Commit Graph

3213 Commits

Author SHA1 Message Date
Andrii Doroshenko (Xrayez) 06933f5d80 Document the return value of `EditorInspectorPlugin.parse_property` 2020-01-26 02:04:33 +02:00
Rémi Verschelde be1bc53d42
Merge pull request #35560 from clayjohn/DOCS-sky-radiance
Add warning for radiance_size
2020-01-25 23:01:58 +01:00
clayjohn 7215019020 Add warning for radiance_size 2020-01-25 13:28:32 -08:00
clayjohn eb5cb5d016 Add project setting for max irradiance size 2020-01-25 13:27:13 -08:00
Rémi Verschelde 8896ce1c0a
Merge pull request #35559 from Calinou/doc-inputeventkey-string
Document how to get a human-readable string from an InputEventKey
2020-01-25 21:52:35 +01:00
Hugo Locurcio 7a0c37c3f5
Document how to get a human-readable string from an InputEventKey 2020-01-25 20:13:18 +01:00
Hugo Locurcio 33f37cfd19
Document how to get chamfered corners with StyleBoxFlat 2020-01-25 20:04:23 +01:00
Rémi Verschelde a61f5a7520
Merge pull request #35535 from Calinou/doc-projectsettings-runtime-physics
Document how to change the default gravity at runtime
2020-01-25 18:16:34 +01:00
Hugo Locurcio 1b9b07e658
Document how to change the default gravity at runtime
Changing the default gravity at runtime isn't exactly obvious,
so it makes sense to add a code sample.
2020-01-25 16:28:28 +01:00
Roi Valcárcel 4f0401d05d Update ScrollContainer.xml
Add missing descriptions to ScrollContainer documentation
2020-01-24 17:21:53 +01:00
Yuri Roubinsky ce43c92208 Docs for some nodes in visual shader
Fix typo in `VisualShaderNodeCompare.ComparisonType` name.
2020-01-23 22:39:00 +01:00
Rémi Verschelde c66144738b
Merge pull request #35483 from YeldhamDev/doc_comment_spaces_removal
Remove unnecessary extra spaces before comments in code examples.
2020-01-23 21:58:12 +01:00
Michael Alexsander c4745c96d7 Remove unnecessary extra spaces before comments in code examples. 2020-01-23 14:41:49 -03:00
Michael Alexsander e1a9a3328d Remove unnecessary parenthesis from code examples 2020-01-23 14:15:39 -03:00
clayjohn 6b66957b85 Finish documenting CSG* and *probes 2020-01-23 13:54:17 +01:00
Rémi Verschelde ba177ccaec doc: Misc updates for AnimationNode* and others
- Add some missing descriptions.
- Add links to tutorials for ARVR and AnimationTree.
- Style fixes.
- Engine changes:
  * Make `AnimationNodeTransition.input_<number>` properties internal
    so that they don't appear in the docs. They still appear in the
    inspector based on the actual number of inputs requested.
  * Drop unimplemented `CPUParticles.flatness`. It's only used for 3D
    particles in `ParticlesMaterial`, and thus only relevant for
    `CPUParticles3D`.
2020-01-23 12:37:33 +01:00
Hugo Locurcio 90a1f8d8a7
Make `OS.execute()` blocking by default if not specified
This makes `OS.execute()` calls quicker to set up when calling programs
in a blocking fashion.
2020-01-23 01:26:32 +01:00
Bojidar Marinov b4770c0a27
Add settings from SceneTree in the documentation
Fixes #35439
2020-01-22 22:37:56 +02:00
Bojidar Marinov 387ee7d763
Get real default values for project settings in documentation
Also, ignore custom project settings and values for input/ entries

Fixes #34154
2020-01-22 15:57:10 +02:00
Rémi Verschelde 829d21f1c2
Merge pull request #35352 from Feniks-Gaming/BetterDictionary
Improve dictionary description
2020-01-22 13:20:41 +01:00
Rémi Verschelde de543d18e8
Merge pull request #35389 from clayjohn/DOCS-materials
Finish up docs for materials
2020-01-22 07:41:33 +01:00
clayjohn f2ece82480 Finish up docs for materials 2020-01-21 19:28:32 -08:00
Rémi Verschelde 1508cc4051
Merge pull request #35363 from ericrybick/33106-importing-textureAtlas-cuts-out-the-sprites
Fix AtlasPacker ignoring semi-transparent pixels
2020-01-21 00:13:12 +01:00
Eric Rybicki 439e0027ec Fix AtlasPacker ignoring semi-transparent pixels
Fixes #33106
2020-01-20 22:43:38 +01:00
Feniks 6e24933115 Improve dictionary description
I improved dictionary description to ad some real life examples and expand on it a little bit so person who never seen dictionary can understand it better seeing them for a first time here. 
I also added note about the way to compare dictionaries  as it can catch people of guard because common assumption is that it works the same as comparing Arrays when it does not.
2020-01-20 20:36:59 +00:00
Rémi Verschelde 837adb30fd Revert "Exposes capture methods to AudioServer + documentation" #30468
Reverts the following commits:

- c81ec6f26d40b70283958a4ef3e216fb32cbaf14:
  "Exposes capture methods to AudioServer, variable renames for
  consistency, added documentation."
- 47c558b98abf842910c780294314326662410cdf:
  "Expose audio callbacks as signals."
- dabaa11b3c451e9b8f2cca7e563bd9ec51edb169:
  "Fix to make sure the capture buffers are deallocated at shutdown.
  Silences warnings."

Some documentation improvements were kept for pre-existing methods.

See rationale for reverting these changes in #30468.
2020-01-20 13:18:01 +01:00
Rémi Verschelde adb6734b49 doc: Sync classref with current source 2020-01-19 23:19:29 +01:00
Rémi Verschelde 62d656ea06
Merge pull request #35327 from KoBeWi/globalization
Mention that KinematicCollisions use global coords
2020-01-19 22:25:10 +01:00
Rémi Verschelde cb088e391e
Merge pull request #35300 from Feniks-Gaming/GraphNodeDesc
Improve Description of GraphNode
2020-01-19 22:19:41 +01:00
Tomasz Chabora 5a75c4a840 Mention that KinematicCollisions use global coords 2020-01-19 20:22:31 +01:00
Feniks 1ebf4c7fdc Improve Description of GraphNode
It mostly fixes issues I have listed in https://github.com/godotengine/godot-docs/issues/3065 where GraphNode description was rather lacking clarity. It was near impossible how to use the them or how to create new slots etc. 

I improved it quite a bit if anyone has idea how to reword original "A tuple of input and output slots is defined for each GUI element included in the GraphNode." I would love to hear it. I am unsure how to word it in more understandable way.
2020-01-19 19:21:30 +00:00
Rémi Verschelde 05c8654390 doc: Timer.autostart resets to false on start
Fixes #35289.
2020-01-19 10:18:11 +01:00
Rémi Verschelde d4a222cd9d
Merge pull request #35281 from timothyqiu/video-player-doc
Improves VideoPlayer's documentation
2020-01-18 15:27:28 +01:00
Haoyu Qiu ecf3d3fd84 Improves VideoPlayer's documentation 2020-01-18 21:51:17 +08:00
Hugo Locurcio 9914b6fc62
doc: Mention the limited comment support in ConfigFile 2020-01-18 13:58:36 +01:00
Rémi Verschelde ea1da40d79
Merge pull request #35223 from Feniks-Gaming/MenueButtonDescription
Improved MenuButton Description
2020-01-18 09:25:49 +01:00
Feniks 156f5b7ce2 Improved MenuButton Description
I expanded description of MenueButton to explain how to create the items inside of the pop up as this is initially a mystery to many new people.
2020-01-18 07:22:19 +00:00
Haoyu Qiu 9882cbf8cd Improves LineEdit documentation
* Recently supported macOS shortcuts are added
* Makes it clear than `set_text` won't trigger `text_changed`
* `minimum_spaces` is the number of space characters that can be shown
  without scrolling
2020-01-17 11:02:43 +08:00
Rémi Verschelde 1de633205f Validate input in (CPU)Particles set_emission_shape()
Fixes #29777.

Co-authored-by: Cameron Reikes <cameronreikes@gmail.com>
2020-01-16 11:08:51 +01:00
Rémi Verschelde 7c624949b5
Merge pull request #35147 from madmiraal/fix-34992
Fixes get_floor_normal() returning the user defined floor_normal.
2020-01-15 14:17:15 +01:00
Marcel Admiraal 907adb37ce Fixes get_floor_normal() returning the user defined floor_normal.
When there is no collision with a floor the get_floor_normal() function
should return the zero vector to be consistent with get_floor_velocity().

Renames floor_normal to up_direction in all bindings.

Updates the documentation of get_floor_normal() and get_floor_velocity()
to make it clear when the values are valid. Updates the documentation for
move_and_slide() and move_and_slide_with_snap() to use the new up_direction
parameter name.
2020-01-15 10:13:35 +01:00
Rémi Verschelde 6e8eb0d98d
Merge pull request #35134 from clayjohn/DOCS-update-multiple
Completed documentation for many visual nodes
2020-01-15 08:10:15 +01:00
clayjohn 46b5742159 Completed documentation for many visual nodes 2020-01-14 18:28:36 -08:00
Rémi Verschelde 40f0649e5b Fix typos with codespell
Using codespell 1.16.0.

See ab3bccdb78 for procedure.
2020-01-15 00:49:52 +01:00
Rémi Verschelde 083f68ebf4
Merge pull request #35077 from Feniks-Gaming/master
Expanded bool class description with examples
2020-01-14 23:11:20 +01:00
Feniks 636f003f8c Expanded class_bool Description with examples
I expanded boolean long description with example of when booleans could be use practice because

Boolean

Description:

Boolean built-in type.

was pretty vague. As new to programming person it took me longer than it should have to understand what those are and why I would want to use them. Hopefully this will make it clearer to new users reading documentation
Update bool.xml
2020-01-14 21:45:47 +00:00
Andrii Doroshenko (Xrayez) 42567bffb9 Document `Engine.get_idle/physics_frames` methods 2020-01-14 22:32:32 +02:00
Rémi Verschelde 1bafd2d2c8
Merge pull request #35120 from Faless/docs/html5_restrictions
Update documentation to reflect HTML5 limitations.
2020-01-14 17:23:54 +01:00
Fabio Alessandrelli aa744aee7d Update documentation to reflect HTML5 limitations. 2020-01-14 15:42:47 +01:00
Tomasz Chabora c09b9c488f Complete documentation of some more classes 2020-01-14 13:19:39 +01:00
Rémi Verschelde ab97f78fa5 Revert "Enable Vsync via Compositor by default"
This reverts commit 9600fd5dde.

Add comment warning about possible implications of using this option.

Fixes #35038.
2020-01-13 09:33:27 +01:00
Rémi Verschelde 7f9bf5472c doc: Sync classref with current source 2020-01-12 14:30:21 +01:00
Rémi Verschelde 478ab8b45b
Merge pull request #34960 from johannesgunnar/spin_box-apply-method
Spinbox apply input method
2020-01-12 14:16:14 +01:00
Jóhannes Gunnar Þorsteinsson 083637a901 Add apply method to SpinBox 2020-01-11 10:47:51 +00:00
Rémi Verschelde d842557afe
Merge pull request #35001 from KoBeWi/nope
Add signal for LineEdit overflow event
2020-01-10 23:46:02 +01:00
Rémi Verschelde f39f62954e
Merge pull request #34999 from cajallen/master
Updated Array's sort_custom method documentation
2020-01-10 21:57:28 +01:00
Tomasz Chabora 60cd3df337 Add signal for LineEdit overflow event 2020-01-10 21:07:00 +01:00
Chris Bradfield 378c4895ae [DOCS] Corrections and clarifications to classref 2020-01-10 10:46:41 -08:00
cajallen 05bbbb1225 sort_custom description and example updated 2020-01-10 12:24:49 -06:00
Rémi Verschelde a24aa591af
Merge pull request #34991 from Calinou/doc-os-is-debug-build
Improve the `OS.is_debug_build()` documentation
2020-01-10 15:51:16 +01:00
Hugo Locurcio 74ae1ca616
Improve the `OS.is_debug_build()` documentation 2020-01-10 15:26:47 +01:00
Rémi Verschelde 673f4fabd8
Merge pull request #34962 from KoBeWi/randocs
Complete documentation of various classes
2020-01-10 14:41:30 +01:00
Tomasz Chabora 508e624b87 Complete documentation of various classes 2020-01-10 14:14:07 +01:00
Rémi Verschelde 83d950b58e
Merge pull request #34968 from Calinou/enable-vsync-via-compositor
Enable Vsync via Compositor by default
2020-01-10 10:04:55 +01:00
Hugo Locurcio 9600fd5dde
Enable Vsync via Compositor by default
This feature was added in #33414 but it was disabled by default.
Now that it got some testing, it's probably safe to enable it
by default.
2020-01-09 22:22:11 +01:00
Michael Alexsander 8708d44a50 Add option to disable loading scripts in ScriptCreateDialog 2020-01-09 13:09:23 -03:00
Rémi Verschelde c6b6731857 Doc: Mention that Directory pre-opens res:// by default
This may be considered a bug, so we might change that in the future.
See #24149.
2020-01-09 10:18:48 +01:00
Hugo Locurcio afe39525fd
Improve the Environment class documentation
Co-authored-by: Clay John <claynjohn@gmail.com>
2020-01-08 20:34:57 +01:00
Rémi Verschelde 033fb72c03
Merge pull request #34871 from lentsius-bark/textEdit-vertical-horizontal-scroll-expose
expose scroll_vertical and scroll_horizontal in TextEdit
2020-01-08 08:18:12 +01:00
Rémi Verschelde 1b26205b25
Merge pull request #34901 from YeldhamDev/multiple_doc_completions
Complete docs for GraphEdit/Node and PopupMenu
2020-01-08 07:36:36 +01:00
Michael Alexsander 8b5992f665 Make possible to edit the GraphEdit's selection rect colors 2020-01-07 23:20:48 -03:00
Michael Alexsander b81843ee6c Complete docs for GraphEdit/Node and PopupMenu 2020-01-07 22:05:32 -03:00
Hugo Locurcio 4fbcc19853
Complete the Environment class documentation
This closes #34846.
2020-01-07 17:41:17 +01:00
Krystof Klestil c475f11018 expose scroll_vertical and scroll_horizontal in TextEdit + documentation 2020-01-07 15:16:07 +01:00
Haoyu Qiu 5fc0a068d0 Rewording RichTextLabel::remove_line documentation 2020-01-07 08:29:10 +08:00
rainlizard 0a965300e7 doc: Document what happens to old script with Object.set_script() 2020-01-06 13:57:35 +01:00
Rémi Verschelde 8454804972
Merge pull request #33967 from Calinou/add-os-is-window-focused
Add an `OS.is_window_focused()` getter
2020-01-06 11:39:18 +01:00
Rémi Verschelde 7c3543380f
Merge pull request #34848 from clayjohn/DOCS-VisualServer
Finish documenting VisualServer
2020-01-06 08:38:32 +01:00
clayjohn 1905fdfbca Finish documenting VisualServer 2020-01-05 23:10:44 -08:00
Rémi Verschelde e85604e541
Merge pull request #34847 from YeldhamDev/splitcontainer_tabs_docs
Complete the SplitContainer and Tabs documentations
2020-01-06 08:05:04 +01:00
Rémi Verschelde 109f025d83
Merge pull request #34852 from timothyqiu/rtl-doc
Completes the RichTextLabel documentation
2020-01-06 08:04:29 +01:00
Rémi Verschelde cab97f4b50
Merge pull request #32126 from Calinou/expose-video-adapter-name-vendor
Add VisualServer methods to get the video adapter name and vendor
2020-01-06 07:35:12 +01:00
Haoyu Qiu 3deb209105 Completes the RichTextLabel documentation 2020-01-06 13:41:39 +08:00
Hugo Locurcio 0cad2c0cd1
Add VisualServer methods to get the video adapter name and vendor
These methods can be used in scripts to retrieve the OpenGL
`GL_RENDERER` and `GL_VENDOR` strings (respectively).

This closes #28404.
2020-01-06 00:37:56 +01:00
Michael Alexsander 538baea208 Complete the SplitContainer and Tabs documentations 2020-01-05 20:03:08 -03:00
Rémi Verschelde d968d032e9
Merge pull request #34833 from clayjohn/DOCS-VisualServer
Document most VisualServer functions
2020-01-05 22:16:15 +01:00
clayjohn 566ffc2695 Document most VisualServer functions 2020-01-05 12:14:57 -08:00
Rémi Verschelde 482fdfb7f0
Merge pull request #34812 from clayjohn/DOCS-VisualServer
Updated many VisualServer functions
2020-01-05 09:28:47 +01:00
clayjohn 35d288b2ef Updated many VisualServer functions 2020-01-04 16:59:38 -08:00
Rémi Verschelde 8662b74bd6
Merge pull request #34820 from timothyqiu/doc-tree
Improves Tree documentation
2020-01-05 00:04:17 +01:00
Hugo Locurcio 6e79d683fa
Document the return value of `Object.get()` with a nonexistent property 2020-01-04 20:16:10 +01:00
Haoyu Qiu 8a4104acb8 Improves Tree documentation 2020-01-04 20:25:40 +08:00
Michael Alexsander 7e6bfe6a8b Document TabContainer's "use_hidden_tabs_for_min_size" 2020-01-03 16:48:27 -03:00
Rémi Verschelde a18909f945 doc: Sync classref with current source 2020-01-03 15:09:09 +01:00
Rémi Verschelde fa82664419
Merge pull request #34726 from nekomatata/polygon2d-antialiasing-fix
Fixed antialiasing option for Polygon2D with concave/hollow shapes
2020-01-03 14:17:05 +01:00
Hugo Locurcio cc626acf45
Add a shorthand for setting the exit code using `SceneTree::quit()`
This reduces the amount of code required to exit a process with a
non-zero exit code. This pattern is also found in most other
programming languages.
2020-01-03 11:41:46 +01:00
Rémi Verschelde 32fd350254
Merge pull request #34747 from rcorre/add_child_owner
Add note about add_child and owner.
2020-01-03 09:08:13 +01:00
Ryan Roden-Corrent 98bbee3008
Add note about add_child and owner.
Resolves #34739.
2020-01-02 21:50:31 -05:00
Rémi Verschelde dc2e4cc804
Merge pull request #34736 from cbscribe/kcc_doc_fixes
[DOCS] Class reference typos and fixes.
2020-01-02 20:22:38 +01:00
Chris Bradfield ab11916822 [DOCS] Class reference typos and fixes. 2020-01-02 10:31:16 -08:00
Haoyu Qiu 4d727f1ee6 Allows to doc vararg method return type as void 2020-01-02 21:37:26 +08:00
PouleyKetchoupp 1591677eb8 Fixed antialiasing option for Polygon2D
Some cases were not handled properly for Polygon2D after making changes in common code to fix Line2D antialiasing. Added an option for drawing polygons to differentiate the two use cases.

Fixes #34568
2020-01-01 11:40:14 +01:00
Haoyu Qiu 7a752215ba Improves ItemList
* Adds range hint for integer properties
* Adds missing descriptions in documentation
* Updates some method descriptions to match the actual behavior
* Fixes second param name of `set_item_icon_transposed` from `rect` to `transposed`
2019-12-31 08:44:55 +08:00
Rémi Verschelde 97ebde45d5
Merge pull request #34572 from KoBeWi/I_give_up
Make new ScrollContainer focus behavior optional
2019-12-30 19:00:57 +01:00
Rémi Verschelde 33b560a5cf
Merge pull request #34700 from Calinou/doc-input-device-touchscreen-id
Document how to distinguish emulated mouse events from physical ones
2019-12-30 18:16:10 +01:00
Rémi Verschelde 9c6863e74b
Merge pull request #34692 from bluenote10/bluenote10-shadow_item_cull_mask-docs
shadow_item_cull_mask should reference light mask
2019-12-30 18:12:20 +01:00
Rémi Verschelde ccedda9c71
Merge pull request #34682 from Calinou/os-exit-code-nonportable-warning
Print a warning message if `OS.exit_code` is set to a non-portable value
2019-12-30 18:09:32 +01:00
Rémi Verschelde fdfb7e5fc4
Merge pull request #34621 from cbscribe/kcc_misc_doc_fixes
[Docs] Description updates for Node2D & Object
2019-12-30 17:23:23 +01:00
Rémi Verschelde e9696628f1
Merge pull request #34615 from lakshay-angrish/area_shape_entered-docs
add area_shape_entered usage
2019-12-30 17:14:08 +01:00
Tomasz Chabora cc72885107 Make new ScrollContainer focus behavior optional 2019-12-30 16:40:02 +01:00
Rémi Verschelde ae9716cf78
Merge pull request #34611 from lakshay-angrish/33841_bitmapfont_doc
add AngelCode format in BitmapFont doc's description
2019-12-30 16:35:53 +01:00
Rémi Verschelde d595a5e9c3
Merge pull request #34593 from Calinou/doc-httprequest-json-example
Add an example of using HTTPRequest to contact a REST API
2019-12-30 16:34:09 +01:00
Rémi Verschelde 1da9a60cd8
Merge pull request #34590 from willnationsdev/kc
Fix KinematicCollision docs mislabeling an ObjectID as an RID.
2019-12-30 16:33:34 +01:00
Rémi Verschelde 46bc05c5ac
Merge pull request #34576 from rcorre/imgeo-coords
Clarify ImmediateGeometry.add_vertex.
2019-12-30 16:25:21 +01:00
Rémi Verschelde df2968de26
Merge pull request #34571 from rcorre/array_returns
Be more specific about array return values.
2019-12-30 16:22:30 +01:00
Hugo Locurcio 9ae73f7bb5
Document how to distinguish emulated mouse events from physical ones
Mouse events emulated from a touchscreen will always have a device ID
of -1.
2019-12-30 15:30:34 +01:00
Fabian Keller d2690b37fd
shadow_item_cull_mask should reference light mask 2019-12-29 19:06:18 +01:00
Hugo Locurcio d441a6aefa
Print a warning message if `OS.exit_code` is set to a non-portable value
This also improves the related documentation.
2019-12-29 16:56:22 +01:00
Chris Bradfield bc234ce0ae [Docs] Description updates for Node2D & Object 2019-12-26 10:24:29 -08:00
Lakshay Angrish fe9a4ff818 add area_shape_entered usage 2019-12-26 17:30:48 +05:30
Lakshay Angrish c37429b281 add AngelCode format in BitmapFont doc's description 2019-12-26 11:12:02 +05:30
Hugo Locurcio c719cea116
Add an example of using HTTPRequest to contact a REST API
We already had an example to download and display an image,
but having another example dedicated to REST APIs doesn't hurt.
2019-12-24 23:24:16 +01:00
willnationsdev e182aa0d32 Fix KinematicCollision docs mislabeling an ObjectID as an RID. 2019-12-24 15:35:58 -06:00
Ryan Roden-Corrent 67f441a09d
Clarify ImmediateGeometry.add_vertex.
It isn't obvious whether you should add vertices in global coordinates,
or local to the ImmediateGeometry Node.
2019-12-23 23:20:32 -05:00
Ryan Roden-Corrent e002044761
Be more specific about array return values.
The prior docs weren't clear if {pop_,}{front,back} would fail or return
`null` on an empty array.
2019-12-22 14:38:10 -05:00
Rémi Verschelde 56d44aaac9
Merge pull request #34090 from Calinou/doc-improve-basis
Improve the Basis class documentation
2019-12-22 20:37:48 +01:00
Hugo Locurcio bb62c07fce
Improve the Basis class documentation 2019-12-22 18:04:51 +01:00
Hugo Locurcio 0bab51ab55
Fix the Node `process_priority` description to match actual behavior
This closes #34531.
2019-12-22 17:01:56 +01:00
Rémi Verschelde 4bec32a11e
Merge pull request #34400 from alexchond/alexchon
Document DUPLICATE_USE_INSTANCING #2770
2019-12-22 12:36:42 +01:00
Rémi Verschelde 18e4fb3548
Merge pull request #34413 from Zacxalot/vehiclewheel-tooltip
Update VehicleWheel.xml
2019-12-22 12:34:34 +01:00
Rémi Verschelde 0b776ebbe4
Merge pull request #34498 from KoBeWi/bad_idea
Mention that bbcode_text += string is a bad idea
2019-12-21 14:38:54 +01:00
Tomasz Chabora abbff65dc8 Mention that bbcode_text += string is a bad idea 2019-12-21 10:45:26 +01:00
Tomasz Chabora 2b1fb0375d Mention how to handle cancel in ConfirmationDialog 2019-12-21 00:19:16 +01:00
Rémi Verschelde b3a70f0b80
Merge pull request #34357 from clayjohn/DOCS-VisualServer
Updated docs for many VisualServer methods
2019-12-20 09:20:29 +01:00
clayjohn f88f762240 Updated docs for many VisualServer methods 2019-12-19 18:24:51 -08:00
alexchond e26b066871 DUPlICATE_USING_INSTANCE documentation update 2019-12-19 17:17:57 +02:00
Haoyu Qiu a58deee648 Updates docs of AABB and Plane 2019-12-18 15:14:38 +08:00
Rémi Verschelde 4f18c134b9
Merge pull request #34412 from flyingpimonster/docs-optionbutton
Docs: OptionButton
2019-12-18 07:59:32 +01:00
Zacxalot 13b77c9acd Update VehicleWheel.xml
VehicleWheels roll influence values in the tool tip were the wron way round.
2019-12-17 23:27:41 +00:00
James Westman 575a1dc9cf Docs: OptionButton
Complete the documentation and make some existing descriptions a bit
clearer.

Co-Authored-By: Hugo Locurcio <hugo.locurcio@hugo.pro>
2019-12-17 16:45:18 -06:00
Hugo Locurcio 6cf1499eaf
Improve the `KEY_MASK_CMD` documentation 2019-12-17 18:26:21 +01:00
alexchond be3fc17603 Document DUPLICATE_USE_INSTANCING #2770 2019-12-17 13:41:36 +02:00
Rémi Verschelde c64c46db1d doc: Sync classref with current source 2019-12-17 11:43:07 +01:00
Rémi Verschelde f8ea390b52
Merge pull request #34269 from KoBeWi/scrolling_peeps
Scroll ScrollContainer to focused children
2019-12-16 14:03:21 +01:00
Rémi Verschelde 6ec42b7507
Merge pull request #34372 from KoBeWi/how_to_graphnode
Mention how to add slots to GraphNode
2019-12-16 08:26:43 +01:00
Tomasz Chabora 078e9c04d2 Mention how to add slots to GraphNode 2019-12-15 23:29:27 +01:00
Aaron Franke 1b8b380993
Document that translated does not behave like rotated or scaled 2019-12-15 12:31:08 -05:00
Rémi Verschelde d3a07d3550
Merge pull request #33910 from Faless/net/android_mlock
Acquire MulticastLock on Android when using broadcast/multicast
2019-12-14 21:53:08 +01:00
Fabio Alessandrelli 04c917899f Add Android NetSocket implementation.
Automatically acquire and release multicast lock when needed.
2019-12-14 18:10:36 +01:00
Fabio Alessandrelli 9269d6be32 UDP sockets broadcast is now disabled by default.
Add method `set_broadcast_enabled` to allow enabling broadcast via
GDScript.
2019-12-14 17:48:16 +01:00
Rémi Verschelde a5dcabbbfb
Merge pull request #34272 from MissKraya/34258-fix
Fix for #34258 and added get_zoom_hbox() documentation.
2019-12-14 17:14:41 +01:00
Hannah Crawford 59937e1c54 Updated get_zoom_hbox() documentation. 2019-12-14 14:02:15 +00:00
Danilo Costa Viana 185017b922
Clarifying how float(String from) parses partially invalid strings
Update the description of this method to be in line with [code]int int(String from)[/code] in regards to how it deals with a completely invalid parameter and a partially invalid parameter.
2019-12-13 11:34:26 -03:00
Rémi Verschelde cf3a863fa9
Merge pull request #34229 from NoFr1ends/fix-home-indicator-ios
Allow to change the home indicator behaviour on iOS
2019-12-13 14:00:14 +01:00
Jonas Bernemann 4d61118f64 Add project setting to hide home indicator on iOS
On iOS devices without a physical home button iOS
shows a home indicator instead. This is often in the
way of the UI or the game.
Added a project setting to disable hidden home indicator.
The default value is to hide the home indicator
2019-12-13 11:00:18 +01:00
Rémi Verschelde 9f68626fb2 doc: Sync classref with current source
Also apply clang-format.
2019-12-13 10:41:06 +01:00
Rémi Verschelde 1cd736951a
Merge pull request #34189 from aaronfranke/mesh-aabb
Expose Mesh get_aabb
2019-12-13 09:14:16 +01:00
Rémi Verschelde aab70008d3
Merge pull request #34309 from Muller-Castro/VarDeclFix
Fixed HTTPClient.xml:115 and 121 variant declaration
2019-12-12 22:51:58 +01:00
Muller-Castro f9db01ec50 Fixed HTTPClient.xml:115 and 121 variant declaration 2019-12-12 15:40:17 -03:00
Rémi Verschelde 37d164e24e CharFXTransform: Drop unnecessary get_value_or()
See https://github.com/godotengine/godot/pull/23658#issuecomment-562706669
The method was implemented back when Dictionary.get(key, default) did not
exist, but now that it does we do not need a custom method in CharFXTransform.

