Commit Graph

16534 Commits

Author SHA1 Message Date
Rémi Verschelde b94b405d4b
i18n: Sync translations with Weblate 2024-07-22 16:38:48 +02:00
Rémi Verschelde 88c454539c
Merge pull request #94619 from RandomShaper/fix_gl_prev
Fix certain resource previews empty with GL compat
2024-07-22 15:41:17 +02:00
Rémi Verschelde 219cd80af8
Merge pull request #94593 from Hilderin/fix-crash-editor-invalid-editor-settings
Fix editor crash when editor settings resource is invalid
2024-07-22 15:41:10 +02:00
Michael Alexsander fe4bdaf5b5
Parse `auto_translate` when generating a POT file 2024-07-22 10:00:09 -03:00
Pedro J. Estébanez 78ba8b2804 Fix certain resource previews empty with GL compat
As an additional fix, the preview render request now ignores the main viewport hierarchy so previews don't pay the cost of re-rendering the whole editor and descendant viewports.
2024-07-22 14:44:14 +02:00
Rémi Verschelde 3641df5170
Merge pull request #94597 from Malcolmnixon/root-android-template-ignore
Change  .gitignore to only exclude root android template folder
2024-07-22 14:13:12 +02:00
Rémi Verschelde 97be935253
Merge pull request #94594 from KoBeWi/scenegroups😬😬
Increase threshold for displaying scene group update progress
2024-07-22 14:13:08 +02:00
ajreckof f46e94d460 Fix Object encoded as id in dictionnaries to be represented as int in the inspector. 2024-07-22 09:53:03 +02:00
Malcolm Nixon cb5cb3fae1 Change generated .gitignore to only exclude root android template folder. 2024-07-21 14:58:17 -04:00
kobewi 8f3d66eef1 Increase threshold for displaying scene group update progress 2024-07-21 19:45:09 +02:00
Hilderin 650981a080 Fix editor crash when editor settings resource is invalid 2024-07-21 13:26:15 -04:00
Juan Pablo Arce 45f6110e26 Fix gizmos without visible geometry not being selectable
The issue was that Node3DEditorViewport was using the render server's BVH to filter out nodes,
which is not correct for gizmos that have no renderable components,
or have collision triangles that exceed the bounds of their renderable components.
2024-07-21 13:56:13 -03:00
Hugo Locurcio 41b7196ad4
Fix incorrect Curve editor preview thumbnail scaling
`EDSCALE` scaling was applied even though it shouldn't be, which led
to pixelated thumbnails due to double scaling. For reference,
AudioStream previews don't use `EDSCALE` and look fine at any editor
scale (the editor itself already scales the thumbnail requests).
2024-07-21 05:59:01 +02:00
Rémi Verschelde e25f3c0d38
Merge pull request #94302 from TokageItLab/reset-after-change-animation-editor
Fix the behavior of after selecting animation on AnimationPlayerEditor to reset position to `0`
2024-07-20 21:43:50 +02:00
Rémi Verschelde cca22015d5
Merge pull request #94113 from jsjtxietian/project-dialog
Make `fdialog_project` up to become the child of `ProjectManager` instead of child of `ProjectDialog`
2024-07-19 17:31:45 +02:00
Rémi Verschelde 50eee00180
Merge pull request #94093 from Yahkub-R/94056-fix
Fix instanced .blend/GLTF scenes lose all children after update until .tscn is reopened
2024-07-19 17:31:39 +02:00
jsjtxietian 092d21a2ec Make `fdialog_project` up to become sibling of `ProjectDialog` instead of child 2024-07-19 21:03:58 +08:00
Yahkub-R 66822a8948 Fix instanced .blend/GLTF scenes lose all children after update until .tscn is reopened
Co-Authored-By: Tomek <kobewi4e@gmail.com>
Co-Authored-By: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-Authored-By: Hilderin <81109165+Hilderin@users.noreply.github.com>
2024-07-19 08:51:23 -04:00
Roy Berardo 298432317d Make "Remove Item" appear at the top of the list that appears when editing the type of value in an array or dictionary 2024-07-19 03:14:47 -07:00
Rémi Verschelde 2549205aa8
Merge pull request #94450 from jamie-pate/fix_94274
Fix crash when adding scenes with a group to the level scene
2024-07-19 11:10:51 +02:00
Rémi Verschelde f649112dfc
Merge pull request #94116 from bruvzg/ed_quit_unload
[Editor] Unload addons when using `--import` or `--quit`.
2024-07-19 11:10:37 +02:00
Jamie Pate 8e1e0d4b42 Fix Crash when adding scenes with a group to the level scene
Fixes #94274
2024-07-18 17:02:39 -07:00
Rémi Verschelde 72e434bad4
Merge pull request #94497 from Chaosus/vs_rotation_by_axis
Few fixes for `VisualShaderNodeRotationByAxis`
2024-07-18 15:38:24 +02:00
Rémi Verschelde 6b5825a0cb
Merge pull request #94494 from ckaiser/better-curve-preview
Improve Curve preview colors for consistency
2024-07-18 10:45:53 +02:00
Rémi Verschelde 5ae8ac5c59
Merge pull request #94491 from iiMidknightii/fix-unique-name-on-scene-root
Disable unique name in scene when making a node the root node
2024-07-18 10:45:46 +02:00
Rémi Verschelde 43902f43d5
Merge pull request #94237 from BlueCube3310/lightmap-atlas-loop-fix-always
Lightmapper: Prevent infinite loop while blitting lightmaps into an atlas
2024-07-18 10:45:33 +02:00
Yuri Rubinsky cf70cb57ee Few fixes for `VisualShaderNodeRotationByAxis` 2024-07-18 11:10:36 +03:00
Christian Kaiser 5f4f088552 Improve Curve preview colors for consistency 2024-07-18 02:05:00 -03:00
iiMidknightii 2bbba84f79 Removed Unique Name Access From Node Moved To Root 2024-07-17 16:17:22 -07:00
RedMser f9258ff928 Fix typos 2024-07-17 18:53:03 +02:00
Rémi Verschelde da4f6e439c
Merge pull request #94474 from dalexeev/editor-fix-jump-to-error-column
Editor: Consider tabs when calculating column for jump to error
2024-07-17 18:33:48 +02:00
Danil Alexeev 063a362755
Editor: Consider tabs when calculating column for jump to error 2024-07-17 18:20:50 +03:00
Rémi Verschelde 4d97269e11
Merge pull request #94357 from KoBeWi/your_file_is_broken._just_saying
Don't attempt to re-import broken files if they didn't change
2024-07-17 15:45:07 +02:00
Rémi Verschelde c4806ed2a9
Merge pull request #94356 from KoBeWi/metas_everywhere
Make sure that selected tile source is remembered
2024-07-17 15:45:04 +02:00
Rémi Verschelde a4312eebaa
Merge pull request #94468 from m4gr3d/restart_editor_when_updating_touchscreen_settings
[Android Editor] Resolve issues with the editor touchscreen settings
2024-07-17 12:24:14 +02:00
Rémi Verschelde ee9f20b457
Merge pull request #94435 from Hilderin/fix-removing-folder-with-files
Fix removing a folder that contains a file is not removed from the FileSystem Dock
2024-07-17 11:44:42 +02:00
Rémi Verschelde 7b12dbd74d
Merge pull request #94425 from m4gr3d/fix_remote_android_button_not_enabling
Fix issue preventing enabling the remote button for Android/iOS
2024-07-17 11:44:34 +02:00
Rémi Verschelde cb2650cea9
Merge pull request #94405 from ydeltastar/fix-export-no-params
Fix error when exporting files without import parameters
2024-07-17 11:44:27 +02:00
Rémi Verschelde ed13b2a66d
Merge pull request #94272 from Chaosus/vs_add_vec4_switch
Add `SwitchVector4D` shortcut to visual shader members
2024-07-17 11:43:43 +02:00
Rémi Verschelde 69a8aed59a
Merge pull request #94101 from aaronfranke/fix-editor-insp-crash
Fix editor inspector crashing when the old object is no longer valid
2024-07-17 11:43:11 +02:00
Rémi Verschelde 2380ed5e1b
Merge pull request #94058 from Hilderin/fix-scene-project-importation-settings
Fix missing options in Project Import Defaults
2024-07-17 11:42:59 +02:00
Rémi Verschelde efae318304
Merge pull request #94053 from Hilderin/fix-toggle-last-opened-bottom-panel-after-restoring-to-side
Fix Toggle Last Opened Bottom Panel not working after restoring FileSystem Dock to the side
2024-07-17 11:42:55 +02:00
Rémi Verschelde 496fd12b17
Merge pull request #94052 from m4gr3d/clean_input_dispatch_settings
Cleanup Android input on render thread settings
2024-07-17 11:42:52 +02:00
Rémi Verschelde ef3443ef35
Merge pull request #93165 from passivestar/scenetree-shortcut-focus
Prevent node rename shortcut from stealing focus from controls
2024-07-17 11:42:38 +02:00
Fredia Huya-Kouadio 8f7dc86223 Enable `restart_if_changed` for the touchscreen editor settings
The alternative was to regenerate the theme which caused the Android Editor to freeze while the regeneration was ongoing.
2024-07-17 02:30:30 -07:00
Hilderin a1ef54fd3b Fix removing a folder that contains a file is not removed from the FileSystem Dock 2024-07-16 08:52:39 -04:00
Mikael Hermansson 08ef14a037 Fix animation library copy-paste not preserving resource reference 2024-07-16 11:34:44 +02:00
Fredia Huya-Kouadio 5b327aee96 Fix issue preventing enabling the remote button for Android
https://github.com/godotengine/godot/pull/92032 updated the logic to enable / disable the remote debug button, and in doing so added a `can_export` check.

However, no events / notifications are dispatched when the value of the `can_export` check changes, which in turn prevents the logic used to enable / disable the remote debug button from running again.

The fix consists then in removing the `can_export` check, so that the remote debug button shows as `enabled` when a preset is present and is runnable.
2024-07-16 00:25:16 -07:00
Silc Lizard (Tokage) Renew 98dbd869c5 Handle internal seek on AnimationPlayer to process discrete correctly 2024-07-16 14:49:25 +09:00
yds 326e51750b Fix error when exporting files without import parameters 2024-07-15 18:24:12 -03:00
Mikael Hermansson c9e0532bc2 Fix "selectable nodes at position clicked" feature in 3D editor 2024-07-15 13:14:57 +02:00
kobewi a5d86c1327 Don't attempt to re-import broken files if they didn't change 2024-07-14 19:51:29 +02:00
kobewi a0824735a0 Make sure that selected tile source is remembered 2024-07-14 19:07:17 +02:00
kobewi 0b513b9f65 Allow box selecting over CanvasItems when Shift is held 2024-07-13 18:21:17 +02:00
BlueCube3310 60a255a0d0 Lightmapper: Prevent infinite loop when blitting lightmaps into an atlas 2024-07-13 13:10:04 +02:00
Silc Lizard (Tokage) Renew 7cdeac94d1 Fix StateMachine process when transition to end & optimize StringName 2024-07-13 17:32:31 +09:00
Silc Lizard (Tokage) Renew b326a35747 Reset position to 0 after animation selected on AnimationPlayerEditor 2024-07-13 14:27:01 +09:00
Yuri Rubinsky d375b99acf Add `SwitchVector4D` shortcut to visual shader members 2024-07-12 18:44:48 +03:00
Kasper Frandsen 5ad7cd33bd Add collapse/expand right click option to remote scene view 2024-07-12 14:33:34 +01:00
Rémi Verschelde 383a6e4ef2
Merge pull request #94172 from jsjtxietian/open-save
Prevent confirm button being override to "Open" when in save file mode
2024-07-11 09:41:18 +02:00
Rémi Verschelde cead80e7d0
Merge pull request #94015 from Grublady/strip_slash
Ignore trailing slashes in new project’s path when disabling Create Folder
2024-07-11 09:41:14 +02:00
Rémi Verschelde 685413a948
Merge pull request #94162 from anniryynanen/sprite-frames-crash
Fix edited node being removed before editor plugin handles focus loss
2024-07-11 00:27:47 +02:00
Anni Ryynänen 4a27fb7e83
Fix edited node being removed before editor plugin handles focus loss
`CanvasItemEditor::_select_click_on_item` was causing
`EditorNode::_plugin_over_edit` to be called before focus exit had time
to propagate to `SpriteFramesEditor::_animation_speed_changed`.
2024-07-10 16:32:56 +03:00
jsjtxietian 4a4968f7d8 Prevent confirm button being override to "Open" when in save file mode 2024-07-10 19:49:03 +08:00
Yuri Rubinsky af5fc8354b Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit 2024-07-09 19:38:52 +03:00
Fredia Huya-Kouadio 5e59819727 Cleanup Android input on render thread settings
Follow up to https://github.com/godotengine/godot/pull/93933
Clean up the set of settings use to control whether Android input should be dispatched on the render thread.

