7
Merge pull request #81197 from DarioSamo/fsr2-rd
Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support.
2023-09-25 17:18:12 +02:00
Rémi Verschelde
d759f91f8d
Merge pull request #81101 from 398utubzyt/dotnet/abstract-class-support
C#: Add abstract class support
2023-09-25 17:18:05 +02:00
Rémi Verschelde
c57d9f3483
Merge pull request #79104 from DrRevert/focusable_tabs_refactor
Allow to focus individual tabs in `TabBar`/`TabContainer`
2023-09-25 17:17:51 +02:00
Rémi Verschelde
1a0e653d7f
Merge pull request #78573 from dalexeev/editor-create-script-class-name
Editor: Remove unused Class Name field from Create Script dialog
2023-09-25 17:17:46 +02:00
MewPurPur
fb030beac5 Add white Font and Mesh icons 2023-09-25 17:29:14 +03:00
Dario
057367bf4f Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support.
Introduces support for FSR2 as a new upscaler option available from the project settings. Also introduces an specific render list for surfaces that require motion and the ability to derive motion vectors from depth buffer and camera motion.
2023-09-25 10:37:47 -03:00
A Thousand Ships
e45927b2f2 Replace radians range hint with radians_as_degrees 2023-09-25 08:50:19 +02:00
jsjtxietian
a46901278d Fix can't unset exported typed array element when the type is set to Node 2023-09-25 14:23:05 +08:00
Michael Alexsander
c7d0565681
Make the search bars in the "Project Settings" dialog grab focus when they appear 2023-09-25 01:09:29 -03:00
kobewi
9f0b8c0a70 Add call validation to CommandPalette 2023-09-25 00:10:42 +02:00
Rémi Verschelde
37d5e1e0e3
Merge pull request #82210 from YuriSizov/editor-animation-uiux-cleanup
Fix theme access and improve UX in AnimationTree editor
2023-09-24 23:36:33 +02:00
Rémi Verschelde
9e011c3950
Merge pull request #82190 from BlueCube3310/aabb-import-shadows-disable
Disable bounding box shadows for advanced scene importer
2023-09-24 23:35:22 +02:00
Rémi Verschelde
810021c7cd
Merge pull request #82181 from Chaosus/curve_fix_crash
Fix CurveEdit crash when dragging the curve if it is null
2023-09-24 23:34:58 +02:00
Rémi Verschelde
04317bc784
Merge pull request #82171 from timothyqiu/sep-leak
Fix leak when calling `remove_control_from_menu_panel`
2023-09-24 23:34:35 +02:00
Rémi Verschelde
6d8b33f5d4
Merge pull request #82131 from jsjtxietian/fix-skeleton-editor-deleted-in-wrong-container
Fix skeleton 3d editor's toolbar ui deleted from wrong container
2023-09-24 23:33:42 +02:00
Rémi Verschelde
5b6bf2aa2a
Merge pull request #81675 from Calinou/editor-filter-nodes-type-clarify
Clarify filtering by node type and group in the Scene tree dock
2023-09-24 23:32:07 +02:00
Rémi Verschelde
684effb6b4
Merge pull request #81425 from Rubonnek/expose-inspector-methods-master
Expose `EditorInspector::get_edited_object` to GDScript
2023-09-24 23:31:43 +02:00
Rémi Verschelde
98747a9040
Merge pull request #78803 from EMBYRDEV/additional-mesh-import-options
Add layer, shadow and visibility range options to the Scene importer
2023-09-24 23:30:30 +02:00
Rémi Verschelde
3237b5d08f
Merge pull request #71915 from MewPurPur/grid-ient
Overhaul the Gradient Editor
2023-09-24 23:29:35 +02:00
jsjtxietian
2679118d51 Fix skeleton 3d editor's toolbar ui deleted from wrong container 2023-09-24 11:28:46 +08:00
Haoyu Qiu
2d67ce4e60 Fix leak when calling remove_control_from_menu_panel 2023-09-24 08:35:45 +08:00
Yuri Sizov
b351cffddf Fix theme access and improve UX in AnimationTree editor 2023-09-23 21:47:27 +02:00
Wilson E. Alvarez
c844988e40
Expose EditorInspector::get_edited_object to GDScript 2023-09-23 09:47:07 -04:00
BlueCube3310
1121c7bbaf Disable bounding box shadows for advanced scene importer 2023-09-23 15:18:57 +02:00
Yuri Rubinsky
6d9e4e9704 Fix CurveEdit crash when dragging the curve if it is null 2023-09-23 11:44:54 +03:00
Hugo Locurcio
edade7db23
Clarify filtering by node type and group in the Scene tree dock
This functionality has been available since 4.0, but was difficult
to discover since there was no tooltip and the placeholder didn't
mention it.