It's a new feature in 3.2, so does not break compat with 3.1.x.
2019-12-12 07:47:08 +01:00
Tomasz Chabora 77a8657633 Scroll ScrollContainer to focused children 2019-12-11 14:29:36 +01:00
Aaron Franke a139104646
Expose Mesh get_aabb 2019-12-11 08:25:36 -05:00
Rémi Verschelde c868baf658
Merge pull request #34222 from Calinou/doc-collisionshapes
Improve the Shape/Shape2D classes documentation
2019-12-10 10:44:36 +01:00
Hugo Locurcio 16d612dccc
Improve the Shape/Shape2D classes documentation 2019-12-10 08:21:15 +01:00
Hugo Locurcio 3acbabca1e
Document the KinematicBody axis lock methods 2019-12-09 13:45:12 +01:00
Rémi Verschelde 3684810a28
Merge pull request #34164 from Calinou/pckpacker-optional-args
Make some arguments in PCKPacker methods optional
2019-12-09 09:41:52 +01:00
Hugo Locurcio fe06966181
Make some arguments in PCKPacker methods optional
Those arguments aren't required for most common use cases,
so making them optional should help with code readability.
2019-12-07 01:06:42 +01:00
Hugo Locurcio 7ae0e4be46
Improve the PCKPacker class documentation 2019-12-07 01:00:51 +01:00
Rémi Verschelde 07a739e7e1
Merge pull request #34159 from akien-mga/doc-enums-constants
doc: Markup fixes for enums and constants
2019-12-07 00:11:17 +01:00
Rémi Verschelde 643b37aaf0
Merge pull request #34086 from Calinou/doc-improve-stylebox
Improve the StyleBox class documentations
2019-12-07 00:10:57 +01:00
Hugo Locurcio f1a76a8820
Improve the StyleBox class documentations 2019-12-06 23:29:38 +01:00
Rémi Verschelde 4eff13d768 doc: Markup fixes for enums and constants 2019-12-06 23:09:20 +01:00
Hugo Locurcio 7c6c32b500
Document RichTextEffect and CharFXTransform 2019-12-06 22:50:29 +01:00
Rémi Verschelde 5f64d773ba
Merge pull request #34128 from akien-mga/doc-animplayer-play-stop
doc: Fix and clarify AnimationPlayer play and stop descriptions
2019-12-06 09:35:03 +01:00
Rémi Verschelde 4b64ef88d8
Merge pull request #34132 from flyingpimonster/arvr-docs
Docs: ARVRController and ARVRInterface
2019-12-06 08:38:29 +01:00
James Westman 5978e6afac Docs: ARVRController and ARVRInterface
This commit clarifies a few methods and members in the AR/VR docs. It
also updates some wording according to the style guide and fixes a
couple typos.
2019-12-05 18:10:11 -06:00
Rémi Verschelde 9a12b40100 doc: Fix and clarify AnimationPlayer play and stop descriptions
Closes #34125.
2019-12-05 21:56:31 +01:00
Rémi Verschelde 99b81aa1b9
Merge pull request #34039 from Eoin-ONeill-Yokai/multimeshfix
Added Missing Binding for `multimesh_create` to VisualServer
2019-12-05 06:49:43 +01:00
Eoin O'Neill f7f7544997 Added method binding for `multimesh_create` that was missing from VisualServer class. 2019-12-04 16:00:18 -08:00
TerminalJack e1dda5195c Added support for vertical syncing via the Windows OS compositor (DWM.) 2019-12-04 11:14:21 +01:00
bruvzg 0aebba2388
[ci skip] OS class documentations, adds platform compatibility notes. 2019-12-03 18:14:14 +02:00
Rémi Verschelde a74f0fd4cf doc: Fix markup errors 2019-12-03 10:26:20 +01:00
Rémi Verschelde d0243e9e0f
Merge pull request #34077 from Calinou/doc-improve-dynamicfont
Improve the DynamicFont class documentation
2019-12-03 10:18:15 +01:00
Rémi Verschelde dc3d8f0e45
Merge pull request #34076 from Calinou/doc-listener
Add documentation for the Listener class
2019-12-03 10:14:11 +01:00
Hugo Locurcio 673bd79a9e
Improve the DynamicFont class documentation 2019-12-03 09:56:11 +01:00
Hugo Locurcio c6c5a213cd
Add documentation for the Listener class 2019-12-03 09:38:26 +01:00
Hugo Locurcio 73149499c0
Improve the Camera class documentation
This makes the Camera class 100% documented.
2019-12-03 09:37:01 +01:00
Rémi Verschelde 10bae7c05b
Merge pull request #33857 from nekomatata/polygon-2d-antialiasing
Fixed antialiased option for Polygon2D
2019-12-03 07:51:16 +01:00
Aaron Franke 3231fca934
Add docs for is_equal_approx on structures 2019-11-30 16:52:27 -05:00
miere43 d747c61187 Fixed typo in docs for Script and GDScript classes ("exends" -> "extends") 2019-11-30 21:16:11 +03:00
James Westman 7ef16ca136 Docs: GridMap and MeshLibrary
The only methods left to document are resource_changed, set_clip, and
the methods dealing with baked meshes.
2019-11-29 18:21:34 -06:00
PouleyKetchoupp e6ebc43d72 Fixed antialiased option for Polygon2D / Line2D
Polygon2D:
The property wasn't used anymore after switching from canvas_item_add_polygon() to canvas_item_add_triangle_array() for drawing.

Line2D:
Added the same property as for Polygon2D & fixed smooth line drawing to use indices correctly.

Fixes #26823
2019-11-28 22:57:27 +01:00
Hugo Locurcio 21a3923410
Add an `OS.is_window_focused()` getter
This makes it possible to know whether the window is focused
at a given time, without having to track the focus state manually
using `NOTIFICATION_WM_FOCUS_IN` and `NOTIFICATION_WM_FOCUS_OUT`.

This partially addresses #33928.
2019-11-28 16:42:51 +01:00
Hugo Locurcio 77d95e3371
Document the `ViewportContainer.stretch_shrink` property 2019-11-27 16:40:40 +01:00
HaSa1002 5be5f65440 document popup behaviour 2019-11-27 11:47:19 +01:00
Hugo Locurcio 639c9b3a35
Only display Environment sky rotation in degrees in the Inspector
This makes it consistent with Spatial.
2019-11-26 18:57:29 +01:00
Rémi Verschelde 934f6f2529
Merge pull request #33867 from rcorre/get_node_docs
Clarify get_node vs get_node_or_null.
2019-11-25 14:35:45 +01:00
Rémi Verschelde 967cc2c014
Merge pull request #33862 from Faless/net/http_request_chunk_size
Add download_chunk_size property to HTTPRequest.
2019-11-25 14:29:59 +01:00
Fabio Alessandrelli ed19b4076e Add download_chunk_size property to HTTPRequest.
This allows setting the `read_chunk_size` of the internal HTTPClient.
This is important to reduce the allocation overhead and number of file
writes when downloading large files, allowing for better download speed.
2019-11-24 19:32:20 +01:00
Robert Colton c99f6453b9
Update Viewport.xml
Add description for gui_is_dragging to document drag and drop behavior.
2019-11-24 10:45:04 -05:00
Rémi Verschelde ab3bccdb78 Fix typos with codespell
Using codespell 1.16.0.

Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
dof
doubleclick
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF

$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2019-11-22 08:35:03 +01:00
Benjamin Navarro b81f9f777f Better description of the binds parameter of connect
Now states how binds are handled if they are used together with parameters passed to emit_signal
2019-11-21 09:15:58 +01:00
merumelu 94fc676019 Editor: fix typo in VCS plugin method names 2019-11-19 15:11:03 +01:00
Rémi Verschelde cc025fc8e7
Merge pull request #33663 from Calinou/add-node-get-process-priority
Implement `Node::get_process_priority()` and its associated property
2019-11-17 21:43:28 +01:00
Hugo Locurcio ae76c62601
Implement `Node::get_process_priority()` and its associated property
This closes #33660.
2019-11-17 17:48:50 +01:00
Rémi Verschelde f392c4ea7a
Merge pull request #33658 from NeoSpark314/rename_ext_msaa
Rename External MSAA to AndroidVR MSAA
2019-11-16 22:52:51 +01:00
Holger Dammertz 1b9c2ec92e Rename External MSAA to AndroidVR MSAA
A new external MSAA setting was introduced in https://github.com/godotengine/godot/pull/33518
that fixed issues on GLES2 and Oculus Mobile VR. To avoid misunderstanding it was suggested
by @BastiaanOlij and discussed on discord to rename it to AndroidVR.
2019-11-16 15:36:43 +01:00
willnationsdev db0082534c Added more in-depth examples of NodePaths in API docs. 2019-11-13 15:14:50 -06:00
Rémi Verschelde d3a852f124
Merge pull request #33591 from zaksnet/fix-string-docs-split
Fix split/rsplit docs
2019-11-13 14:03:14 +01:00
Zak 79aca6b0c0 Fix split/rsplit docs 2019-11-13 14:58:19 +02:00
Rémi Verschelde 35444576ff
Merge pull request #33576 from merumelu/doc-reload-current-scene
Doc: Add return values for SceneTree::reload_current_scene
2019-11-12 23:17:51 +01:00
IlyaStuurFedorov fa45fdb5f5 doc: PCKPacker class example code 2019-11-12 23:15:29 +01:00
merumelu 3de002db30 Doc: Add return values for SceneTree::reload_current_scene 2019-11-12 16:43:31 +01:00
Rémi Verschelde 067c259ef1 doc: Sync classref with current source 2019-11-11 17:25:05 +01:00
Hugo Locurcio ecd572073c
Mention that `Dictionary.hash()` can be used for equality comparisons
See #27615.
2019-11-11 14:18:11 +01:00
Rémi Verschelde 4b8feff594
Merge pull request #33518 from BastiaanOlij/msaa_ext_modes
Add MSAA mode for Quest
2019-11-11 11:46:50 +01:00
Bastiaan Olij 4e2343160c Add special external MSAA modes for GLES2 Rift S/Quest and OpenXR optimisation 2019-11-11 21:02:06 +11:00
Rémi Verschelde 43fec5806d
Merge pull request #33453 from Calinou/expose-low-processor-mode-sleep-usec
Expose the `OS.low_processor_usage_mode_sleep_usec` property
2019-11-11 08:11:30 +01:00
Rémi Verschelde 723dceb727
Merge pull request #33496 from QbieShay/spring-arm-doc
Added documentation for SpringArm doc
2019-11-11 06:47:11 +01:00
QbieShay 6d27c50ae7 Added documentation for SpringArm doc 2019-11-10 14:21:06 +01:00
Rémi Verschelde 6c557b8bdf Camera: Don't set default value for project_position
A z_depth of 0 returns the camera position, which is not really useful.
This also makes the API breakage from 3.1 clearer as 3.1 code will now
fail to compile, so users will have to adapt and use the new parameter.

For the reference, in 3.1, the z_depth was hardcoded to the near plane.

Closes #33493.
2019-11-10 00:17:26 +01:00
Rémi Verschelde 0ab0d11c17
Merge pull request #33464 from KoBeWi/backdroid
Clarify how to handle go back button on mobile
2019-11-09 07:44:48 +01:00
Tomasz Chabora 5d618b0570 Clarify how to handle go back button on mobile 2019-11-09 00:15:50 +01:00
Tomasz Chabora 2bde99f790 Fix some small text mistakes 2019-11-08 23:31:29 +01:00
Hugo Locurcio e6d53ba75f
Expose the `OS.low_processor_usage_mode_sleep_usec` property
This makes it possible to change it at runtime in projects.
2019-11-08 18:53:25 +01:00
Rémi Verschelde 9d4e596c69 doc: Sync classref with current source
Fix incomplete binding.
2019-11-08 16:00:01 +01:00
Gilles Roudière 12c2363290 Clarify shape_centered property 2019-11-08 11:11:45 +01:00
Rémi Verschelde 1f76229378 doc: Sync classref with current source 2019-11-08 08:33:48 +01:00
Rémi Verschelde e4d734725a
Merge pull request #33412 from Calinou/doc-httprequest-example
Add an HTTPRequest usage example to the class reference
2019-11-07 21:37:21 +01:00
Yuri Roubinsky 4c4172ec92 Added link to raycasting tutorial to RayCast/RayCast2D 2019-11-07 22:47:50 +03:00
Hugo Locurcio 06fc43d41c
Add an HTTPRequest usage example to the class reference
This also adds a link to the "Making HTTP requests" tutorial.
2019-11-07 16:49:21 +01:00
Rémi Verschelde 18d06f4d4f
Merge pull request #32900 from willnationsdev/variant-docs
Updated Variant docs with more detailed info/tuts.
2019-11-07 13:15:34 +01:00
Rémi Verschelde 1e8b7a160f
Merge pull request #31209 from ReyAnthony/master
Added more details for set_drag_preview()
2019-11-07 13:14:32 +01:00
Rémi Verschelde 121fb46ab9 Clarify that String.insert returns a copy
Supersedes and closes #32620.
2019-11-07 13:12:06 +01:00
Anthony Rey e4b97b4614 [Doc] Added more details for set_drag_preview() 2019-11-07 12:43:04 +01:00
Rémi Verschelde ed373a60b1
Merge pull request #30556 from kawa-yoiko/astar-directed
Improve support for directed graphs in A*; docs update included
2019-11-07 12:33:27 +01:00
Hugo Locurcio 8ca0f1a71c
Remove unused `editor/active` project setting
This closes #33322.
2019-11-04 14:35:46 +01:00
Rémi Verschelde 60182d6b5a
Merge pull request #33261 from Jummit/document-tilemap
Finish TileMap documentation
2019-11-02 23:09:01 +01:00
Rémi Verschelde ab2881bca1
Merge pull request #33243 from Muller-Castro/BackBufferCopyDescription
Make BackBufferCopy's description more specific
2019-11-02 19:31:57 +01:00
Rémi Verschelde 79918eca30
Merge pull request #33151 from thiagoamendola/doc_setpixelv
Add documentation for Image's set_pixelv method
2019-11-02 19:30:57 +01:00
Thiago Amendola ecb4c70ed3 Add documentation for Image's set_pixelv method 2019-11-02 15:06:47 -03:00
PouleyKetchoupp 52e799b6d4 Code format for true/false/null to make documentation consistent 2019-11-02 12:14:15 +01:00
Jummit b90ec3b442 finish TileMap docs 2019-11-02 11:49:40 +01:00
Muller-Castro 5bf08ae836 Make BackBufferCopy's description more specific
The current description can be confusing for those who didn't mess with shaders yet and couldn't find SCREEN_TEXTURE and texture() in the SHIFT+F1 panel
2019-11-01 19:48:32 -03:00
Rémi Verschelde a49c8d4a2b
Merge pull request #33202 from nekomatata/text-edit-search-usability
Improved TextEdit search usability & documentation
2019-11-01 14:10:00 +01:00
Rémi Verschelde 83d393a71a
Merge pull request #33209 from Jummit/soft-body-tutorial
Link SoftBody tutorial in docs
2019-11-01 14:04:50 +01:00
Rémi Verschelde 962fc725c0
Merge pull request #33210 from nekomatata/pool-array-empty
Added empty() function to pool array types
2019-11-01 14:04:16 +01:00
Rémi Verschelde 81b53f5a5c
Merge pull request #33211 from drentsoft/os_midi_documentation_branch
Added documentation for the OS class MIDI functions.
2019-11-01 14:04:01 +01:00
Rémi Verschelde d93201b27f
Merge pull request #33229 from Jummit/document-force_update_transform
Document force_update_transform
2019-11-01 14:03:01 +01:00
Jummit 2166437869 document force_update_transform 2019-11-01 10:37:39 +01:00
Jummit ce61bff759 link SoftBody tutorial in docs and add ray_pickable property 2019-11-01 08:51:25 +01:00
Derwent Ready (drentsoft) 1758a6f494 Added link to Area2D tutorial in documentation. 2019-10-31 20:59:13 +00:00
Derwent Ready (drentsoft) 1e07ab8564 Added documentation for the OS class MIDI functions. 2019-10-31 16:52:55 +00:00
PouleyKetchoupp 475115c0c3 Added empty() function to pool array types 2019-10-31 16:27:32 +01:00
PouleyKetchoupp d29c8ab81b Improved TextEdit search usability & documentation 2019-10-31 12:35:23 +01:00
Rémi Verschelde ac38f0782f
Merge pull request #33195 from conankzhang/doc-project-settings
Add descriptions to set_initial_value and set_setting.
2019-10-31 08:04:46 +01:00
conankzhang e72d6cf54a Add descriptions to set_initial_value and set_setting. 2019-10-30 23:39:24 -07:00
conankzhang d69ed2fc55 Add descriptions to clear and copy_theme. 2019-10-30 23:04:58 -07:00
bruvzg f675621725
[macOS, Windows, X11] Add graphic tablet pen pressure and tilt support to InputEventMouseMotion event. 2019-10-30 14:42:21 +02:00
Rémi Verschelde 924db5fa58
Merge pull request #33176 from conankzhang/doc-spatial-scale
Add descriptions to scale functions.
2019-10-30 13:25:51 +01:00
conankzhang 29844a5862 Add descriptions to scale functions. 2019-10-30 03:19:08 -07:00
conankzhang 709c1bf051 Add descriptions to setting and getting draw pass meshes. 2019-10-30 01:09:26 -07:00
Michael Alexsander d92123ed97 Add "panel" style to PopupDialog 2019-10-27 19:45:03 -03:00
Rémi Verschelde 3d25a403ef
Merge pull request #32748 from SamuelDeboni/doc-VisualShader
Added documentation for VisualShader
2019-10-26 23:05:44 +02:00
Rémi Verschelde aa0fa6b14f doc: Sync classref with current source 2019-10-26 16:40:41 +02:00
Hugo Locurcio a57c265266
Document `override.cfg` behavior in the ProjectSettings class 2019-10-25 21:54:38 +02:00
20kdc 170668d92e Document AnimationPlayer's quirks in regards to play updating on next process & similar. (Squashed Edition) 2019-10-24 20:11:12 +01:00
Rémi Verschelde 4e29faaeea
Merge pull request #32600 from cagdasc/3.2-auto-permission-manager
Add request defined permissions in AndroidManifest.xml
2019-10-23 08:02:21 +02:00
Rémi Verschelde 29990d0b1e
Merge pull request #32994 from Calinou/http-document-body-length-caveats
Mention body length getter caveats in HTTPClient and HTTPRequest
2019-10-23 06:50:41 +02:00
Cagdas 0088385556 Add request permission automatically at android 2019-10-22 22:52:13 +03:00
Rémi Verschelde 9f28803927
Merge pull request #32940 from nekomatata/text-edit-clear-colors
TextEdit syntax highlighting fixes
2019-10-22 20:40:20 +02:00
Hugo Locurcio 04d3146b75
Mention body length getter caveats in HTTPClient and HTTPRequest 2019-10-22 20:16:41 +02:00
Rémi Verschelde 1be39232b4
Merge pull request #32842 from LikeLakers2/animation-idx-to-track-idx
Changes the name of all parameters referring to track indices within Animation, to `track_idx`
2019-10-22 14:55:21 +02:00
Rémi Verschelde b67537b14b
Merge pull request #32864 from nekomatata/rich-text-image-size
Support for resized images in RichTextLabel
2019-10-22 13:46:11 +02:00
Rémi Verschelde 3aa5b54330
Merge pull request #32889 from nekomatata/node-update-config-warning
Expose Node::update_configuration_warning() to scripts
2019-10-22 12:42:09 +02:00
PouleyKetchoupp 4247c21cb0 TextEdit syntax highlighting fixes
- Fixed visual update when using add_keyword_color(), add_color_region(), clear_colors() in scripts
- More accurate description for clear_colors() in TextEdit documentation
2019-10-20 17:40:09 +02:00
willnationsdev 926777fd8d Updated Variant docs with more detailed info/tuts. 2019-10-18 16:54:25 -05:00
PouleyKetchoupp 139c0a4afe Expose Node::update_configuration_warning() to scripts
This method can be used to generate custom node warnings by script.

Node::_get_configuration_warning was already exposed to generate custom warnings, but it wasn't fully usable without being able to notify the scene tree when the warning needs to appear or change.
2019-10-17 12:20:35 +02:00
jfons 298bd3f88a Add option to create navmesh from objects in group
Adds a new NavigationMesh property to select which objects will be taken
into account for the generation.

By default it will use all the NavigationMeshInstance children to keep
compatibility. The new modes allow to build the NavigationMesh from
all the nodes belonging to a specific group, and optionally include
their children too.
2019-10-16 12:01:10 +02:00
PouleyKetchoupp 9f8ffd4146 Support for resized images in RichTextLabel
BBCode Tag:
[img=<width>x<height>]{path}[/img]
2019-10-16 12:00:15 +02:00
LikeLakers2 68552d9a4b Changes the name of all parameters referring to track indices within Animation, to "track_idx" 2019-10-14 18:08:41 -04:00
SamuelDeboni b1f306729d Added documetation for VisualShader
Added documetation for VisualShader
2019-10-11 12:09:15 -03:00
Rémi Verschelde d655a7c097 doc: Sync classref with current source 2019-10-11 08:45:03 +02:00
Rémi Verschelde 25d1073f6e
Merge pull request #32696 from SamuelDeboni/doc-Skeleton2D
Added documentation for Skeleton2D
2019-10-11 08:21:50 +02:00
SamuelDeboni 1767370e7c Added documentation for Skeleton2D 2019-10-10 13:42:34 -03:00
Yuri Roubinsky 0ec352213d Removed "rebuild" function from public interface of VisualShader 2019-10-10 12:15:55 +03:00
Rémi Verschelde 220ee9281f
Merge pull request #32674 from Chaosus/vs_fix_cubemaps
Makes cubemaps to be works in visual shaders
2019-10-10 10:16:50 +02:00
SamuelDeboni eb6e3003d5 Add documentation for ReflectionProbe
Update doc/classes/ReflectionProbe.xml

Co-Authored-By: Hugo Locurcio <hugo.locurcio@hugo.pro>

Apply suggestions from code review

Co-Authored-By: Hugo Locurcio <hugo.locurcio@hugo.pro>

Update ReflectionProbe.xml
2019-10-09 08:21:46 -03:00
Yuri Roubinsky fec8da3c5e Makes cube maps to be works in visual shaders 2019-10-09 12:13:53 +03:00
Hugo Locurcio 5c2bb56979
Improve the OS `get_screen_*` methods' documentation 2019-10-08 15:43:01 +02:00
Rémi Verschelde 63a19df5e6 PopupMenu: Reorder add_* methods in more natural order
Also adds `add_icon_radio_check_shortcut` matching `add_icon_radio_check_item`,
binds them for scripting languages, and binds `add_multistate_item`.
2019-10-08 09:32:01 +02:00
Rémi Verschelde dfff210f6d
Merge pull request #32608 from cbscribe/kcc_doc_updates
[DOC] Fill in various missing method/member descriptions.
2019-10-07 07:24:32 +02:00
Rémi Verschelde 41aac7c2df
Merge pull request #32605 from dankan1890/get_custom_color
Added missing bind_method to TreeItem::get_custom_color().
2019-10-07 07:21:03 +02:00
Chris Bradfield 72b43d5ed6 [DOC] Fill in various missing method/member descriptions. 2019-10-06 16:26:15 -07:00
dankan1890 b469ff17e2 Added missing bind_method to TreeItem::get_custom_color().
Fix #32595
2019-10-06 22:07:50 +02:00
Rémi Verschelde 8c9358b5d0
Merge pull request #32602 from cbscribe/kcc_doc_rigid
[DOC] Add missing physics_material_override descriptions
2019-10-06 21:31:46 +02:00
Chris Bradfield 2092ebda9c [DOC] Add missing physics_material_override descriptions 2019-10-06 11:54:58 -07:00
Chris Bradfield 6591008ac5 [DOC] Document ClippedCamera properties/methods. 2019-10-06 10:56:23 -07:00
Rémi Verschelde 27dab233d9
Merge pull request #32555 from homer666/projectsettings-docs-mistake
Fix silly mistake in ProjectSettings docs
2019-10-05 15:04:31 +02:00
homer666 0c75cac7de Fix silly mistake in ProjectSettings docs 2019-10-05 05:13:15 +10:00
Rémi Verschelde 7e9c1041ac
Merge pull request #32548 from akien-mga/doc-put-string
doc: Add note about sending strings without size in StreamPeer
2019-10-04 16:05:20 +02:00
Rémi Verschelde 11bbe152a9
Merge pull request #32546 from Xrayez/bind-string-humanize-size
Bind the `String::humanize_size` method
2019-10-04 16:05:03 +02:00
Rémi Verschelde ee611d149b
Merge pull request #22834 from lupoDharkael/recursive-item
Add call_recursive method to TreeItem
2019-10-04 15:32:14 +02:00
Rémi Verschelde caa88b4611 doc: Add note about sending strings without size in StreamPeer
Follow-up to #29153.
2019-10-04 15:23:12 +02:00
Andrii Doroshenko (Xrayez) a0d00c0e99 Bind the `String::humanize_size` method
The method signature is also changed to use `uint64_t` instead of `size_t`
for it to be Variant-compatible.
2019-10-04 15:51:13 +03:00
homer666 3ba3cd7b61 Improve ProjectSettings window docs 2019-10-04 06:09:45 +10:00
Rémi Verschelde c9781df316
Merge pull request #32403 from yeonghoey/enforce4space
Print errors when tab indent found in [codeblock]
2019-10-03 08:41:21 +02:00
Yuri Roubinsky 61510102ec Added link to tutorial for Thread class 2019-10-02 19:21:23 +03:00
clayjohn afaa68628a updated defaults and documentation for GLES2 glow 2019-10-01 07:55:04 -07:00
Yeongho Kim d4a55fb639 Print errors when tab indent found in [codeblock] 2019-10-01 23:39:45 +09:00
Rémi Verschelde b60fdb21e9
Merge pull request #32461 from Chaosus/vs_sampler_type
Added sampler port type for visual shaders
2019-10-01 13:59:27 +02:00
Rémi Verschelde a4c03ff965
Merge pull request #32460 from Nutriz/doc_surfacetool_commit
Update doc for SurfaceTool.commit() flags
2019-10-01 13:58:50 +02:00
Chaosus f14bcd8cc5 Added sampler port type for visual shaders 2019-10-01 13:20:08 +03:00
Rémi Verschelde 79298face0 doc: Sync classref with current source 2019-10-01 10:58:48 +02:00
Nutriz 1fb439367d add doc about flags for SurfaceTool.commit() 2019-10-01 10:28:18 +02:00
Relintai 108068ab41 Make TextureProgress's nine_patch_stretch property to enable stretching for radial fills. 2019-09-30 20:58:29 +02:00
Michael Alexsander Silva Dias 24ed6b58e1 Make empty columns automatically expand in GridContainer 2019-09-28 09:49:58 -03:00
Rémi Verschelde d0e45e78a4 doc: Sync classref with current source
And various fixes to bindings, hyperlinks and an uninitialized variable.
2019-09-27 22:16:42 +02:00
Rémi Verschelde ba8b2a1af7
Merge pull request #32356 from m-r-hunt/master
Improve documentation of ProjectSettings class
2019-09-27 16:21:48 +02:00
Max Hunt 2a642e1e6d Improve documentation of ProjectSettings class 2019-09-27 07:32:35 +01:00
Nolan Darilek 5629a006d9 #14011: Implement `TreeItem.get_button_tooltip(column, idx)`.
When added to `TreeItem`, buttons are given tooltips. When returned via `get_button(...)`, however, the button is a `Texture` and the tooltip information isn't included.

For accessibility purposes, it is useful to have access to the tooltip text. As such, we can retrieve a button's tooltip to use as a button label.
2019-09-26 10:41:02 -05:00
Rémi Verschelde 04032a9445
Merge pull request #32308 from Calinou/meshlibrary-item-preview-editor-only
Mention `MeshLibrary.get_item_preview()` not working in running project
2019-09-26 12:36:52 +02:00
Ruslan Mullayanov b4c927b514 Added an exit code to the blocking mode of OS::execute
Updated documentation accordingly.

Fixes #31881.
2019-09-26 08:12:07 +02:00
Hugo Locurcio a199e2b263
Mention `MeshLibrary.get_item_preview()` not working in running project 2019-09-25 22:01:59 +02:00
Rémi Verschelde 28fcc5e25a
Merge pull request #32291 from Dragoncraft89/add_load_resource_flag
Add flag to control the replacement of files by ProjectSettings.load_resource_pack
2019-09-25 16:30:01 +02:00
Florian Kothmeier aae25abf30
Add flag to control the replacement of files by ProjectSettings.load_resource_pack 2019-09-25 15:29:59 +02:00
Rémi Verschelde 78e6b7c1bf doc: Sync classref with current source 2019-09-24 15:57:22 +02:00
Rémi Verschelde 08f557c0c4
Merge pull request #32285 from Faless/crypto/initial_docs
Add documentation for crypto-related classes.
2019-09-24 15:55:00 +02:00
Fabio Alessandrelli a20cbf2cca Add documentation for crypto-related classes.
Add documentation for Crypto, CryptoKey, HashingContext, and
X509Certificate.
Add documentation for `StreamPeerSSL.accept_peer`.

Ref #29871.
2019-09-24 14:50:09 +02:00
Rémi Verschelde a7ac8ec876 doc: Fix parsing of self-closing XML tags
Follow-up to #31925, `<member />` tags just before `</members>` would cause
a parsing issue, and we'd never notice that we're no longer parsing members.

Also added space before closing `/>`.
2019-09-24 13:34:05 +02:00
Rémi Verschelde 2f52d73c21
Merge pull request #31925 from bojidar-bg/31855-overriden-properties-docs
Add overriden properties to the documentation
2019-09-24 11:53:43 +02:00
Rémi Verschelde 4f294b958f doc: Sync classref with current source
Fix a few missing bindings or unspecified argument names and default values.
2019-09-24 11:52:06 +02:00
Rémi Verschelde ef2a7834c9
Merge pull request #31883 from aole/create-string-function-repeat
Create a GDScript String function repeat
2019-09-24 11:50:58 +02:00
Rémi Verschelde 22f7af9a87
Merge pull request #31944 from skyace65/visibilityenabler
Clarify VisibilityEnabler2D description
2019-09-24 11:10:18 +02:00
Rémi Verschelde 0bcc2c2f5f
Merge pull request #31976 from Calinou/doc-improve-shadow-atlas-sizes
Improve documentation pertaining to shadow atlas sizes
2019-09-24 11:06:05 +02:00
Rémi Verschelde 5c0de2c249
Merge pull request #32286 from Calinou/doc-improve-os-shell-open
Improve the `OS.shell_open()` documentation
2019-09-24 10:29:04 +02:00
Rémi Verschelde 4bdb3f4016
Merge pull request #32257 from Calinou/doc-set-window-title-performance
Mention performance caveats of `OS.set_window_title()`
2019-09-24 10:14:58 +02:00
Hugo Locurcio 5d676682b4
Improve the `OS.shell_open()` documentation
This adds a `mailto:` example to `OS.shell_open()`.
2019-09-23 18:37:47 +02:00
Rémi Verschelde 2114898cb5
Merge pull request #31172 from creikey/add-array-slicing
Add array slice method
2019-09-23 15:26:27 +02:00
Hugo Locurcio c99d80b414
Mention performance caveats of `OS.set_window_title()`
See #32254.
2019-09-22 19:01:34 +02:00
Michael Alexsander Silva Dias 5d03aa12c9 Expose LineEdit's 'right_icon' and fix icon size 2019-09-21 21:14:14 -03:00
Rémi Verschelde 2e065d8ad0
Merge pull request #32064 from m4gr3d/propagate_gl_surface_events
Notify for app pause and resume events on Android
2019-09-20 23:18:40 +02:00
Rémi Verschelde f7cd50e900
Merge pull request #32206 from Calinou/remove-unused-tree-constants
Remove an unused icon and constant in Tree
2019-09-20 23:14:50 +02:00
Hugo Locurcio 40a5de97e6
Remove an unused icon and constant in Tree 2019-09-20 17:50:13 +02:00
Rémi Verschelde 5ea6c9fd02
Merge pull request #32120 from KoBeWi/atlas_not_included
Mention that AnimatedTexture doesn't support atlases
2019-09-20 17:49:14 +02:00
Rémi Verschelde 6da3526cd4
Merge pull request #32118 from KoBeWi/the_point_is_global_bro
Mention that look_at() expects global coordinates
2019-09-20 17:48:43 +02:00
Rémi Verschelde 8fea4053b3
Merge pull request #32116 from KoBeWi/dupinit
Mention constructor arguments in duplicate() doc
2019-09-20 17:48:21 +02:00
Rémi Verschelde 55efada13a
Merge pull request #32102 from YeldhamDev/doc_animplayer_get_queue
Document AnimationPlayer's 'get_queue()' and 'caches_cleared'
2019-09-20 17:48:04 +02:00
Rémi Verschelde fd3d8f6627
Merge pull request #32101 from Xrayez/doc-fix-ambiguous-test-motion
Fix ambiguous method description regarding `body_test_motion` in 2D
2019-09-20 17:47:38 +02:00
Rémi Verschelde 34f9a4b765
Merge pull request #32127 from skyace65/skeletonupdate
Remove outdated information from skeleton class reference
2019-09-20 17:27:57 +02:00
Rémi Verschelde d21b73779f
Merge pull request #32180 from KoBeWi/nein_patsch_rekt
Fix region editor for NinePatchRect
2019-09-20 17:26:52 +02:00
Rémi Verschelde fdc2463a1b
Merge pull request #32150 from luzpaz/typos
Fix misc. source comment typos
2019-09-20 17:09:05 +02:00
fhuya a7712cc9e4 Add new events and accompanying logic to notify when the app is paused and resumed on Android devices. 2019-09-19 13:29:49 -07:00
luz.paz 91ecd7b6a6 Fix misc. source comment typos
Found using `codespell -q 3 -S ./thirdparty,*.po -L ang,ba,cas,dof,doubleclick,fave,hist,leapyear,lod,nd,numer,ois,paket,seeked,sinc,switchs,te,uint -D ~/Projects/codespell/codespell_lib/data/dictionary.txt `
2019-09-19 14:36:52 -04:00
Rémi Verschelde d55c840a0d
Merge pull request #32153 from Calinou/doc-improve-image-get-pixel
Improve the `Image.get_pixel()` and `Image.get_pixelv()` documentation
2019-09-19 20:13:50 +02:00
Ryan Roden-Corrent 38fc09e669
Clarify get_node vs get_node_or_null.
Fixes #2771. It is confusing to say get_node will "raise an error" if
the node does not exist, as this phrase is used elsewhere in the godot
docs (e.g. at several points in the GDScript overview) to indicate
something that will completely stop execution. Saying it logs an error
is more accurate.
2019-09-19 07:10:18 -04:00
Tomasz Chabora cf2ae78956 Fix region editor for NinePatchRect 2019-09-17 19:26:20 +02:00
Hugo Locurcio 46d71ee2a1
Improve the `Image.get_pixel()` and `Image.get_pixelv()` documentation 2019-09-15 21:57:35 +02:00
Hugo Locurcio 40dd544994
Mention more caveats for custom mouse cursors in the documentation
See #32147 and #32148.
2019-09-15 21:14:40 +02:00
Cameron Reikes 757c509437 Add array slice method 2019-09-14 13:08:28 -07:00
Michael Alexsander Silva Dias 0dd4a2790f Document AnimationPlayer's 'get_queue()' and 'caches_cleared' 2019-09-14 09:04:47 -03:00
skyace65 96d6724b5d Remove outdated information from skeleton class reference 2019-09-13 16:04:01 -04:00
Tomasz Chabora 7d3374eecf Mention that AnimatedTexture doesn't support atlases 2019-09-13 14:04:57 +02:00
Tomasz Chabora 22ad5ce3cd Mention that look_at() expects global coordinates 2019-09-13 13:34:11 +02:00
Tomasz Chabora 7e8dd867da Mention constructor arguments in duplicate() doc 2019-09-13 13:05:13 +02:00
Andrii Doroshenko (Xrayez) 1d488e45fc Fix ambiguous method description regarding `body_test_motion` in 2D 2019-09-12 15:10:41 +03:00
Shiqing add0004a78 Revise and update AStar documentation 2019-09-11 15:41:42 +08:00
Hugo Locurcio 789be6596b
Improve documentation pertaining to shadow atlas sizes
This partially addresses #27650.
2019-09-04 23:32:46 +02:00
skyace65 1a8b537970 [Docs] Clarify VisibilityEnabler2D description 2019-09-04 11:38:35 -04:00
Bojidar Marinov b397bcf4a1
Run doctool after overridden properties changes 2019-09-04 15:26:08 +03:00
lupoDharkael 306e64a9f5 Add call_recursive method to TreeItem 2019-09-04 12:42:08 +02:00
Rémi Verschelde 4967f303f5
Merge pull request #31461 from IronicallySerious/add-vcs-integration
VCS integration for Godot Editor
2019-09-04 01:09:24 +02:00
Bhupendra Aole 073f625a91 Create a GDScript String function repeat
Fixes #30610
2019-09-03 13:06:13 -04:00
Twarit 97959a53df Add an overridable VCS Interface for the editor
The VCS interface can be thought of like a proxy system, where any call
to the API is redirected to the actual implementation of the VCS API
which may be existing in the form of a GDNative plugin which is marked
as a singleton and is not marked reloadable. If the implementation
doesn't exist in the file system, it only returns the default responses which contain
mostly empty containers of the data type that every API call returns.