Addresses comments in https://github.com/godotengine/godot/pull/93933#issuecomment-2210437977
2024-07-09 09:15:18 -07:00
Hilderin 169e732518 Fix missing options in Project Import Defaults 2024-07-09 09:33:39 -04:00
passivestar 09f967bc00 Prevent node rename shortcut from stealing focus from controls 2024-07-09 16:29:35 +04:00
bruvzg c151c7dce0
[Editor] Unload addons when using `--import` or `--quit`. 2024-07-09 09:54:41 +03:00
Rémi Verschelde b0467d07bf
Merge pull request #94105 from KoBeWi/same_parent_new_problems
Fix wrong inspected node after drag&drop
2024-07-09 00:03:32 +02:00
Rémi Verschelde 6d2fe76084
Merge pull request #94102 from Calinou/obj-import-fix-no-surfaces-error
Fix error message being printed when importing an OBJ with no surfaces
2024-07-09 00:03:26 +02:00
kobewi b51d9117ed Fix wrong inspected node after drag&drop 2024-07-08 23:52:16 +02:00
BrinerLovo bf01119cdf
Animation: Fix reset value when adding new Bezier track
Fixes #81929.

In Float and Integer types, there is no subindex – only the primary value.
Currently, trying to retrieve a subindex from these types in the Variant leads
to a return value of null. To address this, the proposed change ensures that
the default value is returned for these types instead of attempting an invalid
subindex retrieval.
2024-07-08 23:18:03 +02:00
Hugo Locurcio bbf68306c5
Fix error message being printed when importing an OBJ with no surfaces
An OBJ with no surfaces is valid, and typically happens when
you import an OBJ mesh with no associated MTL file.
2024-07-08 23:14:52 +02:00
Grublady 5583ac5218 Ignore trailing slashes in new project’s path when disabling Create Folder
In the “Create New Project” dialog, disabling the “Create Folder” slider with a trailing slash in the project path would cause it to incorrectly identify the last path component as the substring following the slash, in other words, an empty string.

By first discarding any trailing slashes when disabling the slider, the project dialog will now identify and pop the last path component as usual even when a trailing slash is present.
2024-07-08 17:10:12 -04:00
Aaron Franke 2e7526af42
Fix editor inspector crashing when the old object is no longer valid 2024-07-08 14:00:28 -07:00
Hugo Locurcio 5ee4100e4c
Remove unused Optimize Mesh import option from OBJ mesh import
This option was enabled by default, but it did nothing regardless
of whether it was enabled or not.
2024-07-08 22:58:51 +02:00
Rémi Verschelde 16f98cd707
Merge pull request #94079 from RandomShaper/editor_main_mq
Let EditorLog use the right call queue for thread safety
2024-07-08 19:13:45 +02:00
Rémi Verschelde 40d9f3a158
Merge pull request #94020 from Hilderin/fix-reimport-model-does-not-update-scene
Fix re-import glb model doesn't change the old glb model
2024-07-08 19:13:34 +02:00
Rémi Verschelde 16d549adc9
Merge pull request #93765 from Jordyfel/reimport-dependency-bug
Fix reimport by scan parsing dependency paths incorrectly
2024-07-08 19:13:28 +02:00
Rémi Verschelde 137b138be8
Merge pull request #84974 from KoBeWi/import_reimport
Reimport file when .import changes
2024-07-08 19:13:24 +02:00
ImpishOaths 0f7c4d8375 Don't lose in/out handles when bezier keyframe inserted on top of existing keyframe
Apply suggestions from code review

Co-authored-by: Silc Lizard (Tokage) Renew <tokage.it.lab@gmail.com>
2024-07-08 09:05:07 -07:00
Pedro J. Estébanez 20298fbf07 Let EditorLog use the right call queue for thread safety
This is a complement to f61c63e3a1.
2024-07-08 17:18:46 +02:00
Rémi Verschelde f4bf25cb35
Merge pull request #94057 from kitbdev/fix-request-save-signal-type
Fix ScriptEditor `request_save_previous_state` signal type
2024-07-08 11:48:30 +02:00
Rémi Verschelde 50db553ed5
Merge pull request #94054 from mihe/fix-bezier-focus
Fix focus shortcut when in the bezier curve editor
2024-07-08 11:48:26 +02:00
kit ad8f065f4a Fix request_save_previous_state signal type 2024-07-07 19:12:30 -04:00
Mikael Hermansson 8546fe2b79 Fix focus shortcut when in the bezier curve editor 2024-07-08 00:20:38 +02:00
Hilderin cf8378f426 Fix Toggle Last Opened Bottom Panel not working after restoring FileSystem Dock to the side 2024-07-07 17:52:19 -04:00
Rémi Verschelde 56df419874
Merge pull request #94040 from Hilderin/fix-first-time-toggle-bottom-panel
Fix first time of Toggle Last Opened Bottom Panel opens Output panel
2024-07-07 21:58:58 +02:00
Rémi Verschelde 85e994bffb
Merge pull request #94033 from Hilderin/fix-ctrl-space-script-editor-add-space
Fix custom Ctrl-Space shortcut in Script Editor adds a space
2024-07-07 21:58:46 +02:00
Rémi Verschelde 4e38ce294d
Merge pull request #93860 from CookieBadger/animation-bezier-undo-on-different-animation-fix
Fix inconsistent behavior of Bezier editor undo operations upon selection of different animation
2024-07-07 21:58:36 +02:00
Hilderin a7c4522c04 Fix custom shortcut Ctrl-Space in Script Editor add a space 2024-07-07 15:53:48 -04:00
Hilderin 139288ca1e Fix first time of Toggle Last Opened Bottom Panel opens Output panel 2024-07-07 12:11:37 -04:00
Rémi Verschelde 0996c8438f
Merge pull request #93980 from TokageItLab/fix-sync-track-editor-position-with-player-editor
Fix broken sync between animation TrackEditor and PlayerEditor
2024-07-07 12:38:37 +02:00
Rémi Verschelde e05ac797ae
Merge pull request #93977 from ericrallen/feature/consistent-aesthetic-spelling
Style: Change esthetic -> aesthetic
2024-07-07 12:38:34 +02:00
Rémi Verschelde fbe663940c
Merge pull request #93974 from groud/fix_crash_editable_children_tilemaplayer
Fix crash in the TileMapLayer editor when using editable children
2024-07-07 12:38:29 +02:00
Rémi Verschelde 1cfcc04ffd
Merge pull request #93967 from dalexeev/editor-fix-help-bit-tooltip-for-signals
Editor: Fix `EditorHelpBitTooltip` for Signals dock
2024-07-07 12:38:26 +02:00
Hilderin 5a13cf0aea Fix re-import glb model doesn't change the old glb model 2024-07-07 02:01:03 -04:00
kobewi 5636518358 Allow live reloading of built-in scripts 2024-07-06 23:43:37 +02:00
Eric allen e03fb3043f fix: change esthetic -> aesthetic 2024-07-05 16:03:01 -04:00
Silc Lizard (Tokage) Renew fae712d968 Fix broken sync between animation TrackEditor and PlayerEditor 2024-07-06 04:45:15 +09:00
Gilles Roudière 8ebaf4437a Fix crash in the TileMapLayer editor when using editable children 2024-07-05 17:08:18 +02:00
Danil Alexeev ec2f9355f5
Editor: Fix `EditorHelpBitTooltip` for Signals dock 2024-07-05 16:08:35 +03:00
Rémi Verschelde c9ca3aa9ab
Merge pull request #93971 from KoBeWi/casually_crashing_in_background
Fix crash in tile physics editor
2024-07-05 15:07:54 +02:00
Rémi Verschelde f1749c691f
Merge pull request #93968 from bruvzg/font_prev_update
[Editor] Update font preview directly instead of invalidating property list.
2024-07-05 15:07:50 +02:00
Rémi Verschelde 1704af01b1
Merge pull request #93959 from kitbdev/fix-drop-on-selection
Fix dropping on selection in script editor
2024-07-05 15:07:44 +02:00
Rémi Verschelde 47c471e8ef
Merge pull request #93957 from bruvzg/font_var_def
[Editor] Fix default font variation values handling in the property inspector.
2024-07-05 15:07:41 +02:00
Rémi Verschelde 932c191412
Merge pull request #93878 from allenwp/EditorExportPlugin_export_file_90365
`EditorExportPlugin`: Call `_export_file` for all resource types
2024-07-05 15:07:32 +02:00
Rémi Verschelde d2fc2a35b3
Merge pull request #92985 from KoBeWi/confirm_insert_shift
Restore "Confirm Insert Track" editor setting
2024-07-05 15:07:29 +02:00
kobewi 267b5bca23 Fix crash in tile physics editor 2024-07-05 14:00:30 +02:00
bruvzg 847aadee02
[Editor] Update font preview directly instead of invalidating property list. 2024-07-05 12:48:39 +03:00
Allen Pestaluky 8e6596629a EditorExportPlugin: Call _export_file for all resource types
- Alternate fix to #67844 that calls `_export_file` for all resource types instead of implementing `skip()` for customize functions.
- Fixes #93823.
- Moved logic surrounding "Skip" and "Keep" imported files to happen before resource customization. Fixes #93825.
- Also fixes an issue that I suspect might exist where progress bars during export were incorrect due to imported files in the project that are configured as "Keep" or "Skip".
2024-07-04 23:35:32 -04:00
kit fc16465d17 Fix dropping on selection in script editor 2024-07-04 19:42:38 -04:00
Rémi Verschelde 8455b3343e
Merge pull request #93933 from m4gr3d/anr_and_crash_bug_fixes
Fix crashes and ANRs reported by the Google Play Console
2024-07-04 23:27:20 +02:00
Rémi Verschelde 5c84398c15
Merge pull request #93903 from Geometror/vs-fix-frame-edscale
Fix some VisualShader features for high DPI displays/custom UI scales
2024-07-04 23:27:03 +02:00
bruvzg 6e0414a6c9
[Editor] Fix default font variation values handling in the property inspector. 2024-07-05 00:18:10 +03:00
Hendrik Brucker b871794591 Fix `GraphFrame` autoshrink with high DPI displays/custom UI scales 2024-07-04 19:08:06 +02:00
Rémi Verschelde 4d984b6369
Merge pull request #93930 from Arnklit/short-animation-length-bezier-handle-fix
Clamp bezier handle length to half the length of animation
2024-07-04 17:12:22 +02:00
Rémi Verschelde 0452cbee75
Merge pull request #93919 from Hilderin/fix-csv-translation-errors-import-other-resources
Fix adding a translation CSV results in errors on initial import for many types of resources
2024-07-04 17:12:19 +02:00
Rémi Verschelde 5f0a2dd0f2
Merge pull request #93909 from VictorKostinOfficial/missing-custom-resources
Fix custom resources often missing from Quick Load dialog
2024-07-04 17:12:16 +02:00
Rémi Verschelde f986a801fc
Merge pull request #93898 from KoBeWi/rundo_edo
Fix undoredo handling in some dialogs
2024-07-04 17:12:13 +02:00
Rémi Verschelde af55caff36
Merge pull request #93723 from KoBeWi/bandaid.tscn
Speed up scene group scanning for text scenes
2024-07-04 17:12:06 +02:00
Kasper Frandsen 7c6f32ddbf Clamp bezier handle length to half the length of animation 2024-07-04 13:41:12 +01:00
Victor Kostin 3afc7774de
Fix custom resources often missing from Quick Load dialog 2024-07-04 14:25:00 +02:00
Fredia Huya-Kouadio 6b6428d779 Fix ANRs reported by the Google Play Console
- Add support for dispatching input on the render thread (UI thread is the current default) when `input_buffering` and `accumulated_input` are disabled. At the expense of latency, this helps prevent 'heavy' applications / games from blocking the UI thread (the default behavior)  which may cause the application to ANR.

- Remove GLSurfaceView logic causing the UI thread to wait on the GL thread during lifecycle events. The removed logic would cause the UI thread to ANR when the GL thread is blocked.
2024-07-04 05:18:50 -07:00
kobewi 681769e2c9 Fix undoredo handling in some dialogs 2024-07-04 14:17:47 +02:00
Rémi Verschelde de28ac2810
Merge pull request #93868 from timothyqiu/node-dock-theme-update
Update Node dock when theme changes
2024-07-04 11:32:01 +02:00
Hilderin d04b5d2629 Fix adding a translation CSV results in errors on initial import for many types of resources 2024-07-03 22:56:45 -04:00
Allen Pestaluky 262e5db785 Revert "Allow skipping imported resource files from export"
This reverts commit 398892ccc0.
2024-07-03 09:54:03 -04:00
Rémi Verschelde 6a13fdcae3
Merge pull request #93846 from jsjtxietian/null-frames
Fix sprite frame editor crash with null `frames` pointer
2024-07-03 08:50:29 +02:00
jsjtxietian 7cecdc0dab Fix sprite frame editor crash with null `frames` pounter 2024-07-03 10:58:25 +08:00
Zi Ye 72a01816a4 Make viewport grid visible on all three planes in ortho camera view 2024-07-02 13:07:31 -05:00
Arseny Kapoulkine a13a64eacd Disable normal raycaster for LOD generation by default
Normal raycaster makes LOD generation process >2x slower and often
generates normals that look significantly worse compared to what the
simplifier comes up with by default. This was likely different before
last meshoptimizer upgrade, as the attribute metric was not functioning
properly, but now it looks like it's doing more harm than good.