2023-09-22 23:09:35 +02:00
DennisManaa
f248420a2b made visual shader ports expandable by default if there is only one output port and it's of any vector type
Co-authored-by: QbieShay <cislaghi.ilaria@gmail.com>
2023-09-22 15:28:59 +02:00
Devel Oper
81311594b5 Horizontal split view for Filesystem Dock 2023-09-22 11:34:33 +02:00
bruvzg
59d5b2d6d3
[Export] Fix TextServer data export. 2023-09-22 11:54:13 +03:00
Danil Alexeev
426ccba70e
GDScript DocGen: Fix and improve appearance of metatypes and values 2023-09-21 20:44:34 +03:00
MewPurPur
7b86969719 Overhaul the Gradient Editor 2023-09-21 15:55:28 +03:00
aXu-AP
4d3dc0e944 Use comma as a decimal separator for SpinBox
Add support for comma ',' as a decimal separator for SpinBox. This implementation allows for expressions like `pow(2, 3)` to be used as well. If you use comma to separate decimals, use semicolon `;` to separate function parameters.
Change EditorSpinSlider behavior to match.
2023-09-21 15:45:37 +03:00
Rémi Verschelde
fb4c0cf462
Merge pull request #81971 from KoBeWi/there_is_only_one_scene
Don't allow transforming scene tiles
2023-09-21 14:25:08 +02:00
Dawid Marzec
14f6f97f9c Don't move not selected cursor item dragging files 2023-09-21 13:55:06 +02:00
MewPurPur
0095205917 Add PhysicsMaterial icon 2023-09-21 00:05:29 +03:00
Rémi Verschelde
70150bac8a
Merge pull request #81978 from MewPurPur/donut-buff
Improve the Torus icons
2023-09-20 18:55:28 +02:00
MewPurPur
a40a2ff7d9 Improve the Torus icons 2023-09-20 15:42:37 +03:00
kobewi
07a00cf822 Don't allow transforming scene tiles 2023-09-20 14:10:21 +02:00
Rémi Verschelde
f2baba6ddb
Merge pull request #81927 from KoBeWi/uid﹕﹕∕∕c1ick
Make UIDs clickable in the script editor
2023-09-20 13:10:08 +02:00
Rémi Verschelde
b7c524d358
Merge pull request #81925 from groud/fix_tilemap_editor_ctrl_deselect
Fix TileMap editor so that pressing control deselects cells correctly
2023-09-20 13:10:04 +02:00
Rémi Verschelde
8728cac736
Merge pull request #81770 from kevincardona/add_quick_open_shortcut
Add Ctrl+P as shortcut to quick open files in addition to Shift+Alt+O
2023-09-20 13:09:37 +02:00
jsjtxietian
12299e0f53 Ignore empty lines when commenting/uncommenting code 2023-09-20 18:55:48 +08:00
Yuri Sizov
4bd569be95 Replace flat buttons with flat-styled buttons with a visible pressed state 2023-09-19 22:36:29 +02:00
Yuri Sizov
ef80a2b44c Allow to specify target folder when installing assets
This also changes the layout of the installer window to
better separate configuration of the installation and the
expected output.