EditorVCSInterface is used like a Godot object with a script attached to it. The script
is the implementation of the API and the object is the interface to the
script, which returns default responses if the script doesn't exist or
if the script doesn't define a function that handles that particular API call.

The entire system has been implemented using Object::call() and its
ability to switch to the script instance to handle the API call if the
script exists. Look for VersionControlEditorPlugin::_initialize() for
the essential API setup.
2019-09-03 20:01:14 +05:30
Rémi Verschelde 4dfea5fc9c
Merge pull request #31389 from Calinou/add-node-comments
Add an `editor_description` property to Node for documentation purposes
2019-09-03 12:55:22 +02:00
Rémi Verschelde ad9f39108f
Merge pull request #31507 from YeldhamDev/button_icon_expand
Add feature to Button to make its icon expand/shrink with the button's size
2019-09-03 12:51:22 +02:00
Rémi Verschelde 2beea262be
Merge pull request #31571 from NeoSpark314/tonemapping_none_option
Don't clamp color to [0, 1] in Linear tonemapping
2019-09-02 18:41:53 +02:00
Rémi Verschelde 62c0185cb3
Merge pull request #31865 from Xrayez/geometry-remove-transform
Remove redundant transform method in Geometry singleton
2019-09-01 19:23:02 +02:00
Rémi Verschelde 75272881d9
Merge pull request #31862 from Chaosus/vs_custom_tutorial
Added link to tutorial for VisualShaderNodeCustom
2019-09-01 15:29:51 +02:00
Andrii Doroshenko (Xrayez) 08272585e9 Remove redundant transform method in Geometry singleton
Transform2D's xform method can be used instead which handles
`PoolVector2Array` now (as well as 3D version).
2019-09-01 14:34:51 +03:00
Rémi Verschelde c693b5a5bd
Merge pull request #31761 from Xrayez/trans2d-vector2array
Add transform methods for PoolVector*Array
2019-09-01 13:07:25 +02:00
Rémi Verschelde 69de1eca01
Merge pull request #31667 from YeldhamDev/geometry_point_circle_cleanup
Add 'is_point_in_circle()' to Geometry class, and general file cleanup
2019-09-01 12:59:49 +02:00
Chaosus89 040a75b826 Added link to tutorial for VisualShaderNodeCustom 2019-09-01 13:52:02 +03:00
Rémi Verschelde e5b7eb61b7
Merge pull request #31833 from Calinou/doc-improve-audiostream
Improve AudioStreamSample and AudioStreamGenerator documentation
2019-09-01 12:39:43 +02:00
Chaosus89 8fd8589547 Fix resizer icon visiblity on light theme in GraphNode 2019-09-01 09:12:26 +03:00
Hugo Locurcio b0c8d12a63
Improve AudioStreamSample and AudioStreamGenerator documentation
- Add a link to the audio generator demo in AudioStreamGenerator
  and AudioStreamGeneratorPlayback.
- Mention that signed PCM8 data is expected in AudioStreamSample
  (and how to convert unsigned PCM8 to signed PCM8).
2019-08-31 20:16:04 +02:00
Holger Dammertz aa3ef8893b Removed clamping of the Linear tonemapping when KEEP_3D_LINEAR
Changed the behaviour of the Linear tonemapping operator to not clamp to [0, 1] range
in the case when KEEP_3D_LINEAR is defined. This allows to render values > 1.0 in
floating point texture targets (via Viewport) for further processing or saving high
dynamic range data into files. This only works when no color conversion is active.
2019-08-29 18:14:19 +02:00
Michael Alexsander Silva Dias 9b09daa8c5 Add feature to Button to make its icon expand/shrink with the button's size 2019-08-29 11:25:00 -03:00
Rémi Verschelde 65d61d0360 doc: Sync classref with current source 2019-08-29 15:33:52 +02:00
Andrii Doroshenko (Xrayez) 07cff56f48 Add transform methods for PoolVector*Array
Similarly to `Vector2` and `Rect2` transforms in 2D and Vector3, Plane,
and AABB in 3D. PoolVector2Array and PoolVector3Array were the only
missing Variant types in both Transform2D and Transform respectively.
2019-08-29 14:47:33 +03:00
Rémi Verschelde a6b094cdfc
Merge pull request #31748 from Calinou/add-project-description
Add a project description setting
2019-08-29 11:09:28 +02:00
Michael Alexsander Silva Dias da5195fc92 Fix wrong offset in Button when alignment is set to left 2019-08-28 23:12:22 -03:00
Hugo Locurcio 5bd01bf637
Add a project description setting
The description is displayed as a tooltip when hovering the project
in the Project Manager. It can span multiple lines.

This partially addresses #8167.
2019-08-28 22:34:29 +02:00
Michael Alexsander Silva Dias 6cc54a5864 Add 'is_point_in_circle()' to Geometry class, and general file cleanup 2019-08-27 18:01:05 -03:00
Hugo Locurcio bc1b2b96e1
Tweak the default fog depth end to use a fixed value
The previous value (0) was a special case in the fog shader.
It made the shader use the Camera's `far` value as the fog depth end
value, which led to an inconsistency in the fog rendering between
the editor and a running project. This is because the editor camera
uses a `far` property of 500 by default, whereas the Camera node's
`far` property is set to 100 by default.

The new fixed value is equal to the default `far` property in Camera,
which leads to a consistent appearance between the editor and a running
project.

This closes #31686.
2019-08-27 18:32:05 +02:00
Rémi Verschelde 6b7117ce3f
Merge pull request #31662 from profan/perf/astar-reserve
Allow to reserve space for nodes in A* and elements in OAHashMap explicitly.
2019-08-27 10:09:08 +02:00
Robin Hübner 1031833fb0
allow to reserve space in OAHashMap explicitly and also in AStar.
* also handle overflow occurring in _get_probe_length
2019-08-27 00:38:35 +02:00
bruvzg db6d4352ea
[macOS] Add methods to modify global and dock menus. Add ability to open multiple editor/project manager instances, recent/favourite project list to project manager dock menu and opened scene list to editor dock menu. 2019-08-26 16:45:49 +03:00
merumelu eac0af5892 Tree: fix and expose icon modulation 2019-08-24 17:37:22 +02:00
Hugo Locurcio 9eb10f1e4a
Add an `editor_description` property to Node for documentation purposes
It is implemented using editor-only metadata, in a way similar to
edit locking or Position2D gizmo extents.

This closes #2082.
2019-08-23 15:53:07 +02:00
Rémi Verschelde 51d50e167d
Merge pull request #31094 from aaronfranke/vector-sign-mod-etc
Add Vector2/3 sign and posmod functions, axis, docs, misc additions
2019-08-23 09:07:47 +02:00
Rémi Verschelde bff0458bcc
Merge pull request #31386 from raphael10241024/fix_inertia
Fix custom inertia in physics2d
2019-08-22 15:41:35 +02:00
Rémi Verschelde 1349e0e585 doc: Sync classref with current source
Fix wrong hyperlinks in Control and Tree.
2019-08-22 14:49:30 +02:00
RaphaelHunter 74713fe970 Fix custom inertia in physics2d, closes#30838 2019-08-22 20:30:03 +08:00
Rémi Verschelde 7402fd2c56 Revert "Feature: Add SHA256 for PoolByteArray"
This reverts commit e2c3bbabb0.

This was superseded by #29871 which adds more crypto features with a
dedicated interface.

Since this commit was never in a stable release (merged during 3.2 dev),
we revert it to avoid having to deprecate it in favor of the Crypto API.
See https://github.com/godotengine/godot/pull/31187#issuecomment-523377965
2019-08-22 13:44:57 +02:00
Rémi Verschelde 1a4dbd9ee2
Merge pull request #31437 from volzhs/vibrate-mobile
Support vibration for Android and iOS
2019-08-21 21:10:22 +02:00
Hugo Locurcio e1b9004b0f
Rename FileDialog's folder icon custom color to `folder_icon_modulate`
The custom color introduced in be8d569744
had the same name as the "folder" icon, which could cause conflicts
in the generated documentation.

The new name is also more self-explanatory.
2019-08-21 18:43:01 +02:00
volzhs 4061e5bb75 Support vibration for Android and iOS 2019-08-21 23:38:53 +09:00
Hugo Locurcio b84b46d5df
Improve the GeometryInstance class documentation
This adds a mention that LOD properties currently have no effect.
2019-08-21 14:22:37 +02:00
Rémi Verschelde e6c4ef3455
Merge pull request #31486 from KoBeWi/typos_must_die
Fix various typos and style errors in text
2019-08-20 12:50:12 +02:00
Tomasz Chabora 7e075029c8 Fix various typos and style errors in text 2019-08-19 20:43:42 +02:00
Hugo Locurcio 4cb3984862
Mention caveat with looped animations in `AnimationPlayer.queue()` 2019-08-19 15:04:13 +02:00
Aaron Franke 092346d82b
Add Vector2/3 sign and posmod functions, misc additions
Also make the docs more consistent, add Axis enum to Vector2, add > and >=. and C# also gets % and an override for vector-vector mod.
2019-08-17 18:31:55 -04:00
Tomasz Chabora b950867df8 Clarify usage of action_press 2019-08-17 23:20:06 +02:00
zzwx d4d03e5de9 Documentation note that Node::add_child() fails if child already has a parent 2019-08-14 10:41:30 -04:00
Yuri Roubinski 33e9fce1bb Plugin support for visual shaders 2019-08-14 15:52:27 +03:00
Fabian 97167209cb Exposed set_as_minsize to gdscript 2019-08-14 16:09:55 +09:30
Rémi Verschelde 592909db16 doc: Sync classref with current source 2019-08-13 12:35:50 +02:00
Max Hunt 45767fe5f6 Improve documentation of EditorPlugin.add_tool_submenu_item method 2019-08-12 20:58:21 +01:00
Rémi Verschelde 6f7e898b9f
Merge pull request #31274 from nekomatata/doc-hint-range
Updated doc for PROPERTY_HINT_RANGE (or_greater/or_lesser)
2019-08-12 08:41:55 +02:00
PouleyKetchoupp 09e3905c06 Updated doc for PROPERTY_HINT_RANGE (or_greater/or_lesser instead of allow_greater/allow_lesser) 2019-08-10 18:59:42 +02:00
Twarit Waikar d366855abd
Add Tree iteration instructions thorugh TreeItem 2019-08-09 01:09:50 +05:30
Rémi Verschelde d2a67c9c1f
Merge pull request #30714 from Calinou/invert-default-fog-height
Invert and adjust the default fog height values
2019-08-08 17:20:32 +02:00
Rémi Verschelde e578c1fef8
Merge pull request #31195 from bojidar-bg/31143-funcref-call_funcv
Add FuncRef.call_funcv
2019-08-08 11:24:27 +02:00
Bojidar Marinov 7123fab771
Add FuncRef.call_funcv
Closes #31143
2019-08-08 11:58:57 +03:00
Rémi Verschelde 1d5ae6da5b
Merge pull request #31047 from Zylann/save_exr
Add Image.save_exr()
2019-08-08 08:53:02 +02:00
Marc Gilleron cd2de77b04 Add Image.save_exr() 2019-08-07 21:17:47 +01:00
Hugo Locurcio d1a35b5a97
Invert and adjust the default fog height values
This makes height fog appear at the bottom of the scene
(instead of the top), which is generally the expected result.

This also tweaks the fog height setting hint to be more flexible.

This closes #30709.
2019-08-07 18:21:44 +02:00
Rémi Verschelde 05be97a607
Merge pull request #31119 from KoBeWi/full_control
Complete the Control class documentation
2019-08-07 16:56:43 +02:00
Tomasz Chabora 2dbc817b93 Complete the Control class documentation 2019-08-07 15:31:47 +02:00
Rémi Verschelde 904e3100ac
Merge pull request #31127 from MuffinManKen/checkbox_implement_check_vadjust
Implemented check_vadjust in CheckBox & CheckButton. It was exposed to the editor, but not used.
2019-08-07 13:34:48 +02:00
Rémi Verschelde af935af38d
Merge pull request #30468 from SaracenOne/expose_audio_capture
Exposes capture methods to AudioServer + documentation
2019-08-07 13:27:25 +02:00
Ken Paulson deec700497 Implemented check_vadjust in CheckBox & CheckButton. It was exposed to the editor, but wasn't used. 2019-08-06 13:27:07 -04:00
Tomasz Chabora 459f5cb75e Tweaks related to Camera2D drag margins 2019-08-06 16:19:02 +02:00
Rémi Verschelde 365994a630
Merge pull request #30998 from Calinou/cap-warnings-errors-per-second
Cap the number of warnings/errors per second rather than per frame
2019-08-06 15:21:20 +02:00
Rémi Verschelde 834d07cfc1 doc: Sync classref with current source 2019-08-05 15:21:03 +02:00
Hugo Locurcio cb3676726b
Mention 32-bit integer limit in the PoolIntArray documentation 2019-08-02 14:44:41 +02:00
Hugo Locurcio 47c615caf3
Cap the number of warnings/errors per second rather than per frame
This reproduces the behavior used for printing when using the remote
debugger. The default limit is 100 errors and 100 warnings per second,
which makes it possible to display much more GDScript warnings
before overflowing.

This also adds a "Too many warnings" message, so that warnings
don't look like errors when overflowing anymore.

This closes #21896.
2019-07-31 17:29:26 +02:00
Chaosus f704506807 Implement copy/paste in visual shaders 2019-07-31 12:43:29 +03:00
Rémi Verschelde 14e3d29f0c
Merge pull request #30890 from KoBeWi/how_to_action
Clarify is_action_pressed() for multiple assigned buttons
2019-07-30 00:07:49 +02:00
Rémi Verschelde 051b5b3d15 doc: Sync classref with current source 2019-07-29 21:12:57 +02:00
Guilherme Felipe 508761e0cd Fix set_default_cursor_shape always sending motion event 2019-07-29 14:00:37 -03:00
Rémi Verschelde 639127de09
Merge pull request #30898 from clayjohn/max-lights-reflections
Add project setting for max lights and reflections in GLES3
2019-07-29 16:01:53 +02:00
clayjohn 1a981ef268 add project setting for max lights and reflections in gles3 2019-07-28 17:54:25 -07:00
Tomasz Chabora 7e329a7251 Clarify is_action_pressed() for multiple assigned buttons 2019-07-28 15:37:08 +02:00
groud 11cb4eb363 Add frame_cords accessors to Sprite and Sprite3D 2019-07-27 13:05:02 +02:00
Chris Bradfield 7f4059ceb7 [DOCS] Correct "fixed process" reference in KinematicBody doc 2019-07-26 18:50:12 -07:00
Andrii Doroshenko (Xrayez) 8ba50823c4 Make KinematicBody docs consistent regarding `test_only` argument
This simply makes the `move_and_collide` method descriptions in
both 2D and 3D to be in sync.

Co-authored-by: 2DemiGods <2DemiGods@users.noreply.github.com>
2019-07-25 15:09:25 +03:00
Rémi Verschelde ffc8fb9c48
Merge pull request #30685 from jonri/vehicle-per-wheel-forces
Vehicle per-wheel forces
2019-07-25 11:45:22 +02:00
Rémi Verschelde e9bff84ce3
Merge pull request #23820 from clayjohn/pointmesh
Added PointMesh primitive
2019-07-25 11:44:11 +02:00
clayjohn ff7c37927a added pointMesh primitive 2019-07-24 12:14:31 -07:00
Chaosus 080c0bb7fe Added count method to String 2019-07-23 18:55:54 +03:00
Rémi Verschelde b62b8ccf94
Merge pull request #30732 from Calinou/default-disable-high-quality-vct
Disable high-quality voxel cone tracing by default
2019-07-22 23:18:06 +02:00
Rémi Verschelde bcfbd25eef
Merge pull request #30728 from FlamyAT/fix-inputevent-doc
Documents the need for input_pickable in _input_event
2019-07-22 21:37:58 +02:00
FlamyAT 9a84cef4fc Documents the need for input_pickable in _input_event
Update CollisionObject2D.xml

Added member tags to missing docs
2019-07-22 15:12:49 +02:00
Rémi Verschelde 16288cabc0 doc: More formatting fixes 2019-07-22 12:41:41 +02:00
Rémi Verschelde 5b20b49bf7 doc: Formatting fixes in EditorPlugin docs 2019-07-22 12:37:33 +02:00
Rémi Verschelde 07e289963c doc: Sync classref with current source 2019-07-22 12:27:52 +02:00
Rémi Verschelde ad616feda2
Merge pull request #30659 from henriiquecampos/docs
Add description for EditorSceneImporter, EditorPlugin.enable/disable and EditorInterface.select_file
2019-07-22 11:41:41 +02:00
Hugo Locurcio b1e382178c
Disable high-quality voxel cone tracing by default
This makes GIProbe significantly faster out of the box, at the cost
of worse-looking GIProbe reflections.

This closes #30727.
2019-07-21 17:39:03 +02:00
Hugo Locurcio 4840d36654
Improve the Variant class documentation
Taken from
https://docs.godotengine.org/en/latest/development/cpp/variant_class.html.
2019-07-20 23:42:26 +02:00
Henrique Campos 2acc1e3079 Add description for EditorPlugin.enable/disable methods 2019-07-20 10:53:56 -03:00
Henrique Campos c7b0eed757 Add docs for EditorInterface, EditorPlugin and EditorSceneImporter 2019-07-20 10:41:42 -03:00
unknown d7cf3c8e72 AStar and AStar2D examples fixed to not use 'as' keyword and also removed error causing code 2019-07-20 15:06:58 +05:30
Rémi Verschelde 36182104e8
Merge pull request #30645 from Meriipu/document_tree_minwidth
Documented the Tree column behaviour of min_width in conjunction with expand
2019-07-19 08:59:02 +02:00
Rémi Verschelde 1644c3bb86
Merge pull request #30674 from FlamyAT/patch-1
Added missing InputEvent documentation
2019-07-19 08:44:45 +02:00
Jon Ring 4474e01761 Update documentation for new VehicleWheel members 2019-07-18 14:51:41 -04:00
Rémi Verschelde 20a3bb9c48
Merge pull request #30226 from lawnjelly/interpolate
Add access to interpolation fraction for fixed timestep interpolation
2019-07-18 15:44:14 +02:00
FlamyAT 2046d7b87a
Added missing InputEvent documentation 2019-07-18 12:03:28 +02:00
Meriipu 94c5e6a97e Document Tree column behaviour of min_width in conjunction w expand 2019-07-17 13:52:57 +02:00
Meriipu e5f4a85a7e documented set_button_disabled 2019-07-17 10:22:02 +02:00
Rémi Verschelde efd55631e2 doc: Sync classref with current source 2019-07-15 20:45:30 +02:00
Rémi Verschelde 7d413f075c
Merge pull request #30590 from clayjohn/particle_life
Added individual particle random lifetime
2019-07-15 20:40:57 +02:00
Saracen c81ec6f26d Exposes capture methods to AudioServer, variable renames for consistency,
added documentation.
2019-07-15 15:12:29 +01:00
Nathan Warden 643ea41c68 Completed documentation for BakedLightmap node. 2019-07-15 08:56:12 -05:00
clayjohn 5ef3374258 added individual particle random lifetime 2019-07-14 23:22:40 -07:00
lawnjelly bf6c301b9c Add access to interpolation fraction for fixed timestep interpolation
Addresses #30068

This is a prerequisite for allowing proper support for fixed timestep interpolation, exposing the interpolation fraction to the engine, modules and gdscript.

The interpolation fraction is the fraction through the current physics tick at the time of the current frame.
2019-07-11 08:25:26 +01:00
Hugo Locurcio f4e99e2e39
doc: Mention `Input.MOUSE_MODE_CAPTURED` is raw on Windows and Linux 2019-07-11 01:21:41 +02:00
Rémi Verschelde 1abe12f5bb doc: Sync classref with current source 2019-07-10 16:06:23 +02:00
Rémi Verschelde b489e75716
Merge pull request #30304 from DavidSichma/remote_cache
Exposed update_cache() of RemoteTransform and RemoteTransform2D
2019-07-09 22:08:59 +02:00
Hugo Locurcio 2491c87f86
Add `width` and `antialiased` parameters to CanvasItem `draw_rect()`
This also removes some duplicated editor code which is now obsoleted
by the new parameters in `draw_rect()`.
2019-07-09 20:30:18 +02:00
David Sichma 5a631bf4f4 Added force_update_cache() to RemoteTransform and RemoteTransform2D 2019-07-09 14:50:03 +02:00
Rémi Verschelde f701b29a5e
Merge pull request #30449 from hbina/fix_issue_30260
Clarify what %APPDATA% expands to in Windows
2019-07-09 12:38:18 +02:00
hbina085 5f68ae93b5 Clarify what %APPDATA% expands to in Windows
Linux users should be familiar with "~" so I think it might be unnecessary.
Also changed the file separator in the description to use Windows' instead.
2019-07-09 04:42:42 -04:00
Rémi Verschelde 9580c2b13e TreeItem: Rename new button disable method to set_button_disabled
Follow-up to #30408.

Also sync classref with current source.
2019-07-09 09:17:42 +02:00
Rémi Verschelde 0c1394e1a3
Merge pull request #30125 from akien-mga/docdata-expose-parametric-setget
DocData: Re-expose parametric setters and getters
2019-07-09 08:51:26 +02:00
Rémi Verschelde 1d5c067215
Merge pull request #30380 from KoBeWi/controlraiser
Clarify better what Node.raise does
2019-07-08 08:29:09 +02:00
Rémi Verschelde 6d4850b8b8
Merge pull request #30412 from Larpon/docs/string-hex_to_int-improve
Improve hex_to_int documentation
2019-07-08 08:12:04 +02:00
lmp bb89cf6ab0 Provide documentation for String http_escape() and http_unescape() methods 2019-07-07 21:15:06 +02:00
lmp cebb38e0b3 Clearify how hex_to_int expects a '0x' prefixed string. Provide a small hex_to_int example 2019-07-07 21:12:03 +02:00
Rémi Verschelde 78c1afe874
Merge pull request #30363 from YeldhamDev/viewport_size_stretch_property
Make 'size_override_stretch' a property in 'Viewport'
2019-07-06 21:01:37 +02:00
Rémi Verschelde 5ef4537221
Merge pull request #30337 from Chaosus/vs_depth_texture
Added DEPTH_TEXTURE to visual shaders
2019-07-06 20:26:21 +02:00
Tomasz Chabora a26f52db33 Clarify better what Node.raise does 2019-07-06 17:58:57 +02:00
Michael Alexsander Silva Dias 8255b88d11 Make 'size_override_stretch' a property in 'Viewport' 2019-07-05 22:57:03 -03:00
Chaosus 670d8127da Added DEPTH_TEXTURE to visual shaders 2019-07-05 12:19:20 +03:00
Rémi Verschelde 343dcd9029 doc: Sync classref with current source 2019-07-05 10:58:45 +02:00
Marco Costa f99e84d180 Document constants in Transform/Transform2D 2019-07-04 23:51:51 -04:00
Rémi Verschelde 550f436f8f
Merge pull request #30263 from Faless/ws/wslay_pr
Use wslay as a WebSocket library
2019-07-04 15:55:33 +02:00
Rémi Verschelde 542489a866 DocData: Re-expose parametric setters and getters
Setters and getters have been hidden from the documentation when the matching
properties have been exposed, but some of them are parametric and require the
name or index of a given parameter to be used. So they need to be properly
documented with the type and name of the arguments they take.

For example, CPUParticles' `set_param(Parameter param, float value)`.
2019-07-04 14:08:16 +02:00
Rémi Verschelde 7b569e91c0
Merge pull request #30049 from randall-fulton/docs/spatial-transform
Call out scaling in Spatial.translate docstring
2019-07-04 12:31:02 +02:00
Rémi Verschelde b25d1111c1 doc: Sync classref with current source 2019-07-04 12:15:49 +02:00
Randall Fulton bdf51e8e49 Call out scaling in Spatial.translate docstring
This fixes issue #26938.
2019-07-04 11:56:17 +02:00
Fabio Alessandrelli c13be79594 Add TCP Server is_listening method 2019-07-03 18:42:46 +02:00
Rémi Verschelde 4dec1bde77
Merge pull request #30231 from Ranoller/master
Tilemap fix displaced textures and shapes and added center texture and compatibility mode
2019-07-02 21:43:16 +02:00
Ranoller 14e2a99129 Tilemap fix displaced textures and shapes and added center texture and compatibility mode
This commit fix #22989 #15249 #28206. Main problem is that tilemap displace textures in different tile origins in a strange way and doesn´t respect coincidence between texture and shapes in not uniform tiles. This issue is present in godot 3.0 and godot 3.1. To maintain compatibility are added a compatibility mode and a center texture option. Other related issues and pull request: #28896 #29487 #29519 #29961. Idications of #30204 are added
2019-07-02 17:12:58 +02:00
Rémi Verschelde 266dc732ba doc: Sync classref with current source 2019-07-02 12:04:26 +02:00
Rémi Verschelde 380bf04566
Merge pull request #29413 from YeldhamDev/global_rate_scale
Add 'global_rate_scale' to the AudioServer
2019-07-01 13:53:04 +02:00
Hugo Locurcio 398219a80e
Fix Nintendo buttons in the @GlobalScope documentation
These were mistakenly referred to as DualShock buttons.
2019-07-01 12:24:47 +02:00
Rémi Verschelde e4a50999c0
Merge pull request #28565 from CedNaru/CurvedWidthLine2D
Added a Width Curve to Line2D + UVs fix
2019-07-01 09:38:54 +02:00
Rémi Verschelde 89d537767e
Merge pull request #30202 from akien-mga/doc-globalscope
doc: Complete GlobalScope documentation
2019-07-01 08:55:12 +02:00
tree786 68c6790baf Added example on how to use RandomNumberGenerator 2019-06-30 16:41:45 +01:00
Rémi Verschelde 5aafc62a9b doc: Complete GlobalScope documentation 2019-06-30 17:17:46 +02:00
Rémi Verschelde 0db138a621 doc: Enforce default values for OS properties
Otherwise we end up fetching values from the current OS instance
when running doctool, so they would change based on the system or
even simply due to changes to the system clipboard.
2019-06-30 13:58:07 +02:00
Rémi Verschelde 1fbca7ed88 doc: Mark PhysicsBody bounce/friction as deprecated 2019-06-30 13:58:07 +02:00
Rémi Verschelde 850a54a2a5 Fix uninitialized variables in Line2D, JSONParseResult and TileMap 2019-06-30 13:58:07 +02:00
Rémi Verschelde 26f99beac3 CPUParticles2D: Fix gravity to be the same as in Particles2D and Area2D
This was likely a typo, 10 times the standard gravity is 98.0665
(ca. 98), not 98.8.
2019-06-30 13:58:07 +02:00
Rémi Verschelde a78373ddc2 doc: Remove null default values that can't be determined
Applying #30187.
2019-06-30 13:58:07 +02:00
Rémi Verschelde b9aa13e591 doc: Remove hardcoded default values from descriptions
They are now generated automatically by doctool.
2019-06-30 13:58:07 +02:00
Rémi Verschelde c6cea6e9b3 doc: Add default values to all properties
Thanks to @bojidar-bg's impressive work in #29380.
2019-06-30 13:58:07 +02:00
Rémi Verschelde 82604195b4
Merge pull request #30062 from zaksnet/fix-referencerect-node
Adds ReferenceRect an option to be visible inside the game
2019-06-30 13:41:45 +02:00
unknown f2fd5dfb91 Added descriptions to OS.get_splash_tick_msec() and OS.get_window_safe_area() 2019-06-29 17:21:25 +05:30
Rémi Verschelde e222e31fe6 doc: Sync classref with current source 2019-06-29 12:24:18 +02:00
Rémi Verschelde 1bbad8c469
Merge pull request #29923 from zaksnet/Document-Spinbox
Document SpinBox Node
2019-06-29 11:41:14 +02:00
Rémi Verschelde 9adc158097
Merge pull request #30162 from KoBeWi/doc-ready
Clarify docs for _ready and request_ready
2019-06-29 11:27:27 +02:00
Zak f9cbd34fe0 Document SpinBox node 2019-06-29 11:13:02 +02:00
Tomasz Chabora b71a339160 Clarify docs for _ready and request_ready 2019-06-28 19:18:43 +02:00
Zak 316931998c Document PopupMenu node. 2019-06-28 12:57:52 +02:00
Zak d29b1b7917 Fix ReferenceRect node
ReferenceRect node by default was only displaying in the editor and not when the game is running.
2019-06-28 12:42:42 +03:00
Hugo Locurcio f7f6115f76
Proofread and improve the whole class reference
- Document a few more properties and methods
- Add more information to many classes
- Fix lots of typos and gramar mistakes
- Use [code] tags for parameters consistently
- Use [b] and [i] tags consistently
- Put "Warning:" and "Note:" on their own line to be more visible,
  and make them always bold
- Tweak formatting in code examples to be more readable
- Use double quotes consistently
- Add more links to third-party technologies
2019-06-27 22:30:19 +02:00
Rémi Verschelde f35fd681ac
Merge pull request #30114 from Chaosus/vs_context_menu
Shows menu when dragging connection on empty space in visual shader
2019-06-27 15:14:54 +02:00
Rémi Verschelde 528c4722d6 doc: Don't use `GlobalScope` scope in hyperlinks, it's automatically inferred 2019-06-27 14:43:37 +02:00
Rémi Verschelde bc82781f7d doc: Replace all [code]CONSTANT[/code] by new [constant CONSTANT] hyperlinks 2019-06-27 13:49:36 +02:00
Rémi Verschelde 1bf448dd87 Properly expose all Error constants to scripting languages 2019-06-27 12:48:26 +02:00
Rémi Verschelde 71d53637b5 doc: Fix scoped hyperlinks to same-class enums/methods
The class name does not need to be specified when it is the current class.
2019-06-27 11:44:37 +02:00
Rémi Verschelde 86ed7a9884 doc: Complete and harmonize all _MAX constant descriptions 2019-06-27 11:10:53 +02:00
Chaosus 0aec3c3113 Shows menu when dragging connection on empty space in visual shader graph 2019-06-27 10:48:18 +03:00
Rémi Verschelde 755b589384
Merge pull request #30096 from akien-mga/doc-misc-updates
doc: Proofread and complete various nodes
2019-06-27 08:12:34 +02:00
Rémi Verschelde d8c9646118
Merge pull request #30105 from Xrayez/bind-pip-geometry
Bind is_point_in_polygon in Geometry singleton
2019-06-27 01:03:51 +02:00
Rémi Verschelde caf8e20f2a
Merge pull request #30078 from Zylann/document_vs_cull_ray
Document VisualServer.instances_cull_ray
2019-06-26 23:28:56 +02:00
Andrii Doroshenko (Xrayez) 6f2233d13a Bind is_point_in_polygon in Geometry singleton 2019-06-27 00:20:22 +03:00
Rémi Verschelde 867dda1124 doc: Proofread and complete various nodes
All 100% completed: MainLoop, Node, Object, Path, Performance,
Reference, Resource, SceneState, SceneTree, UndoRedo.