This change makes it disabled by default but keeps an easy option to
re-enable it per mesh using LOD parameters for now until we get more
confidence and can remove the code outright.

Because the long term plan would be to disable this feature entirely,
the scripting API isn't changed, and it's just off-by-default there with
no way to re-enable.
2024-07-02 10:18:15 -07:00
Matt Enad 9d343ced58 Add customizable 3D navigation settings
This commit adds 3 new editor settings for orbit, pan, and zoom mouse buttons, and 6 new shortcuts which act as modifiers for the navigation controls. These new shortcuts replace the old orbit, pan, and zoom modifier settings.

The `navigation_scheme` setting now acts as a preset which changes the new options added above, and the new settings are what drives 3D navigation instead. A new struct is used for ordering the navigation logic so that actions with fewer shortcuts are checked first. When the editor starts, the preset detection will run to automatically update user settings from old Godot versions. When the setting is changed, the hint values for the mouse buttons are dynamically updated to show the user the corresponding shortcut values.

The new doc fields have been generated and the description for the new settings are filled out. The `navigation_scheme` entry now has more consistent styling and added control descriptions that were missing before.
2024-07-02 12:37:57 -04:00
Haoyu Qiu 7187a82cfe Update Node dock when theme changes 2024-07-03 00:25:21 +08:00
emild af26e7b9b7 fix animation bezier editor undo operations applying to wrong animation 2024-07-02 14:21:55 +02:00
Rémi Verschelde bd5eab9332
Merge pull request #93850 from KoBeWi/the_basic_right_to_erase
Fix RMB erasing of tiles
2024-07-02 13:57:29 +02:00
emild e97428c96b fix animation bezier crash on undo 2024-07-02 10:02:57 +02:00
kobewi af28d58215 Fix RMB erasing of tiles 2024-07-02 08:45:05 +02:00
Rémi Verschelde 13ea24c5bb
Merge pull request #93671 from KoBeWi/burn_the_box
Prevent selecting when a CanvasItem is selected
2024-07-01 18:28:47 +02:00
passivestar 28a0d67233 [macOS] Change the distraction-free mode shortcut 2024-06-30 22:01:12 +04:00
Jordyfel 325081cb48 Fix reimport parsing dependencies incorrectly 2024-06-30 04:38:04 +03:00
patwork 31629744f8 Fix division by zero in aspect ratio calculation 2024-06-30 02:18:57 +02:00
kobewi b83c64faac Speed up scene group scanning for text scenes 2024-06-29 21:30:38 +02:00
kobewi f13bb2ff56 Reimport file when .import changes 2024-06-29 19:57:44 +02:00
kobewi 1d69358471 Prevent selecting when a CanvasItem is selected 2024-06-29 19:56:48 +02:00
Rémi Verschelde 4ab8fb8093
Merge pull request #93747 from KoBeWi/layer_of_bugs
Fix some TileMapLayer editing problems
2024-06-29 19:54:30 +02:00
Rémi Verschelde 37ea01756a
Merge pull request #93743 from poga/93690-fix-quickopen-icon-max-width
Set max width for icons in the quick open popup
2024-06-29 19:54:23 +02:00
Rémi Verschelde a19955e82d
Merge pull request #93736 from passivestar/info-panel-margins
Make the frame time and info boxes use same margins
2024-06-29 19:54:17 +02:00
Rémi Verschelde 8d4c593c54
Merge pull request #93720 from MewPurPur/remove-overbright
Fix unnecessary overbright modulates used in a few editors
2024-06-29 19:54:10 +02:00
Poga Po 77c3313470 Fix: set max_width for icons in the quick open popup
Co-authored-by: Tomek <kobewi4e@gmail.com>
2024-06-30 00:56:35 +08:00
kobewi 92b0375785 Fix some TileMapLayer editing problems 2024-06-29 18:18:54 +02:00
passivestar 4201c7d75f Make the frame time and info boxes have same margins 2024-06-29 16:34:08 +04:00
Rémi Verschelde 3cce275589
Merge pull request #93527 from matheusmdx/fix-snapping-lines-with-anchors
Fix snapping lines don't disappearing after drag anchors
2024-06-29 13:04:00 +02:00
Rémi Verschelde 3fbb6044d0
Merge pull request #93047 from groud/fix_polygon_editor_grid
Fix tile polygon editor grid and missing update
2024-06-29 13:03:56 +02:00
MewPurPur 0fa27fd001 Fix unnecessary overbright modulates used in a few editors 2024-06-28 23:54:11 +03:00
Rémi Verschelde 811ce36c60
Merge pull request #93675 from Calinou/3d-editor-align-transform-with-view-add-alternative-shortcut
Add alternative shortcut for Align Transform to View in the 3D editor
2024-06-28 15:55:14 +02:00
Rémi Verschelde 52d7ff86f7
Merge pull request #93696 from TokageItLab/default-angle-linear
Revert the default InterpolationType with angle property to Linear
2024-06-28 15:55:00 +02:00
Rémi Verschelde d4b7ede882
Merge pull request #92303 from Hilderin/fix-synchronization-global-class-name
Fix synchronization of global class name
2024-06-28 14:42:37 +02:00
Silc Lizard (Tokage) Renew dde616f01c Revert the default InterpolationType with angle property to Linear 2024-06-28 21:22:11 +09:00
Rémi Verschelde 279a6075ae
Merge pull request #93576 from AeioMuch/fix_invalid_clear_custom_color
Fix clear custom color on invalid `tree_item_inspected` causing `Index p_column = 0 is out of bounds (cells.size() = 0).` error message
2024-06-28 13:58:03 +02:00
Rémi Verschelde 7e644fb6a1
Merge pull request #93674 from kitbdev/fix-find-result-count
Fix find result current match count issues
2024-06-28 11:35:17 +02:00
Rémi Verschelde 04d75dcfc2
Merge pull request #93609 from passivestar/tileset-prop-popup-bg
Fix TileSet property painter popup showing clear color
2024-06-28 11:35:02 +02:00
Rémi Verschelde 5bd25a2372
Merge pull request #93506 from BastiaanOlij/fix_import_rigidbody
Fix default collision shape on imported rigidbody
2024-06-28 11:34:59 +02:00
Rémi Verschelde eeef96b144
Merge pull request #93408 from CookieBadger/animation-track-key-inspector-fix
Fix displaying selected Bezier animation keys in inspector
2024-06-28 11:34:52 +02:00
Rémi Verschelde 89cf82fbde
Merge pull request #93056 from kitbdev/stop-highlighting
Fix find highlight when switching scripts
2024-06-28 11:34:46 +02:00
AeioMuch 9eacbf6de7 Fix clear_custom_color on invalid tree_item_inspected 2024-06-28 06:10:49 +02:00
Robert Yevdokimov c9e9bd4a68 Add ability to Hide Editor Transform Gizmo 2024-06-27 21:01:15 -04:00
Hugo Locurcio 6932630c02
Add alternative shortcut for Align Transform to View in the 3D editor
The new shortcut is Ctrl + Alt + Numpad 0 and is the one listed
in the 3D viewport's Perspective menu (since PopupMenu accelerators
display the first shortcut only). This shortcut matches Blender
and avoids conflicts with the GeForce Experience overlay, which
defaults to Ctrl + Alt + M.

Ctrl + Alt + M is still defined as an alternative default,
so that existing workflows are not impacted.
2024-06-27 20:34:28 +02:00
kit 17c8e8b2b4 Fix find result current match count 2024-06-27 14:04:40 -04:00
Rémi Verschelde cae2f853dc
Merge pull request #93661 from passivestar/overview-label
Center the label in overview of script editor
2024-06-27 17:08:26 +02:00
Christian Kaiser 04f6435aa8 Fix AudioStreamPlayer icons, improve audio resource picker styling 2024-06-27 10:58:56 -03:00
passivestar 1a1d8a58ca Center the label in overview of script editor 2024-06-27 16:01:35 +04:00
Rémi Verschelde e018b17f97
Merge pull request #93639 from passivestar/rotation-gizmo
Improve viewport rotation gizmo drawing
2024-06-27 10:06:02 +02:00
Rémi Verschelde 35016d2184
Merge pull request #93533 from jsjtxietian/import-dock
Update import dock when selecting resource in resource panel
2024-06-27 10:05:56 +02:00
passivestar a9ef6cd418 Improve viewport rotation gizmo drawing 2024-06-26 23:33:24 +04:00
Rémi Verschelde d119e49902
Merge pull request #93627 from passivestar/inspector-unused-vboxes
Hide unused category vboxes in inspector
2024-06-26 18:15:24 +02:00
Rémi Verschelde 783c99d5e1
Merge pull request #86467 from KoBeWi/aliens_in_my_inspector
Always call `_can_handle()` before `_parse_property()`
2024-06-26 14:51:14 +02:00
Rémi Verschelde 54dbb17273
Merge pull request #85513 from KoBeWi/that_one_weird_plugin_that_uses_no_Resources
Save external data even without scene
2024-06-26 14:51:11 +02:00
Rémi Verschelde b0c7f45a72
Merge pull request #85228 from KoBeWi/don't_save_scene_when_saving_script_while_saving_scene
Don't insert newline while saving
2024-06-26 14:51:06 +02:00
Rémi Verschelde 869e33252d
Merge pull request #84164 from KoBeWi/slowcast_2d
Fix slow raycast editing
2024-06-26 14:51:03 +02:00
kobewi 5a3c7b41d8 Optimize get_path() in EditorFileSystemDirectory 2024-06-26 14:09:28 +02:00
passivestar 025159f57e Hide unused category vboxes in inspector 2024-06-26 16:02:22 +04:00
kobewi 57e046541d Add a way to force history for undoredo 2024-06-26 13:24:34 +02:00
kobewi b70368b78a Don't insert newline while saving 2024-06-26 13:19:25 +02:00
kobewi f0da5cac7b Always call _can_handle() before _parse_property() 2024-06-26 13:10:08 +02:00
Hilderin 39369db029 Fix synchronization of global class name 2024-06-25 18:33:07 -04:00
passivestar 44e2991365 Fix TileSet property painter popup showing clear color 2024-06-26 01:37:44 +04:00
kobewi 5f695f0ab4 Rework global class hiding in addons 2024-06-25 12:38:27 +02:00
Rémi Verschelde 5d089e1a8e
Merge pull request #93518 from bruvzg/imp_fix
[Editor] Fix importers add-ons after 93238
2024-06-25 10:02:05 +02:00
Rémi Verschelde 9334068e58
Merge pull request #93507 from passivestar/bus-v-space
Add vertical separation to audio bus
2024-06-25 10:01:58 +02:00
Rémi Verschelde dc4085060b
Merge pull request #93558 from kitbdev/fix-exit-plugin-crash
Fix crash on exit with shader editor
2024-06-25 09:25:57 +02:00
Rémi Verschelde 066555fced
Merge pull request #93581 from Calinou/editor-particles-restart-fix-shortcut
Add comment for editor particles Restart Emission shortcut not using Cmd on macOS
2024-06-25 09:20:09 +02:00
Rémi Verschelde f597f24a07
Merge pull request #93521 from nblackburn/popupmenu-pot-gen
Include "PopupMenu" labels in POT gen
2024-06-25 09:19:53 +02:00
Rémi Verschelde b63df071bd
Merge pull request #92514 from /addWordSeparators 2024-06-25 09:19:35 +02:00
Hugo Locurcio 555f0aa2f7
Add comment for editor particles Restart Emission shortcut not using Cmd on macOS
This is done to avoid a conflict, but it's not obvious when looking
at the code.
2024-06-25 02:22:00 +02:00
Volkan Gezer e60678f193 enable custom separators to treat different characters as words 2024-06-24 20:43:13 +02:00
kit da55b6a01c Fix crash on exit with shader editor 2024-06-24 11:56:46 -04:00
Rémi Verschelde 25ff1306d6
Merge pull request #93554 from akien-mga/remove-editor-pseudolocalization
Remove editor pseudolocalization debug feature
2024-06-24 17:49:13 +02:00
Rémi Verschelde ed3eb6b643
Merge pull request #93544 from passivestar/validation-panel-label-alignment
Center the label of EditorValidationPanel
2024-06-24 17:49:07 +02:00
Rémi Verschelde 882489d15c
Merge pull request #93543 from anniryynanen/scene-tree-reselect
Fix reselecting scene tree node after inspecting a resource
2024-06-24 17:49:04 +02:00
Rémi Verschelde 2542a07e70
Merge pull request #93523 from KoBeWi/a_feature_nobody_wanted_and_also_nobody_needed
Add brief description tooltips to EditorResourcePicker
2024-06-24 17:48:58 +02:00
Rémi Verschelde 398d1d4ef9
Merge pull request #93520 from passivestar/main-screen-button-mirror
Add missing RTL styles for MainScreenButton
2024-06-24 17:48:55 +02:00
Rémi Verschelde f11e8d033d
Remove editor pseudolocalization debug feature
We've seen multiple users enable it by mistake and get utterly confused,
reporting as a bug that the interface text is garbled.