2023-09-19 20:10:26 +02:00
kobewi
3f43044a40 Make UIDs clickable in the script editor 2023-09-19 15:59:03 +02:00
Gilles Roudière
83f1e31483 Fix TileMap editor so that pressing control deselects cells correctly 2023-09-19 15:12:03 +02:00
ajreckof
6afadbaa9f Replace Ctrl in editor shortcuts with Cmd or Ctrl depending on platform 2023-09-19 10:29:07 +02:00
Rémi Verschelde
e3e2528ba7
Merge pull request #81834 from MewPurPur/canvas-texture-icon
Add CanvasTexture icon
2023-09-18 10:38:32 +02:00
Rémi Verschelde
01d9162a98
Merge pull request #81813 from MewPurPur/fix-paint-icon
Fix grayed out paint icons
2023-09-18 10:38:28 +02:00
Rémi Verschelde
9892bc2478
Merge pull request #81810 from AThousandShips/camera_m
Make editor camera speed indicator use `m/s` and `m`
2023-09-18 10:38:24 +02:00
Rémi Verschelde
e09ac40372
Merge pull request #81750 from Mickeon/fix-connection-dock-popup-for-inherited
Fix Connection dock's popups always allowing disconnect
2023-09-18 10:38:15 +02:00
Rémi Verschelde
10bac38598
Merge pull request #81625 from Calinou/editor-default-textfile-extensions-xml
Add XML files to default TextFile extensions in the editor
2023-09-18 10:38:07 +02:00
MewPurPur
c7094d5172 Add CanvasTexture icon 2023-09-18 11:05:03 +03:00
Rémi Verschelde
3e233e1f24
Fix various typos with codespell
Using 2.2.6.dev193+g907e5380.
2023-09-18 09:53:39 +02:00
Silc Lizard (Tokage) Renew
c1c4a09527 Improve retarget auto-mapping algorithm 2023-09-18 12:51:15 +09:00
Arkadiusz Marcin Kołek
18811ac814 Allow to focus individual tabs in TabBar/TabContainer 2023-09-17 18:49:48 +02:00
MewPurPur
c094631ba0 Fix grayed out paint icons 2023-09-17 19:23:28 +03:00
A Thousand Ships
8d7a2c615c Make editor camera speed indicator use m/s and m 2023-09-17 18:04:58 +02:00
Rémi Verschelde
4df80b0e62
Merge pull request #81751 from KoBeWi/locition
Change icon for position key
2023-09-17 14:48:16 +02:00
Rémi Verschelde
04d2aa61a3
Merge pull request #81641 from MewPurPur/bus-go-brrrr-2
Add a `bus_renamed` AudioServer signal
2023-09-17 14:47:29 +02:00
Rémi Verschelde
c63e0aefcf
Merge pull request #79366 from dalexeev/gds-signal-info-and-callback
Editor: Improve signal callback generation
2023-09-17 14:45:47 +02:00
kobewi
b01b1de6a7 Change icon for position key 2023-09-17 00:01:26 +02:00
Kevin Cardona
c1146632b2 Add Ctrl/CMD+P as a shortcut to quick open files in addition to Shift+Alt+O 2023-09-16 15:32:37 -06:00
Kevin Cardona
20887d801b Allow editor commands to have multiple default commands 2023-09-16 15:30:37 -06:00
Micky
4471e7fe92 Fix Connection dock's popups always allowing disconnect 2023-09-16 21:46:00 +02:00
Rémi Verschelde
ba54c34551
Merge pull request #81735 from KoBeWi/360_no_scope
Fix rotated 2D movement gizmo
2023-09-16 21:25:17 +02:00
Rémi Verschelde
cdef53df1e
Merge pull request #81705 from AThousandShips/null_check_editor
[Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-09-16 21:24:53 +02:00
Rémi Verschelde
91dee347ad
Merge pull request #81609 from AThousandShips/gizmo_fix
Fix local 3D translation editing
2023-09-16 21:24:06 +02:00
Rémi Verschelde
7ca579cb27
Merge pull request #81554 from Calinou/editor-gizmos-add-decal
Add 3D editor gizmo icons for Decal, LightmapProbe and FogVolume
2023-09-16 21:22:54 +02:00
kobewi
447a4b6bcf Fix rotated 2D movement gizmo 2023-09-16 19:26:20 +02:00
A Thousand Ships
dae27d1311 Fix local 3D translation editing 2023-09-16 11:11:54 +02:00
398utubzyt
2df37a237a C#: Abstract script class support 2023-09-15 20:35:25 -07:00
kobewi
cd0aaab48c Cleanup some GLOBAL_DEFs 2023-09-15 21:32:23 +02:00
Hugo Locurcio
5345cf3e75
Add 3D editor gizmo icons for Decal, LightmapProbe and FogVolume
- Tweak CPUParticles3D editor gizmo icon to use the same outline
  color as other gizmo icons. Make the internal icon easier to see
  by using an orange color instead of gray.