Also fixed some en_GB occurrences as the reference spelling is en_US.
2019-06-26 23:05:51 +02:00
Rémi Verschelde 43a6969470
Merge pull request #25863 from AlexHolly/undo-redo-version-signal
UndoRedo add version changed signal
2019-06-26 22:56:51 +02:00
Marc Gilleron cb5233ee12 Document VisualServer.instances_cull_ray 2019-06-26 19:53:22 +01:00
Rémi Verschelde 2c96942df9
Merge pull request #30088 from akien-mga/node-get_node_and_resource
Node: Fix logic of has/get_node_and_resource and document it
2019-06-26 16:48:21 +02:00
Alexander Holland 8f23f4b44e UndoRedo add version changed signal
added some functions to manage undo buttons
2019-06-26 16:32:34 +02:00
Rémi Verschelde 261bdfa14d doc: Sync classref with current source 2019-06-26 16:03:04 +02:00
Rémi Verschelde 6e9272eea8 Node: Fix logic of has/get_node_and_resource and document it
Also document NodePath.
2019-06-26 15:46:32 +02:00
Rémi Verschelde a9cff880d6 doc: Document EncodedObjectAsID, expose its property 2019-06-26 10:50:45 +02:00
Rémi Verschelde 615ffb3507 doctool: Fix writing theme_item descriptions
We already had support for parsing and saving theme_item descriptions
in DocData, and displaying it in the editor, but doctool would drop the
changes as it was not writing them back to the XML.

Part of #29868.
2019-06-25 13:08:15 +02:00
Rémi Verschelde 230eb262e2
Merge pull request #30030 from zaksnet/document-margincontainer
Document MarginContainer node
2019-06-25 12:20:49 +02:00
austinried 9eeead4be3
Remove references to mouse stuff from OS
There is nothing in `OS` about mouse grabbing or mouse cursors, that's in `Input`, so I'm cleaning up those references.
2019-06-24 19:28:49 -07:00
Rémi Verschelde 8c483886d2
Merge pull request #30016 from randall-fulton/docs/object-set-deferred
Add docstring for Object.set_deferred
2019-06-24 22:09:15 +02:00
Rémi Verschelde f34c8015cb Area2D: Fix argument type of body_* signals
Those signals receive either a PhysicsBody2D or a TileMap object,
and what the emitting method checks internally is only that the
object is a Node. In theory any Node could go through these signals
if they talk directly to the PhysicsServer2D.

Also updated docs.

Fixes #27076.

Might need further (compat breaking) improvement as this API is a
bit confusing, cf. #24739.
2019-06-24 21:40:31 +02:00
Randall Fulton 6843ad87a4 Add docstring for Object.set_deferred 2019-06-24 12:57:14 -05:00
Zak 9f582a7c3e Document MarginContainer Node 2019-06-24 16:39:35 +03:00
Rémi Verschelde 5e21310343 doc: Sync classref with current source 2019-06-24 10:39:59 +02:00
Hugo Locurcio 03335e5250
Improve the `Engine.get_version_info()` documentation
This documents some keys that were missing and improves formatting.
2019-06-21 15:15:55 +02:00
Rémi Verschelde 1e833cadbc
Merge pull request #29935 from Faless/net/get_if_multicast_pr
Multicast, more network interfaces info
2019-06-21 10:21:01 +02:00
Fabio Alessandrelli e5e3f86648 Multicast support in NetSocket/PacketPeerUDP 2019-06-21 00:14:42 +02:00
Fabio Alessandrelli b574e476ec Implement IP.get_local_interfaces.
Allow getting interfaces names and assigned names.

On UWP this is not supported, and the function will return one interface
for each local address (with interface name the local address itself).
2019-06-21 00:14:42 +02:00
Zak 5d0040e340 Document ReferenceRect Node
Added missing documentation for ReferenceRect Node
2019-06-20 17:35:08 +03:00
Rémi Verschelde 8591691b9b
Merge pull request #24249 from zorbathut/zorbathut/animimmediate
Implement AnimationPlayer call modes as per #23498.
2019-06-20 13:04:34 +02:00
Rémi Verschelde 922a4f5413
Merge pull request #29901 from BastiaanOlij/fix_cameraserver_const
Made constants fully upper case in camera server
2019-06-19 20:20:47 +02:00
Michael Alexsander Silva Dias 1c2ba35074 Add 'global_rate_scale' to the AudioServer
Closes #28953.
2019-06-19 11:36:46 -03:00
Tristan Grespinet 14f8ed3317 Added a Width Curve to Line2D + UVs fix 2019-06-19 15:44:07 +02:00
Rémi Verschelde 43a9b8c76c
Merge pull request #27237 from Chaosus/astar_2d
Added 2D functions to AStar
2019-06-19 15:07:59 +02:00
Rémi Verschelde d7af08aa95
Merge pull request #27389 from YeldhamDev/acceptdiag_label_wrap
Add option to enable autowrapping for label inside 'AcceptDialog'
2019-06-19 14:46:32 +02:00
Bastiaan Olij 4ebedb5f11 Made constants fully upper case in camera server 2019-06-19 22:24:54 +10:00
Rémi Verschelde 2b52cd3e5c
Merge pull request #28648 from KoBeWi/substr-1
Make second parameter of substr optional
2019-06-19 12:43:46 +02:00
Rémi Verschelde bb0aeb4874
Merge pull request #28659 from KoBeWi/rainbow_mode
Add HSV mode to color picker
2019-06-19 12:41:51 +02:00
Rémi Verschelde c39bf80a08
Merge pull request #29851 from akien-mga/doc-resource
doc: Improve docs for Resource* classes
2019-06-19 00:10:56 +02:00
Rémi Verschelde 3345c03122
Merge pull request #29870 from Anutrix/docup1
Added description to is_pixel_opaque() in Sprite.xml
2019-06-18 20:56:38 +02:00
Rémi Verschelde 0764451dc5 doc: Improve docs for Resource* classes
Also move module-specific classes to their own module's `doc_classes`
folder.
2019-06-18 20:07:26 +02:00
Rémi Verschelde d6176db271 Unexpose subclasses of ResourceFormatLoader and -Saver
ResourceFormatLoader and ResourceFormatSaver are meant to be overridden
to add support for different formats in ResourceLoader and ResourceSaver.
Those should be exposed as they can be overridden in plugins.

On the other hand, all predefined subclasses of those two base classes
are only meant to register support for new file and resource types, but
should not and cannot be used directly from script, so they should not
be exposed.

Also unexposed ResourceImporterOGGVorbis (and thus its base class
ResourceImporter) which are editor-only.
2019-06-18 17:56:23 +02:00
unknown 44a20a0f61 Added description to is_pixel_opaque() in Sprite.xml 2019-06-18 20:57:42 +05:30
Rémi Verschelde 054ac5c8f5 doc: Sync classref with current source
Fix a few bugs.
2019-06-18 15:07:31 +02:00
Rémi Verschelde 08ebeee0e1
Merge pull request #29840 from Anutrix/master
Added description in TranslationServer and OpenSimplexNoise
2019-06-18 15:01:42 +02:00
Rémi Verschelde 8b83e6d580
Merge pull request #29676 from zaksnet/ItemList-Imrovements
Document ItemList control
2019-06-18 15:01:11 +02:00
Zak 49df253627 Document ItemList control 2019-06-18 08:36:32 +03:00
clayjohn 7d1ee6d3c3 change emit shape circle to sphere in CPUParticles2D 2019-06-17 11:59:31 -07:00
Rémi Verschelde 0d61fc2c0f
Merge pull request #29752 from bruvzg/window_size_limits
Add ability to limit maximum/minimum window size.
2019-06-17 11:58:00 +02:00
Rémi Verschelde fc4b93e161
Merge pull request #29743 from zaksnet/document-textedit
Document TextEdit node
2019-06-17 11:30:26 +02:00
unknown 3cdd701a14 Added description to get_loaded_locales() in TranslationServer 2019-06-17 12:12:04 +05:30
Zak 1f81981b3d Document TextEdit node 2019-06-16 12:32:25 +03:00
Rémi Verschelde 9c7cce3c9b doc: Sync classref with current source, fix formatting issues 2019-06-16 11:22:38 +02:00
Rémi Verschelde 6ba1b4e371
Merge pull request #29764 from Calinou/boot-splash-no-filter-option
Add an option to disable boot splash filtering
2019-06-16 10:39:53 +02:00
Rémi Verschelde baab976d0f
Merge pull request #10643 from BastiaanOlij/camera_server
CameraServer class
2019-06-16 10:22:26 +02:00
Hugo Locurcio 786a7341a7
Add an option to disable boot splash filtering
Disabling filtering is usually desired in projects using a pixel art style.

This closes #19415.
2019-06-15 23:53:39 +02:00
Rémi Verschelde ce8e541339
Merge pull request #29643 from GDquest/doc-animation-nodes
Add documentation for AnimationNode* resources
2019-06-15 23:12:49 +02:00
BastiaanOlij 02ea99129e Adding a new Camera Server implementation to Godot.
This is a new singleton where camera sources such as webcams or cameras on a mobile phone can register themselves with the Server.
Other parts of Godot can interact with this to obtain images from the camera as textures.
This work includes additions to the Visual Server to use this functionality to present the camera image in the background. This is specifically targetted at AR applications.
2019-06-15 21:30:32 +10:00
bruvzg b924fb97d6
Add ability to limit maximum/minimum window size. 2019-06-15 09:49:11 +03:00
Nathan Lovato d0eb99f970 Add documentation for AnimationNode* resources
I haven't put [code] bbcode around the amount of the AnimationNodeAdd* classes
because it's not exposed to GDScript.
Same for the +add, -add, etc. labels: they're just labels you can find in the
AnimationTree bottom panel.
2019-06-15 10:35:02 +09:00
Rémi Verschelde 9a173e5814 doc: Fix formatting, typos and some descriptions in new docstrings 2019-06-15 00:11:41 +02:00
Rémi Verschelde 1e5dc9115c
Merge pull request #29768 from cbscribe/kcc_particles_doc
[DOCS] Update CPUParticles[2D] classref
2019-06-14 22:28:46 +02:00
Chris Bradfield 9f7713d98b [DOCS] Update CPUParticles[2D] classref 2019-06-14 10:39:54 -07:00
Ken Paulson 349e924cad Changes to OS.has_feature() docs:
- Added link to the Feature Tags documentation
 - Added note that tag names are case-sensitive
2019-06-14 16:35:54 +02:00
Rémi Verschelde dfbca13eec
Merge pull request #29712 from GDquest/doc-bone2d
Add documentation for Bone2D
2019-06-14 15:37:51 +02:00
Rémi Verschelde 48fb3debf6
Merge pull request #29754 from BastiaanOlij/vr_button_mapping
Added constants for the main buttons and axis used in VR
2019-06-13 17:41:33 +02:00
Bastiaan Olij a9581d2b3f Added constants for the main buttons and axis used in VR 2019-06-13 22:54:08 +10:00
Rémi Verschelde 52dd0f8751 Implement missing orbit velocity for CPUParticles and CPUParticles2D
The relevant code was copied from (GPU) ParticlesMaterial but commented
out initially, and never ported.

Closes #29580.
2019-06-13 11:35:07 +02:00
Nathan Lovato c12fc1ade1 Add documentation for Bone2D 2019-06-13 08:47:46 +09:00
Rémi Verschelde 1c35973b83
Merge pull request #29592 from Lisapple/patch-3
Fixing returned alpha component for inverted method
2019-06-12 22:57:10 +02:00
Rémi Verschelde 51ed803a11
Merge pull request #29658 from clayjohn/docs_mesh
Filled out docs for various mesh types
2019-06-12 22:52:54 +02:00
clayjohn ef45f5ce75 filled out docs for various mesh types 2019-06-12 09:49:47 -07:00
Rémi Verschelde 4073da7ddd
Merge pull request #29605 from Lisapple/patch-4
Adding details about `Image.lock()` function
2019-06-12 15:33:27 +02:00
Rémi Verschelde df25679235
Merge pull request #29601 from NilsIrl/hiding_enabled
Treat hiding_enabled as bool throughout
2019-06-12 14:23:27 +02:00
Rémi Verschelde 902212d8d4
Merge pull request #29646 from tree786/patch-2
'get_skidinfo()' misleading description
2019-06-12 13:30:52 +02:00
Rémi Verschelde 0e6cac8ab8
Merge pull request #29465 from bruvzg/per_pixel_transp_impr
Removes redundant "splash" setting, improves per pixel transparency documentation.
2019-06-12 12:50:17 +02:00
Rémi Verschelde f0bacf360d
Merge pull request #29467 from zaksnet/patch-1
replaced "divisor" with "delimiter" for methods split,rsplit and split_floats.
2019-06-11 13:31:41 +02:00
Zak 1a397f46e6 Improved documentation of rsplit Method for String class.
Improved documentation of rsplit Method for String class.

Removed "divisor" (i will also change variants_call.cpp) and added "delimiter" in its place. Also moved the example at the bottom of the description.
2019-06-11 13:39:18 +03:00
Rémi Verschelde ec3617c8ac
Merge pull request #29669 from akien-mga/doc-url-format
makerst: Fix format of [url] links in reST
2019-06-11 11:18:40 +02:00
Rémi Verschelde c7246d8e1e makerst: Fix format of [url] links in reST
Moved some logic to make_url in an attempt to reuse it in the parser,
but it proved too complex so I ended up not using it. I kept it as a
separate method nevertheless.
2019-06-11 10:51:10 +02:00
Ertain 7a397d6976
Corrected spelling error 2019-06-11 03:19:16 -05:00
tree786 e9b8ff273d
Update VehicleWheel.xml
It seems (please correct me if you understand it otherwise) that the description for the `get_skidinfo()` function is the inverse of what actually happens. I have run some simple tests, and it looks like setting low `Friction Slip` (e.g. try `1` or `2`) causes more skidding and returns smaller values for `get_skidinfo()`, while when the `Friction Slip` is increased, the car skids less and values printed to the console increase (get closer to `1.0`). So it seems that a value of `0.0` means skidding, while a value of `1.0` means no skidding (the description says the exact opposite to this, from what I understood).
2019-06-10 03:36:29 +01:00
Maxime Leroy f1e2324605
Adding details about `Image.lock()` function 2019-06-08 16:03:50 +02:00
Nils ANDRÉ-CHANG e4f90337f2 Treat hiding_enabled as bool throughout 2019-06-08 12:37:57 +01:00
Maxime Leroy 024d595850
Fixing returned alpha component for inverted method
See `core/color.cpp:217`, alpha channel is not changed.
2019-06-08 01:44:25 +02:00
Rémi Verschelde 197b65f32a
Merge pull request #29411 from clayjohn/multimesh_instance_2d
Added MultiMeshInstance2D node for using MultiMesh in 2D
2019-06-04 22:40:13 +02:00
Rémi Verschelde d0dc42f80c
Merge pull request #29464 from bruvzg/macos_fix_non_ime_unicode_input
[macOS] Fixes unicode input with IME input mode inactive.
2019-06-04 18:49:53 +02:00
bruvzg 8ff72987c0
[macOS] Fixes unicode input with IME mode inactive, Improves IME mode documentation. 2019-06-04 11:29:00 +03:00
bruvzg 54863b20e6
Removes redundant "display/window/per_pixel_transparency/splash" setting, improves per pixel transparency documentation. 2019-06-04 11:21:29 +03:00
Rémi Verschelde e13d470034
Merge pull request #29427 from GDquest/doc-gdscript-assert
Improve @GDScript.assert documentation
2019-06-04 09:23:33 +02:00
Maxime Leroy 77b6f3e812 Adding missing description for method and fixing typo 2019-06-04 03:20:58 +02:00
Nathan Lovato 6f1f887078 Improve @GDScript.assert documentation
Mention that assert only runs in debug builds, closes #29154
2019-06-04 10:00:17 +09:00
clayjohn 2b8b1d7c46 added MultiMeshInstance2D node for using MultiMesh in 2D 2019-06-03 12:11:54 -07:00
Rémi Verschelde 0dac4d6db6
Merge pull request #25522 from aqnuep/MeshLibrary_improvements
MeshLibrary export improvements
2019-06-03 13:59:43 +02:00
Rémi Verschelde d1999048e9
Merge pull request #29428 from akien-mga/docdata-merge-properties
doc: Fix DocData.merge_from copying old setters and getters
2019-06-03 13:54:53 +02:00
Rémi Verschelde 1abca62697
Merge pull request #29426 from GDquest/object-docs-improvements
Improve the documentation of the Object class
2019-06-03 13:11:58 +02:00
Rémi Verschelde e1e3fcc908 doc: Fix DocData.merge_from copying old setters and getters
This is not necessary and means that some setters and getters
can end up wrong if they are changed in the bindings but DocData
does not update them when running --doctool.

Fixes #29425.

Co-authored-by: Bojidar Marinov <bojidar.marinov.bg@gmail.com>
2019-06-03 13:03:05 +02:00
Nathan Lovato 21a0dad58a Improve the documentation of the Object class
I edited the main description to remove parentheses and split long sentences.

Closes #29382
Closes #29384
2019-06-03 19:10:59 +09:00
Rémi Verschelde a3462c97ad Bind missing FLAG_DISABLE_Z enum value in ParticlesMaterial
Fixes #29419.
2019-06-03 11:18:13 +02:00
Gilles Roudiere f247832832 Add configurable strength value to InputEventAction 2019-06-02 14:31:34 +02:00
Rémi Verschelde 449395716f
Merge pull request #28390 from KoBeWi/smaller_bigger_gizmo
Allow to change Position2D gizmo size
2019-06-02 00:06:28 +02:00
Rémi Verschelde cfb9709c10 doc: Sync classref with current source 2019-06-01 12:34:29 +02:00
Tomasz Chabora 662c8f95ec Allow to change Position2D gizmo size 2019-06-01 12:33:24 +02:00
Rémi Verschelde 93845572d5
Merge pull request #29372 from akien-mga/docs-tutorials-track-latest
doc: Make all tutorial links track "latest" in master branch
2019-06-01 12:05:41 +02:00
Rémi Verschelde 3c4fab295b
Merge pull request #27789 from Giacom/move_towards
Added move_toward functions for float, Vector2 and Vector3
2019-06-01 12:05:18 +02:00
Rémi Verschelde 64a88e8ef3
Merge pull request #28841 from KoBeWi/option_button_options
Improvements to incremental search
2019-06-01 11:47:06 +02:00
Rémi Verschelde e92c09ba4e doc: Make all tutorial links track "latest" in master branch
While the master branch is in development state for the next stable branch,
its links should point to the "latest" docs branch, to ensure that users of
the unstable builds are linked to the relevant documentation.

Those links could be switched to stable branch subdomains before branching
off for a new major or minor release, to start tracking the frozen stable
docs branches.

See discussion in #29104.
2019-06-01 11:33:34 +02:00
Rémi Verschelde af2c742f53 Fix and expose String::strip_escapes(), use it in LineEdit paste
Supersedes #27736.
2019-05-31 15:49:14 +02:00
Tomasz Chabora 9de912caf5 Improvements to incremental search 2019-05-31 14:56:49 +02:00
Rémi Verschelde 7770f8cb7e
Merge pull request #29331 from KoBeWi/animation_time_machine
Add track_set_key_time() to Animation
2019-05-31 10:12:37 +02:00
Cheeseness b06dc6ba8c Correct typos in RigidBody axis lock documentation 2019-05-31 13:28:30 +10:00
Tomasz Chabora adcbcf87dd Add track_set_key_time() to Animation 2019-05-31 00:40:29 +02:00
Rémi Verschelde c6b96050d0
Merge pull request #29311 from AspenBlack/patch-1
More accurate description of valid Parents
2019-05-30 16:43:28 +02:00
Aspin a9ddf2a449
More accurate description of valid Parents
I hope this is the right place to edit now.
2019-05-30 20:41:55 +08:00
follower a3aa98cb88
Improve AudioStreamSample documentation.
"Squash" of #27928.

Wording based on suggestions by @LikeLakers2.
2019-05-31 00:20:33 +12:00
Chaosus 0bc37de744 Added 2D functions to AStar 2019-05-30 07:10:07 +03:00
Rémi Verschelde e9ca1a1299
Merge pull request #25520 from Zylann/expose_node_custom_aabb
Exposed custom AABB setter on GeometryInstance
2019-05-29 17:18:17 +02:00
Hugo Locurcio 30474b8215
Improve the PrimitiveMesh-derived class documentations 2019-05-28 20:37:05 +02:00
Rémi Verschelde 0e441e9a1a
Merge pull request #29248 from Cheeseness/camera_project_fix
Add a depth parameter to Camera::project_position()
2019-05-28 19:25:37 +02:00
Rémi Verschelde 3a365c1fc0 doc: Sync classref with current source 2019-05-28 18:08:13 +02:00
Cheeseness 6fe957de63 Add a depth parameter to Camera::project_position() 2019-05-29 02:04:50 +10:00
Tomasz Chabora 86e4677fb4 Add HSV mode to color picker 2019-05-28 18:00:52 +02:00
Giacom c00427add3 Added move_toward functions for float, Vector2 and Vector3 2019-05-28 11:39:35 +01:00
Rémi Verschelde 47f00925dc
Merge pull request #28454 from homer666/popup-centered-maxsize
Add `popup_centered_clamped()` method to Popup
2019-05-28 11:36:41 +02:00
Michael Alexsander Silva Dias fad0338beb Make animation editor change tracks positions instead of swapping them 2019-05-27 22:03:26 -03:00
Jummit ce2c45bde7 add get_camera_rid method 2019-05-27 16:05:27 +02:00
Rémi Verschelde e8fbb28e20
Merge pull request #29119 from bruvzg/native_icon_support
Add native window/taskbar icon support for Windows and macOS.
2019-05-27 12:09:42 +02:00
Tomasz Chabora fbf4135fc1 Add example usage for get_rect() 2019-05-26 15:51:27 +02:00
Michael Alexsander Silva Dias b3c2305160 Add "GUI skinning" tutorial link to the 'Theme' doc 2019-05-24 17:19:24 -03:00
Rémi Verschelde 01c41c782b
Merge pull request #28796 from clayjohn/GLES2-optimization
GLES2: Allow Viewports to render directly to screen
2019-05-24 17:31:44 +02:00
Rémi Verschelde 5785b9ae1d
Merge pull request #29055 from cbscribe/kcc_docs_animstate
[DOCS] Add descriptions to AnimationNodeStateMachine[Playback]
2019-05-24 14:51:06 +02:00
Rémi Verschelde 33239a5ada
Merge pull request #29127 from Xrayez/geometry-delaunay-bind
Expose 2D Delaunay triangulation in Geometry singleton
2019-05-24 13:27:11 +02:00
bruvzg 2b9ed68d6a
Add native window/taskbar icon support for Windows and macOS.
Co-authored-by: Markus Törnqvist <mjt@nysv.org>
2019-05-24 14:23:57 +03:00
Chris Bradfield 47b8615a2e [DOCS] Add descriptions to AnimationNodeStateMachine[Playback] 2019-05-24 12:44:15 +02:00
Rémi Verschelde c8957295a6
Merge pull request #29146 from seandheffernan/returnFix2
Change "Return" to "Returns" where necessary in XML documentation
2019-05-24 12:21:12 +02:00
Andrii Doroshenko (Xrayez) 24e9a881c0 Expose 2D Delaunay triangulation in Geometry singleton
Can be used via scripting as `Geometry.triangulate_delaunay_2d(points)`

The interface is the same as in `Triangulate` library, returning indices
into triangulated points.
2019-05-24 13:10:13 +03:00
Sean Heffernan 426bcc9941 Change "Return" to "Returns" where necessary in XML documentation
In many of the XML files it had been noted that when the documentation
refers to a return value, both "Return" and "Returns" are used. This
has now been fixed to only say "Returns".

Fixes #28867
2019-05-23 21:11:24 -07:00
WiggleWizard aebca30c43 Fixed virtual method not showing up in autocomplete and docs 2019-05-23 22:31:02 +01:00
Andrii Doroshenko (Xrayez) 883ef8570a Expose 2D polygon boolean operations in Geometry singleton
Clipper 6.4.2 is used internally to perform polypaths clipping, as well
as inflating/deflating polypaths. The following methods were added:

```
Geometry.merge_polygons_2d(poly_a, poly_b) # union
Geometry.clip_polygons_2d(poly_a, poly_b) # difference
Geometry.intersect_polygons_2d(poly_a, poly_b) # intersection
Geometry.exclude_polygons_2d(poly_a, poly_b) # xor

Geometry.clip_polyline_with_polygon_2d(poly_a, poly_b)
Geometry.intersect_polyline_with_polygon_2d(poly_a, poly_b)

Geometry.offset_polygon_2d(polygon, delta) # inflate/deflate
Geometry.offset_polyline_2d(polyline, delta) # returns polygons

// This one helps to implement CSG-like behaviour:
Geometry.transform_points_2d(points, transform)
```

All the methods return an array of polygons/polylines. The resulting
polygons could possibly be holes which could be checked with
`Geometry.is_polygon_clockwise()` which was exposed to scripting as well.
2019-05-22 17:12:39 +03:00
Rémi Verschelde 02bc82f9be
Merge pull request #29022 from mrcdk/preview_generator_fixes
Add some extra functions to EditorResourcePreviewGenerator
2019-05-22 12:16:32 +02:00
Rémi Verschelde 86f6d08923 doc: Sync classref with current source 2019-05-21 13:27:03 +02:00
Rémi Verschelde defd960276
Merge pull request #27886 from LeonardMeagher2/obj_to_string
Allow overriding how scripted objects are converted to strings
2019-05-20 22:37:01 +02:00
Rémi Verschelde 5cc1c7d642
Merge pull request #28985 from rcorre/advance_condition_docs
Clarify auto_advance.
2019-05-20 18:00:14 +02:00
Rémi Verschelde f3b8fe47b0 doc: Document default value for PhysicsBody collision layers
Supersedes #28971.

Co-authored-by: Mitch Curtis <mitch.curtis@qt.io>
2019-05-20 12:12:27 +02:00
MrCdK f8a9844d80 Renamed EditorResourcePreviewGenerator.should_generate_small_preview() to generate_small_preview_automatically()
Added can_generate_small_preview() so the generator uses generate() or generate_from_path() if it returns true
Added can_generate_small_preview() and generate_small_preview_automatically() to the scripting languages
2019-05-20 11:08:39 +02:00
Ryan Roden-Corrent 20168b5fbf
Clarify auto_advance.
Make the docs more clear about how you can use auto_advance. Calling it
a "variable" is vague, so I updated the docs to clearly state that it
becomes a boolean parameter on the AnimationTree.
Fixes godotengine/godot-docs#2439.
2019-05-19 17:51:35 -04:00
Rémi Verschelde e0574e1d98 Fix typos with codespell
Using codespell 1.15.0.

Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
doubleclick
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF

$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2019-05-19 13:10:35 +02:00
Max Hilbrunner ee5ba3e097
Merge pull request #28366 from iwek7/feature/issue28355/showSpacesInEditor
Add feature to show spaces in code editor
2019-05-17 20:38:40 +02:00
Max Hilbrunner c2df3189fa
Merge pull request #28959 from volzhs/doc-editor-plugin-update_overlays
Add description for EditorPlugin.update_overlays
2019-05-17 17:18:17 +02:00
volzhs 5fe2bf125a Add description for EditorPlugin.update_overlays 2019-05-17 22:36:40 +09:00
Julian Murgia b72ba99939
Merge pull request #28950 from YeldhamDev/doc_string_format_link
Add "String Formatting" tutorial link to the 'String' doc
2019-05-17 09:27:47 +02:00
Michael Alexsander Silva Dias 3197898c88 Add "String Formatting" tutorial link to the 'String' doc 2019-05-16 23:07:52 -03:00
Max Hilbrunner 05cb337f2d
Merge pull request #28587 from Daw11/lanczos
Implement Lanczos image filter
2019-05-16 23:25:48 +02:00
Rémi Verschelde 996abb83e3 doc: Fix issues found by the parser 2019-05-15 13:00:45 +02:00
Rémi Verschelde 30da18c01a doc: Sync classref with current source 2019-05-15 12:51:58 +02:00
Hugo Locurcio 1cfa74bf92
Improve the CanvasItem documentation
This makes it clear that line width and antialiasing in
`draw_multiline()` aren't implemented yet (see #16448).
2019-05-14 09:10:00 +02:00
clayjohn 65c211d303 Implement ability to render viewports directly to screen 2019-05-13 15:20:15 -07:00
Rémi Verschelde 647021e864
Merge pull request #28326 from BastiaanOlij/center_heightmap
Center shape according to logic Bullet applies
2019-05-13 12:58:00 +02:00
hbina085 d02ecd5a18 updated description of Array.shuffle to properly describe that it uses the same common seed at every runtime, thus being reproducible in general 2019-05-11 18:04:47 -04:00
Guilherme Felipe 36e9af4812 Docs: Add tutorials for KinematicBody2D 2019-05-08 13:45:40 -03:00
Ken Paulson ece6d37eef Improved the AnimatedSprite docs; added description to speed_scale. 2019-05-07 22:48:39 -04:00
Bastiaan Olij e4dea0595a Add transform support to deal with Bullets centering of shapes 2019-05-07 22:43:10 +10:00
Bastiaan Olij 4bb0df7060 Center shape according to logic Bullet applies 2019-05-07 20:44:09 +10:00
Rémi Verschelde 9123db748e
Merge pull request #28330 from BastiaanOlij/improve_multimesh
Added set_as_bulk_array, fixed transform2D saving and documentation
2019-05-06 09:57:48 +02:00
Daw11 28bff3d1ad Implement Lanczos image filter 2019-05-05 14:03:56 +02:00
Max Hilbrunner d8617f237a
Merge pull request #28643 from t-karcher/patch-1
Update of RigidBody2D class description
2019-05-05 08:36:45 +02:00
lopho 5ce9bfcb4f Document dictionary erase return value 2019-05-04 21:10:18 +02:00
Leonard Meagher f7eb426e2e Allow overriding how scripted objects are converted to strings
solves #26796

- ADD `String to_string()` method to Object which can be overriden by `String _to_string()` in scripts
- ADD `String to_string(r_valid)` method to ScriptInstance to allow langauges to control how scripted objects are converted to strings
- IMPLEMENT to_string for GDScriptInstance, VisualScriptInstance, and NativeScriptInstance
- ADD Documentation about `Object.to_string` and `Object._to_string`
- Changed `Variant::operator String` to use `obj->to_string()`
2019-05-03 15:06:05 -07:00
Tomasz Chabora 0b8a785539 Make second parameter of substr optional 2019-05-03 19:46:56 +02:00
Thomas Karcher 1170b78e28
Update of RigidBody2D class description
Added a hint in the RigidBody2D class description regarding the transformation issue mentioned in https://github.com/godotengine/godot/issues/5734
2019-05-03 10:49:54 +02:00
Rémi Verschelde f1e39e1fc8
Merge pull request #28636 from bojidar-bg/d2426-panel-styles
Remove unused panelf and panelnc styles
2019-05-03 09:40:11 +02:00
Bojidar Marinov 3d47dad2b1
Remove unused `panelf` and `panelnc` styles
Fixes godotengine/godot-docs#2426
2019-05-03 09:44:46 +03:00
lopho da73bcca6f
Document CollisionObject2D pickable requires collision_layer
Documents CollisionObject2D mouse_entered, mouse_exited and input_event requiring at least one collision_layer to be set.
2019-05-02 15:43:28 +02:00
Max Hilbrunner 46b6fb83ef
Merge pull request #28542 from Anchakor/master
Small documentation improvements
2019-05-01 21:45:56 +02:00
miwanczuk c86b03abd8 Expose TextEdit's drawSpaces feature to GDScript 2019-05-01 11:32:54 +02:00
Jiří Procházka 04b49264f2 Small documentation improvements 2019-05-01 11:11:09 +02:00
Rémi Verschelde a72552367e
Merge pull request #25453 from nekomatata/button-keep-pressed-option
Add option to keep button pressed when moving cursor outside while pressing
2019-05-01 10:30:40 +02:00
Aaron Franke 620ec4703f
Make "decimal" functions more consistent
In GDScript, rename "decimals" to "step_decimals". In C#, add "StepDecimals", but keep the old functionality in a method called "DecimalCount".
2019-04-30 13:49:17 -04:00
Rémi Verschelde dd2cd06165
Merge pull request #25670 from aqnuep/bake_mode_affect_gi_prove
Disable GI probe capturing lights with bake mode disabled
2019-04-30 18:33:34 +02:00
Rémi Verschelde c991379b81 doc: Sync classref with current source 2019-04-30 14:23:59 +02:00
Rémi Verschelde 7e0c97e73b
Merge pull request #27656 from Calinou/doc-lineedit-keybindings
Document built-in LineEdit keybindings
2019-04-30 11:14:03 +02:00
Rémi Verschelde 6e1b8b07b9
Merge pull request #27805 from Kanabenki/line2d-add-point-idx
Add optional position argument for add_point in Line2D
2019-04-30 11:02:47 +02:00
Rémi Verschelde 5313ce232d
Merge pull request #27870 from mawenzy/pr_gotoline
Bind goto_line function for Script Editor
2019-04-30 10:53:23 +02:00
homer666 80e9e93e27 Add Popup::popup_centered_clamped method
- Also replace redundant duplicate code in editor dialogs with calls to popup_centered_clamped()
2019-04-30 05:35:43 +10:00
Rémi Verschelde 1af18ab235
Merge pull request #28399 from YeldhamDev/textedit_expose_tab_fold
Expose 'TextEdit's tab drawing and folding to GDScript
2019-04-29 17:04:46 +02:00
Rémi Verschelde 18e88c8563
Merge pull request #18992 from aaronfranke/mono-equal-approx
[Core] [Mono] Improve and use approximate equality methods
2019-04-29 10:16:46 +02:00
clayjohn e8858a9a44 changed references to array types in arraymesh doc 2019-04-27 10:45:04 -07:00
Juan Linietsky 11fb4ffbf8 Added docs to AudioStreamPlayer for get_mix_time 2019-04-27 14:11:39 -03:00
Bastiaan Olij b652fcd241 Added set_as_bulk_array, fixed transform2D saving and documentation to MultiMesh 2019-04-26 20:30:16 +10:00
Aaron Franke 7f7d97f536
[Core] Expose approximate equality methods to GDScript 2019-04-25 13:20:29 -04:00
Max Hilbrunner 4ad22f8148
Merge pull request #28359 from Calinou/doc-improve-projectsettings
Improve the ProjectSettings documentation
2019-04-25 13:19:32 +02:00
Michael Alexsander Silva Dias 350bcce041 Expose 'TextEdit's tab drawing and folding to GDScript 2019-04-24 12:42:12 -03:00
Hugo Locurcio 436d000066
Improve the ProjectSettings documentation 2019-04-24 13:37:14 +02:00
Rémi Verschelde ea56d18256 doc: Sync classref with current source 2019-04-24 07:50:14 +02:00
Juan Linietsky 325f6c6581 Added inspector plugin documentation.
Fixed plugin bindings.
2019-04-23 16:39:09 -03:00
Daniel Rakos de33ef2d1b Disable GI probe capturing lights with bake mode disabled
The bake mode property of lights previously didn't affect GI probes.
This change makes the GI probe ignore lights that have their bake mode
set to disabled.
2019-04-23 11:36:36 +02:00
Hein-Pieter van Braam f2d3d3e679
Merge pull request #24269 from xsellier/feature/master-add-sha256
Add SHA256 for PoolByteArray
2019-04-23 06:38:03 +03:00
Hein-Pieter van Braam 2779bdf557
Merge pull request #27724 from follower/patch-2
Add example of loading a font from .ttf file
2019-04-23 06:04:25 +03:00
Rémi Verschelde 886afa9b76
Merge pull request #26868 from NilsIrl/master
Add Attenuation Model "NO" for AudioStreamPlayer3D
2019-04-22 13:36:07 +02:00
Rémi Verschelde ab4705a807
Merge pull request #28125 from KoBeWi/code_true_code
Consistently wrap booleans in [code]
2019-04-22 11:59:16 +02:00
Rémi Verschelde 201cdd358a
Merge pull request #28140 from Daw11/orphan-nodes
Add a monitor for the orphan nodes
2019-04-22 11:55:15 +02:00
Nils ANDRÉ-CHANG a1fc73e6d3 Add Attenuation Model "DISABLED" for AudioStreamPlayer3D 2019-04-22 10:34:28 +01:00
Hasan Yusuf Ahmed 8e652a1400 Added minimal documentation for _get_configuration_warning method
(cherry picked from commit 0eeb1a7d0d)
2019-04-19 13:01:17 +02:00
Rémi Verschelde b29df348e2
Merge pull request #28192 from akien-mga/doc-unused-demos
doc: Drop unused <demos> tag, sync classref
2019-04-19 12:50:42 +02:00
Rémi Verschelde 268b520703 doc: Sync classref with current source 2019-04-19 11:21:09 +02:00
Rémi Verschelde 6af69f851a doc: Drop unused <demos> tag 2019-04-19 11:03:46 +02:00
Daw11 04d0371648 Add a monitor for the orphan nodes
- Allow the user to keep track of the nodes that might leak
- Possible fix for #27103
2019-04-17 23:13:16 +02:00
Soham Kar aa8b2f4448
Fixed copy&paste error #28117
Changed "left to right" in VSplitContainer to "top to bottom".
2019-04-17 22:51:51 +05:30
Tomasz Chabora b0846f60c9 Consistently wrap booleans in [code] 2019-04-17 17:13:00 +02:00
mawenzy d87021de93 Bind goto_line function for Script Editor #9153
- added doc for ScriptEditor:goto_line
2019-04-16 17:32:10 +02:00
Max Hilbrunner 7a0c086e45
Merge pull request #27762 from rcorre/anim_docs
AnimationNode* docs
2019-04-16 15:47:47 +02:00
Max Hilbrunner 73713b6d3f
Merge pull request #27937 from KoBeWi/sliderdocs
Added some documentation for Slider
2019-04-16 15:31:50 +02:00
Max Hilbrunner 93fcde8388
Merge pull request #27953 from siddharth952/v_scroll_speed
Fixes documentation of v_scroll_speed and wrap_enabled
2019-04-16 15:27:49 +02:00
Rémi Verschelde 3fc1f7dfbe doc: Add note about VisibilityNotifier.is_on_screen after instantiation
Fixes #9430.
2019-04-15 17:10:33 +02:00
Rémi Verschelde 09e94aa087 doc: Sync classref with current source 2019-04-15 14:49:41 +02:00
Siddharth 3f2aac5e0a fixes #25707 documentation of v_scroll_speed
Fixes #25707

Update TextEdit.xml
2019-04-12 20:20:20 +05:30
Michael Alexsander Silva Dias 70499faff8 Document String's 'is_valid_filename()' 2019-04-11 21:48:40 -03:00
Tomasz Chabora de4877e1fc Added some documentation for Slider 2019-04-11 22:17:26 +02:00
Ryan Roden-Corrent 584288a32c
Fill out some of the AnimationNode docs.
The API docs for various animation nodes are pretty empty, yet the
tutorial at
https://docs.godotengine.org/en/latest/tutorials/animation/animation_tree.html
contains some details.

These details should be included in the API docs so looking up a
particular class actually provides some information rather than
requiring the user to hunt for a different tutorial.

This also links the AnimationTree tutorial and demo in the docs.
I've found the TPS demo to be the best resource so far for learning
how to use the AnimationTree. This should be easy to find if someone
looks up the AnimationTree API docs.

Finally, this fixes a param typo in AnimationNodeStateMachine.
2019-04-09 10:49:21 -04:00
Rémi Verschelde 70a009833b
Merge pull request #27561 from KoBeWi/get_frame_doc
Document SceneTree.get_frame() and persistent in add_to_group()
2019-04-09 12:10:48 +02:00
Rémi Verschelde e3b26b0d68
Merge pull request #27591 from toasteater/doc/rng-impl-notes
Improve RandomNumberGenerator docs.
2019-04-09 10:28:44 +02:00
Rémi Verschelde 3cf2bdbd84
Merge pull request #27506 from Chaosus/astar
Added functions to AStar for disable/enable points to effectivly create obstacles
2019-04-08 12:19:51 +02:00
Rémi Verschelde 7f3373d79f
Merge pull request #27452 from Chaosus/direction_to
Added method to retrieve a direction vector from one point to another
2019-04-08 12:00:54 +02:00
Kanabenki 714953b3ac Add optional position argument for add_point in Line2D 2019-04-08 11:29:13 +02:00
Yuri Roubinsky 136fec72d4
Merge pull request #27802 from Chaosus/fix_smoothstep_docs
Fix smooth_step to smoothstep in docs
2019-04-08 11:26:35 +03:00
Chaosus d725e4e6c0 Fix smooth_step to smoothstep docs 2019-04-08 11:24:30 +03:00
Rémi Verschelde 4c10b1da7d
Merge pull request #27698 from YeldhamDev/doc_tilemap_setcell_override
Document TileMap's new 'set_cell' internal override capability
2019-04-08 10:15:14 +02:00
Rémi Verschelde d211aff777
Merge pull request #27231 from Chaosus/smoothstep
Added smoothstep built-in function
2019-04-08 10:03:42 +02:00
Chaosus cc71fb2308 Added functions to AStar for disable/enable points 2019-04-08 09:28:03 +03:00
Chaosus 514a3fb96a Added smoothstep built-in function 2019-04-07 14:11:26 +03:00
Rémi Verschelde f4f244ed4e
Merge pull request #27156 from BastiaanOlij/add_height_map_shape
Added height map shape that implement heightmap collision shape
2019-04-07 11:10:21 +02:00
Rémi Verschelde 35f06eb437
Merge pull request #25630 from BastiaanOlij/arvr_positional_mesh
Added a mesh interface to the arvr positional trackers
2019-04-07 11:09:21 +02:00
Yuri Roubinsky 134be5c728
Merge pull request #27043 from Chaosus/randfn
Added gaussian distribution function to RNG
2019-04-07 08:32:04 +03:00
Timo 1c178da72c
Merge pull request #26609 from nekomatata/shadow_offset
Support for shadow offset in box style
2019-04-06 19:36:57 +02:00
Rémi Verschelde cc3e660d7e
Merge pull request #26715 from shartte/patch-1
Clarify encoding used for text by the File class
2019-04-06 17:33:48 +02:00
Rémi Verschelde 2db0613fb0
Merge pull request #25624 from nekomatata/texture-rect-flip
Add ability to flip TextureRect horizontally or vertically
2019-04-06 13:15:01 +02:00
shartte d1c095b30a Clarify encoding used for text by the File class 2019-04-06 12:39:58 +02:00
follower c89cc44a5e
Add example of loading a font from .ttf file
As this is a multi-step process it would be nice to have this documented.
2019-04-06 23:06:08 +13:00
Michael Alexsander Silva Dias c8d0c61d91 Document TileMap's new 'set_cell' internal override capability 2019-04-05 12:40:57 -03:00
K. S. Ernest (iFire) Lee e3ef7f214a Add Open Asset Import Library to Godot.
FBX support and MMD (pmx) support.

Normals, Albedo, Metallic, and Roughness through Arnold 5 Materials for Maya FBX.

Maya FBX Stingray PBS support.

Importing FBX static meshes work.

Importing FBX animations is a work in progress.

Supports FBX 4 bone influence animations.

Supports FBX blend shapes.

MMDs do not have an associated animation import yet.

Sponsored by IMVU Inc.
2019-04-05 07:17:52 -07:00
Chaosus 55f3bd97a2 Added direction_to method to vectors 2019-04-05 17:09:57 +03:00
Rémi Verschelde 9d4093a21d
Merge pull request #27153 from YeldhamDev/animsprite_backwards
Make AnimatedSprite able to play backwards
2019-04-05 15:47:30 +02:00
Rémi Verschelde 434b73bc57
Merge pull request #27240 from Chaosus/clear_line_points
Added method to clear all points in Line2D
2019-04-05 15:44:14 +02:00
Rémi Verschelde b2fcb40522
Merge pull request #27233 from Chaosus/tween_signal
Added signal for Tween emitted at full completion
2019-04-05 15:42:18 +02:00
Rémi Verschelde 63d3a42f82
Merge pull request #27465 from neikeq/road-to-lang-agnostic-docs-is-going-to-be-tough
EditorHelp: Improve enum ref resolving and add constant ref support
2019-04-05 15:19:21 +02:00
Mariano Javier Suligoy bfc3ba5af0
Merge pull request #27365 from Byteron/tile_map_negative_offset
TileMap, negative Y and X Offset
2019-04-05 09:24:32 -03:00
Aaron Winter 63e0fd7675 added negative X and negative Y offset to TileMap
clang-format

added negative X and negative Y offset to TileMap
2019-04-05 10:37:35 +02:00
Michael Alexsander Silva Dias 61cbb1f6bb Add option to enable autowrapping for label inside 'AcceptDialog' 2019-04-04 17:51:48 -03:00
Hugo Locurcio 9b86233e32
Document built-in LineEdit keybindings 2019-04-04 00:44:21 +02:00
Juan Linietsky ed3586afa1 Add documentation about nested YSort nodes. 2019-04-03 11:42:42 -03:00
PouleyKetchoupp 66d3a8a11e Updated StyleBoxFlat documentation 2019-04-03 15:27:48 +02:00
PouleyKetchoupp 43bd28bc14 Option for BaseButton to keep button down when moving the pointer outside while pressed 2019-04-03 14:19:33 +02:00
PouleyKetchoupp 8b84638322 Add ability to flip TextureRect horizontally or vertically 2019-04-03 13:05:29 +02:00
Chaosus a19e99aacb Added signal for Tween emitted at completion 2019-04-03 10:35:26 +03:00
toasteater ae1393acae Improve RandomNumberGenerator docs.
Clarified behavior of a few methods. Added implementation notes so
that developers not familiar with RNGs are alerted to common pitfalls.
2019-04-02 22:42:49 +08:00
Rémi Verschelde e3bd84fa57
Merge pull request #27485 from Faless/io/encode_decode_safety_pr
Safer encode/decode variant.
2019-04-01 17:00:40 +02:00
Fabio Alessandrelli 393e62b98a Add object encoding param to serialization methods
Network peers get_var/put_var
File get_var/store_var
GDScript/Mono/VisualScript bytes2var/var2bytes
Add MultiplayerAPI.allow_object_decoding member which deprecates PacketPeer.allow_object_decoding.

Break ABI compatibaility (API compatibility for GDNative).
2019-04-01 15:53:19 +02:00
Fabio Alessandrelli 53ab3a1ba9 Multiplayer API now respects allow_object_decoding
Add doc about allow_object_decoding in PacketPeer
2019-04-01 15:53:08 +02:00
Rémi Verschelde 39c868171e doc: Bump version to 3.2 2019-04-01 12:33:56 +02:00
Rémi Verschelde b32fe4af61 doc: Fix formatting bug from #27429 2019-04-01 12:25:13 +02:00
Tomasz Chabora 1e9128238e Document SceneTree.get_frame() and persistent in add_to_group 2019-03-31 21:17:50 +02:00
Ignacio Etcheverry d80bc5cbba ClassRef: Replace [code]CurrentClass[/code] with [CurrentClass]
Modified makerst to generate code tags for these to avoid hyperlinks to the same class.
2019-03-29 23:47:35 +01:00
Ignacio Etcheverry c8aa85189a EditorHelp, makerst: Improve enum ref resolving and constant ref support
Enum reference resolving will now search in the @GlobalScope if no class is specified and the enum cannot be resolved in the current class.
Added support for constant references in EditorHelp, e.g.: [constant KEY_ENTER] or [constant Control.FOCUS_CLICK]. It supports enum constants (the enum name must not be included).
2019-03-29 23:40:31 +01:00
Rémi Verschelde 174b19f768
Merge pull request #27461 from avencherus/atan2-doc
Corrects small typo in atan2() documentation.
2019-03-27 17:26:53 +01:00
Rémi Verschelde a8beb6a1a5
Merge pull request #27429 from cbscribe/kcc_classref_fixes
[DOC] Physics[2D]DirectBodyState updates
2019-03-27 17:25:12 +01:00
Jared 9838c4df7c Corrects small typo in atan2() documentation. 2019-03-27 18:13:37 +02:00
Chris Bradfield bb2e6e3ed2 [DOC] Physics[2D]DirectBodyState updates 2019-03-25 21:20:52 -07:00
Tomasz Chabora 0e93714ff7 Better documentation for some move_and_slide parameters 2019-03-23 15:06:50 +01:00
Chaosus 61b22beeae Added method to clear all points in Line2D 2019-03-19 20:32:10 +03:00
Bastiaan Olij 8627f1515b Added height map shape that implement heightmap collision shape 2019-03-17 20:55:40 +11:00
Michael Alexsander Silva Dias 4a2c433028 Make AnimatedSprite able to play backwards 2019-03-17 04:03:23 -03:00
Chaosus 5f137925dc Added normally distributed generation function to RNG 2019-03-17 08:09:46 +03:00
Rémi Verschelde d8a6b4ee67
Merge pull request #27109 from homer666/docs-particles2d-tutorial
[DOCS] Add tutorial link to Particles2D
2019-03-16 10:45:28 -07:00
Rémi Verschelde 92d317a0b0
Merge pull request #27031 from cbscribe/kcc_classref_minor_updates
[DOCS] minor classref updates
2019-03-16 10:40:17 -07:00
homer666 bc8aa32593 [DOCS] Add tutorial link to Particles2D 2019-03-16 12:02:21 +11:00
Chris Bradfield 454b701e76 [DOCS] minor classref updates 2019-03-14 11:36:12 -07:00
Rémi Verschelde 775e74e0d4
Merge pull request #26484 from Andrettin/Configurable-Tooltip-Offset
Make the Tooltip Position Offset Configurable
2019-03-13 20:12:22 +01:00
Rémi Verschelde e065bb5c3b
Merge pull request #27000 from clayjohn/multimesh_doc
[DOC] Linked various tutorials in the classref
2019-03-13 20:08:49 +01:00
clayjohn 67446ff733 linked tutorials in the classref 2019-03-12 22:48:18 -07:00
Rémi Verschelde 51f6138cb3 doc: Sync classref with current source 2019-03-12 17:03:35 +01:00
merumelu db8f26c8e5 AudioStreamSample: Don't crash when writing to file fails 2019-03-12 15:51:07 +01:00
Rémi Verschelde 61771ad39b doc: Fix style for vararg in makerst 2019-03-10 11:31:27 +01:00
DESKTOP-3H3MR3A\eloisa b22cf46fdb Request Android record permission when needed 2019-03-08 12:38:36 -03:00
Rémi Verschelde c74bf2e6b1 Define android/modules globally so it appears in Project Settings
Until now people had to add it manually to project.godot to load custom modules.
2019-03-07 11:25:58 +01:00
Rémi Verschelde 8f5d9b6391 doc: Sync classref with current source 2019-03-07 10:54:42 +01:00
Rémi Verschelde b4d5c1ab5b
Merge pull request #26633 from akien-mga/driver-fallback-etc
Disable driver fallback to GLES2 by default
2019-03-06 00:57:49 +01:00
Rémi Verschelde b0f782a0e3 Disable driver fallback to GLES2 by default
GLES2 is not designed to be a drop-in replacement for the GLES3 backend,
so the fallback mode has to be used knowingly. It *can* make sense for
simple projects which make sure to handle the differences between both
rendering backends, but most users should stick to one supported backend.

By making it opt-in, we can now use this parameter to define whether to
export ETC textures to Android and iOS when using GLES3 + Fallback.

When using GLES3 without Fallback on Android, set the proper min GLES
version in the AndroidManifest.

Also made the option boolean and renamed it for clarity and to avoid
conflict with the previous String option (which would always evaluate as
"true" otherwise).

Fixes #26569.
2019-03-05 16:36:46 +01:00
Michael Alexsander Silva Dias 1b4228cb48 Remove "TODO" instances in the docs 2019-03-05 11:02:44 -03:00
Juan Linietsky 5cfedd46ce Further clarify docs for #26545 2019-03-04 09:53:02 -03:00
psuhas77 52125af7a0 mentioned possible use of property:component syntax
Referencing #26466  , added possible use of property:component syntax for functions like interpolate_property, follow_property,etc.. in the class description.
2019-03-03 01:26:54 +05:30
Andrettin 30c07c1ae1 Made the tooltip position offset configurable 2019-03-02 12:11:42 +01:00
Rémi Verschelde df2491c253
Merge pull request #26354 from Pobega/elaborate-manual-animation-quirks
docs: Elaborate AnimationPlayer manual advancing
2019-02-27 21:42:08 +01:00
Michael Pobega ffa22c9273 Elaborate AnimationPlayer manual advancing
Elaborate the difference between AnimationPlayer::advance and
AnimationPlayer::seek, specifically how intermediary events are handled for
each.

From the docs it is unclear that AnimationPlayer::advance is more of a
'fast-forward', playing each event (including function calls) between the two
points.
2019-02-27 15:34:23 -05:00
nuke cab790a49d
Update ScrollContainer description to be less ambiguous. 2019-02-27 12:24:56 -05:00
Ryan Roden-Corrent b1c221d5ab
Clarify how to use MultiMesh.set_instance_color.
Just calling set_instance_color will do nothing unless you have set
color_format and vertex_color_use_as_albedo. This is really confusing,
and I only discovered my error by finding godotengine/godot#10217 from
another confused user.

The docs should call out these requirements.
2019-02-26 21:41:22 -05:00
Rémi Verschelde 88a36e20cb doc: Sync classref with current source 2019-02-25 11:22:41 +01:00
Rémi Verschelde 51bd516a07 doc: Fix wrong tag 2019-02-25 11:17:56 +01:00
Chris Bradfield 08c3a2241d [DOCS] Minor classref updates. 2019-02-24 20:30:26 -08:00
Hein-Pieter van Braam 9bfc491384
Merge pull request #25683 from wombatstampede/patch-1
Update CPUParticles.xml
2019-02-23 00:36:04 +01:00
Rémi Verschelde 8b9ec8bc88 Document that ViewportTexture is flipped on Y
Fixes #26141.
2019-02-22 15:11:32 +01:00
Michael Alexsander Silva Dias 5dc4893f2e Add descriptions for the 'MergeMode's in 'UndoRedo' docs 2019-02-21 11:07:41 -03:00
Rémi Verschelde b39e1df704 Fix VariantWriter overflow on 64-bit int
Integers in Godot are signed 64-bit ints (int64_t), but var2str used
int behind the scenes and would thus overflow after 2^31.

Also properly documented the actual bounds of int and the behaviour
when overflowing them.
2019-02-21 11:24:00 +01:00
Rémi Verschelde 5d815a5526
Merge pull request #26087 from akien-mga/settings-per-pixel-transparency
ProjectSettings: fix category for per pixel transparency settings
2019-02-20 16:28:24 +01:00
Pieter-Jan Briers d7ae3b8b61 Improve documentation for StyleBox.
I want to just say that the terms used by style boxes are all over the place and quite confusing.
It's even worse internally.
2019-02-20 15:51:07 +01:00
Rémi Verschelde e7018e4017 ProjectSettings: fix category for per pixel transparency settings 2019-02-20 14:45:02 +01:00
Rémi Verschelde d1f68e2eaf Add tooltip for in-editor FPS display in 3D viewport
Also enhance Control/Label documentation about tooltips and mouse filter,
as it took me a while to understand why Labels didn't show tooltips.

Closes #26082.
2019-02-20 12:16:22 +01:00
Joseph Catrambone ec94370053 Add warnings to docs for methods that return copies, not refs. 2019-02-19 20:03:40 -08:00
Rémi Verschelde 7c8fbd892c
Merge pull request #25971 from akien-mga/version-hex
Add hex-encoded version number to Engine singleton for easy comparisons
2019-02-18 13:51:38 +01:00
Rémi Verschelde 4e0eb752c2 doc: Fix style issues 2019-02-18 09:45:10 +01:00
Rémi Verschelde 1ffd1bc8f3 doc: Sync classref with current source 2019-02-18 09:35:29 +01:00
Michael Alexsander Silva Dias 8cc3ae11da Small improvements to the Resource doc 2019-02-17 10:37:23 -03:00
Rémi Verschelde 2e6501d879 Add hex-encoded version number to Engine singleton for easy comparisons 2019-02-17 13:38:52 +01:00
Juan Linietsky 1aa7e22b67 Clear up eof_reached function, fixes #16919 2019-02-17 09:05:32 -03:00
Rémi Verschelde 44d24e8b78
Merge pull request #25952 from pbrunet/fix/rand
Fix typo for randd and randf
2019-02-16 22:05:23 +01:00
Pierrick Brunet 3b6d05db3e Fix typo for randd and randf
* And improve documentation according to issue #25938
2019-02-16 21:05:18 +01:00
Rémi Verschelde 7a79eee523 Expose OS::get_current_video_driver to scripting languages 2019-02-16 14:41:07 +01:00
Rémi Verschelde 325efb60b7
Merge pull request #25776 from luizcarlos1405/master
Fixes some AnimationPlayer bugs
2019-02-13 20:34:35 +01:00
Rémi Verschelde b340b7e804
Merge pull request #25422 from azagaya/optionbutton
Fix docs about item_selected and item_focused . Fixes #25273
2019-02-13 20:31:53 +01:00
Luiz 06a0a29711 Fix some AnimationPlayer bugs and update documentation 2019-02-13 14:40:22 -03:00
Rémi Verschelde 5fc86026ca Fix typos with codespell
Using codespell 1.14.0.

Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
doubleclick
lod
nd
numer
que
te
unselect
EOF
$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2019-02-13 09:23:29 +01:00
MidZik ee77cba83e Clarified TileMap get_cell method behavior. 2019-02-12 22:44:39 -06:00
azagaya 7051685a77 Fixes differences between docs and item_selected and item_focused signals in optionbutton
Description in docs about item_selected and item_focused signals in optionbutton is fixed to match the real behaviour. Also, get_item_index function is added.
2019-02-11 08:52:09 -03:00
Rémi Verschelde 6607c3c1c7
Merge pull request #25428 from GlaDos28/master
[DOCS] Added warnings about Dictionary element erasure while iterating over it
2019-02-10 21:40:29 +01:00
Evgeny Savelyev 5594b08e90 added warnings about Dictionary element erasure while iterating over it 2019-02-10 23:28:22 +03:00
Rémi Verschelde f614f15506 doc: Misc formatting fixes 2019-02-10 13:30:48 +01:00
Rémi Verschelde 74932b905e doc: Sync classref with current source 2019-02-10 13:01:03 +01:00
Rémi Verschelde 2975f6e3c4
Merge pull request #25412 from toger5/Doc_impulse_fore
[DOCS] rephrased impulse
2019-02-10 12:56:12 +01:00
Rémi Verschelde 3b3bb8c578
Merge pull request #25728 from clayjohn/doc_multimesh
[DOC] Filled in MultiMesh doc
2019-02-10 11:36:21 +01:00
clayjohn 975c3fd157 filled in multimesh doc 2019-02-09 11:47:25 -08:00
Rémi Verschelde b462fdf1cb
Merge pull request #25685 from Calinou/doc-improve-resourcepreloader
Improve the ResourcePreloader documentation
2019-02-09 12:45:27 +01:00
Rémi Verschelde 0e377f348c
Merge pull request #25517 from Zylann/doc_expression
Explain how to use Expression inputs
2019-02-08 11:55:06 +01:00
Rémi Verschelde 39d6dbbb9f
Merge pull request #25506 from homer666/docs-update-cast-motion
[DOCS] Update PhysicsDirectSpaceState.cast_motion
2019-02-08 11:19:35 +01:00
Hugo Locurcio 4b51e8a975
Improve the ResourcePreloader documentation 2019-02-07 17:00:16 +01:00
wombatstampede d18b89707c
Update CPUParticles.xml
It took me some hours of trying and wondering and one question with a very helpful answer in the facebook group to figure out that the color_ramp gradient actually modifies the vertex color of the particle mesh (but NOT the albedo). After knowing this enabling vertex_color_use_as_albedo in the SpatialMaterial led to success.

I hope adding this little hint:
"Each particle's vertex color will vary along this [GradientTexture]."

Might help other people which stumble upon this...
2019-02-07 16:12:38 +01:00
Bastiaan Olij 005fb62284 Added a mesh interface to the arvr positional trackers 2019-02-06 21:03:43 +11:00
Daniel Rakos 6df53e0401 MeshLibrary export improvements
- From now materials assigned to the MeshInstance (not the Mesh) get exported
  into the MeshLibrary when such materials exist. This enables workflows where
  the MeshLibrary is exported from an imported scene (e.g. GLTF) where the
  materials assigned to the Mesh (not the MeshInstance) get overwritten on
  re-import, thus can't use editor set materials in the exported MeshLibrary
  unless they are assigned to the MeshInstance whose materials get saved with
  the inherited scene thus persist across re-imports.
- When appending to an existing MeshLibrary only generate previews for newly
  added or modified meshes.
- During preview generation transform camera and lights instead of the mesh
  and use the source MeshInstance's transform for the mesh to avoid weird
  previews being generated for meshes with a position dependent material
  (e.g. when using triplanar mapping).
- Adjust the camera angle and light directions used in mesh preview generation
  for better results.
2019-02-03 22:48:35 +01:00
Marc Gilleron 5b378f408c Exposed custom AABB setter on GeometryInstance 2019-02-01 12:01:19 +01:00
Marc Gilleron 08ea2aedd2 Explain how to use Expression inputs 2019-01-31 15:52:17 +01:00
homer666 07e27cd197 [DOCS] Update PhysicsDirectSpaceState.cast_motion 2019-01-31 20:39:40 +11:00
toger5 ef99f034b4 [DOCS] rephrase impulse
- improove coordinate system explanation
 - define usecase
2019-01-29 13:05:20 +01:00
Kyle Szklenski fb61080812
Fix non-compiling typo in Expression.xml example
Slight typo in Expression.xml prevented compilation when copy/pasted.
2019-01-28 16:38:13 -05:00
Rémi Verschelde cc0842f9a6 Prevent upscaled SVG from exceeding Image bounds
Also expose Image MAX_WIDTH and MAX_HEIGHT.