On the other hand we haven't really seen much use of the feature by editor
UI developers, so we can likely simply remove it.

If there's a need eventually, we can re-add it as a command line option
(which is also better than an editor setting as one would typically want
to toggle it during development).
2024-06-24 17:08:26 +02:00
kobewi 40be5c4681 Add brief description tooltips to EditorResourcePicker 2024-06-24 15:08:59 +02:00
passivestar 4374761f76 Center the label of EditorValidationPanel 2024-06-24 15:22:02 +04:00
Anni Ryynänen eed6f4fef4
Fix reselecting scene tree node after inspecting a resource
This broke when the `node_selected` connection was removed in #91435.
Here it's returned, but the emit is removed from `_node_removed`. That
preserves the earlier fix while allowing nodes to be reselected.
2024-06-24 13:17:45 +03:00
Rémi Verschelde 1abca34813
Merge pull request #93475 from KoBeWi/unified_timeline
Store TileMapLayer selection in scene's history
2024-06-24 11:14:25 +02:00
Rémi Verschelde d4d123c8a1
Merge pull request #93435 from passivestar/themable-inspector
Make inspector spacing more themable
2024-06-24 11:14:14 +02:00
Rémi Verschelde f9c51183bb
Merge pull request #93342 from kus04e4ek/build-fix
Fix not using `encoding="utf-8"` when writing to files or reading from them
2024-06-24 11:14:10 +02:00
jsjtxietian e22a444235 Update import dock when select resource in resource panel 2024-06-24 12:41:00 +08:00
Bastiaan Olij ab0c974f28 Fix default collision shape on imported rigidbody 2024-06-24 10:16:58 +10:00
matheusmdx f746632369 Fix snapping lines don't disappearing after drag anchors 2024-06-23 21:05:33 -03:00
Nathaniel Blackburn 648d5a8525
include popupmenu labels in pot gen 2024-06-23 20:59:17 +01:00
passivestar ea5fe1df81 Add missing RTL styles for MainScreenButton 2024-06-23 23:33:31 +04:00
bruvzg 2fdf24375d
[Editor] Fix importers add-ons after 93238 2024-06-23 21:12:00 +03:00
Thaddeus Crews cc6dd8d02c
Style: Optimize `.svg` files with `svgo` 2024-06-23 08:15:19 -05:00
passivestar b534efd425 Add vertical separation to audio bus 2024-06-23 16:24:53 +04:00
kobewi 230a4cb63f Store TileMapLayer selection in scene's history 2024-06-22 18:42:48 +02:00
passivestar 6bb58ca5ae Make inspector spacing more themable 2024-06-22 19:55:47 +04:00
Rémi Verschelde 16ab5345ef
Merge pull request #79054 from bruvzg/word_brk_fix
[TextServer] Fix `get_word_breaks` and its uses.
2024-06-22 16:22:03 +02:00
Hugo Locurcio cf09cc2115
Decrease the default idle parse delay in the script editor
This makes errors reported 0.5 seconds faster compared to the previous
default value, and is closer to other code editors' behavior such as
VS Code.
2024-06-22 00:40:21 +02:00
Rémi Verschelde 3325ffbe1b
Merge pull request #92750 from bruvzg/ios_autogen
[iOS export] Automatically generate ARM64 simulator library from device library if it's missing.
2024-06-21 16:49:40 +02:00
Rémi Verschelde 4226dbf469
Merge pull request #90136 from KoBeWi/re-add_root_node
Fix `add_root_node()` being no-op
2024-06-21 16:49:37 +02:00
Rémi Verschelde 019a0c18a4
Merge pull request #90135 from KoBeWi/missing_star
Update scene tabs after marking as unsaved
2024-06-21 16:49:31 +02:00
Rémi Verschelde 284dae1510
Merge pull request #89788 from KoBeWi/project_directory_naming_manager
Make project naming setting available in project manager
2024-06-21 16:49:18 +02:00
kobewi 8041dc6a55 Make project naming setting available in project manager 2024-06-21 15:53:06 +02:00
bruvzg b5e3238109
[TextServer] Fix get_word_breaks and it uses. 2024-06-21 14:56:57 +03:00
Rémi Verschelde 74f9f12c71
Merge pull request #92320 from Hilderin/fix-importing-assets-with-csv
Fix reimporting assets with csv in the project
2024-06-21 13:54:35 +02:00
emild 2b8b21c7f8 fix animation bezier keys not showing in inspector after selection 2024-06-21 12:29:33 +02:00
Rémi Verschelde 4a9dc72d16
Merge pull request #93361 from passivestar/viewport-buttons-styles
Add missing style overrides for viewport overlay buttons
2024-06-21 10:14:21 +02:00
Rémi Verschelde 31f3969c86
Merge pull request #93147 from Hilderin/fix-freeze-after-save
Fix noticeable freeze after saving a scene
2024-06-21 10:14:18 +02:00
Hilderin 8ac841a026 Fix Noticeable freeze after saving a scene #93104 2024-06-20 16:47:28 -04:00
passivestar 83078715ca Add missing style overrides for viewport overlay buttons 2024-06-20 22:28:45 +04:00
Cory Petkovsek 1780f28407 Fix crash when drawing a selection box on an empty scene with certain plugins 2024-06-21 00:18:34 +07:00
Rémi Verschelde 393f4a7969
Merge pull request #93391 from DarkMessiah/fix_update_available_label
Fix determining the availability of a new version
2024-06-20 16:22:25 +02:00
Rémi Verschelde acb9a4e6ad
Merge pull request #93385 from Chaosus/vs_fix_updating
Fix visual shader not being updated when switching tabs
2024-06-20 16:18:59 +02:00
Rémi Verschelde fb008256f5
Merge pull request #93318 from passivestar/action-button-rtl
Add missing RTL styles for InspectorActionButton
2024-06-20 16:18:30 +02:00
Rémi Verschelde d21812f49b
Merge pull request #93223 from passivestar/movie-button-colors
Allow theming movie writer button icon color
2024-06-20 16:18:27 +02:00
Rémi Verschelde e536ab405f
Merge pull request #93174 from MannyFluss/master
Fix ruler tool sticks after right click
2024-06-20 16:18:20 +02:00
Rémi Verschelde ef90a7e314
Merge pull request #93000 from Chaosus/fix_inspector_section_theming_update
Fix theme updating of the inspector sections
2024-06-20 16:18:17 +02:00
Stanislav Labzyuk 68a10ba603 Fix determining the availability of a new version 2024-06-20 15:56:50 +02:00
Yuri Rubinsky 3bbbedc144 Fix visual shader not being updated when switching tabs 2024-06-20 13:37:16 +03:00
kobewi c981e8b765 Don't rescan filesystem when adding new directory 2024-06-20 00:46:14 +02:00
Hugo Locurcio 010d02a6ee
Tweak property name style selector in the editor inspector
A preview is now displayed in the options' text:

- Raw (e.g. "z_index")
- Capitalized (e.g. "Z Index")
- Localized (e.g. "Z Index")
  - "Z Index" is localized in the user's language.
2024-06-20 00:27:48 +02:00
Manny-OnGit 8a44cf0342 fixed issue #93043, ruler tool prevents new nodes from being added with right click. 2024-06-19 10:51:46 -07:00
Yuri Rubinsky 89dd7107d9 Fix theme updating of the inspector sections 2024-06-19 19:37:59 +03:00
Kusok 0c6dbbd050 Fix not using `encoding="utf-8"` when writing to files or reading from them
Co-authored-by: ChristopheClaustre <christophe.claustre.31@gmail.com>
2024-06-19 23:35:03 +08:00
Rémi Verschelde 4949e96b0b
Merge pull request #91845 from ryevdokimov/disable-freelook-when-drag-and-drop
Disable viewports inputs when dragging and dropping into the viewport
2024-06-19 10:53:17 +02:00
Rémi Verschelde e5ed515f24
Merge pull request #93337 from bruvzg/rename_img_fnt_imp
Remove `monospace/fixed-width` from the `ResourceImporterImageFont` name and description.
2024-06-19 10:10:21 +02:00
Rémi Verschelde a50b535988
Merge pull request #93110 from Hilderin/fix-signal-panel-after-connection
Fix Can't reopen signals panel immediately after connecting a signal
2024-06-19 10:10:14 +02:00
Rémi Verschelde 5c30858ee1
Merge pull request #92647 from passivestar/popup-margins
Fix popup windows content margins
2024-06-19 10:10:05 +02:00
Rémi Verschelde 558054f707
Merge pull request #92640 from AThousandShips/text_value_changed_sname
[Scene] Add `SceneStringNames::text/value_changed`
2024-06-19 10:10:00 +02:00
Rémi Verschelde 0cc321b144
Merge pull request #92639 from AThousandShips/confirmed_sname
[Scene] Add `SceneStringNames::confirmed`
2024-06-19 10:09:56 +02:00
Rémi Verschelde 1609b275b0
Merge pull request #92638 from AThousandShips/item_selected_sname
[Scene] Add `SceneStringNames::item_selected`
2024-06-19 10:09:53 +02:00
A Thousand Ships fbb879debd
[Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
A Thousand Ships ca18a06ecb
[Scene] Add `SceneStringNames::confirmed` 2024-06-19 09:40:54 +02:00
A Thousand Ships d9e2fc74c7
[Scene] Add `SceneStringNames::item_selected` 2024-06-19 09:39:05 +02:00
bruvzg 049cf70fbf
Remove `monospace/fixed-width` from the `ResourceImporterImageFont` name and description. 2024-06-19 08:42:13 +03:00
Hilderin 64ba2cf3a9 Fix Can't reopen signals panel immediately after connecting a signal #92996 2024-06-18 18:24:40 -04:00
tamas e19f0042ca Retain meta data set on imported nodes
During the import process, many importer nodes are replaced with their
engine node counterparts. For example, ImporterMeshInstance3D is
replaced with a MeshInstance3D node. Any meta data set on these
importer nodes, i.e. through a GLTFDocumentExtension, are lost during
the conversion. This change copies over any meta data set on these
importer nodes to their engine counterparts.
2024-06-18 12:39:34 -05:00
passivestar cb9fb69d8c Add missing RTL styles for InspectorActionButton 2024-06-18 21:29:25 +04:00
Rémi Verschelde edf2f8cb0d
Merge pull request #93238 from bruvzg/ed_unload_addons
[Editor] Unload addons before quitting to allow cleanup.
2024-06-18 17:59:16 +02:00
A Thousand Ships d519715d94
[Scene] Add `SceneStringNames::font(_size/_color)` 2024-06-18 17:24:27 +02:00
passivestar 71b300d9ac Fix popup windows content margins 2024-06-18 16:34:00 +04:00
Rémi Verschelde b435551682
Merge pull request #93294 from rune-scape/autoload-incorrect-path
Fix incorrect autoload path in error
2024-06-18 14:09:07 +02:00
Rémi Verschelde 76a8fa6fed
Merge pull request #93292 from rune-scape/singleton-cleanup
Fix missing cleanup and null checks for various singletons
2024-06-18 14:09:01 +02:00
Rémi Verschelde a06a5e2ff1
Merge pull request #93257 from bruvzg/antrk_popup_drag
[AnimationTrackEdit] Cancel key drag when popup is shown.
2024-06-18 14:08:52 +02:00
Rémi Verschelde 2a470143ef
Merge pull request #93255 from jsjtxietian/atlas-default
Prevent generating preview for zero sized texture
2024-06-18 14:08:48 +02:00
Rémi Verschelde 0fd5aad1cf
Merge pull request #93229 from passivestar/themable-renderer-colors
Allow theming renderer colors
2024-06-18 14:08:45 +02:00
rune-scape 6adcb1373a fix missing cleanup and null checks for various singletons 2024-06-18 01:05:30 -07:00
jsjtxietian 3027b49943 Prevent generating preview for zero sized texture 2024-06-18 16:04:10 +08:00
rune-scape 97105f236d Fix incorrect autoload path in error 2024-06-18 00:50:56 -07:00
rune-scape b303e73877 avoid crashing when scene import settings are empty 2024-06-17 18:13:09 -07:00
passivestar e0ab91a193 Allow theming renderer colors 2024-06-17 19:45:19 +04:00
Rémi Verschelde e2fc6d38cb
Merge pull request #92926 from alula/patch-2
Make texture filtering in TileAtlasView consistent
2024-06-17 17:27:12 +02:00
alula e591bb0288
Make texture filtering in TileAtlasView consistent
Co-authored-by: Gilles Roudière <gilles.roudiere@gmail.com>
2024-06-17 16:56:32 +02:00
Rémi Verschelde cf50779ef8
Merge pull request #93160 from bruvzg/pg_mt_crash
[EditorProgress] Use `BackgroundProgress` instead of `ProgressDialog` when called for a thread.
2024-06-17 16:01:58 +02:00
Rémi Verschelde 170af05c80
Merge pull request #93219 from Chaosus/vs_fix_varyings
Fix bugs in visual shader varyings
2024-06-17 13:30:20 +02:00
Rémi Verschelde bb8fe430fe
Merge pull request #90098 from viksl/fix-instant-rotation-and-return-wrapping
Allow wrapping for begin rotate transformation to bring it in line with Blender.
2024-06-17 10:57:57 +02:00
Rémi Verschelde d66281c7b8
Merge pull request #80860 from RandomShaper/harmonize_track_insert
Simplify right-click track insertion code
2024-06-17 10:57:42 +02:00
bruvzg 0e76739bd6 [AnimationTrackEdit] Cancel key drag when popup is shown. 2024-06-17 10:22:58 +03:00
bruvzg d96c58bbd0
[Editor] Unload addons before quitting to allow cleanup. 2024-06-16 17:44:51 +03:00
Yuri Rubinsky 537316098f Fix bugs in visual shader varyings 2024-06-16 16:58:46 +03:00
passivestar 70cdfc4c5e Allow theming movie writer button icon color 2024-06-16 14:00:55 +04:00
bruvzg 501c15c5f5
[iOS export] Automatically generate ARM64 simulator library from device library if it's missing. 2024-06-16 10:46:49 +03:00
bruvzg 7acaa0d320 [EditorProgress] Use `BackgroundProgress` instead of `ProgressDialog` when called for a thread. 2024-06-15 15:33:49 +03:00
Rémi Verschelde 8b271c8315
Merge pull request #93161 from Hilderin/fix-crash-importing-ttf
Fix ProgressDialog crash when importing TTF font
2024-06-14 17:13:21 +02:00
Hilderin 8a82d3e9a7 Fix ProgressDialog crash when importing TTF font 2024-06-14 09:00:42 -04:00
Rémi Verschelde ac95e0f4ff
i18n: Sync translations with Weblate 2024-06-14 10:33:40 +02:00
Rémi Verschelde b1dbc8b51a
Merge pull request #93150 from Chaosus/fix_missing_ttr
Add missing TTR's for EditorProgress
2024-06-14 10:19:44 +02:00
Rémi Verschelde 68142d1038
Merge pull request #93148 from Hilderin/fix-httprequest-error-export-template
Fix bug when downloading export templates and re-opening the template manager
2024-06-14 10:19:41 +02:00
Rémi Verschelde f94c5e8bf1
Merge pull request #93089 from passivestar/editor-property-spacing
Fix EditorProperty spacing
2024-06-14 10:19:35 +02:00
Yuri Rubinsky a7d5e2f0d9 Add missing TTR's for EditorProgress 2024-06-14 10:52:38 +03:00
Hilderin df10fdc367 Fix Bug when downloading export templates and re-open the template manager #93121 2024-06-14 01:15:05 -04:00
Rémi Verschelde 680e489189
Merge pull request #93087 from KoBeWi/path_to_less_bugs
Allow cancelling actions in Path2D editor
2024-06-13 17:19:30 +02:00
Rémi Verschelde e988c1a682
Merge pull request #92870 from KoBeWi/maybe_RESET_a_bit_less
Don't allow creating invalid RESET keys
2024-06-13 17:19:23 +02:00
Rémi Verschelde 1567a498cb
Merge pull request #93129 from passivestar/object-selector-label
Center the label in EditorObjectSelector
2024-06-13 14:39:28 +02:00
Rémi Verschelde 93447ceb37
Merge pull request #93112 from Hilderin/fix-crash-undo-spriteframes-rename
Fix Crash when trying to undo SpriteFrames animation rename #93079
2024-06-13 14:39:15 +02:00
passivestar fccfda2706 Center the label in EditorObjectSelector 2024-06-13 15:50:17 +04:00
lawnjelly e71b3a75e4 Optimize Editor `_init_grid()`
Use static `LocalVectors` instead of `Vectors` for temporaries.
2024-06-13 11:51:32 +01:00
Pedro J. Estébanez 9ba984e2c1 Simplify right-click track insertion code 2024-06-13 09:37:47 +02:00
bruvzg db46eac24c
[Image Font Importer] Adds support for `\uXXXX` in the kerning config strings. 2024-06-13 09:20:04 +03:00
Hilderin 4575ccbad9 Fix Crash when trying to undo SpriteFrames animation rename #93079 2024-06-12 21:42:49 -04:00
passivestar 2cd0f3584d Fix EditorProperty spacing 2024-06-12 18:02:24 +04:00
kobewi 85a8c3e71a Allow cancelling actions in Path2D editor 2024-06-12 15:22:50 +02:00
Rémi Verschelde 2fb296a5cd
Merge pull request #93074 from bruvzg/bmp_imp_adv
[Image Font Importer] Fix reading advance after hex/dec range.
2024-06-12 11:01:43 +02:00
Rémi Verschelde d7302a233b
Merge pull request #93040 from dalexeev/editor-help-bit-fix-title-height
Editor: Fix `EditorHelpBit` title height is wrong on initialization
2024-06-12 11:01:08 +02:00
Rémi Verschelde 0dfe93b00d
Merge pull request #92597 from KoBeWi/make_update_checker_actually_find_updates
Rework and simplify update checking logic
2024-06-12 11:01:01 +02:00
bruvzg 26df66cbad
[Image Font Importer] Fix reading advance after hex/dec range. 2024-06-12 11:38:41 +03:00
Danil Alexeev 794099217e
Editor: Fix `EditorHelpBit` title height is wrong on initialization 2024-06-12 11:08:28 +03:00
Rémi Verschelde fdb6100d77
Merge pull request #92974 from Chaosus/import_settings_animation_bugfix
Fix incorrect camera transform of animation view in the import window
2024-06-12 10:00:37 +02:00
Hilderin f1099ab943 Fix reimporting assets with csv in the project 2024-06-11 17:04:15 -04:00
kit e3195bd15b Fix find highlight when switching scripts 2024-06-11 15:56:38 -04:00
Gilles Roudière 10c2ce15da Fix tile polygon editor grid and missing update 2024-06-11 19:35:03 +02:00
Rémi Verschelde 292e50e17e
Merge pull request #93033 from akien-mga/system-info-remove-empty-vad-name
System info: Remove empty parentheses when video adapter driver name is unknown
2024-06-11 16:59:41 +02:00
Rémi Verschelde 1e0015ac64
Merge pull request #92994 from smix8/navmesh_2d_clear
Fix NavigationRegion2D editor plugin clear button not updating debug visuals
2024-06-11 16:59:38 +02:00
Rémi Verschelde 41381a73fe
Merge pull request #92930 from passivestar/inspector-node-delete
Add missing inspector dock update after node deletion
2024-06-11 16:59:35 +02:00
Rémi Verschelde b6ad4b193f
System info: Remove empty parentheses when video adapter driver name is unknown
Seems to be the case at least for me on Fedora, and in various issues I see from
other Linux users.
2024-06-11 16:18:20 +02:00
Rémi Verschelde 928e044ef5
Merge pull request #93006 from Hilderin/fix-update-files-pr-#92893
Fix EditorFileSystem `update_files` after #92893
2024-06-11 11:51:09 +02:00
Rémi Verschelde e4fa8543ea
Revert "Fix FileSystem dock won't show any file folders"
This reverts commit 72856d633a.

Fixes #93022.
2024-06-11 11:46:35 +02:00
Rémi Verschelde a95703892d
Merge pull request #92856 from bruvzg/ed_prog_upd
Force editor progress dialog size update.
2024-06-11 10:48:52 +02:00
Rémi Verschelde 1415684af9
Merge pull request #92701 from bruvzg/button_align
[Button] Adds theme option to align button text and icon to either largest or current stylebox.
2024-06-11 10:48:49 +02:00
Rémi Verschelde 0a9f2d2262
Merge pull request #92650 from Hilderin/fix-fileSystem-dock-wont-show-any-file-folders
Fix FileSystem dock won't show any file folders
2024-06-11 10:48:46 +02:00
Rémi Verschelde dfefdadfb8
Merge pull request #89302 from Mickeon/Some-old-theme-color-renames
Add pre-4.3 Editor theme color names for compatibility
2024-06-11 10:48:43 +02:00
Rémi Verschelde 430812980c
Merge pull request #86721 from Naros/gde-debugger-tooling
Improve GDExtension Tools Integration with Editor Debug Tooling
2024-06-11 10:48:34 +02:00
Yuri Rubinsky c2d0f3bafb Allow drag & drop Mesh to create MeshEmitter in visual shaders 2024-06-11 11:27:24 +03:00
Hilderin 9f8a918ade Fix update_files from PR #92893 2024-06-10 20:03:18 -04:00
Hilderin 72856d633a Fix FileSystem dock won't show any file folders 2024-06-10 19:54:37 -04:00
Chris Cranford 8577340501 Expose several EngineDebugger methods and signals as plugin callbacks 2024-06-10 19:46:23 -04:00
smix8 14bed692bf Fix NavigationRegion2D clear button not updating debug visuals
Fixes that NavigationRegion2D editor plugin clear button did not update the debug visuals.
2024-06-10 19:36:21 +02:00
kobewi 21345defe9 Restore "Confirm Insert Track" editor setting 2024-06-10 17:47:59 +02:00
bruvzg 721a663aa3
[Button] Adds theme option to align button text and icon to either largest or current stylebox. 2024-06-10 18:40:52 +03:00
Rémi Verschelde 5241d30bfa
Merge pull request #92836 from WhalesState/screenshot
Fix editor screenshots menu button's tooltip
2024-06-10 16:40:56 +02:00
Rémi Verschelde 91e166a0c0
Merge pull request #92815 from aaronp64/keep_skip_import_crash
Fix Keep/Skip File import selection crash
2024-06-10 16:40:53 +02:00
Mounir Tohami d9452552fa Fix editor screenshots menu button's tooltip. 2024-06-10 14:13:35 +00:00
Rémi Verschelde e4fd5b55eb
Merge pull request #92893 from Hilderin/fix-freeze-after-building-c#
Fix freeze after building C#
2024-06-10 16:11:59 +02:00
Rémi Verschelde 3d170c56d6
Merge pull request #92861 from TokageItLab/fix-animation-player-just-after-started
Fix seeking Animation immediate after playback for Discrete track
2024-06-10 16:11:55 +02:00
Rémi Verschelde 3092b0c6ea
Merge pull request #92648 from stephen-berry/GODOT-92513
Consistently display script icons for nodes in connect dialog's scene tree editor
2024-06-10 16:11:45 +02:00
Rémi Verschelde 553f77674c
Merge pull request #91265 from AeioMuch/fix_drop_reparent
Fix reparenting after hover delay
2024-06-10 16:11:34 +02:00
Stephen Berry 823b48ffa5
Consistently display script icons for nodes in connect dialog's scene tree editor 2024-06-10 16:06:45 +02:00
Yuri Rubinsky 29fa291317 Fix incorrect camera transform of animation view in the import window 2024-06-10 16:09:36 +03:00
Hilderin cc990efddf Fix freeze after building C# 2024-06-09 13:40:51 -04:00
passivestar 3cd245c7b1 Add missing inspector dock update after node deletion 2024-06-09 11:51:41 +04:00
Chris Cranford beef0f687c Expose `update_docs_from_script` method 2024-06-08 16:45:49 -04:00
bruvzg 564ebd7ba4
Force editor progress dialog size update. 2024-06-08 23:15:07 +03:00
Silc Lizard (Tokage) Renew bea47d877b Fix seeking Animation immediate after playback for Discrete track 2024-06-08 22:09:37 +09:00
Rémi Verschelde 1ce6df7087
Merge pull request #92871 from KoBeWi/execute_order
Remove unused order variable from EditorResourcePreview
2024-06-07 23:30:46 +02:00
Rémi Verschelde 31b55e7da1
Merge pull request #92802 from dalexeev/editor-hide-gdscript-internal-funcs
Editor: Hide GDScript internal functions from method selectors
2024-06-07 23:30:27 +02:00
Rémi Verschelde 54e09c31ad
Merge pull request #92774 from TokageItLab/fix-reverse-z-skeleton-gizmo
Fix Shader for SkeletonGizmo to follow renderer's reversed-z change
2024-06-07 23:30:12 +02:00
Rémi Verschelde 221450d62b
Merge pull request #92770 from KoBeWi/global_tabbing
Add Globals tab to reorganize Project Settings dialog
2024-06-07 23:30:08 +02:00
Rémi Verschelde 1fb05cb768
Merge pull request #92760 from Rindbee/deprecate-replacing_by-signal
Call `EditorNode::set_edited_scene()` manually instead of via the `replacing_by` signal
2024-06-07 23:30:04 +02:00
Rémi Verschelde 33b201fc85
Merge pull request #92670 from TokageItLab/fix-animation-track-editor-snap
Fix unstable AnimationTrackEditor snapping value
2024-06-07 23:29:52 +02:00
Rémi Verschelde e607d47d89
Merge pull request #92559 from kitbdev/fix-add-scene-button
Update Add Scene button after TabBar resizes
2024-06-07 23:29:36 +02:00
Rémi Verschelde 0c9531cb19
Merge pull request #88322 from EmrysMyrddin/fix/dict_editor_focus_on_type_change
Editor: Focus value editor on type change in Dictionary and Array editors
2024-06-07 23:29:14 +02:00
kobewi 20d67aac67 Remove unused order variable from EditorResourcePreview 2024-06-07 15:54:47 +02:00
kobewi 461bb8ee02 Don't allow creating invalid RESET keys 2024-06-07 15:02:13 +02:00
kit 9a2ffd74d3 Update Add Scene button after TabBar resizes 2024-06-06 14:59:15 -04:00
风青山 85a1662e3b
Call `EditorNode::set_edited_scene()` manually instead of via the `replacing_by` signal
Cannot change `scene_root`'s child node in `EditorNode::set_edited_scene()`
if replaced later using `replace_by`.
2024-06-06 22:44:13 +08:00
Micky 5749007f47 Add pre-4.3 Editor theme color names for compatibility 2024-06-06 13:43:07 +02:00
aaronp64 3bf5fa9aea Fix Keep/Skip File import selection crash
Added is_valid() and "params" key checks before trying to access ConfigFile's "params" section in ImportDock::_update_options, to handle case where selecting "Keep File" or "Skip File" importer passes in a null ConfigFile.