Co-authored-by: MewPurPur <mew.pur.pur@abv.bg>
2023-09-15 20:44:45 +02:00
A Thousand Ships
75ee58fd04 [Editor] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-15 20:15:39 +02:00
Yuri Sizov
fa31a9fe2a Merge pull request #81673 from KoBeWi/only_child
Don't paste nodes as sibling of scene root
2023-09-15 19:48:44 +02:00
Yuri Sizov
e5ad3d4d58 Merge pull request #81657 from Jordyfel/editor-thing
Fix dependency handling on move or rename in the filesystem dock
2023-09-15 19:48:33 +02:00
Yuri Sizov
2568807941 Merge pull request #81651 from garychia/delete_anim_tracks
SceneTreeDock: Remove animation tracks with correct indices
2023-09-15 19:48:30 +02:00
Yuri Sizov
2febb246e1 Merge pull request #81606 from jsjtxietian/hide-animation-tool--correctly-when-switching-scenes
Hide animation toolbar above the viewport correctly when switching scenes
2023-09-15 19:48:23 +02:00
Yuri Sizov
df6cd37a69 Merge pull request #81516 from YuriSizov/editor-theme-access-the-success
Fix accessing editor theme items throughout the UI
2023-09-15 19:48:14 +02:00
Yuri Sizov
508a758eab Merge pull request #75303 from Calinou/3d-gizmos-only-selected
Show visual-oriented 3D node gizmos only when selected
2023-09-15 19:48:10 +02:00
kobewi
4778b53da9 Don't paste nodes as sibling of scene root 2023-09-15 16:05:17 +02:00
Jordyfel
6245367e6d Fix dependency handling on move or rename. 2023-09-15 16:46:26 +03:00
Yuri Sizov
8ecc0c4f47 Fix accessing editor theme items throughout the UI
This also exposes `EditorInterface::get_editor_theme`.
2023-09-15 14:51:01 +02:00
Yuri Sizov
6e11fcb92c Warn about accessing non-existing editor theme items 2023-09-15 14:51:01 +02:00
MewPurPur
f29b6e73c2 Add a bus_renamed AudioServer signal 2023-09-15 13:02:03 +03:00
Chia-Hsiang Cheng
3d7facd21c Remove animation tracks with correct indices 2023-09-15 14:22:09 +08:00
jsjtxietian
0113e6961d Hide animation tool correctly when switching scenes 2023-09-15 10:48:26 +08:00
Hugo Locurcio
1024ba0c0d
Show visual-oriented 3D node gizmos only when selected
Affected nodes:

- DirectionalLight3D, OmniLight3D, SpotLight3D
- ReflectionProbe
- LightmapGI
- VoxelGI
- GPUParticles3D (but not collision/attractor nodes)
- AudioStreamPlayer3D

This reduces visual clutter in the editor with 3D scenes.