Fixes #24455.
2019-01-28 16:00:15 +01:00
Rémi Verschelde 2ad6212a3f
Merge pull request #25372 from JFonS/add_gizmo_docs
Minor fixes and documentation for Spatial Gizmos
2019-01-27 19:06:42 +01:00
JFonS e90fb5b0ab Minor fixes and documentation for Spatial Gizmos 2019-01-27 18:40:01 +01:00
Rémi Verschelde 17b2b17471 Document AnimatedTexture and bind MAX_FRAMES constant
Closes #24935.
2019-01-27 13:11:57 +01:00
Rémi Verschelde 433b8ee526 doc: Sync classref with current source 2019-01-26 22:21:53 +01:00
Rémi Verschelde 33d8c19999 doc: Add caveat for File.file_exists for imported resources
Fixes #25347.
2019-01-26 20:25:36 +01:00
danboo aca6e5f4b7 Update Control.xml
The mouse_filter documentation was biased towards button click events, so add more mention of its impact on mouse_entered and mouse_exited signals as well.
2019-01-21 21:39:06 -09:00
Demiu a0640f799b Docs: Fix TileMap::world_to_map description 2019-01-19 15:23:49 +01:00
Rémi Verschelde 7f9209781c
Merge pull request #25059 from TheCoderNextdoor/TheCoderNextdoor-patch-1
doc: Add missing descriptions to Particles2D
2019-01-19 10:18:58 +01:00
Aditya Banerjee ead285bc7c Added missing descriptions to Particles2D
Missing descriptions of property: normal_map, fract_delta, fixed_fps and method: restart(), capture_rect() of Particles2D were added
2019-01-19 06:17:39 +05:30
Aaron Franke 763353692b Improve docs for KinematicBody linear_velocity, fixes #23927 2019-01-18 17:48:16 -05:00
Rémi Verschelde 7ae4cb7f7d
Merge pull request #25093 from akien-mga/lerp-returns-variant
GDScript: Fix return value of "lerp" builtin
2019-01-18 12:32:23 +01:00
Rémi Verschelde d024979e84 GDScript: Fix return value of "lerp" builtin
Fixes #25082, fixes #24709.
2019-01-18 10:47:04 +01:00
M. Huri 3b9b684179 [Docs] Fixed a typing glitch in ARVRServer.xml 2019-01-18 14:07:33 +07:00
Chris Bradfield 725eb9de8c DOCS: correction to move_and_slide description 2019-01-16 13:26:17 -08:00
Rémi Verschelde 07e2046980
Merge pull request #24924 from danilo2205/rename-oriented-path-follow
Merge OrientedPathFollow into PathFollow
2019-01-16 19:24:44 +01:00
Danilo Villa (Davi) e74a3add9c Rename OrientedPathFollow to PathFollowOriented 2019-01-16 14:32:18 -02:00
corrigentia e7844505b1 Docs: Language fixes in ARVR reference 2019-01-16 10:37:11 +01:00
Rémi Verschelde 72f501de13 GLES2: Fix typo in project setting
It used a different name than the equivalent GLES3 parameter.
2019-01-15 13:26:54 +01:00
Rémi Verschelde 02ffc59270 GLES2: Make Nvidia flicker workaround opt-in
It has a big impact on 2D and text rendering performance (cf. #24466)
so the solution seems worse than the bug it aims to work around.

It's now opt-in via "rendering/quality/2d/gles2_use_nvidia_rect_flicker_workaround"
for those who need it and have a simple enough game for the performance
drop not to be an issue.

Fixes #24466.
2019-01-14 19:02:07 +01:00
Poommetee Ketson 57b82873fb
Docs: fix arg name of toggled signal in BaseButton
arg was renamed in #15530 but the description wasn't updated
2019-01-11 09:51:39 +07:00
Rémi Verschelde 9eb9335608 doc: Sync classref with current source + AUTHORS edit 2019-01-10 14:34:29 +01:00
clayjohn a6722cf362 clarified and filled out particles material doc 2019-01-07 12:26:36 +01:00
Rémi Verschelde a15620c83e doc: Fix wrong references found by Sphinx and new makerst.py 2019-01-07 12:15:01 +01:00
Rémi Verschelde 26fddb77be doc: Fix wrong references found by new makerst.py
Thanks @PJB3005
2019-01-07 10:06:12 +01:00
Timo Schwarzer 5c71d43302
Add missing documentation for @GDScript 2019-01-06 14:35:40 +01:00
Rémi Verschelde 53516d7a9e
Merge pull request #24608 from PJB3005/18-12-26-control-docs
Improve documentation of Control.
2019-01-06 13:15:15 +01:00
Pieter-Jan Briers c93c279867 Improve documentation of Control. 2019-01-04 18:12:24 +01:00
corrigentia fe85e50006
Docs: Fix "equal to" and code markup in float.xml
Docs: Fix "be [equal to](https://www.thefreedictionary.com/equal%20to)" in float.xml. Attempt correction of code snippet markup.
2019-01-03 18:42:25 +02:00
Rémi Verschelde ac46862097
Merge pull request #24506 from JFonS/expose_gizmos
Expose the new gizmo plugin system to scripting
2018-12-30 15:42:30 +01:00
Michael Alexsander Silva Dias 4a91f94c13 Add undo-redo to the TileSet editor, and other improvements 2018-12-30 10:54:03 -02:00
Rémi Verschelde ee6f1fa3f8 doc: Fix references to setters and misc formatting 2018-12-29 00:17:09 +01:00
Rémi Verschelde 2e39e38c10 doc: Sync classref with current source
Fix various code formatting issues and argument names.
2018-12-27 11:10:18 +01:00
Rémi Verschelde 4caa4e1af5
Merge pull request #24616 from Anutrix/master
Added description to move_axis_lock members in Kinematic.xml
2018-12-27 10:04:24 +01:00
unknown 9f4689f844 Added description to move_axis_lock members in Kinematic.xml 2018-12-27 07:58:03 +05:30
Andrii Doroshenko (Xrayez) b8f1fe9ed8 Bind `is_valid_hex_number` string method to GDScript 2018-12-24 20:54:36 +02:00
JFonS 6b15b4f904 Expose the new gizmo plugin system to scripting 2018-12-21 23:56:39 +01:00
Rémi Verschelde 6cdcde7114 doc: Add missing commas after "If true/false" 2018-12-20 13:47:12 +01:00
volzhs 84d060c768 Added OS.get_system_time_msecs() 2018-12-20 18:50:50 +09:00
Rémi Verschelde 0a2f99684b
Merge pull request #24408 from creikey/master
Clarify what popup_centered actually does
2018-12-18 10:02:16 +01:00
Rémi Verschelde 1621270f26
Merge pull request #24432 from YeldhamDev/animationtree_editor_fixes
General fixes for the AnimationTree editor
2018-12-18 09:08:10 +01:00
Michael Alexsander Silva Dias b86b497cec General fixes for the AnimationTree editor 2018-12-17 21:03:58 -02:00
Mateus Felipe C. C. Pinto 6bb0439ce3
Change *_slot to *_port on get_connection_list 2018-12-17 21:00:39 -02:00
Rémi Verschelde 20379119c3
Merge pull request #24366 from BastiaanOlij/adjust_sky_orientation
Adding option to re-orient our sky
2018-12-16 22:56:43 +01:00
Rémi Verschelde 9df7ed59fb
Merge pull request #19501 from Zylann/custom_loaders
Added basic support for custom resource savers and loaders
2018-12-16 14:26:56 +01:00
Bastiaan Olij f3dd3c0830 Adding option to re-orient our sky 2018-12-15 19:41:34 +11:00
Marc Gilleron 065e2670af Added basic support for custom resource savers and loaders 2018-12-15 05:34:53 +00:00
Cameron Reikes 3697dc0fc1 Clarify what popup_centered actually does
As was discussed in issue #24309, the method description doesn't
always accurately describe resultant behavior and can be
confusing.
2018-12-14 19:14:51 -08:00
Rémi Verschelde 4629152d68 doc: Sync classref with current source 2018-12-15 01:39:02 +01:00
Juan Linietsky c2e165955f Updated documentation to visible property in CanvasItem, closes #20809 2018-12-14 11:36:53 -03:00
Rémi Verschelde e588c24168 doc: Fix formatting in code blocks 2018-12-14 09:37:19 +01:00
Rémi Verschelde fc2038e128
Merge pull request #24341 from YeldhamDev/buttongroup_expose_get_buttons
Expose ButtonGroup's "get_buttons()" to GDScript
2018-12-14 09:04:58 +01:00
Rémi Verschelde 29a527fb90
Merge pull request #23799 from marcelofg55/custom_ps
Add application/config/project_settings_override option to override project settings
2018-12-14 08:58:29 +01:00
Rémi Verschelde 4148eed943
Merge pull request #24324 from volzhs/access-mic
Request mic access only when is needed
2018-12-14 08:57:22 +01:00
Michael Alexsander Silva Dias c2fe5c0468 Expose ButtonGroup's "get_buttons()" to GDScript 2018-12-14 04:16:23 -02:00
volzhs 7d387dc63f Request mic access only when is needed 2018-12-14 06:40:13 +09:00
Marcelo Fernandez 8dad3811c5 Add application/config/project_settings_override option to override project settings 2018-12-13 18:23:51 -03:00
Davide Cristini a98baad18f Docs: Add mention to Object constructors in scripting languages
Fixes godotengine/godot-docs#1968.
2018-12-13 20:23:36 +01:00
Rémi Verschelde d030c17d5e doc: Sync classref with current source 2018-12-13 15:12:25 +01:00
Rémi Verschelde a1954e51e8
Merge pull request #24135 from Chaosus/rng
Added ranged integer generation function to RNG class
2018-12-12 14:07:47 +01:00
Rémi Verschelde ab1a80504e
Merge pull request #24267 from YeldhamDev/buttongroup_remove_panel_theme
Remove "panel" theme property from ButtonGroup
2018-12-12 13:59:17 +01:00
Rémi Verschelde 4fe5a1dbef
Merge pull request #24214 from marcelofg55/editor_audio_buses_fix
Fix EditorAudioBuses not updating when changing to a device with different channels
2018-12-12 13:55:21 +01:00
corrigentia d807b52c15
Update WorldEnvironment.xml 2018-12-12 13:32:26 +02:00
Marcelo Fernandez 792786b4b7 Fix EditorAudioBuses not updating when changing to a device with different channels 2018-12-11 19:54:52 -03:00
Rémi Verschelde 5ff403b3b0
Merge pull request #23361 from mrcdk/wav_loop_backward
Add backward looping support to AudioStreamSample (wav files)
2018-12-11 18:43:18 +01:00
Rémi Verschelde 4c41e29c8e
Merge pull request #23923 from bruvzg/ime_gdscript
Changes IME to make it possible to use it from gdscript/gdnative
2018-12-11 18:00:48 +01:00
Xavier Sellier e2c3bbabb0 Feature: Add SHA256 for PoolByteArray 2018-12-10 14:58:47 -05:00
Michael Alexsander Silva Dias bfab0fe3db Remove "panel" theme property from ButtonGroup 2018-12-10 17:28:56 -02:00
Ben Rog-Wilhelm 1180110b9e Implement AnimationPlayer call modes as per #23498. 2018-12-09 20:44:22 -08:00
Rémi Verschelde bf59b73250
Merge pull request #20609 from YeldhamDev/menu_hover_explicit
Make opening menus with the same parent on mouse focus explicit
2018-12-09 23:15:33 +01:00
Rémi Verschelde d303a7e6d7
Merge pull request #22680 from lupoDharkael/color-picker-presets
ColorPicker: extend access to presets from gds
2018-12-07 22:39:12 +01:00
Technocracy dfa5cbfdc3 Docs for push_error and push_warning functions
Added short documentation for push_error() and push_warning() godot script functions
2018-12-07 07:44:38 +01:00
Chaosus d376be2bf4 Added integer number generation function to RNG class 2018-12-06 14:49:52 +03:00
Jared 1d238c1835 Documented set_point_cloud() for ConvexPolygonShape2D 2018-12-06 07:01:27 +02:00
MrCdK 3f7ae10843 Fixed CanvasItem.draw_multimesh() binding. 2018-12-05 01:29:21 +01:00
Rémi Verschelde 8fda8769d1 doc: Sync classref with current source 2018-12-04 21:57:07 +01:00
Rémi Verschelde f30745bd85 Fixup to typo and indentation in 81c86e8 2018-11-26 11:21:06 +01:00
Juan Linietsky 81c86e8047 Improved bindings and added documentation for AnimationNode, closes #20720 2018-11-25 16:57:23 -03:00
bruvzg 4554c682e6
Changes IME input to use notification instead of callback, exposes IME methods to gdscript/gdnative. 2018-11-23 14:07:48 +02:00
Rémi Verschelde 412612abfc doc: Sync classref with current source 2018-11-23 01:06:24 +01:00
Michael Alexsander Silva Dias 2049efc1e3 General fixes for the new unified help search 2018-11-22 19:41:10 -02:00
Rémi Verschelde feee2b5842
Merge pull request #23731 from lupoDharkael/remove-button-tooltip
BaseButton: make input related information in the tooltip optional
2018-11-22 16:13:47 +01:00
Michael Alexsander Silva Dias da7d3c5a58 Make opening menus with the same parent on mouse focus explicit 2018-11-20 20:37:45 -02:00
Rémi Verschelde 7439e55812
Merge pull request #23645 from Calinou/add-dynamicfont-antialias-option
Add a property to control DynamicFont anti-aliasing
2018-11-20 15:02:29 +01:00
Rémi Verschelde 173b342ca7 Remove trailing whitespace
With `sed -i $(rg -l '[[:blank:]]*$' -g'!thirdparty') -e 's/[[:blank:]]*$//g'`
(+ manual revert of some thirdparty code under `platform/android`).
2018-11-20 11:15:02 +01:00
Rémi Verschelde 9b461af90c doc: Indentation fixups 2018-11-20 10:18:11 +01:00
Rémi Verschelde daa9092ed3 doc: Sync classref with current source 2018-11-20 09:34:45 +01:00
Rémi Verschelde 16a2c31e53
Merge pull request #23812 from YeldhamDev/clear_history_version_optional
Add argument to UndoRedo's "clear_history()" to not increase the version
2018-11-20 08:49:17 +01:00
Michael Alexsander Silva Dias 75d5b1be9a Fill info for translation related docs 2018-11-20 03:12:37 -02:00
lupoDharkael d2b890ede5 BaseButton: add shortcut_in_tooltip
This flag disables the input related information in the tooltip.
It is exposed as a member variable in gdscript.
2018-11-19 23:48:05 +01:00
Rémi Verschelde 35fbbeb99b
Merge pull request #20627 from malcolmhoward/core-dictionary-get-key
#20488 core dictionary get key
2018-11-19 21:11:55 +01:00
m bf1867aaab Added Python-like .get() method to Dictionary in GDScript #20488
Added .get() method to Dictionary class in GDScript to return the value if the key exists, or return Null if the key does not exist.
2018-11-19 14:03:13 -05:00
Michael Alexsander Silva Dias 6ba94d5ca0 Add argument to UndoRedo's "clear_history()" to not increase the version 2018-11-18 19:46:35 -02:00
Juan Linietsky 35b421b695 Document use of spaces in ConfigFile 2018-11-18 10:10:50 -03:00
Davide Baldo b98263013a Fixed the default value for Input.action_press() from commit 8c45282 2018-11-17 20:45:24 +00:00
Rémi Verschelde 5d00407388
Merge pull request #23685 from Kanabenki/add-store-csv-line
Add store_csv_line method for File
2018-11-16 15:21:57 +01:00
Juan Linietsky 256bbd3561 Corrected some points discussed in #17491 2018-11-16 10:07:26 -03:00
Kanabenki 48166a9f3c Add store_csv_line method for File 2018-11-16 11:09:05 +01:00
Thomas ten Cate 922f2d613f Fix return value of get_total_character_count
Also document that it only counts visible characters.

Fixes #23720
2018-11-15 12:34:08 +01:00
Rémi Verschelde 072aaf98e8 doc: Sync classref with current source 2018-11-13 11:06:50 +01:00
Chaosus f8151a9e50 Implement random number generator
Co-authored-by: Zirak <zirakertan@gmail.com>
2018-11-13 10:50:07 +03:00
Rémi Verschelde 2815e708a0
Merge pull request #23090 from DavidSichma/inconsistent-kinematic
Consistency in KinematicBody
2018-11-12 20:30:38 +01:00
Hugo Locurcio fd89464d45
Add a property to control DynamicFont anti-aliasing
- Editor font anti-aliasing can now be disabled in the Editor Settings.
- DynamicFonts used in projects can now have their anti-aliasing
  disabled in their DynamicFontData child. Changes will be visible
  upon reloading the scene in the editor.
2018-11-10 22:07:32 +01:00
Rémi Verschelde 2c0a2fbda3
Merge pull request #23633 from Naryosha/docs-sync
doc: Sync classref with current source
2018-11-10 21:51:18 +01:00
Poommetee Ketson 0babb60c74 doc: Sync classref with current source 2018-11-10 20:21:34 +07:00
Davide Baldo 1b0c7515ff Allow to specify a custom strength when calling Input.action_press(), this allows virtual axis, mainly for mobile. 2018-11-10 10:25:59 +00:00
Marcelo Fernandez 4de0cbba15 Expose OS::move_window_to_foreground 2018-11-07 11:51:15 -03:00
Rémi Verschelde 5f8af252e8 doc: Use HTTPS for docs.godotengine.org and point to latest branch
Fixes #23509.
2018-11-05 08:46:27 +01:00
Rémi Verschelde a282e67b24
Merge pull request #23422 from santouits/docs-expression
Docs: Expression class docs
2018-11-05 08:11:31 +01:00
Gilles Roudière 7438093562
Merge pull request #23512 from MrVallentin/typos
Fixed typos
2018-11-04 23:26:02 +01:00
MrVallentin 693ee5dd56 Fixed typos 2018-11-04 22:15:11 +01:00
santouits 636ebdf819 Docs: Expression class docs 2018-11-03 23:36:35 +02:00
Jared f115f00ec6 Allow plugin scene change signal to report null for empty scenes. 2018-11-03 00:11:02 +02:00
Rémi Verschelde b573bf8547
Merge pull request #23411 from RandomShaper/fix-same-layer-not-deterministic
Fix canvas stacking not deterministic on same layer
2018-11-01 19:31:09 +01:00
Rémi Verschelde 200c2e7451
Merge pull request #23294 from gcardozo123/issue-23235-get-collision-exceptions
Add method get_collision_exceptions to PhysicsBody2D
2018-11-01 10:57:28 +01:00
Rémi Verschelde 48a8ac506e
Merge pull request #22963 from AlexHolly/doc-richtextlabel
Doc RichTextLabel push strikethrough and align
2018-11-01 10:47:08 +01:00
Guilherme Recchi Cardozo 3fb2069d39 Add method get_collision_exceptions
Adding this method to PhysicsBody, PhysicsBody2D and
SoftBody. It returns a list of nodes included in
collision exceptions.

Fixes #23235, cheers!
2018-11-01 06:41:34 -03:00
Rémi Verschelde 22b7489ab1 doc: Fix invalid [enum] uses 2018-10-31 13:01:54 +01:00
Pedro J. Estébanez cf8976de41 Fix canvas stacking not deterministic on same layer
Fixes #22687.
2018-10-30 21:53:00 +01:00
MrCdK b2bfcb53d6 Add backward looping support to AudioStreamSample (wav files) 2018-10-28 19:37:14 +01:00
Alexander Holland 1f271e4be6 Doc RichTextLabel push strikethrough and align 2018-10-25 18:51:31 +02:00
Rémi Verschelde 7a42df3626 doc: Sync with current source 2018-10-25 15:14:47 +02:00
Max Hilbrunner 4eb9099df0
Merge pull request #23199 from Ashafix/packedScene
[DOCS] more detailed example for usage of PackedScene
2018-10-25 13:39:24 +02:00
Rémi Verschelde 11be39f3ce
Merge pull request #23221 from pgruenbacher/lookahead_docs
added docs for lookeahead pathfollow2d.xml
2018-10-25 10:58:01 +02:00
M. Huri b46ba24e3b Repaired mistyped of 'its' on several files. 2018-10-25 07:19:21 +07:00
paul gruenbacher 1c73443915 added docs for lookeahead
Fix indenting

lookahead clarification

fix ahead
2018-10-24 17:17:54 -04:00
Ashafix 725bec7735 more detailed example for usage of PackedScene 2018-10-24 16:01:50 +01:00
Rémi Verschelde d42850f62e
Merge pull request #23201 from Ashafix/VectorSlicing
[DOCS] Added section that coordinates can be accessed via indexes
2018-10-24 16:32:49 +02:00
Ashafix bbfa37a29c Added section that coordinates can be accessed via indexes 2018-10-24 15:22:44 +01:00
M. Huri 325ecd1c2b [Docs] Repaired some words on ProjectSettings 2018-10-24 20:56:06 +07:00
lupoDharkael e19520e8fe ColorPicker: extend access to presets from gds 2018-10-24 01:07:33 +02:00
Max Hilbrunner 72db3000a5
Merge pull request #23200 from santouits/navpoldocs
NavigationPolygon descriptions of the class and methods
2018-10-23 23:38:33 +02:00
Max Hilbrunner c487cce6d0
Merge pull request #23206 from mhilbrunner/docs-streampeertcp
[DOCS] StreamPeerTCP
2018-10-21 22:28:58 +02:00
Max Hilbrunner 1df0900d8e
[DOCS] StreamPeerTCP 2018-10-21 22:28:21 +02:00
Max Hilbrunner 1511a66a98
[DOCS] YSort 2018-10-21 22:19:46 +02:00
santouits 1c14b01422 NavigationPolygon descriptions of the class and methods 2018-10-21 20:38:57 +03:00
Alex e3d7ac17e0
fix doc markdown 2018-10-18 11:48:11 -04:00
David Sichma 6ec4da2e3b Fix inconsistency in KinematicBody
- moved new infinite_inertia argument of move_and_slide and
move_and_slide_with_snap in KinematicBody and KinematicBody2D to the
end if not already there. This makes the order of arguments consistent
and should keep projects from 3.0 compatible as this argument did not
exist in 3.0. Docs updated accordingly.
- renamed max_bounces to max_slides for consistency. Docs updated
accordingly.
- the argument infinite_inertia in test_move is now optional, as it is
in every other movement related method. This closes #22829.
2018-10-17 17:22:14 +02:00
Rémi Verschelde 8b42890217
Merge pull request #23009 from AlexHolly/doc-tabcontainer-rearrange
Doc Tabcontainer rearrange tabs
2018-10-16 14:35:28 +02:00
Alexander Holland 44aa312881 Doc Tabcontainer rearrange tabs 2018-10-15 15:05:46 +02:00
Alexander Holland 3a875d3200 Doc Tabs 2018-10-15 15:01:36 +02:00
Max Hilbrunner b95f0e61e0
Merge pull request #22942 from AlexHolly/doc-string-filedialog
Filled missing Doc for String and FileDialog
2018-10-14 19:37:32 +02:00
Max Hilbrunner c106c88da8
Merge pull request #22986 from AlexHolly/doc-lineedit-clear-button
Doc LineEdit MenuRedo and clear_button_enabled
2018-10-14 19:32:39 +02:00
Max Hilbrunner f1d4167030
Merge pull request #22978 from CakHuri/fix-get_button_count-link
[Docs] Fixed 'get_button_count's link and a typo related to 'button'.
2018-10-14 19:31:31 +02:00
Max Hilbrunner 73e22a7cee
Merge pull request #22924 from clayjohn/doc_MeshDataTool
[DOCS] Added descriptions to MeshDataTool classref
2018-10-14 19:26:39 +02:00
Alexander Holland c6dbcb1474 Doc LineEdit MenuRedo and clear_button_enabled 2018-10-13 17:41:02 +02:00
M. Huri 967831d9a0 [Docs] Fixed 'get_button_count's link and a typo related to 'button'. 2018-10-13 17:34:57 +07:00
M. Huri 32ec2e3b2c Fixed a typo, sahpe to shape. 2018-10-13 13:20:45 +07:00
Alexander Holland e4b2a20cd6 Filled missing Doc for String and FileDialog 2018-10-12 04:46:24 +02:00
clayjohn 596c36a9ac added descriptions to MeshDataTool doc 2018-10-11 09:00:37 -07:00
clayjohn 84e82a387f update and expand surfacetool doc 2018-10-08 21:34:36 -07:00
Rémi Verschelde b17e71b6e5
Merge pull request #22808 from KellyThomas/vector-one
Add ONE constants to Vector2 and Vector3
2018-10-07 18:57:27 +02:00
Kelly Thomas b150ceb62c Update class documentation xml 2018-10-07 21:57:26 +08:00
Kelly Thomas 215db9ff71 add ONE constants to Vector2 and Vector3 2018-10-07 21:33:18 +08:00
Rémi Verschelde cff89fc4e4
Merge pull request #22678 from Dragoncraft89/set_pause
Add Behaviour of SceneTree pausing to the doc
2018-10-07 11:44:07 +02:00
Max Hilbrunner f28b032490
Merge pull request #22818 from cbscribe/kcc_doc_spatialmat
[DOCS] SpatialMaterial descriptions
2018-10-07 03:20:22 +02:00
Chris Bradfield 5e42e45c04 [DOCS] SpatialMaterial descriptions 2018-10-06 17:39:24 -07:00
Rémi Verschelde 3d91af282e
Merge pull request #22773 from KellyThomas/docs-links
[Docs] Fix some broken links
2018-10-06 12:04:08 +02:00
Kelly Thomas b1ab7b4acf [Docs] Fix some broken links 2018-10-06 04:20:16 +08:00
Guilherme Felipe 5016ef6fe0 [Docs] Add doc for Input::get_action_strength 2018-10-05 09:54:00 -03:00
Nathan Lovato 86a138f154 [DOC] Complete the TextureProgress reference
Added 6 missing entries, clarified one definition
2018-10-04 10:38:18 +09:00
Rémi Verschelde caa141a1ac
Merge pull request #22659 from YeldhamDev/animation_doc_example
Add example to Animation doc
2018-10-03 20:35:09 +02:00
Rémi Verschelde 1aa1398012
Merge pull request #22671 from Dragoncraft89/master
ItemList signals additional documentation
2018-10-03 18:20:23 +02:00
Rémi Verschelde 75fceb37f8
Merge pull request #22674 from Dragoncraft89/find_node
Document find_node()'s owner argument behaviour
2018-10-03 18:19:58 +02:00
Michael Alexsander Silva Dias a02f02b9ed Add example to Animation doc 2018-10-03 13:17:49 -03:00
florian c14e034f06 Document find_node()'s owner argument behaviour 2018-10-03 18:16:27 +02:00
florian 65d182a939 ItemList signals additional documentation
Signals:
* item_selected
* item_rmb_select
2018-10-03 18:13:59 +02:00
florian 353af122b8 Add Behaviour of SceneTree pausing to the doc 2018-10-03 15:29:25 +02:00
Rémi Verschelde d952126caf Fix warnings in Android platform
Fixes the following Clang 7 warnings:
```
platform/android/os_android.h:240:16: warning: 'OS_Android::native_video_play' hides overloaded virtual function [-Woverloaded-virtual]
platform/android/os_android.h:241:15: warning: 'OS_Android::native_video_is_playing' hides overloaded virtual function [-Woverloaded-virtual]

platform/android/audio_driver_opensl.cpp:104:3: warning: suggest braces around initialization of subobject [-Wmissing-braces]

platform/android/audio_driver_opensl.cpp:129:10: warning: unused variable 'numOutputs' [-Wunused-variable]
platform/android/audio_driver_opensl.cpp:130:11: warning: unused variable 'deviceID' [-Wunused-variable]
platform/android/java_glue.cpp:795:10: warning: unused variable 'clsio' [-Wunused-variable]
platform/android/java_glue.cpp:890:12: warning: unused variable 'gob' [-Wunused-variable]
platform/android/java_glue.cpp:592:13: warning: unused variable 'resized' [-Wunused-variable]
platform/android/java_glue.cpp:593:13: warning: unused variable 'resized_reload' [-Wunused-variable]

modules/mobile_vr/mobile_vr_interface.cpp:401:8: warning: unused variable 'aspect_ratio' [-Wunused-variable]

drivers/unix/dir_access_unix.cpp:394:2: warning: THIS IS BROKEN [-W#warnings]
```
2018-10-03 15:17:00 +02:00
Rémi Verschelde 9941c5a132
Merge pull request #22651 from cbscribe/kcc_docs_color_rigidbody
[DOCS] Classref updates: Color, RigidBody*
2018-10-03 08:19:38 +02:00
Chris Bradfield 7bc11505b1 [DOCS] Classref updates: Color, RigidBody* 2018-10-02 15:47:10 -07:00
Michael Alexsander Silva Dias 07e0f796af Add note in ParallaxLayer doc about ignoring position/scale changes after entering the scene 2018-10-02 17:48:01 -03:00
florian 612193b77f Add critical info to TreeItem.set_custom_draw documentation
Indicates that the method needs 2 arguments to be called
2018-10-02 19:42:58 +02:00
Rémi Verschelde 88a14949dd
Merge pull request #22612 from Dragoncraft89/master
Improve doc of ProjectSettings
2018-10-02 13:49:59 +02:00
florian 73429cf9f5 Improve doc of ProjectSettings
Documentation added for:
* bool load_resource_pack(String)
* bool property_can_revert(String)
* Variant property_get_revert(String)
* Error save()
* Error save_custom(String)
2018-10-02 11:52:37 +02:00
Rémi Verschelde 876456754d
Merge pull request #21421 from YeldhamDev/mult_view_changes
Small improvements to the Spatial Editor's multiple viewport mode
2018-10-02 11:22:49 +02:00
Rémi Verschelde a8a12daed5
Merge pull request #22355 from LikeLakers2/docs-tabs
[Docs] Remove double-spaces from descriptions, plus a couple other tiny fixes
2018-10-02 09:28:13 +02:00
Rémi Verschelde dd1e8cd774
Merge pull request #22601 from cbscribe/kcc_class_docs
[DOCS] Update VisibilityEnabler* and TileSet doc
2018-10-02 08:39:57 +02:00
Chris Bradfield 49549ce93c [DOCS] Update VisibilityEnabler* and TileSet doc 2018-10-01 15:20:18 -07:00
aBARICHELLO 6e0de76746 Add Input buttons and axes missing descriptions 2018-10-01 18:57:19 -03:00
Max Hilbrunner 84b6394a4d
[DOCS] NetworkedMultiplayerPeer: TransferMode(s) 2018-09-30 16:45:48 +02:00
FlamyAT da296ce30f
Fixed casting result in float.xml
The float-string parsing result in the documentation was inaccurate. 1e-3 is written as 0.001 when decimal.
2018-09-29 07:45:27 +02:00
Kelly Thomas 7759155ce4 [DOCS] ButtonList - extra mouse buttons 2018-09-29 00:37:25 +08:00
Rémi Verschelde f87fb2c795
Merge pull request #22413 from lupoDharkael/array-mesh-docs
Add code example to ArrayMesh class docs
2018-09-28 10:36:36 +02:00
Rémi Verschelde c7e646c30a
Merge pull request #22447 from akien-mga/fix-warnings-Wswitch
Fix warnings about unhandled enum value in switch [-Wswitch]
2018-09-28 09:47:29 +02:00
Kelly Thomas 7ecad927f3 [DOCS] InputEventMouseButton: correct description for doubleclick property 2018-09-28 01:46:49 +08:00
Rémi Verschelde 7b081a7fc8 Fix warnings about unhandled enum value in switch [-Wswitch]
Fixes GCC 5 warnings of the form:

core/io/http_client.cpp:288:9: warning: enumeration value 'STATUS_SSL_HANDSHAKE_ERROR' not handled in switch [-Wswitch]
core/io/marshalls.cpp:806:9: warning: enumeration value 'AABB' not handled in switch [-Wswitch]