Fixes #92785
2024-06-05 16:50:54 -04:00
Danil Alexeev ae737d8cd9
Editor: Hide GDScript internal functions from method selectors 2024-06-05 18:24:59 +03:00
kobewi d1d7762a9f Add Globals tab to reorganize Project Settings dialog 2024-06-05 16:11:34 +02:00
Silc Lizard (Tokage) Renew 4f6fb8ee81 Fix Shader for SkeletonGizmo to follow renderer's reversed-z change
Co-authored-by: Lyuma <xn.lyuma@gmail.com>
2024-06-05 05:44:24 +09:00
Valentin Cocaud c31111f5ec Editor: Focus value editor on type change in Dictionary and Array editors 2024-06-04 16:51:29 +02:00
Rémi Verschelde 5b13d71738
Merge pull request #92751 from dalexeev/editor-pm-swap-date-and-version
Editor: Swap last edited date and version/warning in Project Manager
2024-06-04 16:51:21 +02:00
Rémi Verschelde 92ea322802
Merge pull request #86947 from TheSofox/tile-set-paint-button-tooltip
Made tooltip on `TileSet` Paint Button give more information when disabled
2024-06-04 16:51:14 +02:00
Silc Lizard (Tokage) Renew b83dc9b25b Fix unstable AnimationTrackEditor snapping value 2024-06-04 22:06:40 +09:00
Danil Alexeev 12430f9dce
Editor: Swap last edited date and version/warning in Project Manager 2024-06-04 12:43:59 +03:00
Rémi Verschelde d522c20186
Merge pull request #92465 from Frefreak/signal-connection-dialog-enhance
Make signal connections dialog method picker respect bind/unbind
2024-06-04 10:10:01 +02:00
Rémi Verschelde 5f1184e93f
Merge pull request #92723 from AThousandShips/incorrect_sname
Fix some incorrect uses of `String` over `StringName`
2024-06-03 15:58:44 +02:00
A Thousand Ships 0f72b15bc2
Fix some incorrect uses of `String` over `StringName`
These were accepting `SNAME` assignments
2024-06-03 13:42:31 +02:00
kobewi be111004dd Fix default NodePaths saved in scene 2024-06-03 13:10:23 +02:00
Rémi Verschelde ef886b0a41
Merge pull request #92426 from RandomShaper/fix_ed_toast_mt
Avoid editor error reporting using resource loader thread's call queues
2024-06-03 11:20:50 +02:00
Rémi Verschelde 9b4cfcba5f
Merge pull request #92669 from Hilderin/fix-huge-tscn-icon-in-background-of-file-system-panel
Fix huge .tscn icon and icon in background of File System panel
2024-06-03 10:36:02 +02:00
Rémi Verschelde d152284778
Merge pull request #92633 from KoBeWi/override_the_bug
Fix project settings reloading
2024-06-03 10:35:58 +02:00
Rémi Verschelde f882f12807
Merge pull request #92482 from passivestar/ratio-space
Add missing space around the ratio lock button
2024-06-03 10:35:50 +02:00
Rémi Verschelde e716ea673e
Merge pull request #92424 from bruvzg/mouse_state
Use current mouse button state instead of saved values.
2024-06-03 10:35:46 +02:00
Rémi Verschelde 41e762ca29
Merge pull request #91454 from akien-mga/coverity-checks
Fix Steam input "crc" errors, and some other Coverity reports of uninitialized scalar variable
2024-06-03 10:35:38 +02:00
smix8 3fae26277a Add confirm dialog for render mesh to navigation mesh conversion
Adds confirm dialog for render mesh to navigation mesh conversion that lists all the requirement for the pathfinding.
2024-06-02 19:09:54 +02:00
Hilderin 81395cf9bd Fix Huge .tscn Icon and icon in background of File System panel 2024-06-02 09:11:56 -04:00
passivestar 065e2c167b Add missing space around the ratio lock button 2024-06-02 14:15:39 +04:00
kobewi f08a7e32c8 Fix project settings reloading 2024-06-01 11:38:43 +02:00
kobewi 44593eecc7 Rework and simplify update checking logic 2024-05-31 18:49:32 +02:00
bruvzg 5168647530
Use current mouse button state instead of saved values. 2024-05-31 15:50:14 +03:00
AeioMuch 829bedcadb Fix reparent when hovering after delay 2024-05-31 14:27:41 +02:00
Rémi Verschelde 9c87e8c7b4
Merge pull request #91953 from AThousandShips/use_normal_sname
Use `CoreStringNames::normal` in more places
2024-05-31 14:16:05 +02:00
Rémi Verschelde b201c087ab
Merge pull request #91950 from AThousandShips/panel_sname
[Scene] Add `SceneStringNames::panel`
2024-05-31 14:16:02 +02:00
Rémi Verschelde ea4db5c3e1
Merge pull request #91949 from AThousandShips/id_pressed_sname
[Scene] Add `SceneStringNames::id_pressed`
2024-05-31 14:15:58 +02:00
Rémi Verschelde 62120c7841
Fix Steam input "crc" errors, and some other Coverity reports of uninitialized scalar variable
- Fixes #88630.
- Fixes #92578.
2024-05-31 09:55:02 +02:00
Pedro J. Estébanez f61c63e3a1 Avoid editor error reporting using resource loader thread's call queues 2024-05-31 09:42:37 +02:00
Rémi Verschelde 7728839247
Rename FBX2glTF binary path setting back to 4.2 name
This preserves compatibility when upgrading Godot 4.2 projects which relied on that
path being configured in the editor settings.

The old name also makes sense for this one, it's fine for fbx2gltf_path to be under
a generic fbx category which could have more settings also impacting ufbx.
2024-05-30 23:42:11 +02:00
A Thousand Ships cade5b88d9
Use `CoreStringNames::normal` in more places 2024-05-30 22:57:54 +02:00
A Thousand Ships 926afccbd8
[Scene] Add `SceneStringNames::panel` 2024-05-30 22:54:50 +02:00
A Thousand Ships 755a0efbb6
[Scene] Add `SceneStringNames::id_pressed` 2024-05-30 22:54:04 +02:00
Rémi Verschelde cd8bd0380d
Merge pull request #92336 from van800/DAP
[DAP] Add `--dap-port` as a command line argument
2024-05-30 22:13:42 +02:00
Ivan Shakhov 77b9e60303 [DAP] Add --dap-port as a command line argument, very similar to --lsp-port 2024-05-30 21:46:37 +02:00
Rémi Verschelde ff242e2e94
Merge pull request #92539 from RandomShaper/no_crash_glsl_headless
Avoid crash when importing .glsl in headless
2024-05-30 15:41:59 +02:00
Rémi Verschelde af249e84d9
Merge pull request #91944 from KoBeWi/even_though_StringName_contains_String_in_its_name,_it's_not_actually_a_String
Fix wrong usage of `parameters_base_path` StringName
2024-05-30 15:41:53 +02:00
Rémi Verschelde d9609ff1b0
Merge pull request #90531 from Rindbee/fix-reload_instances_with_path_in_edited_scenes-in-EditorNode
Fix errors when re-importing 3D asset files
2024-05-30 15:41:50 +02:00
Pedro J. Estébanez c1d5a2c8c6 Avoid crash when importing .glsl in headless 2024-05-30 13:51:35 +02:00
kobewi a345160ab3 Fix wrong usage of parameters_base_path StringName 2024-05-30 12:03:43 +02:00
Rémi Verschelde 32def9f98e
Merge pull request #92392 from KoBeWi/this_makes_editor_200%_faster
Optimize usage of position icon in 2D editor
2024-05-30 11:48:06 +02:00
Rémi Verschelde 4cd39c56fb
Merge pull request #92283 from KoBeWi/code_simpleton
Automatically use property count in PropertyListHelper
2024-05-30 11:47:58 +02:00
Rémi Verschelde aa147b74ea
Merge pull request #90664 from KoBeWi/shadowdropped_resource
Prevent crash when dropping Resource that can't load
2024-05-30 11:47:38 +02:00
Rémi Verschelde 53bd0d5acf
Merge pull request #90365 from KoBeWi/export_any%_speedrun
Allow skipping imported resource files from export
2024-05-30 11:47:34 +02:00
Rémi Verschelde 838eb5a0fd
Merge pull request #87099 from bitwise-aiden/ba-add-trim-newlines
Implement `trim_final_newlines` setting and functionality
2024-05-30 11:47:28 +02:00
风青山 9fe902b296
Fix errors when re-importing 3D asset files
Some 3D asset files are treated as scenes and may cause some errors when
importing.

When working through different scene tabs, we need to temporarily add
the scene root to the SceneTree to ensure that `editor_selection->add_node()`
can work smoothly. This avoids the error message: `ERROR: Condition
"!p_node->is_inside_tree()" is true.`

This also ensures that no other scenes are accidentally added to the
SceneTree causing the wrong display. When there is an inherited scene
tab open and it is not the current tab, the new root node is accidentally
added as a child node of `scene_root` during replacement.