2023-09-15 01:59:49 +02:00
Rémi Verschelde
5a74ce9a56
Merge pull request #81557 from YuriSizov/editor-toolbars-divided
Improve the looks of 2D/3D viewport contextual toolbars
2023-09-14 23:40:33 +02:00
Yuri Sizov
76062213d1 Merge pull request #80278 from KoBeWi/basically_ViewPanner_but_3D_and_without_panning
Add helper for 3D gizmos and unify box
2023-09-14 15:21:23 +02:00
Yuri Sizov
9948f03344 Merge pull request #79920 from KoBeWi/most_sane_path
Automatically add path to built-in scripts
2023-09-14 15:21:19 +02:00
Yuri Sizov
aa075e251a Merge pull request #79161 from MewPurPur/variant-icons
Optimize Variant icons and a few others
2023-09-14 15:21:13 +02:00
Hugo Locurcio
e732a9d41b
Add XML files to default TextFile extensions in the editor
This allows opening `*.xml` files by double-clicking them in the
FileSystem dock.
2023-09-13 20:44:15 +02:00
Yuri Sizov
f542dffb39 Improve the looks of 2D/3D viewport contextual toolbars 2023-09-13 13:04:55 +02:00
kobewi
015953a3d9 Add helper for 3D gizmos and unify box 2023-09-12 18:08:02 +02:00
MewPurPur
ea51392824 Optimize Variant icons 2023-09-12 14:15:55 +03:00
Haoyu Qiu
b8b0339549 Improve undo action names
* Avoid concating strings manually for better i18n and easy l10n
   * Use `vformat` when possible
   * Use separate strings if the changing part is only a few hardcoded strings
* Don't put a period at the end of the name
2023-09-12 18:53:50 +08:00
Rémi Verschelde
183850ee24
Merge pull request #81563 from jsjtxietian/ignore-method-track-when-draw-line
Ignore method track when drawing line between keys
2023-09-12 12:02:26 +02:00
Rémi Verschelde
3e68ed0ca1
Merge pull request #81255 from JohnGabrielUK/primary-line-separate-xy
Allow configuring primary line X/Ys separately
2023-09-12 12:01:15 +02:00
Rémi Verschelde
e83fc9c03a
Merge pull request #80503 from OXTyler/80379
Fixes Scene corruption when child scene is renamed in another directory
2023-09-12 12:00:49 +02:00
Rémi Verschelde
475860839c
Merge pull request #80144 from KoBeWi/freedom_tiles
Add per-tile flipping and transposing
2023-09-12 12:00:20 +02:00
Danil Alexeev
26ce861910
Editor: Remove unused Class Name field from Create Script dialog 2023-09-12 12:49:56 +03:00
John Gabriel
984eb96c43 Allow configuring primary line X/Ys separately 2023-09-12 10:24:07 +01:00
Rémi Verschelde
5c43e4c1ef
Fix various typos with codespell
Using 2.2.6.dev180+ge3a2cfbd.
2023-09-12 08:54:18 +02:00
Rémi Verschelde
7471ac2c4d
Merge pull request #81543 from DarioSamo/lightmap-size-crash-fix
Propagate error correctly when max texture size for lightmaps is too small.
2023-09-12 08:50:45 +02:00
Rémi Verschelde
006a88c855
Merge pull request #80975 from Calinou/editor-property-auto-refresh-add-property-hint
Add a property hint range to Auto Refresh Interval editor setting
2023-09-12 08:49:08 +02:00
jsjtxietian
042e0f7019 Ignore method track when drawing line between keys 2023-09-12 14:43:23 +08:00
Hugo Locurcio
9359e0b91d
Add a property hint range to Auto Refresh Interval editor setting
This prevents using zero or negative values, which are invalid and
will cause various issues in the editor (such as the inspector never
updating until the editor is closed and reopened).
2023-09-11 19:46:21 +02:00