Those can be trivial cases where adding a default fallback is the solution,
or more complex issues/hidden bugs where missed values are actually meant
to be handled.
2018-09-27 18:34:30 +02:00
Rémi Verschelde 9108b5fba5 doc: Fix OS.execute example (cf. #22412) 2018-09-27 09:34:08 +02:00
lupoDharkael 9b85866c07 Add code example to ArrayMesh class docs 2018-09-26 18:42:16 +02:00
Damien Picard 5e8e216ee0 Doc: fix example in Array sort_custom() 2018-09-25 11:46:45 +02:00
LikeLakers2 eaac1e3b81 [Docs] Remove double-spaces from descriptions, as well a couple other small fixes 2018-09-23 16:13:30 -04:00
homer666 194f476095 [DOCS] PhysicsDirectSpaceState updates 2018-09-23 09:31:37 +10:00
Max Hilbrunner d878c828b5
Merge pull request #22115 from akerudesu/find-parent
Added find_parent method to node class
2018-09-22 17:15:38 +02:00
Fabio Alessandrelli b9707ce08f StreamPeer get[_utf8]_string with negative length.
If the "bytes" parameter of get_string and get_utf8_string is negative,
the length will be read from the stream instead.
The bytes parameter has now a default (-1), allowing to use them
directly as reverses of put_string and put_utf8_string .
put_string was not implemented, so I implemented it to allow sending
ASCII strings (which are much smaller than UTF8 ones).
2018-09-22 13:35:41 +02:00
Rémi Verschelde ef7b384861 doc: Misc formatting fixes 2018-09-21 15:34:11 +02:00
Rémi Verschelde eaef2cc6b5
Merge pull request #22032 from Windfisch/docfix
Add documentation details about Image formats and color space conversion
2018-09-21 15:21:24 +02:00
Max Hilbrunner 0279985a70
Merge pull request #22218 from char0xff/doc_editorpluginsinterface
Improve EditorPlugin.xml and EditorInterface.xml
2018-09-21 14:58:27 +02:00
Rémi Verschelde 83758a9004 doc: Sync classref with current source 2018-09-21 09:33:05 +02:00
Rémi Verschelde 69ee33896a
Merge pull request #21426 from groud/add_files_to_tree_view
Add files to tree view
2018-09-20 18:32:13 +02:00
char0xff a0efe25c9e Improve EditorPlugin.xml and EditorInterface.xml 2018-09-18 16:38:19 +02:00
groud 76b2ae8dc6 Fixes favorites not updating and rename favorite_dirs to favorites 2018-09-18 14:02:59 +02:00
Rémi Verschelde ebd14a778d
Merge pull request #22113 from char0xff/editor_interface
Update EditorInterface.xml
2018-09-17 13:49:07 +02:00
Rémi Verschelde 7ffeabf6bb
Merge pull request #22119 from char0xff/doc_config
Fix mistake in ConfigFile.xml
2018-09-17 13:48:32 +02:00
Rémi Verschelde 341e18a48e
Merge pull request #22162 from cbscribe/kcc_classref
[DOCS] Classref additions and consistency fixes
2018-09-17 11:50:23 +02:00
Jared d286e98fd1 Small documentation clarification added to CanvasItem. 2018-09-16 21:44:37 +03:00
Chris Bradfield ec5cc708ce [DOCS] Classref additions and consistency fixes 2018-09-16 10:52:21 -07:00
char0xff 77ff6de27e Fix mistake in ConfigFile.xml 2018-09-15 21:06:32 +02:00
char0xff 0c10d3fc16 Update EditorInterface.xml 2018-09-15 18:25:48 +02:00
Unknown 0fdbf6b2ef Added find_parent method to node class 2018-09-15 18:22:29 +02:00
Rémi Verschelde 82e69f38ee
Merge pull request #21973 from guilhermefelipecgs/fix_default_cursor_shape
Some fixes to mouse's cursor and shape
2018-09-15 11:56:45 +02:00
Rémi Verschelde 4547e22393 doc: Sync classref with current source 2018-09-15 03:13:47 +02:00
Rémi Verschelde 82ff99c180
Merge pull request #22087 from Faless/master_of_puppets
Deprecate slave keyword in favor of puppet.
2018-09-15 02:29:52 +02:00
Fabio Alessandrelli 1e9b46d687 Clearly deprecate sync too in favor of remotesync.
NOTE: This changes the RPC_MODE_* enum values.
Games should be re-exported. GDNative rebuilt.
2018-09-15 00:06:03 +02:00
Fabio Alessandrelli d6b31daec6 Rename slave keyword to puppet
The slave keyword will still be available as deprecated in 3.1 but will
be dropped from future releases.
2018-09-15 00:06:03 +02:00
Michael Alexsander Silva Dias 585ad5c8ea Expose "get_modal_stack_top()" to GDScript 2018-09-14 16:35:52 -03:00
Rémi Verschelde ebc07ad5a2 doc: Mention get_node in Node.get_child documentation
See #22052.
2018-09-14 11:11:38 +02:00
Rémi Verschelde cd0b82fd56 Mark AnimatedTexture frame_* properties as internal
This way they no longer appear in the documentation, and the related
setters and getters do.
2018-09-13 22:54:35 +02:00
Guilherme Felipe 04aef23585 Fix set_custom_mouse_cursor changing to incorrect cursor shape
[Docs] Add class ref for Input::set_default_cursor_shape
2018-09-13 15:13:57 -03:00
Max Hilbrunner 2b779cd5bb
[DOCS] Project Settings: Default clear color 2018-09-13 17:21:23 +02:00
Florian Jung e37f408e70 Add documentation details about Image formats and color space conversion 2018-09-13 16:38:50 +02:00
Rémi Verschelde 1a16dabfb5
Merge pull request #21982 from luzpaz/misc-typos
Misc. typos
2018-09-13 10:59:00 +02:00
luz.paz 08bde5b2de Misc. typos
Found via `codespell -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"`
2018-09-12 21:39:17 -04:00
Rémi Verschelde f6481d1694
Revert "Drop deprecated compatibility methods from AnimatedSprite" 2018-09-13 02:32:51 +02:00
Rémi Verschelde ead2c2eef2
Merge pull request #21705 from KellyThomas/tree-create-item
Change return value of Tree.create_item() from Object to TreeItem
2018-09-12 10:57:50 +02:00
Rémi Verschelde 03f6e36d71
Merge pull request #21988 from KellyThomas/array-invert-2
Standardize documentation for the pool arrays' invert methods
2018-09-12 10:42:32 +02:00
Rémi Verschelde 158704fcaa
Merge pull request #21780 from akien-mga/animatedsprite-deprecated
Drop deprecated compatibility methods from AnimatedSprite
2018-09-12 10:38:37 +02:00
Kelly Thomas 3e0ab0a2f2 Standardize documentation for the pool arrays' invert methods 2018-09-12 06:33:11 +08:00
Rémi Verschelde c320d9394d doc: Sync classref with current source 2018-09-11 00:18:21 +02:00
Rémi Verschelde db26c1205c
Merge pull request #21937 from romlok/remotetransform
Clarify which direction RemoteTransform[2D] work
2018-09-10 19:10:44 +02:00
Rémi Verschelde 584f1ab0c5
Merge pull request #21842 from merumelu/curve-point-count
Bind Curve::get_point_count
2018-09-10 16:49:09 +02:00
Mel Collins 12448e659a Clarify which direction RemoteTransform[2D] work 2018-09-10 15:54:32 +02:00
VirtualBox cfb54df986 Fix mistake in Array.xml 2018-09-10 13:42:45 +02:00
Carl Scarlett 91aa940b42 added clarification about Input.get_accelerometer only working when project is exported 2018-09-10 17:20:17 +08:00
Rémi Verschelde 2f6f920884 Drop deprecated compatibility methods from AnimatedSprite
They were deprecated in 2.1, but never properly identified as such
and thus never removed.

Fixes #21765.
2018-09-09 15:25:49 +02:00
merumelu 334f042513 Bind Curve::get_point_count 2018-09-07 20:07:44 +02:00
Guilherme Felipe e5470cfa70 Fix custom cursor hotspot
Cursor hotspot must be inside image on Linux. Adding validation for all
platforms for consistency.
2018-09-03 09:57:07 -03:00
Kelly Thomas 3dc0d17c6f Change return value of Tree.create_item() from Object to TreeItem 2018-09-03 03:33:52 +08:00
Rémi Verschelde 737c90963f
Merge pull request #21636 from akien-mga/docdata-variant
DocData: Fix return type listed as "var" instead of "Variant"
2018-09-01 23:40:11 +02:00
Rémi Verschelde e60408b0e9
Merge pull request #21670 from cbscribe/kcc_class_edits
[DOCS] Classref additions and corrections
2018-09-01 22:55:12 +02:00
Chris Bradfield c049c8fbb9 [DOCS] Classref additions and corrections 2018-09-01 11:07:51 -07:00
Kelly Thomas 1dc8e7c05f Improve ClassDB information for some some signal parameters 2018-09-01 18:05:51 +08:00
Rémi Verschelde f92b87e5f8 DocData: Fix return type listed as "var" instead of "Variant" 2018-08-31 22:41:14 +02:00
Kelly Thomas 29f2571662 update class docs 2018-08-31 22:35:15 +02:00
Rémi Verschelde 449fcc5a72 RayCast2D: Fix reporting old collider after collision ended
It now behaves the same as RayCast (3D).
Fixed documentation accordingly and documented new configuration options.

Supersedes and closes #20567.
2018-08-30 16:28:48 +02:00
Rémi Verschelde 9a5f362494
Merge pull request #21585 from TGRCdev/rigidbody_docs
Documented some RigidBody and PhysicsDirectBodyState methods
2018-08-30 08:05:42 +02:00
Tiger C 74aa104607 Added documentation for some RigidBody methods, and copied the descriptions to matching PhysicsDirectBodyState methods. 2018-08-29 18:44:24 -04:00
Rémi Verschelde 5267099a87 doc: Sync classref with current source 2018-08-29 22:25:11 +02:00
Bastiaan Olij 6837d695d6 Moved documentation for methods made accessible from super class for Mesh 2018-08-29 21:02:48 +10:00
Max Hilbrunner 6f9416b2b6
Merge pull request #21454 from char0xff/doc
Update UndoRedo.xml
2018-08-28 17:09:40 +02:00
Max Hilbrunner e59dc62562
Merge pull request #21444 from romlok/input-propagation
Clarify direction of input event propagation
2018-08-28 17:09:02 +02:00
Rémi Verschelde 6671096dd7
Merge pull request #21514 from cbscribe/kcc_docs_fixes2
[DOCS] Classref corrections and clarifications
2018-08-28 08:13:13 +02:00
Chris Bradfield 285234e8d9 [DOCS] Corrections and clarifications 2018-08-27 18:56:43 -07:00
VirtualBox 57f3e89f70 Update UndoRedo.xml 2018-08-26 21:11:17 +02:00
Hein-Pieter van Braam 08f452d1a9 Fall back to GLES2 if GLES3 is not working
This adds a static is_viable() method to all rasterizers which has to be
called before initializing the rasterizer. This allows us to check what
rasterizer to use in OS::initialize together with the GL context
initialization.

This commit also adds a new project setting
"rendering/quality/driver/driver_fallback" which allows the creator of a
project to specify whether or not fallback to GLES2 is allowed. This
setting is ignored for the editor so the editor will always open even if
the project itself cannot run. This will hopefully reduce confusion for
users downloading projects from the internet.

We also no longer crash when GLES3 is not functioning on a platform.

This fixes #15324
2018-08-26 16:40:46 +02:00
Mel Collins 2d0a55c86c Clarify direction of input event propagation 2018-08-26 15:14:55 +02:00
Michael Alexsander Silva Dias 7d13f6ad30 Small improvements to the Spatial Editor's multiple viewport mode 2018-08-25 17:43:27 -03:00
Rémi Verschelde 67b0d3c2dc Particles: Allow speed_scale at 0 in property hint, equivalent to pause
Supersedes and closes #21193.
2018-08-24 18:11:35 +02:00
Rémi Verschelde 4ea3e4f551 doc: Sync classref with current source 2018-08-21 00:35:46 +02:00
Rémi Verschelde 9c00d1aaa8
Merge pull request #21176 from cbscribe/kcc_doc_updates
[DOCS] Many class ref updates
2018-08-19 09:37:45 +02:00
Chris Bradfield 2a0991dde6 [DOCS] Many class ref updates 2018-08-18 21:35:56 -07:00
Rémi Verschelde 487073d4c0
Merge pull request #21130 from cbscribe/kcc_class_updates
[DOCS] Updates to assorted class descriptions.
2018-08-18 15:01:36 +02:00
Chris Bradfield 23b7edb214 [DOCS] Updates to assorted class descriptions. 2018-08-17 14:55:19 -07:00
Rémi Verschelde 099f74584a Bind ItemList's item_custom_fg_color methods
Fixes #21086.
2018-08-17 13:46:33 +02:00
Thomas Herzog 037f4638ab add project method to Vector2/3 2018-08-16 12:52:38 +02:00
Rémi Verschelde 155fb45ca2 Doc: Clarify usage of dialog_hide_on_ok and caveat for FileDialog
Fixes #20817.
2018-08-15 20:08:18 +02:00
Rémi Verschelde d6058b967d
Merge pull request #20906 from Chaosus/rrect_fix
Fix ReferenceRect border
2018-08-14 23:31:48 +02:00
Rémi Verschelde c0137db762
Merge pull request #20665 from SaracenOne/animation_tree_control
Add method to manually advance AnimationTree and manual process mode.
2018-08-14 15:54:20 +02:00
Rémi Verschelde 9f8e2d5c5b
Merge pull request #20773 from Noshyaar/tree
[DOCS] complete Tree drag and drop related methods
2018-08-14 10:02:02 +02:00
Rémi Verschelde 82b092decc
Merge pull request #20932 from clayjohn/doc_backbuffercopy
[Doc] Removed reference to texscreen in BackBufferCopy docs
2018-08-14 09:31:43 +02:00
clayjohn 333dfd562b removed reference to texscreen 2018-08-13 21:34:56 -07:00
Rémi Verschelde 369e54603e
Merge pull request #20918 from Fluffel/document_tween_branch
[DOCS] get_indexed, tween
2018-08-13 21:04:58 +02:00
Rémi Verschelde fe74e996e4
Merge pull request #20554 from YeldhamDev/cursor_doc_linux
Small doc formating changes and Linux cursor theme note
2018-08-13 07:49:44 +02:00
Fluffel a164d593c0 [DOCS] get_indexed, tween 2018-08-11 08:48:37 -05:00
Chaosus aaf62fcecc Fix ReferenceRect border 2018-08-11 10:37:03 +03:00
Juan Linietsky c76f444c4e
Merge pull request #14704 from poke1024/colorconstants
Allow some non-integer built-in constants in gdscript
2018-08-10 12:57:20 -03:00
Poommetee Ketson 5ed0861e81 [DOCS] SceneTree stretching constants 2018-08-07 10:17:55 +07:00
Poommetee Ketson 6536834d42 [DOCS] complete Tree.get_drop_section_at_position and Tree.drop_mode_flags 2018-08-07 05:08:50 +07:00
Max Hilbrunner 464d59935d
Merge pull request #20645 from Ertain/master
Added and modified AudioStream descriptions
2018-08-05 13:09:41 +02:00
Michael Alexsander Silva Dias 79ab43299a Small doc formating changes and Linux cursor theme note 2018-08-05 04:07:04 -03:00
PJB3005 338217c30b Improve TileMap.get_used_cells docs. 2018-08-03 20:38:31 +02:00
Saracen c55e269bfa Add method to manually advance AnimationTree and manual process mode. 2018-08-02 08:29:51 +01:00
Jason Anderson 512ae49f7d Added description and measurement 2018-07-31 14:20:27 -05:00
Bernhard Liebl ba974b8d1e Allow some non-integer built-in constants in gdscript 2018-07-31 17:56:48 +02:00
Jason Anderson 17eb26a83a Added description 2018-07-30 13:56:09 -05:00
Bastiaan Olij d41a4089c6 Added a method to find the index for a surface with a given name 2018-07-28 19:14:41 +10:00
Rémi Verschelde ef93fec789
Merge pull request #15643 from organicpencil/bullet_contact_impulse
Expose PhysicsDirectBodyState.get_contact_impulse
2018-07-26 15:36:37 +02:00
Rémi Verschelde 391e46830f doc: Sync classref with current source
Fix various missing arguments in bindings.
2018-07-26 11:56:21 +02:00
Aaron Franke 55d976467d Expose 64-bit Color methods to GDScript and fix/update Color XML doc 2018-07-25 15:35:29 -05:00
Rémi Verschelde 4bf9031e52
Merge pull request #20278 from Noshyaar/0
Fix example code for EditorImportPlugin
2018-07-24 17:12:42 +02:00
Noshyaar 817f315eae Fix example code for EditorImportPlugin 2018-07-24 20:24:07 +07:00
Juan Linietsky b66580927e
Merge pull request #19313 from RandomShaper/improve-image
Image trilinear scaling + Optimization
2018-07-23 16:21:45 -03:00
Pedro J. Estébanez 8c05c2830c Add trilinear filtering to image scaling 2018-07-23 21:08:10 +02:00
Pieter-Jan Briers b2c797c584 Defer TileMap::update_dirty_quadrants once again.
This fixes #20323.

#11077 is now technically re-broken,
but you can now call update_dirty_quadrants as workaround.
2018-07-22 15:26:14 +02:00
Juan Linietsky 6c09cdd136
Merge pull request #20157 from GodotExplorer/image-load-webp
Add webp buffer loader for Image
2018-07-20 12:00:21 -03:00
Max Hilbrunner b64bf118f1
Merge pull request #19087 from danvalho/master
SpriteFrames: expose method to get array containing animation names
2018-07-17 14:54:06 +02:00
Max Hilbrunner 1f1b45c7ec
Merge pull request #20191 from jvdnbus/line2d-stretch
Line2D texture stretch mode
2018-07-17 12:12:29 +02:00
Rémi Verschelde adb16be6b9 Doc: Add example for array indexing
Supersedes and closes #20180.
2018-07-17 11:47:27 +02:00
geequlim c5efe5d625 Add webp buffer loader for Image
Cleanup the code memory load related code for Image
Fix jpeg buff load function always returns OK event failed
2018-07-17 12:03:45 +08:00
Jorn Van denbussche d7aa3e33c8 Line2D texture stretch mode
Prototype for stretching the texture across the whole line.
Fixed end cap tile mode.
2018-07-16 23:16:58 +02:00
Max Hilbrunner cc57b62ab3
Merge pull request #20068 from Xrayez/submenu-popup-delay
Add ability to set submenu's popup delay time on mouse hovering
2018-07-12 05:27:49 +02:00
Max Hilbrunner 118d4f3115
Merge pull request #19540 from muiroc/cylinder
Cylinder resource and collision shape (bullet only)
2018-07-12 05:09:37 +02:00
Max Hilbrunner 41ff975b8c
Merge pull request #20014 from Chaosus/scrollable
Added scrollable property for sliders
2018-07-10 13:31:09 +02:00
Andrii Doroshenko (Xrayez) e3b77b24ac Add ability to set submenu's popup delay time on mouse hovering
This allows to set delay time for the submenu to popup. Setting
this value low can increase responsiveness. If the popup menu is added
as a child of another (acting as a submenu), it will inherit the delay
time of the parent menu item.
2018-07-09 18:37:41 +03:00
toger5 533e026f9c mention load in texture class 2018-07-09 16:31:34 +02:00
Chaosus dbd5afc498 Added scrollable property to Sliders 2018-07-07 13:48:34 +03:00
Max Hilbrunner edc63a2f60
Merge pull request #18028 from gabrii/18026
Fix #18026. Expose TextEdit::set_draw_breakpoint_gutter.
2018-07-05 02:30:18 +02:00
Max Hilbrunner 43a2e9e669
Merge pull request #15881 from dertom95/EditorScenePostImport
EditorScenePostImport: added get_source_folder() and get_source_file(…
2018-07-05 02:27:26 +02:00
Max Hilbrunner dacd9c51b1
Merge pull request #19849 from willnationsdev/expose-script-create-dialog
Expose ScriptCreateDialog to EditorPlugin
2018-07-04 22:37:27 +02:00
willnationsdev 2a6c591957 Expose ScriptCreateDialog to EditorPlugin 2018-07-04 09:41:12 -05:00
Max Hilbrunner 24ce1ace13
Merge pull request #19244 from Chaosus/settingsperformance_and_colordeferred
Increases settings apply speed and added deferred color setting to ColorPicker
2018-07-03 17:01:23 +02:00
Thomas ten Cate 117c666fce Document return value of yield() with signals
Fixes godotengine/godot-docs#1478
2018-07-02 21:33:21 +02:00
Rémi Verschelde 9c56a16d61 Doc: Fix typos spotted by @yurchor 2018-07-01 15:55:53 +02:00
muiroc 0a36e974da added cylinder shape support 2018-07-01 11:16:54 +02:00
Hugo Locurcio 61fd3cd32a
Document Vector2.round() and Vector3.round() 2018-06-27 00:02:24 +02:00
Rémi Verschelde 41b962fc9c
Merge pull request #19612 from Zylann/get_ticks_usec
Expose OS.get_ticks_usec()
2018-06-18 21:35:55 +02:00
Marc Gilleron 4705dc4f00 Expose OS.get_ticks_usec() 2018-06-18 21:03:55 +02:00
Mel Collins cf63abac36 Add longer description to ViewportTexture doc 2018-06-18 16:35:17 +02:00
unknown d1b3f36eab Added description for abs function in Rect2 2018-06-18 15:25:13 +02:00
Max Hilbrunner 88cc8074d0
Merge pull request #19622 from mhilbrunner/docs-builtins
[DOCS] Builtin keywords because search is terribad
2018-06-18 04:26:16 +02:00
Max Hilbrunner 5002db6be1
[DOCS] Builtin keywords because search is terribad 2018-06-18 04:25:27 +02:00
Max Hilbrunner 1bb7f4b2bc
Merge pull request #19615 from romlok/viewporttexturedoc
Add a little to ViewportTexture docs
2018-06-18 03:44:23 +02:00
Max Hilbrunner 419e3492d4
Merge pull request #19621 from mhilbrunner/docs-treeitem
[DOCS] TreeItem: Small fix for remove_child()
2018-06-18 03:29:06 +02:00
Max Hilbrunner 25b5242d9f
[DOCS] TreeItem: Small fix for remove_child() 2018-06-18 03:28:26 +02:00
Max Hilbrunner 03250259d3
[DOCS] InputEventMouseButton: Factor 2018-06-18 03:19:41 +02:00
Mel Collins b820056b38 Add a little to ViewportTexture docs 2018-06-17 20:34:05 +02:00
letheed d759d25aca Fix Vector2 doc of floor, add ceil doc 2018-06-15 19:08:19 +02:00
Rémi Verschelde 7927eb6013 doc: Remove extraneous empty lines in descriptions 2018-06-15 08:54:06 +02:00
tagcup 195e963613 Added some details in skeleton docs.
Workaround for #19551.
2018-06-14 19:07:03 -04:00
Rémi Verschelde e5e23c7ebf Fix invalid DEFVAL in SpatialEditorGizmo::add_unscaled_billboard
Likely added by mistake in #19487.
Should fix #19543.
2018-06-13 22:29:54 +02:00
Rémi Verschelde 9165e550f8 Style fixes for commit d5bb6faa 2018-06-13 14:42:55 +02:00
Rémi Verschelde f0fa590210
Merge pull request #19526 from robojumper/fix_tutorials
Add support for tutorial links to makerst.py
2018-06-13 14:29:45 +02:00
robojumper 98b59cf2a3 Add support for tutorial links to makerst.py
Also change the <tutorials> structure to make use of individual <link> tags
2018-06-12 17:40:24 +02:00
Juan Linietsky d5bb6faac7 -Make sure that ProjectSettings are properly dumped when dumping docs.
-Documented all properties of project settings

Update documentation for ProjectSettings
2018-06-11 13:41:16 -03:00
clayjohn 650ebdc832 updated Viewport docs to correct wrong information and fill out empty sections 2018-06-10 11:40:25 -07:00
Bastiaan Olij c4dfef58d9 Added some documentation to particles 2018-06-08 09:27:06 +10:00
Rémi Verschelde 8569a0db3c Doc: Fix typo in File documentation
Fixes #19383.
2018-06-05 21:04:58 +02:00
danvalho 296af5276f SpriteFrames: expose method to get array containing animation names 2018-06-05 13:07:30 +02:00
Fabio Alessandrelli 348725dfe0 Add option to disable automatic multiplayer poll
Automatic poll from SceneTree is enabled by default.
This allows for polling (and thus RPCs/RSETs) manually in other loops
(e.g. physics, thread, specific step) and for proper mutex protecion
when accessing the multiplayer API from threads (e.g. for sending larger
files in chunks).
2018-06-03 18:58:04 +02:00
Chaosus cf38270ef7 Increase settings apply speed and added deferred color apply 2018-05-31 11:33:36 +03:00
Thomas Trocha 48e3ff0c8a EditorScenePostImport: added get_source_folder() and get_source_file() methods 2018-05-31 03:23:42 +02:00
Max Hilbrunner 63b607257b
Merge pull request #19266 from akien-mga/os-execute-doc
Improve return value and docs on OS.execute regarding blocking/non-blocking variants
2018-05-30 15:00:10 +02:00
Gabriel Gavilan b7b63fe034 Improve breakpoints and breakpoint gutter API in TextEdit
Added breakpoint_gutter, is_breakpoint_gutter_enabled, set_breakpoint_gutter_enabled, get_breakpoints, remove_breakpoints.
Fixed breakpoint_toggled signal not fierd when text is edited.
Fixes #18026.
2018-05-30 14:39:44 +02:00
Rémi Verschelde f392650be2 Improve return value of OS.execute in blocking/non-blocking variants
Initialized the PID to -2, which will be the value returns in blocking-
mode where the PID is not available. (-1 was already taken to signify an
execution failure).

OS::execute will now properly return a non-OK error code when it fails
to execute the target file.

The documentation was rewritten to be very clear about the differences
between blocking and non-blocking mode.

Fixes #19056.
2018-05-30 12:55:17 +02:00
Fabio Alessandrelli 4524153b6e New sync RPC modes to match all combinations 2018-05-29 20:26:41 +02:00
Fabio Alessandrelli 1400f6fdc4 Refactor RPCMode enum and checks 2018-05-29 20:26:41 +02:00
Max Hilbrunner 4c69a495c9
Revert "RPCMode refactor, more sync modes" 2018-05-29 11:47:52 +02:00
Max Hilbrunner d0b62ce155
Merge pull request #19021 from Faless/rpc_sync_fix
RPCMode refactor, more sync modes
2018-05-29 09:44:03 +02:00
Rémi Verschelde c8a799d691 Fix MethodInfo for EditorInspectorPlugin.can_handle 2018-05-28 16:28:09 +02:00
Rémi Verschelde 4c5dd51eb9 Sync classref with current source
Also fix binding of Basis.slerp
2018-05-28 14:53:15 +02:00
Rémi Verschelde 98846b39ee
Merge pull request #18899 from ibrahn/gdscript-license-info
GDScript access to copyright, license, author and donor information.
2018-05-28 11:58:20 +02:00
Michael Alexsander Silva Dias e10687a520 Fixed GroupCallFlags links in the SceneTree's doc. 2018-05-27 01:22:34 -03:00
Max Hilbrunner 7e8b7a7815
Merge pull request #18379 from ZDDM/18-04-23-audiostream-docs
Fully expose the data variable in AudioStreamSample and AudioStreamOGGVorbis
2018-05-26 18:22:05 +02:00
Max Hilbrunner 0e5ee8d635
Merge pull request #18747 from anakimluke/patch-1
fixed minor doc wording problem
2018-05-26 17:51:16 +02:00
Fabio Alessandrelli 19ba3d5da3 New sync RPC modes to match all combinations 2018-05-26 10:43:43 +02:00
Fabio Alessandrelli 9de4ffde61 Refactor RPCMode enum and checks 2018-05-26 10:43:43 +02:00
Bastiaan Olij b7ae2ca128 Added some quick info on shaders to the docs 2018-05-26 12:08:34 +10:00
Max Hilbrunner 9115d84913
[DOCS] Array sort 2018-05-25 16:55:56 +02:00
Rémi Verschelde d522bf3b9f
Merge pull request #18752 from danilo2205/enhanced_path_follow
Up Vector for Curve3D and OrientedPathFollow Implementation
2018-05-25 10:17:37 +02:00
Max Hilbrunner acf6c326fb
Merge pull request #14715 from Krakean/string_add_rsplit2
Added rsplit() method to String class
2018-05-23 17:19:35 +02:00
danilo2205 dc639d334a Up vector implementation and OrientedPathFollow. 2018-05-20 19:51:56 -03:00
Chris Bradfield 393125a6a4 [DOCS] Update VideoPlayer classref 2018-05-20 13:43:48 -07:00
Ibrahn Sahir 1433c2cbbb GDScript access to copyright, license, author and donor information.
Adds following functions to the Engine singleton:
get_author_info - names of Godot authors
get_copyright_info - detailed source copyright get_license_info
get_donor_info - donor names
get_license_info - full text of licenses used, indexed by license names
get_license_text - the text of the Godot Expat license
2018-05-19 00:40:16 +01:00
Rémi Verschelde 36a74696d6
Merge pull request #18804 from tagcup/vec_slerp
Add SLERP to Vector{2,3}, optimize Quat's Vector3 rotation.
2018-05-16 23:24:56 +02:00
Rémi Verschelde 2cf36651b9
Merge pull request #18814 from PJB3005/18-05-12-imagetexture-load-error
ImageTexture.load returns an error code.
2018-05-16 23:23:08 +02:00
Rémi Verschelde 0888f75c25
Merge pull request #18934 from YeldhamDev/project_metadata_expose
Exposed set/get_project_metadata in EditorSettings
2018-05-16 23:13:47 +02:00
Kelly Thomas c6ed46891d [docs] fix links in class docs 2018-05-17 00:15:30 +08:00
Michael Alexsander Silva Dias e03de3ddfc Exposed set/get_project_metadata in EditorSettings. 2018-05-16 12:44:15 -03:00
Max Hilbrunner 17e84568a4
Merge pull request #18855 from clayjohn/doc_procedural_sky
Added Documentation for Procedural Sky
2018-05-16 03:02:29 +02:00
Pieter-Jan Briers 0f303c9f43 Fix missing registration for new param of TextEdit::cursor_set_line.
This caused Mono glue gen to fail and other bugs to appear
(such as in Visual Script)
2018-05-15 21:53:42 +02:00
clayjohn 6711691d10 added documentation for procedural sky
Added documentation for procedural sky

added documentation for procedural sky

added documentation for procedural sky
2018-05-14 21:06:41 -07:00
Pieter-Jan Briers 622a754584 ImageTexture.load returns an error code. 2018-05-14 19:11:41 +02:00
Kelly Thomas 888eefa0fd [docs] fix links in class docs 2018-05-14 23:06:22 +08:00
clayjohn 1bf7f8fcd1 filled in docs for panorama sky
filled in docs for panorama sky
2018-05-13 13:56:34 -07:00
Chris Bradfield 8bc4882dd3 [DOCS] Vector2/Vector3/TileMap wording fixes 2018-05-12 17:58:45 -07:00
Max Hilbrunner ca10cb6eea
Merge pull request #18823 from Faless/multiplayer_raw
Allow sending raw bytes via the Multiplayer API
2018-05-12 23:50:26 +02:00
Fabio Alessandrelli 0ad07a823c Fix and improve docs, adds send_bytes 2018-05-12 23:22:09 +02:00
tagcup ed7aadcd87 Add SLERP to Vector{2,3}, optimize Quat's Vector3 rotation.
Also even out Basis and Quat APIs a little.
2018-05-12 13:05:04 -04:00
Daniel "Orangestar" O 40ec56801b
Fix Error in the ScrollContainer Tooltips 2018-05-12 03:45:56 -05:00
Rémi Verschelde 3d9deda8b3 Sync classref with current source 2018-05-12 09:38:00 +02:00
Noshyaar 41e9e5501b
Fix docs regarding Color.from_hsv hue range [0,360] -> [0,1]
Per changes in #17407
2018-05-11 18:57:11 +07:00
Guilherme Felipe 50a0220d2d Reset the cursor with Input.set_custom_mouse_cursor(null) 2018-05-10 20:02:12 -03:00
anakimluke 4fe2605ab3
fixed minor doc wording problem 2018-05-09 17:50:43 -03:00
Fabio Alessandrelli dd546dc5b8 Document websocket module, further document enet 2018-05-08 21:15:50 +02:00
Fabio Alessandrelli cbb744c4e0 Document MultiplayerAPI class 2018-05-08 21:15:50 +02:00
Rémi Verschelde de9683b605
Merge pull request #17559 from simedis/joint_motors
Implemented interface for bullet linear motors
2018-05-08 10:23:41 +02:00
Juan Linietsky 7811156c4f
Merge pull request #17451 from Goutte/feat-base-button-mask
Allow configuration of which mouse buttons the BaseButton responds to
2018-05-07 18:24:17 -03:00
Juan Linietsky 7b065a59fa
Merge pull request #15911 from Zephilinox/ready_signal
Add ready signal to Node
2018-05-07 17:56:10 -03:00
Juan Linietsky 69a96ff4a6
Merge pull request #15943 from poke1024/geometry-line-line
Add Geometry::line_intersects_line_2d()
2018-05-07 17:54:33 -03:00
Max Hilbrunner fb4e9526e8
Merge pull request #18122 from olivergs/wip/rtl-content-height
RichTextLabel, doc: Added new method to get total content height
2018-05-07 14:53:43 +02:00
Juan Linietsky 35322c0678
Merge pull request #18677 from BastiaanOlij/add_no_blend
Add no-blend canvas item render_mode
2018-05-07 09:44:17 -03:00
Bastiaan Olij 6103c8d7a3 Add no-blend canvas item render_mode 2018-05-07 22:41:12 +10:00
Juan Linietsky 38aaf78325
Merge pull request #18524 from BastiaanOlij/keep_3d_linear
Added option to viewport to keep linear color
2018-05-07 09:24:39 -03:00
Max Hilbrunner e15305721d
Merge pull request #18454 from KidRigger/working_timer
Allows setting the Timer wait_time in start method.
2018-05-07 09:37:11 +02:00
Chris Bradfield d7218c742c Rewrite Tween class reference. 2018-05-06 20:12:01 -07:00
Bastiaan Olij 6f7fefa489 Added option to viewport to keep linear color 2018-05-06 19:28:09 +10:00
Max Hilbrunner fc9fad925b
Merge pull request #18146 from mjtorn/gh-mjtorn-rtl-shadow
Implement font shadows for RichTextLabel
2018-05-05 07:01:04 +02:00
Max Hilbrunner 27e349d161
Merge pull request #18612 from Nobelix/pitch-scale-desc
Added a description to the picth_scale property.
2018-05-05 06:34:28 +02:00
Kelly Thomas 28eb97c8ab correct documentation for version number data type 2018-05-04 22:27:58 +08:00
Nobelix 83c4fc2c88 Added a description to the picth_scale property in the AudioStreamPlayer classes. 2018-05-04 13:31:11 +02:00
Zumo ef74954e66 Fully exposes data variable on AudioStreamSample/AudioStreamOGGVorbis...
...and also changes "_set_data" and "_get_data" to "set_data" and "get_data" respectively.
2018-05-01 12:19:15 +02:00
Max Hilbrunner 79f9c3c2ab
Merge pull request #18491 from Calinou/custom-lineedit-secret-character
Make the LineEdit "secret" character customizable
2018-04-30 18:04:22 +02:00
Hugo Locurcio c118a0ee5e
Make the LineEdit "secret" character customizable 2018-04-30 02:25:17 +02:00
Mel Collins b431264f77 [DOCS] Clarify look_at and looking_at 2018-04-29 15:44:07 +02:00
Anish f714637e58 Allows setting the Timer wait_time in start method.
Allows shortening the two line method of Timer.set_wait_time
followed by Timer.start set wait_time as a parameter to
Timer.start. Also modifies the class documentation.