Instantiate the scene early so caches in SceneState that are cleared
due to loading are rebuilt early. This avoids numerous error messages:
`This operation requires the node cache to have been built.`
2024-05-30 07:46:36 +08:00
Rémi Verschelde 25519867f2
Merge pull request #92225 from ajreckof/fix-multiline-array
Fix array variable with `@export_multiline` not registering changes.
2024-05-29 23:11:57 +02:00
Rémi Verschelde ebe7377563
Merge pull request #92511 from KoBeWi/not_a_path
Remove unused `base_hint` from EditorPropertyNodePath
2024-05-29 22:14:09 +02:00
Rémi Verschelde a8cc65f54f
Merge pull request #92495 from matheusmdx/fix-animation-player-error
Fix error after create a new animation in an empty AnimationPlayer
2024-05-29 22:14:03 +02:00
Rémi Verschelde c42751cae2
Merge pull request #91033 from Hilderin/keep_current_bottom_panel_on_play
Add editor setting to keep bottom panel state on play and stop game
2024-05-29 22:13:45 +02:00
Rémi Verschelde d489d4aa24
Merge pull request #90570 from timothyqiu/at-last
Rearrange "Open In" menu items of FileSystem dock
2024-05-29 22:13:40 +02:00
kobewi 6479b5673f Remove unused base_hint from EditorPropertyNodePath 2024-05-29 13:18:19 +02:00
bruvzg c82003c474
Defer `ActionMapEditor::_action_edited` signal to prevent tree updates when tree is blocked. 2024-05-29 13:13:20 +03:00
Hilderin 76205d4276 Add editor setting to keep bottom panel state on play and stop game 2024-05-29 05:45:17 -04:00
Rémi Verschelde 6c7ca019d7
Merge pull request #92473 from passivestar/animation-disabled-controls
Fix animation player controls being enabled when no player is selected
2024-05-29 11:20:08 +02:00
Rémi Verschelde 21810cad38
Merge pull request #92457 from YeldhamDev/extreme_corner_case_but_still
Set `doc_name` even when categories are hidden in the inspector
2024-05-29 11:19:57 +02:00
Rémi Verschelde 4d255a1b50
Merge pull request #92454 from jsjtxietian/multi-connect
Prevent connect `scroll_to_paragraph` multiple times to `class_desc`
2024-05-29 11:19:54 +02:00
Rémi Verschelde 47fa384b89
Merge pull request #92279 from SaracenOne/scene_reload_crashfix_2
Fix script properties being lost and prevent node reference corruption upon scene reimport
2024-05-29 11:19:48 +02:00
Rémi Verschelde 4d906f46b3
Merge pull request #90660 from adamscott/rename-file-updated-dialog
Improve UX when saving newer files on disk
2024-05-29 11:19:41 +02:00
Rémi Verschelde bda8e30e80
Merge pull request #83248 from pkowal1982/event_configuration
(Un)Fold event categories by double click
2024-05-29 11:19:35 +02:00
passivestar 2eaeee59d4 Fix animation player controls being enabled when no player is selected 2024-05-29 13:02:31 +04:00
jsjtxietian b33811d46b Prevent connect `scroll_to_paragraph` multiple times to `class_desc` 2024-05-29 12:58:08 +08:00
matheusmdx 18cdb3c0d7 Fix error after create a new animation in an empty AnimationPlayer 2024-05-28 19:14:00 -03:00
Michael Alexsander 1bfcb6ee65
Set `doc_name` even when categories are hidden in the inspector
Otherwise, tooltips will fail to fetch descriptions.
2024-05-28 15:44:22 -03:00
Saracen e57312d84e Updated scene hot-reloading:
Preserves exported script variables
Prevents corruption of direct node references.
2024-05-28 09:23:59 -07:00
Rémi Verschelde 1446722d23
Merge pull request #92442 from pkowal1982/sprite_frames
Select text in SpriteFramesEditor spin boxes on focus
2024-05-28 17:48:45 +02:00
Rémi Verschelde c98fef08bf
Merge pull request #89033 from bruvzg/doc_end_err
[DisplayServer] Add error messages and descriptions to callbacks.
2024-05-28 17:48:42 +02:00
Saracen 846bafd47f Changes the scene reimport function to handle some crash edge cases:
* The reimported instance attempt to preserve ownerless nodes.
* A recursive function call to '_nodes_scene_reimported' so these can be recreated if required.
* Clears instance scene_state on new instantiated replacement nodes.
2024-05-28 08:42:16 -07:00
bruvzg 714effdf07
[DisplayServer] Add error messages and descriptions to callbacks. 2024-05-28 17:36:54 +03:00
Rémi Verschelde e408c77f57
Merge pull request #92470 from timothyqiu/drop-error
Fix error when dropping image onto the scene dock
2024-05-28 16:13:35 +02:00
Rémi Verschelde b8f3c5e2ab
Merge pull request #92427 from AThousandShips/bind_go_away
Replace `.bind(...).call_deferred()` with `.call_deferred(...)`
2024-05-28 15:50:01 +02:00
Rémi Verschelde 7d772e713c
Merge pull request #92389 from ckaiser/light-mode-profiler
Fix profiler seek line color in light modes, update on theme change
2024-05-28 15:49:51 +02:00
Rémi Verschelde 8630439111
Merge pull request #92351 from ajreckof/fix-crash-on-dictionary-return-to-default-in-C#
Fix crash on dictionary initialization after return to default in C#.
2024-05-28 15:49:30 +02:00
Rémi Verschelde f87be863ca
Merge pull request #92322 from groud/implement_custom_data_label
Display custom data name instead of indices in TileData inspector
2024-05-28 15:49:12 +02:00
Rémi Verschelde 25b17bd245
Merge pull request #92188 from SaracenOne/ownerless_node_select
Disallow selection of ownerless nodes
2024-05-28 15:48:54 +02:00
Rémi Verschelde ca708b5706
Merge pull request #92026 from Repiteo/scons/web-fixes
SCons: Minor fixes/adjustments for web compilation
2024-05-28 15:48:49 +02:00
Rémi Verschelde b0ba8ac0e2
Merge pull request #91622 from Daylily-Zeleen/daylily-zeleen/limit_icon_size_in_EditorDebuggerTree
Limit icon size in `EditorDebuggerTree`.
2024-05-28 15:48:37 +02:00
Rémi Verschelde f7b9cdcef2
Merge pull request #90849 from AThousandShips/tile_edit_fix
[Editor] Fix crash when editing TileMap
2024-05-28 15:48:30 +02:00
Rémi Verschelde f9dc62b265
Merge pull request #89806 from timothyqiu/smart-undo
Disable shader editor's undo/redo menu items when they do nothing
2024-05-28 15:48:20 +02:00
Haoyu Qiu 8a17acf35c Fix error when dropping image onto the scene dock 2024-05-28 18:57:04 +08:00
Saracen 596026a1ee Disallows selection of ownerless nodes:
Attempts to select first node owned by the edited scene instead.
2024-05-28 11:13:40 +01:00
carsonzhu 989056b85e make signal connections dialog method picker respect bind/unbind 2024-05-28 17:10:34 +08:00
Paweł 18243c5b7a Select text in SpriteFramesEditor spin boxes on focus 2024-05-27 21:50:15 +02:00
A Thousand Ships f9901761be
[Editor] Fix crash when editing TileMap 2024-05-27 15:22:37 +02:00
A Thousand Ships 4ed62665a2
Replace `.bind(...).call_deferred()` with `.call_deferred(...)` 2024-05-27 13:29:57 +02:00
Haoyu Qiu d35053056e Remove unused member variable in EditorInspectorSection 2024-05-27 08:10:51 +08:00
kobewi d927d41f89 Optimize usage of position icon in 2D editor 2024-05-26 20:08:59 +02:00
Christian Kaiser cd43627078 Fix profiler seek line color in light modes, update on theme change 2024-05-26 14:27:52 -03:00
Gilles Roudière 85eac45513 Display custom data name instead of indices in TileData inspector 2024-05-25 17:21:31 +02:00
ajreckof f764c5336a Fix crash on dictionary initialization after return to default in C#. 2024-05-25 11:12:10 +02:00
kobewi b365a63403 Automatically use property count in PropertyListHelper 2024-05-25 10:51:37 +02:00
Daylily-Zeleen b941459719 Limit icon size in EditorDebuggerTree. 2024-05-25 14:13:13 +08:00
Thaddeus Crews 5d265e9a7e
SCons: Minor fixes/adjustments for web compilation 2024-05-24 12:30:24 -05:00
Rémi Verschelde bceebdf212
Merge pull request #92275 from ajreckof/fix-bounding-box-glitch-
Fix bounding box glitch
2024-05-23 23:25:57 +02:00
Rémi Verschelde 4e3d77a873
Merge pull request #92231 from Calinou/editor-frametime-panel-prevent-width-flicker
Prevent label width from flickering rapidly in editor frametime panel
2024-05-23 23:25:45 +02:00
Rémi Verschelde dab6e1514f
Merge pull request #92207 from YeldhamDev/undo_theme_fix
Fix unchecking theme overrides not creating an undo action
2024-05-23 23:25:42 +02:00
Rémi Verschelde 0d52de617f
Merge pull request #92128 from ckaiser/log-rebuild-crash
Fix log rebuilding crashing when there's no messages
2024-05-23 23:25:39 +02:00
Hugo Locurcio 60084dcc2c
Prevent label width from flickering rapidly in editor frametime panel
This also improves the background display by drawing a single background
for all 3 labels. This avoids visible corners between each label.
2024-05-23 20:50:25 +02:00
ajreckof 32e29cc24b Fix bounding box glitch 2024-05-23 11:18:59 +02:00
Rémi Verschelde b947c53ddc
Merge pull request #92253 from KoBeWi/hash_zeroth
Fix scene hash not updated when scene is empty
2024-05-23 08:59:26 +02:00
Rémi Verschelde 782a0261cb
Merge pull request #92196 from lyuma/gltf_anim_library_import_as_bones
Support Import As Skeleton Bones on glTF and AnimationLibrary import
2024-05-23 08:59:13 +02:00
Michael Alexsander e1798f4278
Fix unchecking theme overrides not creating an undo action 2024-05-22 21:24:31 -03:00
Hugo Locurcio 57f52092c3
Add Ctrl + R keyboard shortcut to restart particle emission in the editor
Restarting particle animation frequently is often done in the VFX
tweaking process.

This shortcut is available for both GPUParticles and CPUParticles,
in 2D and 3D.
2024-05-22 18:42:04 +02:00
kobewi d276e8ba0b Fix scene hash not updated when scene is empty 2024-05-22 14:55:39 +02:00
Rémi Verschelde 408228889f
Merge pull request #92223 from KoBeWi/do_people_really_copy_whole_shortcut_definitions_multiple_times_and_unironically_think_this_is_alright_🤔
Remove duplicate shortcut definitions
2024-05-22 09:27:00 +02:00
Rémi Verschelde 4c96dcf6e0
Merge pull request #92179 from aaronp64/image_import_memory
Improve memory usage for image import and `PortableCompressedTexture2D`
2024-05-22 09:26:53 +02:00
Rémi Verschelde c4a899f924
Merge pull request #91087 from lmyers421/91009-project-settings-window-too-small
Increase width of project settings window.
2024-05-22 09:26:49 +02:00
Rémi Verschelde 381ce56f8a
Merge pull request #90770 from kitbdev/show-version
Display Godot version and last edited timestamp in project manager
2024-05-22 09:26:47 +02:00
Rémi Verschelde c40c89f94c
Merge pull request #90457 from Chubercik/ruff-formatter
Replace `black` formatter with `ruff`
2024-05-22 09:26:42 +02:00
Rémi Verschelde e34b97312e
Merge pull request #89630 from jsjtxietian/pick-color
Make "Pick Color"'s result less precise, keep only 3 decimals
2024-05-22 09:26:37 +02:00
lmyers421 dfc9976c6f
Increase width of project settings window
Fixes #91009.
2024-05-22 08:41:39 +02:00
Jakub Marcowski d9f8ef68df
Update pre-commit hooks configuration to use `ruff` instead of `black` 2024-05-21 18:02:29 -05:00
kobewi e065d7132a Remove duplicate shortcut definitions 2024-05-21 23:28:49 +02:00
Rémi Verschelde 03aa82849d
Merge pull request #92197 from lyuma/better_fbx_defaults
FBX: Change trimming default and use FBX2glTF for compatibility
2024-05-21 23:18:59 +02:00
ajreckof 0e8abb5132 Fix array variable with`@export_multiline` not registering changes. 2024-05-21 22:57:32 +02:00
Lyuma c433754d34 fbx: change import option defaults
ufbx has special logic to handle animation/trimming, and most users expect trimming to be on.
For existing projects, we should upgrade files0 to FBX2glTF to preserve node compatibility.
2024-05-21 07:58:36 -07:00
Lyuma ef486db569 Support Import As Skeleton Bones on glTF and AnimationLibrary import 2024-05-21 03:19:35 -07:00
kobewi 6559bb68e6 Remove some TileMap dependencies from TileMapLayer 2024-05-21 11:32:14 +02:00
Rémi Verschelde aaa4560729
Merge pull request #92192 from timothyqiu/no-thank-you
Don't translate preview in node batch rename dialog
2024-05-21 11:23:11 +02:00
Rémi Verschelde 9e9fb165bc
Merge pull request #92171 from KoBeWi/gridder_grid
Fix tile polygon grid not covering whole tile
2024-05-21 11:23:02 +02:00
Rémi Verschelde ee1f898b5d
Merge pull request #92004 from timothyqiu/drop-audio
Create AudioStreamPlayer when dropping AudioStream
2024-05-21 11:22:44 +02:00
Rémi Verschelde c0eb347946
Merge pull request #91557 from AThousandShips/dotnet_doc_fix
[C#] Unexpose `GodotSharp`
2024-05-21 11:22:40 +02:00
Haoyu Qiu 09feef3572 Don't traslate preview in node batch rename dialog 2024-05-21 15:55:06 +08:00
aaronp64 f81e0fcbf4 Improve memory usage for image import and PortableCompressedTexture2D
When importing images, we store a compressed version of the image to a .ctex file with ResourceImporterTexture::save_to_ctex_format.  When importing many large images at once, this can use a large amount of memory, especially when the .ctex file uses WebP format.