Fixes: #18107
2018-04-27 01:17:20 +05:30
HoratioZEDU 2dcd499707
Fixed (minor) typo in CapsuleShape2D doc page 2018-04-25 11:57:01 +01:00
George Marques ca25f1e6ea
Merge pull request #18176 from nikibobi/string-trim
Add string trim_prefix, trim_suffix, lstrip and rstrip methods
2018-04-22 12:29:44 -03:00
GaryO 06c5a9ed5f Add detail to doc for add_surface_from_arrays (#17911)
Includes review comments from #17911 from @cbscribe and @Noshyaar
2018-04-22 15:23:33 +02:00
Max Hilbrunner d0699b34d7
Merge pull request #18336 from PJB3005/18-04-21-command's
Fixes a typo in the VisualServer.canvas_item_add_set_transform docs.
2018-04-22 15:06:39 +02:00
krogank9 6b797574a2 [DOCS] Add note that Pool*Arrays are passed by value (#18340) 2018-04-22 01:23:50 +02:00
homer666 d4ce53b9b1 [DOCS] Popup.popup_exclusive description 2018-04-22 05:41:15 +10:00
Pieter-Jan Briers 09f79cde69 Fixes a typo in the VisualServer.canvas_item_add_set_transform docs. 2018-04-21 16:10:34 +02:00
Max Hilbrunner 7d6f210ccb
Merge pull request #18316 from Noshyaar/http
[DOCS] add HTTPRequest.request return values
2018-04-20 12:04:44 +02:00
Poommetee Ketson f05e24ed18 [DOCS] add HTTPRequest.request return values 2018-04-20 16:34:30 +07:00
Craigory V Coppola 0dd526e062 Docs update for several classes
Namely: Dictionary, GraphEdit, Object, TileMap, Script, ScollBar,
ScrollContainer and SplitContainer
2018-04-19 21:09:53 +02:00
bosak 79ecdee496
add string trim_prefix trim_suffix lstrip and rstrip methods 2018-04-17 14:15:43 +03:00
bncastle 7eed3cc199 Add descriptions for GroupCall flags
Add descriptions for GroupCall flags
2018-04-16 10:44:46 -04:00
Poommetee Ketson 7b5703bc41
Merge pull request #18210 from willvincent/feature/exp_doc_fix
Fix/Remove potentially confusing references to Euler

[ci skip]
2018-04-16 00:17:37 +07:00
Will Vincent b6b8c7b215 Remove incorrect & potentially confusing references to Euler
e is referred to as Euler’s number, so technically the MATH_EXP description in VisualScript doc was not incorrect, though could potentially lead to confusion.

e is different from Euler’s constant however, making the existing GDScript exp & VisualScriptMathConstant descriptions nvalid.
2018-04-15 11:40:31 -05:00
Michael Alexsander Silva Dias 9c3698dee2 Minor fixes for the AnimationPlayer doc. 2018-04-14 22:48:46 -03:00
Markus Törnqvist 1c6ea572ca Implement font shadows for RichTextLabel 2018-04-12 15:09:48 +03:00
Oliver Gutierrez 63a472aea4 RichTextLabel, doc: Added new method to get total content height 2018-04-11 14:53:13 +01:00
Poommetee Ketson 72aa87758a
Update classref and docs, fix missing parameters' name 2018-04-11 10:20:22 +07:00
Max Hilbrunner 66714a3d29 [DOCS] OS 2018-04-10 17:30:34 +02:00
Rémi Verschelde cb7fe2c793 doc: Sync classref with current source 2018-04-10 10:12:42 +02:00
Rémi Verschelde fd32a98145
Merge pull request #18071 from denisw/navigation2d-docs
[DOCS] Navigation & Navigation2D
2018-04-10 08:14:54 +02:00
Rémi Verschelde a360a9b348
Merge pull request #18091 from RandomShaper/icon-radio-item
Add support for radio-looking items with icon
2018-04-10 08:09:18 +02:00
Rémi Verschelde 866cb2805f
Merge pull request #17080 from simedis/pretty_print_tree
Made Node.print_tree() print prettily
2018-04-10 07:50:10 +02:00
Denis Washington 89b9e8852e Add Navigation docs 2018-04-10 07:22:30 +02:00
Denis Washington a7f3933a51 Add Navigation2D docs 2018-04-10 07:22:30 +02:00
Rémi Verschelde ca1312dbe9
Merge pull request #18083 from Noshyaar/tutorial
Add new transform tutorial to the appropriate classes
2018-04-09 22:15:38 +02:00
Pedro J. Estébanez b964a9e678 Add support for radio-looking items with icon
Letting users of `PopupMenu` use them. `OptionButton` was one of those interested and is updated in this commit.

Fixes #18063.
2018-04-09 19:55:54 +02:00
Rémi Verschelde 93ae37f118
Merge pull request #18069 from mhilbrunner/docs-scenetree
[DOCS] SceneTree
2018-04-09 19:49:44 +02:00
Geoffrey 8362ce4769 Made print_tree_pretty() function which displays scene tree graphically 2018-04-09 15:01:37 +02:00
Poommetee Ketson e83af5dfc6 Add new transform tutorial to appropriate classes 2018-04-09 17:44:13 +07:00
Max Hilbrunner bc66869d4c [DOCS] SceneTree 2018-04-08 23:34:17 +02:00
Juan Linietsky b756172bdb
Merge pull request #16705 from Chaosus/generate_normals_flip
Add flip switch to SurfaceTool.generate_normals
2018-04-08 17:18:03 -03:00
Juan Linietsky a6c9ccf007
Merge pull request #17150 from robfram/check-animation-playing-backwards
Added `get_playing_speed` method to AnimationPlayer, returning the actual playing speed of the animation being played
2018-04-08 11:36:15 -03:00
Juan Linietsky 6eb0c74e9d
Merge pull request #17443 from Noshyaar/tilesetcrash
Fix converting to tileset crashes Godot if existing file is not tileset
2018-04-08 09:31:54 -03:00
Juan Linietsky cd7e9d9642
Merge pull request #17583 from RandomShaper/enhance-uri-utils
Enhance uri utils
2018-04-07 17:07:29 -03:00
Juan Linietsky 187b14ae24
Merge pull request #17730 from RandomShaper/radio-buttons-in-menus
Radio buttons in menus
2018-04-07 16:41:39 -03:00
Mel Collins 99110772c0 [DOCS] Tweaks and fixes for (Interpolated)Camera 2018-04-03 15:58:21 +02:00
Michael Alexsander Silva Dias d912e10c65 Added missing end points for brief descriptions in the docs. 2018-03-30 20:11:14 -03:00
Mel Collins c05d12384a [DOCS] Some content for InterpolatedCamera 2018-03-30 19:15:38 +02:00
mhilbrunner 41da122875 [DOCS] Typo fix for CollisionShape[2D] 2018-03-30 16:42:06 +02:00
Poommetee Ketson 4dbae5a738
Merge pull request #17839 from Noshyaar/1
[Docs] Control, VehicleWheel: fix typos

[ci skip]
2018-03-29 12:55:15 +07:00
Poommetee Ketson a88ee7d920 [Docs] fix typos 2018-03-29 12:46:21 +07:00
Max Hilbrunner 13d5ee01f9
[DOCS] Node & PackedScene (#17833)
* [DOCS] Node: SceneSaver -> PackedScene

* [DOCS] PackedScene: Code example, resolve TODO
2018-03-28 23:07:03 +02:00
Max Hilbrunner b59ae81538
[DOCS] Generic6DOFJoint fixes 2018-03-28 22:44:26 +02:00
Pedro J. Estébanez ab3b1d9f3e Add radio-button-looking entries to PopupMenu
They work exactly the same as current checkbox-decorated items, but in order to preserve compatibility, separate methods are used, like `add_radio_check_item()`. The other option would have been to add a new parameter at the end of `add_check_item()` and the like, but that would have forced callers to provide the defaults manually.

`is_item_checkable()`, `is_item_checked()` and `set_item_checked()` are used regardless the item is set to look as check box or radio button.

Keeping check in the name adds an additional clue about these facts.

Closes #13055.
2018-03-27 19:19:45 +02:00
Pedro J. Estébanez 8d8e9d54c8 Enhance HTTPClient.query_string_from_dict() 2018-03-27 19:18:32 +02:00
Poommetee Ketson ed3b080ca6 Fix converting to tileset crashes Godot if existing file is not tileset
also make TileSetEditorPlgn tile list updates the preview modulate
2018-03-23 21:27:30 +07:00
Poommetee Ketson 7d18334ad2
[DOCS] minor ParticlesMaterial docs fix Linear -> Radial 2018-03-21 23:44:09 +07:00
Pieter-Jan Briers 11aa330a6f Improve Input.is_action_just_* docs.
More clarification.
2018-03-18 13:41:25 +01:00
Michael Alexsander Silva Dias 712d6e724a Fixed small typo in the "InstancePlaceholder" doc. 2018-03-17 16:00:36 -03:00
Geoffrey 09c887f38e Implemented interface for bullet joint motors 2018-03-16 13:37:15 +01:00
Max Hilbrunner 7275fb6170
[DOCS] Node: Remove duplicate information 2018-03-16 11:48:45 +01:00
Hein-Pieter van Braam 9bc0503c91
Merge pull request #17376 from marcelofg55/file_get_path
Added File.get_path and File.get_path_absolute functions
2018-03-15 22:21:21 +01:00
Rémi Verschelde 9bb1b55486
Merge pull request #17514 from brylie/patch-1
Add brief description
2018-03-15 20:45:26 +01:00
mhilbrunner 5a3e841c60 [DOCS] Node: Networking updates, fix outdated and missing docs 2018-03-15 20:00:34 +01:00
Brylie Christopher Oxley 32fc6c9041
Add brief description 2018-03-14 23:23:38 +02:00
Rémi Verschelde a8bbb708a8
Merge pull request #17489 from mhilbrunner/docs-input
[DOCS] Input
2018-03-14 12:29:47 +01:00
Goutte ed69345a19 Add a binary mask to allow configuration of which mouse buttons the BaseButton will respond to. 2018-03-13 23:59:53 +01:00
Max Hilbrunner c90f18e3f5
[DOCS] Environment: Whitespace fixes 2018-03-13 21:24:17 +01:00
Max Hilbrunner 22cb4a1cf9 [DOCS] Input 2018-03-13 20:12:10 +01:00
Marcelo Fernandez a4e64c5454 Added File.get_path and File.get_path_absolute functions 2018-03-13 12:07:37 -03:00
Rémi Verschelde c81356153e
Merge pull request #16971 from Noshyaar/tilemap
TileMap: add fix_invalid_tiles
2018-03-13 13:57:58 +01:00
Rémi Verschelde 96bda9c463
Merge pull request #17094 from Calinou/add-dynamicfont-hinting-options
Add an hinting mode setting to DynamicFonts
2018-03-13 13:38:35 +01:00
Neil Moore 60f1f58158 Update Image format enumeration documentation
Provides more information about each image format.
2018-03-10 01:41:50 -05:00
Bernhard Liebl 9d7856620c Bring back Vector2.cross() 2018-03-07 21:10:31 +01:00
Max Hilbrunner fdd0f18959
[DOCS] Small fix to Area: Fix copy/paste errors 2018-03-03 10:52:14 +01:00
robfram 5ef88cf577 Added `get_playing_speed` method to AnimationPlayer, returning the actual
playing speed of the animation being played.

As stated in #16550, there is no way to get the playing speed of an
animation. The `playback_speed` property is for the whole AnimationPlayer
node, and the argument passed to `play` method is another scale applied
in top of the AnimationPlayer properties.

Thus, the actual playing speed is AnimationPlayer.speed_scale *
AnimationPlayer.playback.current.speed_scale. If it is not playing, the
method returns 0.
2018-03-03 09:29:22 +01:00
Poommetee Ketson b099a500eb
s/Camear/Camera in docs 2018-03-02 23:20:14 +07:00
Max Hilbrunner 0b65bac1a1
[DOCS] Small fix to PinJoint2D 2018-03-02 04:59:17 +01:00
Hugo Locurcio a0ddd6122c
Add documentation for the DynamicFont hinting property 2018-03-01 22:23:18 +01:00
Rémi Verschelde 47676cfa98 doc: Sync classref with current source 2018-02-27 13:41:27 +01:00
Rémi Verschelde 3fa77b3172 doc: Remove status from hardcoded version string
It has no practical use case and just generates noise for each alpha, beta, etc.
2018-02-27 13:40:49 +01:00
indicainkwell 7154a96d3f added docs on Control's drag and drop api 2018-02-26 15:54:08 -08:00
Rémi Verschelde 2df206e6a8
Merge pull request #17003 from Noshyaar/docs
[DOCS] Sync classref with current source
2018-02-25 10:06:16 +01:00
Poommetee Ketson eb63f7b071 [DOCS] Sync classref with current source 2018-02-25 15:14:25 +07:00
Rémi Verschelde d356bd605b
Merge pull request #16952 from Noshyaar/datadir
[DOCS] clarify that OS.get_user_data_dir needs project name
2018-02-24 18:33:27 +01:00
Poommetee Ketson 7effe46461 TileMap: add fix_invalid_tiles 2018-02-24 19:34:41 +07:00
Poommetee Ketson 2c22c9dcfb [DOCS] clarify that OS.get_user_data_dir needs project name
[ci skip]
2018-02-24 17:15:06 +07:00
Pieter-Jan Briers b51a86a57a StyleBoxTexture: Texture instead of RES for texture and normal_map. 2018-02-22 19:27:35 +01:00
BastiaanOlij 234b86e6b2 Added documentation for VehicleBody 2018-02-22 17:39:25 +11:00
luz.paz 612ab4bbc6 Fix typos with codespell
Found via `codespell -q 3 --skip="./thirdparty,./editor/translations" -I ../godot-word-whitelist.txt`
Whitelist consists of:
```
ang
doubleclick
lod
nd
que
te
unselect
```
2018-02-21 19:46:06 +01:00
Rémi Verschelde 5109f2ca67
Merge pull request #16874 from volzhs/button-group-desc
Mention about BaseButton.toggle_mode in ButtonGroup description
2018-02-21 08:48:39 +01:00
volzhs 0d0b266143 Mention about BaseButton.toggle_mode in ButtonGroup description 2018-02-21 15:53:30 +09:00
Michael Alexsander Silva Dias 1260ed90bd Clarified what the Tree's signals "item_activated" and "item_double_clicked" do. 2018-02-20 13:11:06 -03:00
Rémi Verschelde 37a6ce5a42
Merge pull request #15563 from poke1024/gdscript-shuffle
Add shuffle() method to Array
2018-02-19 21:53:08 +01:00
Rémi Verschelde a41c45c335
Merge pull request #16060 from sdfgeoff/apply_torque
Exposed apply_torque_impulse to gdscript
2018-02-19 21:38:33 +01:00
Chaosus 399e553829 Added flip switch to generate_normals 2018-02-19 22:40:34 +03:00
Rémi Verschelde 48850d4077
Merge pull request #16738 from YeldhamDev/rigidbodies_descriptions
Made modifications to the RigidBody(2D) descriptions
2018-02-19 20:29:53 +01:00
Michael Alexsander Silva Dias 50e6b3c005 Made modifications to the RigidBody(2D) descriptions. 2018-02-19 14:40:00 -03:00
Rémi Verschelde fee29570d0 doc: Sync classref with current source 2018-02-19 10:47:16 +01:00
Rémi Verschelde 3c7a39b40c doc: Update version string in header 2018-02-19 10:46:33 +01:00
Benjamin Stammen 6af7dafd6c
Direct to InputEventJoypadButton for using buttons 2018-02-16 17:59:44 -08:00
sdfgeoff cdd8334585 Exposed apply_torque_impulse to gdscript and added documentation for added apply_torque_impulse method 2018-02-15 16:42:24 +01:00
Rémi Verschelde 7d7f8d9e54
Merge pull request #15864 from GodotExplorer/pr-get_unique_id-desktop-impl
Implement more methods for OS on Desktop platforms
2018-02-14 16:11:53 +01:00
Rémi Verschelde 8812cb4bfc
Merge pull request #16677 from YeldhamDev/itemlist_reselect
Added "allow_reselect" property to ItemList and enabled it for the method/help lists
2018-02-14 10:45:40 +01:00
Michael Alexsander Silva Dias 4dbf6ac1b8 Added "allow_reselect" property to ItemList and enabled it for the method/help lists. 2018-02-14 03:38:07 -02:00
Fabio Alessandrelli 67b600d957 Add mbedtls module 2018-02-14 01:26:23 +01:00
Rémi Verschelde c2d8960c9c
Merge pull request #16659 from vnen/plugin_order
Expose priority and order for custom import plugins
2018-02-14 00:28:40 +01:00
George Marques da69a06253
Add a function to remove controls from containers
Closes #5968
2018-02-13 19:35:10 -02:00
George Marques c68948fdfa
Expose priority and order for custom import plugins 2018-02-13 11:59:56 -02:00
Rémi Verschelde d0a3bd82c1
Merge pull request #16401 from YeldhamDev/json_example_fix
Fixed wrong example in JSONParseResult
2018-02-13 12:00:09 +01:00
Rémi Verschelde 889b9b6dce
Merge pull request #16306 from mhilbrunner/mhilbrunner-docs-json-keyorder
[DOCS] parse_json: Objects do not keep key order
2018-02-12 08:03:53 +01:00
Andrew Silver da81d9f843 Fixed KinematicBody move_and_slide documentation naming 2018-02-05 21:44:53 +01:00
Michael Alexsander Silva Dias 24e87f97c6 Fixed wrong example in JSONParseResult. 2018-02-04 21:00:16 -02:00
Timur Celik c16f61190c Fix broken variant call of Vector3.snapped 2018-02-03 19:57:12 +01:00
Max Hilbrunner 82b8f1729d [DOCS] parse_json: Objects do not keep key order
Document JSON not guaranteeing key order.
2018-02-02 17:28:36 +01:00
Michael Alexsander Silva Dias 5e0821e867 Small fixes for the Control description in the docs. 2018-02-01 19:43:44 -02:00
geequlim 5980bef672 OSX: implement OS.get_unique_id
Update the documentations for OS.get_unique_id()
2018-02-01 23:29:39 +08:00
Profesor Tartelett 9d735ffacb
Errata fix on Image get_format() description
The description of this function seems to be duplicated from the preceding description.
2018-01-31 19:35:46 +01:00
Rémi Verschelde e7cf2b2e77
Merge pull request #16188 from Schweigert/master
Display set_nodelay to GDScript
2018-01-31 17:26:12 +01:00
Rémi Verschelde 7b69133929
Merge pull request #16197 from Chaosus/viewportdoc
Viewport doc improvements
2018-01-31 17:25:41 +01:00
Rémi Verschelde 8b5be97d1d
Merge pull request #16215 from vnen/graphedit-expose
Expose a few GraphEdit methods to script languages
2018-01-31 17:22:55 +01:00
George Marques b80bc73a17
Expose a few GraphEdit methods to script languages 2018-01-30 22:09:41 -02:00
George Marques 87be0bc110
Add interface for plugins to enable/disable other plugins 2018-01-30 20:25:20 -02:00
Marlon Henry Schweigert 87adf9cfba Display set_nodelay to GDScript
Pass enabled arg

Rename set_nodelay to set_no_delay

Add description to the method

Change description
2018-01-30 13:22:15 -02:00
Chaosus ffcbb0c358 Viewport doc improvements 2018-01-30 17:50:25 +03:00
Poommetee Ketson ebe2337515 Fix wrong return type of xform functions 2018-01-30 18:45:54 +07:00
volzhs a62d8de062 Update ProjectSettings description to correct usage
Fix #16078
2018-01-26 17:17:53 +09:00
Rémi Verschelde f2e3825616 doc: Fix references to online tutorials after godotengine/godot-docs#1015 2018-01-25 09:03:59 +01:00
Rémi Verschelde d516aab8fa doc: Sync with current source
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
2018-01-25 08:50:56 +01:00
Rémi Verschelde 4808dfb06b doc: Sync with current source 2018-01-24 21:58:39 +01:00
Chaosus 70bba4e62d Fix bug in color doc 2018-01-24 23:39:36 +03:00
PetePete1984 f4d67433e7 More precise description for is_visible_in_tree 2018-01-22 16:22:17 +01:00
Bernhard Liebl c1e099b48f Add Geometry::line_intersects_line_2d() 2018-01-21 15:31:34 +01:00
Todd Ross b57dcf446e clarify OS.execute usage, add examples 2018-01-20 18:36:00 -06:00
Zephilinox a826fb8d8b Add ready signal to Node
Closes #15889
2018-01-20 21:57:59 +00:00
Anutrix 6d4c6449f4 Added description to dedent in String.xml 2018-01-19 15:57:38 +05:30
Poommetee Ketson d7e07fb25a
Merge pull request #15857 from YeldhamDev/find_last_doc
[DOCS] Fixed incorrect information inside String's "find_last" method

[ci skip]
2018-01-19 10:22:21 +07:00
Michael Alexsander Silva Dias d8f6acee4b [DOCS] Fixed incorrect information inside String's "find_last" method. 2018-01-19 00:10:33 -02:00
Rémi Verschelde 9f479f096c Fix typos in code and docs with codespell
Using v1.11.0 from https://github.com/lucasdemarchi/codespell
2018-01-18 22:01:42 +01:00
Rémi Verschelde f2a26fba96
Merge pull request #15845 from Anutrix/master
Added description to get_collision_mask_bit and set_collision_mask_bit in RayCast2D.xml
2018-01-18 19:13:23 +01:00
Abhas Kumar Sinha 1a1303a948 Update MultiMeshInstance and WorldEnvironment documentation
With some edits by @akien-mga.
2018-01-18 19:11:33 +01:00
Anutrix 0ec8f4c06b Added description to get_collision_mask_bit and set_collision_mask_bit in RayCast2D.xml 2018-01-18 23:14:31 +05:30
Chaosus fc5cc57d82 few doc fixes 2018-01-17 13:28:59 +03:00
Rémi Verschelde 6c46787749 doc: Replace some more "val" with "value" + sync 2018-01-17 10:43:23 +01:00
Chaosus 0c9312c6b8 Fixes for parameter names of builtin functions in visual scripts/core 2018-01-16 19:49:45 +03:00
Michael Alexsander Silva Dias 0dce89c862 [DOCS] Description for the JavaScript singleton in @GlobalScope. 2018-01-15 21:15:04 -02:00
Juan Linietsky 03475ba197 Filled tutorial field in most relevent classes.
Added tutorial display in doc.
2018-01-15 18:41:13 -03:00
Bojidar Marinov f2355949c4
Fix an issue with the animation editor not seeking to the target time properly.
Fixes #15646.
2018-01-14 12:28:57 +02:00
Rémi Verschelde c01575b312 doc: Sync with current source 2018-01-13 11:43:49 +01:00
Rémi Verschelde e28cdc4654 doc: Update version string in XML 2018-01-13 11:43:42 +01:00
letheed 524ee14054 Small fix for Control bindings 2018-01-13 09:40:42 +01:00
Lee Pugh ac26bf0fb4 Expose PhysicsDirectBodyState.get_contact_impulse 2018-01-12 15:27:45 -06:00
Grosskopf a9b18041fc Added some explanations that should make it easier to use the AnimationTreePlayer 2018-01-12 19:26:03 +01:00
Juan Linietsky a26e6c8215 Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification.
Updated doc accordingly.
2018-01-12 08:29:24 -03:00
Rémi Verschelde baef1e71c7 Fix malformed doc after #15611 2018-01-12 09:03:11 +01:00
Bojidar Marinov ad79c70300
Update docs
[ci skip]
2018-01-12 00:58:22 +02:00
Juan Linietsky e633a04c42 Update documentation to clarify that list of overlaps is not updated immediately. 2018-01-11 11:19:12 -03:00
poke1024 75d69fb4ec Add shuffle() method to Array 2018-01-10 19:36:53 +01:00
Rémi Verschelde 415d128249
Merge pull request #15530 from akien-mga/signal-args
Fix signal arguments shadowing member variables
2018-01-10 10:38:28 +01:00
Rémi Verschelde 7251c5b582 Improve Control and Label documentation about mouse filtering
Fixes #9657.
2018-01-09 17:40:19 +01:00
Rémi Verschelde 52165fa12d Fix bindings of EditorSettings.set_initial_value
Also ran doctool.
2018-01-09 16:52:46 +01:00
Rémi Verschelde 4b6bef6524 Fix signal arguments shadowing member variables
Fixes #10212.
2018-01-09 16:51:19 +01:00
Todd Ross 6e932c3108 obsolete UndoRedo max_steps; no users identified 2018-01-08 10:57:07 -06:00
Rémi Verschelde efe27c6ed2
Merge pull request #15491 from volzhs/doc-kinematicbody
Fix KinematicBody documentation about move_and_slide
2018-01-08 17:09:06 +01:00
volzhs e04a9cdf6e Fix KinematicBody documentation about move_and_slide 2018-01-09 01:05:28 +09:00
Jerome67000 feef8615d2 Add standardised color names to doc 2018-01-08 11:55:49 +01:00
Rémi Verschelde b5b2ca8143
Merge pull request #15423 from agmcleod/master
Documentation interpolation functions - Indicate what "t" means in interpolation docs
2018-01-07 14:27:28 +01:00
Rémi Verschelde 29e68aa40e doc: Sync classref with current source 2018-01-07 01:37:45 +01:00
Aaron McLeod b04610b5e7 Indicate what "t" means in interpolation docs 2018-01-06 18:28:21 -05:00
Jerome67000 b5885c43eb Fix crash when using Image.resize() without calling Image.create() first 2018-01-06 13:20:45 +01:00
Rémi Verschelde 1f382ba434
Merge pull request #15333 from PJB3005/18-01-04-control-mouse-filter-docs
Document Control.mouse_filter and its constants.
2018-01-04 19:51:41 +01:00
PJB3005 305ab94431 Document Control.mouse_filter and its constants. 2018-01-04 18:20:19 +01:00
Rémi Verschelde 914f51031c doc: Sync classref with current source 2018-01-04 01:48:24 +01:00
Rémi Verschelde f9f6f250e6
Merge pull request #15191 from Jerome67000/z_renaming
renames "z" Node2D property to "z_index"
2018-01-04 00:41:45 +01:00
Rémi Verschelde 8d03cafd7c doc: Sync classref with current source 2018-01-03 13:45:03 +01:00
Jerome67000 42ae3525a3 #15078 renamed "z" -> "z_index" property in Node2D 2018-01-03 13:02:26 +01:00
Rémi Verschelde 4be31e37b0
Merge pull request #15157 from Noshyaar/prdocs
[DOCS] Minor docs fix
2018-01-03 12:17:06 +01:00
Rémi Verschelde 6322b0bbb7
Merge pull request #12814 from guilhermefelipecgs/add_hardware_custom_cursor
Custom hardware-accelerated mouse cursor
2018-01-03 08:35:59 +01:00
Juan Linietsky 14772d2213
Merge pull request #15083 from tagcup/spatial_rot_fix
Restore the behavior of Spatial rotations recently changed in c1153f5.
2018-01-02 15:02:19 -03:00
Andrew Silver 0c57394d6e Updated timer docs 2017-12-31 20:13:25 +01:00
Poommetee Ketson 7753b8ba0f
Minor docs fix 2017-12-31 03:19:52 +07:00
Noshyaar ef2ab0de82
Merge pull request #15006 from CyanBlob/master
Update TileMap doc descriptions for update_bitmask_area/region

[ci skip]
2017-12-28 06:52:37 +07:00