This change is for ResourceImporterTexture::save_to_ctex_format to use the original Image object instead of p_image->get_image_from_mipmap(0), to avoid creating a copy of the full uncompressed image when looping through the base Image and mipmaps.  This reduces the import memory usage for large images by around 10% when using WebP, and 35-40% when Project Settings/Rendering/Textures/Lossless Compression/Force PNG is enabled, may vary depending on the image and number of import threads running.  Same change applied to PortableCompressedTexture2D::create_from_image, which has similar logic.

This helps with #92084, but does not fully resolve the issue on its own, as compressing with WebP on many threads can still use a large amount of memory - this just lowers that amount, and makes it more likely that enabling "Force PNG" will reduce memory usage enough to import the files.
2024-05-20 19:40:39 -04:00
kobewi e70ca3bf5a Fix tile polygon grid not covering whole tile 2024-05-20 20:16:06 +02:00
Rémi Verschelde 40b4130c93
Merge pull request #92151 from timothyqiu/frame-dup
Fix error when duplicating visual shader node inside a Frame
2024-05-20 17:07:08 +02:00
Rémi Verschelde b44e9b0ce4
Merge pull request #92136 from Maran23/editor-feature-profile-improvements
Editor Feature Profile: Only rebuild selected TreeItem and all children when a property is edited
2024-05-20 17:07:02 +02:00
Rémi Verschelde 15a888712d
Merge pull request #92116 from RadiantUwU/new_audio_icons
Change the AudioStreamPlayer icons to be clearer.
2024-05-20 17:06:58 +02:00
Rémi Verschelde fc9a8d1e91
Merge pull request #92108 from KoBeWi/stash_focus_for_later
Disable follow focus while updating inspector
2024-05-20 17:06:48 +02:00
Rémi Verschelde 45f6aaeb10
Merge pull request #91887 from minionprocyk/master
Use Option+Cmd+Left/Right for script editor history navigation on macOS
2024-05-20 17:06:46 +02:00
Rémi Verschelde b5f8f103aa
Merge pull request #91291 from m4gr3d/fix_unreachable_export_button_android_editor
Fix export dialog sizing issue on small devices
2024-05-20 17:06:34 +02:00
Marius Hanl 7008111a3f Editor Feature Profile: Only rebuild selected TreeItem and all children when a property is edited 2024-05-20 11:32:41 +02:00
Haoyu Qiu becc98162e Fix error when duplicating visual shader node inside a Frame 2024-05-20 15:56:16 +08:00
Christian Kaiser 6c62392fb0 Fixed log rebuilding crashing when there's no messages 2024-05-19 14:55:43 -03:00
Radiant b20d7afa53 Change the AudioStreamPlayer icons to be more clear.
Co-authored-by: mieldepoche <mieldepoche@users.noreply.github.com>
2024-05-19 19:32:52 +03:00
Haoyu Qiu e5c321448e Create AudioStreamPlayer when dropping AudioStream
- Create AudioStreamPlayer if dropped in between nodes in the Scene dock
- Create AudioStreamPlayer2D if dropped into 2D editor
- Create AudioStreamPlayer3D if dropped into 3D editor
2024-05-19 20:26:04 +08:00
Haoyu Qiu 55459dd74e Disable Clear All button when not filtering in Editor Settings 2024-05-19 19:29:48 +08:00
kobewi ba96affd6c Disable follow focus while updating inspector 2024-05-19 12:44:30 +02:00
Rémi Verschelde 6761923f4f
Merge pull request #90716 from dalexeev/gds-fix-export-annotation-issues
GDScript: Fix some export annotation issues
2024-05-19 11:21:00 +02:00
Fredia Huya-Kouadio 60a4cc2fbe Fix export dialog sizing issue on small devices
Fixes https://github.com/godotengine/godot/issues/73130

- Update the min height from `700` to `500` to match the editor's min height of `600`
- Wrap the sections of the `TabContainer` within a `ScrollContainer`. This prevents the export dialog from trying to resize to fit the tallest of those sections, and make them accessible on small screen devices.
2024-05-18 11:27:50 -07:00
Rémi Verschelde 85463fd5eb
Merge pull request #92042 from bruvzg/fix_edit_popup
Fix Tree and FileSystemList edit popup double events and ESC behavior.
2024-05-17 13:00:38 +02:00
Rémi Verschelde 375e5be340
Merge pull request #92032 from hakro/fix-oneclick-web-always-on
Disable remote debug button when there are no runnable presets
2024-05-17 11:14:15 +02:00
Rémi Verschelde e1f72c7ca6
Merge pull request #92012 from lyuma/rest_fixer_anim_scale
Skeleton rest fixer: Apply orthonormalized scale to anims
2024-05-17 11:14:11 +02:00
Rémi Verschelde b201c7fc13
Merge pull request #91874 from Nodragem/editor-scene-drag-and-drop-default
Change default parenting behavior when drag-and-dropping to 2d and 3d editor
2024-05-17 11:13:57 +02:00
Rémi Verschelde 9eff940a64
Merge pull request #91549 from magian1127/4.0ChangeHighlightingStartKey
Resolve conflict between shader uniform tooltips `/**` and general annotation `/**/`.
2024-05-17 11:13:48 +02:00
Rémi Verschelde 096fb3ad7c
Merge pull request #90952 from Gaktan/add_online_doc_link
Add option to open online doc for selected class in script editor
2024-05-17 11:13:43 +02:00
Rémi Verschelde 54b2e5dc78
Merge pull request #90647 from Gaktan/master
Fix decimal and hex ranges not working with image fonts
2024-05-17 11:13:39 +02:00
bruvzg 7d4d63b807
Fix Tree and FileSystemList edit popup double events and ESC behavior. 2024-05-17 10:03:52 +03:00
Hakim 04aaa86039 Disable remote debug button when there are no runnable presets 2024-05-17 00:15:13 +02:00
Lyuma 25ddb3dd7f rest fixer: Apply orthonormalized scale to anims
Adjust the logic for position and scale animation tracks in the Apply Node Transforms case
To match how we adjust bone pose/rest, use basis.orthonormalized() for parentless bones.
2024-05-16 02:45:42 -07:00
Nodragem 8e0f0c6edb change default behaviour when drag-and-drop to 2d and 3d editor
correct formatting with clang-formatter

US English
2024-05-16 10:42:13 +01:00
Rémi Verschelde d3c3a620eb
Merge pull request #91980 from KoBeWi/speedrunning_project_launch
Skip unnecessary updates to scene groups and scripts
2024-05-15 22:41:55 +02:00
Marius Hanl af6a4f300e Improve performance of the 'Create New Node' dialog
- Merged 3 for loops into 1 and save Vector allocation
- Use get_instance_base_type() or get_global_name() instead of get_language()->get_global_class_name() for performance considerations
- Use StringName where appropriate
2024-05-15 20:50:13 +02:00
Rémi Verschelde 9f4dbc6456
Merge pull request #91930 from godotengine/revert-90608-editor/enable-plugin-after-adding
Revert "Enable `EditorPlugin` added by modules and GDExtensions"
2024-05-15 20:21:32 +02:00
kobewi f3b0f7b9e2 Skip unnecessary updates to scene groups and scripts 2024-05-15 16:48:01 +02:00
Rémi Verschelde 805d619382
Merge pull request #91872 from aaronp64/edit_navigation_obstacle
Allow editing `NavigationObstacle2D` shape vertices
2024-05-15 12:09:42 +02:00
RedMser 5e79e02d0f Fix Control resizing wrongly after "change type" in editor 2024-05-14 21:51:35 +02:00
Gaktan cafa64cd27 Add option to open online doc for selected native class in script editor 2024-05-14 21:44:46 +02:00
Rémi Verschelde c0d2464d6b
Merge pull request #91939 from AThousandShips/pressed_sname
[Scene] Add `SceneStringNames::pressed`
2024-05-14 18:10:05 +02:00
Rémi Verschelde 380f63489f
Merge pull request #91728 from kitbdev/assimilate-split-container
Use `as_sortable_control()` in SplitContainer
2024-05-14 18:09:51 +02:00
A Thousand Ships ee79386f7b
[Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
Rémi Verschelde 3c26cddcfa
Merge pull request #91932 from dalexeev/editor-fix-tileset-categories-and-tooltips
Editor: Fix categories and tooltips in `TileSet` editor
2024-05-14 12:07:27 +02:00
Rémi Verschelde 8bced2add5
Merge pull request #91931 from bruvzg/ed_em_bmp
[Editor] Add editor setting to control `disable_embedded_bitmaps` property of the editor fonts.
2024-05-14 12:07:24 +02:00
Rémi Verschelde 2f1aaca167
Merge pull request #91927 from timothyqiu/monitor-names
Make performance monitor names translatable
2024-05-14 12:07:14 +02:00
Rémi Verschelde 147e737328
Merge pull request #91923 from hakro/fix-completion-custom-icon
Show custom icons in autocompletion suggestions
2024-05-14 12:07:10 +02:00
Rémi Verschelde bdefe53992
Merge pull request #91909 from KoBeWi/have_fun_reviewing_this
Use Core/Scene stringnames consistently
2024-05-14 12:07:03 +02:00
Rémi Verschelde e58eb6a267
Merge pull request #91905 from groud/fix_patterns_being_needlessly_reorganized
Fix TileMap selection pattern being needlessly reorganized
2024-05-14 12:06:58 +02:00
Magian 8a92615ba0 Resolve conflict between shader uniform tooltips "/**" and general annotation "/**/". 2024-05-14 15:32:47 +08:00
Danil Alexeev 5a5b18c2fc
Editor: Fix categories and tooltips in `TileSet` editor 2024-05-14 10:23:14 +03:00
bruvzg 151788f7e8
[Editor] Add editor setting to control "disable_embedded_bitmaps" property of the editor fonts. 2024-05-14 09:26:22 +03:00
Raul Santos a8e9dfdcf2
Revert "Enable `EditorPlugin` added by modules and GDExtensions" 2024-05-14 07:11:34 +02:00
Haoyu Qiu d33e79f299 Make performance monitor names translatable 2024-05-14 10:05:32 +08:00
Hakim c749affef3 Show custom icons in autocompletion suggestions 2024-05-14 00:12:28 +02:00
kobewi 413c11357d Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
Yuri Rubinsky 56026e6c76 Fix errors on pressing autoplay in sprite frames editor 2024-05-13 22:39:05 +03:00
Gaktan 7b740124f0 Fixed decimal and hex ranges not working with image fonts 2024-05-13 21:18:13 +02:00
Rémi Verschelde 194c940e72
Merge pull request #91497 from magian1127/4.0fixShaderHighlighting
Fix shader highlighting the interruption in `color_region` caused by `disabled_branch_regions`.
2024-05-13 17:32:02 +02:00
Danil Alexeev 76b2d85c9f
GDScript: Fix some export annotation issues 2024-05-13 17:49:06 +03:00
Rémi Verschelde de196227e1
Merge pull request #91716 from dalexeev/editor-fix-help-bit-tooltip-and-progress-dialog-crash
Editor: Fix `EditorHelpBitTooltip` + `ProgressDialog` causes crash
2024-05-13 15:47:34 +02:00
ajreckof 114ab9dd04 fix infinite call loop on theme change.
Apply suggestions from code review
2024-05-13 14:39:02 +02:00
Gilles Roudière b0cd6edceb Fix TileMap selection pattern being needlessly reorganized 2024-05-13 14:34:33 +02:00
Rémi Verschelde 9cfbd6d75f
Merge pull request #91859 from aaronp64/scene_tabs_resized
Move "Add a new scene" button when Scene Tabs settings change
2024-05-13 12:05:53 +02:00
Rémi Verschelde ad4e9d25c2
Merge pull request #91829 from alesliehughes/editor_font_image
Editor: Ensure font image rows/columns are positive
2024-05-13 12:05:50 +02:00
Rémi Verschelde 0ebba3023e
Merge pull request #91435 from ajreckof/Fix-selecting-root-when-opening-scene-
Fix selecting root when opening scene.
2024-05-13 12:05:39 +02:00
Rémi Verschelde dcd6db8680
Merge pull request #90534 from Geometror/vs-reroute-node
[VisualShader] Add reroute node and improve port drawing
2024-05-13 12:05:25 +02:00
Hendrik Brucker 62776842df [VisualShader] Add reroute node and improve port drawing 2024-05-13 03:26:01 +02:00
Peter Procyk 82c2a74646 Use Option+Cmd+Left/Right for script editor history navigation on macOS 2024-05-12 19:55:27 -04:00
ajreckof 0ab5d37049 Fix selecting root when opening scene. 2024-05-12 21:46:21 +02:00